Fiction:Koatria

"Somethings never change, like the daring and courage of true heroes. Some fight on, even when their hope is gone, they keep moving. Whatever the future may bring, the Commandos will be a beacon for all have lost hope"

- Unknown

Early history
Ultra Commandos, based upon the ancient protectors of the Light Goddess of the old Ugandal Empire, are teams of Elementalists, usually divided into teams of 6. While alone, each are powerful, only together can they work effectively. They have control over 1 element, based on their Destiny. Elements cannot be altered. The Element they control, often reflects their personality.

Ugandals and Togunda have natural elemental energy in their bodies, and being around them can grant you elemental energy as well. However, if your around, Ice user, for example, a lot, it won't make you an Ice user, unless it's your destiny. Skordi also had this energy, but unlike Ugandalorians, could not access energy alone, and need a second of their kind, when fused together briefly, to use said elements.

Certain elements usually correspond to different genders. Females usually control Water, Lightning, and Psionic, while males usually have Fire, Ice, or Iron. Certain personalities also correspond to different elements.

Waptoria have natural Mystic energy inside them, possibly due to their hivemind. They find this translated as power over Plant-life. However they can also unlock a second element, with is usually weaker than the Plant-life control. Waptorian Element control does not seem to be matched to gender, but Elemental control usually reflects certain personalities.

When drained of moral light, usually by Torackix's mutations or Yitrix's secondary power, will have their first power's abilities annulled. IE, one with fire would lose resistance to heat.

The 6 Major Elements

 * Fire - Male - Resistance to heat - Bold, brave, head-strong.
 * Ice - Male - Resistance to Cold - Anti-social, silent.
 * Water - Female - Increased lung capacity, resistance to deep depths. - Gentle, Wise.
 * Stone - Male - Increased leg power - Truthful, Cheerful.
 * Earth - Male - Increased Night vision - Silent, inquisitive.
 * Air - Male - Increased climbing ability - Talkative, energetic.

The other 8

 * Shadow - All - Able to fire shadow bolts - Angry, violent, manipulative.
 * Light - All(It's believed) - Able to change color - Unknown.
 * Sonics - Male - Increased hearing - Brash, charismatic.
 * Gravity - Male - Able to jump and fall faster - Sarcastic, sociable.
 * Lightning - Female - resistance to electricity - Arrogant, risk-taking.
 * Plasma - Male - Resistance to heat and radiation - Snobby, arrogant, courageous.
 * Magnetism - Male - Able to guide metals for a few seconds - Wise, courageous, intelligent.
 * Iron - Male - Increased Endurance - Up-beat, positive, helpful.
 * Psionic - Female (There is 1 Male) - Mental shielding - Calm, reserved.
 * Plant-life - Female - Natural farming abilities - Honest, head-strong, stubborn.

Arkaalin

 * name - Arkaalin Kortas
 * role - Squad leader
 * Race - Ugandalorian
 * weapons - Energy Sword can channel heat energies, various missle launchers and blasters.
 * Defences - Besakar'gem armor, and a shield generator
 * element - Fire

''When Wisdom and Valor fail, you need faith. It conquers all.''

Arkaalin is the Leader of the Ultra Commando unit, and a fiery warrior. When he was first made squad leader, Arkaalin was more concerned with being a warrior rather then leading. However, after losing so many comrades, he learned that it was more important to lead then to battle.

Arkaalin Possess control over fire and heat, and his jet pack runs on no energy, he instead using his abilities to control it. He can fire blasts of fire and lava out of the toe of his blade, and his skin is resilisent to heat related injury. Arkaalin also uses a heavy Vulcan Cannon, which he carries one handed, and rapidly fires huge missles. He also has light wieght, but extremely resilient armour, and his Beskar'gem armour is some of the best in the galaxy.

Arkaalin was once a hot-head and always willing to jump forward into a fight without second thought. But after years of trial and error, he has learned to be less of a warrior, and be more of a leader, judging situations and battles better, and not butting heads with Tilaos as much.

Tilaos

 * Real Name - Tilaos Chitor
 * Role - Sniper, Thinker, Second-Command.
 * race - Spikey
 * Weapons - Sniper Rifle, Energy knuckles, Blaster Pistols.
 * Defences - Armour, Shield.
 * Element - Ice.

Not luck, it's what you do that makes you a hero.

Tilaos is a Spikey, who was born on Ugandalore and raised by a Ugandalorian. He was trained to be a hunter, and took these skills with him when he became a super commando. He moved through the ranks quickly, gaining respect from his fellow Ugandal Warriors.

For his skills as a assassin, he was brought into the Ultra Commando unit. At first, he wanted to be leader, but after Arkaalin was promoted to leader, he was forced into second in command, and silent sniper. He is also a guard of King Pixel Spike of the Spikey.

Cold and private, Tilaos prefers to keep to himself. However, althougth he wants to be a loner, he realizes he needs to work with his friends in order to win. Despite being cold, he cares deeply for his fellow Ultra Commandos, as well any who gain his trust.

Uriet

 * name - Uriet Galish
 * Role - the Thinker, level-headed one.
 * Race - Mucka
 * Weapons - Railgun, Power Axes.
 * Defences - Armour, flexability, Danger Reductor.
 * Element - Water

The finest weapon one has is their mind.

Uriet is a Mucka, who's parents where that immagrated to the ugandal's ways of life.

Her bio-engineered fins allow her to swim very well, and she could also score very effective kill-shots with her railgun, even at piont-blank. Uriet also posses armour, giving her some protection against foes. Her main defence is her flexibility, allowing her to dodge most attacks with ease and even, some would say, grace.

Uriet is the calmest and wisest of her "brothers", but is actually cares a lot for them. She is resrcitive of her water-based powers, and prefers to use them only in emergancy situations or in battle.

Trogov

 * Real Name - Trogov
 * Role - Close combat, Melee, speed
 * Race - Trugg
 * Weapons - Powerfull Kicks, Bladed Knuckles, Plasma guns, mild beskar'gem armor
 * element - Stone

''Our technique? laugh in the face of danger. Unfortunately, danger never seems to get the joke.''

Trogov is a trugg, who taking a liking to the Ugandals' ways of life, joined thier kightly orders. He rarely will admit defeat, and will fight hard. Ugandalore the Great liked this so much, he made Trogov an Ultra Commando. While his team-mates disliked that he never had to work for his position, he earned their trust, and TIlaos is epsically trusting of him.

Trogov and Prevarte are commonly seen working together, Fighting alongside with their powers of stone and Earth.

His favored weapons are a pair of bladed knuckles, used for slicing with clean-cuts. His legs, while short and close to the ground, are able to produce powerfull strikes. He can send cinder-blocks across a room with his kicks.

Trogov is honest, truthfull, and caring toward his friends. He will take insults to his person very seriously, and is not above giving his foes a strong kick to the face.

Pervartos

 * real Name - Pervartos
 * Role - Strength, wisdom
 * Race - Cradosan
 * Weapons - Energy Sword, ASP Cradosan Weapons, Extreme power, Powers over earth.
 * element - Earth

Patience is the greatest guide in life.

Prevarate migrated to Ughandalore at the Same time as Trogov, and the 2 are the closest of friends. Prevarate is known for his strength, outdoing the Cradosan Emperor and Tradossk. He's worked hard, and is calm and wise compared to the others, if a little shy at times.

Prevarate is good friends with Trogov, the 2 often combineing their powers over earth and stone against their foes.

Prevarate uses mostly an Energy Sword, and His very fists to pummel his foes into submishion, as he is the strongest of the Cradosans. He, however, thinks before charging, and is very dangerous. His sword is used to focus and channel his powers over earth, and he can use it to cause Siesmic charges.

Corhufu

 * Real Name - Corhufu 3T5673V108TR
 * Role - Air support
 * Race - Marinox
 * Weapons - Energy katanna, Plasma Pulser, wings, Grox nanometals.
 * Defenses - Battle Armor.
 * Element - Air.

I'll clear out those jerks in 5 seconds.

Corhufu is a rebel Marinox, and a gift to the Ultra Commandos. He is an excelllent flyer, suing his powers over wind to guide himself, and has the ability to summon torandos and Wind storms.

He is light hearted, confident, and Hyper-active, doing hand-stands and other activities when he is bored. While he has a stendancy to brag, he is loyal and caring, and will never abandon a friend in need.

Due to him being a former Alpha Grox/meeno Grox servant, Corhufu, as is common with Rebel grox, has a dark side to him, and gets angry, enraged, and even berserk when Meeno grox are refrenced. He was once re-assimilated into the Alpha Grox Hive-mind, but was saved by Prevartos. He was also corrupted by the Dark one, without himself knowing who he was serving. He almost drowned during this time, and gained a hatred for water.

Corhufu uses the powers of air, summoning snadstorms and other wind gusts at foes.

Cal Nitrocon

 * Role - Leader
 * Race - Ugandalorian
 * Weapons - Powers over fire, twin Magma Blades, Blasters.
 * Defences - Battle armor, Telepathic Shields.
 * Policy - Protect the People.

Cal Nitrocon is the Son of the famous Ugandalore the Great, Torscka Nitrocon. After finding the other members of Koari Mognos alive and in cyrosleep, he awakened them. After learning of what happened to Vidhikki, they agreed to help stop him, and bring him to justice. Cal was made leader, for his grand-father, Lhii Nitrocon, had been leader at the time of Vidhikki's betrayal.

Cal carries to Power Swords, used to channel his power of Fire, that can cut down most foes in battle. He also has 2 Blasters for Mid-ranged combat. These blasters fire Magma Blasts, via his elemental Power.

He carries standard Ugandal armor, and can also create telepathic shields to defend himself.

He has a tendency to be implosive, but like most Fire-users, he is brave, self-less, and caring towards his comardes. He looks up to the older Arkaalin, and tutors Barda Clett's Captain of the Guard, Jallas Shinocar. He believes in protecting the people over the rich, and does what he can to help them.

Vidhikki ‡

 * Role - Co-leader
 * Race - Marinox
 * Weapons - Powers over Air, Scythe weapon, Blasters.
 * Defences - Battle armor.
 * Policy - I miss my brothers.

Truyit

 * Role - Stealth
 * Race - Grox Follower
 * Weapons - Barbed sword, Powes over Water.
 * Defences - Flexibility, Armor.
 * Policy - Time to make a mess.

Tuho

 * Role - Stratigist, sniper.
 * Race - Ugandal
 * Weapons - SNiper Rifl, Trident, Powers of Water.
 * Defences - Flexibility, Armor.
 * Policy - Uhhh...Hi...

Kitos

 * Role - Strength
 * Race - Goorkien
 * Weapons - Mace, Powers of Ice, Arm Blaster.
 * Defences - Shield, Armor.
 * Policy - ...

Kutal

 * Role - Scout.
 * Race - Mucka
 * Weapons - Shotgun, Powers of Ice.
 * Defences - Light Armor, Speed Boosters.
 * Policy - Pick up the pace!

Retanul

 * Role - Sniper
 * Race - Cradosan
 * Weapons - Sniper Rifl, Kuri Sword, Powers of Ice.
 * Defences - Armor, speed.
 * Policy - Always have a plan.

Dumus

 * Role - Explosives
 * Race - Zackan
 * Weapons - Gernade Launchers, Power Knifes, Powers over Plasma.
 * Defences - Armor.
 * policy - Make it all explode!

Kitel

 * Role - Techincal Support
 * Race - Zecky
 * Weapons - Wrist Swords, Blaster Pistols, Powers of Lightning.
 * Defences - Armor, Electrical Shielding.
 * Policy - That's nothing. It will open soon..or self-destruct...

Tomol

 * Role - Air-Support.
 * Race - Ci-Hunter.
 * Weapons - Air Spear, Blaster Rifl, Powers of Air.
 * Defences - Armor, Wings.
 * Policy - Death from above fools!

Vakaris

 * Role - Leader
 * Race - Ugandal
 * Weapons - Hook Blade, Powers of Fire.
 * Defences - Armor.
 * Policy - Become a true leader.

Tori'Valdame

 * Real name - Tori'valdame
 * Role - Swordsmen
 * Race - Gardeili
 * Weapons - Swords, powers over Iron
 * Quote - Strike hard, and strike fast.

Zirtani

 * Real name - Zirtani
 * role - Lightning Striker
 * Race - Chica
 * weapons - Swords, powers over Lightning and electrcity.
 * Quote - I will have revenge!

Farshin Minrish

 * Real name - Farshin Minrish
 * Roke - Plant Controller and Fire support
 * Race - Grox Follower
 * Weapons - Poisoned Blades, Missle launchers, controll over plants.
 * Quotes - ...

Travia
[We are Toa - Bionicle 2 Legends of Metru Nui] is their theme
 * All of their elemental powers where inspired by Toa from Bionicle.
 * Arkaalin was absed off Tahu, Tialos-Kopaka, Uriet-gali, Trogov-Pohatu, Pervarte-Onua,and Corhufu-Lewa.
 * Alternate themes
 * [Move along]