Fiction:Drakodominatus Tyranny/Navy

The Navy of the Drakodominatus Tyranny is one of the most frighteningly powerful in the entirety of the First Gigaqudrant. Under the leadership of Supreme Admiral Gravius Gnissenkrassau, one billion of the dreaded Mark 2s stand ready to execute his every directive. These monsters unify the "Bigger is Better" design philosophy of the Tyranny with the firepower given to them by their incredible technological advancement. These fleets are commonly used for offense, which ties in with the fact that most Dominatus strategy is based on taking the offensive in any war, and are the bane of countless civilizations across the First Gigaquadrant. While on paper, they may seem to be an utter military juggernaut, this indeed not the case as they are only able to field some of their ships sustainably at a time. Due to the logistic strain of operating such large ships and such large amounts of them, with non standardized prototype technology, the supply trains need to be perfect to ensue operations going according to plan. Supply caravans are quite undefended as ships being sent to guard them are seen as a waste, and this is the Achilles Heel of the navy of the Tyranny.

Doctrine
The Doctrine of the navy of the Drakodominatus Tyranny is based on engaging an enemy in straight up pitched battles and destroying them on the field. It is based on the military philosophy that set piece battles where both sides try to actively engage each other in a head on manner. Therefore, it is slightly accurate to say it consists of hitting things with sticks until they stop twitching. This development is because the Dominatus have never needed to alter their tactics from anything other than large pitched battles on their large scale wars, and their relative newness as a race means that they are not as well versed in the arts of naval war as some older races.

Design Philosophy
One of the most noticeable features of ships in the navy of the Drakodominatus is their incredible size. This has been noted by quite a few empires as the sizes of even the normal cruisers of the Tyranny approach the sizes of their flagships. This stems from a central Tyranny philosophy that bigger is better as it allows for more subsystems and thus more versatility. The effect is that Tyranny ships are utterly covered in armor and shielding while being festooned with numerous weapon systems as well. However, this has the drawback of them being very unmaneuverable, which is a large disadvantage in battles. It also takes them a very long time to exit a system and into hyperdrive so as to prevent the ship from being torn apart by the massive forces which propel them into hyperspace. This means that in a battle, the ships of the Tyranny are very easily outflanked, which gives a giant boon to empires who field fleets of smaller ships. Another reason for this need for massive designs is a lack of minaturisation within the technology of the Tyranny, which entails the need for larger spaces to contain certain weapons. However, despite all of this, the design philosophy of these ships entails a fleet that is able to utterly dominate in most pitched battles if an enemy tries to engage them head on with a brute force approach, something the Tyranny designers always had in mind. However, as was shown by Gustavus Ikeben of the FPC, that is not the only way.

Fleet
Strikecraft=

Ravager Class Bomber


The Ravager Class Bomber is the new bomber type of the Tyranny and the first to be completely AI controlled. This beast of war is equipped with a wide variety of different torpedoes, missiles, and bombs which if dropped at certain points in enemy ships, could quite possibly spell their doom. It is also equipped with point defense weapons for when dealing with other fighters, and can pack the payload of a larger ship of the same class in a much smaller space due to the lack of need for living quarters on this ship. This bomber is also easy to produce, even onboard and Baal Class Carrier Mark 2, and swarms of it can be seen to blanket entire battles, flooding enemy ships with their fire.

Predator Class Interceptor


The Predator Class Interceptor was designed with the sole purpose of destroying incoming enemy fighters and bombers. It fulfills this murderous task incredibly well, owing to it's plethora of weapon systems as well as it's incredibly fast movement due to it's special engines. It is also rather small, being able to duck and evade most weapons fire due to the lack of need for living quarters within this fighter.

Nightmare Class Phantom


The Nightmare Class Phantom is the first of it's type developed by the Drakodominatus Tyranny, and takes the role of a stealth fighter in the navy of the Dominatus. Although it's armor and weaponry are rather weak in comparison to other Dominatus strikecraft, and it's speed is rather average, it compensates for this with it's ability to cloak. This is done through a mechanism which wraps a dark matter field around the Nightmare, meaning electromagnetic radiation does not bounce off it, effectively making it invisible and undetectable. The downside of this, as well as with Tyranny weapons equipped with similar technology is that this can only work if the ship is not using it's weapon systems. Therefore, in order to actually attack an enemy, the craft must decloak then let loose with it's weapons. However, despite this, it is still quite useful, as the stealth capability lends many tactical possibilities to the Dominatus.

Gambit Class Fighter


The Gambit Class Fighter fills the role of a multipurpose, jack of all trades strikecraft. Although this means that it is not in any one role the best craft for the job, it is the craft that is able to perform the greatest variety of roles, fulfilling it's purpose. Ability wise, it is a compromise between speed, armor, and armament, packing as much of each as possible but not so much as to give one aspect superiority at the expense of others.

Gatekeeper Class Defender


The Gatekeeper Class Defender is a ship that is designed solely to defend the large capital ships of the Tyranny from attack by enemy strike craft. It is not built around speed and in designing it, as the Tyranny had defensive capability as well as armament as their primary design specifications, something the engineers implemented at the expense of the speed of the craft. This is alright, since the craft just generally lingers near the main ships of the Tyranny and serves as a point of point defense against enemy craft, something that it fulfills admirably.

Cyclops Class Mech


The Cyclops Class Mech is a craft that is made to directly assault the hulls and shields of enemy ships via what seems to be melee attacks. They are also capable, but not proficient at engaging enemy strike craft in the void of space itself, although all the other strike craft on this list outclass it in that regard. This vessel however, is capable of eventually boring through the hull of enemy craft, and otherwise damaging the armor of the craft, leading to further damaage, and in many cases destruction.

Destroyers=

Veil Class Destroyer Mark 2
In contrast to popular belief surrounding the Mark 2 program, the Veil Class was actually the first ship that was made into a Mark 2, and was the ship that sparked the Great Deciever war which tore through the Milky Way. Equipped with the latest active camouflage that protects against sensors of all wavelengths, advanced materials which merely absorb waves, and extremely efficient heatsinks, this small 1 kilometer long ship can sneak into the tiniest of cracks and report back information. In addition to it's already incredible stealth suite is it's sensors suite, which can pick up much information as well as it's ability to create decoys that can accurately resemble any race. It is also very fast, and very maneuverable, and to date, not a single on has been caught in the act of espionage. However, all of these advantages come at a tradeoff, as this weapon does not mount anything except point defense weapons and it's armor is quite fragile, meaning it is pathetic in frontline combat.


 * Tier =
 * Creator = Installation 2
 * Purpose = Stealth Missions
 * Length = 1 kilometers
 * Width = .4 kilometers
 * Height = .3 kilometers
 * Offensive Capability =
 * Defensive Capability =
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 200,000,000

Tesla Class Destroyer Mark 2
Throughout the military history of the Tyranny, there has always been the problem of an enemy which had powerful shields and powerful electronic apparatus. This troubled the Tyranny in quite a few wars, as the firepower of their fleets did not perform very efficiently. The first Tesla Class destroyers were quite effective against the rather primitive enemies (comparatively) that it had to fight, but with the introduction of the Tyranny to the First Gigaquadrant, it soon became apparent that a more powerful and effective ship was needed. This was the principle on which the design of this ship was based, and the results have truly proven testament to the skill of Dominatus engineers. Although this ship has no way of actually damaging the hull of an enemy ship, the weaponry it has, from heavy ion cannons to quantum scramblers allows it to disable the shielding and abilities of many enemy weapon systems, whether through careful fire, hacking, or countless other methods. As far as destroyers go, this ship is quite slow, though well armored, and at at 2.5 kilometers,quite large, a trait that many Dominatus ships share.


 * Tier =
 * Creator = Installation 2
 * Purpose = Disabling Ships and Shields
 * Length = 2.5 kilometers
 * Width = 1 kilometers
 * Height = 1.5 kilometers
 * Offensive Capability =
 * Defensive Capability =
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 200,000,000

Phalanx Class Destroyer Mark 2
Battles in the First Gigaquadrant are not marked merely by ships of the line pounding each other into oblivion, no, many times, the battles are decided by the countless swarms of strike craft and bombers which harass and destroy enemy capital ships. This cost the Tyranny in quite a few battles and the first Phalanx Class was only an improvised, stop gap solution, which for it's kind, worked rather admirably. However, with the Tyranny meeting, and more often than not, confronting powerful empires as time went by, the need was seen for a destroyer which could handle obscene amounts of starfighters and bombers attacking Dominatus capital ships, and with this in mind, the Phalank Class Destroyer Mark 2 was born. This destroyer is only armed with point defense weapons, that is at most it can attack a corvette effectively. However, it is festooned with point defense lasers, incredible amounts of missile racks as well as point defense drones. It is faster than the Tesla Class by a bit, and as well armored, owing to the lower complexity of it's systems, and is of the same size. The Phalanx Class Mark 2, although new, is already the bane of many a pilot.


 * Tier =
 * Creator = Installation 2
 * Purpose = Destroying Strike Craft
 * Length = 3 kilometers
 * Width = 1 kilometers
 * Height = 1 kilometers
 * Offensive Capability =
 * Defensive Capability =
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 200,000,000

Tempest Class Destroyer Mark 1
A ship designed by the BCN and the Tyranny, incorporating their latest in spacetime research and technology, this ship is not a combat ship but instead a support ship, and is armed with the Spacetime Field, a new implement of war created by the Dominatus and the BCN, which produces an exponential condition of space, so that a finite distance in normal, linear space may become infinite in pseudo-space. This means that in an imaginary disk, the center would be stretched to infinity, meaning a finite circumference but an infinite "diameter". In combat, this means that nothing can get to the ship carrying the field, along with the fleet enclosed in the projection, but nothing can get out of it until the shield is turned off. Regardless, this is still a frightening tool. This destroyer is 3 kilometers long, and is incredibly useful.

(Inspired by Exponential Field of Arthur C Clarke)


 * Tier =
 * Creator = Installation 2
 * Purpose = Tactical Advantages
 * Length = 3 kilometers
 * Width = 2 kilometers
 * Height = 2 kilometers
 * Offensive Capability =
 * Defensive Capability =
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 200,000,000

Katana Class Destroyer Mark 1
This ship was created with a new technology from the Federal Vilerg Council, a technology called quantum displacement (ask OfficerJackal about it) which has incredible destructive properties. This was combined with power generation and engineering capabilities of the Tyranny in order to create a weapon that would, at sufficiently close range, be able to damage anything. Therefore, this ship is something like a ramming ship, which ensnares on impales other ships within it's quantum displacement field and plays havoc with them.


 * Tier =
 * Creator = Installation 2
 * Purpose = Ramming Enemy Ships
 * Length = 2.5 kilometers
 * Width = 1 kilometer
 * Height = 1 kilometer
 * Offensive Capability =
 * Defensive Capability =
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 200,000,000

Cruisers=

Inferno Class Missile Cruiser
The lesser known cousin of the Tyrant Class Battle Cruiser, even during it's timer as a Mark 1, and even as a Mark 2 now, is the Inferno Class Missile Cruiser. This behemoth of destruction is capable of of firing off a massive deluge of missiles and torpedoes at any enemy of the Tyranny. Onboard quantum replicators on these ships mean that the variety of warheads for the missiles and torpedoes is truly incredible, although some warheads can only be manufactured in the Tyranny itself, as the quantum replicators of the Tyranny are still quite rudimentary, and some of the more advanced warheads require much more careful construction than the replicators can provide. However, these ships are capable of a wide range of damage, whether it be the rare warp torpedoes, which warp past enemy shields, or typical antimatter missiles, this ship has it all, and is ready to dish it out. In terms of specifications other than weaponry, it is almost identical to the Tyranny Class Battle Cruiser Mark 2, having the same armor, size, and power source. In battles so far, this weapon has been quite effective, some surrounded ships winning battles by launching obscene vollies of missiles in the direction of the enemy, utterly destroying them. To fight against an Inferno Class Missile Cruiser is to literally walk into a fiery pit of doom.


 * Tier =
 * Creator = Installation 2
 * Purpose = Interstellar Conquest
 * Length = 7.5 kilometers
 * Width = 2.5 kilometers
 * Height = 3 kilometers
 * Offensive Capability =
 * Defensive Capability =
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 100,000,000

Tyrant Class Battle Cruiser
This was the second Mark 2 ship ever to be created and designed. The main design principle in this was to create a ship that was powerful enough to stand it's own against ships of the same class of the Delpha Coalition of Planets after the debacles of the first encounter during the War of Hyperspace. These ships are quite powerful, their design principles mainly being focused on incorporating the hypermatter and hyperspatial technology that was developed by the Tyranny, traded for with the Golden Movement, and also taken from captured DCP ships. The main weapon systems are so called Gatling Hyperlasers, which are arrays of 6 heavy hyperlasers arranged in a hexagonal pattern with the centerpiece being a massive ion cannon at the center. The ion cannon is a beam weapon while the hyperlasers are made such that it is continuously firing, as each cannon that has recently fired up charges up again. This is designed to wreck havoc on the shields of enemies and also the hull's of enemy ships. As per the specialization which is so characteristic of Tyranny ships, these ships do not carry any kinds of starfighters except for localized point defense drones. The shielding of the ship is created from an interlaced lattice of both nonphasic shields and Troodontid based plasma shields, and beneath that, has an ultrathin layer of neutron degenerate matter. The final layer is created of Standard Armor Material, which is materials synthesized with the most powerful intermolecular bonds so as to provide protection. This ship is also the first Dominatus ship designed and not retrofitted to be entirely AI based, with a hypercomputer inside it to dictate it during battle as well as manufacturing capabilities for Tyranny robots in the case of planetary invasion. Finally, it has a bridge just in the contingency that a Dominatus is on board the ship for either transport or so as to coordinate a battle. The size of this vehicle however, does not change and is still at 7.5km, however due to the lack of need for living quarters as well as increased miniaturization technology, it is much more dense and space efficient. The Tyrant Class Battlecruiser Mark 2 is quite effective, being able to go toe to toe with DCP ships of the cruiser class, with differing results, as seen in the War of Hyperspace.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Interstellar Conquest
 * Length = 7.5 kilometers
 * Width = 3 kilometers
 * Height = 3 kilometers
 * Offensive Capability =
 * Defensive Capability =
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 100,000,000

Assassin Class Stealth Cruiser Mark 1
It is a well known fact that not all war is about frontal assault, and even the most incompetent of commanders know that more than firepower, what is essential to warfare is tactical positioning - the ability to get into the heart of the enemy and rip them apart from the inside, where the enemies most powerful weapons do not have time to be brought to bear. For 271 years, the Tyranny has stood without the ability to do such maneuvers, as it's only stealth ships were useless in frontline combat and it's frontline combat ships were not stealthy at all. This problem was solved in the Mark 2 program, by the Assassin Class Stealth Cruiser Mark 1, an utterly ingenious invention by the Tyranny. Although it's stealth suite is not as pervasive as that of the Veil Class Stealth Destroyer Mark 2, this war machine is fast, well armored, and quite powerful. However ,it is only able to divert it's power to either stealth or it's weapons, meaning it cannot fire while cloaked, giving an enemy at least some hope. In battle, it is used to warp behind the battlelines and defenses of a prospective enemy and to unload wave upon wave of shattering Gatling Hyperlaser firepower upon them, disorientating and decimating the enemy from a spot where they have no right to be. In the battles it has had since it's introduction, it has proven absolutely devastating, the sheer tactical advantage and psychological effect of the Assassin Class Stealth Cruiser being able to cause surrender even when vastly outnumbered, as the enemy looks in awe at the seemingly omnipotent movement capabilities of the Dominatus. This vehicle however, is smaller than the Tyrant or Inferno class, and is only 5 kilometers long, though potentially, much more lethal.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Surprise Attacks and Ambushes
 * Length = 6 kilometers
 * Width = 3 kilometers
 * Height = 3 kilometers
 * Offensive Capability =
 * Defensive Capability =
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 100,000,000

Aurus Class Cruiser Mark 1
A ship jointly designed between the Drakodominatus Tyranny and their secret allies, the golden movement, this 8 kilometer monster packs a single massive Shidium cannon at the center, which is more than capable of laying waste to ships larger than it with a direct it. This is also given quite alot of armor, and is quite fast, however it must be stationary to fire. But when it does, woe to it's target.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Mobile Heavy Weapons Platform
 * Length = 8 kilometers
 * Width = 4 kilometers
 * Height = 4 kilometers
 * Offensive Capability =
 * Defensive Capability =
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 100,000,000

Nest Class Escort Carrier Mark 1

 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Carrying Strikecraft
 * Length = 7 kilometers
 * Width = 3.5 kilometers
 * Height = 4 kilometers
 * Offensive Capability =
 * Defensive Capability =
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 100,000,000

Capital Ships=

Juggernaut Class Battleship Mark 1

 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Destroying Enemy Fleets
 * Length = 14 kilometers
 * Width = 4 kilometers
 * Height = 6 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Lattice Shielding
 * Propulsion = Hyperdrive (Warp 9)
 * Power Generation = Hyperreactors, Darkreactors
 * Relative Threat =
 * Amount = 10,000,000

Subjugator Class Battleship Mark 2
Like the Subjugator Class Battleship Mark 1 before it, this massive ship stands as a testament to the power of the Tyranny's newest ships. It is festooned with the batteries of Gatling hyperlasers along with heavier equivalents of that. However, it's main weapon system is a single, massive strangelet weapon. The Subjugator Class Battleship is as iconic of this class as the Tyrant Class Battle Cruiser is of the cruiser class although far larger at 15 kilometers in length, and represents the iron fist of the Tyranny being enforced throughout the galaxy. The Strangelet Annihilator is an utterly monstrous weapon that is capable of tearing apart and baryonic matter with ease, as strange quarks "consume" the regular quarks in a symphony of doom. In addition, this monster has even thicker plating and thicker shielding than it's cruiser variants. It is also equipped with many torpedoes and missiles, and is generally the centerpiece for any attacking Tyranny fleet. Woe to the world on which the Subjugators appear, for when they do, the will of the Dominatus has been tested, and subjugation will ensue.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Intersectoral Conquest
 * Length = 15 kilometers
 * Width = 9 kilometers
 * Height = 8 kilometers (if made flat)
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Lattice Shielding
 * Propulsion = Hyperdrive (Warp 9)
 * Power Generation = Hyperreactors, Darkreactors
 * Relative Threat =
 * Amount = 10,000,000

Baal Class Carrier Mark 2
The Baal Class Carrier has, even during it's history as a Mark 1, had an honorable service record as a place for the starfighters of the Tyranny to have a mobile base from which to wage war on others. From the Mark 1 could massive swarms of fighters and bombers be released, smashing asunder the enemies of the Tyranny from their smaller strike craft. Now, in the era of AI control and absolutely massive amounts of ships, there were changes to be made in order to maximize the amount of strike craft that a carrier could accomodate. From this problem arose a solution, the Baal Class Carrier Mark 2. As with all Dominatus ships currently in use, this ships is completely automated, and therefore, without need for many living quarters except a token few for some Dominatus during some times, all other space is devoted to the business of war. Massive foundries, given material scooped up from Bussard ramjets work perpetually to create more drone fighters and repair ones worth repairing. Massive hangars, lined with racks of strike craft lie in the wait, ready to strike on a whim. This ship has also been given some gatling hyperlasers for defense, although it's main offensive method is to blast an enemy with fighters and bombers. It is quite slow, and because of the need for hangar space, less armored than the Subjugator Class Battleship Mark 2 though identical in size, however, a battle is generally over when they release their deadly payload.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Carrying Strikecraft
 * Length = 15 klometers
 * Width = 8 kilometers
 * Height = 8 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Lattice Shielding
 * Propulsion = Hyperdrive (Warp 9)
 * Power Generation = Hyperreactors, Darkreactors
 * Relative Threat =
 * Amount = 10,000,000

Scorpion Class Ballista Mark 1
The Scorpion Class Ballista was developed after the War of Hyperspace, where the Tyranny saw the frightening power of the Assunder Class Bowship of the DCP. Determined that they would have a weapon that could parallel the incredible power of the Assunder Class Bowship, they set themselves to work in Installation 2 developing the aptly named Scorpion Class Ballista. Due to the lack of miniaturization technology in the Tyranny for this specific field, the size of this monster had to be inflated b a factor of 10, to 13 kilometers in length, in order to have something that had the same damage. Aesthetics aside, it was only at this size that the Scorpion could match the power of the Assunder Class Bowship. The main weapon of the Scorpion Class Ballista is the relativistic lance, that is a lance of transuranic matter or neutron degenerate matter accelerated to relativistic speeds then fired at the enemy. This is capable of utterly massive amounts of damage for whatever target it hits, capable of annihilating ships, or causing extinction level events on planets. This ship is also very heavily armored, but as far as ships go, is somewhat slow and lumbering due to the stress on the powerplants for the energy needed for the weaponry, and the ensuing shortage of power for the engines. However, this war machine is still quite powerful, even given all of these drawbacks, and Dominatus Grand Admirals are requesting even larger amounts for their fleets, given their success. Only time will tell if these monsters continue their admirable service record, even against higher powers.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Destroying Heavy Enemy Ships and Planets
 * Length = 13 kilometers
 * Width = 8 kilometers
 * Height = 15 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Lattice Shielding
 * Propulsion = Hyperdrive (Warp 9)
 * Power Generation = Hyperreactors, Darkreactors
 * Relative Threat =
 * Amount = 10,000,000

Castigator Class Battleship Mark 1
This monster was created with the intent of making a vessel that was feared throughout the Cyrania Cluster. Designed as a joint effort between the Drakodominautus Tyranny, and their allies, the Galactic Empire of Cyrannus, the Castigator Battleship is truly a marvel of engineering. At 13 kilometers in length, this massive ship can take incredible amounts of punishment while at the same time being able to reduce enemy fleets to dust with it's powerful array of weaponry, taken from both the Galactic Empire of Cyrannus and the Drakodominatus Tyranny. The variant controlled by the Drakodominatus Tyranny are AI controlled while the variant controlled by the Galactic Empire of Cyrannus is crewed by living people. Truly, when one of these ships enters a system, it is known that their judgement is at hand.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = All Purpose Capital Ship
 * Length = 13 kilometers
 * Width = 6 kilometers
 * Height = 7 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Lattice Shielding
 * Propulsion = Hyperdrive (Warp 9)
 * Power Generation = Hyperreactors, Darkreactors
 * Relative Threat =
 * Amount = 10,000,000

Dreadnaughts=

Kraken Class Dreadnaught Mark 2
The Kraken Mark 2 is one of the most iconic ships of the Tyranny, and also one of their most feared ships. Armed with it's awesome Kraken Class hyperlasers, built specifically for the ship, as long as the featured Mass Shadow Generator, a hypermatter radiation weapon that can, given enough time (taken from technology page) destroy any high-mass objects such as planets, stars, and even black holes, as well as incredible amounts of armor and shielding, the Kraken Class Dreadnaught Mark 2 is a symbol of the power of the Tyranny. Due to the fact that it's Mark 1 iteration was designed rather lately and was made with relatively advanced technology, the advancements on the Mark 2 have been more than anything careful refinements that took away the errors of a fragile Mass Shadow Generator of the Kraken Mark 1 as well as giving it more powerful weaponry and lasers. Still keep its mammoth size at 30 kilometers long, the Kraken Mark 2 is sure to spell the doom of entire systems wherever it treads.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Intragalactic Conquest
 * Length = 30 kilometers (if made flat)
 * Width = 15 kilometers
 * Height = 10 kilometers (if made flat)
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Lattice Shielding, Metric Shielding
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 1,000,000

Bombard Class Dreadnaught Mark 1
The Bombard Class Dreadnaught is a rather new model of Dreadnaught, and is made to destroy a target wherever it may stand, and with cataclysmic power derived from it's main weapon, the Hypersphere of Obliteration, a massive weapon that in realspace appears to be 3.33km in radius, and is a hypersphere that is created when he needed with the given parameters of time till impact on target. Upon impact, the massive hypersphere decays as the energy expands in the smaller three dimensional space, creating absolutely terrifying amounts of destruction. This monster is also extremely well defended, though very vulnerable at the hypersphere itself when it is right about to fire, it also has a low firing rate and is relatively slow, something that is compensated for by it's massive destructive potential. This beast is 23 kilometers long, and quite wide, and in it's current operational history, it has destroyed, many, many fleets.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Destroying Enemy Fleets and Worlds
 * Length = 22 kilometers
 * Width = 11 kilometers
 * Height = 11 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Lattice Shielding, Metric Shielding
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 1,000,000

Interdictor Class Dreadnaught Mark 1
The Interdictor Class Dreadnaught works on a similar principle to the Bombard Class Dreadnaught, except the hypersphere is permanent and is instead used to selectively open up a small black hole at certain points, meaning it can selectively expose and not expose gravity to certain ships in the line of sight of the Dreadnaught and in front of the main gun. This allows the vehicle to crush almost everything given enough time, and is truly a feared weapon. In addition to this, it is armed with prototype singularity catapults and vortex torpedoes, and is capable of interdicting enemies in hyperspace. This monster has proven how powerful it is in certain battles, its weaponry having drawn fleets to ruin as their ships of the line are helplessly torn apart by the black hole weaponry of this 24 kilometer long giant.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Interdicting Enemy Fleets, Black Hole Power
 * Length = 24 kilometers
 * Width = 10 kilometers
 * Height = 12 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Lattice Shielding, Metric Shielding
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 1,000,000

Almagnus Class Dreadnaught Mark 1
The Almagnus Class Dreadnaught was a joint engineering project by the Drakodominauts Tyranny and the United Lanat Empire, two staunch allies, and the dominant powers of the Mirus Galaxy. Both sides saw an increase in hostilities from other enemies, and even if these were not actual war at the time, both empires knew that they needed a weapon that could crush any revolters and secure their position in the galaxy. Therefore, the Almagnus Class Dreadnaught Mark 1 was created, a massive ship of 25 kilometers long given the incredible firepower of some of the best weapon systems of both the ULE and the Tyranny. It is considered the jack of all trades Dreadnaught in comparison to the other, rather specialized dreadnoughts. Nonetheless, it can perhaps be said that this pervasive nature gives the Almagnus incredible amounts of versatility, and can more than any dreadnaught, operate on it's own.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = All Purpose Dreadnaught
 * Length = 25 kilometers
 * Width = 13 kilometers
 * Height = 13 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Lattice Shielding, Metric Shielding
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 1,000,000

Dominator Class Dreadnaught Mark 1
A joint venture between the Kicath Empire and the Drakodominatus Tyranny, the Dominator Class Dreadnaught is the last in the line of dreadnaughts currently in service. At a length of 21 kilometers, this monster dwarfs most other ships on the battlefield. Aside from being heavily armored and armed, though not as much as other dreadnaughts, it is incredibly speedy for a ship of it's size, and fills the role of a "fast dreadnaught", something that other ships in this class are woefully incapable of being. It is armed with an obscene amount of weaponry as well, being armed with some of the latest of the science of both the Drakodominatus Tyranny and the Kicath Empire, and is more than capable of laying waste to almost any enemy it crosses. It is also festooned with upgraded Ultra Energy Projectors created in a joint venture between the Kicath and the Dominatus, that allow it to do much damage. This ship will appear out of nowhere, nimble for a monster of it's size, and destroy the enemies of the Tyranny, or with Kicath variants, the Kicath Empire, with absolutely no remorse.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Fast Dreadnaught
 * Length = 21 kilometers
 * Width = 14 kilometers
 * Height = 14 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Lattice Shielding, Metric Shielding
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 1,000,000

Titans=

Eclipse Class Leviathan



 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Extragalactic Conquest
 * Length = 58 kilometers
 * Width = 33 kilometers
 * Height = 32 kilometers (to extrema), 15 kilometers (not counting extrema)
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Lattice Shielding, Metric Shielding
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 100,000

Demogorgon Class Leviathan Mark 2


The Demogorgon Class Leviathan Mark 2 is the smallest of the class of ships known by the Drakodominatus Tyranny as Titans. This however, does not change the fact that it is a massive instrument of war, luckily for other empires ,it is quite rare because of how hard even "the smallest of the Titans" is to produce. Weighing in at 60 kilometers, and serving as a replacement for the Lesser Class Demogorgon Leviathan, this massive ship is equipped with some of the finest weaponry of the Tyranny, being equipped with utterly massive hyperlasers that take a while to charge up on either the front or back of the ship. However, when these massive hyperlasers do fire, the effects can be utterly catastrophic on anything that the encounter, be it a planet or an enemy fleet. On the outer arms are a plethora of different weapons that could be found on smaller Tyranny craft, although in the case of weapons that were on dreadnoughts, smaller versions. These massive implements of war are able to help the Tyranny secure dominance over any system, and arguably any sector. To see a Demogorgon Class Leviathan Mark 2 is surely to see the end of your civilization.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Extragalactic Conquest
 * Length = 120 kilometers
 * Width = 90 kilometers
 * Height = 150 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Lattice Shielding, Metric Shielding
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 100,000

Ziz Class Devastator Mark 1
At a length of 120 kilometers, the Ziz Class Devestator is a massive weapon of war, not designed to lead a fleet, but instead to obliterate whatever enemies the Dominatus have to face. It does this through a massive Spatial Destructor, a massive weapon designed to collapse spacetime for planet sized entities. This is supplemented of course with other secondary weapon systems, each capable of tearing any enemy fleet a new hole, as well as tertiary weapon systems and ones and so forth, each system capable of incredible damage to enemy fleets. The coming of a Ziz Class Devastator often is the death knell of a civilization, as everything they once held near and dear is utterly destroyed.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Extragalactic Conquest
 * Length = 120 kilometers
 * Width = 90 kilometers
 * Height = 150 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Standard Quarkonium Armor Mark 1, Lattice Shielding, Metric Shielding
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 10,000

Goliath Class Devastator Mark 1

 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Extragalactic Conquest
 * Length = 150 kilometers
 * Width = 60 kilometers
 * Height = 90 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Mark 2, Standard Neutronium Armor Mark 1, Standard Quarkonium Armor Mark 1, Lattice Shielding, Metric Shielding
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 10,000

Vampire Class Devastator Mark 1


Gargantuans=

Cronos Class Colossus Mark 1


The Cronos Class Colossus truly lives up to it's name, at a monstrous 271 kilometers in length, it dwarfs everything around it. It's armament is similarly fearsome, and is called the Chaos Generator, and it can be said that this occupies the entirety of the ship. What it does is though something on a similar logic to the LEZIAPETSSHIT's operation, increase the von Neuman entropy in the quantum mechanical system through modifying the density matrix for it. This rapidly increases the joint quantum entropy of a massive system, and is as far is known, impossible to defend against. However, it is rather indiscriminate in the amount of collateral damage it can inflict, capable of easily destroying a planet even if the goal was to conquer it if used above the planet to a sufficient extent. The net result is inevitable the same, complete and utter destruction, everything returning to chaos, it's natural state. For this reason, it is nicknamed "Second Law" by some Dominatus.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Extragalactic Conquest
 * Length = 314 kilometers
 * Width = 271 kilometers
 * Height = 123 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Material Mark 2, Standard Neutronium Armor Mark 1, Standard Quarkonium Armor Mark 1, Lattice Shielding, Metric Shields
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 1,000

Cerberus Class Devourer Mark 1


The Cerberus Class Devourer was constructed as a joint effort between the Junction and the Drakodominatus Tyranny at the end of the War of Hyperspace. This joint effort between the Junction Minds and the Dominatus is a suitably terrifying enterprise, coming in at 314 kilometers from the bottom of the bottom arm, to the top of the top arm. It's main weapon is it's tendrils and arms, which are used to consume any baryonic matter in it's way, whether cosmic dust or city, and using quantum foundries, turn the absorbed material into whatever has to be produced, usually new Dominatus fleets, which are pumped out of it at quite a fast rate. It is incredibly well armored, being impervious to most attacks, and is also armed with numerous other primary, secondary, tertiary, and quartenary defense systems. Although this ship is relatively slow, and lumbering because of it's size, this does not change the fact that once it enters a battle, doom for the opposer of either the Junction or the Tyranny is assured. It is jokingly called the "World Eater" by Dominatus due to the fact that eating worlds is exactly what it does.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Extragalactic Conquest
 * Length = 300 kilometers (without tentacles), 400 kilometers (with tentacles)
 * Width = 314 kilometers
 * Height = 314 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Material Mark 2, Standard Neutronium Armor Mark 1, Standard Quarkonium Armor Mark 1, Lattice Shielding, Metric Shields
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 1,000

Overlord Class Dominator Mark 1



 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Extrauniversal Conquest
 * Length = 666 kilometers
 * Width = 278 kilometers
 * Height = 280 kilometers
 * Offensive Capability = Oblivion Projector
 * Defensive Capability = Standard Armor Material Mark 2, Standard Neutronium Armor Mark 1, Standard Quarkonium Armor Mark 1, Lattice Shielding, Metric Shields, Planck Armor
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 100

A monstrous 666 kilometer long dreadnaught that uses dark energy for most of it's weapons, this ship is the bane of entire galaxies. It is equipped with some of the most powerful weapons of the Dominatus, and comes with rather prototype vacuum based weapons capable of rather incredible amounts of devastation. It is of comparable power to the Apocalypse Class Doomstar in almost all of its facets. The only difference they really have is their main armament, which to some extent, dictates the shape that they take. They are both similarly large, being about the size of moons and are capable of damaging similarly massive sections of space. They are also armored with the full array of the Tyranny's armor and shielding, and are practically impervious to most forms of weaponry.

Apocalypse Class Doomstar Mark 1


The second most powerful none one of a kind ship of the Tyranny, the Apocalypse Class Doomstar was created a joint project between the Galalctic Empire of Cyrannus and the Drakodominatus Tyranny. The finest joint product between the shipyards of Cyroenia and Installation 2, this monster is utterly capable of destroying, annihilating, obliterating, or however you want to call it entire sections of space using pure destructive energy contained in the black spheres that are each of it's geometric faces. At 666 kilometers in height, this thing makes no attempt at evasive maneuver and merely does one thing, destroy. Whenever this thing is sighted, it is generally apocalypse in the system, and it often heralds all but the most advanced civilization's doom.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Extrauniversal Conquest
 * Length = 333 kilometers
 * Width = 333 kilometers
 * Height = 666 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Material Mark 2, Standard Neutronium Armor Mark 1, Standard Quarkonium Armor Mark 1, Lattice Shielding, Metric Shields, Planck Armor
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 100

Abaddon Class Behemoth Mark 1


The largest ship of it's class and armed with the most advanced weaponry of the Tyranny aside from the Tiamat, this monstrous weapon is capable of devastation across entire solar systems, and arguably across entire sectors as well. It's main weapon are the Scythes Of Death, massive implements of war that take advantage of cosmic string loops that travel faster than the speed of light which easily have the power to destroy stars by bisecting them in two. It is also armed with incredibly power armor and shielding to the extent that most enemies will not be able to even get a dent on it. It is the main bastion of extrauniversal conquest of the Tyranny, but still has to go through the Vestibule Class Gateships in order to do so. It's size is absolutely massive, at 1331 kilometers from bow to stern, and has the power of the gods condensed into one ship.


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Extrauniversal Conquest
 * Length = 1,331 kilometers
 * Width = 990 kilometers
 * Height = 310 kilometers
 * Offensive Capability =
 * Defensive Capability = Standard Armor Material Mark 2, Standard Neutronium Armor Mark 1, Standard Quarkonium Armor Mark 1, Lattice Shielding, Metric Shields, Planck Armor, Dimensional Phasing
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 20

Tiamat=

Tiamat
The most powerful Dominatus ship to date, this would be able to secure the Dominatus an entire galaxy by itself if not for one problem - it never works with it's primary weapon. Though more than capable of laying entire civilizations to ruin, the main weaponry of this monster only fires properly during testing, and in the multitude of battles where it has fought in, where operational circumstances are different from perfect numbers in it's testbed, it never works well. Regardless, it's other weaponry systems are more than capable of destroying anything that gets in it's way. It's operational history is nonetheless very intimidating, having wasted fleets of the DCP with relative ease and having stood up to Exodium's Nicoll Dyson Laser without it's shields breaking (though being drained). However, in the battles where it is needed, it almost exclusively fails to work. It is special enough among Dominatus ships to warrant it's own database, at TIA


 * Technology Tier =
 * Creator = Installation 2
 * Purpose = Engaging Tier 0s
 * Length = 666,666 kilometers
 * Width = 666,666 kilometers
 * Height = 666,666 kilometers
 * Offensive Capability =
 * Defensive Capability =
 * Propulsion =
 * Power Generation =
 * Relative Threat =
 * Amount = 1

Civillian Ships=

Vestibule Class Gateship
The Vestibule Class gateship is a ship designed by the Dominatus in order to facilitate transuniversal travel. It has two modes, a deployed mode, and a non deployed mode, and it's volume is much decreased in non deployed mode. To facilitate proper interuniversal travel, there have to be two deployed Vestibule Class Gateships, and they are sent through by having a non deployed Gateship go through the openings of a deployed one, then deploy in the new universe. When this is done, two way travel between both universes can commence. These things are absolutely massive, at 3141 kilometers in height and 4444 kilometers in width when deployed. They are like this so as to be able to facilitate any ship in the Tyranny except the Tiamat, which will probably never travel to another universe any time soon.

Spore Class Colony Ship
When the Tyranny colonizes a world, it is done through the use of these AI ships, which implant themselves in worlds and spew out the machinery and infrastructure needed in order to fully exploit the world. It is also completely autonomous, capable of running a world by itself and carries within it swarms of Constructominers to help it exploit whatever world it is on.

Eye Class Probe
Defense Ships=

Sentinel Class Battelstation
The Sentinel Class Battlestation is a monster of engineering in geostationary orbit around Tyranny worlds that protects them against any wouldbe attackers. At a length of 42 kilometers from the leftmost point to the rightmost point, and made with merely armor and firepower in mind, this floating fortress is incredibly hard to destroy, or even to get into weapons firing range of. The massive armaments on this battlestation are more than capable of turning attacking fleets into cosmic dust within a few salvos, however the armaments of the battlestations are not aimed at the planet, meaning they are vulunerable to internal attacks. Regardless, these battlestations stand watch over the worlds of the Tyranny, protecting them from any would be attackers

Vigil Class Outpost
The Vigil Class Outpost is posted on the worlds on the frontier of the Tyranny, and although having mighty weaponry in it's own right, was predominantly created for the purpose of sensing any enemy attacks and alerting the Dominatus as soon as possible. Given a very sophisticated communications suite, it is capable of instantly relaying encrypted messages back to the Dominatus to tell them of fleet movements in the area or impending attacks on Tyranny space, and these messages are quite hard to intercept. It's weaponry is designed for rather short engagements, not frontline combat, if only to buy time for self destruction or impending Tyranny reinforcements in the area.

Miscellaneous

 * The numbers given for numbers built are the numbers ordered for construction at the Tyranny's peak, the numbers in service are actually significantly smaller, especially for the larger ships, most of which are still testing in Installation 2.

Quotes
"Interesting ships. IF the Tyranny ever fails, we will perhaps claim some of these types. If..."

- Imperator Caligustus of the Imperium of War

"Oh....aw hell naw....OH.....AWWH...OH HELL NAW. SHIT, THEY ARE COMING RIGHT AT US! *Smashing of a window can be heard, followed by screaming.*"

- Galak Tilhab of the Fiction:New Corporate Krickan Union

"If this is the Tyranny navy then we're going to be screwed."

- Grand Admiral Harenda Lagenta of the Farengeto Republic