SporeWiki
Register
Advertisement

Ultimately, our creations, and ourselves, will face many tribulations in the time to come. Wars, trials, and destruction, but ultimately, we must last long enough, to see to it that they find the unity to finally bring peace and to undo the sins of their fore-fathers.

- Elder-Visionary Khateeph

The Multus Esse Alliance is an ancient and powerful alliance of Precurors native to Mirus who once served the Prerunners as a Slave-Caste, acting as Warriors and servants to their masters, and used to inflict harm and conquer those that stood in their way. As time went on their volatile tempers and vices caused them to lash out at one another and even destroy whole worlds in their fury, making it easy for the Prerunners to cajole and manipulate them against each other. It was only through the interference of Another power in their development, did the Members of the Multus Esse, the Chassin'ra, Locrin'noth and Alibys come together to oppose their masters. When the moment was right, they struck down the Prerunners, and established themselves as rulers over the Mirus Galaxy, succeeding their masters the Prerunners and the First Precursors, the enigmatic Uonic.

As the Oikoumene did Cyrannus and the Kormacvar did in Borealis, the Multus Esse positioned themselves as watchwards and guardians of the Mirus Galaxy, ruling an era of peace and prosperity from their homeworld of Matrukoris, and directing the direction of the galaxy's destiny. Their leaders, Priests of the Hemet-Nejar Order and Scientists of the Thohwa Tribe, helped stabilize a galaxy whose energies were rampant and unpredictable, and, in a galaxy depopulated by so many disasters and the hunger of their Prerunner masters, helped to craft many of the species seen today, most famous among them the Kulaung, among multiple others like the Raptoreanans, Khanornusi, and influence over civilizations like the Vogrik.

Though rendered nearly wiped out by their last creation, the dreaded Alpha Grox and their cybernetic allies, the Multus Esse have not yet died out just yet from the attack and betrayal of their creation, but rather, withdrew into the mighty Arc Ships and other vessels, surviving, but as a Shadow of their former selves. Though they have maintained a strong position over the galaxy, their influence leading to the creation of the Unified Alliance of Enlightenment and the Federation of Free States, their influence has long faded, and though the most advanced Empire in Mirus, they have largely left leading it to the galaxy's modern inhabitants.

History[]

Formation[]

In the ancient times, after the Fall of the Uonic, Mirus' first Precursor race, the Prerunners came to be, beings whose biology was designed by their own wills, and could spread Bio mass among worlds to consume and devour, before hibernating for centuries on end. To better cultivate the species of the galaxy, many Prerunners began to use their power to enslave some of the more powerful species to use as Slave-Warriors. Among them, were the Alibys, a highly intelligent, Essence-based group of life forms, the Chassin'ra, strong, powerful Bird-beings, and the Locrin'Noth, powerful beings who could tape into the unseen Matter of the universe. Some of the Prerunners did not trust them, seeing them as merely more beings to consume, but others believed such things would make the consumption of other species far easier. Those that used these three had them bound to their will, and to keep them obedient, kept them divided against each other. Warrior-Kings commanded Dynasties that spread across thousands of stars, each of these Dynasties bound to a Prerunner, and so they would not unify, these Warrior-Legions given false memories of violations by the other Dynasties and species.

As a Prerunner landed on a world, they would consume the inhabitants, and, was followed by his great legions of Phalanx-Warriors, who would go to neighboring worlds as well, subdue the populations, and bring the captured inhabitants to the Prerunners. Millions would be reduced to slime and primordial goo, feed to their ever-hungry masters, and as the Prerunners ate their fill and went to hibernate, the Dynasty loyal to them would settle onto their nomadic fleets and neighboring worlds, training and preparing themselves, enslaving species that developed in the between time, and, as their masters awakened, bring them more to consume. Many recognized themselves as slaves, but could do little to throw off their shackles, too scattered and too divided to properly stand up to their masters, and many too fearful of what would become of them.

It was then that a powerful being began to appear to each of the rulers of the Dynasties, called the Pharekh, and spoke to each of them, convincing them, and showing them, that these rivalries, attacks and battles from the past were either lies inserted into their minds, or set up by the Prerunners to keep them divided and against each other so they could never rise up against their masters. This figure chose three figures among them, teaching them the techniques of the others, and her own powers, granting them a form of Ascension, and these three became known as the Eternal Queen, the Unvoiced King and the Compromised Sultan. These figures secretly united the Chassin'ra and other species, but did not immediately turn on them. Instead, they waited.

For a number of centuries, the servants continued their conquests, conquering worlds, appearing to be loyal to their masters, and generally not giving any hint of their rebellious nature. As such, when the Prerunners and their empire became too spread out and far away, the Warrior-Vassals turned on them. Using their advanced weapons and technology, their essence mastery, and the leadership of the Triarchy, the Thralls utterly annihilated the Prerunners, scattering and destroying them. The Prerunners would be reduced to such parasitic beings like the Scelus and Don'Yoku, but had become too small and weak to be anything.

With their victory, the species declared their alliance the Multus Esse, and would now rule over the galaxy, in the way of the Ancient Uonic.

The Golden Age of Rulership[]

As the Multus Esse settled down, they found that the battles with the Prerunners, and the threat of whatever had killed off the Uonic, had left Mirus mostly destitute of species, worlds sucked dry or left barren in the wake of their masters, or had been too damaged by the wars with the Prerunners. As well, their own uninhibited use of Essence power had also rendered the galaxy unstable, energy vortexes, rifts and other things forming to make travel and living within or near these rifts dangerous. As such, the Triarchs decreed the galaxy must be made stable, and seeded with life before anything else could be done.

Taking the ruined world of Matrukoris, with its strong essence connection, and making it the capital, the Multus Esse dynasties spread among the stars, each Pharekh selected by their peers to lead, and these leaders each saw to the Triarchy's will, enacting rituals to seal or even expel the Essence and Energy rifts, seeing to the Terraforming of worlds and repairing them of damage, and even, the seeding of new life. Indeed, this would come from a Locrin'Noth ideal of balance, that would be adopted by the wider Multus Esse and renamed Mat'Het, which would become a central doctrine in their faith, philosophy and attitudes.

Outside of a few select species like the Drakodominatus, Tralor and a select others, most life owes its origins to the Multus Esse. Indeed, this began as a habit to make up for their role in destroying so many species and empires in the service of the Prerunners, but from the start of the Golden Age, the Multus Esse simply created new life to, first repair and fill out ecological niches in the planets they found, and, as time went on, began to either set species up to become sentient beings, or created them from scratch to serve that purpose.

Unlike their masters, no sentient species was created for the exact purpose of war, terraforming, etc. The Multus leadership declared that every species shall choose their destiny, not have it imposed upon them. As such, they were left to develop tools and work on their own, forging their own culture and government, the Multus lending a shadowed hand to keep them from causing too much damage to themselves however.

This period became celebrated by the Multus Esse as their Golden Age, for it was one of great scientific advances, stabilization of the galaxy and creation of new life, these the most important thing to the Multus, who regarded such things as the most important things for an Empire to consider, not war or power over others. This lead to the Warrior-Kings of old to be slowly replaced by the current Pharekhs, who would be Philosophers, thinkers and scientists as well as rulers and leaders.

During this time, the first Triarchs died, and the Hemet-Nejar helped in the election of three new individuals, who became the Triarchs, and were imbued with the spirits and powers of the past Triarchs, adding their intelligence, wisdom and power to the Triarch's gestalt existence. This would be the habit going forward of the great Triarchs, many Pharekh wishing to be seen as worthy of being a Triarch Successor themselves.

Silver Age of Expansion[]

Though the Multus Esse had become the watchwards of the galaxy, they would face many challenges during their rulership of the Mirus Galaxy, including the Nyarqeshian, the Estro-Ka and a few other threats that would come about from the galaxy.


Culture[]

Society[]

Enemies surround us. Our comrades are all gone, the light snuffed out. Our creations stand against a tide of darkness that threatens to envelop the galaxy and tear it asunder. Though we are low in number, and our greatest weapons gone, we will keep fighting. So long as one of us draws breath, we fight. So long as we fight, we win. So long as we win, the galaxy is safe.

- Unknown

The Multus Esse were once warriors, conquerors of old that would appear to enemies of the Prerunners and destroy them, their martial skills unmatch, their wrath unequalled, their command of Precausul Energies unspeakable. To many in the galaxy, the appearance of the Bird-like Chassin'ra or the Moth beings of the Locrin'Noth became symbols of death and destruction to those weaker who stood in their path. As time went on, and the Triarchy formed to guide them, more emphasis was placed on the ways of peace and spirituality. Space became divided by what were known as "Priest-Kings", or Pharekh, who acted as Sorcerer/Philosopher Kings, who would meditate on the flows of the galaxy's energies, and direct what needed to be created by the scientists of the Multus Esse, while their Shamans, the Hemet-Nejar used their "Distant Sight" to see to the future and advise them on what paths to take.

Central to Multus Esse ideals, was Mat'Het, or Universal Balance. Mat'Het represented justice, peace, honor and respect, and the Multus sought to represent this in all things. Their settlements on worlds were non-intrusive, not wishing to disrupt the balance of nature on worlds, and they would spend centuries tailoring new species just right to inhabit a world in question, or uplift another potential species. Mat'Het symbolized balance in Light and Dark, Creation and Destruction, and was similar to the Oikoumene concept of Greas-nán. Those that failed to achieve Mat'het in life would have to be born again and again until they achieved it. In opposition to Mat'Het was Ifretet, representing Chaos, Lies, violence and hatred. Mat'Het emphasized a universal loyalty and brotherhood among all species and races, and no matter what, all life was sacred to them.

To live Mat'het, Multus must be kind, courteous and patient with all things, as one of their Hemet'Nejar elders said, "You must be a husband to the widow, wife to the widower, a parent to the orphans, give clothing to the naked, and food to the starving". This desire to do right by all was central to Mat'het, and Multus spent many days in meditation, learning how to apply and use the teachings of Mat'het.

All Multus members organized in Clans called Tribes, each Tribe taking their name from a mythical founder or ruler who they sought to honor and replicate by following their example. In turn, the "Master Tribes" would command sections of society based on their expertise. The Thohwa were scientists and considered the most honored Master Tribe, building great works and temples, creating new species and balancing worlds with their knowledge. The Hektan were Priests, Shamans and Sorcerers, experienced in the use of Essence, and using it to see the future, guide and advise their rulers and leaders, and see to the universal balance, or Mat'het. The Mawkal are the warriors, who once dominated society, but became secondary to the Thohwa and Hektan.

Violence and warfare became a thing of the past, and to the point that most Multus Esse did not even partake in the meat of non-sentient beings, viewing even taking their lives as a violation of Mat'het. Warriors protected society and saw to defending Mirus Galaxy from malcontents and invaders. Similar to the Mornûnendur among the Oikoumene, the Mawkal Warriors were fierce in battle, ruthless in battle and accepting of even their deaths. The Mawkal, however, did not split from the Multus Esse, seeing their duty as to defend the Mat'het with their skill in battle and their leaders were famed for their loyalty to the ideals of the Met'Het and Triarchy.

Species[]

Government[]

In the Golden and Silver Ages of Glory and Expansion, the Multus Esse were ruled by a Triarchy, similar to the figure of Apolithanatár among the Oikoumene in terms of reverence paid and given to them, but far more remote and less active, the Multus Esse usually able to rule without much oversight, their culture evolved to such an extent civil unrest and infighting, outside of ritual honor duels, was an extreme rarity. The head of the Triarchy, was the Eternal Queen, assisted by the Unvoiced King and the Compromised Sultan. These figures were immortal, in a sense, the bodies merely an avatar for the collective knowledge of each successive Triach. When the Triarch died, the Priesthood of the Hemet-Nejar would declare for the people to elect a Great Pherakh to take their place.

The Pharekh is a Philosopher-King, great learners and thinkers, who take on the responsibility of guiding scientific advances and creation, maintaining Mat'het, and even leading armies in battle if they so wish. They are chosen from the people of the Dynasty when they were an Empire, then later in the Atet Ships they use to travel the galaxy. Dynasties reflect the needs and desires of their people, and though originally warrior-kings, are usually chosen from older members who display great understanding of sciences and creation, or the flows of energy across the galaxy.

Second to the Pharekh was the Tjati, a Prime Minister of sorts who was to supervise revenue collection, the appointment of scribes, overseeing the rituals of the Hemet'Nejar, and seeing to meetings with other Tjati of other Atet, or the leaders of other species and empires. The Tjati bears the seal of the Atet, and even as the Pharekh makes a decision, the Tjati gives the seal to signal the full approval of the Atet in question.

Since the disappearance of their beloved Triarchs, the Multus Esse have rallied behind a coalition of leaders, including the Warrior-King Kosheti'Valicar, the Grand Hierophant of the Hemet-Nejar, Khaateph, Pherakh-Queen Ma'mauri of the Lost Cities of Laasbyris, the Heretic King Apophotep and the Artisan-Lord Rahentep.

Technology[]

The Celestial Archives[]

Creations[]

Religion[]

Military[]

Phalanx Legions[]


Fleets[]


Relations[]

Green face Creations[]

Our Grand Creations!

  • Unified Alliance of Enlightenment - We will prosper together.
    • Federation of Glory - Formed of many races, some not even our own, but none the less out to restore the galaxy to something better.
    • Mendel Pact - Filled with pride and willingness to fight for those smaller, the Mendel are destined to change the cosmos for the better.
    • Waptoria Alliance of Species - The Waptoria are the heart and soul of Mirus, filled with love and curiosity towards nature, and a respect for all life.
    • Mirusian Theocratic Congregation - Though once lead into waging war against non-believers, the Church now stands to make amends and to protect all faiths, even though they would scorn. Such is a sign of great personal strength.
  • Xomorphic Parasites - The Ultimate Weapon.

Blue face Allies[]

Your existence is a gift to the universe.

  • Volver - While they where made for a darker purpose, they have defied their creators, and chosen their destiny.
  • Persacron - The first of our Brothers and sisters we meet. The fist of our siblings to fall.
  • Oikoumene - Your gifts of knowledge and strength are best when shared. Though you have left this world, we will share what you taught us, and make the universe all the better.
  • Vanara Houses - Just as the Mendel, Waptoria and Church rise to fulfill our legacy, so do the children of Perascron. Remain strong, and walk the path.
  • Togunda - It is good to see our old friends of the Holds.
  • Elysian Steam-Bot - You have followed our path.

Yellow face Neutral[]

What is your business here?

  • Pseudopath - Our relations did not start off well. We hope that you may join the rest of your brother-creations in helping maintain peace.
  • Eldarisian Empire - You tread on dangerous ground.
  • The Zarbania Powers - Perhaps you are not as deceitful as first thought.
  • Tybusen Federation - The spirit of adventure is strong in you. We trust, however, will be harder to find.
  • Draconid Imperium - You are worthy of our respect. Though you crossed blades with our creations, we hope to find a renewed area of peace.
  • French Colonial Empire - ...

Orange face Annoyed[]

Learn your place, youngsters.

Red face Enemies[]

Your destruction is not merely a threat, it is a fact we have forseen.

Quotes from others[]

  • add Your own!

Powerful in every regard, I can't find the words need to describe our connection, our devotion and love for our creators. So, we will honor them with action, the action of doing as we where built for.

- Barda Clett

We owe them so much. If they didn't exist, we wouldn't exist either.

- W'tze of the Waptoria Alliance of Species

Religion is not something the Volver emphasize on, but your creations have aided us in many tough times. You have our respect.

- King Brygon of the Volver Empire

The Great Messengers of Spode and our Creators, all hail them!

- Ajaar'agmos

They are the first empire to truly outmatch us in combat back in our prime. You have my hatred, yet you also have my respect.

- Xizothano Ada, Overseer of the Nyarqaeshu

A powerful race who created many of our greatest allies, funny thing is I feel as though I know them from somewhere, hmmm.

- Empress Besta of the Vanara Empire

There is nothing that can be done to save us and nothing that you are to blame for, I only wish things had turned out better.

- Mithralar Persacron Ezraal's last words to the Multus Esse

They knew our creators and watched them fall. All I can do is thank them for preserving their memory until we awakened to carry the burden as is our birth right

- Exarch Zuki of the Vanara Houses

We have been enemies for too long, oh creators. But now perhaps we may find peace and coexistence.

- Vertigo of the Pseudopath.

That idiot Vertigo may have made peace, but that will not stop us. We will never forgive your genocide!

- Krill of Níl An Tsíocháin Inghlactha

Despite creating the races that see us as rivals, the Multus Esse impress me as a people and their determination to restore their nation leaves me in awe. I just wish that things would be different between Eldarisia and their creations.

- Elka Cloden.

Glory to the Primogenitors, hail the to the ones who's creations allowed the construction of our civilization!

- Shlan'ak Phur'an

Trivia[]

In-Universe[]

  • Despite rumors, the Multus Esse did not help build the pyramids of Egypt and Kush, finding the idea laughable. They arrived on Earth long ago, and the Egyptian/Kushite pyramids inspired an art revolution amongst their kind, who sought to rekindle the old ship designs from before their enslavement to the Prerunners.
  • Due to their liking of Ancient Egyptian symbols, art and design, the Multus Esse have struck up a trade with the nations of earth to gain more Earth, Wind and Fire Music for their archives.

Out of Universe[]

Themes[]

Advertisement