From insight, union. From union, insight.

- Lommakkian proverb

The Lommakk Singularity is a small and relatively obscure culture in the Tuuros Galaxy. Driven by the idea that they are merely different perspectives within a greater mind (sometimes referred to as "The Dreamer"), the people of the Singularity strive for a greater understanding of their self.

Although the Singularity continues to represent a multitude of civilizations native to their homeworld of Lommakk Xil, power is held instead by prestigious dynasties of scientists. The politics of the singularity are vicious and merciless, with scientific upheavals leading to decades of bloodshed.



The SingularityEdit

While the Lommakk Singularity is generally considered to encompass the entirety of Lommakk Xil and its affiliated colonies, the term officially refers to the institution at the society's heart. The Singularity acts as a guardian of Lommakkian knowledge in times of turmoil, as well as the highest authority in disputes. However, the Singularity usually avoids direct interference in the policies of Lommakkian nations and universities, choosing instead to remain a neutral organization.

The Singularity is a centralized organization, operating from their headquarters in the city of Kien. The facility (also referred to as the Singularity) is heavily fortified, having stood through several revolutions and countless independant attacks. The closing of the Singularity's gates is taken to be a sign of great strife, usually preceding a scientific upheaval.

The Singularity is represented outside of Kien by its Arbiters. The presence of an Arbiter at a scholar's lecture brings much attention to both the scholar and the university at which the lecture is held. Arbiters also act as peacekeepers, resolving disputes and dealing with dissidents.

The DynastiesEdit

The people of the Lommakk Singularity are driven to understand the universe, placing much value on individual perspectives and opinions. In practice, however, those who were more consistently reliable were listened to most, allowing them to sway popular opinion and thus gain influence. Gradually, certain families (now generally referred to as the dynasties) began to pass this influence down through generations, emphasizing the significance of bloodlines. These dynasties have grown to considerable sizes, their numbers varying from several hundred to tens of thousands. Members of less prestigious dynasties often find it hard to make their voices heard, but those that do gain particular attention for their effective (and often ruthless) methods.

In the wake of significant scientific upheavals, even the most prestigious dynasties can fall from power, while revisionists take full advantage of the opportunity to take their place. This is a process that can last for decades, leading to vicious civil war and political intrigue.

The UniversitiesEdit

While individual nations still hold some power on Lommakk Xil, universities have come to dominate the Singularity's colony worlds. Aside from acting as planetary governments, these powerful organizations serve as platforms for the members of the dynasties to study and share their insight. Most universities establish special relationships with individual dynasties, allowing them to benefit from their prestige. This poses a great risk, however, as such dynasties often bring their universities down with them when they lose prestige.

The Universities are at a great disadvantage to the Singularity when it comes to scientific revolutions, lacking its influence and significance to the Lommakkian people. Some develop their own private militaries for defence, while others attempt to stay neutral, backing both the old dynasties and newer revisionists in a delicate balancing act.


Military TechnologyEdit


Lommakkians lack the numbers or technology of many of their neighbours, so much focus is put on bringing large amounts of firepower to bear on smaller portions of the enemy, while avoiding larger engagements. This has resulted in a very mobile army, mostly utilizing dropships and aerial artillery. Lommakkian soldiers are very well trained, equipped with heavy weaponry and armour. Cybernetic enhancements and 'anti-gravity' fields created by diametric drives allow these soldiers to remain mobile, especially when forced into melee. Some make use of artificial intelligence to assist them in combat, and have been reported to continue fighting after their demise.


Sihle-class Battleships formed the core of the Lommakkian navy in the early 29th century.


The Singularity's navy employs similar tactics to its army, its warships recognisable for their disproportionately large engines and guns. Conventional shielding and armour is useless against more advanced fleets, so these vessels are forced to rely on point defense systems and manoeuvrability for defense. The space and energy that would otherwise be devoted to shields is instead supplied to propulsion.

Lommakkian warships are designed and constructed cooperatively, with their hulls and substructure manufactured independently of individual modules. The need for compatibility in these designs means that repairs are relatively easy to make, as an abundance of the necessary resources can be found among the debris of any recent battle.

Domestic TechnologyEdit

Due to the value placed on individual perspectives, Lommakkian technology is often developed and redeveloped by numerous individuals. Strict protocols are thus required for this process, restraining the spread of more recent technology until they are revised.

Lommakkians have made significant progress in the development of computer systems and machine consciousness, and are generally open minded towards synthetic life.

Life in the SingularityEdit



Most Lommakkians seek peace and harmony, seeing these as the best environment for progress towards enlightenment. For this reason, they act quickly and decisively to deal with anything that they see as harmful to this state. Against what they see as the self-destructive elements of the universe, they are vicious warriors, although they are otherwise very willing to participate in exchanges of information.

Honour is very important to Lommakkians in academic circumstances. The greatest evil that a Lommakkian can commit is intentional deceit. Such a crime can lead to entire dynasties being executed and erased from historical records.


Lommakkian art is very expressive, usually intended to represent the artist's perspective in its purest form. Such art can therefore encourage strong emotional responses from Lommakkians, while being quite simple so as not to distract the viewer. Artists often produce their own interpretations of the work of others, building upon their perceived strengths so as to bring them closer to perfection. Scholars occasionally attempt to gather all revisions of a particular piece in order to gain prestige.


The Lommakkian economy is made up of a multitude of currencies and economic systems. On Lommakk Xil, these are generally under the control of the planet's various nations, although most of the Singularity's largest banks and similar institutions operate from the planet's de facto capital of Kien. Lommakkian colonies generally run more regulated economies, with all but the most personal possessions of their citizens under the control of the universities. For this reason, many of the Singularity's most prestigious scholars officially reside on Lommakk Xil, despite spending little time there.

Agriculture and industry has been decentralized since the Singularity established its first colonies, fueled by extensive asteroid mining and exploitation of unclaimed landmasses. Nonetheless, Lommakk Xil has also retained a strong mining industry, and remains the commercial center of the Singularity.


The Lommakk Singularity has no centralised legal system, with individual nations operating independent juridical institutions on Lommakk Xil, and universities dominating law in the colonies. Only Arbiters of the Singularity have universal authority, and they rarely use this outside of individual cases.

Although murder is illegal throughout the Singularity, duels over academic disputes are permitted in most universities. Such duels require that both parties are prepared to fight, and take part in person. Most duels do not end with the death of either combatant, although to lose a duel is to risk great harm to one's own prestige, as well as that of one's dynasty.


The Lommakk Singularity has spread slowly since developing interstellar travel, having colonized only 11 systems. Nevertheless, these systems are (for the most part) highly developed, with colonies of various forms established on and in orbit of most of their planets and moons, as well as around their respective stars.

Notable LocationsEdit


Foreign PolicyEdit

Lommakkians have only recently began making contact with other races, and as such, are quite hesitant in the development of relationships. Nethertheless, they are more open than many of their neighbours to cooperation with foreign powers, especially in regards to research.

However, Lommakkians find it difficult to understand more materialistic views of the universe, regarding those that are unable to perceive the greater self as they would animals - unable to make conscious decisions and gain true knowledge. Such civilizations are normally left alone, but those that hinder the Singularity's progress are met with unrestrained force.



Blue faceEnlightenment will be seized by the many.


Yellow faceYour eyes see, yet you do not.


Yellow faceWhy waste our time on the subconscious?.


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Further ReadingEdit

  • Galaxy Colonisation - Open
  • Native Civilisation System Limit - 62,500
  • Foreign Civilisation System Limit - 10,000
  • Advancement Cap - Tier 3.5/Kardashev Scale II
Treebeard's Fiction
Everything falls.
Science Fiction
The only thing you can truly count on is for your enemies to attack.
Lommakk Singularity Flag Lommakk Singularity Lommakk Singularity Flag
Enlightenment will be seized by the many.
Scientia potentia est.
We rise again.
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