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Zarb Provinces

The territorial divisions of Zarbanian holdings

The Sectors, or Elector Provinces are certain areas set aside to hold planets. Based on the planets' resources, military power, and the time they where colonized will affect their sector they are placed. Size between them change, as some Sectors hold so many they need sub-sectors, and others only have 5 planets or so.

Mirusian Provinces[]

Riekinburg[]

  • Capital World - Zarbania
  • Importance - Capital Province.
  • Exports - Trade, Technology research, ship building.

Mitteleland[]

  • Capital - Blarene
  • Importance - Military center, Scimat'akar capital, Center of the Cult of Ulidor
  • Exports - Soldiers, Clothing and other manufacturing.

Nordveria[]

  • Capital - Dansmek
  • Importance - Fleet production.
  • Exports - Ship building, Soldiers, trade.

Stierland[]

  • Capital - Ksova
  • Importance - Farming, Military center.
  • Exports - Food production, soldiers, Trade.

Eisenburg[]

  • Capital - Stogart
  • Importance - Industrial sector
  • Exports - industrial yards, shipyards, Technology research.

Sturmarx[]

  • Capital - Kolnich
  • Importance - Strong, independent Workers
  • Exports - Hard Workers, Soldiers, minor Industry and Farming.

Schweinland[]

  • Capital - Hogarth
  • Importance - Large Cattle and farming zones.
  • Exports - Cattle ranching and Farming.

Kasseland[]

  • Capital - Gorgoth
  • Importance - Tracking, fisheries, hunters
  • Exports - Scouts, frontiersmen, Fishing and Trade,

Fryaburg[]

  • Capital - Frydorf
  • Importance - Farming, Home of the Cult of Frya
  • Exports - Farming and Meat production.

Schweliestein-Holstag[]

  • Capital - Aetol-Lirin
  • Importance - Technology and Research
  • Exports - Soldiers, Shipyards, technology Research.

Extraglactic[]

Ure[]

Sodinberg[]

Lost Provinces[]

Solberg[]

  • Capital - Pfiedorf
  • Importance - Farming and Industry
  • Lost to - A Combined horde of Loron and Skordi.
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