User:Zillafire101/Tv Tropes

Fiction Tropes - Characters
=== Kirta Clett ===

* Asskicking Equals Authority - Pretty much expected from her race. Though they prefer a leader who knows what their doing, and has political savvy, Kirta got her position by saving everyone from a potentially disastrous war. ** Authority equals Asskicking - Likewise, she's one of the toughest in a whole race that loves to fight and prove their macho to each other. * Action Girl - A Basic requirement of her race. Kirta started off as a low level bounty hunter going after criminals, and became top boss to an empire of honorable warrior race guys. Although a good leader, she has no issue getting her hands dirty if she needs to, or wants to for that matter. * Badass Boast - A given, due to being a hot-blooded warrior, but this one about the Second Great Cyrannus War stands out. "No matter what, we must fight against the Empire. So long as one of us breathes, we stand, and so long as one of us stands, we win. And we will never stop standing, for to fall at any point, to cease in the face of the Empire's tyranny, is to allow the universe to fall to the Emperor's cruelty and enslavement. Even if only one of us stands, that one must carry the torch and light the way to victory. And shove that torch somewhere important to the Emperor by the end." * Badass Family - Her father and Grandfather where the last High Kings, her Mother is a Berserker swordsmen, her brother a Koatria of Light, and her Great Grand father the  Sun Tzu of her people. * Badass Princess - Kinda. Because it's a meritocracy, and the Mendel High Kings aren't as important as royals in other nations, Kirta didn't live a pampered life, and once she reached adulthood, immediately set out to start bounty hunting, mostly to be out on her own for once. ** Rebellious Princess - Again, kind of. She didn't really care for the Clan structure, and how close everyone was, preferring to strike out on her own once she was able to, something Mendel do during a time in their lives when they feel smothered by their overly-enthusiastic peers. Out-grows it mostly by the end of the story. * Berserk Button - Tyrants. The death of her father by one, her battles with the Galactic Empire, and her world's takeover by Fenric Vermillion made her grow to hate anyone who enslaved and mistreated others. Phase-Hunter was originally one, before their journey helped them develop a tight bond. * Broken Bird - Averted, more or less. Although her father was a busy man, and rather stoic, she grew up right, but still had issues with her "uncle" Phase-Hunter, thanks to seeing him as a wreck of a man, and in general, largely shunned a lot of the warrior culture her people had. Later embraces some of these warrior aspects, and forgives Phase. * Combat Pragmatist - Kirta will use guns, swords, her fists, flamethrowers, and her powers of lightning to bring down her foe. * Cloud Cloudcuckoolander's Minder - Somewhat one to Phase. Throughout their journey, she acts as the straight man to his insanity, and helps him deal with his issues, as he mentors her. * Deadpan Snarker - A lot towards Phase, due to his goofy, off-beat ideas and attitudes, but plenty towards friends and family, and especially her enemies. Taunts Lorka Gredyc into a deal to the death in one instance. * Determinator - If someone pisses her off, or stars a fight, there's very little that will stop her from beating the stuffing out of them. * Deuteragonist - Though most of the focus is on her, she and Phase work closely together throughout their story, and both have great deals of development. * Expy - Of Jolyne Cujoh and Mirta Gev. Like Jolyne, she's a hot-blooded, combat pragmatist who has issues with authority, and like Mirta Gev, comes from a warrior culture and forms an odd friendship with an outsider, and wears similar armor. Unlike either, Kirta doesn't suffer from any issues towards Barda, her father and the resident Boba Fett expy. She's also not as much of a broken bird as either, having a loving, if distant father at times, and grew up knowing her mother. * Earn your Happy Ending - Oh BOY! Kirta has to avenger her father, and save her people from a mad tyrant. Fight several misguided, bloodthirsty Mendel factions to gain their support, almost gets nomed by an alien parasite, and then has to face the Big Bad himself. She then has to lead her people through a massive war with the Galactic Empire of Cyrannus, help the Republic out in their Civil War, and deal with her own with Chokuto Gredyc. Then, Fenric Vermillion launches a takeover of her home, forcing her to retreat and gather a new army to take him on as he begins a bloody reign across the world. By the end, she's quite bitter, but still manages to retake it, and keep her people together. * Flipping the Bird - Knows how to do it in several alien languages, done to a cyborg to distract him during a fight. * Foil - To Phase-Hunter, he being an older, slightly insane, gun-totting human mercenary, and her being a young, hot-headed bust still grounded in reality Mendel warrior. A much more apparent one appears in her rival, Chokuto Gredyc. Both are young Mendel warriors, who come from Badass families, lose their fathers to another warrior, and go on a quest to avenge them, and unite their people, while accompanied by an outsider-sidekick of sorts. Chokuto, however, sells out his honor to join the Empire, and Savis Crevix, his partner, is unstable and sadistic, while Phase, though goofy, shunned torture and acted a mentor to Kirta, and became more stable because of it. Though both help out a major power of Cyrannus, Chokuto binds himself as a servant to the Empire, while Kirta helps the Republic, because they treat her people with respect, and their partnership is one of equality, more or less, then servitude. * Guile Hero - While a strong fighter, Kirta prefers to use her wits and strategic cunning in order to win, though is not as much a Guile Hero as her father, thanks to her hot-headedness. * Heroic Lineage - All of her family members before her have helped their people out, and lead them through strife. She is defiantly no exception, despite her hot-headed nature. * Hot-Blooded - Very much so. Unlike her father, who was rather stoic and focused, Kirta is prone to getting aggressive and yelling at her foe, or getting in their face during a fight. * The High Queen - Not the traditional definition, but more of the Rule 63 counterpart to the High King by the end of her story. * Mama Bear - After marrying Ghkess, she becomes this to Toric. * Took a Level in Badass - Like her father, started off as a bounty hunter going after low-level criminals, but, thanks to her adventures with Phase-Hunter across the galaxy, and tangling with some of the worst foes in the universe, has turned Kirta into an all-around asskicker. * Heroism Equals Job Qualification - Of the Expose the Villain type. While taught political skills and theory by other ranking leaders during her journey, Kirta mostly got the job because she killed the man who killed her father. * Royals who Actually do Something - A requirement for her people. While years on the job has taught her how to handle political strife, diplomatic missions, trade and inter-clan bickering, she earned her crown by leading her people through the darkest days in their history. * Shock and Awe - Like most of her kind, she has elemental powers, hers over lightning and electricity. Uses it during her final battle with the Hand of Retribution to electrocute and destroy his right hand, though hurts herself to do it. Thanks to Mendel training, she can use it to its fullest potential and keep it totally controlled, being able to shot it in a beam, but still can hurt herself if she's in a desperate situation and doesn't have complete control. * Happily Married - Though he's rather strange and out of touch due to his imprisonment, their times together, and her helping him get used to normal society, lead to Ghkess Vhardi and her pursuing a romantic relationship. * Sibling Team - When Fenric takes over Ugandalore, Deloros clears a landing zone. And then, Deloros, Takanius and her team up to kick ass.

=== Phase-Hunter ===

* Ambiguous Disorder - No one quite knows what's wrong with Phase, only that he's completely insane. * Big Lipped Alligator Moment - All too common with his strange ideas and attitudes. * Berserk Button - Harming the Cletts in any way. When the Hand killed Barda, Phase lunged at him with reckless abandon, and almost got himself killed, and when the Krayetts loyal to Fenric executed some of their cousins, Phase went to fight the three brothers himself to try and execute them, and leader, charged at Fenric, before getting shot with a grenade launcher, and then tortured. Despite his own morally questionable attitudes, Phase also hates those that kill children. Also, insulting Queen or Freddie Mercury in some also gets a rise out of him. * Bi the Way/Depraved Bisexual - Has made remarks about certain men that he finds attractive, though absolutely loves women. * Cloud Cloudcuckoolander - Defiantly. Phase is not only aware of the Fourth Wall, but brings up strange topics at random times, such as starting a discussion with Kirta on Cheese-its during their attempts to escape a death trap. While he becomes a bit more stable thanks to the Clett Clan, he never really grows out of it. ** Mad Hatter/Bunny Ears lawyer - Though everyone, including himself, knows he's insane, Phase still displays enough skill that the Mendel keep him around, and by the end of his adventure with Kirta, he becomes a mentor figure and guardian for her Clan. * Crouching Moron, Hidden Badass - Though Kirta and her father initially wrote him off as an insane lunatic, Phase frequently shows that, underneath his stupidity lies a very keen mind. *Cyborg - Heavily modified and surgically upgraded, at the cost of some of his sanity. * Combat Pragmatist - Just Kirta, Phase isn't above cheating to somehow gain the advantage in a fight. * Determinator - Phase, like many in the Clan, will not stop until he kills or stops his foe once the fight starts, made all the better by the fact he can shrug off most pain thanks to dulled pain receptors. Works against him, however, in that he loses focus on the battle and strategy, and resorts to throwing himself at the foe once enraged. * Deuteragonist - While mostly focused on Kirta, the Mendel Schism also focuses on him coming around and becoming a better person, though no less eccentric. Also shares this spot when he first meets and works with her Father Barda, and her half-brother Deloros. * Emotional Crutch - Has one with Barda, who helps him (mostly) stave off the despair at losing his first two wives. Barda's lose is what almost drives him off the deep end, but it's Kirta's actions that help him be able to live without one. * Expy - A slightly more benevolent version of Deadpool. Slightly. * Foil - To Phase-Hunter, he being an older, slightly insane, gun-totting human mercenary, and her being a young, hot-headed bust still grounded in reality Mendel warrior * Genius Ditz - Although an idiot at times, Phase displays great tactical knowledge and analytical abilities, such as bouncing bullets off of reflective metal walls to hit a target from behind. * Good thing you can heal - Can regenerate from most wounds. Most blasters slow this down, via the burning of his skin, and Disintegration weaponry is the only thing that can stop it at all. * Everyone has Standards - Although he admits to being rather depraved, and knows he's screwed up, even he absolutely despises many of the criminals and warlords he fights, for their willingness to harm children and innocents. * Happily Adopted - Sort of. Thanks to Mendel culture, and accepting anyone who proves worthy, Barda brought Phase into the family once they returned to their people. * Honorary Uncle - Adopted into the Clan by Barda, and acts as such towards Kirta and Takanius, when he's not taking drugs, alcohol and doing all sorts of other nasty things. Grows into the role proper by the end of his story, and acts as one towards all the Cletts, even Deloros and Ambori. * Older then they Look - Although lacking in skin, thanks to his upgrades, Phase is biologically still in his mid twenties. His actual age, while hard to determine thanks to torture, drug and alcohol abuse, and gun shots to the head (some down by himself to fake out enemies) has not helped his memories, but he estimates he might be close to his 90's. * Super Reflexes - As part of his upgrades, Phase moves and attacks faster then most normal humans. * Super Strength - Again, upgrades enable him to overpower even Mendel warriors, who are many times stronger then humans, and shatter gigantic metal doors with his fist. Reality ensues, when his body can't handle some of this, like in the latter, and he must regenerate. * Super Toughness - Averted, somewhat. While slightly more durable then the average human, thanks to cybernetics and training, Phase is still prone to getting torn up badly like any human put in his situation. Its his regeneration that lets him bounce back. * Super Mode - Phase can use all of his armor/Cybernetics energy reserves to enter a rage mode that enables him to tear through everything in his path. The down side his durability goes down to base-line human levels, and his regeneration slows as well. When he exits it, by using all his energy, he has to sleep it off to regain his power. * Shock and Awe - Like Kirta, he controls electricity. Unlike her, it only manifests when he teleports, or when he really overclocks his armor's systems to shock nearby foes, but will knock him out right after. * Rapid-Fire Fisticuffs - Thanks to enhanced strength and muscle control, can jab out several punches in a few seconds, for short bursts. Not enough to match, say, Kenshiro, but enough to overwhelm his foe to get the upper-hand in a fight. * Occidental Otaku - Names one of his cloned sons after his favorite anime character, references several anime series, and displays an obsessive love for old school rock and roll, especially Queen. Also openly loves to admit he's a Brony. * Unperson - How Kirta and the Hand of Retribution and his minions treated him for a while. While Barda saw the good in him, Phase was still a drunkard and a womanizer for much of his life, and only cleaned up his act to look after Kirta. * Uninhibited Muscle Power - His regeneration allows him to pull this off, though it will damage him and cause to need to repair himself. * Took a level in Kindness - While absolutely loyal to Barda, his journeys with Kirta helped him work out a lot of his issues, and while still eccentric and nutty, he started acting as a mentor and guardian of sorts to the rest of Clan Clett, even going as far as to help out Deloros, even when he was simply sent to find out if he truly was Barda's son or not, and give him some of Barda's fortune, choosing to help out the young warrior out of loyalty to the Clan. * Who Wants to Live Forever - Thanks to his regeneration, he is essentially immortal, and ended up outliving two of his wives, one who died of natural causes, the other killed. Combined with outliving his honorary brother Barda, Phase is not very stable. Kirta helped him work out of his funk, but he is still very much aware of the fact that he will outlive the entire Clan.

=== Takanius Clett ===

* Asskicking equals Authority - Although not a main leader, his position in the Koatria protectors, and his spot as team leader, is thanks to his powers and ability to fight. * Badass Family - See above. His father was a powerful High King of a warrior race, and fire user, while his sister is the current Queen and dishes out ass-kickings every minute. Comes with the territory. * Battle Couple - With Mikand'r. * Bash Brothers - With Jallas throughout their lives. * Berserk Button - Threatening his family. Managed to beat a Skallin warrior to death when the warrior threatened his mother and sister. he only won, however, thanks to surprising the warrior, and his two buddies are more ready for Takanius. * Combat Pragmatist - Like most of his family, Takanius will use guns or swords to win, and combined with his powers over light, can make him extremely dangerous to fight. * Deadpan Snarker - Not as much as his sister, but still pretty sarcastic. * Determinator - If his family is threatened, Takanius will throw himself at his foes, no matter the risk. If it means protecting those he loves, Takanius won't stop fighting. * Expy - Of Takanuva, from Bionicle. Originally an adventurer who gained powers of light, and matured throughout his journey into a protector of others, though Takanius is a little more pragmatic then his bio-mechanical counterpart. * Earn you Happy Ending - Is hunted by Terikalinra, the Big Bad for his powers, goes through some rough training from Niyra to hone his powers, and partakes in several battles in some major wars, including the Second Cyrannus War and Mendel Schism. By the end, he manages to protect his friends and family despite the risk. * Elemental Punch - Learned to charge his punches with pure light. * Heroic Lineage - Great Grandson of Cadus Clett, the greatest field marshal of his people, Grandson of Reago Clett, a High King, son of Barda Clett, one of the most successful High Kings, and son of Forbila Clett, a badass warrior with a love of swords and killing things that get on her nerves. * Heroic Build - Less then Cadus and Reago, but, like his father, is heavily built with a lot of muscle, but more emphasis on speed. * Foil - To Cikol Clett, son of Balor Clett. While Cikol seeks to avenge a perceived wrong against his father, Takanius works to make sure the Koatria don't follow the guy who killed his father, and questions if revenge is good. Takanius controls light, and is loyal to his family, while Cikol control shadow, but questions whether killing his family is ok. * Training Hell - Like most Koatria, he didn't have it easy. * Took a Level in Badass - Goes from a rather absent-minded, adventure-loving youth, to a badass Koatria leader with powers over light. * Papa Wolf - Towards Meriand'r. * Royals who actually do Something - Kind of. While the Mendel have no royal families in the traditional sense, since his family holds the title of High King, he is technically royalty. * Light em Up - For sure. His powers are entirely focused on it. * The Slacker - Prone to wandering off when he was younger. Time spent on the run from Brotherhood cultists, and with his best friend, and further training by Niyra, caused him to mature greatly, though traces of it remain. * Vitriolic Best buds - Jallas is largely annoyed with his friend's habit of running off, but when the two meet, they absolutely enjoy messing with one another. * Happily Married - Marries fellow Koatria, Mikand'r. * Sibling Team - When Fenric takes over Ugandalore, Deloros clears a landing zone. And then, all three of them work together to save Phase-Hunter.

=== Terikalinra ===

* A God I am - Mostly boasts of power and using his (albeit) advanced powers and scientific powers to tricks others into thinking he is. * Animated Armor - His body is part flesh, part metal, but still applies. * Badass Boast - Many. He is quite eloquent. * Big Bad - For sure. The biggest bad in my fiction. * Body Horror - The way he absorbs others is...not pretty. * God-Emperor - Though he projects the outward image of one, its mostly a farce. * Cain and Abel - Has this dynamic with his sister, Zaraturai. * The Chessmaster - Has planned everything out to oversee his ascension as ruler of all. * Classic Villain - Represents Envy and Ambition. * Eldritch Abomination - Originally one, but has been reduced greatly in this universe. Elements of it still remain in his character design and abilities. * Expy - Of Makuta, from Bionicle, with some elements of the Chaos God Tzeentch. * Elemental Powers - Casting a Shadow, as with the rest of his kind. * Energy Being - Though weakened, he is still beyond the need for organs. * Everyone calls him Barkeep - Is deeply paranoid about anyone knowing his name, and requires his worshippers call him "Dark One". * Evil sounds Deep - Yep. * Fatal Flaw - Pride. His believe in his own lies about godhood and invulnerability have hamstrung him many more times then they should've. *Large and in Charge - Darklings are massive beings, but Terikalinra stands above even his own kin. * Mad Scientist - Not as much as some, but still enjoys tinkering with other races. * Manipulative Bastard - Very much so. Much of his plan involves using the heroes to get things down. * Mook Maker - Can use his powers to make Rakar, or more advanced "Sons of Shadow", that take after him far more then the simple-minded rakar. * The Resenter - Big time. Betrayed his sister for more power, betrayed one of his allies to gain powers of the void, and plots against other, far more powerful beings, hating how lauded they are above himself. * Satanic Archetype - A trusted being of a highly advanced race who betrayed his superior because he felt he could lead better? Add in demonic wings, and horns, and it sounds about right. * Shape-shifter - One of his powers. Can use his abilities to forcibly induce it on others. * Sociopathic Hero - Even as a defender of his home universe, Terikalinra had no issue being extremely brutal with his foes, in many petty ways. * Winged Humanoid - All Darklings have this. * Villainous Friendship - A Deep one with Trodaka, and quickly turns romantic. This surprises other Darklings, given their race generally distrusts all other races as inferior. This might just cross into Unholy Matrimony. * Xanatos Gambit - Very much so. The moment he arrived in this universe, with much of his power gone, he was already planning his next moves, taking into several major players. * Xanatos Speed Chess - Has to modify his plans for some foreseen incidents, like his own pride getting him beaten...badly.