Fiction:Brood of War/The Warhost

The Holy Scion is the primary fighting force of the Brood of War, consisting of many races and warriors with many different skills and abilities. They make up a large number of the Brood population, outnumbering the civilian population, who must help craft the weapons the Scion use. They are deployed on all Brood territories, and are also mostly deployed in planetary assaults, though certain ranks are able to get involved in ship-to-ship battles, like Rangers.

They form the main military force of the Brood, even including the Brood's strongest infantry, the Niddan Ho, Zazane super-warriors who were enhanced to the pinnacle of Zazane strength, being easily able to defeat any Zazane warrior. They possess an infinite amount of courage and will, which is what makes them a dangerous force to be reckoned with.

Minor (Shotul)
The most commonly seen rank of the Holy Scion, Minors are still a deadly opponent if they know what they are doing. They have been given less shielding power than the other Holy Scion, although they are not weak. Like the Major, they are often seen leading a squad of slave races into battle, which under the Minor's protection, tend to live longer. Minors often believe that what they do is in the highest interests of the Council, although this belief often leads to distraction and stupidity on the battlefield.

Major (Shotulas)
The rank above Minor, Majors have all the skills of a Minor, except they do them better. They are more aggressive, more accurate, and less blinded by a sense of devotion, though they serve Holy Scion with honour and respect. Their is no change within the armour, although they do not really need much power shielding. Like Minors, they can be seen charging with the slave races into battle, and are also often seen teaching Minors when not in battle.

Ranger (Haskar)
Rangers do not work on the ground, but instead show their loyalty through fighting in the least forgiving of all environments, called the Cortoria, or "vacuum". They will adorn breathing apparatus which allows them to fight, and will often sneakily board enemy ships to help them in battle, and will attempt to detonate parts of the ship that they can infiltrate or see as important. They have a high amount of patience, and need it to help them perform better in the art of infiltration and combat. Rangers also make good snipers when trained correctly.

Stealth (Jorda)
Stealth Zazane utilise cloaking and holographic technology in order to deal important kills for the Brood, such as assassinations and infiltrations. Stealth Zazane are good at what they do, even though they do not fight directly on the frontlines most of the time. However, they can retain their honour by killing important figures of the enemy, such as high-ranking personel or politicians. They do not carry much weaponry, as it reduces their speed and efficiency. Instead, they are equipped at best with a Zautul Rifle and a knife, however they are most commonly seen with a Zorri Pistol and a knife.

SpecOps (Niddan Ho)
SpecOps Zazane are skilled warriors, often seen as some of the bravest of infantry. They are often assigned to supposedly suicidal missions, using their intelligence and combat skill to bring victory to the Brood. They kill without hesitation, and follow all orders given to them without having a second thought. They are some of the most loyal Zazane, and are admired by lower ranking Zazane. They are experts at placing explosives, and perform well with sniper rifles. They are equipped with cloaking technology, but do not use it unless to get into position for an ambush.

SpecOps Officer (Dorae Niddan Ho)
SpecOps Officers are often referred to as "Commandos" and lead squads of SpecOps Zazane and even some high-ranking slave race members into battle. SpecOps Officers are known for their distrust in the Council, and only follow their leader, the SpecOps Commander. SpecOps Officers are not known for their sense of humour, and get this trait from their commander, so trying to get a SpecOps Officer to laugh is a difficult task. It shows he is ready for combat at all times.

SpecOps Commander (Tanaris Niddan Ho)
The SpecOps Commander is the highest rank within Special Operations, having authority over all Special Operations units and infantry. The SpecOps Commander is said to be dsitrustful of the Council, and works only for his own gain of reputation. It is also a known fact that the Council intentionally aggrivates him when he is not commanding his troops. The SpecOps Commander is loved by his underlings, a symbol of light in the darkness. The SpecOps Commander will join in on all Special Operations missions, as it is his duty to make sure his troops survive, or at least most of them.

Honour Guard (Zazanii)
The Honour Guard are the loyal protectors of the Council, and are respected highly by the Brood. The Honour Guard are skilled warriors, old enough to have seen nearly every combat technique possible. They are equipped with strong power shielding, and are often seen carrying Zuntia Poles, the symbolic weapon of the Honour Guard. The Honour Guard will always follow the direct command of the Council. Each Council member has a maximum of six Honour Guard, two of which are Honour Guard Ultras.

Honour Guard Ultra (Zazanii Vertai)
The Honour Guard Ultras are higher ranking members of the Honour Guard, and have the honour of standing directly by the sides of Council members. Honour Guard Ultras consist of one female and one male, who will be joined for life by the Council member they protect, their child becoming a future Honour Guard. Armed with Zuntia Poles and even stronger power shields, the Honour Guard Ultras are valued by the Council and are treated with a high amount of respect from them, despite the Council members being higher in rank.

General (Skorda)
Generals are high in authority, and high in power. They wear enhanced power shield technology and like to carry heavy weapons such as cannons. Generals are reckless, often not thinking about their next plan of action and just charging into battle, though with heavy Shidium weapons he can afford to. Generals are very similiar in power to Zealots, but do not have authority to control ships. Instead, they have authority over where vehicles are placed and how they are used.

Zealot (Berdantes)
Zealots are a high-ranking member of the Scion, having almost complete control over the entire Brood military. They control ships, defence and assault forces, and entire fleets. Zealots are very close in rank to Council members, but do not have any political control whatsoever. Zealots, however, have almost complete military control, both over the Holy Scion and the Fleet of Ruin. Zealots hardly ever use ranged weapons, and prefer to use the Zazane Ceremonial Blade as their weapon, as it is to a Zealot what a Zuntia Pole is to an Honour Guard. Zealots are respected members of Zazane society, but are often silent about what they do and how they work, possibly because they control most of the Brood's main fleet.

Field Marshall (Zandoa)
Field Marshalls are a higher rank of Zealot, who lead large-scale ground operations and assaults. Unlike their underlings, they will happily use a ranged weapon but also use a Zazane Ceremonial Blade to use as a melee weapon. Field Marshalls serve directly beneath the Supreme Commander, a Zazane of much authority, as he has command over all ground forces of the Holy Scion. Field Marshalls are hardly ever seen in citizen areas, as their are almost endless and it seems as if there is a danger around every corner.

Supreme Commander (Orvalia Tanaris)
The Supreme Commander is a Zazane of incredibly high rank who controls all fleet ships and all ground forces. He has never been seen, but it is rumoured he has some form of political power. The Supreme Commander has only ever been seen by the Council members, and by nobody else. He is supposedly a Descended/Ascended being, making him effectively immortal. However, others say he is a secret AI that came before Vorta, or even an enslaved Vida'Rra, which is highly unlikely. The Supreme Commander may be a powerful entity, or it he may be a frail being. It is unknown what he looks like, and will probably not show himself anytime soon, but his influence over the Holy Scion, and possibly the Council, remains.

Warrior (K'Lau)
Cyrodi K'Lau, or Warriors, make up a majority of the Cyrodi population. They are all skilled fighters on the battlefield, and will use weapons such as the Pat'Ka'Lo Blades. They are balanced in speed, strength, and agility. Warriors will have no problem fighting alongside fellow Hordes so long as the Horde Masters are on peace terms with one another. K'Lau will often shout intimidating war cries at the enemy to intimidate them.

Headhunter (Jo'Kua)
Cyrodi Jo'Kua, or Headhunters, are elite variants of the K'Lau. They are generally bigger in terms of muscle mass to other Cyrodi, and are more decorated in terms of armour. Their main weapons are Kei'Tor'Ya Staffs, tribal staffs equipped with a large Pat'Ka'Lo blade at the end. They are stronger and more agile than Warriors. They are more civilized than Warriors, and will have discussions with Horde Masters when not in battle, and also serve as their bodyguards.

Stalker (Ter'Navek)
Cyrodi Ter'Navek, or Stalkers, are ambush specialists, stealthy and intelligent. Ter'Navek have a natural ability to make traps out of nearly anything. Ter'Navek are darker in terms of colour, making them hard to see in the dark. However, they are also hard to see in daylight when in forests or jungles. They are quick and agile, and are nearly always equipped with Ha'Ta'Li Daggers, fang-shaped daggers that are tipped with venom. It is not uncommon to see a Stalker equipped with cybernetic enhancements, this makes them even better trap makers.

Tracker (Cyro'Luan)
Cyrodi Cyro'Luan, or Trackers, are young Horde Masters, and possess psychic abilities to some extent. Trackers mostly have control over most Cyrod creatures aside from Cyrodi. Trackers will only become Horde Masters once teh current Horde Master of their Horde has died, and then the strongest and most adept Tracker will become the next Horde Master. Trackers are one of the rarest ranks in Cyrod, second only to Horde Masters themselves.

Horde Master (Kei'Paata)
The Kei'Paata, or Horde Master, are the most important unit within a Horde. They psychically control all the Cyrod within their Horde, having control over their sanity and hunger. The Horde Masters not only have psychic powers, but they are also incredibly skilled fighters, armed with Yar'Tun'Rai Staffs, long staffs that are equipped with a single large sharp blade at the end. Horde Masters are the only Cyrod able to speak in non-Cyrod, though they do this telepathically, while they communicate with the other Cyrod by use of its mouth. Horde Masters are incrediblya thletic, despite a majority of them being older than most other Cyrod. They are immune to most native and alien diseases, and will not die of age.