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Natural Landmarks are unique features on planets that serve to decorate a planet and make it more interesting to explore. They first appear in the Creature Stage and stay there throughout the rest of the game. Natural Landmarks are primarily cosmetic and usually pose no threat to the player.

Ancient relics[]

Temples[]

An ancient temple with obelisks.

Temples can only be found on a homeworld. They are the remnants of a long lost civilization that was previously on a planet. They stand out from hills and mountains since they bear a tiered shape and are decorated with rocks and Obelisks (see below) that have symbols on them. The Temple landform (sans Obelisks and rocks) can be placed on the planet in the Adventure Editor.

Obelisks[]

Obelisks appear to be Monoliths made out of a heavily weathered brown stone. They are sometimes found alongside temples, or alone. When alone, Obelisks will have a crop circle around them. The crop circle will have circles around small Obelisks, and lines connecting the circles to a big circle around a larger Obelisk. Some Obelisks have been found in trios, two small ones standing along a big one. Some others can be found in groups of five, usually surrounding temples.

Monoliths[]

A monolith.

Monoliths generated by the Monolith tool will also appear as a landmark on a planet. Monoliths can also be placed in the adventure editor.

Crop Circles[]

Occasionally Crop Circles like those generated by the Space Stage tool or the same name will appear on a planet. Crop circles can be found by the player in the creature, tribal and space stages. Crop Circles are also commonly found accompanying other landmarks such as Obelisks (see above).

Llama Heads[]

Two Llama Heads found in the Tribal Stage.

Sometimes, one or more Llama Heads will appear on a homeworld. They are massive in size, (roughly the size of an Epic creature) this is one of many references to the many appearances of llamas in both The Sims and Spore.

Crashed UFOs[]

Creatures approaching a crashed UFO.

Crashed UFOs will appear on a homeworld in the creature stage after the "asteroid impact" event in the Creature Stage. Crashed UFOs are known to appear on only two planets: the first is a homeworld, and the second is the T-1 Planet the player is sent to during the first tutorial mission. In the Creature stage, they will be surrounded by fossils. If the player listens carefully they can hear strange tones and an alien voice coming from the craft. If it is a Grox ship, it will emit harmless purple smoke and may beep before exploding.

Asteroids[]

An asteroid.

Asteroids that have crashed onto a planet after an asteroid impact event in the Creature Stage. At least one fossil is usually found in the crater made by the asteroid. Asteroids can be placed onto planets in the Adventure Creator.

Giant Bones[]

The Hyper Epic.

The skeletal remains left behind by creatures of massive proportion dubbed "Hyper Epics". Hollow sounds of wind can be heard within these bones. It appears to be a llama, which is one of the many references to them across many Maxis games. Fossils can be found inside the massive bones. Curiously, the creature was at least twice the maximum size of a common Epic creature. They can be placed in the Adventure Creator.

Giant Footprints[]

Giant footprints are larger than those of Epics and can only appear on a homeworld. They appear to be linked with the giant bones. Sometimes there are bones inside the footprints, maybe stepped on and crushed by the giant creature. They sometimes also come out of the sea, across the land, and back into the sea, as the owner seems too big to be troubled by the sea monster.

City Ruins[]

City Ruins.

City Ruins are the remnants of a lost civilization that was destroyed by the Grox. The ruins take the appearance of a dilapidated city similar to those in the Civilization and Space stages. City Ruins will always appear on a spice-less planet the player must visit during the space tutorial mission. As part of the tutorial mission, the City Ruins will spawn two security drones that remained on the planet upon scanning it.

Landforms[]

These include valleys, craters, mountains, volcanoes, rivers, arches, caves, mushroom-shaped rocks, spice geysers, buttes, mesas, canyons and many more rock forms. All of these can be placed in the Adventure Creator.

Volcanoes[]

A creature being lifted over a volcano.

Volcanoes are an uncommon rock formation which can be found from the Creature Stage onwards. During the creature stage, if a creature climb's to the top, they will a boost said creature into the air, sometimes even out of the atmosphere.

Premade volcanoes are not available to place in the Adventure Editor, but can be made by placing a lava pit on top of a hill or elevated surface.

Spice geyser[]

The Spice Geyser is a landform in Spore, and is otherwise known as a Spice node. They are small cracks in the planet's surface that emit a pillar of coloured gas corresponding to what type of spice the planet generates. Spice geysers give a huge boost of altitude to any creature that steps on it, and is useful for the Flight of the Bumblebee Achievement. Spice Geysers in the Creature Stage are always red as homeworlds will only generate red spice.

Notes[]

  • If a creature jumps into a Volcano without wings in order to fly, they may become trapped in the updraft until death.
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