Fiction:Farengeto Trade Coalition/Military

Structure
Command=
 * Grand Admiral - The Grand Admiral is a chosen member of the High Council who is charge of the Farengeto military. The position is currently held by Harenda Lagenta
 * Admiral - Commands an entire fleet.
 * Commodore - Commands a fleet division, usually of 100 ships. There are no more than 10 in each fleet.
 * Captain - Commands a single ship

Ships= The Farengeto navy contains over 10000 ships. The navy is split into 10 fleets, each containing approximately 1000 ships at full strength. Each fleet on average consists of:
 * 100 Revenge-class Battleships
 * 200 Eternity-class Carriers
 * 200 Liberty-class Cruisers
 * 500 Victory-class Frigates

Fleet Roles= Each fleet has a designated purpose.


 * Offensive - These fleets are the main combat groups in the navy. They are deployed for external offensives. During defensive or time of peace they will reinforce key systems.
 * Homeland Defence - These fleets are constantly patrolling for invaders and protecting against pirates. They are defensive and rarely see the front lines.
 * Expeditionary - These fleets serve a multi-purpose role. Their primary job is to explore the galaxy and establish relations with foreign empires. The are also used as peacekeeping forces. In war they are often switched to Offensive/Defensive.

Fleets=
 * 1st Fleet - Command Fleet
 * The most prestigious fleet in the Republic, the 1st Fleet is deployed in various roles as needed.
 * 2nd Fleet - Offensive
 * 3rd Fleet - Offensive
 * 4th Fleet - Offensive
 * 5th Fleet - Homeland Defence
 * Deployed in core worlds
 * 6th Fleet - Expeditionary
 * 7th Fleet - Expeditionary
 * 8th Fleet - Peacekeeping
 * 9th Fleet - Homeland Defence
 * Deployed in Modia and Lagahti Zones
 * 10th Fleet - Homeland Defence
 * Deployed in Garenti and Unitaria Zones

Army
Land=

Honour-class Attack Walker
The primary ground attack unit, the Honour-class is are deployed in large numbers during planetary combat. Along with its primary weaponry it is provided cover by a manned turret, allowing it to lead Farengeto ground combat.

Journey-class Landing Pod
Dropped in huge numbers from orbiting ships, the Journey allows the quick deployment of troops onto a battlefield, and provides cover fire for the advancing allied forces.

Water=

Destiny-class Marine Platform
With the value of land area on many planets, the Destiny-class was designed to take advantage of the unused ocean surface. With a heavy primary cannon and six secondary cannons they are critical components of the Republic's planetary defensives.

Air=

Defender-class Low Altitude Interceptor
While the advent of space travel decreased the effectiveness of aircraft, sometimes starfighters can't respond fast enough. The Defender is designed for emergency interception of atmospheric targets. Extremely fast, the reduction in response time can make the difference between life and death for millions.



Navy
Fighter=

Farengeto Freedom-class Fighter
Size: 15m The Freedom-class is the primary starfighter of the Republic. Fast and armed with a variety of cannon and missile weaponry the fighters are prepared to engage any threat.

Farengeto Progress-class Bomber
Size: 25m The Progress-class is one of the more recent classes of ships, created to prepare for the inevitable day when war arrived. It is much larger, slower and armoured than the Freedom-class and is armed with various explosive weaponry.

Frigate=

Farengeto Victory-class Missile Frigate
Size: 500m Count: 5000 The Victory-class is most common ship in the Farengeto Navy. A weaker vessel, this ship relies on its speed and vast missile arsenal to hold itself in combat.

Cruiser=

Farengeto Liberty-class Cruiser
Size: 800m Count: 2000 The Liberty-class serves as the leading units of the Farengeto fleet. Equipped with a wide aranment, including the powerful Gritlis Mark VII Turbocannon, this ship is primary military vessel of the Republic.

Carriers=

Farengeto Eternity-class Carrier
Size: 1000m Count: 2000 The Eternity-class holds a massive hangar capable of maintaining a large number of fighters. Equipped with an array of defensive turrets and a pair of heavy cannons, the Eternity functions best as a support ship, away from direct fire. In peaceful times the hangar is often converted into a cargo hold for trade.

Capital Ships=

Farengeto Revenge-class Battleship
Size: 2km Count: 1000 The Revenge-class is the first class of capital ship in the Farengeto Navy. It dwarfs any ship currently in use by the navy. Currently only one is operational, serving as the Chancellor's flagship. It is equipped with top of the line weaponry and technology.

Miscellaneous=

Farengeto Unity-class Starship
Size: 50m The Unity-class is the Republic's most versatile ship. It's design has allowed it to serve a variety of roles, including: Diplomatic Vessel, a small trade ship and even a light combat vessel. It was the first ship class to be designed post-confederation.

Trading Vessels=

Farengeto Integrity-class Transport
Size: 600m The Integrity-class is the primary trading ship of the Farengeto. Without the need for military systems, it became one of the fastest classes of Farengeto ships.

Satellites=

Farengeto Avenger-class Satellite
Size: 400m During the pre-confederation era, conflicts lead to the development of easily deployable defensive satellites. The Avenger serves as a culmination of that knowledge. Hanging in orbit over major planets, the Avengers quickly mobilize to intercept invading ships, striking with the turbolaser with forms most of the body. While strong alone, they are often deployed in large groups, creating a force capable of repelling potential invaders. Due to their satellite nature, they