Fiction:Eldarisian Empire

''Our Empire shall spread Cuth to the universe and we shall destroy chaos, tyranny and corruption, for this is our time and we must use it to the fullest, may Cuth bless Eldarisia and it's allies. Long live Cuth, long live the king and long live Eldarisa!.'' - Sylo Ethland

The Eldarisian Empire is a newer empire and it was founded In 2784. The Eldarisian Empire is a very honor and faith based empire with a urge to unravel all mysteries and to know all.

History
The history so far in the Empire.

They were founded when King Zeno reached Enlightenment and told King Heli-9. They soon brought the whole Eldarisian race under one flag for order and Prosperity. This was the age of Enlightenment as during this age all Eldarisian understood their goal and mission. This happened by King Zeno sending out his prophets and spreading logic and reason through religious means.

And so began the age of order which was when the Eldarisian's began to colonize their main system and many others. And so made the 8 original kingdoms which would soon be trusted with the 8 powers Freedom, Strength, Wisdom, Courage, Religion, Production, Commerce and Peace. And so began the age of chaos, the age the Eldarisian's are in right now. In this age the Eldarisian's will show themselves and strike down chaos and restore order to a universe through peace and cooperation.

And restore King Xenlop and the 8 Knights. And in the last age, the age of truth, the Eldarisian's God is said to come to judge them and see if they have done good or evil. If they did good, they shall learn all. And if they failed, they will be casted into the fiery pit of the eternal torment.

The Golden age of 2793-2802
With more trade and many opportunity's opening up, the Eldarisian's entered a golden age. Here are some events that the Empire had or took part in during this time.


 * The First Trial 2792-2793: This was a event that involved taking direct energy from a star and putting it in a core. It was successful and was named the Energy core or Power core. With it's creation, progression of many things increased. The Eldarisian's used a newer system to test this out on their stars and it was successful and soon they found out that they could store it to power things forever.


 * Rediscovery of the Cowbugs: This was a event that took place between two Empires, The Eldarisian Empire and the Cowbug Republic. The Cowbugs were creatures from Cyloia but left when they were able to since Cyloia was entering a sort of ice age stage. Re-found, they joined the Empire.


 * Discovery of the Galkian's: A discovery on Govo, a Empire owned planet revealed a race of Worm-like creatures. The Galkian's joined when the queen accepted.


 * Absorbing the Corplian Confederacy: Relations between them were so strong that the Confederacy decided to join the Empire fully. However, the Corplians citizen's did not want to join the Empire, so they slaughtered their government in a revolt and joined the Cult. This left the Eldarisian's with the abandoned Corplian colonies and all of their resources and history.


 * A war between the Empire and the Waptoria Alliance, it was a unpopular war with their allies. It ended with the.


 * A huge war still in progress.


 * A military alliance with France.


 * A war over the Religion of Cuth, it resulted in Cuthern victory.


 * First war: A war against the Ixplix confederacy, ended in victory for the Empire and so the Ixplix survivors joined the Empire.

The dark age
After the golden age, the Eldarisian Empire entered a time of struggle. They were seen by most as genociders, their allies weren't sure if they wanted to be allies and many held a negative opinion of the Empire and their goals.


 * Rise of the cult: rose once more, when the attack on the many prison ships that held the remaining cultists were seized, the cult rose once more with some of the same individuals in charge. Ralgarf's soul stone was also taken by the Cult.


 * The crusades that eventually destroyed the Alliance of Marko and established total Eldarisian control over all of Marko, besides western Marko.


 * The Coldness: In 2804, the Eldarisian's had finally conquered central, Northern, southern and eastern Marko and so every world they own became increasingly cold. Until most months began to be spent in the cold, the Eldarisian's love it and the other races are adapting as the Empire begins to thrive in the cold. Now every planet owned by the Eldarisian's anywhere has began to become cold for reason unknown, most believe that the Eldarisian's themselves cause this naturally or their religion has began to influence their worlds.


 * Essence boom: In 2802, the continuing curiosity of Essence powers made the Empire involved in learning certain energies of Essence. And when the Empire finally found a novice individual with the ability to harness Elemental energy and whiling to teach others, they paid that individual to train two subjects in the art of Elemental energy. While not a master, the novice individual agreed and trained Ioi Lander and Elka Cloden. Once finished, Ioi and Elka were both able to harness the basics of Elemental energy. The ability to heal others was especially given to them at a extra cost. Elka and Ioi became the first people in the Empire with the ability to harness Essence. After some time of training and getting used to the energy and it's abilities. Ioi and Elka became able to teach others what they know, now most of the Empires leaders are beginning to learn how to harness the same energy they can.


 * Eldarisian-APR Alliance: In 2803, the Eldarisian's and APR created a Alliance showing that they are publicly and officially allies. This Alliance also established a defensive pact between the two of them and so they can call upon one another whenever needed in a war. And so a Eldarisian military base was established in the APR's homeland in case of a emergency and to concrete their influence in the APR.


 * With the capture of and the cold relationship between the two, the Eldarisian Empire began preparation for a ultimate strike against the Cultists once more. With most of the military in other galaxies and worlds fighting in the Schism, it would take around a year for the Eldarisian's to declare war. The war ended in Eldarisian victory and the Cult that once plagued Marko was no more.

Planets
The Eldarisian Empire wishes for perfection when it comes to every planet and system they own, it must have the Eldarisian flag on it and the planets must be changed to T3. The Eldarisian Empire is very protective of nature on their planets and allies, as they see nature as this great creation and something that is in need of help, so they protect nature in every system they own and their allies. But they don't start wars over mistreatment, they simply frown upon it. In the Empire, all of the Eldarisian planets are cold and are covered in snow for most of the year, this has caused some of the more warm races to adapt. The Empire actually thrives and flourishes more in the cold.

There are many things to do in the Empire, but people still keep to the old ways like reading and doing activities and definitely praying to Cuth. The buildings within the Empire all use a Victorian inspired theme, the buildings are usually made of stone and shows signs of true emotion and effort put into their creation. Creativity is very easy to see when looking upon the many different structures within the Empire. The insides are decorated with religious and Empire symbols. Pieces of family art are commonly displayed to show pride, the insides also are very well lit. Eldarisian's within city walls have a certain style to their housing, all houses in the cities look the same, besides personal addons and designs made by the owners.

The Eldarisian Empire also has underwater cities, these are used for back up if the colonies are bombed up top, the citizen's can retreat to the under water cities to survive. Some people live in the underwater cities so they are not deprived of life. During times of peace, citizen's live their daily lives and tourists come all the time to see the beauty of the sea.

Education is highly valued in the Empire. Stupidity is shunned, so every new race must educate themselves if they are below the requirements. The Empires citizens study everyday for knowledge and entertainment. Those who choose not to study usually are criminals and are in prison. Adding cybernetics and being a cyborg is forbidden and is even looked down upon fiercely. No citizen is a cyborg and it is seen as a demonic curse so no one in the Empire supports it. The Empire also zealously teaches tradition, it is seen as a necessary good within the Empire and life itself.

Essence and it's powers are a welcomed thing in the Empire, since the Military and many leaders of the Empire use it and can harness it. Citizen's however, cannot be given Essence powers for the sake of how chaotic it could get if the citizen's abuse it. But Essence is a overall new field within the Empire and books on it are made by the thousands. Some Eldarisian citizens have been taught the basics though since they are healers within the Empire, they weren't taught how to teach others though and only have healing abilities.

Time is different in the Empire and the days are Vonday, Cuthday , Sriday , Slyday , Moneyday , Scienceday,Faithday,Honorday,Kingsday,and Surdays. Their are 709 days in a year, and their are around 31 hours in a day , it just matters on the Planets location. On Cuth day all work in the morning ceases so Eldarisian families can go to church more and pray. People who don't go are frowned upon.

Crime is almost extinct/minor in the Empire. For laws made by the Empire and Cuth keep crime dead for most of the citizen's listen. Crime is mostly a outer system problem and it usually is just pirates. The Empire police must have at-least 5 bases on every planet.

Poverty is non-existing within the Empire, if a family or person is close to poverty, they are restricted from buying anything while they enter the indentured path. If a citizen can't pay their taxes they are put into the indentured path, where they work extra hours at their job and their basic needs are paid for. Once the citizen's coin is high enough, the government will take them out of the indentured path and they will be back to normal. Most citizen's never reach near this stage.

Honor, Faith and Conservatism dominates the Empire, the old ways are preserved and taught. Citizen's seek more knowledge as they study in the many libraries and places of education, as they attend Church and enforce the rules of their religion in everyday life and society. This way of life makes all citizen's of the Empire loyal to the government and totally faithful to their religion, those who do crimes are simply unstable. Propaganda is very common in the Empire, it empowers the citizens and is accepted by them. Propaganda comes in the forms of posters, speeches and discussions. Propaganda is seen as a good thing by the citizens of the Empire and it reinforces the Eldarisian culture, Religion and loyalty to the Empire.

Music and Art
The music and art of the Empire is a very important part of the culture. Music comes in two groups Classical and Techno Music. Classical is used for daily life and learning, while techno is used for war time and work.

Art is very different in the Empire, while others may use paint or a virtual system, the Eldarisian's use frost. With a brush that can manipulate where the frost goes and a coolant case to save the work, frost art is very beautiful. Frost is the only kind of art within the Empire and is not a very well known form of art in the universe.

Another major type of artwork is clothing. This type of artwork comes directly from the Eldarisian people. The artwork consists of different designs in clothing and symbols upon parts of the clothing. The Eldarisian military's armor and combat wear is one of the many places were this type of artwork is found.

Flag
The Eldarisian Flag is different from others, for how it looks.

It has three symbols, the middle is the Eldarisian Empires symbol.

And the one to the left is the symbol of the Eldarisian people.

And the one to the right is the symbol of unity, it stands for all of the species of the Eldarisian Empire united for the better.

Middle symbols colors.
 * Grey: The allies and friends of the Empire.
 * Gold: The order that spreads through the galaxies.
 * Green: The heart of the Eldarisian Empire.
 * White: Purity

Right symbols colors.
 * Gold: The spread of creatures under the banner of the Eldarisian Empire.
 * Red: The support of the races.
 * Grey: The Home worlds.

Left symbols colors.
 * Gold: The strength of the Eldarisian's.
 * Blue: The Faith of the Eldarisian's.
 * Grey: The Will of the Eldarisian's.
 * White: Enlightenment.

Bottom Color
 * Blue: For space and the unexplored mysteries to be found.

Language
The language of the Eldarisian Empire.

Religion
The Eldarisian religion states that one day, a God by the name of Cuth created the universe and made chaos and order. One day, his creations fled him and betrayed him, they started to worship false gods. So Cuth made the ultimate's, he made them to tower over the others and control them, some did this, but most joined chaos. So he tried one last time, he created a legion of knights that started the great crusade and killed many races in Cuths name. They eventually made it to their goal, the Grox. They fought but lost and so the knights went extinct. Until Cuth made the Eldarisian's, he made them to believe in honor and to be faithful and intelligent so that the Eldarisian's could stand a chance, and so far it's been true, so now the Eldarisian's spread Cuths religion to those who will listen and purges chaos in Cuths name.

is a high prophet and is the highest judge for Cuth in the Empire.

The Government
The Eldarisian government is a Constitutional Monarchy. Listening to everything the prophets say and the High King's orders is mandatory. The Government is a monarchy that the citizens seem to enjoy. The main laws are:

1. Freedom of speech; 2. Freedom of press; 3. One religion, Cuth; 4. Right to rally or form a group; 5. Faith and honor first; 6.Freedom of trade;

The government is brought down to two party's that vote besides the High King, the Kings and Dukes. The Kings and Dukes can create a law, but it must be passed by the High King and the other party. The Kings are the representatives of each solar system and the planets in them. The Dukes are the representatives of the cities on the planets. For example, three colonies and three underwater cities in a one-planet solar system would have six dukes and one king. The Dukes speak for the cities and they have slightly less voting power then the Kings, because their are more dukes then Kings. The Kings speak for the Solar System and its needs.

The High King is the ruler and he can declare war or peace, but it must be passed by the Kings and Dukes. The High King is the leader of all of the colonies and systems. The High King only has to discuss things with colony True Kings, The 3 Prophets and the 8 original Kings.

Colony True Kings are created if the Empire decides to colonize another galaxy, so in other words they are the Kings of all of the Empires colonies in another galaxy. They discuss the needs of their colonies with the High King. The True Kings help the 8 original Kings with the areas they deal with. If the True King of a galaxy dies the Queen takes his place as ruler.

The Prophets are the speakers for Cuth. Their are 3 Prophets and they are in charge of the Religion of Cuths needs as they meditate in silence for hours to have a conversation with Cuth to keep him updated on the Empires progress and to ask him what he wants the Empire to do and the prophets then tell the High King, and usually what Cuth tells them to do usually wins the voting power. Also prophets can't lie as they have devoted themselves to Cuth and to lie to the High king about Cuths plans would kill them instantly.

The 8 Original Kingdoms or kings are trusted with the 8 powers Freedom, Strength , Wisdom , Courage , Religion , Production , Commerce and Peace. They deal with those areas and the Kings and Dukes who need help in those areas. The 8 Kings tell the High King what they think and what should be done and he allows it or not.

The Government does not give citizens the right to vote but thanks to their enjoyment of the High King they never need to vote. The tax's of the Government are very little thanks to the economy. A tax goes into place when a citizen buys normal things or food, it is 10 Eldarisian coins. Every Vonday is tax day and every citizen must pay 5 coins to the church for the church to expand its Religion and to buy new things for the church. And a tax of 55 coins for the Government so it can expand the Eldarisian Empire, to let existing colonies flourish and to support the military.

The Eldarisian Empires Political Influence
The Eldarisian Empire has spread it's Empires homeland over time and owns 91,905 systems and only 78,990 are inhabited. Some have just been claimed and are beginning the colony process. The Milky way colonies have 50,000 systems, the Mirus colonies have 76 and the Andromedian colonies have 10. The Eldarisian home-land has almost completely taken the Marko sector in the Bunsen, they call it the holy sector.

This province is the First province since this province is the holy lands or the first lands of the Empire. This province is made up of and the 8 star systems, also known as the 8 original Kingdoms.
 * Eldarisian Province

This province is simply the other star systems that have been colonized and don't count as the other provinces. This province also has a tourist area or mini provinces were tourists of the French and APR come to see the Eldarisian Empires life style. This province merged with the Corplian Confederacy colonies and the trade province, making it bigger.
 * Empire Province

This province is literally all of the. This province is largely agriculture and minor production based. The milky way colonies were made to spread Cuth to others.
 * The Milky Way Province

This is all of the in the Mirus galaxy. These colonies are based in major production and minor agriculture. Owning some tyranny manufacturing planets have made the Mirus colonies very productive.
 * The Mirus Province

All of the colonies in Andromeda is this province, it is officially known as. These colonies are known for their extreme income of wealth for the Empire and their secondary focus on Production for the Empire.
 * The Andromeda Province

Military
The Eldarisian military, a newer and strong force indeed. The Empires borders are always patrolled just in case of any activity.

Leaders
The major military leaders




 * General.


 * Black ops specialists.

Groups
Their are different groups in the Eldarisian military.







Super Weapons
The Eldarisian's do not have many super weapons but the one that they have is devastating. Also the super weapon that the Eldarisian's have, will be only used if it is necessary.

This super weapon is made by those of the galkian people. It is made by the queen. This parasite is galkian seekers or better known as a sub-species of the galkians. This parasite cannot harm galkian's because it is their own kind and the rest of the races in the Empire are immune thanks to their immune system that will kill it and the seekers are sentient so they can be loyal to who they serve.
 * Galkian Parasite

This parasite is were galkian Seekers are put into the environment by dropping them from above or landing on the planet and putting them on it. Then the seekers find those of intelligence on the planet, and they can do this thanks to their senses. They then implant themselves into the brains of the victims and over time they will begin to take control of the victim by making them have illusions and the brain will begin to be manipulatable and the victim will begin to believe the seekers to be a good thing and will spread it. Soon seeker eggs will begin to pop up on the victims skin and soon baby seekers will begin to form. Once the planet is completely infected, the seekers will begin to manipulate the victims behavior, mood and their daily tasks and as this is going on, the eggs on the skin begin to spread all over the body except the front and soon they will grow bigger so more room is available for the hatch-lings. And finally the eggs will over weigh the person making them collapse and be stuck on the ground with seekers forming on their backs and once the hatch-lings are ready on the back, they burst out of their eggs, killing the victim most of the time and they go back to the canister and await pickup.

The galkian seekers have acid fangs so if they need to carve a path to the brain, they will. Once there and manipulating the creature, they will proceed based on which stage they are on and once done, they leave the the host and go to the Canister for pickup.

The down side of this is mostly the eggs on the skin can be seen easily if up close with a host and also the fact that after they are done, their are more seekers then when they landed so room must be made for them, but it is also good since their aren't many seekers left in the universe.

Empire Police force
Only Eldarisia has Knights that protect their citizen's, we will not falter and become corrupt like the others.

The Empire has a police force, it keeps crime extinct or very low since their is hardly any crime. The Empire police focus mainly on rooting out pirates and shady trade deals in the outer systems, but they still are on every planet in the Empire to keep crime gone or minor.

They wear Soul rock based armor, it is severely light and can take a average amount of hits. They wear a mask that conceals their face and they use plasma pistols and stun batons.

The Empires police force is dangerous to those of pirating for they mostly hunt pirates. Captured pirate's are asked for information and then they are thrown in jail. If a citizen commits a crime, they are jailed and given a punishment.

The force is known as Knights by it's citizens.

Robots
The golden age of the Eldarisian Empire brought forth robots and artificial intelligence, two great advancements and the 3 laws are a advancement also.

1. A robot may not injure a member of the Eldarisian Empire or, through inaction, allow a member to come to harm.

2.A robot must obey the orders given to it by its leader, except where such orders would conflict with the First Law.

3.A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.

Robots have free will and are normally loyal to their owner. After years of work in robotics, the Eldarisian's have made the robotics as close to mimicking true organic life as they find possible. Robots now have the same senses as organics, the mind set of one and the physical appearance of a organic despite a purposeful colorization to tell robotic from organic. Robots are colored silver at creation to keep the illusion of true life from ever setting place in their minds or others. Their eyes also glow with a color of the creators choosing as it also shows their robotic identity off as it scans anything it see's.

Races
Their are many races that make up the Eldarisian empire and they all do their part, and in return they get what they need. The Eldarisian's are the most seen race by outsiders, but this is simply because the Eldarisian's make up most of the population and usually have very active jobs.


 * The first race to even start the empire, they are the most seen and make up most of the Empire. Thirsting for knowledge, the Eldarisian's wish to know all and excel in science. Being very religious, the Eldarisian's always put Cuth first and will listen to him, no matter the cost.


 * Ixplix: The scientists of the empire, with a high passion for knowledge, the Ixplix people are very productive and involved in science and the teaching of it.


 * Robot: The robots of the Empire, they are very valuable as they make up some of the army and do jobs that would be hard or gross for the organics, robots also can live in society as citizens and are given the same rights as any other citizen.


 * Cowbug: The Cowbugs are a old friend of the Eldarisian's and have two heads, one of a Cyloian cow and one of a unknown insect. So they have split personality's. They are known for being great in commerce and are very charming, they are the trader of the Eldarisian Empire.


 * Galkian: A race of worm-like creatures, they are natives to the island planet of Govo. They are a very peaceful and a nice race over all, they are the shaman of the Empire.


 * Knecht: A race of insect Bug-like Humanoids, this race is very strong when it comes to faith so they are great entertainers. The Knecht's at one point in time almost went extinct, but after the Eldarisian-Cultists war, the Eldarisian Empire gave them a choice to be a race of the Eldarisian Empire and they agreed. Soon they were no longer close to extinction and became a normal part of the Empire. They are the bard of the Empire.

Foreign Policy
The Eldarisian's are usually open to others and will wish to trade with them and will wish to add Cuth to that faction's people. The Eldarisian's are isolationist's when it comes to foreign cultures and religions and will try to keep them out and mostly sees forcing a religion and culture into the Empire as a act of wishing to be enemies. Other then that, they are open to sharing their religion and culture to others. They will defend their ideals and people if needed. Immigrants are a non-existing thing in the Empire for a non-member cannot be be in the Empire.


 * The Eldarisian's plan for peace after the Schism.

Leaders
Major political and diplomatic leader.


 * High King is the ruler of the Eldarisian Empire.
 * is the leader in trading within the Empire and is the leader of the Corplian foundation.
 * is a Scientist of F.E.S and a minor diplomat.

Member System
This is a system the Eldarisian Empire created and use when they are adding a new member race to the Empire. When a group of people belonging to a different faction wish to live on Eldarisian soil and become a citizen, they can join if the faction they belong to is absorbed. Other wise they cannot become a citizen and can't work or live in the Eldarisian Empire. A race that is a member is given a archtype based on which their original was. And once a archtype is given to that race, they can work in any area, but if they work in the given archtype, they are given higher pay and usually do better. If a faction is surrounded by Eldarisian borders and they don't want to be a member. They won't be allowed to trade with other factions unless they join or relocate. Almost all Factions relocate. If good relations are established, then the Empire will help that faction relocate and will help them get their bearings. Races that become members of the Empire must give up their original culture and religion and must be assimilated into the Eldarisian culture and religion. Surprisingly after some years as a citizen, they eventually truly believe in Cuth and enthuse about the Eldarisian culture.

Colonies and Protectorates: You are our brother and we stand with you.
 * Green face.png: Our brothers, they spread Cuth in the Milky way.
 * Green face.png: True brothers indeed, they are the hammer of the Empire.
 * Green face.png: We shall protect you forever, Brother.

Allies: Welcome my ally, shall we stand together?
 * Blue face.png:Our first friends, though I hope it lasts.
 * Green face.png:A organization of many, some friends and some future allies.
 * Green face.png: To arms brothers, time to spill the blood of the oppressors!
 * Green face.png:May you stay strong in a age of Darkness.
 * Green face.png:Religious and cultural brothers, they are true allies.
 * Green face.png:The APR are very valuable and friendly, a alliance has finally occurred.
 * Green face.png:You have true stubbornness to not die or lose your ideals, we are very similar.

Friends:Hello Friend.
 * Blue face.png:You have fallen to the DCP, so you change into alien loving fan boys?
 * Blue face.png: They have accepted our plan for peace and relations have begone, were shall this go?

Neutral:We do not really know you.
 * Yellow face.png: A mysterious group indeed.
 * Yellow face.png: We wish to get along, but first we must put our Religions aside.
 * Yellow face.png: A very powerful faction, we respect them.
 * Yellow face.png:A Imperium indeed, we hope they choose the right path.
 * Yellow face.png: A newly met empire, We have a embassy and trade routes with them.
 * Yellow face.png:A newer addition to our universe, they are warriors, but they may not be like the rest of the barbarians.
 * Yellow face.png:  A newly met faction, they are good trade partners.
 * Yellow face.png: We have trade with them and a embassy.
 * Yellow face.png:'' Embassies have been established with this APR puppet state.
 * Yellow face.png: Relations have been established, but we are not sure what to think of them.
 * Yellow face.png:  We were the first to contact them, we have a embassy on their capital.
 * Yellow face.png: Humans who called us Cultists, not a good way to accept a embassy....
 * Yellow face.png: We finally have started to communicate and now we are healing the wounds the cursed Waptorians created....
 * Yellow face.png: We have established a embassy with them, they have potential.

Disliked: You better stay in your borders, or else.
 * Orange face.pnges: You are all wretched, leave before we kill you.
 * Orange face.png: They are afraid of us, we can tell based on their spiteful hatred of us. Such a ignorant and pitiful Empire they are.

Enemy's: You have angered our people and insulted our God. You are declared a Enemy!
 * Red face.png Grox: Bah, they are no threat to us.
 * Crossed Swords.png: You have betrayed us and the many and for that you must be stopped.
 * Crossed Swords.png: Your genociding ways have cost us friends and lives, you were better off gone.
 * Crossed Swords.png: We would gladly teach a lesson to traitors.
 * Red face.png: Our opposite, peace may exist, but our feelings haven't changed.
 * Crossed Swords.png: You were destroyed once, we will once more destroy the lost ones!

Quotes
Leave your thoughts on the Eldarisian Empire here.

"A recent, but rapidly expanding empire with interesting philosophy and a drive to expand and improve that is much like our own. They would make excellent allies one day."

- A foreign judge

"These Cuth worshipers will die! They plague the Consumer of Souls holy land and they must be punished, soon Cuth shall die and the Eldarisian Empire with it."

- A Cultists of

"Make no mistake. We may have given you chance, but we will not forget what you pulled. In your galaxy, it may be ok to slaughter others for religion, but here, the butcher, gets butchered."

- of the

"You have pushed things too far! You have insulted, attacked, and slaughtered our allies and refused to listen to us. We will never forgive your kind or even considered coexistence! Violate our territory or try to convert one of us to your foul, heathen religion and we will slaughter you where you stand. Attack us and we will visit the full wrath of our own gods upon you! So heed this warning well, it is the only your will ever get."

- Empress Zuki of the

"A truly great empire, they have shown diligence in every aspect. We are happy to be friends."

- Emin'Keres of the

Trivia

 * The Eldarisian's are based a little bit off of the Eldar.

Gallery
 File:Purger.png|The 1st generation Purger. File:Isolator.png|A 1st generation Isolator. File:Flag_Eldarisian_Empire.png|1st Generation of the Eldarisian Flag.