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My race can easily stomp you flat on the floor if you do as much as look at us weird. And thinking we're dumb only make it worse, trust me.

- Wragrot

The Murgur Warbands were multiple bands of Murgur who lived across the Aasatser Sector of the Borealis Galaxy for many thousands of years. Unable to become a single nation, the creatures were split among these warbands which numbered in the hundreds, though four of them would become more widely known across the galaxy: the marauding Kraknor, the mercenary Muganda, the technophobic Vozarius and the reclusive Hegdar.

History[]

The Murgur Warbands can trace their origins to a diaspora that occured in the Murgur homeworld of Kaos shortly after they became spacefaring about 13,000 years before the events of the Ice Age. Unable to coexist peacefully, their people spread through the Aasatser Sector in various tribes, each sharing a culture, that would go on to become known as warbands by their neighbors. These numbered in the hundreds, but intraspecies conflict led to the weaker ones being absorbed into the stronger ones over time.

Over time, four warbands reigned dominant over others: Kraknor with its bloodthirsty warriors became the greatest among them, followed by Muganda, which was made up of mercenaries who were open to dealing with aliens. After them was Vorazius, a decadent, technophobic horde obsessed with hoarding precious metals above all else, and lastly, the deeply mysterious Hegdar, who claimed a part of the sector and killed anyone who attempted to enter their space, with rumors claiming they were changed after venturing into the galactic core.

For most of their history, the Warbands were fierce rivals of the other aliens of Aasatser like the Plaidonir and the Insecloba Hives, primarily due to raids from Kraknor and Vorazius. When the First Borealis Galactic War hit Borealis, Vorazius and Hegdar remained neutral, but Kraknor joined the side of the Wranploer Legion while Muganda pledged support to the other aliens of the sector, leading to decades of warfare that ended in Kraknor being pushed back. During the Second Borealis Galactic War, the Murgur race was hit with the Hegdar Revolution, where the Hegdar Warband rose into prominence after the revelation that they were, in fact, moles of the Borealis Grox Empire.

The Murgur returned to activity at the seventh year of the Ice Age, when the Warbands were caught in a civil war due to the Kraknor Warband's warmongering attitude after they defeated and annexed Vorazius. Muganda Groanknir, leader of the Muganda Warband of the Murgur, got in contact with Wragrot and convinced him to retake Kraknor due to Tismahgo's crimes. Wragrot eventually travelled to the Murgur homeworld of Kaos and fought Tismahgo one-on-one, killing him and obtaining the favour of the Murgur people. By doing this, Wragrot ended the Warbands and founded the Empire of the Murgur, the first unified Murgur government in recorded history.

Characteristics[]

Species[]

Government[]

The Warbands were governed by a Warmaster in kratocratic way. To be a Warmaster, one most defeat the previous one in honourable battle. Assassinations were considered taboo and Murgur who attempt, or even succeed, in murdering a Warmaster were branded as clanless and were either killed or banished from the Warband's territory. The servant species of the Murgur had very little influence, and the highest they could be in leadership ranks were captain of a small squad of other servants species.

Society[]

Murgur tended to live rather rudimentary cities by the galaxy's standards. High ranking individuals lived in more dignified fortresses, but most Murgur lived in cramped, badly designed populated centers, as the lack of non-warriors in the species made their cities grow in an uncontrolled manner. They were scavengers, and as such possess little bits of many different species, making their cities quite diverse in appearance.

Factions[]

Kraknor Murglbrg
  • Colour: Red
  • Leader: Kraknor Tismahgo

For the Warmaster's glory, we spill the blood of our foes!


The Kraknor Warband was by far the most populous, to the point most aliens assumed them to be the default form of Murgur. They were known to be space marauders and pllagers, reveling in battle and the defeat of other races, or even other warbands. They were largely uninterested in diplomacy, only ever pledging support to the Wranploer for pragmatic reasons.

Muganda Murglbrg
  • Colour: Blue
  • Leader: Muganda Groanknir

We can work together, for the right price. Otherwise, I'll rip your legs off.


The Muganda Warband was the second largest warband and was most known for being much more open to diplomacy, but were still considered dangerous. Rather than being despoilers, Muganda was instead focused on hiring their services in exchange for money, making them among the oldest of Borealis' mercenary corporations.

Vorazius Murglbrg
  • Colour: Yellow
  • Leader: Vorazius Zukarnos

Machines should not think! We smash machines to pieces!


The Vorazius Warband was the third largest among the warbands. They were known for two notable aspects; the first was an obsession with precious materials, leading them to be looters and thieves as they sought to decorate themselves in opulent jewelry. The second was a regressive, technophobic demeanor that led them to grow a murderous hatred for robots and artificial intelligences, believed to stem from a fear that they could corrupt them.

Hedgar Murglbrg
  • Colour: Black
  • Leader: Hegdar Bistinus

You must succumb... and ascend.


The Hegdar Warband was the fourth largest of the warbands and largely spent its history as a mystery to their fellows, securing a small portion of their sector and killing anyone who entered it. In truth, Hegdar once traveled to the galactic inner core and were assimilated by the Borealis Grox Empire, turning them into an entire faction of moles to watch over Arm A.

Individuals[]

Warmaster Tismahgo

You will all die in Kraknor's name!

  • Name - Kraknor Tismahgo
  • Affiliation - Kraknor Warband
  • Status - Deceased

Kraknor Tismahgo was the last Warmaster of the Kraknor Warband. An extremely belligerent warrior with questionable sanity, Tismahgo obtained the throne of Kraknor in an assassination attempt which ended in the previous Warmaster, Wragrot, disappearing. Despite this dishonour, Tismahgo took over the Warband through fear and might, and was its leader for over 800 years. Tismahgo was one of the physically strongest Murgur known, and like all typical members of his Warband, he was a bloodthirsty soldier who enjoyed killing innocents and enemies alike. Tismahgo had no regard for his men and had only stood as their ruler through intimidation.

Warmaster Groanknir

I have no business with you as long as you do not disrupt me or my plans.

  • Name - Muganda Groanknir
  • Affiliation - Muganda Warband
  • Status - Active

Muganda Groanknir was the last Warmaster of the Muganda Warband. Groanknir is the closest the Murgur have to a traditional businessman, perfectly capable of making deals with aliens as long as he profits off them in the end. Groanknir has had deals with several empires in the past, including both the Zoles and the Wranploer, who have found use on his Warband's military capacities. Groanknir is overall more passive and easygoing than most Murgur. However, he is not afraid to get his hands dirty and kill enemies himself when provoked. One notable trait is that Groanknir believes an united Murgur government is possible through diplomacy and not bloodshed, and he supports the idea, even if he is not the ultimate ruler in the end, which eventually happened when the Empire of the Murgur was created.

Warmaster Zukarnos

Your riches belong to Vorazius!

  • Name - Vorazius Zukarnos
  • Affiliation - Vorazius Warband
  • Status - Deceased

Vorazius Zukarnos was the last Warmaster of the Vorazius Warband. Often being called "greed in Murgur form", Zukarnos was well known for his affinity with gold and his never-ending narcissism, believing himself to be the greatest of all Murgur. Zukarnos was arguably a posh Murgur who judged people by their wealth, which was frowned upon by all Murgur Warbands but his own.

Zukarnos had an extreme technophobia, which started after the Great Purging. Zukarnos believed technology could not be allowed to grow sentience and had ordered his Warband to discard robotic enhancements and artificial intelligences. Due to this, the Vorazius Warband had become stagnant and was slowly becoming a defunct and dying government, by the hands of a man who cared for nothing but his wealth.

Warmaster Bistinus

I must... end it all. For the King.

Hegdar Bistinus was the final Warmaster of the Hegdar Warband. A servant of King Mirras III, Bistinus was responsable for the Hegdar Revolution which had the Hegdar Warband conquering the Murgur homeworld of Kaos and nearly succeeding in mind-controlling the entire species, until he was stopped by a combined effort of the three other main Warbands, the Zoles and the Niaka.

Very little is known about Bistinus, but as he was a servant of Mirras III, he is assumed to have been a mindless drone. Genetic experimentation was detected on his body through autopsy, implying he was one of Commandant Khensu's victims.

Notes[]

Quotes[]

I've misjudged the Murgur, yes. But are there members of this race who are idiotic brutes? Certainly.

- Vekaron

Pirates of the worst kind, exterminating them is a good passtime!

- Xerkea

Sometimes we can hire them to do some dirty work for us...but they are most of the time a nuisance.

- Torrent
OluapPlayer's shared fiction
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