Fiction:Girdo Empire


 * This is an alternate reality version of my original Empire. This page will mostly summarise of the parts that are the same as those of the original Empire, with only the specificially alternate reality parts being described in detail.



The Empire of the Girdo Galaxy, known in short as the Girdo Empire and to themselves simply as the Empire, is an enigmatic multi-species civilisation from the Girdo Galaxy. The main Imperial species hides itself from most other empires, refusing to reveal any details about its biology or culture, but members of other species have occasionally been seen, such as during diplomatic negotiations that require the physical presence of the negotiators.

Pre-Intergalactic Era

 * There is very little difference between the Girdo Empire's history and that of the "original" Empire. However, the Girdo Empire never went through the Post-Grox Crisis, having assimilated all other empires as soon as they appeared.



The Empire originated on Imperial Capitol, the homeworld of the main Imperial species. They have relvealed little of their history to others, only that it involved a 5500-year war with a rival nation known as "the Kingdom". After this, they launched their first spaceship, the Premier, to explore their home galaxy. At this point, the Empire began a new dating system, starting at 1 AE (Anno "Empire").

The entire galaxy was, at this point, in chaos. An old civilisation, the "Second Galactic Federation", had fought the Grox surrounding the Girdo Galaxy's core thousands of years earlier. When they lost the war, the Grox chased them to the ends of the galaxy and killed them all. This left the galaxy with no major civilisations - except for the Grox, who were recovering from the war - so when new empires emerged, they fought for galactic dominance.



When the Empire appeared on the interstellar scene, they used their abilities of manipulation to bring the galaxy under their control. They sent some empires to wars against each other until they were both destroyed, they assimilated others into their own Empire by the power of economy and diplomacy, and they simply destroyed most rival empires using their swarms of Droner-class starfighters.

After decades of this, in 30 AE, they had complete dominance over most of the galaxy. Then, they fortified their worlds and took on the Grox. 50 years later, in 80 AE, they had managed to defeat their cyborg enemies. Using captured Grox technology, Imperial scientists worked on further improving the Empire's own technological base, until 100 AE when the first Intergalactic Drive was developed and the Empire decided to explore the rest of the unverse.

Part of the reason the Empire wanted to control all other civilisations in their galaxy, and why they wanted to reach other galaxies, was their obsession with "truly alien" life. They had discovered that all life in their home galaxy was spread by some sort of panspermia, and they wanted to give other life a chance to develop unhindered by what Imperial biologists refered to as "Spodian" life (named after the mythological Spode). When they were finally able to access other galaxies, they hoped that they would be able to find some "truly alien" organisms.

First Intergalactic Contacts
The Empire began building large motherships (the Imperium-class), with added Intergalactic Drives, that would act as Imperial command bases during their exploration of other galaxies. First of all, they arrived in the Plazith Rim Galaxy and sent cloaked Frigate-class ships as scouts to locate the most advanced local civilisation. Determining that this was the Delpha Coalition of Planets, the mothership Imperium moved towards the DCP's homeworld of Mirenton to try and learn more about them. However, they wandered into the range of Mirenton's sensors and had to decloak and send a pre-recorded transmission to the military forces there, to avoid being considered as hostile.

Mirenton's defence forces were wary, as they had to be on high alert due to the civil war that the DCP was in at the time. The DCP's Admiral Kilnok recommended that the Imperium should move to the nearby neutral planet of Lucara, and from there communications could resume. After first contact with the Capricornians (see below), The two civilisations quickly became on better terms with each other, and the Empire gave the DCP 1008 Droners from the seven of its Imperium-class ships that were in the Plazith Rim for use in the DCP Civil War. When the Warlord Fleets began their assault on the Delpha Sector, the seven motherships quickly and quietly fled DCP space to other, more peaceful regions of the galaxy. There they quickly built new Droner Swarms, and returned once the separatist forces had been defeated.

News of the Girdo Empire spread quickly from Lucara, and a few other civilisations made contact with the Imperium. The Capricorn Sector Alliance was the first of these to invite the Empire's ships into their home galaxy of Cyrannus, so the Empire sent the ships Galaxy and Peacemaker to CSA space to make further communications with them away from the DCP and their war.

After the main hostilities of the DCP Civil War ended, the Empire joined the Seven Starr Alliance in order to be able to gain more information and to exert greater influence on the intergalactic community.

The Empire soon sent its ships Diplomat and Explorer to the Quadrant Galaxies to make contact with Rambo Nation, whom they learnt about through the SSA's databases.

Armed Forces

 * The main differences between this Empire's Space Force and the original one are the presence of large capital ships and the fact that there is only one type of Droner. There is no difference between the Imperial Armies of the two Empires.

The Imperial Space Force consists of four ship classes. The small ship classes, which (with the exception of the Premier) are the most common Imperial starships, are shown here:

Imperium-class Capital Ship


The Empire also has larger Imperium-class Capital Ships, 3 kilometres long, that function as command bases and warships while they are exploring other galaxies.

They have a large hangar bay which holds four Droner Swarms and four Trade Frigates. The main ship of this class, the Imperium, also holds the Imperial flagship Premier.

They also have cargo holds, that usually contain large quantities of spice, but the Imperium also holds the whole of the old Imperial Army in closely-packed storage, ready to be beamed down if necessary.

Finally, the Imperium-class ships are very heavily armed. They have four minor missile launchers (which usually fire either proton missiles or regular antimatter missiles) and one major antimatter missile launcher (which launches Planet and Sun Busters). These get their antimatter from an antimatter factory inside the ship, meaning that the Empire does not need to purchase expensive antimatter from other civilisations. There are also twelve two-part energy guns for defence against enemy starfighters, and twenty-four bomb bays that have various functions including the dropping of bombs and generating abduction beams.

The Empire currently has nine Imperium-class ships in operation. Five of them are within the Plazith Rim Galaxy.


 * Imperium, the Admiral's personal mothership, base of all intergalactic operations and in orbit over Lucara
 * Astronomer, captained by Commodore Bracheps, and the backup base of operations in the Plazith Rim
 * Starfighter
 * Sunlight
 * Universal

Another two ships are in the Cyrannus Galaxy, to work with the United Republic of Cyrannus.


 * Galaxy, captained by Commodore Shirider, base of operations in Cyrannus and in orbit over Caprica
 * Peacemaker, captained by Commodore Laimu

The final two ships are in the Quadrant Galaxies, to work with Rambo Nation.


 * Diplomat, captained by Commodore Eta, base of operations in the Quadrants and in orbit over the Rambo Capitol
 * Explorer, captained by Commodore Theta

Droner Organisation
Droners usually operate in "Droner Swarms" that consist of 36 ships. In times of war, a more organised system is available for use. There are four hierarchically-ranked types of unit within the "Wartime Droner Organisation System":
 * 6 Droners make up a Wartime Squadron.
 * 6 Squadrons (36 Droners, a traditional Swarm) make up a Wartime Flotilla.
 * 6 Flotillas (216 Droners, the maximum that can be held by an Imperium) make up a Wartime Fleet.
 * 216 Fleets (46 656 Droners) make up a Wartime Droner Swarm, which is enough to conquer most empires.

However, putting this system into practice requires a state of emergency to be declared and preferably wartime production to be established across the entire Empire in order to produce the large quantities of ships required, as most Droners are in defence fleets over Imperial colonies and are not to be used elsewhere except in extreme circumstances.

Relationships with other empires
The Empire is trying not to contact too many civilisations too quickly, so that they can make sure that their information on each empire that they contact is as complete, accurate and organised as they consider to be necessary.

Allies
The Empire do not wish to classify the empires that they are on good terms with as official allies, so that they can (at least initially) appear to be neutral to other civilisations. However, they are allies in all but the necessary paperwork on the Empire's end.

Seven Starr Alliance
The Empire is part of the Seven Starr Alliance. These are the civilisations within the Alliance that the Empire has had major official contacts with.


 * Delpha Coalition of Planets
 * The first civilisation that the Empire made contact with, being the most powerful and influential empire in the Plazith Rim Galaxy. The Empire contacted them while they were in the middle of a civil war, so the Empire gave them 1008 Droners to help defeat the rebel Warlords.


 * United Republic of Cyrannus
 * As the Capricorn Sector Alliance, the United Republic of Cyrannus was the first civilisation to contact the Empire and provide information on their location. Being in the relatively nearby Cyrannus Galaxy, the Empire accepted both their offer of friendship and their offer to visit Cyrannus. The Empire quickly found that the URC were far more welcoming due to not being in a war as devastating of the DCP's, and made the Galaxy over the URC's capital of Caprica their base of operations in Cyrannus.


 * Rambo Nation
 * Rambo Nation was the second civilisation that the Empire actively made contact with (instead of being contacted first). Like the URC, Rambo Nation proved to be friendly and the Empire sent its ship Diplomat into orbit over the Rambo Capitol so that it could be the base of Imperial operations in the Quadrants.

Others

 * Sapo Hive Mind and Warriorcell Dictatorship
 * These two civilisations contacted the Empire the day after the Empire's first contact with the DCP, asking if the Empire would like an alliance. The Empire's response was that they would create a "mutually-beneficial relationship" with the two empires.

Neutral

 * Zodon
 * Sent a transmission to the Empire the day after the Empire's first contact with the DCP, but there has been little communication since.