Does the Knight Empire actually exist in space games besides your own empire if you choose to be one? I don't think so. I've never seen one and they have no collection of rare documents assigned to them. The description under Knight's Philosophy is actually one of the Warrior ones. -- Dcemuser 09:23, 25 September 2008 (UTC)

Can we get some screenshot evidence backign up the claim Knights DO exist in the galaxy, but can only be determiend apart by their dialogue? - I exhaughstively tested my own knight empire and found it's dialogue was to all intents and purposes identical to the warriors I encountered. If they sound like a warrior and look like a warrior, fair guess is they ARE a warrior. The "real" knight though it sounded like a warrior, had the very distinctive knight portrait, and that is reliable means to determine any empires archetype -- 01:11, 18 October 2008 (UTC)

My knight file has an eerie grox-like orange glow on the creature in the home communications screen. Are all Knights like this?Omnipotentdracoptyx 02:22, 13 March 2009 (UTC)

Yes, it is normal. 07:31, 13 March 2009 (UTC)

Yep, that's normal. And, does your Knight trade like a Warrior or is it different? I asked that because Wanderers sell things like your own empire. Thanks, TimeMaster Talk Main Contribs 15:42, 13 March 2009 (UTC)

All of your other empires trade like the empire you are playing as. 18:37, 13 March 2009 (UTC)

I know, but my Knight acted like a Warrior. My Wanderer acted like my own empire. Thanks, TimeMaster Talk Main Contribs 20:05, 13 March 2009 (UTC)

I found my warrior file from another file for the first time. Its Trading and Voice (sound) are exactly the same as my empire. Its text, however, is the same as a warrior's. I'm changing the voice section back. Omnipotentdracoptyx 01:53, 26 April 2009 (UTC)

UPDATE I meant knight, not warrior.Omnipotentdracoptyx 22:17, 31 May 2009 (UTC)

I wonder when the knight archetype is going to be fixed from its present state. This archetype needs to work properly with both player empires and the computer controlled empires.

Yes, but there is no NPC knight empires so it's better to stay. —Preceding signed comment added by TimeMaster (talkcontribs) 00:43, 27 April 2009 (UTC)

What I meant with the fixing of the knight is that I think that NPC knight empires should appear in the game. I do not know why their abscence continues. Maybe it will be changed with the upcoming expansion. It would be interesting if an NPC knight empire's relations went down with players who attack other empires.

I have seen other knight empires other than my own. Just look at the door in the background in their transmission. Clearly different than warrior doors. Thats why I deleted the voice section, seems somewhat useless and unimformative. Jovar1 20:12 , 15 July 2009 (UTC)

GA PrefixesEdit

Hey there, I'd like to apologize in advance; I was the one who originally put up the "Name Prefixes" (Rogue, Apprentice, etc) on, and I didn't expect there to be a little battle over it. I see the reverts and undos :p. In the future, I will wait until I get to level 10 before putting up the information, as yes, I agree, it did contain too much speculation to really be useful. I will, however, post the information here for others to add to it as they level-up their knights:

Rank 0: Recruit
Rank 1: Rogue
Rank 2: Apprentice
Rank 3: Squire
Rank 4: Adventurer

Now then, I also put the same thing on the Shaman page. I'm going to go make sure that is removed :). Novawolf 02:51, 16 July 2009 (UTC)

I removed the prefixes because there isn't a Knight level, but warriors do have levels, and warriors seen to be similar to knights anyway. However, ones for shaman and other archetypes do have levels, so place them on those pages. Wormulon 11:15, 16 July 2009 (UTC)

No, my brother also plays GA and he had a warrior empire. Rank 1 for him was "Thug". So they aren't the same actually. —Preceding signed comment added by TimeMaster (talkcontribs) 15:29, 16 July 2009 (UTC)
Ah, I see this all the time. Over-Argumental Spore Disorder, or OASD. Users start to put way too much thought into very simple tasks. Lets just get it straight, yes, Knights may not have their own weapon line, but they do have their own titles. My Warrior Captainn is called "Thug" while my Knight Captain is called "Rogue" Simple as that. ZLogoZagorian Comm/Contrib 16:22, 16 July 2009 (UTC)

Removed longstanding confusion about warriors Edit

After a whole year of people playing Spore and not a single screenshot or video clip confirming the existance of a "knight-warrior" or randomly spawned knight I think we can safely conclude it is a myth. On the other hand, I can confirm that in the data files (as many other modders will attest) there is no line in the spawn weight table for wanderers or knights, which perfectly explains why neither archetype appears as randomr aces.

Here is the offending lines:

  1. <properties>
  2. <int32 name="archetypeBard">10</int32>
  3. <int32 name="archetypeDiplomat">10</int32>
  4. <int32 name="archetypeEcologist">10</int32>
  5. <int32 name="archetypeScientist">10</int32>
  6. <int32 name="archetypeShaman">10</int32>
  7. <int32 name="archetypeTrader">10</int32>
  8. <int32 name="archetypeWarrior">10</int32>
  9. <int32 name="archetypeZealot">10</int32>
  10. <int32 name="traitWeightAccidentProne">0</int32>
  11. <int32 name="traitWeightGenerous">0</int32>
  12. <int32 name="traitWeightNone">100</int32>
  13. <int32 name="traitWeightStingy">0</int32>
  14. </properties>

Any questions?

-- 17:33, 27 July 2009 (UTC)

Uh, yeah, we knew this. We already know AI Knights don't exist. . . —Preceding signed comment added by TimeMaster (talkcontribs) 19:26, 27 July 2009 (UTC)

- Have a look at the historical version of the page before I editted it. It said that you could meet knights but they were "disguised as warriors with different dialogue". That was the edit that this discussion entry was opened for, in case people had evidence to the contrary. -- 23:20, 27 July 2009 (UTC) Ryuujin

Here's my question. Wouldn't some modder be able to simply add the correct line to add a Knight into the equation? It seems rather simple if you're able to access this information. morgoth t/C 15:04, 28 July 2009 (UTC)
You need a modding tool like SporeMaster and you can't make new stuff you can just edit old stuff. But it might be possible. Also,, your name is not "Ryuujin". You can register though as Ryuujin. And I thought that was taken off earlier. Ah, well. Also where did you get that info? —Preceding signed comment added by TimeMaster (talkcontribs) 15:55, 28 July 2009 (UTC)
(My spore username is Ryuujin ;) ) - I pulled it out of patch 1.05's data files using SporeMaster (The exact file is spacenpcarchetypes~.prop ). To answer Morgoth's question, the written names are decrypted for human readability, Spore stores it's variable as hex addresses really, so if I were to merely add an additional line that said <int32 name="archetypeKnight">10</int32> it wouldn't work as "archetypeKnight" as far as anyone is aware, has no basis in the actual variable declarations. --RyuujinZERO 18:39, 28 July 2009 (UTC)
You can only edit the code, you can't make new code in SporeMaster, right? I really wish Maxis could have just made the Knight archetype real. —Preceding signed comment added by TimeMaster (talkcontribs) 20:24, 28 July 2009 (UTC)

Government Edit

The Knights are probably a Monarchy.--Liquid Ink 07:52, 31 August 2009 (UTC)

Personally I envisaged them as having something more along the lines of a Constitutional Oligarchy with some elements of a Kritocracy/Kritarchy, something that to me would fit an empire devoted to notions of justice and whatnot. ChrisGJ777 18:07, October 8, 2009 (UTC)

Knights usually have a King. ZLogoZagorian Comm/Contrib 01:05, October 10, 2009 (UTC)
They also worked for other ranks of nobility such as lords. Wormulon 14:46, October 10, 2009 (UTC)

The knight archetype could have been based a little on the jedi order. Wormulon 14:48, October 10, 2009 (UTC)

Another Star Wars reference!--Liquid Ink 09:11, October 11, 2009 (UTC)

Urg. . . I agree with Chris. —Preceding signed comment added by TimeMaster (talkcontribs) 21:36, October 11, 2009 (UTC)

I always imagined knights as a direct democracy. Sporeblade 15:57, October 18, 2009 (UTC)

To be honest I can't really see Knights as direct democracies as they'd most likely see it as mob rule and deem it contrary to the ideals of justice and whatnot. ChrisGJ777 19:37, October 19, 2009 (UTC)

I assume it would differ from knight to knight. I really can't imagine knights as a monarchy though, I'd say they would just think it as a dictatorship, and therefore, evil. Power corrupts. Absolute power corrupts absolutely. (I know really corny saying >.>) That's what I was thinking when I suggest direct democracy. Not really an absolute power kind of position, because the people decide upon who they're putting up. Sporeblade 22:00, October 19, 2009 (UTC)

Constitutional Republic, perhaps? I did suggestion something along the lines of a Constitutional Oligarchy, where only a few people govern but there's rule of law and a constitutional framework to the government and all that. When someone says 'Direct Democracy', I always interpret that as where the voters vote on every single item of legislation proposed, or something along that vein, and Knights would see it as mob rule, a tyranny of the majority so to speak, and they would not allow it as they feel it would enable the majority to pick on the smaller, and perhaps weaker, sections of society, which of course would violate many peoples' notions of justice. ChrisGJ777 23:17, October 20, 2009 (UTC)

Yes I see. The reason I suggested direct democracy is because essentially everything had a say in everything. I was of course assuming, that all (or most) of the empire's citizens believed in fighting for good. In such case, not much corruption would come from that sort of government. Though for a generalization, a Constitutional Oligarchy would fit the knights better. Sporeblade 02:06, October 21, 2009 (UTC)

Since I've already chimed in on two other talk pages about different governments tonight, I figure I'd do it here as well, especially since my first empire was a Knight empire and I gave it some thought. First, I don't think they're "knights" by the strictest definition of the word: they're probably not living in a feudal system. But I imagine they could have a number of different types of government. They could be theocratic, with this being how they as a people decide what is in fact "right" to fight for. They could also be meritocratic, with the people perceived as the most virtuous, righteous and just being being in power (the kind of thing Plato would like). But I'm especially fond of Chris' idea in that it mentions Kritarchy/Kritocracy, which really fits with a society concerned with justice. Finally, it's possible they have a government that has aspects of all of these. For example, if they are ruled by judges, the judges could be selected for their piousness or for some form of merit (probably in the forms I mentioned). ComradeJim270 00:09, October 24, 2009 (UTC)

Oh, and another idea: an autocratic form of government like a monarchy has been mentioned. Now, the idea that "absolute power corrupts absolutely" is a popular one, but going back to Plato: he would have said that power does not corrupt the most virtuous individuals, and that's why he believed such people should rule with total power. I can also see knights as having a benevolent dictatorship or oligarchy, possibly with the threat of a non-virtuous leader being overthrown by his own soldiers to prop it up. It seems less stable, though, than the ideas I already proposed. Finding a leader so virtuous as to be incorruptible can't be easy, let alone finding one who is competent enough for the job. ComradeJim270 00:17, October 24, 2009 (UTC)

About the autocracy: True perhaps, but this could be a security issue. It only takes one individual that is not virtuous to spoil the whole lot. For security reasons, a powerful dictatorship not checked would not be a suitable government. Sporeblade 01:10, October 24, 2009 (UTC)

Knight Empires Edit

Twathir (10)
Knight Empires technically follow the Philosophy of Force, (they cannot use the force) but they also are very virtuous (meaning they are all into not being a coward and doing the right thing and all) and they also follow the Code of Chivalry which is simalar to the jedi code. Furthermore, Knights do not have specific manuscripts regarding their achetype instead, they use the Stones of Force, but are not strict followers as "They fight for right, not for personal gain. But all the same they are formidable warriors. Knights also have differen captain ranks than knighs, like Squire, Paladin, Chivilric, Man_at_arms, and Gentleman being some of them. They also get the ability, summon mini-U. This lets you summon a small clone of your spaceship to help in combat, this can be alot more helpful than raider rally, especially after you ship has extreme health. Unfortunately, Knights do not get the same huge health boost that warriors with +Prime Specimen that gives 11,500 max HP with extreme health. I think that about covers Knights. I have a Knight creature (my favorite creature and first space captian) so you can trust my advice.
  P.S. Rally call is really good and even works on the player's ship and doubles your attack power.
What is the "Code of Chivalry"? Also Prime Specimen is for anyone that got that trait. Even a shaman could get it. —Preceding signed comment added by TimeMaster (talkcontribs) 19:53, October 13, 2009 (UTC)

Who left the comment above TimeMaster? As TimeMaster stated, any archetype can get prime specimen. I'd also like to see a source for "but are not strict followers of 'they fight for right, not for personal gain.' " Sporeblade 21:54, October 13, 2009 (UTC) When knights used the chivalric code in medieval England, it was just an ideal that everyone will act properly, knights were often unfair towards peasants. The NPC knights will be under a king. Warriors would be under dictatorships. Knights are warriors but they pretend to be civilised. Kind of like zealots.

User:Robot Chicken Nugget. Also I agree. —Preceding signed comment added by TimeMaster (talkcontribs) 23:24, October 13, 2009 (UTC)

Who Started It?Edit

I remember at one time here, someone was saying that knights did exist in the galaxy, and when first greeted, would ask if you're 'good or evil'. It was also said that they would talk about their territory and motives defensively, whereas a warrior talkes about their territory agressively. Does anyone know what started this rumor that knights existed in the game? Sporeblade 21:14, October 14, 2009 (UTC)

No. Perhaps you should look at the history. —Preceding signed comment added by TimeMaster (talkcontribs) 21:17, October 14, 2009 (UTC)

I didn't necessarily mean this page, but I guess I'll go do that anyways, in case.

Archetype? Edit

Is it possible to get the Knight archetype if you start in the creature stage, and be one of each color? What archetype would that be? I am not certain. Nanospore 20:02, October 15, 2009 (UTC)

To become a Knight, Bard of Ecologist you'll need to start at cell I'm afraid. Starting on creature and getting all three colours however, will get you either Shaman, Trader or Warrior, depending on how you conclude the civilisation stage (Economic for Traders, Religious for Shamans and Military for Warriors). ChrisGJ777 13:44, October 16, 2009 (UTC)

Ah, I see. That makes sense. Logically, it's not like Maxis would make something which said "What archetype will you play as?" or something like that. Nanospore 00:59, October 18, 2009 (UTC)

I thank Edit

I thank I have seen an knight empire in my game one time but I have no proof... MatthewMosley 06:45, October 17, 2009 (UTC)

All we can do is keep looking, the people claiming to see knight empires might be correct, the game might glitch with its coding and allow a knight empire every once in a while. Sporeblade 19:53, October 17, 2009 (UTC)

Proof! Edit

Okay I have video proof of a knight empire here MatthewMosley 20:53, October 17, 2009 (UTC)

What are you trying to prove? We know knights exist, and I actually have 3. What some people are debating is wether or not CPU knights exist. If that is what you are trying to prove, then you failed. That video could have easily have been you coming across one of your old files that was a knight. This doesn't prove anything we didn't already know. There is one way to prove beyond a doubt whether or not you really found a CPU knight. The vid must include the following: 1. The knight's home system from the multi-stellar view (I mean not the zoomed in view) so we can read all of the names of the planets in the system on the little list. This will let us see if the system is a saved game. 2. Zoom in and put the cursor over all of the planets in the system so we can be assured that you didn't edit from the outside view and just use a different system. 3. Talk to them. Once again, make sure you take a moment to show us the little picture of yourself in the bottom right hand corner. Post that video, and you will prove beyond a doubt to any cynic, including me, that you have truly found a CPU knight. If you were only trying to prove knights exist, then I just wrote that all for nothing. Sporexperts 21:44, October 17, 2009 (UTC)

Well I thank you was right about the old file. Man I made myself look like a retard. But one thing I don't understand is that I never played as a knight. Sorry about the mix up.MatthewMosley 22:12, October 17, 2009 (UTC)

I seem to recall finding a CPU Knight Empire this morning, but it was not from Maxis, in any case. Could have just been warriors who somehow got the wrong background. They sounded like Warriors, so that's probably it. I'll check later, if I haven't already taken them over. ComradeJim270 00:21, October 24, 2009 (UTC)

I recall encountering a Knight I made. They had different dialog but otherwise were Warriors. I believe the philosophy part of this page confirms that I was not alone in witnessing this in comparison with the dialog encountered with Warriors and Knights on philosophy:

"We the (knight) empire know the philosophy of force. It is strength and it is victory.

First, we were the strongest among our neighbors, then we were the strongest in all our lands. Then, we found new neighbors and new lands. We went there in great numbers, and we fought and we were the strongest there too. And now we are the strongest of all empires... all empires but one.

If any one dares challenge the (knight) empire, then we will fight and we will win."

As opposed to the Warriors

"The Warrior Empire is strong and powerful. The Philosophy of Force is the only choice. All other philosophies are weak.

First, we were the strongest among our neighbors, then we were the strongest in all our lands. Then, we found new neighbors and new lands. We went there in great numbers, and we fought and we were the strongest there too. And now we are the strongest of all empires... all empires but one.

Those that are strong enough to follow the Philosophy of Force will have the added power to call in a fighting force to attack their enemies."

Also they talk a lot about ones intent and have a very upstanding personality seeming to focus on such aspects of the Stones of Forces as "Loyalty must be given to something greater then one's self." and "We do not indulge in casual violence. We do not engage in a war against all. We fight in defense of our own security, and other wise choose are targets with care."

Despite this they also share some dialog with the Warriors, and demand tribute in exchange for protection about as often as the warriors demand it. Though the warriors do so threatening to destroy you if you do not. I think this difference in dialogue is the reason some have said that the knights exist disguised as warriors. I don't think they do (no code for randomized knights), however player made ones seem to have unique dialogue. Baron Joshua (talk) 03:06, July 19, 2013 (UTC)

All Of You are oblivous!!!! Edit

Holy crap you all are stupid!!!! why dont you beleive in randomized knights?!?! they do exist, but they are so simmilar to warriors. pay attantion to what "Warriors" say. if they are knights they will talk about PROTECTING the galaxies. warriors talk about taking over galaxies. Plus look at the backgrounds, knights' are different then warriors. The DO exist but you people are to obliviouse to notice them

Let's see, for one, believing in randomized knights would be a rather bad religion. Secondly, because we have the game files to prove that they are not randomly generated in the galaxy. Third, because we were kindly explained that last fact without yelling. Please be more courteous, and check our arguments before you claim them to be idiotic. morgoth t/C 14:19, November 14, 2009 (UTC)
And please sign! Wormulon 17:02, November 14, 2009 (UTC)

I have never come across Knight empires, and I have played the game since the very day it came out. Most other users don't either. There might be a really rare glitch thats creates randomized knights somehow, for the users who have claimed to see them. Wormulon 17:09, November 14, 2009 (UTC)

I have not either. Also there can't be a glitch that makes knights exist because there's no coding for the knights. It's either a deleted saved game or a hoax. —Preceding signed comment added by TimeMaster (talkcontribs) 22:57, November 16, 2009 (UTC)

Summon Mini-U Edit

I have Spore and Galactic Adventures. I have examined all of the possible ways to get the summon mini-u ability and have deduced that there is only one way to get that ability: evolution as a knight. With most archetype-specific abilities, you can gain the ability one of three ways. The first is evolution as that archetype. The second is preforming a mission for a different race with that archetype, thus converting you to that archetype. The third is to unlock all four of that archetype's parts in Galactic Adventures, thus unlocking that archetype's ability.

Knights and Wanderers do not posses any particular set in Galactic Adventures, thus making Summon Mini-U the hardest superpower to get, also if you take a archetype changing mission from a Knight Empire you will get Raider Rally and become a Warrior. Sporesauce Talk page6,191 Edits 13:02, September 30, 2010 (UTC)

Why Knights aren't in the GalaxyEdit

I personally think that you don't encounter any knights in the galaxy because you need to be one, you are supposed to fight for right, vanquish all evil and stuff. 23:20, October 1, 2010 (UTC)

I agree, the Grox are your challange, your evil to face. No other Empire save your own can defeat them. Baron Joshua (talk) 03:16, July 19, 2013 (UTC)

Perfrence? Edit

My favorite game was with a Knight creature, but I pick knight because I love the "Fight for Right, Not for Personal Gain" attitude, whos with my?--Alison128 07:49, January 26, 2011 (UTC)

I am, I shall lead my newest knights, the Boraks (Boar people [Herb-Pred-Ind-Mil]), against the Grox! At least that is my plan. I started the race on a world that was pretty far from the galactic core. Knights are well balanced in war and deplomacy however I have money problems (my treasury stays at around 4,000 Sporebucks). Aside from the Knights I also enjoy playing as traders once forming a Dwarf Empire that was the wealthiest of my creations. Unfortunately my Dwarfs are no more, as my computer crashed. Now I have a universe full of my brother, his girlfriend, and my own creations along side those of Maxis after conducting a whole new start. I have yet to register the game again nor do I intend to do so. Unless Maxis releases a patch with new parts, then I will register again.Baron Joshua (talk) 02:43, July 19, 2013 (UTC)

If that's the case you're never going to end up registering under such circumstances. Hate to break it to you but EA and Maxis consider Spore dead and there will no longer be new patches or parts for the game. The one positive with registering is that you can encounter creatures that were not made by your brother or his girlfriend.--Urielminipic01Monet47 - "Immortality is an elusive thing" 11:33, July 19, 2013 (UTC)

I see, that is quite unfortunate. I was looking at the patches avalable on the Spore Website. You wouldn't happen to know if it's possible to get the Exo-Skeleton parts they released for Creature Creator for use in the Spore Creator? I wanted to use them with the Exo-Knight hands. From what I've read of the Creature Creator I assume one is unable to do so. --Baron Joshua (talk) 14:56, July 19, 2013 (UTC)

You need to register, then they should download automatically the next time you start the game. Tek0516 (talk) 15:25, July 19, 2013 (UTC)

I've attempted to register, and have been informed that my registration key can not be validated. I am finding this most disappointing. --Baron Joshua (talk) 14:50, July 23, 2013 (UTC)

Summon mini-u glitchEdit

This can only be done with the console, it will cause you to get a joker badge, if you don't have all the achievements and want to get all of them, I do not recommend using this glitch.

Here are the steps:

  • Turn on console
  • type setconsequencetrait space_knight
  • press the summon mini-u button
  • enter the console cheat again, you only have three seconds to enter it before the mini-u spawns
  • repeat

It's poorly explained, but trying it could give you the result, practice (and placing the console next to the mini-u button) and being quick can help you get 5 mini-u ships in your fleet, adding more than 5 mini-u ships can crash your game, but I'm not sure.

Hellrock (talk) 02:52, November 19, 2015 (UTC)

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