User:Poeringu/Assassin

'This is a made up archetype, and will not be found in Spore. The ways to become an Assassin will end up as, respectively Knight, Scientist, Warrior and Scientist.'

"Assassins are mercenary warriors. Silencing the target is the priority."

At first, Assassins are neutral towards the player's empire. Giving assassins gifts doubles the relationship, and they instantly ally the player after ordered to attack an empire.

Assassin's Unique Power
The Assassin acquires the Poisonous Atmosphere unique ability. Poisonous Atmosphere can be used to temporarily stop the production of spaceships in a planet and make factories destroyable in 1 hit, no matter the damage.

Through Mission
First you must ally with an empire following this philosophy with a strength factor of 4 or 5, then you may request to become 'like' them from the mission interface. After paying §5,000,000, the mission given is to collect 99 Sporebucks bags from destroyed cities or spaceships. Upon completion return to claim your reward and you will change your philosophy and associated archetype, losing your old superpower and gaining the Assassin's Poisonous Atmosphere power.

Givers's Philosophy
"We, the Assassin Empire follow both the Philosophy of Force and the Philosophy of Prosperity. Races that don't pay for our services shall be threatened and stolen. If threatening doesn't work, they shall be tortured, stolen and exterminated.

To threat, torture or exterminate, we have the Poisonous Atmosphere tool."