SporeWiki
(Undid revision 845913 by CarterMahoney (Talk))
(40 intermediate revisions by 35 users not shown)
Line 1: Line 1:
{{philosophies}}
 
 
{{Infobox archetype
 
{{Infobox archetype
 
|name = [[File:Warrior_Hero.png|32px]] Warrior
 
|name = [[File:Warrior_Hero.png|32px]] Warrior
Line 11: Line 10:
 
|gamission = [[Infestation]]
 
|gamission = [[Infestation]]
 
}}
 
}}
[[Image:Warrior_comm_backgrounds|thumb|103px|Warrior's communication backgrounds. Stripes' color depends on creature's coat color.]]
 
 
{{quote|Warriors take what they want and never ask for permission. The galaxy is a prize to be claimed by the strongest.|In-game description}}
 
{{quote|Warriors take what they want and never ask for permission. The galaxy is a prize to be claimed by the strongest.|In-game description}}
   
  +
'''Warrior''' is one of several [[Philosophy|philosophies]] present in the [[Space Stage]] of [[Spore]]. NPC empires with this archetype are considered fierce, robust, sometimes cruel.
Warriors are considered fierce, robust, sometimes cruel and have a thirst for glory and bloodshed. To be a Warrior is to be a part of a force larger than yourself, to fight for glory from your empire and the respect and fear of other empires. You must prove yourself, both to you and your equals, to show that you were meant to be on the pedestal in the center of the galaxy as the reigning Empire.
 
   
 
==Warrior Unique Power==
 
==Warrior Unique Power==
The Warriors acquire the [[Raider Rally]] unique ability. [[Raider Rally]] can be used to instantly create a [[pirate]] portal to wreak havoc and create chaos on the planet you are currently over.
+
The Warriors acquire the [[Raider Rally]] unique ability. [[Raider Rally]] can be used to instantly create a [[pirate]] raid event on a colonized planet.
  +
  +
==Interactions with Player==
  +
Often times warrior AI empires are hostile toward the player and other empires. The most notable belligerent act warriors do is demand [[Sporebuck|tribute]] to avoid military conflict. Warriors start out with -15 relationship points if the game is played easy and -30 relationship points if played medium or hard difficulty.
   
 
==Gaining The Warrior Archetype==
 
==Gaining The Warrior Archetype==
 
===Through Evolution===
 
===Through Evolution===
The Warrior [[philosophy|archetype]] is awarded to species that gain a majority of red cards, or reach [[Space Stage|Space]] from creature with at least one stage finishing on red.
+
The Warrior [[philosophy|archetype]] is awarded to species that gain a majority of red cards, or reach [[Space Stage|Space]] from creature with the last stage finishing on red.
  +
  +
The recommended path could either be red-red-green-red or red-red-red-blue, depending on whether one wants extra spice or a relationship bonus in the Space Stage.
  +
 
{{Evolution|Warrior}}
 
{{Evolution|Warrior}}
   
Line 29: Line 33:
   
 
|archetype=Warrior|archetype_power=Raider Rally|cost=2,500,000}}
 
|archetype=Warrior|archetype_power=Raider Rally|cost=2,500,000}}
Note that you may not conquer 20 systems and then automatically complete the mission upon its acceptance. You must accept and pay for the mission first, THEN conquer 20 systems.
+
Note that player may not conquer 20 systems and then automatically complete the mission upon its acceptance. Player must accept and pay for the mission first, then conquer 20 systems.
   
 
==Warrior's Philosophy==
 
==Warrior's Philosophy==
   
"The '''Warrior''' Empire is strong and powerful. The Philosophy of Force is the only choice. All other philosophies are weak.
+
"''The '''Warrior''' Empire is strong and powerful. The Philosophy of Force is the only choice. All other philosophies are weak.''
   
Those that are strong enough to follow the Philosophy of Force will have the added power to call in a fighting force to attack their enemies."
+
''Those that are strong enough to follow the Philosophy of Force will have the added power to call in a fighting force to attack their enemies.''"
   
  +
Although Warriors and Knights both prefer to use force to interact with other Empires, it is obvious that Warriors would rather fight for their own intentions, unlike Knights who fight to 'clean' the galaxy from evil.
==Reasons for Hating the Grox==
 
Warriors dislike the Grox, and see them as the ultimate military challenge. They also believe the Grox have 'no warrior spirit'.
 
   
== Voice ==
+
==Galactic Adventures==
  +
[[File:Warrior_Tools.png|thumb|Warrior tools in Galactic Adventures. ]]
When Encountered, Warriors speak with a growling, guttural Male Voice.
 
  +
===Ranks===
 
 
# - Thug
It is similar to the Klingons in ''Star Trek''. Also, they have bad grammar, as you can see from the text.
 
  +
# - Fighter
== Galactic Adventures Ranks ==
 
# - Private
+
# - Mercenary
# - Corporal
+
# - Sergeant
# - Seargeant
 
# - Major
 
# - Gunner
 
# - Officer
 
 
# - Lieutenant
 
# - Lieutenant
 
# - Officer
 
# - Major
 
# - Colonel
 
# - Colonel
 
# - General
 
# - General
# - Commandant
+
# - Warlord
   
==Galactic Adventure Campaign==
+
===Campaign Adventure===
The Warrior campaign adventure is [[Infestation]], where the player fights a [[Grox]]-caused infestation on a helpless planet and want to convert it. In the captain editor the warrior weapons include:
+
The Warrior campaign adventure is [[Infestation]], where the player defends a helpless planet under attack from a Grox-caused infestation that wants to convert it.
  +
*Bladed Knuckles
 
  +
===Captain Weapons===
*Plasma Pulser
 
  +
*[[Bladed Knuckles]]-A close-range melee weapon that can damage multiple targets.
*Lightning Striker
 
  +
*[[Plasma Pulser]]-A projectile weapon with an extremely long range.
*Missile Flinger
 
  +
*[[Lightning Striker]]-A melee weapon that stuns any of its victims.
  +
*[[Missile Flinger]]-A projectile weapon that can cause heavy damage to multiple targets.
  +
{| class="article-table"
  +
!Part
  +
!Damage
  +
!Cooldown
  +
!Energy cost
  +
|-
 
|Bladed Knuckles 1
  +
|30
  +
|1.44
  +
|55
  +
|-
  +
|Bladed Knuckles 2
  +
|50
  +
|1.5
  +
|70
  +
|-
  +
|Bladed Knuckles 3
  +
|90
  +
|1.75
  +
|90
  +
|-
 
|Plasma Pulser 1
  +
|20
  +
|1.55
  +
|80
  +
|-
  +
|Plasma Pulser 2
  +
|35
  +
|1.9
  +
|100
  +
|-
  +
|Plasma Pulser 3
  +
|55
  +
|2.5
  +
|125
  +
|-
 
|Lightning Striker 1
  +
|35
  +
|1.5
  +
|80
  +
|-
  +
|Lightning Striker 2
  +
|70
  +
|1.75
  +
|110
  +
|-
  +
|Lightning Striker 3
  +
|115
  +
|2.1
  +
|135
  +
|-
 
|Missile Flinger 1
  +
|35
  +
|3
  +
|150
  +
|-
  +
|Missile Flinger 2
  +
|60
  +
|3.5
  +
|180
  +
|-
  +
|Missile Flinger 3
  +
|90
  +
|4.5
  +
|220
  +
|}
  +
  +
==Gallery==
  +
<gallery position="center" bordercolor="#d63429" bordersize="none" captionalign="center">
  +
Warrior comm backgrounds|The Warrior Background
  +
</gallery>
   
 
== Trivia ==
 
== Trivia ==
*Sometimes, after a "Destroy all Turrets" mission, the warrior empire will mention and speak fondly of their pet Oogie, notably in a non-aggressive way. They will state that the targeted empire stole their Oogie. "Little Oogie" is the animal you save in the Spore Creatures game for the Nintendo DS.
+
*Sometimes, after a "Destroy all Turrets" mission, the warrior empire will mention and speak fondly of their pet Oogie, notably in a non-aggressive way. They will state that the targeted empire stole their Oogie. "Little [[Oogie]]" is the animal you save in the [[Spore Creatures]] game for the Nintendo DS.
 
*If you ask them about their philosophy, they will think it's because you're scared of them.
 
*If you ask them about their philosophy, they will think it's because you're scared of them.
*Their voice is similar to the Klingons from ''Star Trek''.
+
*Their philosophy and voice is similar to the Klingons from ''Star Trek.''
 
*They often mention that their empire could defeat any other empire, but one, which obviously means the [[Grox]].
 
*They often mention that their empire could defeat any other empire, but one, which obviously means the [[Grox]].
*Sometimes if you meet a Warrior empire, they will act like a grumpy, old man. For example, they might say, "If we find any frisbees in our backyard, we're keeping them!"
+
*Sometimes if you meet a Warrior empire, they will act like a grumpy, old man. For example, they might say, "Stay off of our lawns! And "Any frisbees we find we're keeping!"
 
*Sometimes, if you fail a destroy turrets mission by hurting citizens or buildings, they will yell at you for hurting their friend that was captured.
 
*Sometimes, if you fail a destroy turrets mission by hurting citizens or buildings, they will yell at you for hurting their friend that was captured.
 
*Warriors dislike the Grox, and see them as the ultimate military challenge. They also believe the Grox have 'no warrior spirit'.
 
{{philosophies}}
 
{{philosophies}}
  +
 
[[es:Guerrero]]
 
[[es:Guerrero]]
 
[[fi:Soturi]]
 
[[fi:Soturi]]
  +
[[ru:Воин]]
 
[[Category:Philosophy]]
 
[[Category:Philosophy]]

Revision as of 11:05, 14 October 2019

Warriors take what they want and never ask for permission. The galaxy is a prize to be claimed by the strongest.

- In-game description

Warrior is one of several philosophies present in the Space Stage of Spore. NPC empires with this archetype are considered fierce, robust, sometimes cruel.

Warrior Unique Power

The Warriors acquire the Raider Rally unique ability. Raider Rally can be used to instantly create a pirate raid event on a colonized planet.

Interactions with Player

Often times warrior AI empires are hostile toward the player and other empires. The most notable belligerent act warriors do is demand tribute to avoid military conflict. Warriors start out with -15 relationship points if the game is played easy and -30 relationship points if played medium or hard difficulty.

Gaining The Warrior Archetype

Through Evolution

The Warrior archetype is awarded to species that gain a majority of red cards, or reach Space from creature with the last stage finishing on red.

The recommended path could either be red-red-green-red or red-red-red-blue, depending on whether one wants extra spice or a relationship bonus in the Space Stage.

Behavior in the Cell Stage Behavior in the Creature Stage Behavior in the Tribal Stage Behavior in the Civilization Stage Resulting archetype
Herbivore Predator Aggressive Military Warrior
Omnivore Predator Aggressive Military Warrior
Carnivore Social Aggressive Military Warrior
Carnivore Adaptable Aggressive Military Warrior
Carnivore Predator Friendly Military Warrior
Carnivore Predator Industrious Military Warrior
Carnivore Predator Aggressive Religious Warrior
Carnivore Predator Aggressive Economic Warrior
Carnivore Predator Aggressive Military Warrior
Skipped Social Industrious Military Warrior
Skipped Adaptable Friendly Military Warrior
Skipped Predator Aggressive Military Warrior
Skipped Skipped Aggressive Military Warrior
Skipped Skipped Skipped Military Warrior


Through Mission

First you must ally with an empire following this philosophy with a strength factor of 4 or 5, then you may request to become 'like' them from the mission interface. After paying §2,500,000, the mission given is to conquer 20 systems. Upon completion return to claim your reward and you will change your philosophy and associated archetype, losing your old superpower and gaining the Warrior's Raider Rally power.


Note that player may not conquer 20 systems and then automatically complete the mission upon its acceptance. Player must accept and pay for the mission first, then conquer 20 systems.

Warrior's Philosophy

"The Warrior Empire is strong and powerful. The Philosophy of Force is the only choice. All other philosophies are weak.

Those that are strong enough to follow the Philosophy of Force will have the added power to call in a fighting force to attack their enemies."

Although Warriors and Knights both prefer to use force to interact with other Empires, it is obvious that Warriors would rather fight for their own intentions, unlike Knights who fight to 'clean' the galaxy from evil.

Galactic Adventures

Warrior Tools

Warrior tools in Galactic Adventures.

Ranks

  1. - Thug
  2. - Fighter
  3. - Mercenary
  4. - Sergeant
  5. - Lieutenant
  6. - Officer
  7. - Major
  8. - Colonel
  9. - General
  10. - Warlord

Campaign Adventure

The Warrior campaign adventure is Infestation, where the player defends a helpless planet under attack from a Grox-caused infestation that wants to convert it.

Captain Weapons

Part Damage Cooldown Energy cost
Bladed Knuckles 1 30 1.44 55
Bladed Knuckles 2 50 1.5 70
Bladed Knuckles 3 90 1.75 90
Plasma Pulser 1 20 1.55 80
Plasma Pulser 2 35 1.9 100
Plasma Pulser 3 55 2.5 125
Lightning Striker 1 35 1.5 80
Lightning Striker 2 70 1.75 110
Lightning Striker 3 115 2.1 135
Missile Flinger 1 35 3 150
Missile Flinger 2 60 3.5 180
Missile Flinger 3 90 4.5 220

Gallery

Trivia

  • Sometimes, after a "Destroy all Turrets" mission, the warrior empire will mention and speak fondly of their pet Oogie, notably in a non-aggressive way. They will state that the targeted empire stole their Oogie. "Little Oogie" is the animal you save in the Spore Creatures game for the Nintendo DS.
  • If you ask them about their philosophy, they will think it's because you're scared of them.
  • Their philosophy and voice is similar to the Klingons from Star Trek.
  • They often mention that their empire could defeat any other empire, but one, which obviously means the Grox.
  • Sometimes if you meet a Warrior empire, they will act like a grumpy, old man. For example, they might say, "Stay off of our lawns! And "Any frisbees we find we're keeping!"
  • Sometimes, if you fail a destroy turrets mission by hurting citizens or buildings, they will yell at you for hurting their friend that was captured.
  • Warriors dislike the Grox, and see them as the ultimate military challenge. They also believe the Grox have 'no warrior spirit'.