Vehicle:VFN Enterprise

The VFN Enterprise is an incredibly large spaceship created by The Civilization to be used by the United Sim Empire.

Interior
The VFN Enterprise's size is so large that an entire city has been built on it's interior. It has also a stabilized temperature and pressure level in order to make it habitable to living creatures without having to wear special clothing. This also allows for the spaceship to have arboreal and natural features within it, such as trees and water.

The interior differs between three districts:

Downtown
Modeled after Bridgeport, a city located in the United Sim Empire's original virtual dimension, Downtown is mainly filled with high-rise buildings such as apartments(Some containing penthouses), clubs, lounges, business buildings and such. Downtown is also infamous for focusing more into late-night activities.

It is located in the middle-rear of the spaceship. There is a body of water seperating it and Sunrise Valley alongside some sand bordering the water, to simulate a beach. However, those two districts are connected by the Downtown bridge.

Sunrise Valley
Modeled after Sunset Valley, also a city located in the United Sim Empire's original dimension, Sunrise Valley is more "passive" than downtown - It has mostly only suburban houses, a park and the community buildings. It doesn't focus on late-night activities, unlike Downtown.

It is connected with Downtown by the Downtown bridge, and it is located in the frontmost part of the ship.

Mission Control
Located right behind Downtown, Mission Control basically consists of a ship docking space(in order to dock spaceships such as fighters, and cargo for cargo-delivering spaceships to deliver), a warehouse for storing unused objects such as old weapons, the laborotories to invent new technologies, and finally, the main Spaceship Control Room.

Because it is at the far back of the spaceship, the captain's view point is displayed by television-like screens instead of a window. However, those screens fully look like windows, and can be disabled to look at the city. It also has holograms and radars.

Built-in Day-Night and Weather System
Because the spaceship is in space, naturally there would be no day-night system, nor a weather/season system. But technologies made an artificial version of those phenomenons.

The spaceship has a glass roof extending through it's top, though it's very resistant to damage. When it simulates day, a hologram-like device makes it look like outside it is day, but no sun will appear. When it simulates night, the hologram device is deactivated, revealing the dark space landscape.

Weather and Seasons are also artificial, but Seasons are divided into three season as opposed to four: Summer, Intermediate and Winter.

Summer activates a warming device that increases the spaceship's interior temperature, but not to extreme levels enough to roast it's inhabitants. Obviously, during this time, the inhabitants go to the artificial beach.

Intermediate keeps the temperature at a comfortable, temperate level, so it is neither too hot, nor too cold.

Winter has the snow-producing devices activate, causing the floor of the spaceship's interior to be usually covered in snow. Air Conditioners are also activated to lower the temperature.

Additionally, using a similar tech used to make the snowfall, rain is also sometimes enabled in Intermediate temperature, and it is also used in Summer, although rarely. It's not used in Winter.

Weaponry
Despite focusing more into being a residential spaceship, it also has some weapons. Bearing some Ion Cannons, Plasma Bursters, Proton Missile launchers, some automated Sentry Turrets that fire lasers, a cloaking device and a weak, but notable Plasma Shielding, the VFN Enterprise is quite versatile and can be hard to take down.

Not to mention that the Mission Control area has room for about 4.500 spaceships, increasing the difficulty to conquer the Enterprise.