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[[File:Persan_Galley_Full.png|left|thumb|400px]] |
[[File:Persan_Galley_Full.png|left|thumb|400px]] |
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{{Quote|The Galley is meant to maximize the versatility of persan naval doctrine, able to built in any number of sizes and retrofitted for any number of missions|Ipsissimus Zuki}} |
{{Quote|The Galley is meant to maximize the versatility of persan naval doctrine, able to built in any number of sizes and retrofitted for any number of missions|Ipsissimus Zuki}} |
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− | Persan ships are universally known as Galleys, and as most persan military vehicles are, are actually a massive organic space monste encased in armor and agumented with cybernetic to allow it to carry a crew and weapons. Galleys come in different classes with their being around four in total. Penteconter is the first of these and contains ships measuring in the tens of meters that can serve as strikecraft or corvettes. Biremes which are ships in the hundreds of meters that can serve as destroyers |
+ | Persan ships are universally known as Galleys, and as most persan military vehicles are, are actually a massive organic space monste encased in armor and agumented with cybernetic to allow it to carry a crew and weapons. Galleys come in different classes with their being around four in total. Penteconter is the first of these and contains ships measuring in the tens of meters that can serve as strikecraft or corvettes. Biremes which are ships in the hundreds of meters that can serve as frigates, destroyers, and cruisers. Triremes are ships in the thousands of meters that can serve as dreadnoughts and titans. Quadriremes are ships in the tens of thousands of meters and serve as colossi and juggernauts. |
Galleys are also classified based on the role they play in combat with certain classes being able to play certain roles. Penteconter can come as interceptors that intercept attacking enemy ships, missile boats that act as hyperspace stealth ships, picket ships that defend the main line, guardians that defend supply ships, escorts that defend capitalships, and assault ships that directly attack the enemy. Biremes can come as both interceptors, picket ships, guardians, escorts, and assault ships but also as artillery ships that fire at enemies from behind the main line and gunships that bombard enemy planets. Triremes can serve as artillery, escorts, and gunships but also as broadside ships that make up the sides of the main line, torpedo ships that act as mobile hyperspace batteries, hanger ships that carry strikecraft, spinal ships that make of the center of the main line, carriers that act as mobile airfields, support ships that carry supplies, and capitalships that command the fleet. Quadriremes only serve as capitalships. |
Galleys are also classified based on the role they play in combat with certain classes being able to play certain roles. Penteconter can come as interceptors that intercept attacking enemy ships, missile boats that act as hyperspace stealth ships, picket ships that defend the main line, guardians that defend supply ships, escorts that defend capitalships, and assault ships that directly attack the enemy. Biremes can come as both interceptors, picket ships, guardians, escorts, and assault ships but also as artillery ships that fire at enemies from behind the main line and gunships that bombard enemy planets. Triremes can serve as artillery, escorts, and gunships but also as broadside ships that make up the sides of the main line, torpedo ships that act as mobile hyperspace batteries, hanger ships that carry strikecraft, spinal ships that make of the center of the main line, carriers that act as mobile airfields, support ships that carry supplies, and capitalships that command the fleet. Quadriremes only serve as capitalships. |
Revision as of 15:03, 12 March 2020
The military forces of the UPD are rather unconventional to say the least with all soldiers being mech pilots controlling mechs supported by drone infantry and pilot transport gunships. The mechs of the UPD are balanced machines built with pilot survivability and are known for being highly customizable. Pilots have a large catalog of weapons and ability programs to select from to built their mech to their specifications and preferred fighting style. As a result no persan mech is ever the same and pilots tend to group themselves into fireteams based on personal synergy with commanding officers staying in the back ground and coordinating multiple teams over missions. All persan mechs are controlled by persa meaning that all wield power over an element of liminal energy.
In terms of general strategy though the Persan combat philosophy of rapid maneuverability and operational flexibility. With mechs able to fulfill a vast number of different roles, drone support, and orbital strikes complimenting each other to employ shock and disruption to decapitate the enemy's decision making capabilities in maneuver warfare. To this end the UPD eschews vast numbers and attrition in favor of smaller, more tightly knit, better equipped and trained forces with strong logistical independence and a highly decentralized command structure with lower level officers given great flexibility in accomplishing the end goals of the higher ranking officers grand strategies.
Thanks to having very limited numbers to work are forced to rely heavily upon drones to augment their lack of man power. While most roles in the military could be replaced by drones and AI the persan are a warrior people at heart and thus many still insist on serving directly on the battlefield. Commanders also recognize the value in citizens being able to see men and women fighting and dying for them as a necessary component for maintaining public for the war effort, as well as the general creativity an organic mind can apply to tasks a machine one generally cannot. So while most jobs requiring a high degree of skill as overseen by organic entities, most menial tasks are performed by drones.
Overview
Readiness
total mobilization time: 1 year |
total mobilization time: 6 months |
total mobilization time: 3 months |
total mobilization time: 1 month |
total mobilization time: 2 weeks |
total mobilization time: MOBILIZED |
Organization
Forces
Mechs
“It's exilerating having this much raw power at your finger tips. When I'm in my Immortal suddenly I can run faster, jump higher, go farther, punch harder, and tank shots no one should able to. It's a feeling of being unstoppable and it's damn near addicting.”
- - Adeptus Zelator Major Akanri
Drones
“Master says I should go and kill those the people shooting at us so I do, always happy do what master says... SQUIRREL!!!”
- - A Sparabara Drone
Transports
“When a Chariot comes barreling towards you then you known you've only got two options, get out of the way or get squished.”
- - Adeptus Exemptus Zelator Krell
Ships
“The Galley is meant to maximize the versatility of persan naval doctrine, able to built in any number of sizes and retrofitted for any number of missions”
- - Ipsissimus Zuki
Persan ships are universally known as Galleys, and as most persan military vehicles are, are actually a massive organic space monste encased in armor and agumented with cybernetic to allow it to carry a crew and weapons. Galleys come in different classes with their being around four in total. Penteconter is the first of these and contains ships measuring in the tens of meters that can serve as strikecraft or corvettes. Biremes which are ships in the hundreds of meters that can serve as frigates, destroyers, and cruisers. Triremes are ships in the thousands of meters that can serve as dreadnoughts and titans. Quadriremes are ships in the tens of thousands of meters and serve as colossi and juggernauts.
Galleys are also classified based on the role they play in combat with certain classes being able to play certain roles. Penteconter can come as interceptors that intercept attacking enemy ships, missile boats that act as hyperspace stealth ships, picket ships that defend the main line, guardians that defend supply ships, escorts that defend capitalships, and assault ships that directly attack the enemy. Biremes can come as both interceptors, picket ships, guardians, escorts, and assault ships but also as artillery ships that fire at enemies from behind the main line and gunships that bombard enemy planets. Triremes can serve as artillery, escorts, and gunships but also as broadside ships that make up the sides of the main line, torpedo ships that act as mobile hyperspace batteries, hanger ships that carry strikecraft, spinal ships that make of the center of the main line, carriers that act as mobile airfields, support ships that carry supplies, and capitalships that command the fleet. Quadriremes only serve as capitalships.
Weapons
Kinetic
Explosive
Energy
Quotes
- add your own!