Fiction:Unified Federation of Glory/Grand Legion

"One indomitable heart, One Indomitable army"

- Army Motto

The Federation Army
This army is composed of Ughandalorians, Spikey, Mucka, Zackan, Goorkiens, and rebel Conqrix. They are the main fighting force. The main force in this army are the rebel conqrix. Along with them are Rebel Marinox and freed Grox Slaves. The other races are elite troopers, or fire support for them.

The Ughandalorians act as Shock Troopers, being used for heavy combat and Black ops.

The Federation Clone Legion
The Clone Army are cloned and modified versions of Barda Clett. They where used to replace the main army, but it was thought that it would make the Ughandalorians, and others, soft and weak.

They have yet to be sued, though a plan is being made to unleash them in the Great Deciever and Attero Dominatus wars on the Drakodomintaus Tyranny to support the other races.

Ughandalorian Trooper
"Orders, M'lord?"
 * Role - Trooper
 * Weapons - Plasma Guns, Pioson Swords, Energy Knuckles (Kraw Version only), jet pack-Mounted Missle.
 * Ranks - Trooper Private (Lowest) - trooper Omega (Highest)

The Ughandalorian Trooper has been the main stay of the Ughandalorian Armies since their birth. While just Trooeprs, they possess dedication, bravery, and training that allows them to perform far better then others.

They mostly offer fire support to other Troopers and the other main fighters, as well as aiding Black Ops troops. Their main way of Fighting is to hit them hard and loud, then disappear. In a fight, they Will fire ranged weapons first, stuning enemies, then mvoe in for the kill.

They carry Falmethrowers, Taser weapons, and various others, though these are personal preference, and not standard issue. Standard weapons are Energy Knuckles or Pioson Blades, and Plasma Guns, as well as a Missle Launcher mounted on their jet pack.

The Jet pack is their main weapon, and allow for easy escape or speed arcoss a battlefield.

Volver Warrior
"For the Empire!"
 * Role - basic trooper.
 * Weapons - Pulse Rifle, Volver Grenades, Bladed Knuckles, Pulse Pistol.
 * Ranks - Private (lowest)- Captain (highest)

Volver Warriors are trained in combat from the ages of ten to twenty. Each warrior carries various weapons that can aid their allies on the field. Good at long range and close quarters combat, Warriors can be very effective units in battle. They are the Volver Empire's basic military unit, but are known to be very brave.

Volver Warriors are very obedient and will not take any unessesary risks if there is an alternative.

Spikey Trooper
"Troopers, ready for orders!"
 * Role - Basic Trooper
 * Weapons - Plasma Guns, Bladed Kuckles
 * Ranks - Private (lowest) - Colonel (Highest)

Spikey Troopers serve with their Ughandal Brothers, fighting at range due to their somewhat fragile bodies. However, Troopers are more then happy to get up close, and hit the enemy with many fast blows to chinks in their armor, then retreating again.

Troopers often are used to guard Spikey gerandiers. The Gerandiers, despite having huge missle launchers, have no defence when their weapons are cooling down. Troopers serve to protect these important battlefield units.

Spikey Troopers also offer support to other Trooper units, as well as capturing key rienforcment pionts. They often attack at range, slowly biteing away at enemies, but if tehy mvoe in, they will study a foe, then find weak pionts in his army and attack thsoe rpeatedly. This is called "Stining the Gaint".

Spikey Troopers carry bladed knuckles for close combat, which use the same energy as Lightning strikers, meaning they do a little mroe damage, and stun for a nanosecond or two. They also use weak plasma pulsers, which they use to support their brothers in arms..

Zackan Trooper
"Infantry reporting!"
 * Role - Fire support
 * Weapons - Plasma Guns, Missle Launchers
 * Ranks - Private(Lowest) - Colonel(Highest)

Zackan Troopers are, thanks to paranoia, used for only rnaged battle. While this may seem like cowardlyness or a weakness, Zackan are fast, their training making them so they can out run the fastest of creatures, Except Loron.

Their useage invovles sniping and anti-vehicle useage, as well as scouting ahead of the main army thanks to their speed. They also cover their comrades when they retreat from battle, keeping aircraft and infantry off their allies.

Their Plasma Guns are strong and dependable, and have fast recharge and fire rates. Their missle launchers, while to be used only against the enemy, are sometimes fire at infantry for laughs.

Ughandalorian Defender
"Defend the Federation with your lives!!"
 * Role - Army Commander, Black Ops.
 * Weapons - Lightling Strikers, Plasma Pulsers, Missle Launchers.
 * Ranks - Defender Private (Lowest) - Defender Ultra (highest)

The Defenders of Ugandalore are an elite, proud corp, and rightfully so. They are on eof the msot elite combat units ever, out-classing foes in most battles. They are organized, tactically savy, and fast.

The Defenders act as commanders on the field, leading troopers into battle. Their weapons and armor are usually the same as Troopers, but of higher quality, being more durable, or having better fire rates, etc.

The Defenders, for awhile, acted as the most elite troops in the Ugandalorian Armies. However, now an even more powerfull unit has been made, the Super Commando, and Ultra Commando units.

Despite the somewhat loss in the chain of command they still are a deadly, and repsectable foe.

Volver Stealth Ops
"Strike from the shadows..."
 * Role - Recon, stealth missions.
 * Weapons - Poison Daggers, Recon Droid, Sniper Rifle, Silenced Pulse Pistol, poison darts.
 * Special Equipment - Stealth Field
 * Ranks - Stealth Rookie(lowest)- Master Spy(Highest)

The Volver Stealth Operatives are trained in the art of assassination and spying. These units use stealth to take down targets or pick up intel. They usually are deployed during nightfall.

Spikey Gerandier
"Consider these vehicles scrap, M'lord."
 * Role - Anti-vehicle/Personel infantry
 * Weapons - Gernade Launchers, Combat knife, combat Pistol.
 * Ranks - Gerandier Minor - Gerandier Major

The Spikey Gerandier unit is used to dismantle vehicles. They use massive Gernade launchers, with a near Trnasinfinte amount of Rockets to be launched. However, if fired to often, the Launchers need a Cool-off time. This is what Troopers are used for, as they protect the very important Gerandiers from harm. In case They have to go to close quarters combat, they armed with Combat Knifes, which work simalerly to Vibro Swords, which are a Chain-saw and a knife all in one. They often lend support to their trooper counterparts, by using their pistols to pick-off quicker targets.

Gerandiers have become increasingly important, as the Grox Follower Titan Project nears completeion, the Gerandiers will be extremely important for taking out these heavyily armored targets.

Volver Knight
"We serve with honor, or not at all."
 * Role - Fighting alongside the king, commanding other units.
 * Weapons - Lightining Blade, Anergy Battle Armor, Asconium Shield, Volver-Class Assault Rifle, Enhanced Pulse Pistol, Pulse Rifle, Missle Launchers.
 * Ranks - Squire(lowest)- Volver Knight(Highest)

Volver Knights, aside from the King, are the most skilled warriors in the Volver Military. They come loaded with weapons and are extremely resourceful. Knights are master swordsmen and will never back down from a challenge, for they fight with honor. They mainly fight alongside the king during major battles. They are tasked with the important job of protecting the King and the empire. Most of the Volver Kings are or were Volver Knights.

Volver Knights are trained for many years. The training is so sacred, that no outsider knows about the training in detail. Knights know many forms of martial arts and learn how to use the weapons of various empires. They sometimes command Volver Warriors on the battlefield and try their best to lead them to victory. Their armor is powered by Anergy, an energy hat takes years to burn out. The armor and shield are made of Asconium, a metal found on Ascon that can withstand tank shells and partially block atomic bombs with a shield generator.

Spikey elite Trooper
"The Federation's word is our command!"
 * Role - Battle Field Commanders
 * Weapons - Plasma Swords, Plasma Rifls, Gernade Launchers
 * Ranks - Minor(Lowest) - Ultra Major(Highest)

Elite Troopers served the Spikey Empire as it's elite Corp soldiers. The Elite Troopers orginealy where used as simply ceremonial guards of the King. However, now they are used with great effciency to lead troops into battle. Their main weapons are Plasma rifls, used to strike quickly and powerfully. They come with Anti-Armor gernade launchers, used to strike against heavyily armored targets and vehicles. However, when corned, they can rush out with great speed to attack infantry with their Plasma Swords, use them to carve through enemies.

Their armor is durable, but light, allowing them to race across the battle field while taking little damage from foes. They often drop out of pods with Ugandalorian Defenders to attack enemies from behind with their weapons and swords.

Elite Troopers use the same general weapons as their Trooper counter-parts.

Ughandalorian Super Commando
"For the Federation!"
 * Role - Black Ops Commandos, Battle Field Officiers
 * Weapons - Virbo-Besacar'gem Sword, Heavy Assault Rifl, Anti-Armor Launcher.
 * Ranks - Commando Minor - Commando Ultra.

The Ugandalorian Super Commandos are a group of elite, powerfull combat troops. Taken from some of the finest soldiers in the Federation, Super Commandos out-rank almost all troops on the field, except Ultra Commando units.

Dedicated without question to their Federation, Commandos often fight on the front lines to command Troopers, or, more often, in Black Ops. Missions to spindle down opposition. Their armor and weapons are superior to most of the Federation, and they are soldiers nearly without flaw.

Their main weapon is a Heavy Assault Rifle, used to fire multiple rounds at a time at targets. Lesser Troops fall en mass to these weapons. They also carry a Traditional Bescar'gem Sword, use to hack through crowds of foes to reach their target. They also have tricked out their armor, like most Ugandals, to carry more weapons like flame-throwers and rocket launchers.

Commandos are often seen gaurding the Supreme Minister, using their Blades to protect him from assasines with knifes and other weapons.

Trooper

 * Role - Plantary assault, Garrison duties, space station and Urban protection.
 * Weapons - Arm-mounted Blaster Canon, thermal Gernade, wrist Blade.
 * Defences - Prosekatic Armor.

"1 man, but the best man for the job."

- Trooper Mantra

Federation Troopers are the back-bone of the Federation's new army, and act as it's attack force, and defend key cities and Space Stations. Clade in their famous Sliver-white armor, and their all-identical faces hidden behind a Blue Visor, Troopers where created to be a more efficent force against the likes of the Imperium of War and the Zarbania Powers.

Troopers are genetically engineered from [[Captain:Barda Clett|Barda Clett], and have recieved DNA enhancements to make them even stronger and faster the Clett. Being his clones, they share enient elemental control over fire, allowing them to be more resistant to heat and flame.

Their main weapon is a mid-ranged Blaster arm canon. Despite the name, it functions more like a Blaster Rifle, having 300 Clips of ammo, and holding 50 rounds in the barrel. It can fire 5 rounds per minute, and is extremely accurate. They also use thermal gernades to clear away shielded targets and mass foes. Since the army placed more focus on ranged abilites over melee, they rely on a Wrist Blade to defend themselfs. For foes, like the Powers and IoW, who are strong sword duelists and lovers of melee, fighting them is very difficult, even for these highly trained Troopers.

Their defence is Prosekatic armor, sliver in color for the majority of basic troopers. The armor is very durable itself, and protected by a power shield. The armor is often colored diffrently reflecting on Battle Corps they come from. For example, the 601st (Battle Corps nicknames, Water boys, Blue Jobs, Hand of the Federation.), recieve Blue markings, painted based on personalization, to represent where they come from. Since then, all Demo-Troopers, Marines, Commanders, and Hostpilars do this. Commandos personalize armor based off their own likes, rather then Legion affialcation.

Demo-Trooper

 * Role - Destruction of large enemy formations and vehicles, mostly the same as normal Troopers.
 * Weapons - Missle-launching arm canon, mine-placer, Side-arm, Wrist Vibro-blade.
 * defences - Prokaratic armor.

"We will clear the path to victory."

- Demo mantra

Demo-troopers are merely Standard Troopers, but with heavier armor, and their arm canon launchs a highly explosive Rocket, to deal with obstacles, and vehciles. They recieve 10 missles per launcher, and have 2 on stand by. After firing one, they must wait 10 seconds before they can fire the second.

Other then their Missle Canon, they can also place sencor mines around an area to entrap foes, or cover choke points. These mines can send enemies flying miles away, and can critically damage vehicles.

They also have a side-arm, used when engaging singal units, or when they need to make a silent kill, with a shot to the head. They also have the same wrist blade for hacking into foes.

Their armor has the same properties has Trooper armor, but has better shielding and is heavier, to keep these important battlefield units safe from artilery. This works so well, that even tank rounds cannot pierce these shells.

Marine

 * Role - Used in boarding enemy craft, guarding stations, occupying Galactic Rift Stations and colonies, Elite ground assault.
 * Weapons - Blaster Arm Canon, Grenades, Heavy Type-67 Repeating blaster.
 * Defenses - Protoskriratic armor.

Federation Marines are a respected group, often called Galactic Marines. Clad in Blue Armor, these fearless troops are used to guard stations, and fight in fleet battles. Deployed in ground assaults to support land battles with Troopers, these marines have the same equipment, but are more elitely trained.

Marines have an un-wavering loyalty to The Federation's people, and will defend it with their lives. Their armor is the strongest of the Federation Troops, and they can often be seen at ceremonies as guards, and in parades of victory.

Their most notable piece of equipment is the type-67 Repeater, a heavy Gatling gun used to mow down infantry at mid-range, and act as mobile Anti-Infantry-turrets. Most who use this hold the position of Commander.

Sniper

 * Role - Long distance removal of enemy forces, scouting and recon.
 * Weapon - Sniper Arm Canon, Recon droid, Type-E Carbine.
 * Defenses - Protoskriratic armor.

Snipers are the lone, long range offensive, covering fire for most assaults, and also guard bases from charging foes. Their use is doubled, due to the Zarbania Powers' distaste for Sniper Rifles. Snipers take a long time to train, but due to this, they are some of the best, the most elite.

Their Imperialist Sniper Canon has un-limited ammo, and needs to cool down after being fired to much. The Canon will fire one round, prepare another, and continue as long as it's ammo storage remains cooled down. Their only defense is a Type-E Carbine, a SMG-like weapon, used to mow down infantry. However, the weapon is best used at mid-range, and is not good against individuals, due to the fact, the gun launches rounds at different angles, but in the same general direction as where it is pointed. As such, most Snipers simply use their Imperialist to target the joints of a target, and slow them down, especially at mid-range.

For scouting/recon, they can deploy a recon droid, a floating ball-shaped android that floats about, and is able to fire a stinging laser at foes. It can also self-destruct for massive damage.

Snipers carry the same Armor systems as their trooper cousins, except they are made to reduce the suns'(S) glare on their eyes. Often, Snipers will use their dog tags on a enemy sniper to blind them, as is usually the case with snipers. They have also been known to use these Tags to set up elaborate traps.

Snipers are usually cold around other soldiers, being to be alone, and prefer to be left that way. Especially ruthless snipers often shot comrades who get in the way, even superior officers, or use Troopers to get an idea of where a foe is at. They prefer fighting the Powers, as their bright colors make fighting easier.