Fiction:Mendel Pact/Warpath/Cruisers

Crigoa-class Cruiser
The fast moving and deadly Crigoa-class Cruiser is mainly an assault carrier and troop transport for the Ugandalorians, and commonly used in blockades for it's speed and power. The ship was at first, one of the most deadly Ugandalorian weapons, but is mostly a support and blockage weapon now. While once the chosen flagship for Mendel assaults and defensive fleets, the Koridalbe has usurped much of it's role and position, though the Crigoa is still effective enough to be kept as a support vessel.
 * Length - 2200 meters
 * Weapons - Plasma and Ion Canons, Quad Missile Launchers, Concussion Missile Bays, Vortex Disruptors.
 * Equipment - Shields, Camouflage.
 * Notes - Based on the Mandalorian Cruisers from The Old Republic.

The ships uses standard laser and ion canons, as well as concussion and quad missile launchers, and Vortex disruptors, powerful canons capable of creating miniature black holes when they hit. While originally a popular design, the Crigoa has since become a somewhat less-used design, as many commanders have trade in for a Koridalbe-class battleship to act as their flagship. This, combined with the difficulty of repairing the Vortex Disruptor weapons, means that the Crigoa now adays has to deploy with weaker weaponry then before.

While considered out-dated, the Crigoa fills many roles, having no apparent strengths too note-worthy, which is both to it's advantage and weakness. Other then blockading enemy trade lanes and defending back-water Ugandal worlds and their protectorates, the ship also helps transport troops to new locations.

Koridalbe-class Battleship
The glorious  is the newest, freshest ship to Ugandal War fleets, and, other then the Bastion-class, is the pinnacle of Ugandal designs. Often seen as the Base-design for offensive and defensive fleets, the ship's vary size and power is to intimidate enemies into submission without a shot being fired. Indeed, the Koridalbe is seen as the back bone of any Mendel fleet, and all commanders try to bring at least 3 of these monsters into battle with them.
 * Length - 2900 meters long.
 * Weapons - Plasma and Ion Canons, Quad Missile Pods, Triple Gun Lasers, Anti-Matter Canons, Mass Drivers, Vortex Missiles.
 * Equipment - Shields, Camouflage, Megaguiron-class Energy Drainer.

Commonly serving as a carrier, flagship, and destroyer vessel, the Koridalbe ues some of the most advanced laser and ion canons available, while also using a special canon the fires 4 missiles of any type at a target at once. Their triple laser canons serve a similar purpose.

The ship also carries Anti-matter canons, which fire anti-matter filled shells at a target, causing mass damage once they explode on impact. The ship contains a twin-set of Mass drivers, hyper-accelerated explosive cylinder weapons, and Vortex torpedoes.

The Koridalbe is the main symbol of Ugandal might and power, and is the pride of their fleet. It's shielding and armor is second to none, and, while slow, the ship can disappear off enemy radars, and can fire a "Megaguiron"-class energy drainer to drain away a target's weapons and shields.

The ship is named after the capital city of Ugandalore.



War-Sphere
Orgaat s are the seemingly primitive ships used by the Orgaat in their travels across the cosmos and when needed to colonize new areas, or seek out jobs for fighting for. When colonizing, the Orgaat will land, and send out small bands to scout the planet before colonists follow in their wake. When a needed amount are dropped off to being life anew on their world, and have established long-ranged communication with the mothership, the Habitation Sphere will move on. When attacked, the colony will call upon the Habitation sphere for support.
 * Length - 1089 meters
 * Weapons - Various canons, Vortex missiles, Burst canons.
 * Equipment - shields, camouflage, worm hole key.

Habitation Spheres are the main means of Orgaat involvement in battle, commonly following with Walgolorian or other Mendel vessels into war zones, so they may land forces to support them or begin colonizing the conquered world. Orgaat ships, being so important, are also heavily armed and armored for battle, armed with ion and plasma canons for combat, as well as vortex missiles for long ranged combat, and the heavy, anti-fighter burst canons, which fire rapid fire plasma rounds at enemies.

The Habitation Sphere also makes use of heavy shielding to protect it's load and camouflage abilities to hide out from enemies. Habitation spheres also make use of a worm hole key, allowing them to jump to a safe location in the galaxy away from their enemies.

Habitation Spheres where particularly important in the colonization of the by the Pact, for once being used to transport more then just Orgaat into the galaxy.



Kordalaa-Class Cruiser
The Kordalaa-class Cruiser is the epitome of power among the Walgolorian Warfleets, and second only to the Koridalbe-class in terms of power and popularity among the Mendel Pact. Developed by the Walgolorians long ago, the Kordalaa-class has been tweaked, updated, and added-onto for many years now, finally ending in the perfection of the Emperor-class Cruiser. The ship was built and, intended to fill the role of a leadership vessel and act as the flagship for commanding fleets and to defend Mendel territory and holdings.
 * Length - 1,500
 * Weapons - Plasma Canons, Railguns, Missiles.
 * Defenses - Armor, shielding.

The Kordalaa was designed in early Walgolorian history, after conflicts with the Skordi showed weaknesses in their fleet's battle plans and maneuvers. For all the valor of their commanders, and the strength and skill of their crews, the simple fact was the Walgolorian fleet was too easiely outgunned, out-maneuvered and out-manned constantly by their foes. Their ships, originally designed for long ranged recon, swift, overwhelming fire power and finishing fights quickly, simply lacked the ability to keep up with their rivals. For this use, the Kordalaa was built, and was the first of it's type to be built by the Pact's members, predating the Koridelable.

The Kordalaa, for all of it's advancements, however, shows it's age. The ship, while advanced then, even with refits, is no where near as effective as the other Battleships, such as the Koridelable. It's armor and shielding are weaker, and, it's ability to enter hyperspace is slow takes time to charge up. It's only advantage, is that the ship is much faster then other Capital ships and carriers of the same size. This seems contradictory, given it's slow hyperspace jump rates, but the ship can out-maneuver most other ships of similar size in real space engagements.

Even with it's compliment of Plasma Canons and Railguns, the Kordalaa is ill-equipped to handle warfare on it's own, but benefits from a large cargo capacity. This allows the Kordalaa to maintain a larger compliment of fighters in battle, hold a larger crew, and maintain independence for a longer period of time form the rest of the fleet. Kordalaa ships often perform remote recon, and while not capable stealth vessels, they are designed to hide well in asteroid and nebula clouds with little difficulty.

Stronghold-class Frigate
The  Frigate is a common vessel in Togunda asteroid mining and trade with outside races. These vessels are known to often travel alone, or, at most, in groups of 3-4, looking for planets and asteroids to mine. When they find likely sources of minerals to probe and gather from, the Stronghold-class ships will "Dock", and lock their systems in place as various probes and smaller vessels fly out like swarms of insects all over the areas in question. If acted, the Stronghold can still deploy it's weapons to defend itself from attack. While slow, the Stronghold is still a difficult target to crack for attackers.
 * Weapons - Projected Radium Canons, Missile launchers.
 * Defenses - Thick Armor, shielding.

Stronghold-Frigates, when moving, and challenged by another fleet, will usually stand down and try to talk the enemy down or back away from their foes. However, certain races have been observed as able to "Set them off", and cause them to engage, such as the brutish Skordi, or similar races. While the Stronghold is indeed a trade and mining ship, the vessel is still a highly powerful, highly efficient war vessels if cornered or threatened. For this reason, when Togunda Brotherhood Fleets join Mendel Warpath Fleets, the Admirals are commonly thankful to have such allies on their side.

Togunda Stronghold vessels are able to absorb solar and background radiation and direct it into their shielding and weapons, giving them powerful, highly focused radiation weapons, which cause great damage to their foes, but are of little harm to them. Even if there is a radiation leak, Togunda warriors wear elaborate armor that protects them from radiation or toxin, allowing them to safely dispose of their wastes. The ships themselves come with thick armor and are known to posses Hydrogen-powered shielding, which give them powerful defensive shielding and allows them to throw off missile targeting systems.

Stronghold vessels seem to carry as many as Three Brotherhood-Clans of Togunda across the stars, making them well defended from bordering action. The ship is divided between living quarters for the civilian and family population, and the military defenders aboard, and is designed in such a way as to force attackers into the military zones to be picked apart piecemeal.



Juutaania-Class Carrier
The Juutaania-Class Carrier is a new class of cruiser designed with the fleet expansion designed recently with the defeat of the Great War of Mirusian Coalition. The Juuntaania-class was created to be a command and assault ship, to act as another vessel to lead their fleets with the Koridelabe-class Battleship. The Juuntaania is less direct, however, and more supportive, though still has the power and strength to go head-to-head with most other ships of equal size and power, even without interceptor-support. These ships are designed based on Kodalorian designs, but mixed with those of the Walgolorian.
 * Length - 1,900
 * Weapons - Purifier Beams, Railgun batteries, Interceptors.
 * Defenses - Armor, shielding.

The Junntaania is a large ship, a slower, more cumbersome vessel, somewhat durable and very powerful, but more fragile then most Cruisers of their size. These ships' armor is designed with Zaraturai in mind, their shape and smooth curving armor meant to invoke their chief goddess and honor her in battle. The ship is golden in color and crafted like a work of art, though this should not confuse their foes. The Juutaania is mostly armed with Purifier Beams, short ranged burst weapons that fire searing beams of energy to burn and wipe out their foes in battle. For longer ranged combat, the Juutaania carries twin Railgun batteries to snipe their foes and take down armored targets before they close with them.

The Juutaania's main weapons are the interceptors it can launch out of it's hangars to attack foes, these small fighters sent out to swarm their targets and pepper them with laser rounds. Although usful, Interceptors are usually used to either distract foes, or weaken important points on an enemy ship, or, as their name states, deal with enemy fighters and bombers. Interceptors, due to advanced targeting, can also be used to deal with missiles that are shot at their parent carrier.

The Juutaania is used with assaults and attacking enemy strongholds, as well as, when the chips are down, destroying worlds that cannot be saved.