Fiction:Andromedan Galactic Commonwealth

"Venhokwe, the Grox, Tertamians, Vartekians. All of these empires ruled Andromeda before. Now, it is time for our home galaxy to unite once again. Let the Commonwealth rise!"

- proposing the foundation of Commonwealth

The Galactic Commonwealth of Andromeda, also known as New Confederation, AGC or The Commonwealth, is the newly founded allied confederate goverment formed from,  and the  to fight the threat of  and the other common enemies of these three empires in.

The Andromedan Galactic Commonwealth is not a united empire but is essentially a confederacy of various civilisations united by the same goals. These civilisations are allowed to have their own goverments, laws and everything else, but also submit to the common law of the whole Commonwealth and help it with their military forces and resources, in exchange for protection and economic help.

The Commonwealth is currently controlling the core regions of the Andromeda Galaxy - save for the Core itself, of course. Its power lies within Segmentum Draco and Segmentum Crepusculum but it expands rapidly due to the war and its influence may soon expand over other parts of Andromeda. In addition to this, AGC controls territories in and Plazith Rim, as well as the small colonies in the Quadrant 21.

History
The Andromedan Galactic Commonwealth traces its origins back into the ancient times, similar organisations existing in the Andromeda during the times of the Four and before the Confederacy of Andromeda; the modern Commonwealth has absorbed and adapted many of titles and symbolics of its precedessors, as well as the most ancient rulers of the galaxy: the Oligarchy.

The modern Andromedan Galactic Commonwealth was originally a coaltion formed shortly after the battle for Alcanti and was officially established in light of the march of the against the  and other civilisations, proposed by the ruler of,. Approved by Paragon of the  and Emperor  of the, the Commonwealth immediately started its functions on creating a single force to stand against the enemy for the prosperity of Andromeda.

Since its foundation the Commonwealth has expanded and rapidly grown in influence, accepting new members and protections along with expanding in unison within the and holding against the wave of threats inhabiting it.

Governing Body
The governing body of Andromedan Galactic Commonwealth is called the Andromedan Light, after the ancient Light of Version. It consists of the Highlords of Andromeda, the leaders of the most important AGC empires, as well as other rulers of the realms of the Commonwealth.

Each Highlord (a unisex title within the commonwealth and typically head of state) represents the commonwealth and during delegations are expected to speak on its behalf. Their status influence gives them political sway over other member states and while Highlords requests and suggestions to other memebr states are accepted, orders and demands are seen as detrimental to the stability of the commonwealth (unless agreed by other highlords) and are discouraged to prevent the abuse of power.

The current highlords are:
 * Eloania of
 * LXXIV
 * Lord-Councillor of the
 * Paragon XVI of the

Below the highlords are other heads of state of each member empire. While they do not hold as much influence as the highlords, each leader still has a say in the governance and politics of the commonwealth and make up most of the Amdromedan Light.

Officially, the Commonwealth does not have one location to consider as it is capital, however is considered the headquarters of the Andromedan Light due to it being the planet where it was formed. The Andromedan Light currently resides within a specially-designed senate building called the Seat of Light on the outskirts of Ketallus on the southern coast of Miminas. Construction is currently underway for a | Bishop Ring within neutral space close to the Divinarium that would later serve as a social, cultural and political a focal point for the Commonwealth. Ketallus has become a cultural focal point as numerous aliens now reside in it, turning the surrounding city into the home of politicians from throughout the galaxy.

Economy
While several members of the commonwealth are post-scarcity, trade within the commonwealth is lucrative. The core worlds of each member pump large quantities of goods into the others. Superstates like the Draconid Imperium and the Divinarium provide much-desired materials to other members. The Post-scarcity members often offer neccessary materials and goods with little-to-no cost to all other AGC members

The wealth and influence of the major members makes the commonwealth an incredibly powerful civilization and even the poorest ciizens live relatively comfortable and self-assured lives, living off the generosity of their neighbours.

Territory
The Commonwealth's main territories include Andromeda's inner-rim - primarily segementums Draco, Crepusculum and Mechanicum - which is considered the core territory. In-part due to it's members the commonwealth controls small regions of several other galaxies; particularly Kraw, the Milky Way and Borealis and encompass some three million colonised systems with hundreds of thousands of automated systems.

The extent of the commonwealth is a combination of the colonies owned by member empires but control of them is left to each member rather than a single governing body. Because of the extent of the founding states the commonwealth also holds extragalactic colonies under the same principle. Each member still holds soveriegn control over it's colonies and the Andromedan Light will rarely intervene.

The Inner-Rim is home to quadrillions of citizens and the economic might means the main territories are heavily defended by large fleets and advanced technology, some of which has not been seen in the Inner-Rim outside the hands of the Grox or the precursors. Connecting the colonies together is an extension of the gateway network devised by the Draconid Imperium and the Divinarium's portal network and travel across the AGC is very rapid and it can take merely a few days or even hours to cross from one end of Andromeda's the inner-rim to the other. Inter-member communication is acheived by a wormhole-boosted subspace transmission netowrk allowing for near realtime communication from across the galaxy and even into the intergalactic.

Members
Highlord's council The leaders of each of these empires is considered a Highlord of Androemda, they are considered the greatest members of the commonwealth. Members Protections Not all of the AGC's members call Andromeda home, these empires have territory in Andromeda that is under the AGC's protection, however they do not get a seat in the Androemdan Light.

Technology
The age and the level of advancement found within the founding three powers, along with reverse-engineered Grox and precursor technology, has made the Commonwealth a very powerful technological enity. Most of the more influential memebrs have large networks of dedicated laboratories and universities for scientific development and as a result there are few competitors. Most of the more mundane technology is shared amongst members while more advanced technology is restricted to memebrs the Androemdan Light deems responsible enough for its use. Hawking, stellar and hypermatter radiation, nuclear fusion and matter-antimatter annihilation are the main sources of energy used within the commonwealth although Hawking ans hypermatter ratiation collection is more commonly used by the Highlord Council members.

Technology has made several leaps-and-bounds since the 's invasion as the AGC's members worked to reverse-engineer and understand recovered salvage, archives and data matrices left from Grox incursions into the various member states. Militaries accross the commonwealth have greatly benefitted from the recent innovations with ships being retrofitted across the board to combat future incursions.

Travel and communication is typically done by the combined extension of the Divinarium's portal network and the Draconid Imperium's gateway network. Both rely on the use of wormholes to provide instantaneous travel between two locations. Due to technical limitations, the latter method is more restrictive than the former. Communication relies on subspace (and sometimes tachyonic) transmission via confined beams connecting to various rely stations built around the territories to re-confine transmission beams and serve as junctions. To reduce of lag, transmissions are sent through artificial wormhole whenever one is available on the beam's journey.

Weapon technology is varied. While magnetically-propelled slogthrowers still find a use, other militaries prefer particle cannons, palsma cannons and sometimes more exotic methods of damage. In most cases the rounds used are small, high-velocity slugs or shards making it possible to fit hundreds of shots into a magasine. When combined with high-efficiency heat-sinks most Commonwealth-issue anti-personnel weapons can fire hundreds of shots or beams before ammunition depletion or overheating occurs. Again, this depends on the member state using the technology as the Highlord's Council is cautious of offering out its more advanced technology.

Relations
While being a confederate goverment, all nations of the Commonwealth have some shared allies and enemies those are officially stated. They are listed here.

Allies
"Supporters to the commonwealth's cause."


 * - It's a pity that they were first on the Grox's bloodthirsty massacre.

In good terms
"They are helpful."


 * - We are glad for you to support us.
 * - You seek to bring order to a chaotic galaxy, we like that

Neutral
"We neither like or hate them."


 * - They may become allies soon enough.

In bad terms
"Your life may end... prematurely."


 * - We wonder what happened with them...
 * - Your bloodthirsty nature insults the Highlords.
 * - Tyrants and conquerors.
 * Kraw Federation - The Kraw in particular are on thin ice.

Enemies
"They stand in the way of progress."


 * - A terror in machine form!
 * - What happened with them?
 * - Mysterious beings, indeed.
 * - Do you need any explanations?
 * - Deranged cultists!
 * - Nothing but raiders, looters and murderers, we have no sympathy for them

Quotes
"What an interessting turn of events. Who would have thought such empires could ever unite? They must be watched"

- Morgandaûr

"Just what this universe needs. An alliance of several un-alike species to unite to reach a common goal."

- Emperor Mercuris XXI

"Huh, interesting... We will need to keep a close eye on them. There's no telling which way this will go."

- Captain Lorrelas of the TIAF

"Yes, join forces, so I may destroy all of you at the same time!"

"So many targets...so little time."

- High prophet of Disdain.