SporeWiki
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Essentially, this means that although the game is single player, the game is still massive, since it is almost constantly checking the online databases for [[creature]]s, [[building]]s etc. and downloading ones that fit in well through [[pollinated content|content pollination]].
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'''Massivley Single-Player''' is a new concept to gaming introduced by [[Spore]]. Essentially, it means that although the game is single player and has no direct realtime interation with other players, the game is still massive in scope of available content and interaction, since it regularly checks the online [[Maxis]] database for [[Creature|Creatures]], [[Building|Buildings]] and any form of creatable ingame content, and downloading anything that it feels fits in well with the player's current playing style, through the [[Pollinated Content]] system. In a way, this does lend an indirect form of multiplayer to the game through your interactions with other players's creations, especially spacefaring cultures in the [[Space Phase]].
   
 
[[Category:Game concepts]]
 
[[Category:Game concepts]]

Revision as of 10:38, 29 May 2006

Massivley Single-Player is a new concept to gaming introduced by Spore. Essentially, it means that although the game is single player and has no direct realtime interation with other players, the game is still massive in scope of available content and interaction, since it regularly checks the online Maxis database for Creatures, Buildings and any form of creatable ingame content, and downloading anything that it feels fits in well with the player's current playing style, through the Pollinated Content system. In a way, this does lend an indirect form of multiplayer to the game through your interactions with other players's creations, especially spacefaring cultures in the Space Phase.