Mission



The space stage is a sandbox mode that you can do anything you want in (except lose, destroy, or move your home planet). You have various missions you can complete to earn sporebucks. There are two main types of missions (with various sub types to each): Story missions and Sandbox Missions.

Story Missions
Spore has a few story missions. Note that the names are fictional and merely function as a summary.

This mission can actually be skipped, but it should not if it's your first time in the Space stage, you still get the Captains Badge even if you skip it. Although it is only worth a single point, this point is actually helpful for achieving the Commander badge. Besides, the mission is a tutorial, hence it is very easy. After obtaining the Captain badge, you will be able to purchase the Interplanetary Drive and leave your planet (but not your solar system). You are asked to fly to a nearby planet (T1, no animals, no spice) and examine it for traces of alien life.
 * Mission One: Learn How To Pilot Your Spaceship
 * Fly through seven balls of light above your cities. You will have to adjust your altitude in order to do so.
 * Abduct a marked creature, fly to one of your cities and beam it down gently.
 * Kill five sick creatures.
 * Mission Two: Leaving the Orbit
 * Find the crashed alien spaceship and scan it. You will get the Mini Proton Missile and the Interstellar Drive 1, with a maximum range of 3 Parsec.
 * Leave your solar system and fly to the only accessible planet (see Ruined Planet).
 * Scan the city ruins and defeat the security drones, then return to your planet.
 * Mission Three: Colonization
 * Mission Control is pleased and you're given the next mission: Colonize a certain T0 planet. You obtain a FREE Colony Incredi-Pak for this purpose.
 * Fly to the planet and drop the CIP.
 * Mission Four: Not Alone
 * Now your spaceship is equipped with the SETI device, which is able to detect alien empires. Blue circles around a star indicate that an alien empire has occupied the system. Find such a system, zoom in and make contact.

From now on, you can freely choose your missions, depending on your interests. These are the available ones:


 * Establish a Trade Route - Find a friendly (blue face) empire and offer them to establish a trade route, preferably with their homeworld. If there are no friendly empires around, you will have to do a mission or two for a neutral one before you can establish a trade route.
 * Make an Alliance - You have to get a reputation of at least +70 in order to make an empire happy (green face). Then you can create an alliance with them.
 * Paint a Planet - You are given three Planet Coloring Tools (Skies of Red, Purple Terra-Coloring and Deep Blue Sea). Use them on any planet, then return to your homeworld.
 * Find an Artifact - You have to find an artifact and take it to your homeworld. Afterwards, sell it to another empire.
 * Improve your Colony - You are given an Atmosphere Generator, 10 plants of each size, 20 herbivores and 10 omnivores (or carnivores). Go to the colony you created earlier and place the Atmosphere Generator anywhere on the surface. Afterwards, place one of each plant on the planet. Finally, beam down one of each animal. You may want to do this mission as early as possible, because the colony will not produce any spice until you terraform it (and build some factories).
 * Declare War - You aren't allowed to do this mission until you find an empire which Mission Control dislikes (usually Warriors or Zealots Your goal is to capture one of their planets. Of course, this inevitably leads to war, so you should be prepared. The Pulse and the Proton Missile are recommended. Zealots and Scientists may also consider using Fanatical Frenzy or Gravitation Wave, but be warned, because both break the Galactic Code.

Once you obtain certain badges, you will get three more missions:


 * Control three star systems - This is easy, as you already control at least two (your homeworld and the colony from Mission Three). Just buy another Colony Incredi-Pak and find a wild T1 planet, so you don't have to buy any expensive terraforming tools. Establish a colony there and return to your homeworld.
 * Control seven star systems - This is basically the same mission, although you will have to spend at least 300,000 Sporebucks for the four Colony Incredi-Paks (unless you declare war on another empire and capture its planets).
 * Contact the Grox - After obtaining the eigth Master Badge, you will be asked to approach the Galactic Core and talk to the Grox. Turn off your Auto Blaster, and don't bring any allies. If you destroy a Grox spaceship, they will probably declare war on you, and it's almost impossible to defeat them just because their empire is so big (see Badge Outta Heck).

Sandbox Missions
Other empires will also ask you for favours. Completing such so-called 'Sandbox Missions' will earn you a relationship bonus as well as some money.


 * Abduct a non-sapient creature from Planet X.
 * Abduct a sapient creature from Planet X. If this creature is in Space Stage, its empire will like you a bit less (-10 or so).
 * Abduct one of every species from Planet X (usually T1 planets with wildlife).
 * Scan every species on Planet X and abduct a certain one afterwards.
 * Find a special artifact on Planet X. This artifact cannot be sold anywhere, but the respective empire will pay a lot of money for it. It's usually called 'Gnome', 'Chest' or something similar.
 * Find three artifacts on various planets, then take them to Planet X. These will also be 'Gnomes' or 'Chests'.
 * Conquer Planet X. However, this will usually result in war.
 * Kill five marked creatures on Planet X. You will have to use a laser tool to eradicate animals.
 * Kill five marked citizens on Planet X. Global Mind Erase helps a lot with these missions, as it prevents the other citizens from panicking about the eradicated citizens.
 * Get a certain kind of Spice from Planet X. It doesn't actually have to be from that planet, but it must be the required colour. You will get about 40,000 Sporebucks for this one, which is a high reward for a single piece of Spice.
 * Terraform Planet X. Rather straightforward, simply terraform the planet to T3 and fill out the ecosystem. Assuming you are terraforming a lot and come prepared to do it whenever you feel like it, this mission is a breeze.  And well worth it, it can pay 1,200,000 Sporebucks, if not more.  Easy money.
 * Destroy all Turrets on Planet X. Global Mind Erase helps a lot with these missions, as it prevents the other citizens from panicking.

History
During the E3 2006 demos of Spore, Will Wright briefly mentioned that once a player gains a UFO, they will have the option to take on missions. In the demo, Wright inadvertainly destroyed a city on a moon he was visiting. After leaving the moon, he recieved a distress call from his home planet saying they were under attack and pleading for help. Missions will most likely fall into situations like this in which you have to defend your home planet or colonies from invaders. No other information on the missions of the game has been given at this time.In another demo,he mentioned missions where you have to find the remnants of a long lost civilization,and when he did this missio,found some city ruins on a planet.It is unknown if this mission made it to the full game.