User:WhiteSpice/Iglemanous Empire/Technology

''"Nothing sets us apart from other empires more than our technology. Like, who else has MPDs strapped to their legs?" ''~ Governor Tur'mx

The Iglemanous technology can easily be seen as futuristic and advanced for a Tier 3 empire. Even their Tier 1 and 2 allies harness the technology for a price.

Golden Energy Plates
Specially reserved for the government, Golden Energy Plates are plates of gold fitted with energy shields, which are impervious to virtually any attack until the energy runs out. They even have the ability to deflect certain attacks, and are made to protect important people in battle. The plates require energy to use and must be frequently recharged inbetween battles.

+ Very protective

+ Large battery capacity

+ Deflect certain attacks

- Expensive to produce and charge

- Only useful during battery life

Movement Protocol Devices (MPDs)
MPDs are powerful devices designed for fast travel during battle, but they are also used to help older or disabled creatures move properly. MPDs are often strapped to the back of the legs, and once the wearer takes a step the MPD activates, releasing pressure into the air and propelling them forwards.

+ Cheap to produce

+ No charge required

- May result in harm

- Ineffective in space or water

Jetpacks and Grappling Hooks
The Igle harness jetpacks and grappling hooks during battle. These are often used for travel on enemy planets where vehicles are not available. The Igle can keep the jetpack's speed even after turning it off by flapping their wings, which keeps the momentum through the air. The grappling hooks can be used for more controlled travel or tethering objects together.

+ Cheap to produce

+ Rarely need charging

- Require training to use

- Can cause harm

Neon Missiles
Neon missiles get their name from the dark, colorful explosion they cause. They are deadly weapons and may only be used by trained soldiers. Once fired, neon missiles will lock onto a target and chase it down using a complex path moving system. On contact with the target, the neon missile will erupt into an explosion causing death or serious damage to anything in the near vicinity.

+ Very effective on vehicles

+ Lock on system

- Expensive to use

- Require extensive training

Proto Energy Shields
Proto energy shields are powerful shields which can be activated at the touch of a button. These energy shields prevent the user from most attacks and deflect almost all melee attacks, making them useful in strategic close combat.

+ Very effective in close combat

+ Deflect melee attacks

- Expensive to produce and use

- Penetratable by explosives

Curtain Blade
Curtain blades are powerful energy swords. Their strength can be adjusted using the knob on the handle, a higher strength is more effective, but loses energy quicker. On contact, they cause burns, cuts and can paralyze or even amputate enemies. They are incredibly potent in close combat.

+ Very effective in close combat

+ Paralyze or amputate enemies

+ Large energy storage

+ Customisable energy usage

- Expensive to make

- Requires training

- Requires recharging

- Useless in ranged combat

Sentry Package
Sentry packages are commonly bought on attack missions. Once deployed from the ship, sentry packages will fall for a few seconds, then open up and build up into a small spaceship. These ships are programmed to follow their deployer and protect them from enemies. They can also be commanded to enter enemy bases, destroy cities or even hack other ships.

+ Useful

+ Portable

+ Simple to use

+ Many features

- Expensive to produce

- May suffer from glitches

Tableturn Ray
This is a small ray that can be fit onto a ship. When fired at animals on other planets, they will turn rogue and begin attacking cities and their residents. While this does little damage, it serves as a distraction for larger armies to begin attacking.

+ Easy to use

+ Distraction

- Does little on it's own

- Cruel to nature

Spice Power Converters (SPCs)
SPCs are powerful generators capable of producing massive amounts of electricity. They are powered by spice essentially making them spice to electricity converters. They can easily be built and set up however eco disasters can damage them and they are susceptible to enemy fire.

+ Cheap to produce

+ Easy to build

+ Convenient

+ Great source of saving money

+ Good for the environment

- Easily destroyed

- Prone to eco disasters

Fluid X-Rays
Fluid X-Rays are commonly used by Igle doctors to examine the amounts of liquid in a body, such as the quantities, ratios, and purities of blood, bile, and other bodily fluids. These can be used to check if people are infected with a disease or suffering from other oddities such as blood loss.

+ Easy to use

+ Very useful

- Expensive to make

- Fragile

Bunker Ships
Main article: Bunker Ships

Bunker Ships are large and bulky, and also fitted with nuclear bombs. They are the main damaging force when attacking other empires, as they last a long time and deal heavy damage to cities. However, under large amounts of enemy fire or explosives they can be destroyed, losing the goods inside them.

Raider Ships
Main article: Raider Ships

Raider Ships are small but fast and fitted with many weapons. They are normally sent with Bunker Ships, circling around them in a defensive formation while moving forward. Raider Ships are made to protect the Bunker Ships while they damage cities.

Shellwheel
Main article: Shellwheel

The Shellwheel is a multi-purpose ship often given to captains travelling across the universe. It can be fitted with almost any tool, though captains are usually given certain tools dependent on their speciality.

Crusader
Main article: Crusader

The Crusader is the main Igle land vehicle. It gives up speed in exchange for power and health, making it a formidable weapon if used correctly.

Kraken
Main article: Kraken

The Kraken is the main Igle sea vehicle. It focuses on dealing quick damage, but in exchange is slow and weak. It's best used with a distraction.

Peregrine
Main article: Peregrine

The Peregrine is the Igle aircraft. It focuses on speed and reaching targets as quick as possible, but lacks health. It's best used by a good pilot.