Fiction:United Tribes of Mendel

"We live to serve the Abiding Truth, the doctrine given to us by the Goddess of light and her servants. Without it, we are undone. So, in this world of monsters and titans, madmen and demons, the Abiding Truth keeps us from loosing sight of our lives and what they mean."

- Mendel Doctrine

The United Tribes of Mendel are a race of species, descended from the ancient Trog'uan, that have developed in 3 definitive sup-species, united by their ancient ancestors, and, once at war with each other, have since united under the Doctrine of the Abiding Truth. Believed to have been sent forth by their chief goddess, Zaraturai, the Mendel follow the idea that, if all races come together to work towards a greater society, peace can be achieved.

The Tribes, while relatively young, have achieved much since unification, and work towards bringing new races and ideas under their banner, and have advance their technology and society greatly.

Unification
Long ago, in the swamps and warmer regions of Koldenwelt, untouched by many other races, there where 3 tribes of mighty warriors, descended from an ancient race called the Trog'uan. The first, where the Ugandalorians, strong warriors, who had special ways of creating their own armors, designed to take much damage before falling, their armies well disciplined and tempered. The second, where the ever secretive and resourceful Kodalorians, stronger and more powerful, yet slower and less flexible, they centered their battles around striking the enemy in their weakest points to produce maximum damage. The last where the Walgolorians, experts with long range warfare, and masters of the Long bow. The 3 sought to defeat the others and claim rulership of all 3 Mendel Species and their Clans.

Mysteriously, when the 3 armies meant once more to fight, a group of mysterious Mendels, matching the look of their ancestors, the Trog'uan, appeared. The Mendel's Ecclesiarchal members suggested not firing upon them, as they though such would be a bad omen and would bring the wrath of the gods upon them. As such, the 3 generals agreed to meet with the small group, and, after much discussion, it was revealed these where the Trog'uan, who where said to have created the Mendel Clans, and left them their technology to advance, before seemingly disappearing on their gods' design. Now, they saw that their children had divided themselves, instead of bringing peace and salvation to all other races. With this, the Trog'uan revealed their ruler, who took the Title of Chief Mendelkor, and named himself Mendelkor the First.

Seeing him as divinely chosen by the Gods, the other tribes and clans swore allegiance to him, and the Trog'uan went about teaching the Mendel what they had learned from the gods while away, including a doctrine called the Abiding Truth, which they said would unite all races intelligent enough, and bring peace to the world of Koldenwelt. The Mendel, as such, implemented these ideas into their military, and after their unification, found several races, from the Bird-like Ogrook, to the insectiod Kumankar, and brought them under their wing.

The Mendel Tribes would absorb many more races in their goal to unify the planet peacefully, and bring about a new golden age under their divine rulers.

During their first age of expansion, they would encounter the similar race known as the Nortzlanian, who, for unknown reasons, the Mendel Tribes attacked, and drove to the frigid north. Believing them dead, the Nortzlanian would gather allies and form a new empire, called the Kingdom of Tmir, after their first ruler who died in battle against Mendelkor the First. The Nortzalanian, for this offense, swore they would make the tribes pay in blood for killing their ruler.

The Tribes have since refocused on trying to bring Koldenwelt under their banner, either through peace or war, ever since, having sufficient resources and man power to do so.

Contact with the Voranax
2 years after the unification of the Mendel, one their caravans, being sent by their rulers to find other races to trade with and establish contact with. Upon arriving in the desert lands of the Voranax, the Mendel and their Walgolorian diplomat-leader, where attacked by a group of Voranax who where known as Regressives. After being called off by their leader, a Conducer, the Mendel trade party asked to be taken to their leaders to establish trade and diplomatic arrangements. While at first weary of the outsiders, a shared sentiment, the diplomatic party soon arrived, and, after speaking with Kraxabru, the leader of the Voranax, The Mendel and the Coalition began a trading program with one another.

After months of trade between the two, the leaders of the Tribes meet with the Voranax, and, developed a deep trust in each other, both agreeing to help each other in battle against their foes.

Culture
The United Tribes, while their clans may disagree and squabble with each other over small matters, are loyal to the Trog'uan and their teachings, and have sworn their allegiance to their rulers. While the Trog'uan are believed to hold the most power, the tribes all have equal rights, though those directly related to the Trog'uan, and their descendants, are generally treated better.

Despite this, they hold all races can have a place within their hierarchy, and constantly travel, asking new races to join if they wish, while respecting those that don't, as long as they do so intelligently. They will even allow former enemies, who are defeated, to join their ranks, and wear their armor. However, the way the go about this is sometimes immoral, with special "castes" of their kind gifted with psionic abilities able to slowly change the mental perceptions of others to fit Mendel ideals and concepts. In order to learn about new cultures, they will commonly travel out as mercs, fighting for other races in order to learn about them, and give the hirer positive feelings towards the Mendel.

While all are generally war-like, all Mendel seek peace and harmony with those around them, and only react violently if their families are threatened. They especially do not like being stripped of their culture, being very protective of their ideals, and, mending others believes into their own. Due to this, The Tribes usually do not attack others' cultures, respecting all believes as long as they work with the Abiding Truth.

Females and males generally have equal position, though females commonly achieve higher standing in the military, due to being more aggressive.

Equipment and weapons
All warriors of the Tribes wear armor similar to Trog'uan, that only the Ugandals could properly replicate, the others using stripped down versions of the armor made of Protokersis, a metal that only the Trog'uan and the Ugandalorians could manufacture, and is said to be divinely imbued. Now that the famous Trog'uan have returned, all members use this armor, heavy, and often difficult to wear, but extremely durable. Most Mendel, as stated before, believe it scared, and even call it the armor of the gods. Only races that have fully gained their trust may wear this armor.

The United tribes make use of many types of hand-to-hand weapons, seeing it as the most honorable and highest form of combat. Many prefer Axes, and all members carry a Claymore, a two-handed weapon they crafted to reach adulthood. Other popular weapons include the Spear, bows and arrows, and for the Trog'uan and their trusted lieutenants, fire-arms. The Walgolorian Clans have proven especially helpful, using their weaker physique, they compensate their lack of melee skill with mastery of the Long Bow, allowing them to out-distance most other warriors.

They have various long-range siege weapons, and use their Protokersis to forge the deadliest blades and siege weapons they can. The only real weakness to their metal is how long it takes to forge.

Religion
The United Tribes follow a doctrine called the Abiding Truth with religious fervor, however, they all follow a pantheon of Gods who were said to give them this doctrine. Leading this Pantheon is the Light Goddess Zaraturai, and a god representing each element important to them. Also incorporated are the religions of allies who have joined the Tribes.
 * Main Link

The Mendel have 3 sects of priest that study their religion. The main branch, are the highly educated and powerful Draiuud, or Ethereal, who are also members of their governing council and represent spiritual and diplomatic matters. Draiuud commonly employ hundreds of minor priests to spread word of their ideals and teach the common people, as well as lead sermons, and act as lawyers, diplomats and other important roles. These tasks are not closed to others, however, and any may become a lawyer, though Draiuud are more common. Draiuud, when they act as priests, teach ancient religious texts by reciting it from memory. They can spend year memorizing the texts in order to recite them properly.

The second, are the Vaatiis, or Prophets. Born with blue or white eyes, and control over Mana, Vaatiis are the few Mendel who command this element, and use it with massive effectiveness. Vaatiis use their powers to summon blasts of energy or to see the future, and, while their "farsight" is limited, They usually seen a key event, and, working off this event, allows them to prepare their comrades for something.

The third branch, are poets and songwriters called Filiiti, or Bards. While not have the political push that Vaatiis and Draiuud have, Filiiti use their songs to make commentary about the government and it's leaders, and are commonly employed to entertain and amuse the kings and Chieftains when at their Dance Halls. Filiiti commonly teach the texts and tomes of their ancestors and gods through song, allowing people to learn it easier then through the Draiuud's oral story tale.

Clans

 * Main link

Habitat
The Mendel inhabit isolated territory near the south of Koldenwelt, mostly in swamps and marshes, their preferred territory.

Species
Trog'uan= "We have returned."

Trog'uan are said to be the ancient ancestors of the other 3 Mendel species, and referred as divine by all others. Not much is none, other then what the other tribes wrote about their ancestors. Referred to as the "Great Beings", they sculpted the Mendel in their image, and separated them to produce the finest amount of combat and cultural strength, and left for the domain of the gods. It was said, that there could be only 1 tribe of the 3 to stand, and, as such, the Trog'uan would return to lead the tribes when 1 had defeated the others. The Tribes now accept that they are all strong enough to be accepted, as long as they do their duty the Abiding Truth.

The Trog'uan themselves are enigmatic and secretive about how they disappeared, and many believe something darker is behind their disappearance and return. However, almost like parents, the Trog'uan lead their children-races, and seek to sculpt their culture as best they can.

The Trog'uan, despite being great scientists and diplomats, excel at being warriors. Their powerful armor, seemingly god-like in every way, is immune to most forms of damage, and designed to allow the Trog'uan to get close so they may face enemies in melee, what they view as they most honorable and highest form of battle. However, the Trog'uan have no problem fighting at range when required, and are one of the few races on Koldenwelt using fire arms.

Trog'uan are natural warriors, and are especially adept at fighting at night.

Ugandalorian= "We where chosen by the Trog'uan to lead."

The Ugandalorians are the 1st Children created by the Trog'uan, and are the all-rounders of their empire. While strong warriors, like their ancestors, they generally fill many roles within military, not being as strong as the Kodalorians, or as well-attuned to archery as the Walgolorian, but still quite capable warriors. Strong, fast and intelligent, Ugandalorians are the most common warriors, due to reproducing the fastest, and generally being more combat focused.

The Ugandalorians have strong family ties, and are eager parents, being very paternal with younger races and each other, protecting others selflessly. The Ugandalorians disdain slavery, and see it as primitive, being, in fact, the first of the tribe to bane it's use in their territory. They commonly fight more like the Trog'uan, and even sometimes prefer to fight with only their fists when cornered. Since each and every Ugandal is trained at a young age to fight, almost all of them are expert warriors. Ugandals are highly liberal, and highly friendly, and despite stereotypes about how bellicose they can be, prefer to make friends with others over fighting each other.

Some Ugandals, are blessed by the gods, and gain ability to command the forces of nature and make use of it in battle. Each and every Ugandal has some control over this, but for the few that can actually call upon it, they are given high rank and even finer armor then usual.

Ugandalorians had a knack for not surrendering to their foes, though they have since learned to preserve every life in someway, and, as such, when the Ugandals surrender, they usually have a trick up their sleeve.

Ugandals commonly make use of basic spears, and, swords and Claymores. While their Claymores are smaller then Kodalorian ones, they are of sharper quality, but harder to produce.

The Ugandals, due to their elemental control, are all divided into ethnicities, called castes.


 * Name - Mendel Name - Personality
 * Fire Caste - Ta'Mendal - Aggressive, loyal, spirited
 * Ice Caste - Ko'Mendal - Anti-social, loyal, logical
 * Water Caste - Ga'Mendal - Largely peaceful.
 * Stone Caste - Po'Mendal - Honest, stubborn.
 * Earth Caste - Onu'Mendal - Studious, patient.
 * Air Caste - Le'Mendal - Care-free, adventurous
 * Iron Caste - Fe'Mendal - Determined, single-minded
 * Sonic Caste - De'Mendal - Silent, cautious
 * Gravity Caste - Ba'Mendal - Aggressive, stubborn
 * Psionic Caste - Ce'Mendal - Patient, attentive.
 * Plasma Caste - Su'Mendal - bold, hot-headed
 * Magnetism caste - Fa'Mendal - Careful, watchful, observant
 * Lightning Caste - Vo'Mendal - Aggressive, stubborn

Legends state that there was a caste left out by the Great Beings, called the Shadow Caste. Considering the Great Beings do exist, many fear the Shadow Caste may lay out there somewhere...

Kodalorian= "We stand against any enemy."

The Kodalorian are the larger, stronger cousins of the Ugandalorians, and called the 2nd Children. Developing finer strength and proclivity for traps and ambushes, the Kodalorians fight and strike at the enemies' weakest point, striking at supply lines and resource centers, to slow down and weaken their enemies so they may deliver the killing blow.

Kodalorians have since brought this together with the Ugandalorians, working with them and the Walgolorian to deliver death to their foes. Kodalorians, while stronger, have not lost their intelligence, being equal to the Ugandalorians in most respects. They end to reproduce slower, however. To counter-act this, they make the most of their terrain and surrounding territory to their advantage. Even a squad of Kodalorian can be deadly in ambush, even more with well place Walgolorian archers.

The Kodalorians tend to be more secretive then other tribes of Mendel, and prefer to keep to themselves. However, once one as gained their trust, they form a bound with said being tighter then any rope in the world. They will commonly only accept control from a commander they trust. Once this trust is gained, they follow every order given to the best of their ability, and even beyond. Kodalorains are often, like the Ugandals, stereotyped as overly-violent, greeting each other with a punch to the face. This, of course, is not true.

In personal combat, Kodalorians prefer fighting with large 2-handed axes and halberds, as well as pikes. Few yield archers, due to a perverse for close quarters.

Walgolorian= "Our arrows shall pierce all enemies of the Abiding Truth."

The highly regimented and caste-based Walgolorian, are the most zealous followers of the Abiding Truth, not even following the religion around it, and simply following the doctrine itself. Having developed a weaker body then their cousins, Walgolorian learned the art of guerilla warfare, and out-distancing their enemies with better archers, and faster infantry. Their armor reflected this, designed to allow them to take some injuries, but more useful for running off into the dark to fight again before the enemy could get them.

Walgolorian tend to be more conservative and regimented then other Mendel Tribes. This leads to most seeing them as posh and snobby. However, Walgolorian warriors display great passion when fighting, and can be just as bellicose and aggressive as their comrades. Outside of this, Walgolorian are commonly seen in sports, strange considering how fragile they are compared to their 2 cousins.

Walgolorian prefer hit-and-run tactics, as well as using Spears and Archery. The Walgolorian tribe produces the best archers, using their finely-tuned long bows to take out archers that may harass their cousins.

Kadalo Orc= "We are here to fight for the Tribes. Let us get to battle then."

Ogrook= "Ogrook and Mendel stand together."

The Ogrook are a race of bird-like beings, who where close to Walgolorian territory. After being saved by the Tribes from marauding barbarians and others, the Ogrook, in dedication, swore their warriors to fight for the Tribes, and became among the first non-Mendel member to fight for the Tribes.

The Ogrook, despite their frail look, are fast and dangerously strong in battle, using Pick Axe-like weapons to cleave their enemies. They have a believe that each battle they survive makes them stronger, and taking the head of an enemy when in a fight will give them the beings' strength and power. Commonly, Ogrook bands will stay behind to protect Walgolorian longbowmen, and fight off cavalry and enemies that sneak behind Mendel lines. It is due to their close proximity to the Walgolorian, that they commonly fight for them more then the others.

Ogrook are deeply spiritual, and usually hate killing, preferring to end it as quickly as possible, and rather would have the enemy surrendered then face unneeded death and defeat. Despite being worthy of donning Mendel Armor, they refuse, believing they are simply allies, and have no right to take such important things from them.

Kumankar= "The swarm stand ready to fight."

The insectiod Kumankar are a race of wasp-like beings, known for their mastery in flight-based combat and forging weapons. When given the metal that the Mendel hold so sacredly, the Kumankar produce the finest weapons of the Tribes. They commonly serve as swarm fighters, use personal skill and numbers combined to strike at their enemies. Kumankar trained to be able to fight many enemies at once, allowing them to slice through foes lightning fast.

Kumankar embraced the Abiding Truth after coming contact with the Kodalorians and beginning to trade with them. Gaining fine respect for the Tribe and it's leaders, the Hive's leaders agreed to join the Tribe.

Kumankar tend to be pessimistic and fatalistic, for unknown reasons. Despite, they make fierce fanatical warriors, fighting with little remorse or regard for their lives. They are very protective of their leadership, revealing things about their society that they feels is safest with the Tribes. However, this also means, in battle, they extend this protectiveness to their allies, protecting them with their all.

Lartor Drac= "Stay back, foul enemies of the Abiding Truth!"

Lartor Dracs are a species of Lesser, though known to resemble a cross between greater and lesser Kelodhros. Strong in body and mind, the Lartor Dracs where found by the Ugandalorians, and, after fighting with them, gained a respect for each other. As such, the Lartor joined the Mendel, fighting alongside the Ugandalorians on countless occasions. The most honored Ugandal Knights may even become Lartor Dragon riders, riding on the backs of these great beasts in war.

Outside of this, Lartor are used to study new cultures and technology, and reverse engineer it, or adapt it to Mendel use. They are the most capable scientists, breaking down all sorts of weapons rather easily. Mendel always bring a company of Lartor Dracs with them when reaching out to new cultures. Due to their study of other cultures, Lartor are also deployed as diplomats.

Lartor are an aggressive group, hunting down enemies, knowledge, and new technology. As they are so eager to find new ideas and weapons, they commonly unnerve other races with their attitude. However, the Ugandals love their allies deeply, seeing them as brothers. In fact, when a Ugandal warrior dies, legends stat he could be reborn in a Lartor body, as a sign of great honor.

Government
The Government of the Tribes is headed by one man, who all Kings answer to, named the High King, or Mendelkor. Also called the Blood King, the Mendelkor leads his armies in battle, and the clans in peace. The smartest of the Kings, he is elected either by a Mendelkor choosing his successor in death, or by the 9 kings electing one of their own to lead them after fighting is done. Once a Mendelkor successor is chosen, and their war is finished, the 11 kings may vote on whether or not he or she should stay in power, and may chose a new ruler.
 * Chieftain Council.

The 12 king represent the Clans and tribes from the various regions of the Mendel people, and commonly are it's leaders in war, and advice the Mendelkor on how to fight their enemies. Below him or her, are the Clan's 6 Chosen Warriors, Champions of the Clan who, similarly, elect their new King once he dies.

The other branch of government, is made up of the priest caste, called the Ethereal, or the Draiuud, who adivse the Mendelkor on matters of religion and integration of new races. Both branches help handle diplomacy and trade with other races, as well as how to approach new races. There are 12 High Draiuud, and 6 Chosen Draiuud below them.

Both Councils are kept in place with a series of checks and balances, meaning the Council of Kings does not overrule toe Council of Draiuuds, ad vice versa. With each Clan, there are also a Clan Patriarch or Matriarch, who represents that Clan's interest, and may become the Tribe King. Where's the Patriarchs represent a single Clan, Clan Kings can represent 1 to even 5 Clans at once. These Patriarchs and Matriarchs are minor, though still important members of the Council.

Military
The Military of the Tribes is highly disciplined, with each race doing it's part in some way to fight for them. The Ugandals commonly do the most fighting, due to having the highest population, and best skill. Their warriors usually have the best training and survive the longest. The Kodalorians commonly serve the role as shock troopers and ambush fighters, while the Walgolorian serve as long-range combatants.
 * Link to Warrior-Legion
 * Link to Emerald Armada

All races are highly dedicated to their task in battle, never flinching In the face of the enemy. They follow each order, yet strike like savages when the battle starts, and commonly make use of every thing to bring their enemies down.

The Tribes believe that fighting should only be done in defense of the home and family, and, as such, try to avoid unneeded fighting, as they feel it harms both themselves and their enemies' society as a whole. As such, while fighting, they commonly ask their enemies to surrender and seek peace.

The Tribes teach a certain code of honor and ethics to their troops, so they never step out of line or commit atrocities against their foes. If found to be doing, any officer or trooper can be executed or severely punished. The Tribes fight with respect, honor, and pride, but never let the latter blind them if they are loosing.

Individuals
Mendelkor the First= "Brothers, we march on the boots of freedom and in the armor of glory!"

Mendelkor the First, formerly named Te'sol Ycaro, is the divine ruler of the untied tribes and their followers, and the supreme authority of the United Tribes. Called a god by some, and an immortal ruler by all, Te'sol is the first to claim the title of Mendelkor, originally yielded by the strongest warrior, statesmen and thinker in the empire. Meeting all 3, he was honored as the first ruler in a long time.
 * Name - Te'sol Ycaro
 * Species - Trog'uan
 * Gender - Male

Not much is known about him before he ascended the throne, though all agree he has done much to equalize Mendel Society and bring it to the modern age. Seeing all as equal, Mendelkor the First's wise rule as brought in the many of the other races that have since joined the Tribes, as his respect and dedication to learning others' histories has lead him to becoming a symbol of intelligence among his people.

Mendelkor is generally seen as wise and all knowing, but while he lives up to being wise, is a humble ruler, who respects his comrades' opinions before acting, listening to each position no matter what. Mendelkor, however, is not one to wait to act. When he believe his people, and all under their banner, are threatened, he will act without mercy.

Supreme Marshal Torscka O'Sherka= "The Trog'uan shall not find us wanting."


 * Name - Torscka O'Sherka
 * Species - Ugandalorian
 * Gender - Male

High Marshal Kar'jok= "Get in line boys, it's time to earn your place among the Clan of glory!"

Supreme Marshal Kar'jok Fadon is one of the High Marshals to Mendelkor the First, and one of the Trog'uan students of the famous Trog'uan general known as Marshal Tash'yuer, and his second highest ranking student, just below the famous marshal, a Ugandalorian no less, named Torscka O'Sherka. Always rivals in all their pursuits, Kar'jok despised O'Sherka for belonging to a supposedly younger race that was now outclassing her, while Torscka showed much respect for his rival. Kar'jok awaits her chance to finally rise and claim the spot of Supreme Marshal from her hated rival.
 * Name - Kar'jok Fadon
 * Species - Trog'uan
 * Gender - Female

Kar'jok, while a noted commander, like all Mendel military leaders, has precise knowledge in academics, economics, and other pursuits that would allow her to lead a nation in case she must replace Mendelkor, as it is tradition for supreme marshal to take on his or her Mendelkor's duty if he/she dies in battle or of natural causes.

While Kar'jok is respected by her soldiers and fellow commanders, Kar'jok is often the brunt of many jokes from her soldiers that she is more masculine then feminine, even for a female Mendel warrior. Kar'jok takes it all in stride, and commonly plays along with the jokes, much to the discomfort of new female recruits.

High Marshal Tvanak= "Through the Truth, I am made strong."


 * Name - Tvanak Ghardo
 * Species - Walgolorian
 * Gender - Male

High Marshal Bardros Vhell= "You are the prey, I am the hunter!"


 * Name - Bardros Vhell
 * Species - Ugandalorian
 * Gender - Male

Lord Diplomat Kordsis= "If we have to talk, fine. I'd prefer smacking these gits around."


 * Name - Kordsis O'Carnil
 * Species - Kodalorian
 * Gender - Female.

[[File:Green face.png]] Allies
Count on us lads.


 * Voranax Coalition - Loyal, and powerful allies.

[[File:Blue face.png]] Friends
Welcome, have a drink on us.

[[File:Yellow face.png]] Neutral
Our salutations are in order.

[[File:Orange face.png]] Annoyed
Would you like a headbutt, ye git?

[[File:Red face.png]] Enemies
I'll rip off your head and spit down your neck.

Quotes from others

 * add Your own!

"Good. Really good. I'm proud of you."

- Faz'ra, colossus of Flora

"An honorable group of warriors for sure, we will fight beside them no matter the foe."

- Kraxabru of the

Trivia

 * The United Tribes of Mendel are the fantasy equivalent to the.
 * Like the Mendel Pact, much of their culture is influence by Gaelic culture.