Fiction:Vogrik Directorate/Military

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 Scouts=

Tanks=

Artillery=

Other=



 Pistols=

Plasma blasters=

Plasma snipers=

Shotguns=

SMGs=

Explosive ordnance=

Handheld explosives=

Utility=

Other=



 Fighters=




 * SF-776

 The SF-776 makes up a large bulk of the Directorate's fleet. They are the symbol of Directorate space superiority - the SF-776 being much cheaper and more compact than its competitors. The pilots of the SF-776 are all basic artificial intelligences, with large congregations of SF-776 being controlled overall by more advanced AI. The SF-776 is fast (although not as fast as an interceptor), extremely maneuverable, and can decimate other fighters through the use of its dual plasma cannons, which melt through the hull of ships it attacks.




 * SF-332

 The SF-332 is the first Vogrik-piloted fighter. It is much larger and tougher than the SF-776, and along with the 776 model, the 332 is a symbol of the Vogrik fleet. The 332 is outfitted with four, forward facing, plasma cannons - each one firing hotter, larger bolts than the 776. The 332 is a dedicated all-rounder, and what it lacks in speed, it makes up for in its plethora of high powered weapons, which include the aforementioned plasma cannons, ion torpedos, and sensor arrays.




 * SF-600

 The SF-600 is a scout, responsibke for gathering information about enemy whereabouts, locations, weak points, and plans. While the 332, 328, and 776 models focus on combat, the pilots of the 600 are dedicated to getting the information required for an effective strike against enemy forces. They are extremely fast - moreso than the typical interceptor - and what they lack in weapons, they make up for in a diverse and sophisticated sensor array, scanners, transponder interceptors, and a collection of multipurpose droids. Coupling with their speed, they have multiple defensive countermeasures in order to keep the information they have preserved. Because of their jobs, they work closely with the bombers - specifically the ship attacking B-101 - by gaining information about enemy blind spots and weak points, and relaying it to a bomber squadron commander. This typically results in extreme destruction on the enemy's part, with some large ships being taken down by only a squadron of bombers and one or two SF-600s.




 * SF-328

 The SF-328 is a dedicated guard, escorting bombers, cargo ships, and/or VIPs to their destination. The 328 is equipped with a sensor disrupter, which confuses enemy sensors as to the location of the bombers and their 328 guards. The 328 has a crew of 3 Vogrik, one acting as the gunner for the top turret, another acting as the pilot, and the third controlling the weapon systems and sensor disruptors. 328s have an armament of 1 heavy turret, which fire exploding shells of antimatter (which makes them competent opponents against even a frigate), an array of laser cannons, and two AI controlled turrets on the top and bottom of the fighter.

Bombers=




 * B-101.png

 The B-101 is the mainstay of the bomber squadrons of the Vogrik. It is a small, fast, and robust ship destroyer; the appearance of the bomber having caused notable distress among ship captains deemed for elimination in the past. The B-101 carries a torpedo-like ion charge, encased within a spear-like, rocket propelled casing. The charge is extraordinarily powerful against electronics, and coupled with the powerful explosion of its activation, allows for some devastating effects. It works by being propelled by a powerful ion engine towards the ship that was deemed to be destroyed, and after impact, the speed of the torpedo, along with its shape, will almost always cause the torpedo to imbed itself within the hull of the ship. After impedding itself, it will proceed to detonate, ripping open the hull of the ship and EMPing the area around it.




 * B-67

 Whereas the 101 model will attack starships, the 67 model is meant for planetside engagements. The 67 is meant for conflicts within a planet's atmosphere, and naturally outperforms other starships within the atmosphere due to the nature of the 67. The 67 is meant for both anti-material and anti-infantry work. The 67 can hold 20, 500 pound plasma charges. When a soldier that is authorized to do so calls in a bomber strike, a fleet of 4 67s will descend through the atmosphere to the desired location, and proceed to drop their payload on the enemy army formations - causing widespread, and gruesome, results. When they are called to destroy a building, the 67s will instead pack a single 3,0000 pound charge, and while proceed to divebomb the targeted building, typically reducing all but the most fortifed of buildings to burnt rubble and molten slag.




 * B-633

 The 633 is the outer space equivalent of dive-bombers. Although the design is slowly being phased out, there are many pilots who prefer to use rhe 633 over the other designs. The 633 is meant for attack and disabling a ship in one, swift, powerful blow. After the SF-600 determines the location of a command bridge on a particularly bothersome ship, multiple 336s will proceed to deploy and distracr the ship. Meanwhile, as the 336s are being deployed the 633 is being loaded with a charge adaquate enough to destroy the command bridge. Upon being deployed, a fleet of 633s will proceed to fly towards the targeted ship, and unleash their payload on the spot deemed to be the vulnerable point on an enemy command bridge. With the commander of the ship taken out, the Directorate can afford to focus on other targets.




 * B-X980

 The X980 is easily the most destructive ship within the fleet, at least before the destroyers. The X980 is an extremely advanced, very large, and extremely costly bomber that holds a single 50g antimatter charge - with most of the size being dedicated to keeping the charge stable. Whenever the Directorate needs to make a statement towards another civilization, or when a battle is getting too hard to fight, or when a battle against species with assimilative properties becomes a losing battle, an X980 is deployed to deal with the situation. Should the commands deem that the situation is looking extraordinarily bad, the X980 will drop the charge and warp away - with the charge having the power of 50 Hiroshima bombs.

Interceptors=




 * I-10




 * I-57

Cargo ships=




 * Kra'uk Class




 * Se'Kitu Class




 * Thraekan Class

Research probes=




 * PEGASI




 * ANDROMEDA




 * ARES

Frigates=




 * Thaeraedi Class




 * Vanisaka Class




 * Thar'in Class

Cruisers=




 * Sigatran Class




 * Dextriaeus Class




 * Hedaeo Class

Destroyers=




 * Thin'kol Class




 * Aretnada Class




 * Ampkadana Class

Battleships=




 * Miraanr Class




 * Desanmak Class




 * Elwoskam Class

Capital Ships=




 * Forbidden Class




 * Starsplitter Class

Other=




 * Imparan Class




 * V-332




 * Insaekan