A planet in Spore.

Planets are objects that orbit stars. In the Space Stage planets can be colonized to harvest Spice. Planets feature a wide variety of terrain, such as mountains, oceans, lakes and plains. Planets can be populated by flora and creatures in varying quantities based on terrascore. Habitable planets may be found in varying stages of development, including worlds with creatures, tribes and civilizations.


There are an extremely large number of planets in Spore. Gas giants are very possible, and even habitable moons orbiting gas giants have been displayed. Rings around gas giants are very common. Rings around visitable planets may sometimes appear.

Computer-Generated Planets[]

Each planet has a randomly generated surface that adapts to the current T-score by changing the sea level and color of the ground, and even switching the water for ice or lava depending on the temperature. Sometimes, planets generate with a unique terrain formation, such as scales and mountains. There are some exceptions to this, most notably the Sol system.

Player-Created Planets[]

  • While vanilla Spore does not have a planet editor, players are able to customize planets with the planet sculpting, coloring, and atmospheric tools. These allow players to modify the planet's colors, terrain shape, climate, etc. However, making large changes to the terrain (such as adding a continent) would probably be impractical, due to the limited scope of tools available.
  • The Galactic Adventures expansion pack introduces the Adventure Creator, an editor that can create adventure planets which can be uploaded to the Sporepedia. However, the Adventure Creator cannot be used to modify non-adventure planets.


Barren planets/dead planets[]

  • Ice planet - A cold planet with an extreme amount of ice on its surface.
  • Lava planet - A hot planet where lava and fiery clouds have formed on its surface.
  • Rocky planet - A dry planet with nothing but rock and dirt on its surface.
  • Water planet - A humid planet with an extreme amount of water on the surface.
  • Flurry planet - A cold planet with no ice on the surface, which is primarily rock.
  • Arid planet - A hot planet with no liquid water, and sand covering the surface.
  • Boiling planet - A planet that still has liquid water, but which is starting to boil.
  • Melting planet - A planet that has ice on its surface, but also has patches of liquid water.
  • Gas giant - A planet that cannot be colonized, but usually has moons.

Habitable planets[]

  • Homeworld - The planet in which creature has developed in the previous stages. Multiple empires, and other races may have T-3 homeworlds. T-3 and Civilization stage homeworlds have a number of cities not obtainable in an ordinary planet. T1 and T2 space stage will have only one or two cities, they are simply glorified T1/T2 planets.
  • Category-1 planet - A planet with a little life, acceptable atmosphere and temperature. (T1)
  • Category-2 planet - A planet with a good amount of life, good atmosphere and temperature. (T2)
  • Category-3 planet - A planet flourishing with life, has perfect atmosphere and perfect temperature. (T3)

Other Types[]

  • Cube planet - A cube-shaped planet added in Patch 1.02. They might be appropriate planets for sciency types...
  • Storybook planets - A specially sculpted planet, they are very, very rare.
  • Crater planet - A strange planet with an astonishing amount of craters.
  • Ruined Planet - Found on the player's second mission, a few piles of rubble found on the surface. Rarely you will find ruins on other planets. It's unknown if this is a glitch or not.
  • Saved Game - Another Spore Game of the player's.
  • Unnatural planets - Strange, rare planets with impossible geology such as super mountains, etc.
  • Adventure planets - Planets with an adventure in it. The information that appears in the solar view does not correlate with the adventure's actual appearance.
  • Moons - Moons can be terraformed into habitable places.
  • Asteroids and comets - Other planetary bodies in most star systems.
  • Destroyed planets - These planets have been destroyed by a Planet Buster. They look like stars shrunk to planetary size. They eventually fade away.

Planet Dangers[]

All uninhabitable planets have two dangers. Lava planets have Fire Storms and Fire Jets. Arid planets have Fire Jets and Meteor Showers. Rocky planets have Rock Geysers and Meteor Showers. Flurry planets have Ice Geysers and Meteor Showers. Ice planets have Ice Geysers and Electric Storms. Water planets have Electric Storms and Whirlwinds. Boiling planets have Electric Storms and Fire Jets. Occasionally a Homeworld will have an Epic Creature on the surface. Homeworlds often have volcanoes on their surface as well, but oddly enough they cause no damage to your ship, although it looks as if they do. Be warned that the damage from planets affect a percentage of your health, not a certain amount.


Threats Minor Damage Medium Damage Major Damage
Fire Storms - X X
Fire Jets X X -
Meteor Showers - X -
Rock Geysers X - -
Ice Geysers X X -
Electric Storms - X X
Whirlwinds X X -
Epic/SS Creatures - - X


Moon (upper) and planet (lower) orbit tractors.

Every planet has a fixed orbit, and the shorter the distance between the planet and the star, the smaller the orbit will be (and hence the less time required for the planet to go around the star once). There are six types of orbits in the game, ordered in distance from the star. Starting from the closest, they are orange, green, lime, turquoise, blue and white. The color of the trail indicates which type of orbit the planet is in.

Gas giants normally have blue orbits. Sometimes they have green orbits, and are rarely found in orange orbits, depending largely on the planet's distance from its star. Gas giants can rarely be found in turquoise orbits.

Moons always have the same type of orbit as the planet around which they orbit, but their orbits are shorter and more transparent than those of planets.


Orange orbits are the second most common orbits in the galaxy. Planets with the orange orbit are closest to the star and have the shortest year. These planets are always hot and tend to be boiling or lava planets. Mostly, they have too much atmosphere. Their atmosphere color is usually orange, red or pink; the ground is usually red or pink; and the seas tend to be red.


Green orbits are third most common orbits in galaxy. Planets in green orbits are more easily terraformed (and hence are easier to colonize). In addition, these planets may already have plants, creatures, tribes, civilizations or empires.


Lime orbits are the second rarest orbits in the galaxy. Planets in lime orbits generally are T3 planets with flourishing life, therefore, fully terraformed and a perfect place to colonize. Homeworlds rarely have Lime orbits. (They usually have green orbits, though rarely they might be Orange or Blue due to a glitch.) Lime orbit planets can be generally made by terraforming a green orbit planet into T3. Then, it might turn into a lime orbit planet.


Turquoise orbits are very rare. These orbits are somewhere between the green and blue orbits, and planets with these orbits exhibit some of the characteristics of planets in both blue and green orbits. The color of their atmosphere, water and land varies greatly.


Blue orbits are the most common orbits in galaxy. Because planets in blue orbits are far away from the star, they are always cold and are normally covered in ice. They have ice geysers and asteroids falling onto the ground. These planets tend to have gray-colored land and have very little atmosphere.


White orbits are the rarest in the Spore galaxy, and only exist in some Binary OO systems (double blue stars). They have almost the same characteristics as blue planets, but they are extremely hard to terraform: the second you stop terraforming, the T-score will immediately drop to where it was before (usually the lower left). Even when using the Staff of Life, the planet will try and force itself down to T0, meaning that they have very fragile ecosystems. These are also the only type of planet which its orbital color will change to pale grayish blue when it is closest to its star and back to white when it moves farther out into its orbit, as these planets, as well as many others, will have irregular orbits.