Fiction:Clifsk Confederation

The United Hegemony of Clifsk was formed when the Clifsk Planetary Government first began to colonise planets. They are extremely xenophobic, believing that any outside forces they meet would enslave and exploit them.

Recent Events/History
TO BE WRITTEN

Government
The government of the United Hegemony of Clifsk is a Constitutional Unitary Oligarchy. This means that the nation is not divided into sectors, instead it is all controlled by the central government, and not local governments. The Olgiarchy is led by 10 Organizers, which are not elected, instead every 10 years when their terms are up, they take a test which shows whether or not they are suitable for the job. If they are not, they get replaced with someone who took the test better then them. The Oligarchy is led by the Head Organizer, who leads the government. Every 10 years when the Head Organizer's term is up, he must take a test to see if he is still fit enough to lead the nation. If he does do well, he is replaced with someone who got better results on the test. The Organizers cannot pass anything without the approval of the Head Organizer, and the same goes for the Head Organizer. Also, they are bound by a constitution, and they cannot violate it.

Citizenship and Rights
Citizens in the United Hegemony of Clifsk actually have a lot of rights, because the constitution protects them. At the age of 18, every citizen must take a exam to have their full citizenship activated. If you fail you must take a retake in 5 weeks, and you will keep retaking until you pass it.

Economy
The economy of the United Hegemony of Clifsk is a Command Economy. This means that a lot of the economy is controlled or subsidized by the government. Even though the companies are owned/subsidized by the government, they still have to make high quality products. The reason for this is because citizens do not tolerate low quality products, and will simply stop buying from a company if they put out low quality products. They use the Clifsk Mint, it has around the same value of the Sporebuck.

Education
Education is mandatory for all citizens in the United Hegemony of Clifsk. Their educational system is very simple. The first stage of education is Basics School, which spans from ages 4-18. This teaches everything that would be taught in a primary school at all levels, from algebra to biology. After Basics School, people then go to certain Academies, which teaches them further and also prepares them for the students chosen profession.

Military
The United Hegemony Guard is a small military. They have around 129,000,000 troops in the Military. They mainly use ballistic based weapons, such as the 5-T Assault Rifle or the 10-S Shotgun. They have countless Tanks, APCs, gunships, and etc. Troops are put through a vigorous 7 month training period during peace time, but during times of war, troops are put through a compressed version of the original training, which lasts for 5 weeks. It is even more vigorous then the original training, due to extremely crammed schedules. Only the best make it through training and into the military.

Law Enforcement
The police force of the United Hegemony of Clifsk is the Clifsk Civil Authority. They are around 100,000,000 strong, and will mainly use ballistic based weaponry. Their main weapon is the 23-P Pistol, although in extreme situations they will use the 5-T Assault Rifle or the 10-S Shotgun. The CCA has 95,000,000 land vehicles, and 93,000,000 gunships. In regards to the laws, the United Hegemony of Clifsk is a moderate police state, which means laws are strictly enforced, but no cruel punishments are carried out. A officer is put through a 3 month training period, which is fairly vigorous training schedule. As with the military, only the best make it through. Corruption is completely non existent.

Navy
TO BE ADDED AT A LATER DATE

Religion
80% of the population is Atheist, while 20% believe in the False God That Will Come.

Infrastructure
Every planet above or at T1 has a road service that links major settlements on the planet, planets at T0 have only one colony, removing the need for a road service. Power is provided by cold fusion plants on planets above or at T1, electricity is distributed via wire or wireless transmission. Planets at T0 have built in power generators, that commonly run on hydrogen.

[[File:Red face.png]] National Threat

 * The Aeoneonatrix Empire THEY ARE TOO CLOSE TO US!