This article is about Spore Creatures for the Nintendo DS. For the iOS game, see Spore Creatures (mobile).

Spore Creatures is a simulation RPG video game, developed by Foundation 9, and published by Electronic Arts. It is a spin-off of Spore in which a player controls and evolves a creature of their creation. It was released in September 4, 2008 in PAL regions, later on, in September 7, 2008, the North American version has been released.


Spore Creatures is a more story-based game than the original PC version of Spore, taking on a storybook-like aesthetic. The player must chase after the villainous Gar' skuther as he travels through the star system, infecting various planets with an unknown disease and causing chaos.


The player begins as and controls an Oogie after having escaped from the sea with the only other survivor, Little Oogie. As the player explores the terrain of Tapti, a large planet that acts as the birthing ground for various different species, Little Oogie is abducted by a UFO piloted by an evil creature named Gar' skuther, who intends to infect and control the entire star system. A wild goose chase ensues, where the player must collect parts from the crumbling UFO in order to build their own and follow Gar' skuther off of planet Tapti.


  • Oogie — These creatures possess the talent to evolve quite rapidly. Due to this, they are said to be the link between creatures and Sporelings.
    • No Bio-Powers
    • Serves as the creature the player begins the game as. Also, your best friend in the game is a Oogie. You can meet two of them in an island near Fryse.
    • Parts: Oogie Eye, Oogie Body, Oogie Fin
    • Arclart- These kind herbivores are very gentle in nature. Their arched torsos allow the Arclart to survive vicious blows from predators, but it isn't ideal for fighting back.
    • Stun 3 bio-power
    • Aggressive to the plater before completing the baysee quest.
    • Found in Baysee. The player must save them and the Cricktors from the infection.
    • Parts: Arclart body, Arclart mouth, Arclart leg, Arclart arm, Arclart head fin, Arclart eye.
  • Broogus — The Broogus are formidable fighters, and stingy with their possessions. They rarely share what they own, and tend to overreact if something is missing.
    • Plant 3 Bio-Power
    • Neutral towards the player. Becomes hostile if the player helps the Starspeck.
    • Found in Zone A of planet Zencrie. Requires the player to feed them to befriend and cure them.
    • Parts: Broogus Body, Broogus Leg, Broogus Arm, Broogus Mouth, Broogus Eye, Broogus Tail, Broogus Fin
  • Bubleebu — Although they don't look it, the Bubleebu are quite industrious, and can carry large rocks across long distances. Despite their strength, they aren't nimble enough to be effective in a fight.
    • Shield 2 Bio-Power
    • Friendly towards the player.
    • Found in the Muckluck region of planet Pangu. Require help to fend off the Glob-lod after the player unintentionally let them into their territory.
    • Parts: Bubleebu Body, Bubleebu Leg, Bubleebu Back Leg, Bubleebu Arm, Bubleebu Mouth, Bubleebu Eye, Bubleebu Tail, Bubleebu Fin
  • Bushley - The Bushleys really are a timid bunch! No matter how many they have in a pack, they still think they're no match for what's out there.
    • Stomp legs terrain.
    • no bio-powers
    • Friendly to the player.
    • Found in Noodlin (Tapti). The player must save them from the Whiplies. After befriending them, they give you the stomp legs.
    • Parts: Jungu body, Jungu fin, Stomp legs, Whiplie mouth, Whiplie arm, Whiplie eye.
  • Flabawaba — Preferring to live on secluded islands in the ocean of Fimmil; Flabawaba are small and aggressive, preferring to attack their prey and intruders in packs.
    • No Bio-Powers
    • Aggressive towards the player.
    • Found on an island in the Flimmil region of Pangu. Possesses no significant role in the story, but was combined with the Fyristook by Gar' skuther to create the Fyrisaba.
    • Parts: Flabawaba Body, Flabawaba Leg, Flabawaba Back Leg, Flabawaba Arm, Flabawaba Mouth, Flabawaba Eye, Flabawaba Tail, Spiked Horn
  • Fyrisaba — A mysterious new creature that appeared on Flimmil after the climate shifts created an arctic environment. Thriving in the cold and extremely aggressive, extreme caution is to be used when approaching them.
    • Cold Terrain Immunity
    • Extremely aggressive towards the player.
    • Found on an island in the Flimmil region of Pangu. Is introduced to the player by Gar' skuther as a fusion of the Flabawaba and the Fyristook. Must be fought in order to progress to the Muckluck region.
    • Parts: Flabawaba Body, Fryistook Leg, Flabawaba Arm, FyristookMouth, FlabawabaEye, Flabawaba Tail, Fyristook Fin
  • Fyristook — These gentle giants inhabit the peaceful cliffs on Flimmil's bigger islands. They will occasionally make their way down to the water to catch fish to eat.
    • Cold Terrain immunity
    • Friendly towards the player
    • Found in the southern region of Flimmil on the planet. Gives the ice terrain legs to the player.
    • Parts: Fyrstook Body, Fryistook Leg, Fyrstook Arm, Fyrstook Mouth, Fyrstook Eye, Fyrstook Tail, Fyristook Fin
  • Glob-lod — The commong Glob-Lod perfers to live near the water, and spends most of its days in the shallows offshore.
    • Ocean terrain immunity, Stun 2 Bio-Power
    • Hostile to the player.
    • Found in the Muckluck region of planet Pangu. The player causes them to invade the Bubleebus' land, and must help fend them off.
    • Parts: Glob-Lod Body, Glob-Lod Leg, Glob-Lod Arm, Glob-Lod Mouth, Glob-Lod Eye, Glob-Lod Tail, Glob-Lod Fin
  • Kimpoko — Viewed by the Meepers and Supupie as the Guardians of the cave to Noodlin, these creatures simply prefer to live in peace on the south mainland of Trunkle, racing each other in their free time.
    • No Bio-Powers
    • Friendly to the player
    • Found in the Trunkle reigion of Tapti. Possesses no significant role to the story. An additional mission requires the player to race against him.
    • Parts: Supupie Body, Meeper Leg, Supupie Back Leg, Meeper Mouth, Meeper Eye, Meeper Fin
  • Lileepa — These flightless birds of Flubit always live near volcanic vents, with the alphas of the nests evolving black feathers due to exposure to the ash and soot.
    • No Bio-Powers
    • Hostile to the player until Flubit is saved.
    • Found on Flubit. The player must save them from the earthquake. A black feathered one gives the player the mouth after completing a minigame.
    • Parts: Lileepa Body, Lileepa Leg, Lileepa Leg 2, Lileepa Arm, Lileepa Mouth, Lileepa Eye, Lileepa Tail, Lileepa Fin
  • Macroneer — Everyone thinks the Macroneers are a little slow, but don't tell them that to their faces.
    • Stun 1 Bio-Power
    • Neutral to the player
    • Found on Tapti. The player gains two tokens by befriending them, and one by defeating them.
    • Parts: Macroneer Body, Macroneer Leg, Macroneer Arm, Macroneer Mouth, Macroneer Eye, Macroneer Fin
  • Meepers — The Meepers are a charming and simple lot. The males respond to calls of 'Mr. Meepers', though they have no way of understanding the greeting.
    • Heal 1 Bio-Power
    • Friendly towards the player
    • Found in the Trunkle reigion of Tapti. The player helps a Meepers find their lost friends.
    • Parts: Meepers Body, Meepers Leg, Meepers Arm, Meepers Mouth, Meepers Eye, Meepers Tail, Meepers Fin
  • Microlope - These nomadic creatures are known to inhabit desert-like terrain. While surviving in such lands, Microlope are known to wander far in search of food.
    • Desert terrain immunity
    • Neutral to the player
    • Found on Tapti. The player must defeat one of them to gain the desert legs.
    • Parts: Macroneer Body, Skuzzalope Leg, Macroneer Arm, Macroneer Mouth, Skuzzalope Eye, Skuzzalope Fin
  • Prunebugs — These small, round creatures have a tough hide and a strong bite. It is not uncommon for certain Prunebugs to be born different colors, elevating their status with their nest.
    • No Bio-Powers, however, their legs give the player the Shield Bio-Power
    • Hostile until the player unblocks all the geysers on Flubit
    • Found on Flubit. The player can find an egg and feed the little Prunebug until he becomes older. The, the player must defeat an elderly Prunebug.
    • Parts: Prunebug Body, Prunebug Leg, Prunebug Arm, Prunebug Mouth, Prunebug Eye, Prunebug Tail, Prunebug Fin
  • Skuther — The Skuther are the result of Gar'skuther's research and could be the most powerful creatures in the universe. They ravage infected planets, devastating the natural populace.
    • No Bio-Powers
    • Hostile to the player
    • Found across the galaxy, but encountered on Zencrie and on a small island in the X region of Tapti. The player fights one before fighting the villain.
    • Parts: Skuther Body, Skuther Leg, Skuther Arm, Skuther Mouth, Skuther Eye, Skuther Fin
  • Skuzzalope — The majestic Skuzzalope. Tall, proud, forgetful. They are always leaving Sporelings lying around where they shouldn't be.
    • Heal 2 Bio-Power,
    • Friendly to the player.
    • Found on Tapti. The player must revive their nest and then help an old one with the food. After this, the player will gain the Skuzzalope arm with the heal power.
    • Parts: Skuzzalope Body, Skuzzalope Leg, Skuzzalope Arm, Skuzzalope Arm 2, Desert Slurper, Skuzzalope Eye, Skuzzalope Tail, Skuzzalope Fin
  • Starspeck —So named for their unique coloring and body shape, these mischievous little creatures gather their food from the surrounding environment and the nests of other creatures.
    • Heal 3 Bio-Power
    • Neutral to the player, hostile if the player chooses to help the Broogus
    • Found on Zencrie. The player must help them bringing their sporelings back.
    • Parts: Starspeck Body, Starspeck Leg, Starspeck Arm, Starspeck Mouth, Starspeck Eye, Starspeck Fin
  • Striklet — The Striklets are nasty little spiders, but they're not all that strong. As you get stronger, they'll be no tougher than a fly.
    • No Bio-Powers
    • Hostile to the player
    • Found in the Fryse region of Tapti. The player fights one as part of the tutorial.
    • Parts: Stricklet Body, Stricklet Leg, Stricklet Mid Leg, Stricklet Back Leg, Stricklet Mouth, Stricklet Eye, Stricklet Fin
  • Supupie — Supupie are very aggressive and territorial by nature. Once they've chosen a home, they can only be moved through force or intimidation.
    • Flame 1 Bio-Power
    • Hostile to the player
    • Found in the Trunkle reigion of Tapti. The player fights a Supupie to save a Meepers, and fights an infected one to coax another Meepers out of a cave, unblocking the way to Noodlin.
    • Parts: Supupie Body, Supupie Leg, Supupie back leg, Supupie Arm, Supupie Mouth, Supupie Eye, Supupie Fin, Supupie tail
  • Taptup — These friendly natives of Tapti roam about the various islands' fields; living a relatively peaceful life despite their occasional clash with the Striklet.
    • No Bio-Powers
    • Friendly to the player
    • Found in the Fryse region of Tapti. The player befriends one as part of the tutorial.
    • Parts: Rotundus, Sharp Fuzzlies, Sharp Stomper, Shades, Bucky Toothy, Sukshas Tail, Furry Fuzzlies


The game focuses on the Creature Stage of the larger game. Unlike the characters of Spore, the creatures in this game are flat and 2D, but the environments remain 3D.

The player's creature is created and modified in an editor, using points named "Body Points" earned to give the creature different body parts and skills. The player is given 20 points at the start with which to build their initial creature. By leveling up the player gains more body points up to a maximum of 300. However, creatures can only have eleven parts applied, attempting to open the menu to add more will show an error message instead.

When the game is completed, the player can play the replay mode, which allows the player to go to any of the six planets in the game. The six planets are: Tapti, Pangu, Baysee, Flubit, Zencrie, and Freezle.

The game focuses on survival, which includes finding food, with mini-games such as cuddling and dancing for befriending creatures. A large part of the game involves collecting items, allowing players to earn 60 badges based on game moments and actions. The players can also perform side quests and play mini-games to unlock skills and 280 hidden creature parts, which are given to the player by other friendly creatures, or taken from creatures through combat. Some parts grant Bio Powers, such as an in-combat healing ability or flame-breath. Some parts may also allow the player's creature to walk on certain terrain where the player would usually get damaged directly, while with the correct part attached the creature loses energy instead if they have enough energy.

Combat consists of the player initiating the fight with another creature by selecting it to go into a one-on-one combat screen in which the creatures face off against each other. To attack, the player must strike the creature being attacked with the stylus.

Befriending is either cuddling with another creature or dancing with it. In the case of dancing, the player has to touch the flowers when the blue flashes light over them. When you cuddle with a creature, a smile will float from the creature and you must touch it and drag it over the creature being cuddled back and forth. You may cuddle with Sporelings to get them to follow you.


You obtain cheats after finishing the game and defeating Gar' Skuther. You have the ability to change the terrain texture, as well as other creatures. Cheats also allow certain parts to be unlocked, including boss parts, making it fun to create creatures.

The list of cheats are:

  • Big Eyes Mode - Turns all creature's eyes big.
  • Big Mouths Mode - Turns all creature's mouths big.
  • Giant Throw Rocks - Turns the throwing rocks into huge throwing boulders.
  • Giant Butterflies - Turns scenery butterflies big.
  • Butterfly Explosion Mode - Butterflies will emerge from the player's creature.
  • Paintball Mode - Paints creatures different colors when battling (?)
  • Giant Sporelings Mode - Turns all Sporelings huge.
  • Scaling Parts Mode - All creature's parts will scale up and down in size.
  • Spinning Parts Mode - All creature's parts will rotate clockwise.
  • Alternate Food - Food will be in alternate forms, e.g. fruits will become bananas or cupcakes, and meat may be pizza.
  • Random Color Mode - All creatures have randomly generated color palettes.
  • Meat Trees Banana Beasts - Trees will have meat on them (ex. Trees may have pizza with the Alternate Food cheat on) while defeated creatures will have fruits (ex. Meat turns into banana cupcakes with the Alternate Food cheat on)
  • All NPCs Are Meepers - All creatures but the player's creature become Meepers.
  • Exploding Sporelings - The Sporelings explode in your mouth and when you throw them (if they are thrown, they drop meat the same way as in killing a regular creature).
  • Always Hard Dance - Dancing with creatures will be harder and will have different music.
  • Alternate Creature Mode - Creatures will be different (excluding the player's creature)
  • Real Animals Mode - Creatures excluding the player's creature will become real-life animals. (ie. Broogus become rabbits)
  • Always Easy Dance - Dancing with creatures will be easier and will have regular easy music.
  • Super Vision - All digging spots may be seen (?)
  • Auto-play Dance - Dancing with creatures will be much easier and it will get all perfect. However, a "CHEATER" system is used. At the end of the dance, text will appear in light blue declaring the player is a "CHEATER". It can be used to outdance Gar' skuther.
  • Super Attack - Raises the creature's attack significantly to around 300/400 per hit.
  • Ignore Poison Terrain - Ignores terrain that causes damage without certain parts.
  • Terraform Mode - Allows the player to change the land textures using a menu.
  • Ignore Body Points - Allows the player to create a creature while ignoring the body points limit. (Players are still limited by the eleven part limit on creatures.)
  • Invincibility - The player will not lose health points (consuming a Flubit Poison Mushroom will still damage the player)

Beating Gar' Skuther[]

Gar' Skuther is very strong, so make sure your creature is a full bio-power creature. You can also befriend him, though getting the correct timing with his dances is almost impossible to do. It also helps to either have enough badge points to get the Super Attack or Always Easy Dance, depending on the way in which you want to beat Gar'skuther. You can go back and beat him again using the 'Replay' mode after you have beaten the game for the first time. He dies when defeated in battle, but he oddly also dies when befriended. When befriended, Gar'skuther's dialogue implies he may have died because you out-dancing the "greatest dancer in the galaxy" shocks him so much he can't comprehend and dies due to befuddlement or embarrassment.



  • Unlike in Spore, the type of body a player chooses determines the type of sound the creature makes, not the type of mouth.
  • There are creatures and parts that are missing completely in the species guide. (such as Buffballow, Shadock, Scrop, and many others.)
  • Spore Creatures is rather glitchy, with parts disappearing if there are many creatures around, especially if near a nest. This is the result of too many hex pixels on the screen. This is normal for small detail games such as this, especially if it is played on a less powerful system such as the Nintendo DS.
  • Unlike other Spore games, Spore Creatures utilizes a name censorship system which means that creatures with any form of profanity in their name whatsoever will have asterisks in place. This system is highly flawed though, and even creatures that have profanity in their name after the first letter or any name with it (for example, Bass, Spike, Titan, Hello, Button and types of creatures like Whiplies or Eyebungles) will be censored (in this case, B***, ****e, ***an, ****o,****on eye***gles and ****lies), which means that players must choose carefully what to name their creatures. This has caused a lot of controversy. It is possible to change the script the censorship system uses by changing the in-game language, but the creature's name will become censored if you decide to change its name after reverting to the original language.
  • There are hidden sporeling parts in the game (Arclart Sporeling Body, Prunebugs Sporeling Body, Skuzzalope Sporeling eye, ect.) and there is absolutely no way of getting them with playing the normal game.
  • When replay mode is unlocked, the sixth planet becomes available, called Freezle. All your creations and other creations by other players you shared with over Wi-Fi connection (if any) will appear here. This is a good place to earn the Big Bully and Welcome Wagon badges.
  • When dancing while using the cheat "Auto-play Dance", the player will be called a "CHEATER" at the end of dancing when getting all perfect, even if the player did it without using the cheat as an advantage, for example, you dance with a Meepers and manually obtain all perfects (with the cheat on, of course), you will be called a "CHEATER" at the end. This is notable if you are called a "CHEATER" and a cutscene appears, making the text "CHEATER" stay on the screen. You may examine it closely while it is paused, which makes it easier to notice this.
  • A floating part bug when using the "Real Animals" cheat is found where corrupted creatures will have a floating "Placeholder" tentacle. This is most notable with the Koth on the final planet that blocks the entrance to Gar' skuther's lair.
  • Sometimes your own creature may be pollinated. This may be rare, however, and may only happen once.
  • Spore Creatures is also the name of the mobile sequel of Spore Origins. This version (mobile) is unrelated to the DS version as there's no Gar' skuther or even a sight of a single Oogie, and has a top-down/birds eye perspective instead of the full 3D perspective in the Nintendo DS game.
  • A glitch can be preformed with having two creatures following the player. It will only work if the player is using the Oogie body and also having no feet. If the player continues to preform the Dig action, soon the game will glitch, causing the two other creatures to never stop burrowing. This is because the player can dig in shorter time with the Oogie body and the game tries to keep up. A glitchy black box may appear and the burrows won't disappear. Any immediate attempt to dance or battle may cause the game to freeze.
  • There is a glitch where if you complete the game and replay mode is unlocked, all hostile creatures on Tapti, Pangu, and Baysee will not attack you even if you get close to them, unless you start a fight with them.
  • In the Fyrisaba's description at the Species Guide, there is a typo in which the word aggressive is spelled "aggresive".

See Also[]

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