Fiction:United Persan Descendants/Army Archives

WarArmor is the basic form of armor that all UPD infantry wield in battle. A bio-mechanical, neuro-synchronous form of adaptive powered armor, constructed from ferro-fibers and endosteel, that acts almost like a miniature WarMech around the user, boosting their already augmented abilities. WarArmor posses it's own AI that fuses it's mind with that of the users allowing to experience what the armor experiences and vice versa. If the armor is destroyed then the AI is stored inside Accel Space until a replacement is constructed it can be transferred into. WarArmor possesses a few hard points for weapons, as well as powerful jump jets, grav reduction system providing greater flexibility of movement, and is well insulated against disabling measures such as EMPs. Those who achieve the rank of Commissioned Officer are given upgrades to their armor that allow them full flight capabilities.

Close Quarters Combat
Ddraig Armor= The rarest of WarArmor models, Ddraig Armor can only be wielded by the warriors who demonstrate the most skill in their training. Ddraig Armor is the most advanced WarArmor that the UPD can deploy and by far the most expensive, counting for it's rarity. Ddraig Armor was first developed from the Albion Armor. It was redesigned to be used for close combat warfare, but was made so that it kept it's capacity for all around combat, capable of operating effectively outside of it's standard battle range. It is much heavier then the Albion as well allowing it to take more damage. However this was not done at the cost of the Ddraig Armors speed and maneuverability allowing the Ddraig to hold itself well above other WarArmors.
 * Weight - 90 kg
 * Weapons - Twin Beam Projection Blades, Twin Progressive Blades, Electron Blaster
 * Defenses - Fold out Armor, Defense Drones

Dragon Armor= Dragon WarArmor was developed as the first attempt to create WarArmor optimized for close quarters combat against enemy forces. Pilots for Dragon type WarArmor are selected from those who show high proficiency at intensive melee combat. It has some fairly heavy armor that allows it to take a beating and heavy weaponry to dish out one of equal perportion, but not at the cost og agility and speed, which would greatly disadvantage the WarArmor in close quarters battle.
 * Weight - 70 kg
 * Weapons - Dual Progressive Blades, Twin Vector Cannons
 * Defenses - Fold out Armor

Long Range Combat
Banshee Armor= Banshee WarArmor was desgined to be the UPD's only Long Ranged Combat Armor, designed as a sniper. The basic concept behind the design was the idea that a pilot would be able to snipe out several enemies at once using it's electron rifle and twin fusion missile launchers. Also it was the first to be designed with deployable drones that both serve to defend, but also to give the user a wider range of detection. Banshee Armor is fairly light, concentrating more on fire power, but is still a decently durable unit.
 * Weight - 60 kg
 * Weapons - Proton Sniper Rifle, Twin Fusion Missile Launchers
 * Defenses - Fold out Armor, Defense Drones

Variable Range Combat
Albion Armor= The Albion has quite an impressive history as one of the most advanced designs considered for combat WarArmor. The basic prototype for WarArmor utilizing more advanced forms of technology, it was afflicted by several set backs though that made it useless for production. However an independent scientist took the design and dedicated herself towards fixing the bugs and improving the Albion. Eventually successful the Albion was deployed in combat where the information gathered in battle against the Imperium of War allowed the UPD to develop the Ddraig WarArmor.
 * Weight - 80 kg
 * Weapons - Neutron Caster, Beam Blade, Progressive Blade
 * Defenses - Fold out Armor, AEC

Phantom Armor= Phantom WarArmors were first developed around the concept of mid to close range combat using stealth. However they are fairly capable at long range even when their stealth advantage, as they are still able to nail enemies from a fair distance as well as being very swift allowing them to dodge most enemy attacks. They are also the only WarArmor to wield a cloaking device to better suit their role in stealth based combat. Phantoms are often deployed in combat situations that require the user to enter structures where their relative compactness and ability to turn on a dime is of great use.
 * Weight - 70 kg
 * Weapons - Vector Rifle, Progressive Blade
 * Defenses - Fold out Armor, Cloaking Device

Assault Armor= Assualt WarArmor is tried and true design made for close to long range combat, and often deployed in heavy assaults against enemy forces. The Assault was actually modified from the basic WarArmors used by soldiers in training for the military. Unlike other WarArmors this one designed by a fairly wealthy Demonica family rather then one of the UPDs various production companies and has received heavy use ever since.
 * Weight - 60 kg
 * Weapons - Progressive Blade, Twin Proton Cannons, Fusion Missile Launcher
 * Defenses - Fold out Armor

All Rounder
Vortex Armor= One of the most basic and oldest WarArmors that the UPD can deploy, the Vortex lacks the highly advanced equipment that other WarArmors are usually armed with, rather the Vortex makes up for it with a wide range of more conventional weaponry. Originally a failed design proposed by Defiance Industrial, it was brought back into production and upgraded significantly to carry a higher weapons load and better armor. It also had it's propulsion system upgraded to give them better speed and maneuverability.
 * Weight - 50 kg
 * Weapons - Twin Vector Rifles, Twin Vector Carbines, Progressive Blade, Pile Bunker
 * Defenses - Fold Out Armor

Ragnarok Armor= The Ragnarok was based around the UPD's AEC(Active Energy Canceler) shields that negates the energy of what ever attack strikes them. It is mostly desgined around close quarters melee fighting with it's beam blades to attack and grappling cable to disable the attacker. However it's Helical Rail gun and well balance engines for a wide variety of combat situation making it a powerful, heavy all rounder.
 * Weight - 70 kg
 * Weapons - Helical Railgun, Twin Beam Blades, Grappling Cables
 * Defenses - Fold out Armor, AEC

CombatTanks
Aias= The Aias Heavy Tank is a heavy combat vehicle useful for spear heading armored assults. The Aias while powerful is slow. Since it cannot rely on it's speed it is equipped with heavy armor that can tank several shots. This armor requires the use of powerful engines that propel the Aias across the battle field.
 * Role - Heavy Tank
 * Maximum Speed - 74 km/h
 * Weapons - 1 Neutron Wave Cannons, 1 Helical Railguns, 2 Electron Beam Cannons, 1 Fusion Missile Launchers
 * Defenses - Vehicle Fold Out Armor, AEC, ECM

Martin= Designed at the formation of the UPD designed for reconnaissance and skirmishing, the Martin is popular for it's ease of production and cost effectiveness. While only lightly armored they are incredibly swift and agile with high mobility as their primary defense in combat.
 * Role - Light Tank
 * Maximum Speed - 95 km/h
 * Weapons - 1 Neutron Wave Cannon
 * Defenses - Vehicle Fold Out Armor

Orcus= The Orcus is a medium tank that balances out speed, armor, and fire power with a higher emphasis on speed and armor. Orcus tanks are armed with a single Electron Beam and single Vector Cannon. The Orcus was designed by Defiance industrial after the formation of the United Persan Descendants. The Orcus however was based of a simple transport and mining vehicle that was in use well before the UPD formed.
 * Role - Medium Tank
 * Maximum Speed - 82 km/h
 * Weapons - 1 Electron Beam Cannon, 1 Vector Cannon
 * Defenses - Vehicle Fold Out Armor, AEC

Apollyon= The Apollyon is super heavy tank that is used as a command vehicle for coordinating combat. Though it was created for command purposes it is fully capable of going into combat. Like all tanks the Apollyon as designed and manufactured by Defiance Industrial, but with help from several other engineering companies. They are armed with surprisingly few weapons as most of the tank is taken up by advanced communication arrays and other equipment.
 * Role - Super-Heavy Tank
 * Maximum Speed - 68 km/h
 * Weapons - 1 Helical Railguns, 3 Vector Cannons
 * Defenses - Vehicle Fold Out Armor, AEC, ECM, Cloaking Device

Panther= More powerful than it's fellow medium tank the Panther(though slightly less common), the Panther is designed more for speed and fire power rather than armor. Wielding a powerful engine that propels the tank at high speeds and high maneuverability. It's lighter armor further arguments the speed and maneuvering capabilities.
 * Role - Medium Tank
 * Maximum Speed - 84 km/h
 * Weapons - 1 Helical Railguns, 1 Nuclear Fusion Missile Launchers, 3 Vector Cannons
 * Defenses - Vehicle Fold Out Armor, Cloaking Device

WarMechs
Angrus= Designed as a multi-purpose combat mech primary produced by Defiance Industrial with Bodavic Productions backing the production. However the project suffered from set backs with the design until Unit Manufacturing threw in their backing. The Angrus was built and high powered nuclear reactor and plasma engine set in a light weight Biomechanical chassis. It is then protected by light weight Fold Out Armor giving it better speed though less durability. They fitted with highly tuned sensors systems that can peck up on even cloaked enemies in order to counter attempts at a stealth attack, as well as their own cloaking device with which to hide.
 * Height - 16 Meters
 * Maximum Speed - 90 km/h
 * Weapons - 1 Helical Railgun, 1 Vector Cannon, 1 Fusion Missile Launcher, 2 Electron Beam Cannons
 * Defenses - Vehicle Fold Out Armor, AEC, Cloaking Device

BushHunter= Originally designed to be a fast agile mech to dodge enemy attacks, the BushHunter was initially considered a failure, not even getting past the prototype stage. It simply proved to lightly armored to stand up to any form of sustained enemy attack and had multiple interface system malfunctions. However the project was revived during the Second War of the Mirusian Coalition after old Boyk Mech designs were brought back to the drawing board to see how they would perform with new UPD technology installed. While it was found that the old Boyk designs were incompatible with the new weapons systems, the experiment did give critical information into fixing the BushHunter's design flaws. Now armed with Fold Out Armor able to take a heavy beating and still keeping it's impressive maneuverability has made the BushHunter a favorite of the UPD.
 * Height - 20 Meters
 * Maximum Speed - 90 km/h
 * Weapons - 1 Helical Railgun, 2 Fusion Missile Launchers, 1 Electron Beam Cannon, 2 Vector Cannons
 * Defenses - Vehicle Fold Out Armor, Cloaking Device

TriHunter= As part of the UPD's reforms from the Vanara Empire a new form of Mech known as the TriHunter was commissioned to be developed from a previously failed Mech desgin called the Hunter. The TriHunter was built for long range attack, eliminating the enemy before they can get in close. To make this a possiblity the TriHunter was built around a high powered fusion reactor with most of the energy being directed towards the weapons systems. It was also built around a lightweight Biomechanical Chassis to keep it's mobility and speed. It also has relatively light armor, though bears more protection around it's weapons systems. The reletive lightness of the armor has led to critisim, but as long as TriHunter has other, closer range units, to back it they are a force to be reckoned with. The intense heat generated by it's weapons has led to emphasis on heat Resistance in it's armor and heat dispersion systems, this has had the added bonus of making highly resilient against high temperature attacks and conditions.
 * Height - 21 Meters
 * Maximum Speed - 90 km/h
 * Weapons - 2 Helical Railguns, 2 Proton Pulse Cannons, 2 Electron Beam Cannons
 * Defenses - Vehicle Fold Out Armor, AEC, ECM

BlackRain= Plans for the BlackRain were first sketched out by Bodavic Productions after the short UPD war with Rachnids, when it became obvious a more heavily armored form of Mech would be necessary. The BlackRain officially came into development during the Second War of Mirusian Coalition, however their were several set backs, especially with the former Tyranny Factories the UPD had gained coming under threat meaning their full capacity couldn't be put fourth. However nearing the end of the War the first BlackRain models were finally rolled off the assembly line and put into action in time to help further resist the on coming Imperium of War.
 * Height - 24 Meters
 * Maximum Speed - 64 km/h
 * Weapons - 2 Neutron Wave Cannons, 3 Electron Beam Cannons, 1 Proton Pulse Cannons
 * Defenses - Vehicle Fold Out Armor, AEC, ECM, Cloaking Device

Reaper= Reaper was the entry project of the newly up and coming Unit Manufacturing, designed to be the fastest and most maneuverable of all UPD Mechs. The Reaper was built with an extremely lightweight biomechanical frame and fully omnidirectional engine allowing to reach a top speed of 126 km/h and can turn on a dime(literally). However it is still well armored enough to take beating and survive attacks from medium and light weapons, while able to dodge the heavy ones. Still the armor is much thinner then most Mechs and so the Reaper must rely on it's speed and maneuverability over it's ability to tank shots.
 * Height - 17 Meters
 * Maximum Speed - 126 km/h
 * Weapons - 3 Fusion Missile Launchers, 2 Vector Cannons, 4 Electron Cannons
 * Defenses - Vehicle Fold Out Armor

ShieldMaiden= The ShieldMaiden has a strange history, originally planned as a small Mech for the UAE Project Warrior Hunter, however with Third Gen Hunters being put in production the ShieldMaiden was abandoned. However some had already been produced, but never came into use with Vanara Empire being the only one who would take them, but never quiet found a use for and most were put in storage. Then the Imperium of War attacked after the War of the Mirusian Coalition and the need for forces caused the ShieldMaidens to be brought out of storage, upgraded, and put on the battle field. Further embroilment in conflict and the ShieldMaiden's surprising effectiveness cause the once abandoned Mach to be further upgraded and put into full production. Now it is one of the best Mechs the UPD can put on the field, used for pursuing and running down enemy forces the ShieldMaiden has gained a reputation for tenacity. As one Imperium of War centurion put it to his legionaires; "When facing a ShieldMaiden, there are two options: Either you take it out, or it pursues you until it takes you out. Retreat, however promising, is no option."
 * Height - 13 Meters
 * Maximum Speed - 90 km/h
 * Weapons - 1 Fusion Missile Launcher, 1 Electron Beam Cannon
 * Defenses - Vehicle Fold Out Armor

WarWolf= Used for wilderness combat, the WarWolf is one of the most durable and dependable Mechs the UPD can deploy. Developed after the surprising success of the ShieldMaiden, the WarWolf was designed and put into action not to directly engage and the chase down a retreating force like the ShieldMaiden, but rather to intercept smaller, incoming forces and the pursue and destroy. In the end it came out as a light, maneuverable mech capable of outstripping most other, but not at the cost of to much in the way of armor. It also came at a low production and maintenance cost making it a favorite of frontier worlds.
 * Height - 18 Meters
 * Maximum Speed - 99 km/h
 * Weapons - 5 Electron Beam Cannons
 * Defenses - Vehicle Fold Out Armor

Imported
Kal'Ryana Battlesuit= Originally built by the Mandel Pact and given to the Persan as part of the Mirusian Triumvirate, the Kal'Ryana Battlesuit has been in construction since the beginnings of the First War of Mirusian Coalition, on the grim world of Kai'Shes. When originally put to construction, the Battlesuits proved too expensive to at first create, needing too many resources to build effectively. The disgruntled engineer of the Suits, Kartara Melkore, demanded from the Council more resources to complete her project, believing they could turn the tide of future wars in the Mendel's favor all the faster. However, she was ignored, as the Primarch-class battlesuit began to show promising results in field tests in Cyrannus, and the Council wished to focus on these, and more advanced stealth suit designs.
 * Height - 40 ft.
 * Max Speed - 50 Km/h (Walking)
 * Weapons - 2 Proton Cannons
 * Defenses - Vehicle Fold Armor

Kai'shes, as such reserved direction to build more advanced stealth units, but their engineers in secret, continued production of the Kal'Ryana, having developed a stubborn, downright churlish nature due to the constant sieges their world found itself in. By time of the Second War, a Bio-Morphling ship, in the chaos of the war, landed on Kai'shes, and sought to enslave the planet. Kartara, directing her 3 completed battle suits, one still considered a prototype, from the command post, and both she and the forces of Kai'shes watched in awe as the 3 suits laid to waste the entire bio-engineered horde, including the Death-Lord leading the hive.

Since then the Council has re-evaluated the use of such a suit, putting production ahead of schedule, and asking Kartara to continue improving designs on it, even after the loss of the war, and production stayed on planet, mostly due to Kai'shes' isolation, and the fact they are acutely xenophobic. Due to this, and the evidence of the Kal'Ryana being used against Bio-Morphlings, the Council has continued to production, using the Morphling infestation as evidence to support the building of the suit. With the alliance with the Persan, and Zarbania, the Mendel sent modified designs to them to improve their own armies.

The Kal'ryana is a heavy assault monster, able to lay down punishing round after round of plasma fire tearing the heaviest armors to pieces once lined up. Despite it's limited weapons options, the Kal'Ryana is often outfitted with the weapons needed to put any foe to rest, no matter who he is. Be it the berserking legions of Dragowar or the slithering hordes of Bio-Morphlings, few can withstand the concentrated power of a Kal'Ryana.

The Persan it could be said fell in love with the battle suit upon seeing it. The Kal'ryana's smaller size makes it more maneuverable and it was put to good use on their more hostile worlds. Much as with the Mendel's version track record against Bio-Morphlings, the persan have put this suit to good use demolishing Scelus Invasions.

OmniMech
PhoenixDragon= The PheonixDragon is as of currently the only OmniMech design in the UPD service. A triple effort between Bodevic Productions, Defiance Industrial, and Unit Manufacturing to create a mech capable of traveling through the air and sea as well as across the land. The resulting mech was one of the versatile and expensive inventions ever. However the expense and complex design has made production of these rather impressive craft limited. Still these mechs are some of the most powerful and versatile ever built, good for a wide variety of roles and able to easily adapt to the situation.
 * Height - 15 Meters
 * Max Speed - 87 Km/h (grounded)/Mach 9 (flying)
 * Weapons - 3 Electron Beam Cannons, 2 Vector Cannons, Beam Claws, Progressive Fangs
 * Defenses - Vehicle Fold Armor, AEC, Cloaking Device