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Planner is a mode where the player can edit their cities or colonies in either Civilization Stage or Space Stage. In the Civilization Stage, it is known as City Planner, whereas in the Space Stage, it's Colony Planner.

Planner can be entered by hovering a mouse over the city/colony until a blue button appears at the center to be clicked and prompt to the planner.

There are five tabs of a city/colony that can be edited inside the editor: Buildings, Vehicles, Decorations, Anthems, and Outfits.

Tabs[]

Buildings[]

There are five types of buildings: city halls, houses, entertainment centers, factories and turrets.

A city can have only one city hall, which is always located in the center of the city. The rest of the buildings and their layout will determine the city’s population, happiness, production rate and defense.

Buildings are influenced by the connection between each other (except turrets, which can only be placed upon the city wall and do not connect to each other) because the locations and available connections for buildings are pre-determined. Houses, entertainment centers and factories should always be connected to other buildings; otherwise, they will not be functional.

  • Houses - Adds population to the city. Each house can house 15 citizens, and when connected to entertainment centers or factories, it will enhance their function. Increasing the number of houses in a city will increase the number of vehicles you can buy.
  • Entertainment - Bring happiness to a city so that it will stay loyal to the nation or empire. When connected to houses or the city hall, the connection will add another happiness point to the city, but when connected to factories, the connection will do nothing but decrease the happiness by one point.
  • Factories - Increases production rate. In the Civilization Stage, it directly provides with Sporebucks, meanwhile in the Space Stage, it will produce the spice on planets.
  • Turrets - Adds security to the city to retaliate against attacking vehicles.

Connections between buildings[]

First Empty Religious City With Explanasion

The following connections between buildings have positive/negative effects:

  • Factory-City Hall and Factory-House increase production rate.
  • Entertainment-City Hall and Entertainment-House increase happiness.
  • Entertainment-Factory decreases happiness.

Other connections do not have any effects.