FANDOM


We have shown that we will fight the enemy for what is right, good, and true, and we will be victorious!

- Aedro Typir

Casimins are a race of intelligent mammals originating from the planet Zaphos. Like other intelligent species, they have evolved the ability to think, reason, speak languages, and more. The word "casimin" comes from the Casimish word for "descendants".

Ancient casimins were an arboreal species that evolved from other, less intelligent mammals. Their thick fur is a direct effect of evolving in the subarctic regions of their home planet. They are warm-blooded and bipedal, and their hands, feet, and tail are well-tuned to grabbing the limbs of their home planet's flora.

Casimins make up the entirety of the Aekite Union and are native to the Cyrannus Galaxy.

EtymologyEdit

The most commonly accepted theory of the origin of the term is that "casimin" comes from the ancient Aekite word "kaesimus", meaning "descendant". The belief in Aemeism is thought to have inspired this word for the species.

A less popular theory is that "casimin" comes from the ancient Velohmian word "kayzum" meaning "of the tree". This does describe the arboreal nature of the casimin species.

Evolution and PhysiologyEdit

Casimins are thought to have evolved from the extinct lykami. Lykami were also an arboreal, mammalian species with an extremely similar genetic makeup. However, scientists have noticed a large jump in the history of fossils, where bones seem to go from the unintelligent lykami to the sentient casimins in under 500 years. This scientific discovery has been used by Aemeists as "proof" for the coming and interference of the casimin gods.

The most spectacular characteristic of the casimin species is their extreme ability of acrobatics, agility, and balance. The average casimin has a jump height of around eleven feet (about 3.4 meters). They are also quite flexible and show a very large amount of stamina. However, casimins are quite weak compared to most species and are only about as strong as humans. Lacking almost any natural armor, casimins can be considered frail.

In the scientific community, these traits are attributed to the development of the casimin species in their native northern forest habitat. An arboreal species, casimins spent most of their time in the high trees of the northern Zaphos forests. Their agility, balance, prehensile tail, and feet aided them in surviving in the high branches above the forest floor.

The strongest part of the casimin skeleton is the cranium. The cranium surrounds the brain and protrudes from the fur of a casimins' head on top. This protruding part of the cranium is the most durable bone in a casimin and can withstand around a 120 SP hit before breaking. It is believed that this developed to protect their heads from hitting branches.

HistoryEdit

The following is a short description of the long and detailed history of the casimin species, starting at the beginning of the Ancient Era.

Ancient EraEdit

3709 BCE (Before Colonial Era) - 1986 BCE

The Ancient Era saw the establishment of the Aekite, Velohmian, Saestosian, Zelekian, and Symrian Empires. North of the Median Mountains of Zaphos, the Aekite and Saestosian Empire expanded and frequently warred. South of the Median Mountains, the Velohmian and Zelekian Empires grew rapidly through conquest, but maintained a steady peace with each other, until the Zelekian Empire collapsed during the Zelekian Civil Wars. In the far south on the Fhazian subcontinent, the Symrian Empire grew, isolated from most of the world.

Classical EraEdit

1986 BCE - 847 BCE

As the Aekite Empire extended to the size of about 25% of the continent, the Continental Renaissance produced a long peace that lasted for a century and a half in the south and even longer in the north. As Aekite influence covered the continent, it made way for the subsequent Republic Era.

In the south, the Eastern Velohmian Wars characterized the late Classical Era. States left over from the Zelekian Civil Wars frequently fought the Velohmian Empire over border disputes, and the Velohmian Empire's influence began to dwindle. During the Kayzu River Floods, the capital of the Velohmian Empire was flooded, killing thousands and wrecking hundreds of buildings. The Velohmian Empire soon split into the Eastern and Western Velohmian Empires.

On the Fhazian subcontinent, the Symrian Empire's frequent in-fighting halted its progress of exploring north of the Fhazian Mountains.

Republic EraEdit

847 BCE - 204 BCE

As the Continental Renaissance ended, the Aekite philosophy of democracy began to spread. Within a century of the end of the Classical Era, the Saestosian Empire fell from thousands of riots as its citizens fought the dictatorship. While all of the remaining Saestosian states converted to democracy, very few united, and some joined the Aekite Empire.

In the south, trade increased across the Median Mountains and with it came ideas. The concept of democracy forced the Velohmian Empires and Zelekian states to change forms of government. As these governmental changes took place, the unstable Symrian Empire began conquest north of the Fhazian Mountains.

Exploration EraEdit

204 BCE - 0

A new power, the Grivan Empire, defeated the Aekite Empire during the Imperial Clash. The Grivan Empire then began the Grivan Conquests as it began to expand over the northern half of the continent. As it began to reach from the Northern Cape to the Median Mountains, its government began funding expeditionary forces to explore around the continent.

The Slyn Republic began to emerge as a power during the Exploration Era with the Fall of Eastern Velohmia. With the Adram Purchase, its new coastal colonies began creating expeditionary fleets along with Western Velohmia.

Financially struggling with the cost of keeping order in its empire north of the Fhazian Mountains, the Symrian Empire splits into three major nations, and is left behind at the start of the Colonial Era.

Colonial EraEdit

0 - 514

With the discovery of two small continents to the west, an era of colonialism began. Struggles between the Grivan, Slyn, and Western Velohmia colonies started the Ocean War that left the Grivan Empire as the world's foremost power. With prosperous colonies and a strong backbone, its economy sore as it entered a golden age.

With their defeats in the Ocean War, the economies of the Slyn Republic and Western Velohmia begin to crumble. As they fall into disrepair, the southern half of the continent is left with no strong power.

Industrial EraEdit

514 - 749

As its economy soared, the Grivan Empire was a haven of ideas and with it came the Industrial Era. Machines made jobs easier and multiplied production. With these new tools at their disposal, the Grivan Empire reached the height of its golden age.

In the south, the Industrial Era was delayed but ended just as strong. During this "industrial revolution", the southern nations began to set their borders as conflict died down. By the end of the Industrial Era, the Grivan Empire's technology was matched in most of the South.

Nuclear EraEdit

749 - 1019

With the invention of nuclear weapons and space travel, war seemed imminent. As the technology needed for colonies in space became possible, a new colonial era began as nations attempted to colonize Zaphos's moon, Pho. As colonies were established, an error in a treaty of lunar borders cause the first and only World War. Divided into four sides, the war was a mess as battles frequently could have as many as four armies fighting. With nuclear weapons ready to be used, the Grivam Empire took the initiative and dropped a dozen bombs on a dozens countries, ending the six-year long war in a day. Unopposed, the Grivan Empire dominated the planet and its lunar colonies.

Space EraEdit

See here for the history of the Space Era.

TriviaEdit

  • While AKtheKing created the casimin species, Cyrannian created the Spore creature.
Community content is available under CC-BY-SA unless otherwise noted.