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I have a glitch that takes me to a different planet other than my homeworld. Wormulon 00:00, 24 January 2009 (UTC)

Was it in your solar system? Return Ticket takes you to the inhabited planet closest to your sun (as if entering your system normally), so it might not be your home planet. Gyromite 00:12, 24 January 2009 (UTC)

Yes, perhaps it wasn't a glitch after all. Wormulon 00:16, 24 January 2009 (UTC)

is it worth it?[]

I have been thinking of making my trip to the center of the galaxy soon, and I was wondering about which special ability I should be taking with me. I think that return ticket might be a good idea if I get lost, and I considered swiching my philosophy to shaman. Then I got to thinking about if I really should. In most games you lost quite a bit when you die, but in spore, it seems it is just a free trip to your home planet. Would it make sense to spend time and effort getting return ticket when I can just commit suicide and get the same effect? If return ticket isn't a good idea, what would you reccommend? I doubt my pirate raid ability will do me much good on my quest to the center, so what should I try?72.12.72.122 00:40, 22 May 2009 (UTC)

Going to the center, you NEED your allies. And the Grox will target your allies above you. If you don't flee quickly in seconds your allies will be gone. Return ticket is in my opinion the best ability, though also look at a knight's. Summon mini-U adds another ally, a copy of you, for a limited time. Diplomat's can also be pretty nifty if you are stuck raiding a grox planet. Just don't be a warrior, trader, bard, or ecologist whatever you do. Stuart98 04:40, December 9, 2009 (UTC)
Hey, we Ecologists aren't that bad.:)Abce2|I'll be back...To edit! 23:21, December 15, 2009 (UTC)
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