Fiction:The Ternakon Empire

--THE TERNAKON EMPIRE--

The Ternakon Empire is a massive conglomerate of empires and systems that have been conquered by the warlike Ternakon Hunters.

STRUCTURE

The capitol of the Ternakon Empire is Ternakai V, a desolate, barren world scarred by decades of civil war that made these evil bugs who they are today. The empire has been classified as both a Military Dictatorship and a Authoritarian Monarchy, the latter being the accepted designation. At the head of the Empire is the Supreme Warlord, the most powerful warlord the Ternakon Hunters have to offer. The Supreme Warlord is chosen by the Elder Council based on the power and skill demonstrated by potential candidates. The Supreme Warlord and his panel of Warlords, Elders, Priests, and Politicians hold supreme executive power over the entire empire. The only other faction that holds any power is the Elder Council, a collection of scholars who "interpret the will of the gods".

ACTIVITY


 * ECONOMIC PRACTICES: Economic Practice is on the bottom of the priority list for the Ternakon Empire. The Supreme Warlord chooses a handful of politicians and economists to help plan the economy and regulate trade. The economy is controlled directly by the government, with the Supreme Warlord and his minions exerting control over everything ranging from Wages to Trade. Despite poor practices, the empire still manages to maintain a decent economy
 * MILITARY PRACTICES: The Ternakon military, though rife with evil and sin, is actually very traditional and follows an age customs. Rank is determined by kills made, following of tradition, and ferosity on the battlefield. Ranks range from Peon and Infantry to Commodore and the highest rank, Warlord. Conscripts from conquered races are allowed to gain rank, but only Ternakon Hunters may become warlords. Warlords control a fleet of carriers, battleships, and freighters. Unless given a specific objective by the Supreme Warlord, these fleets roam freely conquering worlds and enforcing imperial law. Due to the current state of war between the Empire and the GCUS, most fleets have been dedicated to fighting the forces of the GCUS. Equipment used by the military varies depending on the Warlord, the current state of the economy, and the Warlord's home port. If the economy is in good shape and the Warlord is based on a Ternakon Hunter colony, than their men will use expensive Ternakon-made gear. However, if the economy has tanked and the Warlord is based on a conquered colony, than he will equip his men with gear stolen from the colony.
 * FOREIGN RELATIONS: The Ternakon Empire has no use for diplomacy, and has no morals. They conquer anyone that they cross and force them into the empire.

--HISTORY OF THE TERNAKON EMPIRE--

ORIGINS

Not much is known of the Ternakon Hunter society before the Great Endwar of Ternakon year 0. What is known is that enemy nations on Ternakai V had discovered nuclear weaponary and openly used them. The Great Endwar lasted only one year and it left the planet a barren wasteland. The Ternakon Hunters survived and adapted to their new world, building a tribal society atop the radioactive ruins of their ancestors. Over time, the Ternakon Hunters began to band together into a loose confederacy of tribes. By the year 500 TY, the Ternakon Hunters had reached the space stage.

THE BIRTH OF THE EMPIRE

In 578 TY Trivo Fornon, a tribal chieftain, devised a plan to united his people to conquer space. Fornon repaired ancient nuclear warheads and used them to scare the tribes of the confederacy to accept his control, any that resisted were destroyed. By 655 TY the Ternakon Hunters had formed the Fornon Empire underneath Trivo Fornon, who became know as the Almighty Conquerer. The empire eventually ventured into space and began colonizing other worlds. Eventually the Empire made first contact with a race known as the Grinionites. Fornon knew that his people would not be able to advance their technology much farther, and he decided that the Grinionites were his only chance to advance Ternakon Technology within his lifetime. Fornon and his fleet of rag-tag ships attacked the Grinionite homeworld. Intitially, the Grinionites held off the attack, massacuring the patchwork fleet of aging ships, Fornon's own ship being critically damaged. Not wanting to retreat, Fornon evacuated his ship and armed it's nuclear payload. Fornon set autopilot to collide with the Grinionite capitol city and abandoned ship. The detonation of so many nuclear warheads at once sent an EMP shockwave that destroyed the Grinionite infrastructure, including planetary defense! It wasn't long before the Grinionites were forced to surrender, and they became the first race to be conquered. This cycle continued as Fornon discovered more races, and used the same tactic to capture them. In 625 TY, Trivo Fornon the Almighty Conquerer was assassinated during his third wedding by a Grinionite rebel. His successor renamed the Fornon Empire to the Ternakon Empire to honor their race as a whole, but renamed the capitol city to Fornon City to honor the great conquerer

FIRST CONTACT WITH THE GSUS

In Council Year 1000 the Pintoid Star Union Starfleet vessel PSUS-Noraga, assigned to a deep space mission, ventured into Ternakon Empire territory and made first contact with the empire. The ship was swarmed by Ternakon vessels and critically damaged. The captain was forced to self-destruct the Noraga to prevent the Ternakon from capturing it. The Ternakon however seized the ship's damaged memory core from it's debris field and learned about the Galactic Council of Unified Species. The Empire began a conquest of the star systems close to Council space in order to make their presence known. The Council ignored the Ternakon Empire, not perceiving them as a threat. For hundreds of years the Supreme Warlords of the Empire threatened the Council with war if they did not surrender. These threats were never followed through because the Ternakon were well aware that the Council could match their strength.

WAR

In 2190 CY Supreme Warlord Okagai Rokagai died in a starship crash and was replaced by Supreme Warlord Joran Reiss. Reiss was ambitious and clever. He had studied the GSUS for years and knew all their weaknesses, and was ready to strike. In 2200 CY Reiss lead the Ternakon Army into Copian Republic territory and conquered several worlds. The Copians, who were not equipped to fight the massive Empire, were beaten back at every oppourtunity. Reiss however became overconfident and decided to tour his "new worlds". During this tour the Pintoid Starfleet arrived and aided the Copian Republican Army in their efforts to liberate the occupied worlds. Reiss was forced to retreat after half of occupying force was decimated in a string of suprise attacks. This invasion lead to the declaration of war between the two states. As the war dragged on, both sides lost numerous worlds and suffered substantial losses. However, it became apparent that neither side was capable of defeating the other as both had become equally matched.

THE MODERN EMPIRE

The empire today is as it always has been. The Ternakon however have met their match, the GSUS. The two superpowers remain deadlocked in a stalemate with no clear victory in sight. However, several minor Council victories forced the Ternakon Empire to abandon several worlds to regroup and hold other, more important systems.

THE FUTURE

The future of the empire is uncertain. If the Ternakon Empire looses the war, than it is likely that the empire will not survive another one hundred years. However, if the Ternakon prevail, than they will become the most powerful empire in the Nuenna Galaxy and within five hundred years will become the sole Nuennan power.