The Borealis Grid is an engineered layer of subspace that exists only in the space that is part of the Borealis Galaxy. This layer of subspace provides many benefits to the galaxy, via a system of stabilised hypermatter and Gyronic structures that exist along straight paths through subspace. Its functions include transportation (via the Cold Relays), distribution of power, information, and Gyronic, and as a weapon (by creating subspace compression waves). It is currently kept in line by the Kormacvar Legacy.
While the very origin of the Borealis Grid is unknown, it is known that the Kormacvar and the Vyro'Narza are responsible in some way for its creation. The Kormacvar spent many millennia engineering and shaping the Grid, which many believe are either for them to use Borealis as a giant fortress, or so that future generations would inherit their technology; there are beliefs that the Kormacvar, being in league with the Taldar, new that they were going to die. The Kormacvar shaped the Cold Relays, as a much more safe and efficient FTL (faster-than-light) travel than what they were using before, and to power their many technological contraptions when other forms of renewable energy were innefficient and methods of power were to run out.
Abandon & rebuildEdit
While the Cold Relays and the many artifacts that ran on the Grid were left intact, although the Grid itself partially shut down after the Kormacvar died out. It remained on as legends and stories in the Zoles Imperium and other empires of the Borealis Galaxy soon to come, although no one new of the Grid itself but the Vyro'Narza, who watched over the galaxy and looked after it for unknown reasons, later revealed to be the galaxy's second war. When The Junction arrived in the galaxy, and the Annihilation occurred, the Vyro'Narza saved the galaxy from destruction, and provided The Junction with the means to expand the Grid and perfect it.
Second Borealis Galactic WarEdit
It was during the Rise of the Xi'Arazulha in the Second Borealis Galactic War that the Unified Nation of Ottzello, the Zoles Imperium and the Niaka Special Forces were able to reactivate the Borealis Grid to the fullest, hoping that its defences
Cold Relay networkEdit
The Cold Relay network is a network of Grid relays, which are stabilised hypermatter and Gyronic structures existing at all parts of subspace as well as in realspace. In realspace, their goal is distribute the power and perform maintenance from subspace, as well as to allow galactic travel at faster-than-light speeds by creating slipstream through subspace (for ships with Cold Relay drives).
Cold Relay travel work by creating slipstream. The slipstream is a narrowly-focused, directed field that is initiated by manipulating the fabric of the space-time continuum at the quantum level using the starship's navigational deflector array. It works by focusing a quantum field through a deflector dish to generate massive changes in local space curvature. This creates a subspace tunnel, which is projected ahead of the vessel. Once a ship has entered this tunnel, the forces inside propel it at incredible speed. In order to maintain the slipstream, a ship has to constantly modify the quantum field with a deflector dish, but incredibly advanced AI are required to do so. In Borealis, however, slipstream is made faster by usage of manipulating 'Cold Conduits', allowing them to travel at 450 light years within minutes.
A rare interaction between stars in the target region of the galaxy creates these FTL 'conduits' between each star. They are hard to locate every time, so the relays pinpoint where they are, and create a subspace tunnel with slipstream to the exact location. And because stars move, the relays move the conduits with them, so they aren't destroyed. The conduits also exist within the Cold Relays; it is very vague as to what the conduits exactly are. It is for this reason that Borealis' slipstream is more unique and more potent than travel of other galaxies.
Power distribution via the Cold Relays can work in multiple ways; one is wireless energy transferred using low-frequency beams, another is through extracting hypermatter from the Relays. As the Relays in subspace are capable of extracting hypermatter from the subspace, this hypermatter can be used as a powerful source of energy, and thanks to the Cold Relay's intricate engineering, is of a bountiful supply and is very efficient.
The Relays also emit energy through low-frequency laser beams, allowing for the energy to be wireless. Due to careful engineering and large amounts of beams, a lot of energy can be received; inefficiencies with time taken to transfer the energy are non-existent as the Relay is constantly pumping out energy through hundreds of beams. As the layer of hyperspace was artificially created by Vyro'Narza, the hypermatter is in limitless supply for reasons unknown (presumably related to Gyronic); the Grid couldn't run out of energy at any point.
Many races can extract hypermatter straight from the Relays themselves. Also, races with zero point extraction technology can extract the energy the Cold Relays emit. This means they can have a greater control of how much energy they receive. However, it also opens opportunities for pirates to, if they were strong enough to control the Relay despite its defences, prevent other races from gaining their desired amounts of energy.
Cold Relays cover different regions of space. Type 1 is largest, Type 4 is smallest.
- Type 1 - Travel between galactic arms
- Type 2 - Travel between sectors
- Type 3 - Travel between regions of space within sectors
- Type 4 - Travel between star systems
So, if someone wanted to reach Planet Groodrub in the Ottzello Sector, and was located in the Arm of Wilderness, they would take the fastest route to the sector's Type 1 Cold Relay, and travel to the Arm of Knowledge. From there, they would take a Type 2 Relay to get to the Ottzello Sector, and then take a Type 3 Relay to the region which contained the Groodrub system. From that region of space, they'd take the Type 4 Relay to the Ottzello Sector. Travel would not be manual; the traveller using Cold Relays would activate the ship's Cold Relay drive, input a destination star system, and the would calculate the route to the system via each Cold Relay.
The lower the type, the smaller the Cold Relay will be. So a type 4 relay will create a much more focused tunnel, but cannot achieve this at long distances like the type 1s are capable of.
The Cold Relays are almost impenetrable fortresses. The Relays themselves can't be damaged, possibly due to deflector shields and a metal that seems near indestructible, although many have theorised that it is due to the fact the Relays in realspace are projections of their subspace versions. It is fact, however, that repair systems being shared between the two make them more resilient and can mean a realspace Cold Relay can be recreated by its subspace variation.
The Relays also have turbolaser cannon defences, which they use on anything that they see as a threat. When the Cold Relays are under a serious threat, they divert all power distribution to the weapons defences, and block the travel access except to defence reinforcements. The hypermatter that was used for power distribution is instead used in cannons, and with their Gyronic technology, can use spacetime weapons as defences; creating spacetime defects allow unimaginable effects that can do anything from causing wormholes to turning enemies into sheep.
Not to be confused with the same Gridifre used around the rest of the Universe, Borealis Gridfire uses the Grid as a defence.
Gridfire protection is used to protect against any extra-galactic weapons that can harm the Grid or the galaxy. Anything fired from outside the galaxy targeting Borealis is swallowed up by the subspace layer via Cold Relays in realspace, and thus, is nullified before it can cause any serious damage. This forces oppressors to enter the galaxy and use the weapon, which means that Gridfire Weakening comes into play.
Typical Gridfire defence is when the Grid can be used to weaken enemies. It is used to target anything that threatens the Galaxy; as no one can attack the galaxy without entering the galaxy, and to enter it is entering the space of the Grid.
Gridfire is used to protect against extradimensional threats to the galaxy. This means that anything extradimensional is compressed into the third dimension via subspace through unknown (possibly Taldar-origin) means. This works on most extra-dimensional entities (such as most of the Ultraterrestrials) although their have been faults.
This was once used in the Second Borealis War against the Xi'Arazulha; protecting against them by activating the Grid was at the time thought to be the most efficient way of dealing with them. However, the Xi'Arazulha bypassed it, presumably by fighting the defence before the defence was made efficient enough.
A form of Gridfire using subsapce compression is by sending a subspace compression wave through the Grid that can be designed to target anything in the Grid. For example, it could be used to destroy life, to destroy a certain type of machine, or the entire galaxy itself. This is known as Ultima Gridfire. It has been theorized that the Cold Ones once used it against an unknown enemy, and that
However, due to the defence and security systems as well as the vast amounts of restriction protocols, even if someone was to gain access to the weapon, it would be almost impossible to actually use unless they could prove that it wasn't just for their own personal gain.
Grid Centers are artificial planets that in most cases support life, and exist in each Galactic subsector. From these centers, the Grid for the subsector is controlled and monitored by Caretakers. These have control over all Cold Relays in the subsector. The main Grid Center exists at the very core of the galaxy and controls the Grid throughout all of Borealis; this center isn't a planet, and is invisible to outsiders. Like the Cold Relays, they have a subspace version that is linked with their projected realspace version; the main center at the galactic core has no realspace version, and access from realspace is prohibited in most cases.