Fiction:Tyrek Dominion/Military/Weaponry

The is known for their array of weaponry used during ground combat encounters, alongside ship infiltrations and other conflict-based situations. Their weapons are designed to be all-purpose and promise a high amount of combat quality and reliability, although there are known to be experimental weapons which are not for standardized usage as of yet. The list includes all standard and experimental weaponry used by the Tyrek Dominion as an example of their variety and military strength, for the Tyrekans greatly rely on their weapons rather than their physical strength despite possessing an impressive amount of it.

As the Tyrek Dominion is an expansive empire that has seen its fair share of war during its existence, their weapons are designed to possess a factor of devastation that would appear to be unnecessary, although the Tyrekans do not enjoy taking risks in aspects such as combat and would rather be certain that an enemy is done and dealt with rather than face taking casualties from an injured soldier who has survived an onslaught. This aspect often inflicts a sense of dread or fear into the enemies of the Tyrek Dominion, for many a foe has met their untimely death to such grizzly weapons.

For those that use these weapons, see Military. =Ranged=

Handgun
The Mauler, otherwise known as the H-SP, is the standard pistol of the Tyrek Dominion and uses the universal ammunition supplied by the Tyrekan military, which are by default explosive cartridges. The Mauler can hold up to 10 rounds before necessary reload and is known for its high effectiveness at short range, although it can also work at moderate range at the cost of accuracy and power. The Plasma Pistol, otherwise known as the H-PP, is a plasma weapon used by the Tyrek Dominion for mid-range combat for full effectiveness as a weapon. The Plasma Pistol requires no reload aside from the additional change of a battery, at the cost of becoming overheated and stalling from over-usage. The Plasma Pistol can fire continuous mid-damage shots with moderate damage, although is also capable of firing a charged shot of plasma that has both moderate range and high damage, although charged shots often overheat the weapon faster.
 * Mauler Pistol
 * Plasma Pistol
 * Pulsar Pistol
 * Alchemical Pistol

Rifle

 * Aggressor Rifle
 * Plasma Rifle
 * Pulsar Rifle
 * Alchemical Rifle

Sniper

 * Sharpshooter
 * Marksman
 * Deadeye
 * Alchemical Sniper

Shotgun

 * Raider Shotgun
 * Plasma Shotgun
 * Pulsar Shotgun
 * Alchemical Shotgun

Launcher

 * Exterminator Launcher
 * Hound Launcher
 * Plasma Launcher
 * Pulsar Launcher

Grenade
=Melee=
 * Destroyer Grenade
 * Impairment Grenade
 * Plasma Grenade
 * Pulsar Grenade
 * Alchemical Grenade

Gauntlet

 * Flow Gauntlet
 * Alchemical Needle

Bayonet

 * Blade Bayonet
 * Flow Bayonet

Polearm
=Other=
 * Flow Polearm

Mine

 * Eviscerator Mine
 * Plasma Mine
 * Pulsar Mine

Turret
=Notes=
 * Decimator Turret
 * Plasma Turret
 * Pulsar Turret