Fiction:Grox Empire

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The Grox Empire
The Grox Empire is one of the largest and most powerful empires in the universe. At its height, it had thousands of systems in millions of galaxies. They usually had around 2000-2500 systems, such as the 2400 in the Milky Way galaxy, although in others they had many more - over 5000 in the Girdo Galaxy, and several thousand more in Tigris - while in others they had comparatively few, such as in the Cyrannus Galaxy where they had only 1500 systems to their name.

One reason why the Grox are able to colonise so many planets in a short time is because they live on T0 planets, and the majority of planets in the universe are T0. The Grox tend to head towards the center of galaxies, in order to tap in and harness the supermassive black hole in the center. This would place their civilization as a Type III on the Kardashev scale. In addition, the radiation emmitted by these black holes makes an even greater percentage of planets T0 than elsewhere in the galaxy.

The Grox are well known for their xenophobia, and ally with few but eradicate many. Their prefered form of fighting is hit and run tactics, coming in quickly and destroying fleets/colonies and then escaping before their victim can send reinforcements. However, if the Grox are really mad (which isn't hard), they will invade an empire properly, with no mercy.

While the Grox are a danger to many empires, they are not the most powerful force in the universe. Many empires such as the Delpha Coalition of Planets (only in the recent Golden Era) and the House of the Krassio are easily more powerful than the Grox, although by the New Grox Wars the Grox had again become a match for them.

The Grox were led by a Grox King, but he was killed by the Xhodocto during the Tigris War. Now, the Grox are led by an Emperor.

Evolution
The Grox are the spacefaring descendants of the Grob, a species of weak, semi-sapient humanoids from the planet Atzerry, around one hundred parsecs from the core of the Ardenta Galaxy, far away from the First Gigaquadrant. Atzerry's native organisms were unique, as even the animal life was highly resistant to gamma radiation from the core and the volatile climactic changes of the planet.

Life on Atzerry was hard for the Grob. They had very little physical strength or speed and relied on their intelligence to escape from their many natural predators. In addition, they were carnivores, which meant that they had to scavenge on the remains of animals hunted by larger creatures without being eaten themselves. Eventually, however, the Grob developed technology, and quickly made their way to the top of the food chain. After this, the Grob's technological capabilities increased exponentially, and they achieved space travel within a few thousand years of first making controlled exothermic reactions (they did not create traditional fire, as Atzerry's atmosphere contained no O2 gas for combustion).

At one point during their early spacefaring history, fluctuatons from Ardenta's core resulted in Atzerry being bathed in significantly higher levels of radiation than normal, causing mutations across the Grob species. The Grob, realising how harsh space travel was going to be on their bodies, began to upgrade themselves with cybernetic implants. Many of these cybernetics were to fix some of the harmful mutations incurred by the Grob species as a whole. Most visibly, there was major damage to the structure of the entire right-hand side of their bodies, which is why the Grox have such obvious external cybernetics on that half of the body but comparatively little on the left. After becoming cyborgs, the Grob began to refer to themselves as the "Grox" (due to a feature of the Grob language; it can be considered similar to calling themselves the "Grob-X"), and the new Grox Empire slowly spread across the galaxy.

First Rise and Fall
When they first appeared, 6 billion years ago, the Grox Empire was the only civilisation to have evolved in this universe (there were still a few civilisations from previous universes, however). Because of this, they were unimpeded as they expanded their empire and surrounded Ardenta's core, using the supermassive black hole there as an energy source. They also spread outwards, and colonised the entire central disc of the galaxy. Their colonisation efforts were helped by their species' adaptability, which meant that the only planets they couldn't survive on were those with a significant percentage of oxygen in their atmospheres. In addition, their technology meant that their colonies did not need healthy ecosystems to thrive, so they spent no time on xenoforming their new worlds. For the same reason, the Grox felt that Atzerry itself no longer needed an ecosystem either, so (possibly in revenge for making their ancestors' lives so difficult) they eradicated every non-Grox organism on the planet and made it as barren and lifeless as any other world in their empire.

Over the next half a billion years, the Grox continued to expand. Technological developments allowed the Grox to visit other galaxies and colonise there, and eventually the Grox had visited tens of thousands of galaxies and had colonised tens of thousands of systems in each of them.

Then, the Grox joined in with the Taldar Extinction. Their reasons for doing this are unknown - some say that the Grox still felt as though they had been given a rough history, and decided to treat the universe the same way that they had been treated; others believe that the Grox' rapid expansion meant that they were crushing other species before they could even have a chance to exist - but whatever happened, the Taldar decided that the Grox were too much of a threat to universal stability, the Grox considered the Taldar to be a threat to their empire, and a war between the two civilisations began. Although the Grox' weapons technology was much less advanced - their ships were armed only with nuclear missiles and plasma weapons - they were far more numerous, and (along with many other threats from other pre-universe empires) the Taldar began to lose. Eventually, the Taldar were forced to leave the universe. However, the Grox had also suffered severe casualties. Grox colonies only remained in a few dozen galaxies, and in total the Grox Empire had less than a million colonies to its name.

Golden Age and Grox Wars
Even with these losses, the Grox were still highly adaptable, and quickly resumed their imperial expansion. Within one hundred million years they had returned to their former glory, and then they continued to expand even further. The Grox Empire entered a golden age, and their technology advanced even further. However, they become complacent and isolationist, their technological development stagnated, and numerous minor empires grew in the arms of their galaxies.

On the other hand, the Grox had little reason to worry. Five Xhodocto "Scourges" caused intergalactic devastation over the course of the next four billion years, and each time a few hundred thousand Grox colonies survived, scattered across the universe, and quickly rebuilt their empire. Even with wars against powerful nations such as the Xynaxes and Krassio, the Grox remained undefeated.

But after the last of the Ancient Scourges 1.48 billion years ago, the Grox changed. Once again, more than a billion years passed with the Grox alone in the universe, but when their solitude was inevitably interrupted, they slowly became xenophobic of the civilisations surrounding them. In their paranoia, they began attacking their neighboring empires, starting a period of conflict known as the "Grox Wars". These wars originally went well for the Grox, but after a few million years, numerous resistance movements sprung up in various galaxies - the Delpha Coalition of Planets in the Milky Way Galaxy, the Capricorn Sector Alliance in Cyrannus, the Grand Galactic Fleet in Girdo, and thousands more across the universe - and the Grox' golden age ended as their empire crumbled. Then, when the Xhodocto returned and the Tigris War began, it seemed as though the Grox were to be given a death blow. The Grox King was killed by Xhodocto hands, and the once mighty Grox Empire was reduced to a few thousand systems in a few galaxies across the First Gigaquadrant (the Milky Way, the Quadrant Galaxies, Kcaj, Ko'Sa'Va, Ottzello, and Kraw).

Made by [[Image:Just_Diplomat.png|20px]] - Emperor Imperios - The Valader
What remained of Grox Empire is escaped by the quickly created, unstable portal. As such, Grox were in great trouble when travelling into the new universe. Exowarp reality between universes, being highly unstable and changing, easily swayed away many of the Grox ships out of reality. This time Grox were almost extinct.

To make things worse, they have been seen by DCP Black Light UFO, which quickly recognized them as enemy and started to attack Grox ships. Black Light was almost invulnerable, and all negotiations failed. Only thing that Grox can do is run, run and run.

As possibly the final damnation on the Grox, they suddenly appeared in the Kuninar Galaxy - the core of Xhodocto power. What remained of the Grox fleet was savagely destroyed by the Deathamrch.

In fact, only one ship, named Daman remained by escaping into core of Ageastillia Galaxy, with only 100-200 Grox on it (and roughly 400 drones). That was what remained of mighty Grox.

Light of Hope
Last remaining Grox settled on the first planet they could see. They called this planet Atzerry Haena (or planet 001001110 in Grox code) - Atzerry was in fact homeworld of the Grox (it is far away, in Ardenta Galaxy) and Haena was Grox's for "Reborn". So, "reborn homeworld".

Fortunately, this world was of K class, suitable for Grox. They quickly colonized it, building a small town named Tarox (011000). Captain of Daman, Xoa Arga, became ruler of this town. They started to live peacefully, until they found that they were not alone.

They have found small Scoover Empire. They lived underground, which was inhabitable for normal life, unlike the surface of planet. At first they were hostile to Grox, but then they negotiated and allied to live together in this world.

The Crimson Tear
After some time, Scoovers and the Grox started to live together. Both share knowledge and philosophy. Scoovers have, in fact, communistic culture, and the very strange evolution pathways, and Grox quickly learned it.

At first, Scoovers were very agressive predators, hunting and extincting many species in the world. But slowly they started to evolve in mind, they started to learn balance in the world. They suddenly have found that they will starve to death if they will not stop killing things. They have formed tribal society with communistic culture, with all with the same wealth.

However, during civilization times, Scoover Nation fell to corruption. Old rules were crumbled, they were now ruled by a small slavedriver oligarchy, with all others as slaves. This new oligarchy was conquering all others by bribes, corruption and money. Eventually slavedrivers have conquered entire underground world. But slaves rebel and crushed oligarchy, reforming old culture.

From Scoovers' lessons, as well as their own experience, Grox learned that every villian, every opressor, every criminal will be judged. They learned this lesson and vowed to redeem their sins. But still, there was one problem.

The Xhodocto! They exterminated universe many times, and never they were judged! Xhodocto must be brought to justice. As such, Grox have formed a new Alliance, the Crimson Tear, to avenge the Xhodocto.

Terrible Mistakes
As the multiplication of Grox population grew over time, they still needed territory to survive, and many Grox ships started to run over the void of unknown space and attacking every one that had cross passed the Xhodocto, making the terrible mistake of ambushing a sanctuary of the Krassioros Andrudans, though the Andrudans defended against the drones easily, the Grox bombarded the planet into ashes, making the Krassio to take action and reclaim half of the territory gained by the Grox in an invasion that lasted two months.

The Grox begged for peace, the Krassio were bythe time being in political affairs and could not destroy the Grox as their laws forbid it, and so they accepted conditioned peace, leaving the siege, but keeping their conquests, this lesson was a terrible one for the Grox, and this time not only their leaders quickly repented, but the entire population, knowing and fearing that their powerful rivals will such as the Krassio, the Xhodocto, the Church of Spode and the DCP were maybe always there to prevent any vandalism of the Grox.

Rambo Remnant's compassion
The Grox empire was flourishing over time. With growth, they met another power in the Galaxy, the Rambo Remnant Coalition of Allies. They negotiated after some time, which resulted in slighly uneasy, but still powerful alliance. Rambo helped Grox to turn good and regain their power. And as such, Grox became 2nd superpower in Galaxy. This also opened doors for smugglers and gangsters all over the Universe to come to Grox Empire for safe house. This was Grox path, they gave safety to all outcasts.

The New Congregation
Soon, Rambo and Grox became real friends, with active trade and open connection between worlds. As allies, Rambo gave Grox some secrets.

Rambo gave Grox some secret jails, with some strange creatures within. After some look, they revealed to be Krudha, Scroungers, Sentinel, Vultures, and other old Xhodocto allies. They keep them to interrogate, but now they are useless, and so Rambo asked Grox for "utilizing" them well.

Grox, of course, used them well. They said to Xhodocto allies that they will be free and will have powerful patron. If only they accept assimilation. They accepted this, and Grox changed them greatly to fulfill their goals.

They changed their biology, making them stronger, their minds, to make them just and loyal, and even had given sapience to Sentinels and Maulers, turning first into Zealot/Ecologist empire and latter into Shamans. They all aligned themselves with the Grox, and so they have help.

Delpha Coalition of Planets
The DCP has destroyed and conquered a reasonable portion of their space in the Grox Empire (the milky Way), taking the core as theirs and using the Staff of Life on their homeworld! The DCP is far more advanced thanks to their experiences against the Xhodocto, and are now a Universal Empire, Grox could not aspire to reach the Grimbolsaurian adaptability, never.

Cianju Alliance
While the Krassio don't attack them often these days, the empire destroyed most of the Grox colonies in the Tigris galaxy. The Grox, are jealous of the Krassio, now being an equivalent of the Xhodocto themselves, the Krassio represent what Grox could never aspire to reach: Psionic abilities.

Rambo Nation
They have stayed as far as they can from the Grox, being much more peaceful than their other allies. However, they have engaged the Grox on several occasions.

Rambo Remnant of Coalition of Allies
Even though Rambo Nation has the policy of no intervention or dealing with the Grox and staying as far away possible from the them, the Remnant aided the Grox Empire to gain more economic influance and stabalize the Remnant, and which it seemed was a right choice of Princess Aur'Lumniassa. They are probably the whole contrary of the Grox, and they have showed aid and compassion in several occasions, Grox could never reach such a merciful state. The Rambo Remnant also helped grox to turn to the good side, but this, even with help of mentor, was hard.

Church of Spode
Radeon and their allies see Grox as blasmephy and heresy to all universal laws and their religion. They fought during Church's growth. Grox hold a grudge on people of the Church, and see them as madmen as Grox don't understand religion, so as you can see, Grox cannot aspire to reach religion.

Xhodocto
The Xhodocto are far more powerful than all the empires put together on this page except one. When they started to invade the Milky Way, they came in direct confrontation with the Grox. Most (but not all) of the Grox were forced to move to Universe 66501, the Grox king was killed, and the Staff of Death was stolen, the Xhodocto also represent something that its impossible to the Grox to reach: Demonic entity.

United Republic of Cyrannus
The Capricorn Sector Alliance came into conflict with the Grox when they tried to colonise the Galactic Core, The Great Grox War than began and it lasted for 50 years with losses and wins on both sides. However, by the end of the war the Grox were all but annihilated in the Cyrannus Galaxy, the URC has now colonized the core which now contains the center of the URC. Relations have involved to neutrality by the time of the Classic Era.

Defensive System's Bloc
The DSB is in a state of cold war with the Grox. The Bloc are sending diplomats to talk with the Grox, and hopefully forge an alliance. The DSB scientists respect the Grox, seeing them as a source of knowledge. The violent members of the Bloc look down up to the Grox' strength as an empire, and wnat an alliance so they can get the weapons.

Da Propa Big Loron Empire
Lorons constantly diss and take the mic out of the Grox for being small. They are referred as "geeks" and "thickos" and "Wimps"/ They also say that "they act like all bad but really dey just dumb dey only good at spaceship fingz".

Grox Imperial Fleet
The Grox Imperial Fleet is the military force of the Grox Empire, composed of billions of ships and trillions of soldiers.

Grox Mothership



 * Creator: Wormulon
 * Task: Mass destruction
 * Weapons: Staff of Death cannons, pseudometal warhead launchers, transphasic antimatter missile launchers, planet-glasser superlasers, graviton beam generators
 * Defences: Regenerative ablative armour, regenerative nonphasic deflector shielding, point-defence superlaser turrets, graviton spheres
 * Propulsion: Magnetic drive, antimatter engines, artificial wormhole generators, hyperdrive
 * Size: 1300 meters in diameter

The Grox Mothership is a terrifying starship, used by the Grox Empire since the beginning of the first Grox Wars. Although they are rare (only a few million exist), if one shows up in a system, any inhabitants there are most likely doomed. It is armed with multiple Staff of Death cannons, which turn all non-Grox life and technology into grey ooze, destroying all ecosystems and ships on the planet it is aimed at, and can even be targeted against specific ships in a space battle.

Motherships are also heavily amoured, and are able to resist anything less than a hit from a Planet Buster. However, any attempt to fire a Planet Buster at a Mothership will likely result in failure, due to the dozens of superlaser turrets constantly ready to shoot down any approaching projectiles. Even worse, attempts to escape a Mothership's wrath will fail for any ships using warp drives or hyperspace, as its graviton spheres will prevent either form of propulsion from working.

Grox Dreadnought



 * Creator: Liquid Ink
 * Task: Heavy assault
 * Weapons: Staff of Death cannons, psedometal warhead launchers, transphasic antimatter missile launchers, ion autoblasters
 * Defences: Regenerative ablative armour, regenerative nonphasic deflector shielding
 * Propulsion: Antimatter engines, artificial wormhole generators, hyperdrive
 * Size: 1000 metres tall

These Dreadnoughts are very tough, but very slow, warships. They are only used in full-scale attacks, and sometimes' in open space battles. They are also known to circle the Grox colonies in order to defend them.

Grox Warship



 * Creator: Maxis
 * Task: Invasion and elimination
 * Weapons: Staff of Death cannon, pseudometal warhead launchers, transphasic antimatter missile launchers, ship-to-ship superlasers, ion repeater blasters, graviton beam generator
 * Defences: Regenerative ablative armour, regenerative nonphasic deflector shielding, cloaking device
 * Propulsion: Antimatter engines, artficial wormhole generators, hyperdrive
 * Size: 615 meters (Warship), 61.5 metres (Fighter)

The Warship is feared by many, and is used as the main assualt ship of the Grox. Often they are found escorting Grox Motherships. A smaller variant, the Fighter, is more numerous but weaker and less poweful. Both types, however, are more than a match for the ships of all but the strongest fleets.

Conqrix Soldier


Creator: Maxis, Ghelae
 * Task: Any missions that require infantry
 * Weapons: Phased plasma missiles, ion autoblasters, lightning strikers, antimatter explosives
 * Defences: Regenerative ablative armour

The Conqrix are the primary ground forces of the Grox Imperial Fleet. Originally used to purge planets of life, this role has since been taken over by the Staff of Death, so now Conqrix are typically used to crew Grox ships, defend Grox bases and perform various special missions.

The Conqrix were originally non-sapient creatures that were upgraded (much like the Grox) with cybernetics an incorporated into an artificial group mind along with the rest of the Grox Empire.

There are several types of Conqrix, in three categories:
 * Dronox are reptilian humanoids that are the main Conqrix soldiers.
 * Dronox troops are the most common of the Dronox, and make up most of the infantry.
 * Dronox commanders lead squads of Dronox troops.
 * Dronox mecha are supersized Dronox, capable of both dealing and withstanding vast amounts of damage.
 * Insectrox are insectoid creatures.
 * Insectrox mites carry high-yield antimatter explosives in suicide missions to destroy several targets at once.
 * Insectrox commanders direct hundreds of Insectrox mites.
 * Insectrox mecha are much like Dronox mecha, but in the form of spider tanks as opposed to giant humanoids.
 * Vehicular Conqrix are more mechanical than organic, and are used for non-combat purposes.
 * Scavengers collect resources and information from ground level.
 * Scanflies perform aerial reconnaissance.
 * Grox Infection Pods are mobile bases for the Conqrix, but are capable of defending themselves in the air. They are capable of deploying regenerative nonphasic deflector shielding in order to prevent themselves from being destroyed by orbital bombardment.

Grox Drone
Grox Drones are individual Grox, armed with a beam rifle and protected by regenerative ablative armour and regenerative deflector shielding. They are no longer used outside of Grox cities - instead, they've been replaced by Conqrix - since several losses were incurred in the early New Grox Wars due to superior ground forces easily being able to slaughter the relatively weak Grox Drones.

Retired ships
A few Grox ship classes are no longer in use.

Cruel Hand of the Grox
Image coming soon!
 * Creator: Wormulon
 * Task: Fear
 * Weapons: Neutronium mandibles, mechanical claws, tractor beams, laser cutters
 * Defences: Deflector shields, heavy armour
 * Propulsion: Antimatter engines, hyperspace drive
 * Size: 3000 meters long, 1500 meters wide.

The Cruel Hand of the Grox-class ships were designed to inspire fear in the enemies of the Grox Empire, and when the form of a giant Grox skull or skeletal hand (of which a Cruel Hand could be either) emerged from hyperspace, entire fleets would be terrified. These ships were known to latch onto enemy ships' hulls and tear them apart, and sometimes a Cruel Hand would grab two ships using tractor beams and crash them together.

The main disadvantage of a Cruel Hand of the Grox was that it was slow, so the best way to destroy one was to send swarms of fighters and bombers against it to wear down its armour. Only a few million Cruel Hands ever existed, and when they were nearly all destroyed with such tactics during the New Grox Wars, the Grox decided not to build any more.

Makeshift ships



 * Creator: Imperios
 * Task: Survival of the Grox

During the Tigris War, the Grox had to make ships out of scrap material and the remains of other spaceships. Their size, shape, weapons, defences, and even propulsion systems all varied. Nearly all of these ships were of greatly inferior quality to the traditional designs.

Only one of these ships, the Daman, survived the war. A typical example of one of these ships, it was 890 metres long yet armed primarily with point-defence blasters and railguns, its only offensive armament being an antimatter bomb launcher. It carried a few hundred Grox survivors to Universe 66501, where it ceased to be a part of the Imperial Fleet as the Grox were able to produce Warships, Dreadnoughts and Motherships again.

Quotes from other empires
"The Grox were a mistake that should not have happened."

- An old Taldar writing

"The Grox are a disgrace to reality. We must destroy them!"

- Galot's general opinion

"Hur hur hur dem stoopid geeks shud go ta hell. We battered dem an I remember wen I had a fight wiv a grox I sed no gunz an he ran away cos I broke his gun... wimp."

- Zr'Ahgloth

"We have a long history of war with the Grox, and we hate these tyrants. Now we have overpowered them, they simply exist so we can test our newest weapons on them!"

- Delpha Coalition of Planets

"Mechanicaos cruelis (the Grox)

Colonies:less than 2000 in the Plazith Rim

Apperance:Short,Ugly,Right eye is robotic,robotic arms and legs

Description:Ugly cybernetic imps! They are very mean to us, but one day, we will conmpletely exterminate them, and their precense shall never infect the universe again!"

- Gablinus-Avis Bestarium description of the Grox

"Insignificant mortal meat, not even worthy of our wrath!"

- Xhodocto

"The KGGC (Kraw Galaxy Groxic Colony) has done a great choice in declaring Independence from these Monsters!"

- Emperor Varkeos of the Kraw Empire

"we are the anti grox alliance and we will destroy you, die!!!!!!!!!!!!!!!"

- anti grox alliance

"Remember us, we're the empire you tried to destroy on Bearth, now it's time for you to die Grox."

- Captain Benjamin XII of the BNSC

"At this note, during my final hours, I plead to you Steve, DESTROY THESE TYRANTS!! The Grox have taken everything away from us Screebles! I demand peace! So hear my words; avenge us! HELP..."

- Dictator Will of the Screebles

"The Grox are a blight on intergalactic purity"

- The Galactic Federation