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The Corporate System Command retains the use of Policing Units to maintain public order and repression within its worlds. The main forces are light infantry CSPOs and their support vehicles, mostly known for their better ability at killing and repressing populations, while their ships and such are guarded by a number of Droid units, basic infantry forces deployed that are better at fighting light resistance and planetary forces. This does not mean they are completely incompetent. The strongest droids, the C2 Barons, are often able to overpower most infantry in fire fights with rapid, heavy blasts, while their organic infantry are backed up by deadly Raptor Troopers, a potential replacement for the Empire's Stormtroopers, who fled into the CSC to give their infantry squadrons more fighting strength.

These elite, heavy forces are used to make the killing blow, while the CSPO and normal Droid units are thrown to overwhelm the enemy and keep them in place.

The CSC military utilizes a large number of artillery pieces, some bought from military excess posts. The most famous is the automated tank utilized by the Confederacy during the First Great Cyrannus War, and bought from the Galactic Empire to support their forces.

Infantry[]

Command[]

Frontline Infantry[]

All CSPOs are Bastards.

- A Popular Mendel saying about dealing with the CSPOs
CSPO Trooper
  • Weapons - Stun Mauls, Combat Rifles
  • Defenses - Flak Armor

CSPO Troopers, nicknamed "Cesspools" by their foes, are the main order enforcers and "soldiers" of the CSC, mostly a corp of brutal, dirty savage cops deployed to keep the populations of workers and slaves under CSC in line, as well as acting as basic defense forces and military forces for the CSC's leaders. Though their interests are to protect the corporate heads and owners of the CSC, they are "owned" by KraggCo, as the company is the owners and heads of the CSC, and the CSPOs work to enforce their will on any who would promote sedition, be they unruly workers, or companies that think they should be in charge of the CSC.

CSPO Troopers usually carry large Combat Rifles, used to keep rioters in line, and take down targets that oppose them. Though very damaging for an anti-riot weapon, the CSPOs tend not to care, and often spray the area with blaster rounds, not caring how many get injured, or what damage they may cause to the area around them. Other weapons include Stun Mauls, brutal power maces used to crush bone and hobble any foe. Their Flak armor is better at dispersing light laser rounds and handling physical blows, but is pathetic protection compared to other infantry.

CSPO Troopers have the relentless, brutal personality of bullies, enjoying the opportunity to use their position to keep hoodrats and uppity workers in line. They are almost spiteful, often, if they can't find a reason to arrest or shoot citizens, will instead, shoot at animals and pets. They will often brutally beat down any rioting or striking workers, laughing and jeering at them. When deployed on military campaigns, their true colors show, and CSPO Troopers will often panic, break and run, and surrender as soon as possible to avoid being hurt. Commanders, despite liking their ability to keep others in line, regard them as fodder, and will gladly send the most cowardly units into the meatgrinder.

A common rumor and put of mockery towards them is the idea that most of them beat their wives when they can't beat up homeless people and workers. The CSPO Corps cannot confirm or deny these claims.

CSPO File

C1 Droid

Pathetic. These things are primitive enough that a tribal society couldn't use them.

- A Persan Corsair after raiding a Techni-Corp trade ship.
  • Weapons - Blaster Rifles
  • Defenses - Light Armor

A basic security droid used by the various companies of the Mirus galaxy, from the Merchant Federation, to various other companies, to protect their interests, ships, and holdings from other pirates and attackers. Based on designs of early Troodontid Androids as with other C-series droids, the C1 Battle Droid is much inferior to it's Troodontid counterpart. The cargo of Troodontid Androids which was smuggled to the later producer of the C-1 was heavily damaged, as these had been salavaged of the battlegrounds of the Katar Sector at the time of the Great Deciever Conflict by a Miperiors tinkerer known as Alazar de Valt. When de vant defected to the Drodo maffia, the CSC saw an opportunity to aquire their own battle droids, and paid the maffia a handsome price for the goods to be delivered. Unfortunately, the illicit means of transport meant that even more pieces went missing on the way, so that the SCS gained little more than highly advanced scap material upon arrival. After de Valt's arrest by Drodo and Miperian authorities, the production teams would have to get by with what they had. Welding the Droids back together with much more primitive materials and installing very primitive droid brains in them for ease of production, the C1 Battle Droid was born.

C1 Battle Droids are armed with a short barreled Blaster Rifle, often fired at close to mid range, and often rely on overwhelming firepower. Their brains are designed without accuracy or complex strategy in mind, and often miss, relying on overwhelming fire power and massed attacks to fully take advantage of their power over a target, as well as support from more accurate and better trained CSPO Troopers and Officers. C1 Battle Droids are used in massed attacks, and secretly produced in larger numbers then what regulations would allow for such corporations, mitigating their general lack of common sense or intelligence.

During the Troodontid Civil War, the Troodontid Trading Assemblage was paid by the CSC to produce more advanced battle droids for them, thus outsourcing battle droid production jobs from the CSC to the Trading Assemblage, an unofficial member at the time. Not wanting to give up their secrets, they instead produced a new variant of the C-1 which could think independently and did not need a central core computer to stay active, and made some other quality of life fixes. The CSC ended up pleased with the results, even though the Trading Assemblage has actually ensured that the C1 Battle Droids, now capable of fulfilling multiple tasks, would eventually become less effective at learning as their droid brains had not been improved. This way, they made certain that their own Battle Droids stayed ahead of the competition. When the Troodontid Empire eventually re-assembled, they kept the production and shipment of of C-series battle droids to the CSC going, as it benefited both states: the CSC could put their own production facilities to other uses, while the Troodontids could ensure the CSC never became a military rival to them.

C1 Battle Droids are often colored based on the company that owns them.

C-1 File

Heavy Infantry[]

  • Weapons - Heavy Repeater, Rocket Launcher
  • Defenses - Reinforced Armor

A C1 Droid modified for utilizing heavy combat weapons, such as Repeaters, Miniguns and Rocket Launchers, the C1 Heavy Gunner is built from a normal C1 frame, but with slightly modified armor and programing to be able to handle their weaponry and combat systems. Though the programming and computing power is limited by flawed programming and construction like any other C1, the Heavy Gunner is superior only in the damage it can put out, often massed into waves like other C1s to use overwhelming numbers to crush any resistance.

Their weapons range from Assault Repeaters, heavy guns used to mow down infantry in seconds, if they can hit their targets, and Rocket Launchers, used to smash through buildings, fortifications, vehicles and aircraft with highly explosive shells at long-range. Combined with slight reinforced armor, and the Heavy Gunners are a credible threat, though this is undercut by the general poor programming and maintenance of the Droids themselves.

Deployed and stored in racks and Transports like other C1 Droids, the C1 Heavy is used to take down hardier targets and provide support for their kin, while still being a relatively cheap alternative to most other forces they can deploy. Like all C1s, they are produced largely by Troodontid outsourced Droid Foundries to allow CSC foundries to focus on more important things. Though darker in color, they receive the same color as other C1s, based on the company that owns them and bought them.

C2 Baron

Watch those Wrist Rockets!

- Unknown Soldier
  • Weapons - Wrist Blasters, Wrist Rockets
  • Defenses - Heavy Armor

Like the C1 Battle Droid, the C2 Baron Droid was based on that of the Troodontid Empire's own Droids, specifically their Super Battle Android, though looks quite different. Larger and more robust then other Droids, the C2 Droid is built for heavy assault, shock tactics and smashing aside enemy forces with concentrated fire and rockets to bring them down. Much more durable and brutal then any other force deployed by the CSC, the C2 is an upgrade in every way to the C1, except in intelligence. The C2 takes the core intelligence matrix and processor units of the C1, and upgrading and modifying it for use in a heavier, more assault-focused body. While not as fast to react, or cheap, the C2 makes for an effective assault force for their CSPO and Army troops.

C2 Baron Droids carry heavy Wrist Blasters, used to deliver heavy, pulverizing blasts into the target at mid to long range, though like the C1 and it's variants, lack in accuracy and pin-point aim, instead, relying on overwhelming force and terror to drive their targets into the ground. Often times, to deal with vehicles and resistant targets, the C2 units will deploy and fire heavy Wrist Rockets to utterly destroy enemy targets and scatter them to the winds. Heavy armor adorns their frames, making them much more useful and able to withstand damage then their C1 counterparts in a battle. Where's a C1 can take only one or two shots from a rifle before dying, a C2 can withstand a dozen or more, and keep fighting, many so durable and determined, that they will tear off their legs or limbs that are damaged, and continue throwing themselves at the foe.

The C2 is used the companies of the CSC to act as heavy infantry, and are produced by both facilities within the CSC, the Troodontid Trading Assemblage and other companies to provide for their needs. As they are based on the same Droid brain as the C1, they are less capable of learning, but this suits the CSC just fine, as the C2 is built purely for combat and tearing apart enemy infantry in a fight, rather then handling complex tasks. This leads some to believe that the C2 is an improved design, when it is really just better suited for the one task all these Droids have been built for, it's problem solving and strategy just as poor and dull-witted as that of C1s.

C-2 File

Raptor Trooper (Casual)

Let these pigs watch real soldiers work.

- Unknown Raptor Trooper
  • Weapons - Blaster Rifles, Bayonet, varies
  • Defenses - Heavy Armor, Heavy Shielding.

Defectors from the Imperial Warlord Zhinjar Raptor Troopers are specialized regiment within the Corporate Systems military command, made up of the soldiers from the Cyrannian Warlord who fled into the Corporate Systems, and became enforcers and soldiers within it's military. Superior in all terms to their cowardly CSPOs and the incompetent C1s, the Raptor Troopers act not only as elite forces not unlike the Stormtroopers of the Cyrannus Empire, but also designed for special operations and assassinations, as well as guarding the Heads of the Corporate Sector and it's owners. These Raptors fled into this zone of control after getting separated from those that came to join the Second Imperium, and were taken in by the CSC.

Here, the Raptors act as the military force of the CSC, their abilities far beyond that CSPOs and their Droid armies, and able to clear out hostile targets with ease. Their long rifles have incredible range and punch to them, and few can withstand a volley of fire from them, while using their bayonets in melee to stab through armor and cleave through shielding. For this reason, while most Raptors deploy as elite shock troopers to clear out the worst foes, and help make sure CSPO squadrons don't turn tail and run from the battle, they can also deploy secretly, act as Commandos to sabotage and annihilate enemy fortifications and bases from behind enemy lines, assassinate key targets, and secretly monitor enemy corporations and governments from afar.

While the CSC is notoriously incompetent and more concerned with it's money then with actual good military leadership and management, the Raptors are the sole exception, beings of incredible skill and strength that far outdoes that of their peers in other units. For this reason, Raptors are commonly attached to CX Commando units, or acting as elite guards for the CSC's leaders, as they did under Zhinjar. Their training and methods remain the same from their Warlord, and they are eager to be deployed, often believing their foes are somehow linked to the New Republic and it's killing of Zhinjar.

Support Infantry[]

  • Weapons - Sniper Rifles
  • Defenses - Flak Armor

Specifically chosen from among the CSPO Corps, CSPO Snipers are largely trained the same way as their trooper brethren, but are picked from among the more ruthless and cold members, those who display an all too active willingness to hunt down targets at long range and end them before they can even begin to realize they're being targeted. Used to crack down on prison riots, and take out Union and Protest leaders before they can get take or find cover, CSPO Snipers are trained to be utterly inhuman killers, to the point that some have been thoroughly indoctrinated to not see any of their foes as sentient or as thinking beings.

Their sniper Rifles deliver powerful Pulse rounds able to pierce and penetrate most forms of armor and protection, and even ignore some forms of power shielding. These sniper rounds can even do extreme damage to some light vehicles, often used to punch through protective glass to completely shatter enemies, destroying even an entire skull at certain angels. Their flak armor is largely the same as the other CSPO troopers.

CSPO Snipers are useful for not only taking out enemy leadership and protestors, but also scouting out cities and hostile worlds for further deployments of their main ground forces, begin operations, harassing enemy bases, recording the location and placement of enemy base-camps and troops, and prepare and clear landing zones for the rest of the troops. Despite this, other CSPOs find them unnerving, due to their utter dehumanization of anyone outside of the CSPO corps, and even other CSPOs at times, making them seem utterly inhuman and murderous to even the trigger happy CSPOs on the frontlines.

  • Weapons - Electro-Lance
  • Defenses - Light Armor

Special Operations[]

  • Weapons - Enhanced Blaster Rifles, Blades, Thermal Detonators
  • Defenses - Reinforced Regenerative Armor

CX-Droid Commandos are more advanced models of the C-Series Droid, taking the most basic frame and pieces of the other C-Series Droids, and modifying and upgrading them to further heights to work as elite black ops troops to deploy in battle against their various foes, as well as gathering intel from hostile companies, performing corporate espionage, and other tasks to give the CSC the edge over their foes and rivals. They are stronger and more intelligent then the average C1 and C2 Droids, even operating on a higher level then those that serve in the CSPO Corps. Their organic CSPO counterparts chaff under and hate that droids are given more consideration then them, but rarely speak up.

CX-Droid Commandos are armed with enhanced Blaster Rifles that the C1 Droids, having stronger punch, more stopping power, and better range over the standard troops. Likewise, many of them use powerful Arming Blades to slice and cut through infantry with ease, while using Detonators to blow up hoards of infantry, and blow through turrets and other defensive positions. Their armor is designed to resist most injury and even resist the most powerful enemy fire. If they do fall, they often will rise again, their armor repairing and reknitting itself, before rising again to fight.

Droid Commandos fight for the CSC itself, but are not owned by any company, even KraggCo, instead, belonging to the Generals and Commanders of the CSC, while the companies do repairs and maintenance on them. The CX Commandos, as such, cannot be taken from the System Command. If the General revolts, he will have many Droids answer to him, but not have the company or technical connections to get them repairs or trade them out for new parts to keep them in top shape. This allows the companies to keep control over the CX Droids, without worrying if their rivals also are building up more armies of them.

  • Weapons - Grenade Launchers, Riot Shields
  • Defenses - Light Regenerative Armor

  • Weapons - Shock Mauls, Wrist Blaster
  • Defenses - Heavy Regenerative Armor

Build to resemble the average CSPO Trooper, the MF Assassin Droid was an original design of the CSC, not based on any existing model. This is hardly surprising, as Assassin Droids are kept a great secret by those states who produce them. Build to deal with Koatria and the like, the MF Assassin Droid is plated in armor highly reminiscent of the flak armor worn by CSPO Troopers, though is clearly still a mechanical construct. Their armor, and their weapons, are forged from rare metals which are highly resistant to essence attacks, and are further also heatproot and non-conductive. This makes these droids deceptively durable ones, as nanites are further incorporated into their armor, giving it some regenerative capacities, though less than other droids in it's class.

The MF Assassin Droid mainly comes in armed with Shock Mauls, designed to be resistant to energy sabers of the Phaederic and Aldárae Orders to some extent. These are sometimes swapped out for lightning strikers with the same capacities if the mission is to kill an individual, rather than to capture them. They also come equipped with the same blaster as the C2 droid, though theirs is often worn as a double-barreled sidearm and used until the enemy gets in range of their melee weaponry. Fairly fast and acrobatic, though not as much as the CX, the MF Assassin Droid can also roll itself into a ball, and slam into it's targets at high speed. While curled up, it's weak spots are almost completely covered. As such, a forewards roll is often preferred by the MF Assassin Droid to charge into their foes, covering up their weak spots and knocking them over at the same time, then striking them down before they can get back up. The MF Assassin Droid is fairly smart for a droid, though again not as much as the CX. They are nevertheless still able to get the most out of some of their shared capacities, such as changing their voice to sound like an organic, and without their outer armor, can wear infiltrate enemy lines just as well, as they are designed so organic armor fits neatly over their frames. This does, of course, come with the loss of some essence resistance, and durability.

Like the CS-line, the MF Assassin Droid is produced solely by the Corporate Sector Command, in their case primarily for the Merchant Federation, who lends out these droids to other companies for a relatively light fee. Due to their rather niche role, these droids see relatively little action, and many who face them often do not live to tell the tale. As a result, few outside of the CSC even know of their existence, and hard work is done to keep it that way.

Other[]

Vehicles[]

Main Vehicles[]

CSC Walker
  • Weapons - Laser Canons, Missile Launchers
  • Defenses - Heavy Armor

Bought from an unknown provider, the CSC Heavy Walker is a frontline assault vehicle used to smash through targets and leave few foes standing with it's weapon systems. Often piloted by expert CSPO and professional Military troopers in battle, the CSC Walker may not look like much compared to most other tanks, but this experimental walker boasts an impressive array of weapons and sensor systems that make it both effective as a frontline vehicle taking the role of a tank for the CSA's ground forces, and a scout vehicle meant to march ahead of the main force and annihilate any forward position and rout and herd the foes into central kill zones that are easier to manage for the CSA's various ground troops.

The Walker is a heavy vehicle, it's main tools being a power set of laser canons capable of vaporizing infantry targets, and annihilating any vehicular targets that might get in their way during a fight. Their armor is durable enough to withstand attacks from all but hte heaviest ground targets, and even Mendel Mass Driver canons have difficulty piercing and damaging such armor. Further providing assistance are guided missiles, each with the force to completely flatten a skyscraper in one explosion, and often sent 10 at a time. The armor allows for them to withstand any assaults by ground forces, while enabling them to move very quickly across even the roughest terrain and move in areas were enemies thought they were safe, only to get ambushed and annihilated for their hubris.

CSC Walkers are dependable vehicles, able to run on almost any fuel, and can withstand punishment to an extreme degree. As the CSC relies on them to anchor most assaults, go on scout missions and spear-head sieges, it makes sense such vehicles are given such importance. In many ways, it is quite comparable to the Scout Assault Walker used by the Galactic Empire, due to it's general purpose nature, and usage among their respective empires, though the CSC design is far less advanced, despite all it's weapons and gadgets.

CSC Walker File

  • Weapons - Battle Canon, Autocanon
  • Defenses - Heavy Armor

Light Vehicles[]

If you didn't wana get shot, ye should've followed the law!

- CSPO Trooper Krolin, after using his auto canon to spray an unarmed crowd of 50, killing 20, and injuring 15 more, inlcuding children.
  • Weapons - Light Canon
  • Defenses - Light Armor

Used to quickly patrol bases and keep workers in line, the CSPO Light Speeder is a fast moving scout vehicle with very little armor, but excellent at scouting rough terrain, see to the eradication of light resistance, and offering heavy support for CSPO military outfits and full invasion forces. While only a basic vehicle, it is near-universal in the borders and settlements of the Corporate Systems, and finds use due to it's adaptability. Though slower then most land speeders, they can still quickly be upon the foe and eradicate them before they have a chance to counter attack.

The Light Speeder is a patrol craft meant to subdue newly conquered regions and worlds, and move quickly to keep any hostile organizations or militia bands in line and destroy them with concentrated fire form their Light Canons. Such weapons tear apart infantry and other light vehicles, but, combined with their weak armor defense and open top design, they are easiely torn apart by heavier vehicles.

The Light Speeder moves fast and offers scouting and support for the CSPO Troopers keeping their worlds under control. They act as patrol cars for the CSPO Forces and are used to quickly subdue and annihilate protestors and disobedient workers no matter how they arm or protect themselves. For that matter, CSPO Light Speeders are also used to simply spray crowds regardless of loyalty, many worlds terrified simply by the passing of these fearsome vehicles.

  • Weapons - Autocanons
  • Defenses - Light Armor.

Heavy Vehicles[]

Artillery[]

Class-1 Artillery
  • Weapons - Mortar
  • Defenses - Armor

The Class-1 Artillery Droid is a basic combat droid that was one of the first developed to act in a heavy combat role outside of simple ship secrurity, and more designed for urban warfare and dealing with heavily powered foes and enemies that must be cleared out. Though supplemented by larger numbers of more diverse and increasing numbers of new Droids, the Class-1 Artillery Droid still remains a favored choice for ground commanders in the CSPO and CSC military engagements for it's durability and sturdiness in battle.

The Class-1 Droid has only a mortar tube to lobe long range artillery rounds at targets from many meters away. While built for anti-personnel duty, it can serve well in smashing apart a vehicle, as even one round, while not fatal, will often damage a vehicle. Likewise, while designed for urban warfare in mind, it's ability to move through rough terrain makes it invaluable in any condition, from swamps, forests and deserts.

The Class-1 marked the shift from organic focused armies, to more droid-focused troop deployments alongside CSPO support. As such, the Class-1 holds a special place within the ranks of the CSC Military and police forces, and is used in everything, from riot suppression, siege and trench warfare, and fire support on the battlefield.

Class-1 File

CAS Automated Tank
  • Weapons - Heavy Missile Pods, Laser Canon
  • Defenses - Heavy Armor.

Another invention from Cyrannus, the originally CAS-Built Automated Hellfire Droid Tank was constructed y the Confederacy to guard locations, act as heavy fire support, and annihilate infantry and vehicles with barrages of missiles. Though considered out-dated by Imperial Military officials, many found use in defense forces, and many more found their way into the hands of the CSC, who, as part of their trade deal with the Empire, bought numerous Hellfire Droid Tanks to bolster their ground forces. Such Droids are a welcome addition to the armies, as they boast enough missile launchers to lay waste to whole armies at a time, and even aircraft are easy targets for them.

Used in heavy military zones to subdue foes in large numbers, CSC Automated Tanks rolling on two fast, powerful legs to get to the battle quickly, using a Light Laser Canon under the Optical Cluster to cut down any infantry in the way, before it stops, and, with that, is able to start firing barrage after barrage of missiles. Accuracy is less important then volume, and one Hellfire can send out hundreds within a minute to crush it's foes. Everything form infantry, buildings, vehicles and aircraft will be torn apart at long range.

The CSC Hellfire Tank is a useful, light assault vehicle, much more dangerous then any other droid in their service. Such vehicles can tear apart large targets in seconds, though can be taken down if confronted in close quarters by another vehicle, as their armor is fragile at best to help with speed. The Automated Tank is often used to guard important military bases and financial locations from invaders.

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