Glitches/Minor Glitches

Looping Dance Music Glitch
If the player were to go into Test Drive, then dance, then go into Build Mode or Paint Mode the Music will be playing along with the Creature Editor's Music! The only way to fix this is to exit the game.

Spitting Glitch
In Creature Creator, if you're making a creature with spit, click the spit tool and when the creature doing the action, quickly drag your cursor over the creature and then drag your cursor off the creature. The creature's spit part is longer/shorter than its usual length. However, it won't stay like that, reverting back a little while after.

Call Glitch
Occasionally, if the music is off and a player tries adjusting the sound for their creatures, they will endlessly hear the call of the Primate mouths looping constantly, even if they turn off the sound option for their creatures.

Twitch Glitch
Not precisely a glitch, but a player would be able to rapidly push a command button in Test Drive mode, and their creature would twitch while trying to go through the entire command, but having to start over every time a player pushed the button.

Spit Glitch
When a player would put a spit weapon on their creature's mouth and pressed the spit button the spit weapon would go inside the creatures mouth and come out again at the bottom of the creature's mouth and slowly move up to its original position.

Eating Glitch
If you have an herbivore creature in creature stage, and tell it to eat meat so it picks it up, then move before it puts it in its mouth, your creature will eat it without vomiting! However, this will not fill up your food bar, so it is pretty useless.

No Creature Glitch
This glitch is incredibly rare and it is game-wrecking. Sometimes you will buy a bad copy, so when you get everything ready you will see that your creature isn't there. It's only the background. There is no way to prevent it or to do it, it just happens once in a while.

Black Screen
If you have the Spore Creepy & Cute Parts Pack, make a creature, and make it have three babies. Once this is done, go to the creepy and cute animations, and repeatedly click the bee button. Each time you do this, the animation resets, making more and more bees swarm around the screen. After five minutes, the screen will be black with bees. By seven minutes, the game will have frozen. Hold down Ctrl, Alt, and Delete to go to the task manager of your computer and end Spore or if you are on a Mac press command q, and then simply re-start it. This also works with the summon swarm command in the captain outfitter.

Flatulant Sound Glitch
There have been some reports of a flatulent noise being made when using a combination of a spit part with any of the mouths in the Carnivorous Fish or Songbird rows. Pressing the spit button will make the noise in edit mode, creature stage, and in an adventure. It is not known whether this was intentional, but the pitch of the flatulence changes with the mouth's size.

Flatulating Creature
If you were to use a mouth from the Primate Row in the Creature Creator, the creature would gain spit without anything to spit out of. This would have the amusing effect of making the creature jerk as if it had flatulated with a ton of force. Thankfully, this was fixed in full Spore, as it may have caused errors when using the spit ability on other Creatures. The whole idea of a "spitting" mouth is probably based on the fact that many Apes and Monkeys do indeed spit when angry.

Flying Body Glitch
The flying body glitch is unknown how to do and comes in many variations. One Variation is where the body is not clearly visible on the screen, but can be seen flying up, down, left, and right on the screen at extreme speeds. It can also sometimes be clearly visible but smushed onto the ground. The parts will go to the bottom of the creature platform and stay there until it randomly has spasms and flies across the screen again. Another variation is when the creature looks fine, but when it attempts to preform an action,it will fly across the screen as seen in the past glitches I've discribed, but its feet stay on the ground. Some people have seen this happen when they try to pan an asymetrical grox part.

Flying buildings
A weird but amusing glitch is when you are on a planet(not your own)and you come across the vehicles that collect spice(car,plane,and boat)instead of vehicles they are buildings.They are moving around having those spice bags.Strangely though all the buildings in the colonys are still there. To get rid of the glitch just save and restart the game though this does not affect the player's game anyway possible so the player can just continue his/her game without any trouble.

No crashed ship
In one of your first missions where you have to investigate a crashed ship. a rare glitch appears when you enter the planet and where you go into radar mode to see the crashed ship is now jacked up. The screen instead going its usually green-like radar will go completely black and and you only see a few 3D-like green lines(as to show the radar)then it goes back to normal with you at control of your ship again. As if that wasn't weird enough, now there is no crashed ship on the planet! You are pretty much stuck to that point since you can't continue your mission anymore. The only thing to do is to delete that game and start a new one with that creature.

Floating Parts Glitch
When editing a creature, if you enlarge the end of a handless arm and stick parts on it, if you place a hand on it and make the hand smaller, both the hand and the limb will decrease in size-but it won't take the parts with it. It is unknown whether this was intentional or not.

Two Chieftain Staffs
This is a rare glitch that can occur when a creature in the tribal stage has two normal and two robotic arms. For a while, the chieftain will have two staffs. This also happened once whilst sending a gift to the wrong tribe and returning the food to the pile. Unfortunately no picture of it was taken. Note that the chieftain had TWO NORMAL ARMS. Sometimes there are more than one heads on a Chieftain Staff! After every village is destroyed this glitch could give your Chief another skull. This is only a possibility though.

Clumsy Cell Creature
Sometimes in the 'cell clambering on land' cutscene, a log may spawn in a cell creature's path to the nest, possibly making a cell creature run into it, prohibiting it from getting to the nest before the end of the cutscene. This does not hurt the game in any way.

Nest Inside Tribe
Sometimes, while playing as the Grox, a nest will be inside your tribe.

Leg Glitch
In the early creature creator, sometimes a glitch will occur where, if you have a two-legged creature, one leg will have no foot or knee and the other leg will have two knees.

Big Baby Glitch
Rarely you can see a normal creature (that acts exactly like a normal creature) with the features of a baby (Large eyes, feet and hands). This normally only occurs with members of your own species, although it has been seen in space stage via the hologram scout.

Mouth Sound Glitch
Sometimes when you use the omnivore mouth on the 6th row, it will make a radial noise like the mouths under it. Same happens with the creepy & cute herbivore mouths. This may happen because they are both omnivore mouths and are above/under each other.

Unwanted Music Video Glitch
Sometimes if you go to the Spore Menu, go to settings and mute music sound, music can't be heard, but if you start a new game with cell stage with music on mute the asteroid clashing video has the music of it. The music will eventually go off when you start playing.

Baby Stuck Behind Shell
Sometimes, after exiting the Cell Stage and beginning the Creature Stage, one of the babies may get stuck behind the shells and stay there for the duration of the cutscene.

Cramp Glitch
Once, After GA, during the fire cutsene in Creature Stage, the later Chieftain's arm began to look as if he had a cramp on his elbow, then spred to all the creatures's arms. Although it dissapeared during the Tribal Stage cutsene.

Sol Glitch
If you place a colony on a planet in the Sol system and then destroy the colony, the code that stops NPC empires from colonizing the system will be cancelled out, allowing them to colonize the planets there. This isn't really a problem, but if the empire colonizes Earth, their colony may chew up the terrain.

Invisible creature Preview Glitch
Sometimes, when you create a creature and look at its Description & preview box in the Sporepedia, it will be invisible, although the images from mating-calling, social moves, and combat moves will be visible.

Dead Epic in your City
If an epic starts attacking your city while in Civilization Stage, sometimes it can get stuck in the city. This can be very irritating because when it dies its body sometimes will get stuck there too. This unfortunately blocks your view of the buildings. After a few minutes though the epic should fade away and you can continue your game. If not, save and quit the game, when you return, the epic should be gone.

Homeworld Not in Green Orbit
Sometimes, upon reaching the Space Stage, you may discover that your Homeworld is not in a green orbit as it should be. It will be in either a blue orbit or (more commonly) a red orbit. The planet might be T-1 or T-2. It is possible that this was an old feature from the earlier Spore game that the developers didn't finish or forgot to take out. It doesn't affect your homeworld anyway, so you can just choose to ignore it.

Creature stage sends transmission
Sometimes if you ally with the Grox and you have made a creature in the space outfitter and have that empire "active" and you also have a saved game with that creature in a creature stage game you will see a faint communication symbol coming from that planet in-game but you cannot receive it. This is very rare and may be fixed by exiting Spore.

EDIT: This may also happen with a tribe, but you don't have to ally the grox.

Flying Egg Glitch
In Creature Stage when you make a species extinct but have an egg left in their nest, sometimes the egg will become mysteriously airborne. The only way to get the egg down from the air so that you can eat it is to fly into it and knock it out of the air. This is only possible if your creature has wings, or high-level jump. Alternatively, you can spit on the egg to make it come down, but you will be unable to eat it, only attack it. This also sometimes happens with living creatures.

Hold Fruit Glitch
Rarely, when starting a creature game, your creature will be holding a fruit without eating it. When this happens, the fruit is treated like a regular object, and can be given or thrown; when thrown, it has the same effect as a stick. The potential source of this glitch can be seen when picking the fruit; mousing over another creature before eating shows the give/throw icon. This is likely caused by holding a fruit when exiting to the Galaxy.

Friends with an Epic glitch
Sometimes an epic in your game is friends with you! This happens when you ally with the normal-sized or rogue version of it, before you meet the epic. If you meet the epic before the normal sized species, the species automatically hates you. This keeps you from getting the "epic killer" achievement, because it won't follow you, and you can’t attack your allies. It is unknown whether this was intentional.

Give Epic a Gift Glitch
In Creature stage, if you are holding an item (i.e. stick, rock, shell) and make sure your creature is in the social stance, if you hover your mouse over an epic a little gift icon will appear and you can give the epic your item (although this can result in an "accidental" death whilst the epic is receiving your gift). Whether this was intentional or not is unknown.

Stuck as Egg Glitch
Sometimes skipping a migration cutscene with the escape key too early can result in your creature -and any posse members- to be permanently stuck as an egg. One should NEVER save if this occurs.

Twitch Glitch
The Twitch Glitch still exists in the final game.

Rotating Part Glitch
If a Creature standing with one foot on the slant part of the platform in any Outfit editor, performing "Punch" will cause the animation to glitch and clothing parts (especially masks) will rotate or flip in a random direction.

Floating Landmarks


Similar to the Underwater Tribe Glitch (see below), but the game tries to spawn a Natural Landmarks above a body of water, thus it floats above water. This can be fixed by simply using a terraforming tool to create land below the landmark, and then it will cease to float.

Fly ball glitch
In the creature stage, when a creature bumps into an egg and it rolls into another creature, the egg may be kicked as much as twenty feet into the air! After some time, the egg will slowly descend to the ground.

Floating parts of a creature
if you put a creature part on a leg that is in the middle and move the leg the part will stay there and if you double the legs it becomes asymmetric.

Nest in the Water
Occasionally, the creature's nest may be spawned in the water. This is highly unfortunate as venturing on land results in death by the Sea Monster. The only solution to this is to quit and restart.

Abducted Chieftain
Sometimes, in tribal stage, your chieftain will get abducted by a spaceship; however he will not be reborn. The only way to fix this is to go back to the last saved game, however, if you save the game after he is abducted you will have to start the game over.

You can NOT continue after this glitch has happened because the game will crash when you advance to the civilization stage.

Rotating Camera Glitch
During Creature Stage, the camera can sometimes get stuck in a constant rotating movement. The camera circles the Creature constantly and, although the creature can still mate, fight and socialize, it can be extremely confusing and irritating.

Before concluding that you are experiencing this glitch, make sure your mouse cursor is not all the way to the edge of the screen. This occasionally happens in the colony planner and the Adventure Creator as well.

This glitch can be reversed by saving and quitting, then reloading Spore. Or the glitch can be fixed by entering the Sporepedia and then closing it. It can also be fixed by pressing the mouse button in the direction of the scroll.

Disproportionate object glitch
Sometimes, if you scale down your creature's body in creature stage, once it reaches tribal stage every part of the creature will be scaled up.

Another thing this glitch affects is when one of the tribe members roasts marshmallows, when he or she pulls the stick out, it will be larger than the tool huts.

Civilization Stage Depth of Field Jammed On


Should you capture a city at the exact moment another city sends you a message, the message will ramp up the depth of field and then the cutscene will close the communication, leaving the game unplayably blurred until shut down.

Infinite Music Glitch
If a tribe member tames a creature and a UFO Abducts the Creature before the music stops, the music will continually play from the tribe member until they die, it is not impeding but is extremely irritating, the only solution is to kill the tribe member, interact with another tribe, or Progress to the Civilization Stage. This is extremely irritating if the Chieftain was taming the creature, because even if he dies, when he respawns, the music returns! This may also happen in Space phase after destroying colonies; the war music still plays for the rest of the game. It may also appear in the Creature stage. As soon as the stage starts, the combat music will be playing and will stay for the rest of the stage. This can also happen after combat with another tribe, but only the area around the tribe will play the music. This same glitch occurs in Spore Hero.

Multiple Tools
Sometimes during the Tribe stage, when you tell a tribe member that already has a tool to pick up a different tool, they might not drop the first one and have both at once. Only the most recently acquired tool will affect the tribe member's abilities, but it can be annoying when you think a tribe member has one tool, but doesn't.

Planets with no Spice
Occasionally, a planet other than the ones specified to not have Spice will not have any, the best way to find these are to look for T1 or higher Planets in Grox Systems.

Occasionally, another Empire will have occupied a system with no spice. Logically, according to the game's process for determining how much colonies pay for spice, this would mean that they will pay highly for any spice, especially those their empire does not mine. However, sometimes the colony is very picky and cheap. If you conquer or buy the colony, it will have a spice color and you can collect it.

Tribe Spontaneously Befriends You
Sometimes, after the chieftain dies and you are attacking a rival tribe, it is possible to trigger the Fireworks Chieftain ability and make the rival tribe go from red to blue relationship.

This was most likely fixed in a patch.

Stuck Babies Glitch
Sometimes, in the Tribal Stage if there are many babies near a wild animal nest, they will become "stuck." They will usually not be doing anything but staring at an adult animal, not only can they not move around, their whole body is incapable of moving. If a tribal member walks through them, or if you wait, they will start moving again.

Stuck as a Baby
When being born in the Creature Stage, sometimes, if a creature kills the creature you are interacting with, you are stuck as a baby. To fix this, just save your game and restart. Alternatively, you may press the escape button to instantly become an adult. This also works if you don't feel like learning abilities you already know how to do from your parent. However, sometimes the escape key doesn't work and you will be completely stuck. This can also happen when you are reborn after death. Also, sometimes if you die as a baby you will never be reborn. If the creature you are interacting with is killed during the cut scene before you hatch, when the egg breaks open, your creature avatar will be tiny, invisible on small screens, and will be unable to move or use attacks. if this happens, the only thing to do is to exit the game.

Communication Screen Glitch
A common problem can happen when communicating with other empires - the empire’s captain speaks but has no voice.

Dancing Trees
Sometimes two trees spawn in the same spot and they look they are moving. Simply moving away from the trees usually solves the problem. This can happen with vehicles, creatures, and stars colors.

Fruit Telekinesis
When clicking on a fruit in the distance that the creature could reach normally (i.e. low enough) then jumping, the fruit will teleport from the plant into the creature's hand (or mouth) no matter the distance. This is useful if you don't want to walk all the way to the plant, or, in dire situations, are too hungry to.

BAD_DATA
Sometimes when the game randomly generates a name, e.g. discovering a new system or clicking random name for a creation, all that will come up is BAD_DATA. Once it happens the first time it will happen constantly, no matter what. This can be fixed by adding a string to the shortcut referencing the localization needed i.e. "C:\Program Files\Electronic Arts\SPORE\Sporebin\SporeApp.exe" -locale:en-us This may also happen when you use the "evoadvantage" cheat in Creature Stage, when it asks you what you want to name your planet the name it generates will be BAD_DATA.

WORKAROUND-You can save a planet named BAD_DATA, so the game won't generate the name anymore.

Greenygal- just fix it by going into C:\Program Files\Electronic Arts\SPORE\Support\eg-us and copy the namegeneration.package then past it into eg-gb or the language folder you are doesn't have it

Following glitch
Very rarely a spaceship when deleted from the fleet won't fly off but continues to follow the player. The spaceship can't be destroyed and the player will be stuck with it for the whole game. This glitch also happens in Creature Stage if you wander for a while and you don't interact with a creature of a different species (the already dead one counts, too.). The creature will follow you curiously, but once a creature is interacted with, the creature walks back to its nest.

Stacked creature Glitch
During Creature Stage, when you do a brain level up aby means of socialization, you can see the creatures you were socializing with being stacked one by one. This can be a rather hilarious glitch depending on your point of view.

Empires changing color
Very occasionally the player's empire will change color. This is extremely frustrating for players who like the color of their empire, and, unfortunately, the original color can't be restored even when the player changes the color of their creature. Interestingly if the player plants a new colony on a planet the colony on the map will have the original color, however this will change the moment you communicate with it or leave the planet. This can happen with saved games. It can also be very annoying and frustrating if another empire has the same color as their changed color.

Colorblind Terrain
Sometimes a planet terrain is messed up, resulting in multicolored planets, strange tints of color, and reflective terrain. This is a graphics glitch and disappears after an hour or so, unless you have a strange graphics card, then it will last until you update the card itself.

Messed Up Pollination
Sometimes vehicles and buildings get mixed up such as when buildings start moving and collecting spice, or when anonymous vehicles pollinate off the Sporepedia and fill up the entire planet. This can happen due to a vehicle or building not being selected from the colony menu; simply selecting a new model should fix this problem. It can also happen with creatures.

Tool glitch
Sometimes tools appear in the communication menu, but are completely useless, they have no picture and instead they have three stars - *** in the middle. They are not worth purchasing. (Creature Creator) If you have Exo-Skeleton parts, that pressing ‘’I’’ and having your mouse hover over the foot/hand that comes with the limb, this effect also happens.

Godzilla
When another nation's city spawns from a tribe, and an Epic was ravaging that tribe, the Epic will usually be stuck in the city, unable to move because of the buildings and its own massive size. If this happens to a city you take over, just place turrets (if it has none) and the creature will die inside in a few minutes.

Additionally, in space stage, you can abduct a creature, put it inside a city (preferably one on a planet that's still in civilization stage), and use the "supersizer" tool. Only this time, if you were careful, the creature will attack buildings.

Turret glitch
Sometimes city turrets do not stop, even after a battle, the best thing to do is to quit the game and the glitch should subside. Even after the turret is deleted or destroyed, you will still hear turret noises and see bullets come out of nowhere.

Gas Giant Rings overlapping Planet Glitch
Occasionally, a gas giant very close to a non-atmospheric planet will overlap rings.

Rock in Colony Glitch
Sometimes, a rock will appear in a colony in the Space Stage.

Mindless tribe Glitch
Sometimes in tribal stage, when you tell a tribesman to do something, a question mark will simply appear over their head and they won't do anything. To get around this, simply task the tribesman to do something else (walk to another location) and then send them one at a time to perform the task. The cause of this glitch is that the game makes the tribesman do the action one at a time, and if the tribesman can't get to the site of the action (because of intervening tribesman) all of them will just stand around and do nothing.

Undersized Epic
In the Civilization stage, sometimes there will be an epic creature that is the size of a normal creature instead. Half-Epics also exist.

Fire dance Glitch
Sometimes, when advancing to civilization stage, if the last thing you made your tribesmen do was dance around the fire, when the Pie Scene plays, you can hear the song that plays when you dance around the fire in the background.

Disappearing Water
Occasionally, the water on a T0 planet, usually a low temperature and low atmosphere, the frozen water will not generate and there will be a hole in the planet that you can see through. To make the glitch disappear, you must Terraform to at least T1. In a similar glitch, the planet looked normal until it was destroyed with a Planet Buster.

Still breathing Epic Creatures
Sometimes when an epic falls between a tree and some bones, it will start moving by itself like it is sleeping, instead of being still as it usually would. Occasionally after you kill an epic you can still see the attack sign around them, when this happens you can sometimes still attack their dead body, but sometimes not.

Planet text
Very rarely, in the space stage, your home planet may be turned partially white, and be covered with black words of gibberish. The words can even be seen in shallow water! The white area seems to become part of the planetary map until you leave the star system. Although this glitch is very rare, it will continue to appear at random points throughout the same game. Otherwise, there is no known effect on game-play.

Dead Empire Planet Drone Communication
Sometimes, if your game is glitchy enough, when you receive the message from the drone the static will flash lower than it’s supposed to and it shows your empire's creature instead of something else. However it is always your creature, as sometimes completely identical parts appear if your creature is tall enough.

Ruined Planet drone comm glitch
Occasionally, if you use the "SpaceCreate" cheat and form an alliance with another empire, when you talk to the drones on the "Ruined Planet", Their face which will normally be red (angry) will appear green or blue like you have an alliance or trade route.

Inside out trunk glitch
If your creature has a mouth on a curled bit of to back, when you press sing from the creator, the 'trunk' will disappear and the face will look shrunken. The maxis made creature Gloffi-Oh does this.

Glowing Sphere Mission Communication
Sometimes after players complete the first mission they get after they enter Space stage (Fly through seven large glowing spheres) the communication screen will not open up, no matter how long you wait or how much you press the communication button. This can be very alarming for players who experience this glitch and don't know about it. If you can't communicate you cannot complete the mission and you will not be able to earn the interstellar drive and get out to outer space, thus completely wrecking the stage. Players will usually resort to exiting and starting off from their last save. Players should not panic when this glitch occurs, it can be fixed simply by entering an editor from the City Planner and then leaving. After that the screen should open up as soon as you click it.

Aircraft laser glitch
Sometimes in Space stage, the player may come across a planet still in its Civilization stage. If aircraft are attacking a city with green lasers and the player joins in with a spaceship laser, the aircraft lasers turn red.

Encrypted nation
In the Civilization Stage, if you contact a city just as you conquer them and give them a gift, they will say "***"

Planet Buster Glitch
Very rarely, when using the Planet Buster, the device will hit the ground but the planet buster will be a dud. It will not blow up; you won't be able to exit the planet and won't be able to die. But roughly 20 minutes later, the planet buster should blow up and everything should return back to normal. This can also happen if you use Creature Tweaker, but the Galactic Code won't be broken. After editing a creature with the tool, the planet just blows up as if you use a planet buster.

Wormhole loop glitch
Occasionally the player can get stuck in a loop while entering a Black Hole, however, it will end after a few trips.

Wormhole trails on planets
Sometimes (and usually caused by mods or video glitches) black hole trails (those road like trails that connect black holes in the galactic view) can appear on planets.

Flight of the Bumblebee Achievement Glitch
If the player earns the Slugger Achievement, and then add wings to their creature in the final edit, the player might get the Flight of the Bumblebee Achievement.

Stacked Creature Glitch
Sometimes in Creature Stage, when you level up after socializing a species, the creatures appear stacked up! This does not affect your game in any way, yet it can be amusing.

Inside the ocean
Sometimes, if the player finds a deep valley or lowlands, on a planet without oceans, and uses the atmospheric generation tool or cloud seeder, the oceans will cover the spaceship. Any movement up or down will instantly bring the ship back to the surface. Land vehicles can also get "drowned" with this too as well.

Destroyed Empire
In one of your first missions, you will have to go to a planet with a destroyed city on it. Sometimes another empire will build a city on it, and the destroyed city is there and the current empire can get spice even though there are no spice geysers. The planet can be captured or bought, providing an easier way than placing a monolith and having war even though you did not do anything to the civilization.

Arguement inside your cargo hold glitch
Sometimes when you communicate with an empire in space stage and leave orbit, you will hear two or three random alien voices in space, this does nothing really but can be fixed by restarting the game. this glitch is quite rare but happens more often when you first hear it.It can also occur when you ask an empire for a spaceship and leave orbit.

Cannibalistic Tribe Glitch
Sometimes in the Tribal Stage, if your game is glitched up enough, you can actually collect meat from sentient species that have died. Although may seem disgusting, it gives the player more food!

Eating Live Creatures
Similarly you can sometimes eat live creatures in the Creature Stage if you're a carnivore or omnivore. The creatures cannot be interacted with other than being eaten. After you eat some of it, it no longer can be interacted, but it still does moves like any other creature does.

Tribe Member Go Bye-Bye
Sometimes, one of your tribe members will just stand there, not doing anything. Then, he will slowly start floating. Then get higher and higher until he eventually floats out of sight. It can occur in Tribal Stage but is very rare. When it does happen, one can right click the tribe member's icon and see the planet from orbit. There is little one can do if this happens until the tribe member starves to death. If it is your Chieftain, the glitch will keep repeating itself for the rest of the game, making it impossible to ally other tribes and use consequence abilities.

Stellar Searchlights
Occasionally large blobs with light beams may appear in the galactic view. They cannot be visited. They can appear when changing the graphic settings.

Dead Star Glitch
Sometimes, in the Space stage, you can see an empty rhombus in a gap between stars. Nobody currently knows what it means, but it could show the position of a white dwarf system, created when a Yellow star dies. This rhombus will permanently be in the game.

Domesticate
While you are in creature mode, you should share your creature then save. Then when you enter tribal mode on the same file, you might see your creature in an earlier evolution and 2x bigger.

Clothed Animals
Sometimes, but not often your own species will appear on the biosphere as a non-sapient creature. If you remove your clothes during Civilization stage and leave a tribe standing, in space stage the village sites will be deserted and your creature will appear as a non-sapient species with their tribal clothes.(Encounter, but method is unconfirmed). It's more common (in fact usually occurs)with the tribes that have been destroyed in civilian stage, the tribesmen will continue to gather during this stage but become creatures in space stage. In addition to that, you can also see your creature without clothes, the same evolution but non-sapient.

Nervous Growth Breakdown
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Nervous Growth Breakdown Glitch is a Glitch not that much seen in the game. In Cell Stage you might encounter a cell having a nervous breakdown moving around randomly in one place. Then suddenly grows without eating to a giant Epic Cell, but twice as big as regular cells, it then disappears quickly without moving.

Epic Vehicle Glitch
This is a very rare glitch, but sometimes there are epics collecting spice on your home planet when you are in the Space Stage. They can be destroyed, and if you zoom in enough, they are holding spice bags. They go on what would be a route for a vehicle. The evidence is in the picture. Epics do not normally go in the ocean.

Scrambled History Glitch
This is a rare glitch, usually only happening in games played on a Mac or old PC. If you look at your history during space stage, it may end up showing everything since half past Creature stage scrunched up in the Space Stage History. This glitch is perfectly harmless unless you like to look at the history once in a while to see how you are doing. This can happen if you have a very long history, such as happens when allying with the Grox, as it says you declared war with every empire (allying with the Grox gives a -200 bonus to all relationships other than the Grox), filling the timeline with perhaps thousands of "Started War with ___ Empire" messages, and causing all of your history from Creature Stage to Civilisation Stage to scramble into the Space Stage history.

Double Spice Color from one planet
Occasionally in Space Stage you will go to one of your own planets to collect spice, only to find out you are collecting 2 colors of spice, one of which is usually the color seen on the planet. This is probably caused by trade routes, which have exactly the same effect.

Spice not Coming from Geysers Glitch
Sometimes in the space stage the player will find that though he gets spice from a planet, there will not be any spice shooting out of the geyser. The only report of this so far is on a semi-terraformed ice planet.

Zealot Speech Glitch
There is a minor glitch in the Spore Space Stage where Zealot empires will not move their mouths while speaking. Once this glitch occurs, it will be permanent in all games from then on. If you don't like it, it helps to imagine that Zealots like to speak in the back of their throats without moving their lips, like ventriloquists, to make themselves sound ghostly, scary and powerful. Sometimes they will still be talking even after you've left the communication table.

Main Menu Zoom-In Glitch
In Space Stage, normally when the player buys a planet for the first time in their game, after the communications screen is closed, there will be a cutscene involving the camera zooming in on the planet. However, if the player returns to the main menu directly from the communications screen after buying the planet, the camera will still zoom in, but on the galaxy instead. It cannot be moved, meaning the "Play" menu and saved games cannot be accessed. The game will return to normal if it is restarted.

Tribal Food in City Glitch
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Sometimes when there is food around where the city would be in tribal stage not yet in the food pile, it is left there, to be seen in Civilization stage in the city! It is not yet known on how to fix it, but it does not affect the game in any way besides visually. It is caused by having a tribe member holding food while advancing.

Strange Lights in Test Drive room


It is unknown how this glitch happens, balls of light and sparkles from the vehicle editors start to appear when the glitch occurs.

For a video, go here.

http://www.youtube.com/watch?v=RM3fTA-ivqU

Flaming Buildings Glitch
Sometimes, while in the building editor, if you mess with the settings, a ball of fire will appear in the middle. It is unknown if this glitch can be used in the colony editor, but it is nothing major.

Respawning Looping Glitch
If during the Creature Stage you come across another nest of your own species and click on it whilst moving, a box will appear in the middle of the screen asking whether you want it to be your new nest, and your Creature will continue moving, regardless of the message. However, if it is killed whilst the box is open, the box will remain open and will be unclickable until you respawn. However, if you choose the "Yes" option on the box whilst still a baby, whenever you are about to grow into an adult, you will disappear and then reappear again, and just as you are about to grow up, you will repeat the same process! This appears to carry on forever until you press ESC to skip the baby stage.

Dead City Glitch
Occasionally, after changing the outfit your colony, everyone in your colony might plop on the floor, make a surprised noise, and die. A way to fix this is to go to the options menu, then exit. Your colony should be up and running again.

Floating Ruined City Glitch
If you use terraforming tools to add a river to the Ruined Planet in such a way that it ends up passing through or just very close to the Ruined City, the ground under the city will move, but the city's features will not, resulting in the ruins appearing to fly in midair. Apparently entering the Spore menu and exiting again fixes this, and the ground will be re-shaped to put the city on a flat plateau next to the river (the river may now be incomplete due to the reshaped land).

Colony Placing Glitch
Sometimes, if you place colony incredi-pak on planet and you will make sudden move of spaceship, the colony will be shot off the planet. You will be not able to exit planet, use return ticket or save game. You must restart all the game, or exit without saving.

Warped Tribal Camps Glitch
Very similar to the above Floating Ruined City glitch, if you run a river right next to a tribal camp, the ground will shape to the new river, but the camp will also move with it, resulting in a very lumpy camp and some buildings probably being underwater. Like the above glitch, entering and exiting the Spore menu will apparently cause the ground to reshape and place the camp on a flat plateau of its own, interrupting the river's path.

Epic Cells in Space Stage Glitch


It is possible to encounter cells appearing as Epic Creatures during the Space Stage. They move erratically, sometimes sinking into the ground for brief periods, twitching across massive landscapes in an instant, or bending in ways that cause their models to distort. There is no way to interact with them - attempting to attack/scan does nothing, and no name can be made to appear for them, as the game seems to treat them as though they aren't even there. They will, however, shoot fireballs and destroy both you and your allied ships very quickly if you stay nearby. While near them, the Abduction Beam does not seem to work - it may not grab plants or animals that the player attempts to abduct while the cell is on-screen. It is unknown how to avoid this glitch once it occurs except to avoid the glitched creature altogether. It does not appear to affect other areas in the galaxy or other aspects of the game (the Abduction Beam works as normal anywhere else, even after meeting the giant cell), but the creature will not randomly disappear from the planet it appears on.

greenygal- that's not a cell, in fact it's an early creature that an epic but the glitch may happen to any other normal epic creatures

"Hostile" Overtaken System Glitch
There is a bug that causes systems seized from other empires during war to very rarely keep the red circle around them showing that this is enemy space, even when you own it. Enemy ships will not appear while you are in the red bubble - this is, after all, a planet that you now own. The red bubble is a cosmetic bug where the game failed to acknowledge visually that this is no longer an enemy star. Saving and exiting to the main menu, then re-entering the game will fix this.

Fruit in the water
In creature stage, you will sometimes find fruit in the water. This could be because it rolled there but this is unlikely since it can be far from shore.

The Sea Monster
The Sea Monster is vulnerable to 3 glitches:

1. The Sea Monster appears to the chief in Tribal stage when it executes Flying Fish, but brings no fish.

2. There is also a glitch when your creature has the nest in water. If you go onto land the Sea Monster comes out of the land and eats you. (This may be fixable by modding out the sea monster itself, resulting in a sea based creature.)

3. There is yet another glitch, when you use the Freecam cheat to observe other islands. After a while of searching, you should find a nest of your species. Click it to make it your home nest. The screen goes crazy, eventually turning upside down. The Sea Monster comes up and eats nothing. You respawn on the nest. You are immobilized for a minute but you can walk around the other islands afterwards. There are no other creatures on the island. To fix this you can use Freecam to go back to the main continent and find your old nest. The crazy screen effect happens again, but after that the game is normal again.

Evolving species glitch
Sometimes when you migrate in creature stage and your species receive you, one or more of them will get inside a cocoon and evolve into a completely different species, but it will still be happy with your companion and live in the nest, but it will usually disappear if you go away of the nest and come back later.

Epic tree


Sometimes you will find a giant tree. This may be caused by terrain. So far this has only been reported in space stage. This glitch can be deliberatly made by beaming down a large tree very far away from the ship.

Hologhost
If you activate the Hologram scout while your ship is in combat, and the ship is destroyed, you will remain as a hologram. Beaming up will result in the "destruction" cutscene, and your ship respawning as usual.

Baby Carrying Stick Glitch
Most of the time if you mate while holding a stick the baby will be holding a stick as well. This can turn bad and irritating because if you try to learn spit while doing this you will simply throw the stick at the adult and after 2 or 3 seconds the stick will reappear in your hand. This will repeat, but you can fix this by clicking spit before the stick appears again.

Giant Or God Creature Reflection
Sometimes if you use the "evoadvantage" cheat a giant reflection of your creature will appear in the water, and can sometimes be blurry.

Invisible Creature Glitch
Sometimes, creatures will be invisible. They will still have speech bubbles. They will become visible once the graphics for the creature are fully loaded.

Grox in T1 planet
Very rarely a Grox empire will inhabit a T1 habitat. If you enter the planet the Grox will die out. This doesn't affect your relation with the Grox.

Hostile but friendly Glitch
This glitch only happens when you ally the Grox and then uplift a species. When if evolves to space stage and you mouse over the star it will show a blue friendly face. BUT if you click the star or a star near it will turn to a red hostile face and the creature will declare war on you! if you open the communication screen after the creature declares war, it would thank you for uplifting them and will allow you to recharge/repair your ships! You can’t do missions and give gifts to them still. Closing and reopening the communication screen will make the creature say what all other empires say when they’re mad.

Stuck Creature glitch
Sometimes when advancing to creature stage or skipping cell stage there will be a log and a creature will get stuck to it.

G-Major glitch
When you are in the creature editor add Laardvark and Whalephant combination into your creature then press sing or any action sing is the best your creature will have Creepy G-Major voice only in creature stage

Barren Homeworld glitch
When you deterraform a candidate for a saved game, you will still be able to play with that T0 Homeworld. When you start in space stage, you will be stuck on the planet, and if you start in any other stage, the game will crash.

Black texta glitch
Sometimes, in the building editor, if you set your graphics settings to High from Low while editing, and then go into the paint section, everything looks brighter than before. Nothing serious... but if you click the last button, then a "drawing" of the clouds, trees, e.t.c will appear (in the appearance of someone drawing on the screen in black texta) and no matter how much you move the camera, the "drawing" stays in the EXACT same place, as if someone drew on the lens. This can be extremely annoying and can turn you off from making buildings (particularly if you're trying to get the Architect achievement). Restarting Spore fixes it, however.

Flying tree glitch
In the space stage if your are moving and beaming down the tree if it does not touch the ground it will orbit the planet