Creature:Solariean

'''“Solariean society is strange. It has been built upon the principles of honour, and nobility. And, in an era where modernization is rampant, this race has stubbornly held onto their honourable lifestyles. Strange indeed.”'''

The Solarieans are a race of bi-pedal, winged creatures who first originated from their Homeworld of Planet Solariea. They have since then, developed galactic travel and received a reputation for their society’s focus on chivalry and clanship.

A highly intelligent race, they have spear-headed several collaborations with other Empires, such as the Draconia, and are renowned for their scientific community. Another characteristic would be this race’s supposed arrogance.

Nevertheless, this species is calculation and cold, when the need arises.

History
Originating from the lush grasslands found near the city of Cheah, the Solarieans competed with other, sapient creatures to become known as the apex predator of the planet. Having evolved with wings, that produced almost no noise when in use, and having long, sharp claws gave the early Solarieans an advantage when it came to hunting and of course, killing their rival predators.

Modern research has shown these primitive creatures to have operated in packs which eventually become more complex the larger their brains grew. It is believed, that, around this time lack of food in the grasslands prompted this race to move north-wards – living off of wild fruits and berries as they did so.

Upon reaching the North, this sapient species at once began to construct settlements for themselves out of readily available materials, such as stone they mined out of large mountains.



These small settlements grew larger and larger, until the North lands became too barren and an unanimous decision was passed to start similar settlements across the globe. This is how the first major clans were created.

Those that remained in the barren North mastered the art of masonry and became known as the Cosmosia Clan – skilled builders who were famed for not only their beautiful architecture, but also for their blacksmithing skills.



Members of this clan naturally developed a resistance to the cold, and their hides grew thicker to keep their blood temperature properly regulated.

The Solarieans who chose to re-populate the grasslands became known as the Le Solari Clan – here in the grasslands they built farms and developed agriculture before eventually forming a monopoly over the sale of food items, mainly meat.

And finally, the Solarium Clan was founded when some Solarieans moved east-wards. Here, they discovered land with hospitable farming land as well as semi-precious stones such as onyx and turquoise. These materials were used in brooches, with many dating as far back as the Tribal Period.

Later on, this clan would produce the planet’s most elite fighters to defend their valuable Crystal Mine.

Photos

 * These PNG files require no mods of any kind to download. The requirements to download these PNG files are the base game, as well as the Creepy and Cute Expansion Pack.

Society, Culture and General Behaviour
“A society based on law and order, honour and chivalry with pride for the The Monarchy and all it represents.

Similarly, to other, space-faring races, Solariean culture can vary from system to system; from planet to planet, or even from region to region. However, when compared to the neighbouring Draconia empire, the Solariean Empire is quite diverse. This would of course, be a result of a millennia of sapience and innovation.

From their earliest days, as evidenced by skeletal remains being found packed together, early Solarieans were rather amicable with each other and supposedly engaged in play fighting and other forms of entertainment. Evidence was also found supporting the theory that primitive Solarieans worked together as familial units, and even adopted other, sapient species into their families if needed. As such, Solarieans are considered to be rather welcoming of new races and xenophobia is fairly rare.

However, this does not mean that the company of an alien race is preferred to that of another Solariean. Interestingly, Solarieans organize their relationships based upon planet or colony-region. This, in essence means that it is more likely that Solarieans who hail from the same planet will develop a positive friendship than Solarieans from differing planetary backgrounds.

Description
Solarieans are fairly tall creatures, able to grow up to seven feet high. Their weight tends to fall between thirty and seventy kilograms, with any weight below thirty considered as an individual being underweight. The Solarieans have a somewhat humanoid appearance, as they are bi-pedal creatures and only possess four limbs in total.

Atop their heads, Solarieans have sensory hairs which clump together to form large masses atop their heads. These hairs act as a sort erogenous zone for the lifeforms and simply stroking these hairs can trigger a variety of emotions.

Their claws, found on both their hands and feet are quite deadly if used correctly. Most Solarieans can run up to 60 kilometers per mile in a quick sprint, however, should they run for a longer period of time, that figure drops from 60 to thirty kilometers per hour.

There are notable differences between male and female Solarieans; the males tend to have larger muscle mass and are taller than the average female. However, both genders posses mammary glands and although males only lactate under very extreme circumstances, it is an interesting fact.

Ecology
As omnivorous creatures, primitive Solarieans fed mainly on Mootaoisa as well as plants, which were mainly roots that were dug out from the ground or fruits harvested from trees. Due to an early lack of competition, early Solarieans were able to hunt without much difficulty.

However, they did have predators such as the Chatto who would often times take the Solarieans by surprise and then feast upon their flesh.

Gender Roles
Naturally, due to the obvious gender differences between male and female Solarieans, gender roles developed over time, and these roles expanded beyond dress and societal norms.

Thankfully, these gender roles were never enforced by any particular laws, providing both males and females equal benefits under the legal system. Biology

Solarieans display a great ability to adapt to different climates – this is due to a very efficient cell splitting system which is almost as four times as efficient as that of a human’s. Therefore, biological changes that would take millions of years for other species, take much less time for Solarieans. These climate adaptations are the very reason why sub-species exist, and there are many of them spread across the galaxy.

Religion

 * This section will feature the most prominent religion, as well as the resulting mythos and folklore.

Punsarism
This religion revolves around the worship of the deity known as Punsar, who is also at times called Punsari. This is a strictly mono-theistic religion and has no "official" Holy Book, unless the works of devoted followers count of course.

Origins
Originating sometime in the Tribal Era, it is suggested that this was at first a ritual that would take place, following a good harvest or victory in battle. Then, as time went on, folk stories, as well as the onset of natural disaster (such as famines or floods) were seen as having been caused by a vengeful god. However, this is purely scientific speculation.

The Creation Myth runs as follows.

Before the world, everything around was divine. There was no evil. Nor malice, just sheer divinity and the one who radiated such power. Punsar, after many a millennia pondering, decided that this happiness could not - should not be experienced by himself alone.

An age passed, and Punsar used all of his power to birth the universe, and all of its parallels. He made the good, he made the bad. True happiness could only be fully known after laborious work.

Then, he disappeared for a time. He would guide his chosen race to eradicate all evil and malice.

Interestingly enough, there are several copies of similar creation myths, though they are much longer and are from other, sapient races of the Tribal Era.

Folklore
Folklore has always been passed by word of mouth for as long as the Solarieans could communicate amongst each other. From the Punsarism Creation Myth to valuable life lessons to even horrific tales, Solariean folklore is often adapted into movies or theatrical performances.

Folklore was important, as the story of the Solarieans is embedded in it. Snippets of life back in the Tribal Era are commonly found in bits of lore, and are thus excellent, though unconventional tools for researchers to use when trying to discover the way their ancestors lived their lives.

Education
Education is specialized, with children being placed into classrooms that suit their learning needs. Although this has been somewhat expensive to implement, it also provided jobs for a population that would have moved off-world to find suitable work - causing to suffer from brain drain as a whole. Furthermore, education is highly pushed by parents and the Government, resulting in much of the national budget being spent on improving the educational system.

Mandatory education begins at age two, where a child is then placed into pre-school, to teach him or her the basics of Mathematics, the Solariean Common Tongue as well as Integrated Science and Art.

Together, these form the four core subjects, or the basis of the educational system. However, once a child has grown old enough, to around age 13, they are given the option to "drop" one of the aforementioned subjects.

Secondary education begins at age eleven, and students are placed into public schools via a nationwide placement test known as the Entrance Exam. Those who score the highest on this exam will be either placed into one of the top-performing schools or a school chosen by their guardians.

At this level of education, there are seven "forms", with the last two being purely optional. These forms are:


 * 1st Form (Ages 11 to 12)


 * 2nd Form (Ages 12 to 13)


 * 3rd Form (Ages 13 to 14)


 * 4th Form (Ages 14 to 15)


 * 5th Form (Ages 15 to 16)


 * 6th Form (Ages 17 to 18)


 * Upper-6th Form (Ages 18 to 19)

As seen above, a student will remain in a class for one school year before being promoted. Their promotion depends on their score in yet another test.

The last two forms are optional, as by 5th Form, a student will be old enough to legally apply for work, however, few take this path and instead continue their education, finishing school at age nineteen.

Tertiary education can begin at age sixteen, though it is most often started at the end of secondary school. Many universities on require students to sit a placement exam. This exam determines whether or not a student is allowed to study at the tertiary institution by gauging their performances.

Politics
Though the Empire itself is governed by the five, main governmental entities, with the Monarchy giving its approval on all major projects, citizens do elect the representatives of cities. These representatives are supposed to ensure that the conflicts of a city are addressed, and are also responsible for overseeing public services such as the public transit and legal systems.

However, as with many democratically-elected leaders, not all Senators have their city's interests at heart. Thankfully, due to the implementation of a "no tolerance" policy, it is entirely possible for citizens to remove a Senator, should there be enough evidence of corruption. To summarize, a representative speaking on behalf of the High Council had this to say during a televised interview.

"Due to recent complaints concerning the issue of corruption, the decision was made to implement a new law. Though this new law is still in the drafting process, in essecene, it will assist with the removal of allegedly corrupted officials by submitting the accused to heavy scrutiny, among other investigative tactics."

Galactically speaking, due to 's foreign policy, it refrains from dabbling in what are deemed as "unimportant matters" that do not benefit the empire's citizens, though, in the event of war the policy changes as the Empire isolates itself and increases security.

Divisions
The planet itself is divided up into three continents, the Western Continent, the Northern Continent and the Eastern Continent, all divided by the ocean. Furthermore, cities exist within these continents, with a chosen twelve cities in total.


 * [placeholder]

Space Travel


Coloured with mainly shades of blue, this mechanical wonder is fully outfitted with a kitchen, bathroom and two resting chambers. The control panel for the ship is located in the cockpit, whereas the other rooms must be accessed by proceeding down a short hallway which is connected to the cockpit.

Many wealthy Solarieans, or rather, Solarieans who are willing to splurge a little can rent one of these vehicles to enjoy a short, twelve day orbit around. As silly as it may sound, it's a very lucrative business, with companies competing amongst each other for dominance in this field of "luxury orbital travel".

Weaponry
Solariean weaponry is fairly advanced for a civilization of their age. In the past, weaponry consisted of steel daggers, wooden spears and other, common evolutionary items. However, that primitive weaponry soon improved to accommodate large navies, armadas and even armies.

Recently, scientists and researchers have begun experiments, using certain microscopic cells to give off an electrical discharge. As of the time of this writing, these experiments have come to naught.

There are several "classes", which rank the speed, power and overall durability of a weapon. These classes provide an easier way to catalogue vehicles.

Class 'A'
Also known as "Class Armageddon" the member of this grouping are known for possessing excessive fire power, which often times can consist of anything from flamethrowers to small, nuclear fusion generations.



The A-21 is a large, very clunky, one man operated mecha machine which is capable of firing miniature missiles from the turrets placed upon its "head" and "neck".

Though the metallic shell is durable, it is not able to withstand nor keep out chemical weapons, which have the potential to be quite deadly for the mecha's operator.

Class 'B'
Otherwise called "Class Break-neck", the members of this collection are known for their speed and light to moderate artillery. Unlike the members of Class Armageddon, which are all ground vehicles, this class' machines are usually air vehicles.



Notable Individuals

 * This section is incompleted, and, should hopefully be finished soon.

Solis Le Solari