Fiction:The Zarbania Powers/Warrior-Beast Project

"Imagine Nature's fury in a storm. Now imagine that fury is made even worse. Then you have an idea of what our project aims for."

- Unknown member of the WBP

The Warrior-Beast Project is a project by Zarbania Powers' Science Team, to produce a corps of Giant, Epic-sized creatures for use in war and domination of foes.

The project uses genetic material from the most fearsome creatures, sentient or not, to create hybrids and chimeras to battle on a gigantic scale. These beasts are powerful, cunning, and merciless.

Breeding and training
The Powers take the genetic material of whatever fancies them, and tend to use a variety of creatures. The creatures are born in artificial egg-like pods, where they grow and develop. The Pods inject growth nutrients and various genetic materials from the start, and the Powers' Science Command toys around with the combination and amount of material to produce the monster, or "Scheunsalca".

After a few weeks being developed, the monster will hatch, and, after it's first three melees, will shed it's younger form for it's adult form it will keep for the rest of it's life.

After this, the creature is brought under control by use of various nano-machines used to stabilize and keep the monster under control.

After this, the creatures are sent to Lord Kradik for testing and, if he is impressed by them, they will be added to the rooster of invasion forces. If not, the kaiju is terminated, and a new one, of the same material, will be built, and improved upon.

The Powers do not train just one of anything, and tend to construct many of a different monster.

Combat
Monsters are commonly deployed in either pairs or by themselves, beign used to crush armies while Zarbanian armies work alongside them. At the most, 3 will be deployed to guard a certian area for their interests, or to deter invasion forces. Most monsters are seen as expendable, and are only used for the purpose of clearing out populations that fail to surrender.

Monster's blood, at different levels, is either very poisonous, or has a acidic content, meaning even in death they can do extreme damage to an enemy's planet and it's population.

Habitat
Monsters usually remain inside large, habitation ships designed to house them and keep them in stasis before they are sent out. Usually, while attacking a planet's native population, they will take residence in bodies of water or near mountains. After the Zarbanians have successfully cleared a population, they will remain within some of the cities to continue hunting down survivors. After this, most move underground, underwater, or in other obscure areas to make way for Powers colonists.

Monsters often remain in the planets they conquer, but when called forth by a special signal in their habitation ships, will arrive at a given location they are sent, and await pick up.

Those tasted with guarding Zarbania often remain underground before awakening to attack a foe.

Rondok
Rondok, are, unlike their more large stocky brethren, thin and rather gaunt reptiles, known for their agility and swiftness. Despite this, they are rather weak in battle, and could be considered canon fodder compared to other Beasts. Rondok where the first successful Warrior-Beasts created, but, despite being considered weak now, are still in use.
 * Species - Reptile
 * Size - 50 meters
 * Weapons - Claws, Sonic screech, tail

Rondok, in battle, rely on their savage claws to rend foes, of equal or lesser size, and to focus a sonic screech, which, while not powerful, can send foes flying back and deafen most others around them. Their flexible tail is used for stabbing and knocking back foes.

The Rondok are among the smallest of the monsters, but make up for it with being easy to produce and excellent at softening up ground forces. Rondok are cunning hunters, but not among the most intelligent of their kind.


 * Notes - Rondok are based on Karloff from Pacific Rim and Zilla (USA Godzilla).
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Guartok
Guartok are among the most savage and powerful monsters, having a notable Blade coming out of their head. Massive, stocky, and powerful, Guartok is unnaturally well atuned for swimming, and makes short work of most foes it encounters.
 * Species - Unknown
 * Size - 97 meters
 * Weapons - Claws, brute strength, Bladed head, Poisonous tail.

While it's bladed head is it's most notable attack-feature, Guartok also uses it's extreme power and brutality to rend foes apart with it's claws, as well as spit globs of poisonous liquid that take effect on impact, using it to disable crowds, or even other large targets. The poison does not appear to cause lasting damage, even for small targets, and has a corrosive effect on metals.

Guartok are extremely good fighters, using evasion, as best they can, and pretending to die when injured, only to come at an unprepared target again. They can be extremely vengeful, going after a target again and again until they have won.

Lord Gridlock owns a pet Guartok he named "Guillotine."


 * Notes - Was based on Knifehead from Pacific Rim and Guiron from the Gamera series.
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Largok
Largok are a genus massive turtle-like beast, notable for their extremely armored body and slow speed, even compared to most of their brethren. Largok are not used for quick, precision strikes, but rather to shield other monsters while the Largok takes the brunt of the assault.
 * Species - Turtle
 * Size - 67 meters
 * Weapons - Club-like/bladed tail.

Massive, lumbering beasts, the Largok are slow movers, but never stop moving, making them very capable travelers. The Largok's only weapon are their tails, which end in a club/slash blade used for slicing through foes, or smashing them apart, or both. Often, they will bite down on targets as well, using their vice like jaws to snap off bones, or their clawed feet to trample foes.

Largok are not very smart or fast, but extremely determined, and will never back down from a fight. Largok have been known to fight even when blinded or fatally struck.


 * Notes - based on the Giant Turtle from Godzilla the Animated Series.
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Orgak
Orgak are a powerful breed, made for power and durability over speed. Used to smash through buildings and other large targets, Orgak never back down, though if fatally wounded, will use guerilla tactics against their enemies, smashing them about before running off.
 * Species - Unknown
 * Size - 120 meters
 * Weapons - Brute power, Can release poisons into the air around it, poisonous bite.

Orgak can be quite devastating, using their mace-like fists to smash through enemies, and often using their fists as shields due to their heavy, weighty feel. The Orgak also has a poisonous bite, allowing it to invert it's target's field of vision and coloration, but not out-right killing it.

As a last defense attack, the Orgak can release clouds of poison into the air around them, which has an even more powerful effect on targets then their bite. These clouds can also cause sensors to go haywire, and large synthetic forces to have their armor corrode.

Orgak are massive and powerful, but not that intelligent, relying on force, strength of will, and intimidating targets to win the day.


 * Notes - Orgak was based off Leatherback from Pacific Rim and named after a similar monster from the Godzilla series, Orga.
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Oradanto
Oradanto is a winged, monster, known for their cunning, destructive nature, and being strangely all female, where's most are genderly neutral. The Oradanto are among the most cunning of the monsters, being extremely smart for such creatures.
 * Species - Reptile/Gridlock's genetic material
 * Size - 100 meter wingspan, 80 meters tall
 * Weapons - Clawed wings, acidic spit, Clawed tail.

Their DNA paradigm is based on Lord Gridlock's own, to make his special mark on the project. As such, the Oradnato display some of his memories, while also displaying all his cunning and savagery. Their main combat technique is to fly at their foe, while rending them asunder with their claws and talons.

The Oradanto also uses a claw-like appendage on the end of it's tail to grab and toss foes around, and as a last resort weapon, can projectile venomous, acidic slime from it's maw.

Oradanto are among the most cunning and intelligent of their kind, often appointing themselves leaders of various hunting expeditions and raids when dropped down to fight. They are known to get extremely cruel and manipulative towards other monsters, often torturing them for sport.


 * Notes - Was based on Otachi from Pacific Rim, and named after Rodan from Godzilla.
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Krutocore
Krutocore is a large and aggressive breed of monsters, breed purely for assaulting other large creatures, and making short work of them. Krutocore is built purely for offensive abilities, and is a fast moving, destructive force, even compared to other monsters.
 * Species - Unknown
 * Size - 97 meters tall
 * Weapons - Claws, twin spiked tails, duel horns, acidic blood, mere presence can cause extreme fear.

Krutocore uses 4 large, clawed hands to rend through it's foes, or crush them with it's fists. With duel pair of horns, it can charge into foes and stab through their bodies with it's horns and antlers. The creature also makes use of twin tails, which, like many of it's kind, are used to to pin targets down before dispatching them.

Krutocore cannot regrow their tails, but the tip is easier to rip off, meaning it can sometimes allow it's tail to be torn off, so they can shower areas in blood as they flail their severed limb about, spraying areas in acidic blood. While most monsters have dangerous blood, the Krutocores' are much more dangerous and acidic in quality.

Krutocore is also one of the few monsters with telepathic abilities, with it's mere presence causing targets to have extreme cases of paranoia, fear, and panic attacks. These feelings accompany the few hours before and after the monster appears and disappears.

Krutocore are crafty, mischievous beasts, preferring to toy with their prey before killing them. They take an especial joy in watching their targets struggle for live in their last moments. Krutocore appear to take joy from combat and battle.


 * Notes - Krutocore's 3 eyes from Kraid, and antagonist of Metroid.
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Hardrisk

 * Species - Unknown
 * Size - 109 meters
 * Weapons - Bladed claws, second bladed hands, knife-like head.

Scrawn
Scrawn are a powerful breed of monster, known for their hideous visages, and massive pair of horns. Broad-bodied, and stocky in mass, the Scrawn are slow but power, charging at foes and using their hideous face to shock them, then pummel them to death.
 * Species - Unknown
 * Size - 100 meters
 * Weapons - Claws, horns, strength

Scrawn will sometimes use their face to intimidate potential foes from fighting, but are adebt at using their 4 arms either to swim quickly through water, their favored environment, or to strike at foes with surprisingly fast attacks.

Their body is armored and plated, allowing them to take much punishment before falling, and they are among the few monster breeds with gills, allowing them to breath under water. Most monsters simply produce an oxygen field with their nano-nite implants. Scrawn have row upon row of spikes across their back, allowing them to keep enemies from attacking their back.

Scrawn are moderately quick, though relies more on power and intimidation then actual skill and speed. Scrawn tend to fight in packs, and will often scatter when the strongest of the pack is killed, before attempting to assault the aggressor again.


 * Notes - Scrawn's face is based off the Voracha from Mass effect, while his name is a hilarious impromptu of skinny and brawn.
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Randoros
Randoros is among the largest of monsters, commonly seen using their mere presence to intimidate foes. The beasts are very long, and appear fragile, but are very durable, and very flexible, avoiding and taking damage that would fall most others.
 * Species - Eel
 * Size - 122 meters
 * Weapons - Sharp claws, spiked tail, electric powers.

Randoros use mostly their sharp claws in battle to disembody foes, but also make use of an extremely long tail. The tail ends in a spike, allowing them to stab target quickly and at great distances. However, they tend to break off, so Randoros tend to stab a target, and tear off their own tail, before retreating to grow another.

Their most notable feature is their powers over electricity and to conduct it through their claws, using it to enhance their physical attacks when facing a foe.

Rnadoros are patient and effective hunters, often weighting long hours, in any weather to attack their prey, often not moving for weeks on end. However, if their prey alludes them, they will quickly become agitated and overly aggressive.


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Ebikran
Ebikran are large, crab-like beasts, used similar to Rundoc. While more durable, they lack speed, and are easy targets for projectile weapons. Epikran are savage and monstrous in battle, charging at their foes in a blood-lust, and seemingly more hungry for fresh meat then others of their kind.
 * Species - Crab
 * Size - 100 meters tall
 * Weapons - Pincers, teeth, coolant-like breath.

Epikran use their armor-like shell to shrug off most injuries, while attacking their foes with their monstrous pincers, snapping most targets in two with them. They have multiple fang-like teeth, using them to bite into their targets with savage speed, using them like miniature saw-blades.

The Epikran, at times, can expel a coolant-like substance from their maws, slowing down targets of equal size, and freezing lesser ones.

Ebikran care little other then feeding. Once they find a target to eat, they will not stop until their hunger is slatted upon fresh meat. However, if disturbed from their hunt of from their resting alcoves, they will become extremely aggressive, fighting to no end to bring their enemies down.


 * Notes - Ebikran are based on Onibaba from Pacific Rim, and named after Ebirah from Godzilla. Bothe Ebikran and rah's name come the Japanese word for shrimp, "Ebi"
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Kagrax
Kagrax is a squid-like creature, much different then it's comrades. Making use of massive telepathic power and abilties, Kagrax are also known for their power and flexibility. The Kagrax are commonly used in maritime assaults, but have no issue with land assaults, using their telepathy to lift themselves up.
 * Species - Squid
 * Size - 120 meters tall
 * Weapons - Spiked tentacles, telepathic abilities.

Kagrax are a large, powerful group, whose main weapons are their spiked tenetalces, which they use to assault and pierce through their targets with little difficulty. Kagrax can, like most, regrow their body parts, and their tentacles, once severed, can assume a life of their own, briefly. Using their telepathic abilties, they can lift themselves up, lift objects, and take control of lesser minds to manipulate. With these abilties, they can attack targets before they can even get close to them.

Kagrax use their psychic powers to turn populations agains themselves, however, they are extremely powerful in pyschical battle as well. They also use their telepathic powers to change their coloration to camofluege themselves.

Kagrax are patient and pragmatic, and known for waiting for targets for months on end before striking. They are very emotionless in battle, killing targets with pure apathy.


 * Notes - Kagrax are based on the Toho-created mosnter, Gezora.
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Scirak

 * Species - Unknown
 * Size - 55 meters tall
 * Weapons - Claws, spiked tail, explosive breath

Argak

 * Species - unknown
 * Size - 120 meters tall
 * Weapons - Claws, tail ends in a second head.

Argak is the most bizarre and strange of the monsters in terms of appearance. A hunched over creature, Argak has long tentacle-like fingers mounted on 4 arms, long, fragile limbs, and spikes across it's back, as well as a mouth at the end of it's tail and a head with only a pair of eyes at the end of it's neck.

The 2 heads on each end actual share functions of the body, and severing one will not kill the beast. In order to truly kill it, one must either critically damage both or sever both.

Other then this, Argak relies on speed and agility to attack foes, while detaching it's back spines to use as missiles in combat. Other then this, the creature has no other abilities.

Argak are sadistic and nasty in combat, attacking with little mercy or forgiveness towards a foe, and are among the few monsters, other then Brutugotos, that will attack Zarbanians.


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Rotpara

 * Species - Raptor
 * Size - 36 meters
 * Weapons - Breath and claws can make things rot, body swarms with flies and maggots, with can be used as armor and/or weapons

Dopblaade

 * Species - Bat
 * Size - 54 meters
 * Weapons - Claws, spiked fins across back and shoulder, flight, sonic roar, scissor-like head.

Burtegotos

 * Species - Dragowar-based genome
 * Size - 117 meters
 * Weapons - Feeds on anger and rage, Claws, Strength, Arm-blades, Rage-indulging blood.

Burtegotos are an rather uncommon, and serve as a joint project between the Imperium of war and the Zarbania Powers. Not based on just a regular Dragowar, these beasts are, in fact based of the genes of Commodus, a Berserker of Brutego, the feared Dragowar Overseers. Of course, the required sample could only be obtained ofter the fall of the Drakodominatus Tyranny, when the surviving Berserkers joined the Imperium of War.

Opposed to the 17 meter tall Overseers, these monsters are 117 meters tall. They are extremely strong, possibly as strong as a Dominatus, or, though unlikely, even stronger. Like all Dragowar-related beings, they are prone to entering a Berserker Rage, in with they, given their size and strength, are absolutely devastating. These monsters gained the ability to feed on anger and rage of their foes, mostly during Berserker Rage, making them stronger and even more dangerous. They have sword-like blades coming out of their elbows and joints, with they use to slash away at their targets. Their blood causes foes to become enraged, causing them to fight each other, adding up to the massacre the Burtegotos cause.

Burtegotos use the same tactic IoW legionnaires use when coming into battle. They slowly advance upon enemy lines, then, when they come close to them, charge in, ripping apart their foes in rage. They are deployed alone, as they will attack their allies if there is nothing to kill. However, they will never attack each other or other Dragowar, due the fact the fact that these beasts still have Dragowar discipline engrafted in their genes.

Kratolante
Kratolante is a massive, plant-like beast, born from monster DNA being infused into plants. The result is a kratolante, a truly massive beast with several tendrils ending in smaller maws, or spikes that can eject poison. The Kratolante is slow and meaningful in it's destruction, appropriate for it's massive size and slow movement.
 * Species - Plant-mutation
 * Size - 130 meters tall
 * Weapons - Acidic blast from maw, various tendrils that can be regrown, regeneration.

Kratolante's vines are it's main weapons, and they can be grown and regrown at an extremely fast pace. The Kratolante also have the ability to expel acidic raisin from their jaws, melting through most metals upon contact. While all monsters can regenerate at some level, these plants can heal from seemingly mortal injuries at an extremely quick rate.

The Kratolante's most potent weapon are it's main jaws, which can crush others monsters within them with no difficulty.

Kratolante move slowly and carefully, and this reflects in their strategy. Unlike other monsters, who will rush at foes, Kratolante will wait for their opponents to come to them. They will not waste energy going after faster targets, and will do anything they can to draw them near.


 * Notes - Was based on Biollante from Godzilla.
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Slagan
Slagan is the pinnacle of the Kaiju-project. A massive, powerful beast, Slagan is the most intelligent, and most powerful of the monsters made, as well as the largest. Born from the splicing of six genetic donors, Slagan developed faster then most others of his brood, and almost killed Lord Kradik in battle.
 * Species - Unknown
 * Size - 200 meters tall
 * Weapons - Electric-thermal blast from mouth, extreme power, mild telepathy, control over weather, 3 spiked tails.

Slagan, as such, proved to be an invaluable member of the Warrior-beast project, and has turned into somewhat of a leader among the monsters. When any step out of line, like any Brutegotos specimens, Slagan is brought in to bring them back in line.

Slagan is extremely powerful, even for an epic creature. It's powers make it almost unstable, and even it's own masters fear the creature. It's main ranged weapon is an electric thermal blast from it's mouth. This beam can wipe away most enemies with ease, though if it wants to save on energy, and it can simply fire 3 spheres of similar content.

Slagan is also feared for his ability to manipulate weather and control thunder storms and lightning. As such, he can create terrific storms to destroy cities and armies alike. Slagan has 3 spiked tails, which allow him to rapidly stab a target over and over. If 1 is severed, then 2 will grow to replace it. Slagan can deploy a telepathic field to control other epics and monsters of the Warrior-Project, as well as size control of weaker-minded beings.

All together, Slagan is the most dangerous of his kind, though only one of him exists as of now.


 * Slagan was based off the unmade Monster Bagan, and the Pacific Rim Kaiju, Slattern. His name is an anagram of both.
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Quotes from others

 * Add your own!

"Almost identical, if not identical, to our project Bio-Titan. So I'd like to "rescue" some of them, adapt them to our hivemind, and see how they turn out...None the less, our bioweapons are still better and smarter. Cope with it."

- W'tze, of the Waptoria Alliance of Species

Trivia

 * Rotpara was originally going to be called Rotpar, with is raptor spelled backwards.