Fiction:Quadrant Galaxies

Introduction
On this page you will find the availible information on the known Empires of the Quadrant Galaxies.

Many of the well known Empires are encountered by Rambo Nation and the Noble Alliance,and a short description is then provided with them.

The page will include the Empires, Republics and other Nations encountered by Rambo Nation in the Quadrant Galaxies, at the bottom of the page there will be a short description of the other Nations encountered by Rambo Nation whom do not inhabit the Quadrant Galaxies.

The Quadrant Galaxies excist out of 5 differant systems, with Quadrant 82 and 21 the largest, the two unknown Quadrants have not yet been explored by Rambo Nation and is large unknown space.

If I forget any colonist, please let me know on the talk page or on my user talk page

Page is under construction

History
The history of the qaudrants galaxies will feature a summary of the space faring civilization and when war was waged. It will not include every detail from the civilizations era's from the various species, but instead focus on galactic events and wars.

Ancient History
The five Quadrant Galaxies are believed to have been formed over 12 billion years ago, by the powerful entity known as Ultimate God. The Quadrants, are actually five hobbit galaxies, compared others as small and not interessting. Due to her small size, her neighbouring galaxy, the Cyrannus Galaxy exerted such a huge amount of gravity that the Quadrants orbited Cyrannus.

The Quadrants are teeming with life adn civilizations and though it are five differant parts, they are known to the Universe as the Quadrant, with Quadrant 82 as the most well known and second largest of the five hobbit galaxies. It can be said the Quadrants are a diverse group of hobbit galaxies and over her course of history have played an influential and important role in galactic events. Around 200.000 BQF the Atlantica ruled over the five Quadrant Galaxies, an ancient civilizations which was the first space faring civilization in the Quadrants. They constructed portals at the Serindia homeworld and a large temple with a portal at a planet in the Cyrannus Galaxy. The quadrants florished under their guidance and they constructed cities and expanded their influance and even met with the Thirteenth Tribe in the Cyrannus Galaxy. Around 149.000 BQF the Atlantica entity known as Käer'thrak'úaëinóriaë (Forgotten Dark Lord) constructed the fortress of Barâd-Nâzg in Quadrant 82 and used it as his stronghold. Enslaving Lesrekta, the entity that lived there she became his primary energy supply to prived energy for the planetary shield. Yet he later vanished once more and the planet was removed from the Atlantica Archives and was lost to history for years.

Before the Quadrants reached the date of 100.000 BQF, many planets began developing civilizations and tribes, like the Algernon, Hutters, Serinidia, Yudimaran etc which would later become influential parties in the Quadrants. Around 86.000 BQF the Thirteenth Tribe vanished for unknown reasons, though an era of peace and prosper arrived for the Atlantica, but their title as the only space faring civilization in the Quadrants came to an end around 22.500 BQF as unknown crab like species from Quadrant 82 also reached space and advanced fairly quickly using left behind technology of the Atlantica. Soon they had a large fleet and they discovered the ancient stronghold Lesrekta and the fortress of Barâd-Nâzg. Using it as their bastion they wanted to challenge the Atlantica, and challenging they did. The crab like species soon conquered large parts of Quadrant 82 and the Atlantica were forced to withdraw from Quadrant 82. This all happened within half a year and the crab like species continued to rule over Quadrant 82, trying to settle themselves at the various planets. They witnessed other species to evolve and advance to civilization stages and vowed to protect them from Atlantica influance, as in their eyes all were allowed to evolve and advance as they wanted, without influances from the outside. However, around 15.000 BQF both the Atlantica and the crab like species ceased to excist and left the Quadrants without space faring civilizations for years. Around 7800 BQF a race called the Secoolian reached space and began a conquest for power in Quadrant 21, their home galaxy. Though they conquered a lot of planets, they did not settle themselves on it, instead they plundered the resources of the planet they came by. Stripping her of life, spice and using the local fauna and wildlife as food resources. Around 3530 BQF the Secoolian arrived at the outskirts of Quadrant 21 and the wormhole leading to Quadrant 82. Yet before they could the dreaded Grox arrived from nowhere and settled themselves at the Galactic Cores of four of the five Quadrant Galaxies and waged war with the Secoolian, driving them back deep into Quadrant 21. However the Grox retreated and the Secoolian were able to keep their hold over the Galactic Core of Quadrant 21. Around the same time in Quadrant 89 the Rambo Imperialea formed the Rambo Empire and launched their first space ships, soon settling themselves at various planets and carving their own empire, but they lived an isolated race and weren't known of for thousand of years.

After the Secoolian were driven back more and more civilizations began to advance, but the Quadrants would need another thousand years before more galactic civilizations arose. Both the Hutter Kingdom and the Rambulan Star Empire from Quadrant 89 reached their space era in 2000 BQF. Shortly followed in 1152 BQF by the dreaded Lizardian Empire and the cautios Xiaan Alliance, also from Quadrant 89. Though Quadrant 89 experient years of peace, in 1200 BQF the Hutters and Rambulan waged war due to border issues, the war lasted for 80 years and after the peace treaty the Hutters rebuilded their homes, while the Rambulans went into seclusion and isolation. After the war other empires from Quadrant 89, like the Swerions also advanced and reached space with their own ships and cultures.

Meanwhile (also around 1200 BQF), in Quadrant 21 various new species (like the Rambo Ancientia) reached space. The various empires met and made alliance and treaties of peace, as such Quadrant 21 would endure a long time of peace.

Around 750 BQF the Insector Eldarions reached space stage in Quadrant 82, the first since the Atlantica and the Crab like species. Yet galactic events in the Quadrants would remain quiet for some time as the Insector began observing the new civilization in Quadrant 82, aiding those whom arrived in space like the Algernon, Victreeion and more. At 450 BQF a space faring civilization would launched their first space ship, and would soon turn out to be the most important nation of all five Quadrants.

Era of Rambo Nation
In the early years of their space exploration the Rambo Nation met and allied various civilizations, keeping the peace and prosper within Quadrant 82. However around 442 BQF the Trogg Wars started which lasted until 430 BQF. Though the war, the first since thousands of years had a surprising outcome, with the Trogg defeated various other empires like the Diva Bettie and the Heer Stekeveel allied eachother. After the war the peace returned for some years, and a Golden Age approached for Quadrant 82 which lasted from 429 BQF till 280 BQF and meant great advancement for Rambo Nation and their allies.

However since 280 BQF the peace became shattered by various incidents in Quadrant 82, like in 280 BQF with the Mozelf incident, followed up with a period of war from 278 BQF till 262 BQF, during these times the Heer Stekeveel Wars lasted though the wars also resulted in something good, in 227 BQF the Noble Alliance and unified various Quadrant 82 species, to prevent another conflict like the Heer Stekeveel War. However the forming of the Noble Alliance didn't mean the end of conflicts, as in 220 BQF the Diva-Bettie Empire War started between the Noble Alliance and the Diva Bettie, and lasted till 215 BQF. It became clear the wars were more devastating than before and measures should be taken. The new rules and treaties meant a period of peace for another 200 year, where Rambo Nation soon grow out to be the most influential force in Qaudrant 82. However the time of peace came at an end at 52 BQF, when the Algernon War started, as a former member of the Noble Alliance the war was devastating and many lives were lost in battle. The war stopped in 25 BQF. Meanwhile in Quadrant 89 the peace was fragile, and from 450 BQF till 49 BQF many small border conflicts happened between Lizardian, Rambulan, Hutters and Xiaans. Meanwhile an organisation called the Syndicate began raids on planets and mercenaries were hired to assinate eachother influantial goverment officials. Yet the various empires signed a treaty of peace in 49 BQF, resulting in a relative peace for Quadrant 89.

Meanwhile in Quadrant 82 the Rambo Resistance was formed and started to engage the Rambo Nation for a power struggle, but they were in too low numbers to mean any threat. At the same time, around 22 BQF the Seven Starr Alliance arrived in Quadrant 82 and Rambo Nation became a member of them. Yet a year later, the Tigris War started, though that was wasn't fought in Quadrant 82 but elsewhere. Yet at the end of the war a scourge of the univerese happened, yet the Rambo Gods managed to protect the Quadrants (all five of them) with a magical protective barrier and life continued. From that time Quadrant 82 was plunged into conflicts one after another, with the start of the Lizardian invasions in 16 BQF, the dreaded Tralor invasion in 06 BQF and the rise of the Imperial Alliance in 05 BQF. The forming of the Imperial Alliance led to the Galactic War in 04 BQF and the Second Galactic War in 0 BQF, both wars plunged both Quadrant 82 and 89 into a devastating conflict, which costed the lives of many, many more than all the former wars in the Quadrants.

After 0 BQF Quadrant 82 the Quadrantia Federation was formed to form a solution to the wars, but soon evolved into the Cyrandia Alliance, whith members like Rambo Nation, the Hutter Kingdom and the United Republic of Cyrannus, close allies of the Rambo the URC were about to play an influential role for the Quadrant Galaxies. In 01 AQF a Cognatus Cruiser invaded Quadrant 82 which eventually led to an attack at the Rambo Capital but they vanished before they could do any damage. During that conflict a Xhodocto God attacked a Rambo colony, destroying it in the process. From 01 AQF till 03 AQF Rambo Nation and the Quadrants experienced a period of Silver years, with prosper and growing wealth fleet were improved and galactic relations with foreign aliens were improved. In 03 AQF the Imperial Alliance fell to a internal betrayal which led to small conflicts to retake former conquered colonies and planets, reducing their numbers. Many of the alliance members migrated elsewhere.

In 04 AQF, the Qaudrantia Disorder started, which will result in a turning point for the Quadrant Galaxies and Rambo Nation. During the disorder the Ayrai'Shikua managed to Scourge the universe, though the Cyrandia cluster (which contains Cyrannus and the Quadrants) suffered only minor damage, though the Imperions were annihilated. At the same time the Great Cyrannus War started, and the Confederacy of Allied Systems began a campaign in Quadrant 82 against Rambo Nation. During the war many events and plots were discovered and revealed, even the current Empress of Rambo Nation was pregnant. During the war the Cyrandia Alliance fought the Confederacy over planets and territory, and the war cost many captains and citizens their lives.

However as Qaudrant 82 was involved in war, it something also began in Quadrant 21 as Rambo Nation began exploring her nearby quadrant.

=Quadrant 82=

Description
Quadrant 82 is the home region of Rambo Nation and the former Noble Alliance. The Quadrant knew a florishing time during the Golden Age and the forming of the Noble Alliance, however after some devastating wars, like the Imperial War and the Second Galactic War many Empires and nations were obliberated or conquered by the Imperial Alliance. Also the borders of the remaining Nations and Empires have diminished and after the war the Quadrants are healing her wounds.

The two biggest unified organisations were before the Galactic Wars the Noble Alliance, however she fell during the early weeks of the Second Galactic War. The second organistion was the Quadrantia Federation, recently founded as a reaction and way to make a stand against the Imperial Alliance. Also outside factions have decided to colonise Quadrant 82, however these are just small portions, as it would otherwise anger the natives, only the Core Federation was allowed to colonise 100 planets, a surprising decision and first in the history of Quadrant 82. However, around 02 AQF Rambo Nation lost track of all colonised planets by none natives, and their known number are highly outdated.

Though Quadrant 82 is considered a small galaxy by many, it has played an important role during various conflicts, and it seems many would like to hold Qaudrant 82 in their possesion, as it is a vital place, from where many other galaxies can be reached. She also holds some interessting trade routes and features:


 * Galactic Features:
 * Metruia Nebula:The most known nebula in Quadrant 82, a large nebula that connects the Inner and Mid Colonial Sector. Located close to her are Karzhamahri-Nui and Rambo Prime, in secret is also houses the classified planet Lesrekta. Next to the nebula runs the Ramsoria Run, an important trade route and hyper lane. The nebula is a favored smuggling route for criminals, though patrols are dense by Rambo Nation.
 * Wormhole Plataue: a region with various wormholes, located close to Rambo Prime. The Rambo Prime Space Station monitors all incoming and outcoming ships to the various galaxies. Known wormholes lead to the Milky Way, Quadrant 89 & 21, Xanthra Quadrant and the Ramvelkys Galaxy.
 * Qaudrantia-Cyrannus Wormhole: connects Quadrant 82 with the Cyrannus Galaxy, important for the Cyrandia Alliance as it is also connected with the Ramsoria Run and is the fastest way to reach the Cyrannus Galaxy, located close to Yadumarth and Javan.
 * Quadrantia-Mirus Wormhole: connects Quadrant 82 with the Mirus Galaxy, homesystem of the dreaded Tralor Empire and the later United Lanat Empires. Located close to Koerband and at all times a fleet monitors the wormhole.


 * Trade Routes and Hyper Lanes:
 * Ramsoria Run: the most important trade route/hyper lane for Rambo Nation and Quadrant 82. The route connects the following planets: Koerband - Capital Dinoman82 - Ramsoria - Karzhamahri Nui - Rambo Prime/Wormhole Plataue - Ramaakota - Javan - Quadrantia/Cyrannus Wormhole. Holding a planet close to the route, means you have a clear way to the next planet, it is also the most crowded and most used trade route of the Quadrant Galaxies.
 * Nui Passage Route: the second most important hyperlane/trade route of Rambo Nation. Connects the Inner colonial sector with the mid colonial sectors. The route connects the following planets: Capital Dinoman82 - Koerband/Stasje - Rametru Nui - Matakoro.
 * Eastern Route: the 3rd most imporant trade route/hyperlane for Rambo Nation. Is located in the eastern part of Rambo Nation territory. Connects the following planets: Boreas - Javan - Fornaeria - Ivalaë - Parjurba.
 * Western Secured Trade Route: a trade route/hyperlane connection the capital planet with the western sectors of Rambo Nation. The route connects the following planets: Capital Dinoman82 - Ramar Shadda - Impaerusqiantia.

Natives of Quadrant 82

 * Federal Republic of Adelphi † - migrated away after there worlds were destroyed by the Confederacy and joined the URC.
 * Algernon Empire † - reduced by the Noble Alliance, later destroyed by the Imperial Alliance.
 * Colonial Independant Union - Yadumarth, an independant world whom refuses to join Rambo Nation or the Cyrandia Alliance.
 * Crekel Kingdom - old yet very noble Kingdom, considered the most neutral faction in the quadrant.
 * Fairy Girl Society † - conquered and obliberated by the Imperial Alliance.
 * Fernikki Empire † - destroyed by the Imperial Alliance.
 * Goepellke Republic † - conquered by the Imperial Alliance.
 * Grox Empire - the almighty and present Grox, still hold a large territory.
 * Heer Stekeveel Empire † - Once a proud and powerful empire, now reduced to slaves of the Diva Bettie.
 * Imperion Pan Empire † - a friendly Empire, the only Spode followers in Quadrant 82! There sector was destroyed during the Annihiliation and migrated elsewhere.
 * Insector Eldarions † - still florishing and recovering, lost there homeworld during a conflict and were later destroyed by the Cult of the Deathmarch, a great loss.
 * Rambo Nation - still florishing and recovering, as of 04 AQF the most powerful Nation in Quadrant 82.
 * Rambo Resistance † - rebellious Rambo faction in the outer spiral arms (outer Regions). Later destroyed when the sun of New Erion went Nova.
 * Rehex'Kalik - better known as the Xhousthoe, demonic enties, who inhabit (as rumors have it) a large unknown portion of Quadrant 82.
 * The Serpentaxy - An empire that has been native to this section for thousands of years.
 * The Tri-Hoornbo Empire † - obliberated by the Ruin Sector Alliance and the Imperial Alliance.
 * Trivoid † - a friendly species, with space capabilities they have recently been discovered, later went missing?
 * Unidentified Crab Empire † - An ancient empire, which ruled over Quadrant 82 around 22.500 BQF. Destroyed by the Thirteenth Tribe during a conflict.
 * The Victreeion Empire † - obliberated by the Imperial Alliance.

None Natives of Quadrant 82

 * Federation of the Core Worlds † - Newly revealed, after alliance with Rambo Nation they were allowed to colonise 100 Qaudrants. Later went mystriously missing.
 * Delpha Coalition of Planets - ally of Rambo Nation, colonised various planets (they were allowed this).
 * - ally of the Serpentaxy, colonised 3 systems and established a wormhole connection to Andromeda (they were allowed this).
 * Imperial Alliance/Imperial Remnant - A massive organisation which invaded Quadrant 82 and still holds powerfull precence, arc enemy of Rambo Nation. Later fell due to a betrayal from within and lost all presence in Quadrant 82.
 * Lequian Empire - allies of Rambo Nation, colonised various sectors.
 * Sylit Republic Colonist - ally of Rambo Nation, colonised various planets.
 * Tralor Empire/United Lanat Empire - invaded Quadrant 82 during Tralor Invasion, sided with Imperial Alliance and conquered an area for there own.
 * United Republic of Cyrannus - ally of Rambo Nation, colonised various planets (they were allowed this).
 * TIAF - ally of Rambo Nation, colonised various planets (they were allowed this).

Space Chart
The Space Chart of Quadrant 82, it changed drasticly after the Second Galactic War.

Algernon (destroyed)
The Algernon were a proud race that were members of the Algernon Empire, a former member of the Noble Alliance, but left and later went into war against there former allies. After the Algernon War, which lasted for 40 years with skirmishes and battles over Quadrant 82, the Algernon were reduced to there Capitol Planet and a Colonie. Although in recent years the Alliance re-established communications and trade with the Algernon, Rambo Nation and the Victreeion Empire do not and are still having battles with them. None the less, the Algernon are still a powerfull force in Quadrant 82 since they still have space ships and are still engaging Rambo and Victreeion ships who are tresspassing there territoy.

Although it is no secret, if the Noble Alliance would fall, the Algernon would resume there course to take it over. Rambo Nation has suspicions that the Algernon want to ally the Lizardian Empire. But the Algernon denied this. During the Galactic War the Imperial Alliance attacked the Algernon with a fleet under command of El'd'Shell and after a heavy battle they lay waste to the Algernon homeplanets and colonies and the Algernon Empire was reduced to scavengers and refugees.

During the Galactic Wars the Algernon Empire was destroyed.

Creckel
The Creckels are a peacefull, but strong Kingdom, and thanks to Ambassador Creckbo of Rambo Nation, the Creckel Kingdom and Rambo Nation are living on friendly terms. The Creckel Kingdom has her own military which is overseen and commanded by a General. During the course of years, the Creckels stayed out of the Algernon, Diva-Bettie en Heer Stekeveel Wars. Although they were involved in the Lizardian Threat, but the Creckels drove the small Lizardian armada off. Upon the forming of the Noble Alliance there was a callto join them, but the Creckels refused, saying they rather wanted to be independant. Though sometimes they will aid eachother when in dire need. They also stayed out of the Second Galactic War and the Intergalactic War. And did not wish to join the Cyrandia, rather to keep there independance.

The Creckel Kingdom is a very wealthy and rich Kingdom, mostly because they are experts in trade. Although the Creckel have no problems with Rambo Nation they can be hostile to those they dislike. After the Second Galactic War, the Creckel Kingdom was keeping themselves quiet, keeping themselves out of public matters and conflicts. Instead they lived in peace, far away from conflicts.

Though the Creckels are not stupid, they fear they will once be drawn into the conflicts Rambo Nation and the Imperial Alliance are causing.

Heer Stekeveel Empire (enslaved)
The Heer Stekeveel Empire was once a promising, proud and influential empire within Quadrant 82. Though always an agressive empire, they allied Rambo Nation around 442 BQF to defeat their long time rivals, the Trogg Empire. After the Trogg were defeated after 2 wars in 430 BQF and lived in peace with Rambo Nation until 280 BQF when both the Empire and the Nation attacked the Mozel Empire. Since then Rambo Nation and the Heer Stekeveel lived with tension which after the fall of the Mozel in 278 resulted in two devastating wars between the two superpowers. The wars lasted till 263 BQF when Rambo Nation and their allies defeated and destroyed the Heer Stekeveel Empire.

Those whom survived the onslaught (which never was revealed to the public, together with Lesrekta it is one of the most classified files of Rambo Nation), were "contracted" by the Diva Bettie Empire, which later fell due a war with Rambo Nation in 215 BQF. Since then the Heer Stekeveel have been slaves for the Diva Bettie, working in the mines, digging for ores so the Diva Bettie could build weapons for Rambo Nation, which the Diva Bettie Remnant joined. The Heer Stekeveel are said to be contracted by the Diva Bettie, and as such Rambo Nation doesn't care about the Heer Stekeveel. The truth is far darker, they are being enslaved, living in bad conditions and have to work hard. With minimal recourses and water for the Heer Stekeveel at Nertharia, their life isn't a pleasant one. Though if the Rambo Senate would discover, they would surely intervere but the Diva Bettie keep the Heer Stekeveel slaves a secret from the Nation.

Quadrantia Grox
The Quadrantia Grox are the most known Grox of the Quadrant Galaxies. They are more of a secret kind of Grox and rarely interact with other Grox or other species at all, they just want to be left alone and do their own matters without interference from others. Around 3530 BQF the Grox arrived at the Quadrant Galaxies, and upon them entering Quadrant 21 they waged war with the Secoolian, driving them back deep into there territory. As such the Grox became the most dominent presence in the Quadrants aroudn that time, though they only settled themselves around the Galactic Cores of Quadrant 82 and Quadrant 89, living in secrecy and isolation. Within a matter of years the Grox began to evolve and became known as the Quarantia Grox, a seperate movement of the Grox Empire.

Over the course of history they were rarely any recorded battles. They only attacked when other civilization entered their territory. A notable and interessting fact is that the Quadrantia Grox seem to be aware of many events and have a large database to their possesion. They sometimes follow Rambo Nation or other Quadrantia citizens and record what they are doing. As they are not part of the Grox Empire, they allow the Grox Empire to use their transwarp routes and the Grox Empire also has access to the Quadrantia Grox databases. In all of their history, none has ever seen a Quadrantia Grox. Though they are known to assimilate other species to work on their ships.

The ship of the Qaudrantia Grox are spherical ships, classified as Grox Spheres. Though they are rarely spotted and when you see one, if means you entered their territory. Until 04 AQF, none has ever survived an encounter with a sphere, better to say none has ever escaped their assimilation. Though in the year 04 AQF Vice-Admiral Rambas of the USS Caprica encountered a sphere, but was able to escape it when the Grox sphere was hit by an anomoly in a differant galaxy, how the sphere got there is unknown.

Even when the Grox Empire started an campagin in the Great Cyrannus War, the Quadrantia Grox remained ignorant of it.

Redions
Redions are small red demon like creatures found at the planet Dalbradia, living under neath in the slumps called Bufrenia. They can be hostile and refuse to join or become part of Rambo Nation. They can shoot small flames of fire from their hands, often giving them the designation as demon like creatures.

The Redions once had a florishing culture and civilization in ancient times, and were allied to the Atlantica. After the Atlantica vanished the Redions civilizations crumbled and the Redions were forced to live again as tribal creatures and were almost extincted in the thousend years afterwards. A large number of them have also been kidnapped by other empires passing by Bufrena.

Around 102 BQF the Chinawkya settled themselves at Bufrena, and build their colony atop the scarred remains of Bufrena and renamed the planet Dalbradia. Since then the Chinawkya forget that remains of an old city laid underneath the city and the Redions returned to Bufrena. There they lived in isolation and in peace with those hiding from Rambo Authorities.

Unidentified Crab like species
The Unidentified Crab like species were inhabiting Quarant 82 around 22.500 BQF and their empire was destroyed around 15.000 BQF during a conflict with the more advanced civilization known as the Atlantica.

These crab like species were discovered by Rambo Nation quite some years ago, the first records indicate the Rambo stumbled upon them around 448 BQF/447 BQF when Rambo Nation discovered the classified bastion of Barâd-Nâzg, located at the planet Lesrekta, deep in the Metruia Nebula. Rambo Nation found a corpse lying within the fortress, unknown what to do with it they placed it in carbonite freezing holding cell. Over the course of years, Rambo Nation did not discover anymore of these creatures, but Rambo scientist believes these creatures have a connection with the Frogotten Dark Lord, but are not sure about this. In return for aiding the Forgotten Dark Lord, or so Rambo Nation scientists believe that in the past these crab like species controlled a very advanced civilization, with powerful weapons, city-planets and interdimensional travel. The records found at Lesrekta indicate the crab like species came in contact with the Thirteenth Tribe, which meant the end of their civilization, how and the reasons why are still unclear. It turned out the Crabs battled the Atlantica, the alliance that was formed between the Thirteenth Tribe and the Rambo Gods for the simple reason the crabs believed the Atlantica should not intervere with the evolving of other species. The battles were intense and around 15.000 BQF both civilizations ceased to excist.

One of the remains of their once grand civilisation is the fortress of the crab like species, but after their destruction the place was abandoned and later on discovered by Rambo Nation, whom use the place as a classified position and as a bastion.

=Quadrant 89=

Description
Quadrant 89 is a quadrant discovered by Rambo Nation, where they founded there first Deep Space Colonie, called 01. Quadrant 89 is a hostile quadrant and the home region of the feared Lizardian Empire (later the founder of the Imperial Alliance). The Quadrant signed a threaty of peace wiht eachother in the past (except for the Xiaan Alliance) and are living since then in peace. But with the coming of Rambo Nation, the regions are disturbed, and the Rambulans have came out of there borders, which they have not done in years since the treaty (49 BQF).

For years Qaudrant 89 faced the threat of the Imperial Alliance, though after the Second Galactic War the Alliance crumbled and eventually desolved, leaving the Quadrant in choas. With the Imperial Remnant trying to hold their power, others vanished like the Rambulan Star Empire and were completely destroyed.

The races in Quadrant 89 are:
 * Barbobrian - former natives of the Tigris Galaxy, they settled themselves after the Tigris War in the outskirts of Quadrant 89 and their sole homeplanet.
 * Eear'Chisarlyna'Vaerynicz' species Kingdom - One of the least known kingdoms of the Quadrants, they inhabit a region close to that of the Rambo Empire.
 * Frog Slavers Guild - Traders from Quadrant 89, keeping themselves busy with criminal matters. Only hold three planets.
 * The Hutter Kingdom - allies of Rambo Nation.
 * Immperial Alliance/Remnant - the powerfull Imperial Alliance, arc enemy of Rambo Nation and her allies. Later fell due to a internal betrayal.
 * Ageastillia Order of Light † - former Universe 66501 inhabitants, now joined the Imperials. Left the Quadrant Galaxies together with the Lizardians.
 * Saurien Sector Alliance - former Tigris Galaxy inhabitants. Later joined Rambo Nation.
 * Lizardian Empire † - the founders of the Imperial Alliance. Later left the Quadrant Galaxies.
 * Rambo Empire - the most evil of all Ramboidae. Later became the Imperial Remnant.
 * The Rambulan Star Empire † - acnient relatives of the Serindia, joined the Imperial Alliance. After the fall went into isolation and were later on destroyed by the Quadrantia AI.
 * Rambo Nation colonist - Rambo Nation colonised the system and founded various colonies.
 * Swerion Trade Federation † - A Trade Nation with large Droid Army, are a bit untrustfull, see information below. Destroyed during the aftermath of the Second Galactic War.
 * The Syndicate - largest criminal organistion of the Quadrant Galaxies.
 * Trentucula's species Empire - A small empire of spiders, not really is known of them but they are rather small and have their empire close to the Vierian Kingdoms.
 * Vierian Kingdoms - A small region holding various planets known as the Vierian Kingdoms, each planet is known as a Kingdom. Live largely in isolation close to Trentucula's species his empire.
 * The Xiaan Alliance - the scretive and mysterious Xiaan, see information below.

Barbobrian
Barbobrians are creatures that are not so smart, but are often found on criminal markets, they have a nose for that kind of things. When the Rambo met the Barbobrians, they had a civil war at there home planet and they have not achieved Space Travel yet, but since the Rambo needed space, they landed on the planet and made contact with the Barbobrian Empire, as they liked to call themselves. The Empire agreed, and so they used Rambo traffic to meet new species and visit new planets.

Don't call them stupid, since there strength is enormous and when they consider you an enemey, they are not easy to forget it. After the Tigris War they joined the Remnant Coalition of Allies and participated in the numerous battles in Universe 66501. After there return to Quadrant 82 most of the Barborrians went to Quadrant 89, or else stayed near Rambo cities to live there lives in isolation and far away from disaster and other alien species. They became a rare sight around the time of the Second Galactic War.

After the Galactic Wars, and the outbreak of wars like the Second Coming, the Intergalactic War and such, the Barbobrians actually seemed to dissapear from public sight. Forming there tribes, they went to live in the outskirts of Quadrant 89, unexplored and uninhabited space far away from the conflicts Rambo Nation, the Imperial Alliance and the Hutter Kingdom were fighting out.

Eear'Chisarlyna'Vaerynicz' species
Not much is known of Eear'Chisarlyna'Vaerynicz her species. It is known that they are natives of Quadrant 89 where they lived on a planet, and reached the civilization stage. There homeworld is located near the Rambo Empire borders and at 221 BQFT the Rambo Empire of the Imperialea invaded the homeworld of Eear'Chisarlyna'Vaerynicz and conquered it.

Over time they intregated into the Rambo Empire society and even were allowed to become captains on there star ships. As the Rambo Empire joined the Imperial Alliance, so did Eear'Chisarlyna'Vaerynicz' species and they often became tacticians, something they were experts at. When the Imperial Alliance fell this species vanished from all known recors, but are rumored to still inhabit a region close to Remnant space, Rambo Nation consideres this species as one of the species they know least about of the natives in the Quadrant Galaxies.

Frog Slavers Guild
Description These Frog like creatures are common in the Tigris System, they are known as slavers and money oppurtunitists.

The Froggies, as they are nicknamed are found all over the Tigris System and proclaim themselves neutral in the Tigris War. They have organised themselves in the Frog Slavers Guild and have connections with most of the Empires and Nations in the System.

The Froggies are small and nasty creatures, they will sell everything for money and gold, and they don't interfere in battles. The only conquer the Frog Slavers Guild ever made, was the economic take over of the Yunilinage Planet. Where they rule with an iron fist to sell the species for a lot of money. This is considered there speciality. There are also rumors, that they have close connections to The Syndicate and other criminals of Rambo Nation. One individual is known to have joined Rambo Nation, and is registered as a Rambo citizen.

The Froggies themselves have a thick hide, but are very slow.

Swerion (extinct)
The Swerion Trade Federation is the biggest Trade Organization within Quadrant 89. They are known for there chatter talking and there good insight of trade. Although they have also been known to 'steal' things for trade. All the Empires in Quadrant 89 have dealing with them, and they trade with anyone who gives them money and profit. When Rambo Nation made the Deep Space Colonie 01 near Hutter Territory, they began trading with them too, but when they wanted to make the journey to Quadratn 82, they were stopped by the Noble Alliance, stating that they were not welcome and that there trade was not neccesary and bad for there economy. This made the Swerions angry, and declared that the Noble Alliance was a group of self proclaimed rulers of Trade, but the Swerians are active in Quadrant 82, they entered the black market and have made a great profit of it. Trade with the Deep Space Colonie 02 and Rambo Nation still continue, even after the Noble Alliance asked to stop that.

It is also known that the Swerion have trading relationships with everyone in Quadrant 89. Although Swerions dislike pirates, seeing them as concurrent and they hate other trading nations and empires who deal not only in trade, but also in slaves etc. Trading in slaves is something the Swerions will never do. Although they have close trading relations with the Lizardians, they dislike there way of war, but due to the profiting contracts, they remains trading partners. They are the sworn enemies of the Syndicate, because they trade in slaves etc. The Swerions use battle droids in battles instead of going in there themselves, the droids are also used as ship captain and soldiers.

During the Galactic War between Rambo Nation and the Imperial Alliance, the Swerion Trade Federation aided the Rambo as the Rambo were paying a lot of money to the Federation to use there battle ships to regain control of the Dissia System. After the war, the two nations became good friends, but whether they would aid the Rambo again remains to be seen. Though neutral in the Second Galactic War, they were destroyed during the aftermath of the Second Galactic War, unknown to Rambo Nation. They were in fact too late to help the already doomed Swerions.

Trentacunta
Captain Trentucual is a member of an unknown species native to the outskirts of Quadrant 89. Although having space capabilities they do not participate in the Intergalactic community and stay far away from it. What can be assumed, by observing Trentucula, his species is extremly strong and cruel, capable of lifting 125 times there own weight, they are physically stronger than most species that inhabit the Quadrant Galaxies. They are also known to eat there victims and that is probably one of the reasons none venture behind Xiaan Alliance borders, since beyond that, close to Rambo Empire borders lies the homeworld of Trentucula and is spider-like species.With the forming of the Imperial Remnant the current status of the spider like creatures is unknown, but there are rumors there homeplanet has been destroyed due to the Annihilation, which scourged the most of the known universe. How many spider like creatures remain then is unknown.

What later became known when the Xiaans allowed the Rambo to study their database in 05 AQF as part of the Cyrandia Alliance treaty, the Rambo identified the species as the Trentacunta, which had powerful warcruisers that are 325 meter long warships with an odd appearance, with a powerf laser in front and a rotating drive to travel faster then the stars, the spider like creatures are a dangerous enemy, or powerful ally!

Vierian Kingdoms
The Vierian are a bunny like creatures, known for the bauety and skills in charming and dancing. There kingdom was long ago conquered by the Lizardians, and most of them end up as slave dancers and are taken away by the Syndicate.

Although they are seen as citizens of the Lizardian Empire, they don't have anything to say and have to follow every rule etc. As said, they are often taken away for slavery. But the once who remains at peace are given positons and observers and scientist, and are known as the best scientists and healers of the Lizardian Empire. When the Lizardian Empire was absorbed into the Imperial Alliance, the Vierians were stripped off there ranks and became slave worker, dancers etc. for the Imperial Alliance. Though recent events also showed that there are still some independand kingdoms of the Vierian which are not under Imperial or Remnant rule. Yet the Vierian Kingdoms refuse to have any interaction with the other species.

Two of the most famous members of this species are the Vierian Senator and Neras, the infamous bounty hunter of the Syndicate.

Xiaan Alliance
The Xiaan Alliance is an Alliance made between two differant races in Quadrant 89. They are the second biggest Empire, next to the Lizardians before 0 BQF. Although the Lizardians have interaction with the other Empires, the Xiaans do not, and are even more isolated than the Rambulan Star Empire. Although there is a pass in between there territory, they will fire at every ship that enters it or who enters Xiaan Space.

The Xiaan did have an interaction with the Rambo, they destroyed the ship and the convoy which entered their system. Afterwards the Xiaans did send a transmission that there space is off limits. What is also known, is some of their ship classes and species, although everyone thinks the Xiaan only have 2 species, it is possible that it is not accurate. The iformation about the species and ships have been found in a crashed ship it's database by the Syndicate, who sold this information to the other Empires, including Rambo Nation. During the Second Galactic War the Xiaan Alliance came under a surprise attack by the Imperial Alliance. During those heavy battles the Xiaans were unable to make a great defense force up and many defense lines were broken. Shortly after, the Xiaan Alliance surrended and joined the Imperial Alliance under the same truce as the Hutter Kingdom and Rambo Nation.

However during the course of the Second Galactic War the Xiaan Alliance signed a special threaty with there former hostile empires, namely Rambo Nation and the Hutter Kingdom to rebel against the Imperial Alliance and regain there freedom. After the liberation of the Rambo Capitol and there own system and capitol, the Xiaan Alliance decided to come out of hiding and isolation and decided to join the Quadrantia Threaty, which later grow out into the Quadrantia Federation. They send a representive to do there wishes, however the Xiaans are still a little bit cautios of the other races. They later on joined the Cyrandia Alliance.

When Rambo Nation experienced the three silver years, so did the Xiaans. But the Xiaan territories have diminished a lot, something the Xiaans are still angry for. When 04 AQF started the Xiaans finally started to become more open and even allowed the Rambo to aid them in constructing a new Poseidon cruiser, their own V2 version!

When the Great Cyrannus War broke the Xiaans refused to aid both the Rambo or the URC, as they felt it was more a Rambo and URC problem than a Cyrandia problem. Though the Xiaans were angered by the Hutters and their attempt to make a peace treaty with the Confederacy of Allied Systems. When Confederacy managed to destroy Ramaprica the Xiaans began talking whether or not they should intervere, as Ramaprica was a Cyrandia planet. A decision came shortly after the end of the Third Battle of Karzamahri Nui when the Xiaans decided to aid the Fleet of Retribution to take part in the Second Battle of Nosiso.

=Quadrant 21=

Description
Quadrant 21 is one of the five galaxies belonging to the Quadrant Galaxies. Only partly discovered and explored mere in 01 AQF, the galaxy hold stories of terrible onslaughts and conflicts, while a part of the western sectors (where the Ancientia and TerCols live are left alone). Rambo Nation wants to explore Quadrant 21, but the didn't managed to do it yet because of the various conflicts and few spare ships to send on long range exploration missions.

Yet what is known, is that Quadrant 21 is the largest of the five, but holds dangerous species which are compared to the Algernon or the Imperials have no inentions of simply conquering territories, they wish to break and enslave the conquered areas too.

Empires and Nations of Quadrant 21

 * Natives of Quadrant 21
 * Ancientia Kingdom † - relatives of the Rambodiae family, they had an advanced kingdom, ships and society but mysteriously vanished.
 * Atlantica † - the Aininyë, better known as the Atlantica are the first ones in the Quadrant Galaxies, hailing from Quadrant 21. Later vanished and become known as the Gods, leaving many artifacts and ruins behind
 * TerCols - relatives of the Ramboidae, the Tercols are colonial Illidans whom settled down within Quadrant 21, building their own empire.
 * - barbaric raiders and pirates, attack anything that has something to steal, with rock and rap they are!
 * Secoolians - an insectoid race whom seeminly devour everyone at their path.
 * Serlgmec - a hostile and brutal species who have ties with the Secoolian.
 * Unidentified Humanoid Species Empire - the unidentified humanoids whom joined Rambo Nation are hailing from Quadrant 21, but their empire was mysteriously destroyed over 1500 years ago.
 * Unidentified Slug Empire - the unidentified slugs also had an imperium for their own, but migrated away from Quadrant 21 for reasons they refuse to explain.

Behquiniar
The Behquiniar are a native race of Quadrant 21, living more to the south of Quadrant 21 near the planet of Zevia. The Behquiniar are behemoth creatures, who posses tremendous physical strength and are very endurable against any form of damage.

Yet their size makes them a bit slow, and though they were space capable they didn't venture into space. The Behquiniar reasoned that without going to space they wouldn't face danger from other space civilizations. Yet they couldn't be more wrong when around 200 BQF the dangerous Quadrantia Loron began raiding planets and systems near Zevia. The Behquiniar fought many battles against the pirates who stole their harvested crops and food supplies. While the Behquiniar were not often succesful againt the Loron, they did manage to defeat the pirates on numerous times.

Around 04 AQF the Behquiniar met with Rambo Nation they befriende the kind nation and were allowed to travel onboard their ships to explore other worlds and meet with the other species of Quadrant 21. Shortly after the peace treaty the Behquiniar met with another superpower, the Unified Nation of Otzello and also befriended them. The relation between the two grow so well, that a large portion of the Behquiniar civilization joined the UNO, where they were often given militairy or police roles. As such the Quadrantia Loron rarely raid the Behquiniar anymore, since the UNO ships are far superior to that of the Loron.

Quadrantia Loron
The Quadrantia Loron are a subspecies of the well known Loron of the Otzello family. Once in the past these loron vanished due to some wormhole or anomaly and found themselves in a new Galaxy, known as Quadrant 21. This happened around 225 BQF and upon realising they had no way to return home the Loron started their own lives in Quadrant 21 as pirates and raiders, and became well known, feared and hated in Quarant 21. They soon changed their appearance and created their own small raiding ships, which are well equipped with weapons, shields and hold cargo bays to collect prisoners, slaves and ofcourse treasures. Though they seemingly love doing raiding with rock and rap, and is often the first signal of the Quarantia Loron approaching when you hear their music over the intercom of ships. The small fighters of the Quadrantia Loron act as shuttles, freighters and fighters, swift agile and equipped with two powerful blast spheres she can disable enemy shields with rapid volleys. In large numbers they can even disable large cruisers.

When Rambo Nation began exploring Quarant 21 the Loron recieved word of this and are now searching for their location, after all the Loron recieved news of the wealth and richdom of the Rambo and are planning to pay them a visit at their newly found colony known as Alathena Metru.

One of the more prominent warlords of the Quadrantia Loron, known as Qur´Trlan began learning about Rambo Nation and their history. While the Loron's history was only filled with raiding the Behquiniar and the Serlgmec, it soon turned out their allying the Rambo and the UNO the Loron were in danger, as the Rambo had more powerful ships then the Loron, who only had their fighters. Studying Rambo Nation and their history the Quadrantia Loron in secret contacted the Imperial Remnant, the warlord managed to buy an old Mortalitas Dreadnought. Together with his band of Loron he modified the ship to their own liking and soon his band rose out to be the richest and most influential Loron, with a large ship (over 2 km) they were now able to raid Rambo Nation ships! His base was the remote and swampy Zivia, where they modified their ship. The planet itself only had natives which weren't space capable and mostly kept away from the Loron camp.

Secoolian
The Secoolian are an ancient race from Quadrant 21, with space capabilities dating back to 7800 BQF, using their cruisers which never changed during their history, only the weapons systems and shields were improved over time. During their time they lived mostly in isolation around the Galactic Core of Quadrant 21. Around 3530 BQF the Secoolians left their isolation and began conquering large areas of Quadrant 21, ravaging the quarant and forcing those who were able to escape their onslaught to migrate away from quadrant 21 (like the unidentified humanoids and slugs). Those whom were not able to escape, were simply eaten by the Secoolians, while others were being enslaved, and were used to harvest slaves which could be used for food, providing a permanent food resource.

However, around 3500 BQF the Secoolians were forced to withdrawn by the arriving Grox Sphere, though this is unknown to the inhabitants of Quadrant 21. The Secoolian battled the Grox for years but lost due to the Grox abilities to adept and soon the Secoolian gave up their conquered areas. Though when they left various areas, it turned out they left planets scarred, some without life as it was completely harvested by the dreaded Secoolians. The Secoolian did manage to keep the Grox further more out of Quarant 21 and settled themselves around the Galactic Core of Quarant 21.

The Secoolians only use one type of cruiser, which were 852 meters long, and were frequently updated with various kind of weapons and shields, though never changed their design.

Since 3500 BQF the Secoolian have been living in isolation and rarely had interaction with the other species of Quadrant 21. Yet since 04 AQF their has been more Secoolian activity and some fear the Secoolian might once again try to conquer Quarant 21, what is known is that the Secoolian have a new leader.

Serlgmec
The Serlgmec are deadly creatures hailing from Quadrant 21. They have a lizard like appearance and their physical power is impressive. The Serlgmec have a war thorn history, as their civil wars mostly used up the resources of their own planet and the ecology system was damaged by it. Forcing themselves into space around 45 BQF they began settling down at new planets they found and over the following years they established their own empire with 5 planets. Well protected by their vast militairy and navy the Serlgmec are sure they cannot be stopped. However they have all heard the stories about the Secoolian, and they were once slaves of the Secoolians before the Secoolian were forced to withdraw by the Grox Empire many thousand of years ago. Now having medium sized ships, which aren't really impressive in size or strength they are the backbone of the Serlgmec society. When in combat, the Serlgmec do not hesitate to sacrifice themselves if needed.

As of 04 AQF they are one of the only creatures in the Quadrant Galaxies that still have contact with the dreaded Secoolian, even having neutral relations with them and expressing trade with the insect like creatures. The Serlgmec are known to use one type of cruiser, which are about 85 meters long. Yet their weapons are incredible powerful, capable of weaking Rambo Nation shields with 15 percent per shot. Fast and agile, they are a menace. First contact with the Rambo was troublesome but with the discovery of Alethena Metru and the peace negotiations of Senator Chuinaylia peace returned and the Serlgmec and the Rambo began opening trade.

Tho'Evia
Tho'Evia are a mysterious race found in Quadrant 21. Ancient and very wise these snake like creatures are friendly to all and are considered the elders of Quadrant 21, even the Secoolian respect them and their knowledge. Some say they even can use magics and have knowledge of the creation of the universe by the Ultimate One and the Atlantica civilization. They are kind though are considered a bit slow by hasty creatures.

Though not a space faring civilization, they inhabit the planet known as Port Northica. A small planet in the northern sector of Quadrant 21, close to the wormhole leading to Quarant 82 and the Serglmec and Quadrantia Loron territories among others. There planet has became a major space port, locating various docking ports, housing motels, pubs, casino's and more. Allowing a spaceport to be build on their planet the Tho'Evia remain up to date about the status of Quadrant 21 and beyond.

Sadly since 45 BQF the Tho'Evia has diminished in numbers, as their skin is worth million of spore bucks as it is believed it gives you magical powers when eaten by a certain manner. This made the Tho'Evia a target for every criminal and lunatic who wants to have magical powers, or is so foolish to believe this myth.