Fiction:Borealis Galaxy/Species

This is a codex of the 's native species, in order of location in the galaxy. Note this is only a very small percentage of how many sentient species exist in the galaxy; all the species with real notability are listed here, but many more exist.

Zoleia Sector
A sector almost completely dominated by the, the Zoleia Sector is a haven of the Borealis Galaxy, known as the galaxy utopia, and the most welcoming to newcomers. Aside from some colonies of the and, the sector is under total Zoles control. The sector's inhabitants, and habitats, are sophisticated, with great solidarity. This sector is named after the Zoles' and Nilito's homeworld of Zoleia, locate din the center of the sector. Heleanorian= "I wonder what's this "Galactic Empire" we keep hearing about these days."


 * Classification: 3C3
 * Homeworld: Vhieraz
 * Affiliation:

A subspecies of the famous, the s originated when an exploration team of Libertus were exploring a wormhole that led to Borealis. They entered the wormhole, but it closed right after, making the team lose all contact with the rest of the species. They mutated into a new species thanks to the Cold Relays, and formed their own empire which lasted for hundreds of years until it was merged into the Zoles Imperium.

The Heleanorians are a very diverse species, being known as peaceful and just, but also capable of being manipulative, and cunning.

Nilito= "Who are you calling shorty?"


 * Classification: 4C1
 * Homeworld: Zoleia
 * Affiliation:

The , also known as Dwarf Zoles, are a subspecies of Zoles and members of the Zoles Imperium. The Nilito evolved on the same world as the Zoles, and in the Tribal Stage, when the Zoles became aggressive, they hunted down and killed the Nilito tribes. Only many centuries later the Zoles would realize their mistakes and alow the Nilito to live freely.

The Nilito are known around the galaxy for their short tempers and determination. They are highly righteous creatures who hunt their enemies down until every last one is dead.

Borealis Radeon= "We are Spode's divine fury!"


 * Classification: 1C3
 * Homeworld: Borealum
 * Affiliation:

The  are a subspecies of native of Borealis. During the times of Masaari Crusade and Dei'Ar Theocracy, some Radeons have been travelling to the Borealis Galaxy for various reasons. Eventually, they have colonised some planets in the Arm of Knowledge, trading and negotiating with the natives.

During the time Dei'Ar Theocracy fell however, the Radeon colonists were left to their own devices. Cut off from other Radeons, they had to survive on their own. Eventually, due to adaptation to the galaxy's planets and the use of Cold Relays, these Radeons have started to change. Their fur turned blue and crystalline growths appeared on their backs.

The Borealis Radeon are notably the fastest mutation ever recorded in Borealis' history.

Samilinus= "We're happy to serve under the Imperium."


 * Classification: 3D
 * Homeworld: Samil
 * Affiliation: ,

The  are a species of mechanics, warriors, engineers and scientists, with aquatic traits, that belongs to the Zoles Imperium, with some being members of the Unified Nation of Ottzello. They are mostly friendly, although they will not hesitate to draw their weapons.

Samilinus are mostly scientist, mechanics and engineers, but are also very skillful warriors. Their main role above all is working on starships and vehicles, but are creators of many technologies ranging from home to warfare. Samilinus are skillful engineers and technicians, able to evaluate properties of any device, material, and to quickly determine how to develop a new device with any tools given. They are also skillful swimmers, able to breathe on land and underwater.

Zoles= "It is our task to defend Borealis from harm. We are deeply devoted to this."


 * Classification: 4C3
 * Homeworld: Zoleia
 * Affiliation:

The  are large dragon-like knights, founders of the Zoles Imperium. They are considered by most as the heroes of Borealis, having fought back and defeated threats such as the Wranploer and Grox several times.

Zoles are good-natured and strive for the good of the most. They are usually calm and very hard to anger, but when angry, they can get expecially aggressive and rude.



Mirianis Sector
The sector with the lowest Zoles Imperium presence, the Mirianis sector is full of many empires, not all of which that live in harmony; the sector is far from harmonious and conflicts occur regularly, but being the Arm of Knowledge, it doesn't go as far as that of areas in the Arm of Wilderness. Alvino= "You are all scum. Make way for the perfect beigs: US!"


 * Classification: 2D
 * Homeworld: Viniaris
 * Affiliation:

The Alvino are a mysterious race of very alien creatures who inhabit an undeterminated region of the Mirianis Sector. These creatures are known for their xenophoby and for thinking they are the "purest life". The Alvino rampage across the galaxy exterminating all species they deem as "lower". They are led by a massive organism known as the Brood Mother, who serves as the female of an entire male empire.

The Alvino are among the most dangerous species of the Arm of Knowledge, having technology which allows to rival the Niaka and Wranploer. They have been damanged by the Zoles Imperium in the past, but had time to recover and plan their next assault...

Deldor= "They said climbing that volcano was crazy, but they forgot I got wings!"


 * Classification: 3C
 * Homeworld: Kurithora
 * Affiliation:

The Deldor are a race of creatures who were absorbed into the Indoctrinate Collective a few months before the events of the, after the Deldor became impressed with the Collective's apparent utopic way of life in their point of view.

Deldor are famous for their love for radical sports and dangerous adventures. Because of this, they are excellent explorers and colonists. They are also known for being rather fearless against their enemies.

Elzie= "No problem is too complicated."


 * Classification: 2C1
 * Homeworld: Ocanius
 * Affiliation: Neutral

The Elzie are a species of famous researchers who have notably aided in the evolution of many pre-space faring societies, be it directly or indirectly. The Elzie have great pleasure in seeing those around them prosper, and being thanked for it when they are revealed to be behind it.

The Elzie are known around the Mirianis Sector to have their territory quite close to the Alvino Empire. However, no attacks on them was ever reported. The Elzie are good allies of the Gooplet Technocracy and were allies of the Deldor Empire before it was merged into the Indoctrinate Collective.

Gooplet= "You are an interesting specimen. Could you give us a little blood sample?"


 * Classification: 1C3
 * Homeworld: Goob
 * Affiliation: Neutral

The Gooplet are a race of small swamp creatures, neighbours of the Zoles Imperium. despite being very small and physically weak, the Gooplet are highly intelligent, and have managed to build a prosperous empire with the aid of all kinds of mechanisms and robots.

Hailing from swamp-filled worlds, the Gooplet now live in vast ecumenopolis planets, with the streets filled with all kinds of alien technology. Space pirates frequently attack the Gooplet, wishing to take away their powerful technology for their own selfish reasons.

It should be noted that Borealis' Gooplet are not the same as the Gooplet from the.

Krektal= "Why us?"


 * Classification: 2C
 * Homeworld: Gotla
 * Affiliation: Neutral

The Krektal owned a rather small empire in the Gotla star system, with pretty low technology. They were barely spacefaring. The mostly plains environment of their planet was full of wildlife to chase down and hunt, and the rest of the environment was either a jungle, a barren desert or a cold, mountainous zone. The Kretkal mostly lived in villages and camps out in the desert, although huge, bustling cities and massive armed forces weren't uncommon.

The people had begun mining the moons and other worlds in the solar system, and only just discovered the existence of the Cold Relays. However, the Krektal's empire was destroyed in a proxy war caused by the Borealis Consortium Network, attacked by the Soltako Armed Military PMC.

Lamelota= "What can you offer?"


 * Classification: 2C
 * Homeworld: Lonlur
 * Affiliation:

The Lamelota are a nation of traders, known for having a rather mercenary-like attitude toward most other civilizations. They will aid anyone with anything they like, as long as they are being paid enough.

Lamelota have the reputation of turning against their allies if their enemies pay them higher than they are already being paid. They are also known for being always searching for Cold One artifacts, so they can sell them for the highest prices.

Minga= "We will defend the work of the Cold Gods with our lives."


 * Classification: 1C2
 * Homeworld: Baraila
 * Affiliation: Neutral

The Minga are a zealous race, who worship the Cold Ones as gods. They have little understanding of Cold Ones' technology, and for a long time, have believed it to be the work of gods. They evolved on a world filled with ancient Cold Ones' cities, and learned to speak their language. They have been so attached to the Cld Ones that they, themselves, have become cold in many manners.

While usually friendly, the Minga will go against anyone who dares "blasphemy" about their gods. The Minga don't believe the Cold Ones were regular aliens, seeing them as something above that.



Corrupted Sector
The closest sector to the Galactic Core in the Arm of Knowledge, the Corrupted Sector was once an area of very low alien activity, only serving as the home of small empires such as the Iowroi Ast'ut and the. However, this sector now serves as the hub of the dreaded, and possibly as a gateway to Hell itself in the galaxy. Blothnos= "You die for the Devourer!"


 * Classification: 2A
 * Homeworld: Kilgthon
 * Affiliation:

The  are a swarmer race, who exist in enormous numbers in which they mindlessly fight for the Devourer. They were formerly wild predators captured by the indigenous species for use in war and experiments, until their DNA was mutated this way, and they brought their own masters to extinction. Thanks to, they mutated well beyond what was thought to be their peak, and they became Dark Gyronic masters, with Dark Gyronic organisms.

The Blothnos' power comes from their Entropic and Dark Gyronic energies, as well as their numbers, not to mention their strength. They are feared predators when attacking in large numbers and ruthlessly cutting up everything they see.

Empahreen= "So naive, so foolish..."


 * Classification: 2C3
 * Homeworld: Carrion Worlds
 * Affiliation:

The  are winged insectoids from the infamous Carrion Worlds in the Corrupted Sector. Originally having a large empire in these worlds, they have joined the Devourer's Chosen in order to increase their power, but were ultimately tainted by entropic madness and became fanatical cultists as all other Chosen. Still, Empahreen are deceptive, backstabbing and cunning sadists looking for more power and willing to stab their superiors in the back in process, and are not as zealous as other Chosen.

Empahreen are known for being fast in all meanings of this word, able to fly with 150 km/h speed, and having extremely quick reflexes. They can also teleport via natural tachyonic drives in their bodies, using all of this for achieving multiple, simultaneous and devastating deep strikes. They are fairly known for this tactic by the Chosen.

Iowroi Ast'ut= "For the Devourer's might, we fight!"


 * Classification: 4B
 * Homeworld: Kumra
 * Affiliation:

The Iowroi Ast'ut are cruel, large 6 legged beings known for their strength and tactics in battle. They were in a medieval-like stage of development, constantly warring against their own species before being converted to the Devourer's chosen's cause.

They may be very strong and tactical, but their poor agility and speed compensates for this. There exist 890 million Iowroi Ast'uts at this time, but population is rapidly increasing to fit the Devourer's demands.

Murglbrg= "Puny men will be smashed!"


 * Classification: 4B
 * Homeworld: Kaos
 * Affiliation:

The Murglbrg are brutish space barbarians hailing from the desert planet known as Kaos. They are among the only species of the Corrupted Sector which haven't yet fallen to the Corruptus' corruption, which they have driven away several times already.

The Murglbrg are pirates by nature, known for being really easy to anger. A berserking Murglbrg is a large threat, capable of single-handely killing a Zoles or Levarcor trooper with little effort. However, they aren't the brightest of the sector, and tend to easily fall into traps and ambushes.



Vijaha Sector
A sector dominated entirely by the, it is known for its utopia-looking worlds that contrast with its also poorer-looking worlds with crude technology; the inhabitants, and their habitats, range from sophisticated to broken and run-down. Keelaw= "Work, work, work. That's all we do."


 * Classifiction: 3C3
 * Homeworld: Tardans
 * Affiliation:

The  are an ancient species of hexapeds that joined the early in their history to prevent hostile invasion by any of the other species in the. They often work willingly, even if they're not being compensated. This trait led the using them for a variety of tasks.

They display a variety of physical capabilities due to their amazing dexterity and six limbs with thumbs. They are highly intelligent, however their mental abilities are often suppressed by their Wranploer overlords to prevent them from gaining large amounts of power or influence in the 's society. Kvargo †= "A pirate's life for me."


 * Classification: 4C1
 * Homeworld: Biavumd
 * Affiliation:

The Kvargo were a race of powerful space pirates, among the most feared of the entire galaxy. During their golden age, they could be considered more powerful than the Wranpoloer Legion in both firepower and technology. However, their reign of looting came to an end when the Zoles Imperium killed them off some years after.

is the last living Kvargo, and plans on avenging his people by all means necessary.

Minchar= "All we want is freedom..."


 * Classification: 2B
 * Homeworld: Minch
 * Affiliation:

The Minchar are a friendly, but highly oppressed slave race of the Borealis Consortium Network. Being the first ever species to be conquered by the Wranploer almost two millenia ago, the Minchar are currently composed of the descendants of a bloody war which extincted their former empire.

The Minchar are present in most, if not all, Network planets across Borealis. Due to how they are treated by the Wranploer, the Minchar have little will to fight back, and end up becoming oppressed by almost all other members.

Wranploer= "Bow to your master, wretch!"


 * Classification: 5C
 * Homeworld: Unknown
 * Affiliation:

The  are an ancient species of pirates, looters and criminals, seen as the gravest threat to the Borealis Galaxy for almost 2,000 years. Large, loud and arrogant, the Wranploer are incredibly aggressive, unfriendly and unwelcoming, seeing all around them as slaves who should obey if they want to stay alive.

Despite their brutish attitudes, the Wranploer are vastly intelligent, being the leaders of the late and recently the Borealis Consortium Network. Their main objective is the destruction of the Zoles Imperium and eventually the domination of the entire Borealis Galaxy, something they have almost succeeded in obtaining once, and will stop at nothing to try once more.



Demolidus Sectior
A sector almost completely dominated by the Borealis Consortium Network, the area is a typically primitive sector with little technology. This reputation is due to the fact that the Consortium's presence here focuses less on their economy and more on military, with the Zazane and Zí-Jittorám's presence signifying that; the presence of the Adrahira also adds to this reputation. Adrahira= "You all care for conflict too much. Let the spirits talk to you for a moment."


 * Classification: 2C1
 * Homeworld: Elictar
 * Affiliation: Neutral

The Adrahira are a space faring tribal civilizations, who uphold their prehistoric like ways, yet use modern, powerful technology. Being tribal, they are often very peaceful, and very well organized. They can communicate outside the tribe, but not often. Using their Dyson trees, they can live in trees anywhere.

The Adrahira are neutral to most things in Borealis, but have a large interest in Cold one artifacts, seeing them as divine, though not as extremely as the Minga. This often causes conflicts between the two species.

Arviper= "I'm sure we could do business..."


 * Classification: 1C3
 * Homeworld: Caroeirana
 * Affiliation:

The Arviper are snake-like members of the Borealis Consortium Network, often having roles as gifted traders due to their smooth talking. They can also be advisors and are known to sneak upon enemy targets.

Arviper are notable for their bargains, and for getting other priate groups or empires to aid the Network, often with lies and not revealing their true alignment. Overall, the Arviper prefer diplomacy over combat, and are one of the Network's friendliest races.

Levarcor= "I break this thingy into...broken thingies!"


 * Classification: 4B
 * Homeworld: Unknown
 * Affiliation:

The  are the most numerous race in the Borealis Consortium Network, and are a race of brutish fighters. Uplifted by the Wranploer to be their main ground force, the Levarcor live to serve their "masters" with little knowledge that what they are doing is wrong.

Levarcor are adept at using both their bare claws and weaponry at their enemies. Their brains are genetically engineered from birth, so they always know how to use the weapons provided by the Consortium. Their massive numbers, their strenght and endurace make them one of the most dangerous races of Borealis. They are, however, surprisingly gentle when not in combat.

Sskaa Akvii= "Eeeeeeek!"


 * Classification: 1B
 * Homeworld: Iiptaa Basii
 * Affiliation:

The Sskaa Akvii are an aquatic-land slave species known for being the lowest in the Borealis Consortium Network hierarchy. It is known Sskaa Akvii actually communicate with telepathy when they Eeeek, which only other Sskaa Akvii can hear. When a species can't understand the telepathy, they only hear the Eeeek.

Sskaa Akvii society is somewhat busy, and since economy is very slow people often make their own things, such as housing or food. Making a house in Sskaa Akvii society is equivalent to a manhood ritual, except it isn't a ritual at all, just a sign of clear independence. Sskaa Akvii take 3-5 years to finish, and start at their puberty years.

Borealis Zazane= "The Devastator blesses us with the powers of temperature. We are the masters of ice!"


 * Classification: 5C
 * Homeworld: Kryptka
 * Affiliation: ,

The  are one of the galaxy's physically strongest races. In the past, they were considered major and respected members of the Wranploer Legion due to their power over Descension and their criminal abilities, but after great part of the Borealis Zazane left the Wranploer Legion to join the Brood of War, the species of the Legion all saw the Zazane with distrust and as traitors, causing them to fall in ranks significantly.

The Borealis Zazane are very strong creatures who can support the coldest battlefields, some even capable of enduring Tier-0 worlds.

Zí-Jittorám= "Sssssssssssssgrrhhaaahh."


 * Classification: 6C2
 * Homeworld: Unknown
 * Affiliation: ,

The  are notable for being one of the physically strongest species of the entire Borealis Galaxy. Many empires will rather withdraw their ground forces when the Zí-Jittorám are their enemies.

Zí-Jittorám began their empire as a Tier 4 empire in the Borealis Galaxy, who developed an obsession with achieving new levels of firepower. Their expansion was centered around new weaponry and ways of war, and they soon caught the attention of the Zoles Imperium. In the First Borealis Galactic War, due to their poor shielding and defence, they were heavily damaged by the Zoles, and consequently, joined the Wranploer Legion.



Friura Sector
A sector dominated mostly by the (who have the largest percentage of contrl), with activity from the Borealis Consortium Network (in the form of the Liopela), the sector is one of the most ordered of the Arm. However, this is also due to the fact that there are several species, such as the Egelielano, who do not belong to any larger civilization for whatever reason. The inhabitants are under pressure from the Eaglartin of the s, and the Borealis Consortium Network. Eaglartin= "For the Leader! For Spode!"


 * Classification: 3C
 * Homeworld: Fanaticus
 * Affiliation:

The Eaglartin are a race of large fish-like creatures whose empire is known as Zealot Commando. They are aggressive creatures who employ a very violent worship of, exterminating species who are deemed as heretics. Living near to Consortium Network, the Commando has tried to attack and convert them hundreds of times, but with no success.

The Eaglartin are great enemies of the Minga and Adrahira, and are also known for destroying Cold One artifacts that they may come across. They do so thinking that these artifacts are heresy, due to the cold Ones' legendary status.

Egelielano= "Please, don't hurt us. We just want a home."


 * Classification: 2C1
 * Homeworld: Ailhon
 * Affiliation: Neutral

The Egelielano are a scattered people, whose original empire was destroyed by the Wranploer Legion. The survivors have created their own, separated nations, which work independly from each other. The Egelielano are sometimes called by others as Borealis' "gypsies".

The Egelielano are a timid species who fear other empires, generally staying away from them. Some are more courageous and accept alliances, while others are xenophobic and attacks intruders at sight.

Imalmah= "You say this was stolen? Well, there's more than one way to find out for yourself."


 * Classification: 2C1
 * Homeworld: Xtronznarter
 * Affiliation: Neutral

The Imalmah are a species of short humanoids known for being deceitful, backstabbing and untrustworth. Being often called the "gremlins" of Borealis, the Imalmah are known for their highly elaborated traps and schemes, often resulting in profit for them. Their deceitful ways have gotten teh attention of the Niaka Special Forces, who often try to foil their plans, but have no success in doing so.

Probably the most particular feature about the Imalmahs is the fact that their brains are exposed outside their bodies, on the top of their heads. If cut down, the Imalmah will enter a "zombie" state, in which he will find a safe place by his instincts, until the brain regrowns.

Lanatiz †= "You seen interesting, but do not even dare approach our planets."


 * Classification: 2C3
 * Homeworld: Minzevo
 * Affiliation: Neutral

The Lanatiz were a secretive empire of scientists with very high knowledge of the Cold Relays They used this knowledge to create complicated defenses systems around their colonies, which made them very hard to invade unless the enemy could defeat said defenses or is in very high number.

The Lanatiz were generally unknown to most species in Borealis, though messages made by them could be found in some Cold Relays, warning possible invaders to turn back before their ships were completely annihilated.

In the Second Borealis War, it was dicovered that the Lanatiz are actually extinct, sacrificing themselves in an attempt to help the Borealis Vida'Rranlora.

Liopela= "You are not worth of my time."


 * Classification: 3C1
 * Homeworld: Unknown
 * Affiliation:

The Liopela are a race of wise, cunning and quiet saurians. They have a have a great interest in the culture and happenings of alien civilization, even outside their own galaxy and can often be seen travelling the Gigaquadrant in the search for more information about other cultures.

However, they are also quite xenophobic, believing that their culture is more advanced then that of other species, as such they often show great disdain for the other members of the Borealis Consortium Network.

Niaka= "All crime must be eradicated!"


 * Classification: 1C3
 * Homeworld: Ikkiz
 * Affiliation:

The  are the self-proclaimed "space police" of Borealis. Formerly a race of thieves, the Niaka reformed after a violent civil war, and how seek to redeem themselves by destroying crime around Borealis.

After the Zoles Imperium, the Niaka are among the most known and liked empire of Borealis. However, they are known to be fairly arrogant, and usually don't listen to others unless it interests them.

Seagon= "When we gather the ancient artifacts, we will become unstoppable."


 * Classification: 4C3
 * Homeworld: Clexis
 * Affiliation:

The Seagon are notable for having technology beyond their tier level. Most of their technology center around lasers. It is said that they obtained this power from Cold One artifacts in their homeworld, but this is unconfirmed. They are also infamous for having connections with the Wranploer Legion and several pirate groups.

Seagons themselves are very strong and intelligent creatures, known to manipulate others into doing their job for them. The Seagon are also known for being the greatest enemies of the Niaka, the two species being enemies ever since the Niaka were still thieves.

Vida'Rranlora= "We wish to know evrything. But this...limitation..."


 * Classification: N/A
 * Homeworld: Database ATMZBOR18917
 * Affiliation:

The  are an ancient race of AIs created by the legendary Vida'Rra many billenia ago. Manifesting themselves in the form of holograms, the Vida'Rranlora's main role is to archive every piece of information of the galaxy they are located in.

The Vida'Rranlora Database of the Borealis Galaxy was found by the Lanatiz thousands of years ago, where they built a gigantic teleporter leading into it. The Database was properly shown to the galaxy during the Second Borealis War, where it was discovered that the Borealis Vida'Rranlora are being partially limited by unknown reasons.



Grim Reaper Sector
A sector inhabited only by "Them", the Grim Reaper Sector is an area that everyone in Borealis is too scared to visit. Many brave and foolish adventurers have ventured inside, only to be destroyed by the impenetrable defences of "Them". It can only be assumed that no one else lives there, unless "They" have any slaves. "Them"= "..."


 * Classification: Unknown
 * Homeworld: Unknown
 * Affiliation: Unknown

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Tristezas Sector
The only sector of the Arm of Memories still partially intact, there are almost no inhabitants of the sector, besides the Cold Loron - of - and the s. As the location can only be reached by those with certain access, the sector serves as the Rogue Boyz' haven, as well as the Caretakers. The Caretakers have their main operations set up in this sector, while the Rogue Boyz use their area as a fortress. The entire sector is, in fact, only as small as 3 sub-sectors of its original state, which were shielded in time from the rest of the Galaxy, only accessible through one relay. Caretakers= "Maintenance in process."


 * Classification: 7B
 * Homeworld: N/A
 * Affiliation: Neutral

The s are a mysterous race who look after the Cold Ones' technology, fixing it if broken, making new Cold Relays to add to the network, and upholding Cold Ones cities. Their association with the Relays has led to speculation that the Caretakers were created by the Cold Ones.

Caretakers are very alien and neutral creatures who only care about their jobs, having no concept of alliances or rivalties. However, they won't exitate in defending themselves with their Cold One tech, which can easily defeat any native empire in Borealis.

Cold Loron= "DA COLD BOYZS DA BEST. NAO SHUT UP BEFOR I SLAP YOO"


 * Classification: 6A
 * Homeworld: N/A
 * Affiliation:

The  are a subspecies of originated from a group of Loron who went back in time via a wormhole. Up until the Xi'Arazulha invasion, the Cold Loron were trapped inside an alternate dimension made by the Cold Ones.

Like the regular Loron, the Cold Loron are extremely strong creatures. Their evolution gave them biological liquid hydrogen weapons and heavy resistant to cold temperatures, making them quite formidable.

The Cold Ones †= "We...have...failed..."


 * Classification: 7B
 * Homeworld: Unknown
 * Affiliation: Neutral

 were one of the oldest empires of Borealis, and were also the most powerful natives of all. Sillicon-based creatures of very alien culture and technology, they created the Cold Relays to expand their influence around the galaxy, and later allowed other species to use them.

The Cold Ones reigned until they fought the and lost, which destroyed their empire. Many of their cities and artifacts are still present around Borealis, awaiting to be found...



Inner Core
The inner regions of Borealis' Galactic Core were once prosperous and full of life, until the launched  on it, causing the extinction of all empires of the region. Now the Grox and their robotic slaves reign as the sole inhabitants of the Inner Core, where few Borealis natives have entered and left alive since.

Borealis Grox= "Begone from my sight, lower lifeform."


 * Classification: 1D
 * Homeworld: Mirras
 * Affiliation:

The Borealis Grox are the only empire of the Inner Core since the Great Purging, and control almost all star systems in it. Their space is seen as an impenetrable fortress, guarded restlessly by thousands of millions of Conqrix and drones daily. No Borealis native wants to ever approach their territory, as they are known for attacking without warning.

Since the defeat of the Cold Ones, the Grox slowly mutated into becoming blue in colour and having crystal-like bones. They are much more involved in self-augmentation than the regular Grox, and notably possess "whiskers" which serve as heat maintainers.



Outer Core
The only "safe" area of the Galactic Core, the Outer Core is the only region where aliens can still inhabit while being free from Grox oppression. The sector did get attacked during the Great Purging, but the attacks were mostly redirected toward Zoles Imperium colonists. Today, the inhabitants live in fear that the Grox may come after them one day.

Herame= "These mechanical brutes keep causing trouble around."


 * Classification: 3C2
 * Homeworld: Alcalvae
 * Affiliation: Neutral

The Herame are a friendly species of tall, mammalian creatures who live in the Outer Core. Their territory is one of the nearest to Grox territory, which allows them to spy on them and alert the galaxy in case they act somehow. Because of this, they are seen as a great friend of most of the Outer Core's empires, and also as valuable allies of the Zoles Imperium.

Herame themselves are hulking creatures, large in size and very heavy in weight. Despite their large size, they are friendly creatures who only want to help. Even space pirates know it's counter-productive to anger the Herame, as precious information about the Inner Core will be lost.

Kalda= "Y'all need to shut up and listen to the plan."


 * Classification: 2C2
 * Homeworld: Mallus
 * Affiliation: Neutral

The Kalda are a species of serious businessmen who have connections with multiple bounty hunter groups across the Outer Core and the Corrupted Sector of the Arm of Knowledge. However, these bounty hunters are usually sent to deal with threats such as space pirates, the Wranploer or the Murglbrg, menaing the Kalda are actually a force of good. They are good friends of the Herame, who are their biggest trade partner.

Because of how the Kalda's operations work, the Wranploer have a hard time detecting they are responsable for their losses, and when discovered, the fact the Kalda live next to Grox territory refrains them of attacking back.

Ransio= "We've seen the Purging, and we don't want to talk about it."


 * Classification: 4C
 * Homeworld: Kajusa
 * Affiliation: Neutral

The Ransio are an old species of storytellers who control one of the largest empires of the Outer Core. They are neutral and usually welcome aliens to their territory, but when provoked, can be quite ferocious. One notable thing about their culture is their love for stories and storytelling.

Ransios are large, vaguely bear-like creatures. They are very strong physically, capable of fighting off a Levarcor in hand to hand combat. They were victims of the Grox's Great Purging, which damaged their empire considerably. This is a story they don't like to tell...

Rafows= "Wanna buy something? Get three and receive a fourth one free!"


 * Classification: 4C
 * Homeworld: Elence
 * Affiliation: Neutral

The Rafows are a species who controlled a stable merchant network across the Outer Core. However, they were eventually attacked by the Imalmah, who destroyed their original empire. The surviving Rafows are now mainly empire-less traders who travel across the galaxy in a wanderer-like way.

While similar to the Egelielano Guilds in attitude, the Rafows are much more neutral, and have several star systems of their possession.