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We are the Hegemony, the lord-protectors of Exterioris. Have you come asking for a boon?
Xonexi Allies 2
Xonexi Allies 2
One Cluster,
One Victory

This nation is a member of the Xonexi Allies.

States struggle to the top, reign briefly, then are dethroned just as quickly. This assumption is given too much credit, or so the three of us gathered here believe. If we are to claim dominance for any lasting time, then there must be tangible befenits for those who submit to our design. Then and only then will our institutions outlive our Hegemony.

- Hegemon Domovi during the fouding of the Hegemony

It is often said that in the current day and age, a galactic hegemon is obsolete, swept away by an unstoppable galactic integration. Look at the Confederation of Andromeda, they say, then look where the Pan-Andromedan Ecumene stands today. While that might well be true, it overlooks the very real role a regional hegemon can yet play. And so this is the role we claim.

- Hegemon Marius Yecron

The Hegemony of Exterioris, formally known as the Hegemony of Segmentum Exterioris and commonly referred to as simply the Hegemony, is the dominant power in Segmentum Exterioris of the Andromeda Galaxy. It is amongst the oldest extant states of the Segmentum, having been its dominant power in the far past once before. Originally a federation between the Zozer, Mjuta, and Genusian, it evolved into its current form after the Zozer gained political dominance over their fellows. Its original aspect is still apparent in its coalition-building, and it often intervenes in existing conflicts to this end. However, where possible, such coalitions are strongly centralised with have the Hegemony -and the Zozer- clearly at the top, and the militaries of their partner states as subservient to the Hegemony's own.

For most of its history, the Hegemony of Exterioris was ruled by an association of military rulers from the founding three, which held supreme power and maintained a tight hold over the economy. A cult of personality surrounded this junta, and as patriotism strongly permenates every level of the Hegemony's society, their presence was virtually unquestioned. After a recent civil war, the Hegemony underwent a religious revival, and the sole surviving leader of the junta, Marius Jecron, is nowadays worshipped as a living god and ascended being by its populace.

Even as other empires wither and die in the face of the violent upheavals that the Gigaquadrant is undergoing, the Hegemony thrives and grows ever stronger. To the men and women living within in it, this newly violent period is not the last gasp of civilization in the Gigaqudrant. To them, it is the birth pangs of a new era, an era that the Hegemony will be at the forefront of. The strength of the Hegemony is their military, which remains their primary focus and has ensured that they will continue to expand their power base far into the future.

For a detailed look at the citizen species of the Hegemony, go to Database SPE. For a detailed look at the Hegemony's history, go to Database HST.

Military[]

"This is the true heart of the Hegemony. Our fleets are vast, our ground troops near unending. On this unyielding, uncompromising backbone lays the Golden Age of the Hegemony. We will rise to power on an unending steel wave."
-Commander Marius Philosophically reflecting on the Hegemony's military power.

The military is the true heart of the Hegemony. Everything that has been accomplished in the last few decades was won through the determination of the men and women of the armed services. They are a highly disciplined, well equipped fighting force that will always do the Hegemony proud.

Other empires are marked by unique features, such as an unique culture, or an exetremely diplomatic outlook. The Hegemony will always be know for its highly advanced and incredibly powerful military force. Its just their nature. If your military is weak, what chance do you have at ever thriving in the Gigaquadrant?

For a detailed look at the Hegemony's navy, please go to Database NAV. For a detailed look at the Hegemony's army, go to Database ARM. For the military equipment, go to Database EQP.

Government[]

The Hegemony is controlled by a council of twenty-two officials. There are two for each species in the Hegemony; one male, one female. For those where represenation to the council isn't hereditary, the two officials are drawn by lot from the ruling organisation of the species. Members of these species-specific ruling bodies are democratically elected, though candidates must show some pre-existing knowledge of military tactics. This way, even politicians who never served actively can understand what is going on in times of war. Due to the interventionist nature of the Hegemony's military operations, such expertise is needed quite often.

The prime individual amongst this council has traditionally been the Hegemon. However, after the ascension of the last Hegemon, Marius Yecron, to the League of Patrons, this has ceased to be the case. While most Patrons prefer to control their subject state from behind the scenes, Marius still actively leads the Hegemony, and has elevated the position of Hegemon above the council. As a result, Marius not only gained veto power over anything the council does, he can also draft any law and pass it himself. This is combined with the ability to alter the Hegemony's bureaucracy as he seems fit, itself a task of micromanagement that would befuddle mortals, but which the Hegemon can carry out in his new form. In effect, the power of Marius over the Hegemony has become absolute.

In practice, though, most of Marius' time is taken up by the management of the Hegemony's new collective afterlife, formed when the Patron ascended. However, even when he was a mortal, Marius had prepared a sucessor for his job as Hegemon: Sophia Jamduar. She has taken his place in the day-to-day management of the Hegemony, and as the head of Marius' cult, her words might as well he his. Due to the near-fall of the Hegemony, Jamduar could staff the council with those Admirals and Generals loyal to Marius, and she has done so accordingly. Most noticable are Admirals Ulrac Cale and Vassilus Orkan, two veterans of Marius, who while not religiously devoted, are still loyal to their old commander. Of Marius' old guard, the only surviving member who doesn't sit on the council is also the sole defector: former Admiral and pre-ascension Councilor Khamul Tarno. He has taken refuge with the Federation of Free States and is the most wanted person in the entire Hegemony. New councilors are Kilerv Xandria, Rir Gliack and Tias Ekira from the destroyed Clifsk state.

Below the military council and ruling organisations, the Hegemony is divided up into several different departments which are in control of different facets of the government. To become a part of the departments, applicants have to complete the relevant entry exam. These exams are designed to be arduously difficult, so only around 1% of the Hegemony's vast population ever make it in. Consequentially, the departments are only staffed by the best of the best, nepotism is almost non-existent, and the Hegemony very cleanly managed. While the government of the Hegemony can spy on its populace with no restrictions, outwardly there is no oppression. Culturally, the Hegemony is quite liberal. All this has allowed the military government to remain in power without much trouble.

Information about the government of the Hegemony can be found in Database GOV. Information about the old departments can be found in Database DEP.

Culture[]

The average Hegemony citizen is not too different from the average 20th/21st century Earth Citizen. They are artisans, athletes, craftsmen, warriors, and philosophers. They desire stability and order over everything else and look to the Hegemony's powerful military to keep there lives safe and stable. All kinds of cultures are accepted within the Hegemony's borders. Ancient religions are as varied and diverse as they were in pre-space travel days and continue to be a motivating factor for many. So long as they can be used to ensure loyalty to the military junta, they are tolerated. Marius the Patron does not demand worship, only control, but worship of him happens regardless.

Even if individuals differ in their political or social perspectives, the single most common trait shared by almost every Hegemony citizen is their sense of brotherhood and community. Hegemony civilians really band together when times are tough. This is rooted in their education system, which teaches to honor the military and be loyal to the state above all else. Positively contributing to society and personal improvement is a way of life for Hegemony citizens. For this reason, Hegemony communities very rarely contain vagabonds and homeless individuals. Such individuals are often drafted, as to give them employment.

The Hegemony is seen by other states as authoritarian, patriotistic, and interventionist. The Hegemony believes it is necessary to ensure order throughout their territory and the Gigaquadrant as a whole. The Hegemony preserves peace through strength, their powerful military is a massive deterrent to those who would try to mess with the Hegemony's goals.

The main focus of the Hegemony is their military might, and their prime virtue is order. The Hegemony believes that this combination of traits will lead them to their goal of being a powerhouse in the Gigaquadrant.

Life in the Hegemony[]

The Hegemony had population issues before the First Age of Expansion, and the addition of multiple new races has exacerbated the problem. If it were not for several creations made by Hegemony scientists, the entire Hegemony would have fallen apart due to famine and overpopulation long ago. Despite these wonder foods, life in the Hegemony is still oftentimes cramped.

The staples of all Hegemony citizens diets are as follows: Nanowheat, Meat Beasts, Protein Algae, Nutri Lichen, Edible Vines, Super Tubers, and Juice Fruit. Nanowheat is a hardy grain that is one hundred percent edible and grows in almost any soil. Meat Beasts are more akin to walking tumors than animals, also being a hundred percent edible. Protein Algae and Nutri Lichen can be grown in vast vats or out in the wild in any conditions. They can also be shaped and enhanced to look and taste differently. Edible Vines grow on any surface and are a common sight in rooftop gardens. Super Tubers can honeycomb through any cavern, providing vast amounts of sustenance. Finally, there is the Juice Fruit, a plant that grows almost anywhere, has huge fruit, and has unique flavors based on environment and genetic heritage. The fruit itself has a deep reservoir of delicious liquid in the middle, and the skin is not half bad either.

Each of these creations was designed to provide maximum food output per yard, as well as to be highly sustainable. While this means that food variety is somewhat lacking within the Hegemony, it also means that starvation is not a factor. Hegemony policy is to maximize agricultural efficiency to keep everyone fed, so that citizens can focus on other issues.

Planets in the Hegemony are oftentimes crowded with cities, with each city having a large population. Cities within the Hegemony are oftentimes lively places, with multiple races and cultures all intermingling in one area. Most people in the Hegemony live in habitation towers, tall arcologies that house many people at a time. These towers have living space, shops, entertainment, and other facilities. This means that every building is a self-contained unit, and citizens rarely need to leave their spacious arcology, which makes it easy to monitor by the government. The average citizen, in times of economic boom, can readily afford to travel between systems on vacation quite afford ably.

Holidays and celebrations can be seen throughout the Hegemony at various times of year, with people oftentimes exchanging gifts and spending times with loved ones. The largest celebrations are oftentimes after the Hegemony achieves victory in battle. The victory celebrations after the defeat of the Dominatus lasted an entire month.

Though life in the Hegemony is can be crowded, its a stable, honest place to live. Citizens are safe from outside aggression, crime rates are very low in most places, and if you are unsatisfied with your current situation, you always have the freedom to hop on a passing freighter and reinvent yourself out in the frontier zones of Mirus or elsewhere.

Astrography[]

The Hegemony's main territory is in Segmentum Exterioris of the Andromeda Galaxy, it has holdings in three other galaxies, with a mission to spread further into the Gigaquadrant. The following database is a general summary of Hegemony territorial holdings and the key systems within said territory.

For more information, go to Database AST.

Technologic Developments[]

  • Teleportation: It was a long time coming, but the Hegemony has finally managed to create working teleporters. Do to the amount of power they consume, they will never replace dedicated dropships, but they work well for beaming important people around. Dropships are still the way to go though.
  • Micro Hyperdrives: Advanced hyperdrives now allow dropships to warp into the atmosphere, drop troops quickly, and warp off. The downside is the larger the vessel, the bigger the shockwave from jumping in is.
  • Cyclops Rail: The Cyclops Rail network consists of all the Krasnikov Tubes in the Hegemony. This network connects all major systems in the Hegemony together, allowing for fast travel between systems. Trips that used to take days by conventional warp drive now take mere hours. This not only allows for more efficient commerce, but it also allows for the Hegemony to muster fleets much quicker, expediting military operations. Systems not connected by network must be reached by conventional drives.
  • Banks Orbital: The Duthidania have always been masters of orbital engineerig, living on Bishop Rings as well planets. The Hegemony gained the blueprints of these Duthidanian ringworlds during the Great Deceiver war, though the Hegemony's engineers strived to build even bigger. Sometime after the fall of the Tyranny, they finally finished the Hegemony's first Banks Orbital using pilfered technology. The Hegemony's Banks Orbitals are not only massive habitats but can each serve as the launching point of a Nicoll-Dyson beam. This latter part was conveniently left out of the schematics the Hegemony shared back with the Duthidania.
  • G.O.D Satellite: Built in orbit over the Hegemony capitol planet of Gratian, The G.O.D Satellite is a huge structure that serves as a very important tool of defense. It has incredibly heavy shielding and staggering amounts of firepower. It's most important asset, however, is the AI built into it. This AI serves as an administrator of the Hegemony, making sure that everything is running smoothly and performing maintenance on the warp gates, as well as keeping communication lines free of static. It is an important asset that helps keep the Hegemony running smoothly.

Relationships[]

The Hegemony's approach to diplomacy can best be seen as an opportunistic path to local dominance, and is informed by defensive realism. This means that the Hegemony seeks to carve out a sphere of influence -Segmentum Exterioris, in their case- and dominate it directly or though either allies or buffer states, but does not generally seek to expand beyond this sphere. Bandwagoning was also utilised. This meant the Hegemony attached itself to the dominant or rising power in Andromeda at the time in exchange for greater power in its chosen sphere of influence. Once it had what it wanted however, the Hegemony ceased to follow this strategy.

Sword&Shield Part of[]

We will forever stand by your side.

Green face Allies[]

The Hegemony stands ready to assist you.

Blue face Friendly[]

We welcome you to the Hegemony.

Yellow face Neutral[]

We welcome you to cross the lines of neutrality to our side.

Orange face Disliked[]

You have crossed the wrong side, then.

Red face Hated[]

You shall come to fear the might of our armaments.

Crossed Swords At War[]

We have a simple message for you, vile xenos: die!

  • Drakodominatus Tyranny - The cause of the mess known as the Great Deceiver, and a powerfull foe. However, we were victorious over them!
  • Imperium of War - Why we were are at war with them spoke for itself. It needs no further comment.
  • Grand Teyan Empire - You might have struck us down, but we've become more powerfull than you could've possibly imagined!
  • Union of Mecholife - The TIAF should have been allowed to finish the job.

Quotes[]

Losers.

- Oji'b of the Waptoria Alliance of Species

We do not forgive, child butchers. We do not forget.

- Barda Clett

Murderous eh? I will show murderous when I drown you all in a sea of your own blood.

- Lord Dominator Domivere Des Sandis

While I hate the Hand of Retribution for everything he did, I'm glad partook in your murder. Blood onto blood. You're one less group of little deceitful scumbags I'll have to deal with diplomatically. May the Xhodocto eat your balls in hell.

- Kirta Clett

Trivia[]

(In which Patriot868 provides insight into the making of the Hegemony and provide facts).

  • The Hegemony were Patriot's first fiction and his primary one as well. They were created during the summer of 2012 and where one of the last empires to be put on the waiting list.
    • For those who don't know, there used to be a list where admins had to look over fictions before they were let in.
  • The Hegemony was originally called the Meta Hegemony. The Meta were also the main race (instead of the Zozer). In the modern day, the Zozer are the race that is mentioned the most both in universe and out of universe.
  • The Hegemony got their name from the Chinese Hegemony from the Shattered Citadel universe. Patriot thought the word sounded cool and that it would make for a neat sounding faction. They were later developed into a faction actually seeking hegemony over their segmentum.
  • The Hegemony was originally supposed to be from the Milky Way, as Patriot intended for them to be part of the Seven Star Alliance. The location change to Andromeda happened at the last minute.
  • The Hegemony's theme is Halo Infinite's version of the Warthog Run.
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