The Theria are a race of velociraptor-like aliens, native to the planet Andalaxia, located in Coru Secundus of the Cyrannus Galaxy. They're extremely technologically advanced, although not to the point of many other races, and have expanded their nation to 6 planets, in 3 different star systems. The Theria race is united under a single government, the Interplanetary Council. Although not every individual falls into the category of what a stereotypical Theria is, the race has been observed to be generally friendly, artistic, and peaceful. Theria that don't hold positions of power, and even some that do, have also been observed to be rather amicable and excitable, often to a fault, and quite naive and accepting as well.

Biology Edit


Theria are somewhat physically similar to the prehistoric Earth creature, the velociraptor. Theria are bipedal, upright-walking creatures, covered with colorful, thick and soft feathers. They have long, thick, and muscular tails, used for both balance and display. Their hips are wide and bulky and their legs are very powerful and muscular, allowing for sprinting long distances. From the knees down, their legs are armored with hard plating as a form of protection, and their feet are small, with four toes. They have one big claw on each foot, as well as thickly padded undersides of their feet, equipped for running. The rest of their body is small, lithe, and light, resulting in less weight and more ease in running and jumping. Their eyes are large, with colorful irises that envelop most of the eye. Their vision is generally clear, but only a bit better than a human's. The pointy, ear-like appendages on their head are not actually ears, but they are sensory organs, often used to detect changes in the wind and even where a scent comes from. The Theria's actual ears can be found tucked near the base. Their teeth are in rows of evenly-sized, sharp teeth, lacking prominent fangs or canines. Their nasal cavity is a little bit below the space between their eyes, and can be relatively easily located by two small nostrils. Theria are warm-blooded, just like a mammal, but do not actually produce milk and lack hair, effectively making them pseudo-mammals.

Theria sexes

As for sexual dimorphism, male and female Theria do have physical differences and can be told apart, but it can be difficult for people who aren't incredibly familiar with the species, as the differences aren't super obvious. Females are typically just a bit smaller, with thinner waists and often bigger hips. Males are typically somewhat larger and more muscular, with smaller eyes than their female counterpart. The most obvious difference is in the plumage. Both have impressive crests on their arms and neck, and feathery tail fans, but females have longer, softer, and all-around bigger crests and fans than the males.



Theria are carnivorous, feeding mainly on meat. They have a wide range of meats they can eat, being able to hunt down just about every animal on their homeworld, and even colonies, and eat it. Theria have even been known to be perfectly able to eat the meats of some alien creatures. They are capable of eating plant matter, and often do, but plants are of no nutritional value to them. While they may taste good, a Theria could not survive on a diet of only plants. Plants are often made into small, purely for pleasure, snacks, or made into garnish or spice to enhance the flavor of meat.


Vocalization of the Theria is very sharp and clear, and complex enough as to communicate in spoken languages. Theria vocal chords are quite similar in structure to a human's, but they typically have smaller vocal folds, for both genders, resulting in a fairly high-pitched voice. Male Theria lack a laryngeal prominence due to the pitch of their voices, and any presence of an "Adam's apple" or any tone lower than a contralto indicates either an extremely strenuously-trained singer, or a serious health problem. The average pitch of a Theria's voice is anywhere between a soprano and a contralto, with females leaning towards soprano and males leaning towards contralto. Theria have clear difficulty with certain sounds and letters, with sounds or letters, "Ar" and "Oll," for example, being almost completely absent from their Andalaxian languages. Diplomats, when speaking languages of other empires, have been known to substitute these sounds with similar, easier ones, such as "Ah" for "Ar," or "Elh" for "Oll."


While Theria are technically not mammals, having feathers and not fur, and a lack of mammaries in females, their reproductive tracks are very typically mammalian. Females have a uterus, ovaries, and all other included organs, and males, as one would expect, have the matching set of organs. One rather big difference, however, is that males do not have external reproductive tracts, and rather, have a sort of "pouch" in their pelvic cavity. This cavity contains their reproductive organs, which only ever come out for mating. Theria, rather than laying an egg or eggs, generally have a single live birth. After fertilization occurs, a female Theria will go through a pregnancy of 6 months before giving birth.

Life CycleEdit

After a gestation time of 6 months, Theria will give a live birth to one (very rarely, twins or more) helpless infant. This infant is completely featherless, with extremely loose brown skin. Because these infants so often have a lot of wrinkles and folds, they are affectionately called "puggles." Puggles have no teeth and poor eyesight, but have a perfectly well-developed digestive system and throat. Theria do not produce milk, so puggles are capable of eating small chunks of meat, via swallowing them whole. As the puggle gets bigger and older, it grows larger and grows feathers. At six months, the feathers generally grow in and cover up all bare skin.

Once a toddler's soft, downy, white feathers have grown in, it is known as a chick. A chick will begin to grow teeth, walk, and talk. Chicks, although they have a coat, lack the long crests, tail fans, and arm feathers of adults. Chicks will continue to grow and develop until they are about two years old, at which point their baby fluff falls out and is slowly replaced with more colorful, adult feathers. This process is completed by the age of three. From that point, the crest, arm feathers, and tail fan grows in, rather quickly. The hard, protective plating on their feet and legs also grow in. Colors and markings continue to develop and change slightly throughout childhood, often more or less drastically, depending on a number of factors, such as environment, diet, health, and other such variables. Theria reach sexual maturity at around 12-14 years old, although nearly all cultures dictate that a Theria of that age is not an adult, and not ready for reproduction or any reproductive activity. Theria generally stop growing at 16 years old, for both genders, and most cultures consider them to be adults at 18 years of age. The average lifespan of a Theria is 150 years, though Theria aged older are by no means unheard of, with the oldest recorded Theria being an anonymous woman at 197 years of age.

Culture Edit


For thousands of years, Theria culture has been strongly art-centric. Things like drawing, sculpting, music, writing, and other creative tasks are considered to be extremely valuable and important. This only became more of the case when most jobs were taken over by automation. Andalaxia, and by extension, all Theria colonies, have a rich artistic culture, with most individuals making it their career. Contact with other races, especially Humanity, has influenced their culture, introducing such concepts as theatre, animation, and certain genres of music like pop or rap. As a result of human interaction, their own form of Internet, which stretches across 5 of their 6 colonies and is centered in Andalaxia, has even been invented, making communication, play, and especially artistry and craftsmanship far easier and more convenient. Generally, traditional Theria instruments are not considered to be under the umbrella of "traditional," despite being just that. Traditional instruments are more complex than something like a piano or violin, and it is often said that beginner musicians should try to start with "new age" instruments.

Traditional ArtEdit

Traditional art, such as drawing, painting, sculpting, and other such types of art, is the oldest form of art. Traditional art is ancient, and has been ongoing since before recorded history, and almost certainly before that as well. To the Theria, traditional art is basic, but is also sacred, in a sense. When working robots were first introduced, mass-produced sculptures were outright banned, as to not make handmade sculptures worthless, but was later lightened to a series of limits on productions. Theria who wish to become artists (and there are a lot of them) are always encouraged to start with traditional art from a young age. Storytelling is known to be a traditional form of art. Writing stories and novels has existed for thousands of years. Newer formats and genres, such as comics, are considered to be new-age.

"New Age" ArtEdit

"New Age" Art is the common nickname given to art that was brought over by other societies. These things include theatre, animation, certain genres of music, and, depending on who you ask, video games, which were appropriated from humanity, are often considered as New Age art, too. New Age is generally not considered to be any less valuable than traditional art, although the occasional critical or even xenophobic Theria may argue otherwise. In fact, New Age art has become a large part of Theria art culture, especially on Andalaxia. Animation and gaming are widespread on nearly all of the colonies, especially with improved communications, via a multi-colony internet. Sites for sharing and selling art have become extremely popular places for artists to start out, especially new age ones.


Sports are quite popular in Theria culture. Physical play is enjoyed by many Theria, and large games are often broadcast, with teams to cheer on and all. Racing, both on foot and in vehicle, is considered the most popular and widely-enjoyed sport of all of the colonies. In addition to physical sport, professional gaming is also quite popular. Not only is it fun, but it can become a viable career, especially for those who live in Andalaxia.


The Theria race, although the beliefs of each individual vary widely, has three large folk religions that most individuals fall into.


Sun painting

Maiden praying to the Sun, ink painting, unknown artist. Created during the Medieval Era.

Samyon is a folk religion that worships the gods of celestial bodies. Sey, the God of the Sun, Feyai and Remai, the Gods of Andalaxia's two moons, and Hale, the God of the Stars. Samyon is the largest, and oldest religion of the race. It's estimated that around 40% of the population is of Samyon faith, and it is so old that when it originated is unknown. Samyon is not an organized religion, but rather a folk religion. People of the Samyon faith typically do not have ways of life that are any different from those who are not of the Samyon faith, but shrines can be found around the colonies, and rituals often take place inside. Most important occurrences, such as a birthday or binding (the Theria equivalent to marriage) are celebrated with traditional Samyon ceremonies. The Samyon faith worships Sey, Feyai, Remai, and Hale as four benevolent deities. The mythology of Samyon states that Sey was born from nothing, and out of loneliness and kindness, birthed three children; Remai and Feyai, the two lunar twins, and Hale, a star. Remai and Feyai are said to have created Andalaxia, and all the plants, animals, and people who lived there, in only a split second. Sey rewarded them with the gift of ruling over Andalaxia, while Sey ruled over the universe. Hale became envious of the two twins, and tried to create his own world. Hale's jealousy and anger corrupted the planet, shattering it into millions of evil pieces, which spawned demons to destroy Andalaxia. Sey wanted to punish Hale for his wrongdoing, but knew it was because of the pain in his heart. Sey shattered Hale into millions of pieces, one for every evil shard, to trap the demons and protect Andalaxia, but in return, Sey made Hale beautiful, letting him come out every night to amaze the people of Andalaxia. People of the Samyon faith often have holidays where they give thanks to all four deities, by way of dance, festival, and offering.


Lafaye is the second largest religion of the Theria race. It is significantly smaller than Samyon, making up only about 5% of the population, but it is believed to be as old as Samyon, originating at roughly the same time, but not the same location. Lafaye is monotheistic, worshipping only a single god known as Aran. Oddly enough, just like in Samyon, Aran is a sun God. Aran is believed to be the deity who created the entire universe, and created the Theria in the image of himself, and then turned himself into the sun. Lafaye is also a folk religion, but closer to the concept of Christianity or Judaism than Shinto or Shendao. In Lafaye, spheres are considered to be sacred, as they're shaped like the sun. Lafaye followers will often incorporate spheres into their attire and decorating, with round earrings, for example, and decorative globes in homes. Lafaye have holidays, which aren't as festive as the Samyon, but are considered holy days to stop and rest, and most importantly, to worship.


Syai is the final large religion of the Theria race. It makes up around 3% of the population, with the remaining population being of Samyon faith, Lafaye faith, other faiths, or atheistic. Syai does not actually have a god, but rather, worships the planet itself. In Syai, it is believed that all life originates from the core of Andalaxia, and Andalaxia is what keeps everything alive. It is believed that when someone or something dies, it returns to the core, where it is born into a different body, again and again, until the soul wants to be free, where it turns into a star. The Syai religion used to be quite large, but when colonization of other planets began, a large number of believers stopped believing or converted to another religion, due to feeling as if the beliefs of the Syai faith had been disproven. The portion of the population that stayed argues that Andalaxia's reach is nearly infinite, and that all life returns to Andalaxia in the end, no matter how far it goes.

Syai lacks any holidays, but rather has a few ground rules to live by, those rules being:

  • Never hurt or kill another living creature, unless it is to eat or to defend.
  • Stay humble, and do not presume anyone is inferior or superior to another.
  • Be kind to fellow people.

Devout believers of the Syai faith may also dress in traditional clothing, very frequently. A few shrines do exist around the colonies, but they're not incredibly prevalent. Often, people who cannot reach a shrine will construct small, personal shrines in their own homes.


Theria do have a form of traditional clothing, [details later] These traditional wear have fallen out of style, generally only coming out for things like folk or religious events and festivals. Theria have appropriated clothing styles from just about every race they've come in contact with, or even so much as seen a picture of. Many brands and stores will make a killing simply by recreating other alien wear, and selling it as 'authentic' foreign wear. As with many other parts of their culture, human-inspired clothing tends to have the most availability and influence. Clothing is not generally considered to be a requirement, and walking around in the nude is perfectly acceptable. However, wearing clothes is usually considered fashionable, so a large portion of the population has taken to always being clothed.


The vast majority of Theria are bilingual, first, in one or many native Andalaxian languages, and second, in Cyrannian Basic, which is taught in compulsory education and often in the home as well. It's not uncommon for the gifted and scholarly to learn even more languages, especially that of other space-faring nations.

Naming ConventionsEdit

Theria names are known to frequently be odd, outlandish, or otherwise just make no sense whatsoever. Traditional names do exist (Kyoti, Uye, Lufi, being a few examples) but are very quickly falling out of style and nearly becoming extinct. Theria will often name their young either something "foreign and exotic," or something "interesting." This has lead to the vast majority of children being given names from other cultures, or being named after foreign planets and their landmasses, or, in multiple unfortunate cases, children being named something like "Egg" or "Microwave."

Social NormsEdit

Theria have a few social norms and traditions, which often vary across cultures. However, with the Council's influence over the race, a large number of social norms have become normal and expected of all individuals, and they are listed below.


Although it's not taboo to walk around undressed, it is considered lazy and unattractive not to put in any effort to wear any clothing or accessories. Although most people tend to be fully clothed, to express themselves and signal to others a number of things, wearing a simple accessory, like glasses or a necklace, is perfectly acceptable. Often, clothes are used to display someone's interests. On the more extreme end, someone who enjoys pop stars, for example, may dress in a manner which echoes the dress of their favorite idol. Most people tend to wear graphic tees or buttons that display the things they enjoy.

Salutes and BowsEdit

When meeting with other people who are not mutuals, such as friends and family, it is considered rude not to greet them with the appropriate salute or bow. There are three basic bows and salutes that are consistent throughout all colonies and cultures; the Basic Salute, the Polite Salute, and the Military Salute.


The basic salute, which as the name would imply, is the most basic and generic salute. It involves simply standing up straight, and touching one's hands together, held up in front of the chest for a few moments before returning to a basic stance. This salute is considered to be appropriate for most situations; greeting strangers and acquaintances, and other people that are considered to be of equal standing to you.

The polite salute is a more formal way to greet someone. With arms straight down in front of the legs, one will do a bow from the hips, bending down to create a roughly 35 degree angle. This salute is used when speaking to someone of a higher status, or to the elderly. However, people who are just formal and polite will often bow to people even of equal standing to them.

The military salute, as the name suggests, is used for authority. This is used both for greeting, as well as simply standing in an authority's presence. The military salute does not involve a bow, but involves standing up straight, with wrists crossed, held up in front of the upper chest, to form an "x" shape with one's hands. The tail should also be held higher than its default position, with the tail fan pointing upwards. In the military, this salute is simply used to greet anyone of a higher position.

History Edit

Prehistory (900,000 BNE - 800,200 BNE)Edit

Extensive research has revealed that Theria first achieved sentience sometime in 900,000 BNE. Although written history was not around when Theria achieved sentience, extensive research and paleontology has revealed mass amounts of information on early Theria. The earliest Theria were almost identical to modern-day Theria, but have been shown to be somewhat bigger and are believed to have been more muscular and menacing. Theria would join in small tribes of individuals usually numbering between 5-15. Theria were mainly hunters, being carnivorous, but the act of eating fruits and other plants for pleasure and entertainment is believed to have arisen during the tribal age. Huts and homes were carved into rocks and trees, and dug into the ground, at first, but Theria quickly switched to using branches and hide to build huts and tents. Tools were made from wood and stone. Tribal Theria developed relatively slowly once concepts such as building and craftsmanship were conceptualized. The same methods for building, crafting, hunting, and other such things were used for hundreds of years.

Early Medieval Era (800,200 BNE - 700,000 BNE)Edit

The Early Medieval Era was marked by the beginning of written history, and usage of stone in building homes, something that was consistent throughout all cultures and populations. At this point, the development of Theria technology and culture sped up and became much faster, compared to their tribal counterparts. Historians believe that in this period of time, the first concepts of artistry and religion arose. Old drawings, carved or painted on wood or stone tablets, seem to exclusively focus on gods that seem to be part of the Samyon religion.

Colonies Edit

Andalaxia has 6 colonies, spread across 3 different star systems.


Main article - Andalaxia

Andalaxia is the homeworld of the Theria. Theria evolved and originated on this planet, and it has become the most advanced, densely-populated, and well off colony out of all six. Andalaxia is almost entirely covered in large cities, although there are plenty of nature reserves throughout the planet, with trees and plants placed throughout the roads and buildings of the cities. Although it is not free of struggles, Andalaxia only has about a 9% poverty rate, taking averages from all of the sections of the planet. Andalaxia is also famous for being a place where "New Age" art, art appropriated and imported from other races, especially Humans and their offshoot species, flourishes and thrives. It's an excellent place for aspiring artists to make a name for themselves, as well as a living, although traveling in can be a large pain, as the planet has some overpopulation and crowding issues, and immigration is very carefully monitored and controlled.


Main article - Odylla

Odylla was the first colony established, outside of the Andalaxian homeworld. Odylla, while having less densely-packed cities than Andalaxia, is extremely well-developed and considered to be an excellent place to live. Odylla is mainly a residential planet for the upper class and upper-middle class, and new retirees often make their homes here. The nature on Odylla is considered to be very beautiful, along with the animals, which are two parts beautiful and delicious. It's become something of a tourist trap, but residents of Odylla often push for tourism to Odylla to be shut down. The poverty rate is surprisingly low, at not even a 1%, but it should also be taken into consideration that, similar to Svalbard of Norway, being homeless or unemployed (without any financial support, like in retirement) is illegal and will get you deported to a different colony.


Main article - Saya

Saya is quite the generic colony, it has an even amount of good and bad, a stable economy, a mix of urban and rural areas, and the like. Saya has often been hailed as an excellent place to live out a normal, peaceful life, and especially to raise children. It has a bit of a higher poverty rate, at about 11% worldwide, but there are plenty of charities and organizations pushing to lower this rate and help individuals in poverty. Cities, towns, and rural villages alike can be found on Saya, as well as the occasional patches of wilderness, making it an excellent place for people who just want fresh air. Immigrating into Saya is relatively easy, as most Theria prefer to immigrate to more 'exciting' colonies, such as Andalaxia, or Liti.


Main article - Liti

"Learning rhymes with burning!" - Quote often attributed to the colony.

Liti is a planet most famous for its two seemingly opposite characteristics: learning and schooling, and ridiculous parties. Liti is a planet with an overabundance of colleges, of varying levels and topics, and is almost exclusively a population of young students, aged eighteen to around twenty-five. Liti is an excellent place to go for schooling, and new college students are strongly encouraged to at least spend a few weeks abroad in Liti. It's also an excellent place to go for a fun time. For the most part, students of Liti are very well-behaved, with most not abusing any addictive or harmful substances, or being violent, to have a fun time. Gaming and online play are very popular pastimes on Liti, and finding someone with common interests in gaming is incredibly easy. Many people outside the age range of Liti find it to be a ridiculous planet full of immature adults, but others find it to be an excellent opportunity for students trying to find their place in the world.


Main article - Elda

Elda is the newest colony, and, as such, has the smallest population of all six colonies. Although fairly lightly populated, Elda has an excellent reputation. Elda is an extremely densely forested planet, so the cities and towns that exist are carefully woven into the forests and undergrowth, to the point that some buildings are even carved into giant trees. Many people describe it as a "fairy land." Although the internet is a little bit weak on this colony, due to only recently being established, it is freely available to most citizens. The population of Elda is fairly mixed, although the ages of citizens tend to be children or older adults. Although not as popular as Saya, it's considered to be a good place to start and to raise a family. Development and immigration continue to grow at a gradual, steady pace.


Main article - Tekerdon

Tekerdon is not a good colony to live in. The inhabitants of Tekerdon are all either government-hired miners, criminals, or people who simply had no choice. Tekerdon is a planet with a thin atmosphere and very few plants. To make it habitable, oxygen generators and airtight dwellings have to be sent in, along with food and water. Tekerdon is filled with precious minerals and crystals, which are mined and sent to other colonies for various purposes. Tekerdon is the only colony not linked up to the multi-colony internet. The only communications in and out of the colony are via a few phone and message lines, set up by the government.


Notable Individuals Edit

Minor CharactersEdit


  • Feel free to add your own quotes.

Gallery Edit

Trivia Edit

  • Theria have been worked on by DriftingSamurai since July of 2017. They only reached their current state recently, in January of 2018.