“Warriors take what they want and never ask for permission. The galaxy is a prize to be claimed by the strongest.”
- - In-game description
Warrior's communication background. Details' colors change with creature's coat color.
The Warrior archetype is one of the ten archetypes in Spore.
NPC empires with this archetype are considered fierce, robust, and sometimes cruel. Oftentimes, NPC empires are hostile toward the player and other empires. They may demand tribute to avoid military conflict. Warriors start out with -15 relationship points on easy difficulty and -30 relationship points on medium or hard difficulty. NPC saved games of Knight archetype will follow the Philosophy of Force.
Empires of the Warrior archetype acquire the Raider Rally consequence tool, which can be used to instantly create a pirate raid event on a colonized planet.
Gaining the archetype[]
Through evolution[]
The Warrior archetype is awarded to species that gain a majority of red cards, or reach the Space Stage from creature with the last stage finishing on red.
The recommended path could either be red-red-green-red or red-red-red-blue, depending on whether one wants extra spice or a relationship bonus in the Space Stage.
| Behavior in the Cell Stage | Behavior in the Creature Stage | Behavior in the Tribal Stage | Behavior in the Civilization Stage | Resulting archetype |
|---|---|---|---|---|
| Herbivore | Predator | Aggressive | Military | Warrior |
| Omnivore | Predator | Aggressive | Military | Warrior |
| Carnivore | Social | Aggressive | Military | Warrior |
| Carnivore | Adaptable | Aggressive | Military | Warrior |
| Carnivore | Predator | Friendly | Military | Warrior |
| Carnivore | Predator | Industrious | Military | Warrior |
| Carnivore | Predator | Aggressive | Religious | Warrior |
| Carnivore | Predator | Aggressive | Economic | Warrior |
| Carnivore | Predator | Aggressive | Military | Warrior |
| Skipped | Social | Industrious | Military | Warrior |
| Skipped | Adaptable | Friendly | Military | Warrior |
| Skipped | Predator | Aggressive | Military | Warrior |
| Skipped | Skipped | Aggressive | Military | Warrior |
| Skipped | Skipped | Skipped | Military | Warrior |
The player must ally with an empire following this philosophy with a strength factor of 4 or 5, then they may request to become 'like' them from the mission interface. After paying
5,000,000, the mission given is to conquer 20 systems. Upon completion, the philosophy will and associated archetype, losing the prior archetype and gaining the Warrior's Raider Rally tool.
Note that player may not conquer 20 systems and then automatically complete the mission upon its acceptance. The player must accept and pay for the mission first, then conquer 20 systems.
Warrior's Philosophy[]
"The Warrior Empire is strong and powerful. The Philosophy of Force is the only choice. All other philosophies are weak. Those that are strong enough to follow the Philosophy of Force will have the added power to call in a fighting force to attack their enemies."
Although Warriors and Knights both prefer to use force to interact with other Empires, it is obvious that Warriors would rather fight for their own intentions, unlike Knights who fight to 'clean' the galaxy from evil.
Galactic Adventures[]
Warrior tools in Galactic Adventures.
Ranks[]
- - Thug
- - Fighter
- - Mercenary
- - Sergeant
- - Lieutenant
- - Officer
- - Major
- - Colonel
- - General
- - Warlord
Campaign adventure[]
The Warrior campaign adventure is Infestation, where the player defends a helpless planet under attack from a Grox-caused infestation that wants to convert it.
Captain accessories[]
- Bladed Knuckles-A close-range melee weapon that can damage multiple targets.
- Plasma Pulser-A projectile weapon with an extremely long range.
- Lightning Striker-A melee weapon that stuns any of its victims.
- Missile Flinger-A projectile weapon that can cause heavy damage to multiple targets.
| Part | Damage | Cooldown | Energy cost |
|---|---|---|---|
| Bladed Knuckles 1 | 30 | 1.44 | 55 |
| Bladed Knuckles 2 | 50 | 1.5 | 70 |
| Bladed Knuckles 3 | 90 | 1.75 | 90 |
| Plasma Pulser 1 | 20 | 1.55 | 80 |
| Plasma Pulser 2 | 35 | 1.9 | 100 |
| Plasma Pulser 3 | 55 | 2.5 | 125 |
| Lightning Striker 1 | 35 | 1.5 | 80 |
| Lightning Striker 2 | 70 | 1.75 | 110 |
| Lightning Striker 3 | 115 | 2.1 | 135 |
| Missile Flinger 1 | 35 | 3 | 150 |
| Missile Flinger 2 | 60 | 3.5 | 180 |
| Missile Flinger 3 | 90 | 4.5 | 220 |
In-game dialogue[]
Neutral[]
Angry[]
Happy[]
Laugh[]
Gasp[]
Urgent[]
Sad[]
Afraid[]
Trivia[]
- Sometimes, after a "Destroy all Turrets" mission, the warrior empire will mention and speak fondly of their pet Oogie, notably in a non-aggressive way. They will state that the targeted empire stole their Oogie.
- If you ask them about their philosophy, they will sometimes think it's because you're scared of them.
- Their philosophy and voice is similar to the Klingons from Star Trek.
- They often mention that their empire could defeat any other empire, but one, which obviously means the Grox.
- Sometimes if you meet a Warrior empire, they will act like a grumpy, old man. For example, they might say, "Stay off of our lawns! And "Any frisbees we find we're keeping!"
- Sometimes, if you fail a destroy turrets mission by hurting citizens or buildings, they will yell at you for hurting their friend that was captured.
- Warriors dislike the Grox, and see them as the ultimate military challenge. They also believe the Grox have 'no warrior spirit'.
- When a Warrior ally requests your help in fending off pirates, they call the mission "Target practice".
- The background of the Warrior's Communication Panel is similiar in design to the Interior of Klingon Warships from Star Trek.