Fiction:Skordi Tribes

"Skordi, as a rule, are manipulative, brutish, and treacherous, and that's them on a good day."

- Barda Clett

"We once lived in stagnation. But that all changed with the Great Creator. Now, we are all proud warriors, crushing any in our path. None can stand before us, for we are the best of the best at crushing our foes."

- Unknown Skordi

The Skordi Tribes are a race of savage, brutish creatures, engineered by Spidrax of the Darkling Brotherhood to be bio-engineered super soldiers. When this failed, he went into hiding.

Skordi have some access to elemental energy, like Ugandalorians and Togunda, however, they can only use it when working with another Skordi, of any element. They are divided by race, color pigment being divided by element of control, and what Warband they are a part of. For example, there is no Elemental Water Warband, but simply Elementalists of Water in warbands.

Before editation
Before Spidrax edited them, they where a strong, and generally peaceful race, located at the cross roads between Zarbanian and Ugandalorian territory. They lived in peace for centuries, few races bothering them, but being a great trade zone.

However, Spidrax found them, and thought they could make great warriors for his Brotherhood. He came down to their homeworld, and began his experiments on them.

After editation
After he was done, Spidrax had to leave to attend to other matters, and so left some Mutran Spiders to oversee them.

When he returned just a few months later, he found the Skordi had killed their overseers, and thanks to an individual named Ridak, where locked in a massive civil war. He abandoned them, shamed of his creation, leaving them to kill each other.

Spreading
Skordi soon after began organizing under different kings, and working with different beings. Some joined the Shadow Hunters, while others fulfilled their original purpose, and became servants of The Brotherhood.

Many others serve themselves, and thousands of different organizations, for their leaders' different needs.

The star system of their homeworld is considered neutral ground, and all the tribes maintain a peace here.

Abilities
Skordi are durable, strong, and fast, and have great stamina, though lack the agility of some other races. They can heal wounds in a matter of seconds, and are extremely intelligent.

Behavior
Skordi are manipulative, war-like, and barbaric by some standards, but some differ from this stereotype. All Skordi love a war, and fighting in general, similar to the, but on a smaller scale. Like the Dragowar, they have trouble explaining why they like fighting so much.

Society
Skordi society is based on advancement in rank and defeating any foes who stand in the way. They are dedicated to war, especially protecting their families and homes. They are loyal to battle brothers, non-Skordi who have gained their trust, and are willing to die for a friend.

Treachery is taken very seriously, and those who betray any ally are executed, and other races who betray the Skordi are totally exterminated.

Skordi do not have slaves, despite being so war-like.

Skordi are noted for all being warped somehow by Spidrax, some being psychotic, deformed or developing strange habits, such as kleptomania.

Species
Skordi= The Skordi are almost always the leaders of the various clans and warbands roaming the universe. Whether they be pirates using primitive weapons, or elite shock troopers deployed with plasma and powered armor, Skordi are the leaders of their warbands, and, commonly, their personality reflect their Warbands' attitude in battle and towards outsiders.
 * Name - Skordi
 * Role - Main race, leaders
 * Famous Members - See below.

Commonly, they are proud an aggressive, but not stupid, carefully choosing where to pick their fights once they chose to raid a planet or attack an empire.

Grakin=
 * Name - Grakin
 * Role - Engineers
 * Famous Members - Mekori

Ugandalorian=
 * Name - Ugandalorian
 * Role - Warriors
 * Famous Members - N/A

Ranks

 * Warband King
 * Warband Enforcer
 * Lord Protector
 * Sector Chieftain
 * Warmaster
 * Battlemaster
 * Warriors
 * Farmers
 * Priests
 * Merchants

Factions
Nektar Tribe= The Nektar Tribe are the single largest Skordi Warband. They are aligned to the Brotherhood of Darklings, making them also the most advanced. The Nektar are predominantly water Elemental, and it is a mistake to think water totally dominate the tribe. The Nektar are among Dark One's most favored servants, deployed in battle alongside legions of Rakar beasts, and given Dark Energy-based equipment. Skordi commonly field many Commandos, due to their preference of "Shadow-based" combat.
 * Tribe leader - Neserkten
 * Enforcer - Kornok the Eternal
 * Affiliation - Brotherhood of Darklings

They are lead by King Neserkten, the most famous ruler of the Skordi, and a loyal follower of Dark One. His Warband Enforcer, Kornok the Eternal, is a savage warrior, and like many enforcers, leads ground assaults in Neserkten's name.

Grongal Warband= The Grongal Warband is another famous group. Close allies of the Shadow Hunters, the Grongal are the only ones that the Shadow Hunters will trust to send outside forces, and that are allowed to know of their existence without going to war, or being absorbed. They often lend support to the Shadow Hunters, in war and diplomacy. Since both brotherhood and Hunters are ruled by the same master, The Nektar and Grongal often work together, though the arrogance of their rulers keep them from uniting. They are mostly affiliated with the element of Earth and Stone. Grongal prefer large, powerful, and very loud guns so they can cut down enemies in seconds. The Highest ranking ones receive rockets.
 * Tribe leader - Talvak
 * Enforcer - Malgor the Punisher
 * Affiliation - Shadow Hunters

They are lead King Talvak, sneaky but powerful business man, and his enforcer, Malgor the Punisher, a hulking, scar-riddled brute, even by Skordi standards.

Kingdom of Talnar= The Kingdom of Talnar are currently the most aggressive tribe, and generally only work with the Zarbanian Powers, and are members of it. They generally share the same believes as many members of the Powers, and often are more prone to pirating then most others. While this is frowned upon by the Powers, it keeps the Kingdom advanced. They are mostly affiliated with the elements of Plasma or Lightning. The Kingdom of Talnar prefers large assault forces and battle walkers, always having he attitude of getting in their foes face with the most powerful attacks.
 * Tribe leader - Nugdar
 * Enforcer - Kiril the Tormentor
 * Affiliation - Zarbania Powers

They are lead by Nugdar, are silent, calculating warrior, and his right hand-man, Kiril the Tormentor, a simple minded enforcer.

Warriors of Balgish= The Warriors of Balgish, are Skordi who work under the Grox Followers. Having been indoctrinated a long time ago, the Warriors are almost completely loyal to Supremius, and view him as a living God. They do not like the Grox, and so only answer to Supremius. They are divided equally on element type. All members prefer advanced equipment and armor, and will commonly steal enemy armor that catches their fancy.
 * Tribe leader - Dolgar
 * Enforcer - Rougar the Decimator
 * Affiliation - Grox Followers

They are lead by Dolgar, who is a hypnotized servant of Supremius, and Rougar the Decimator, a fair, respectful warrior.

These Skordi are dishonored by other tribes' standards.

Hultir Tribe= The Hultir Tribe are the most diplomatic of the tribes, and as such, are close friends of the Ugandalorians, and the Federation, where most Skordi see the Ugandalorians as inferior. As such, they capable of working with other races without getting violent or shouting, and organized the first annual meetings of the different Clans, Tribes, and Warbands. They are predominantly Ice Elemental, though Water Elementalists are common, too. The Hultir tribe are considered, rather "vanilla", not having once preference over another.
 * Tribe leader - Nulgunn
 * Enforcer - Thalor the Butcher
 * Affiliation - Federation of Glory

They are lead by the honorable King Nulgunn, and his right hand, the savage warrior and sadist, Thalor the Butcher.

Jargata Tribe= The Jargata Tribe was, before they joined the Euchada, the most secretive of the tribes. They disliked the other tribe's wars, believing it disrupted the harmony. After launching some failed subjugation attempts on the other tribes in a bid to restore the harmony, the Jargata Tribe fled to the Waptoria Sector. There, they met with the Euchada Confederacy, and decided to join. When the Confederacy merged with the Liev Federation and the Raptoranean Empire into the Waptoria Alliance of Species, the tribe saw it as their plight to join. They mainly control Plant-life, though Air control is not uncommon.
 * Tribe leader - Karillia
 * Enforcer - Zaktok the Beast
 * Affiliation - Waptoria Alliance of Species

They are known for their antagonism towards most warbands, with only ones they have still connections with being the Hultir and Pirdaka Tribes. As such, the other Skorki consider them Jargata a rogue tribe.

They are led by chieftainess Karillia, and her law enforcer, Zaktok the Beast, a single-minded warrior famous for his bestial roars in battle, and with the abilty to seperate his body into a swarm of particles.

Warband 5939= Warband 5939 are the servants of the Alpha Cyber Collective. Having been assimilated without much difficulty, 5939 exsists to act as brute force for the Cyber Collective Battle Legions. They are emotionless, and totally dedicated towards their masters' goals. They have lost all elemental abilities. All members of the Warband prefer the same plodding, slow, deliberate attack patterns of other Cyber Collective forces.
 * Tribe leader - Damek 429
 * Enforcer - Talnik the Purifier
 * Affiliation - Alpha Cyber Collective

They are lead by Commandant Damek 429, an arrogant and reckless ruler, and his right-hand, Talnik the Purifier, a savage crony of Ghorie.

This tribe is considered dishonored by the others.

† Imperial Skordi War-legion= The Imperial Skordi War-legion was a Skordi Warband taken in by the Imperium of War. They were the most aggressive of the tribes, even more aggressive than the Kingdom of Talnar. They were predominately Fire Elemental. They served the Imperium well, but after being send to conquer a Cyber Collective planet, they were completely destroyed by the Meeno Grox, with the survivors being assimilated into Warband 5939. The remaining survivors fled to join the Kingdom of Talnar. They had similar strategies in battle to the Kingdom of Talnar. Those that survive in the Kingdom still hate the Imperium of War for leading them to death.
 * Tribe leader - Tamerloqus
 * Enforcer - Fojhus the Conqueror
 * Affiliation - Imperium of War

They were lead by Tamerloqus, a warmongering and reckless tyrant, and his right hand man, Fojhus the Conqueror, an agressive warrior who would stop at nothing to show his use to the Imperium. Both are considered dead.

Pirdaka Tribe= The Pirdaka Tribe are the only Skordi still loyal to themselves, and as such, are considered a wild card by the rest of the species. They control the homeworld of Skorkaz, and, as such, the other tribes must work with them when they all meet to discuss politics of the race. Unlike most, they are actually lead by 7 Warlords, though one takes the lead on leading the tribe. They are Zarkostan, his enforcer Vezorien, Vezorien's brother Vezokien, Harkarinas, Thokoris, Avorik, and Ridak. All of them are Ex-shadow Hunters. Pirdaka are known for their highly advanced weapons, from power swords to guns, and are capable of reproducing such weapons and tech of more advanced races with ease.
 * Tribe leader - Zarkostan
 * Enforcer - Vezorien the Savage
 * Affiliation - Themselves

The Pirdaka equally divided by element, and can be scene working with others for money and more influence, unless it for the Brotherhood or the Shadow Hunters, as Dark still wants their heads.

Turkori Legion=
 * Tribe Leader - Thal
 * Enforcer - Zintari the Indomitable
 * Affiliation - Themselves

Rippers of Olkna= Rippers of Olkna are a pirating faction of Skordi, notable for their raids on Federation/Waptoria/Zarbanian/Imperium of War planets. While they appear more savage and primitive then the others, they are actually quite intelligent, and they are lead by their cunning ruler, Grimkuz.
 * Tribe Leader - Grimkuz
 * Enforcer - Dorgil the Wrathful
 * Affiliation - Themselves

more coming soon!

Individuals
King Neserkten= King Nerserkten is the warlord of the Nektar Tribe, and one of Dark one's servants. A vicious warrior, Nerserkten got his rank by being forced to kill his father, who was dying on the field from a fatal gunshot, who wanted his son to put him out of his misery. Nerserkten accepted, though was scared for life by the event. Since then, he has grown obsessed with avenging his father, and destroying the Ugandalorians. Commanding the Tribe, he soon began taking more and more territory, and, unlike other Skordi Clans, indoctrinated other Skordi into his warband.
 * Name - Neserkten
 * Warband - Nektar Tribe
 * Status - Active

Nerserkten quickly became the most powerful Skordi lord in existence, and vowed to control the entire Mirus. However, he was approached by the Dark One, who asked him to join his Brotherhood as a servant. Fearing for his life, Nerserkten agreed, and the Skordi became the second most used troops of the Brotherhood.

Neserkten is an expert warrior and ruler, but was not much into what he called "philosophical hodge-podge". He respects power and those who yield it, and was obsessed with avenging his father.

Kornok= Kornok the Eternal is a Skordi in charge of leading Neserkten's legions into battle, and has held the position for years, no one exactly knowing how long he has been in charge. A trusted advisor to Neserkten, Kornok was the one that swayed him to join the Brotherhood, as well as helped him bring in smaller warbands into the Tribe. Other then this, much of his past is unknown.
 * Name - Kornok
 * Warband - Nektar Tribe
 * Status - Active.

Kornok is patient, pragmatic, and also quick to anger. He has many scars from when he was edited by Spidrax, and also has replaced his right eye with a cybernetic one, as it was damaged beyond repair. Kornok holds a deep grudge towards the "Master-Creator", and holds little respect for him.

Nugdar= Nugdar is the ruler of the Kingdom of Talnar, and a famous warrior known for his brutish, straight forward personality. A being raised at first on the streets, Nugdar was adopted by Talnar, the first ruler of the Kingdom. While he was beloved by his father, he grew up hating his adoptive house, as it was revealed that Talnar's actions had caused the death of Nugdar's last warband. Bringing the Warrior, Kiril, in on his operation, Nugdar successfully defeated Talnar in battle and usurped his throne. Nugdar then was found by Lord Gridlock of the Zarbania Powers. Agreeing to join them, the Kingdom became an active member of the Powers.
 * Name - Nugdar
 * Warband - Kingdom of Talnar
 * Status - Active.

Nugdar is infamously savage, loud-mouthed, and sarcastic. He holds little respect for others, and merely wants to smash anything that gets in his way.

Kiril= Kiril is a female Warband Enforcer of the Kingdom of Talnar, and one of the most dangerous figures in Skordi Society, due to her disregard for the rules of honor and laws of the Clan Enforcers. As with most females, Kiril is feared by her male counterparts, as female Skordi are notoriously more aggressive and violent the males. Kiril soon made her way to the top of pecking order, killing the last enforcer and taking his position as second-in-command of the Kingdom of Talnar. However, she disliked Talnar's less violent rule, and plotted against him with his adoptive son, Nugdar. When the plot succeed, Kiril was among the few in the Kingdom to maintain her position.
 * Name - Kiril
 * Warband - Kingdom of Talnar
 * Status - Active

Kiril is aggressive and belligerent, always looking for an excuse to fight. Her loyalty only comes when her blood-lust is quenched. Otherwise, she cares little. The Methodical warrior seeks to fight only with blades at times, preferring to be upclose and personal when an enemy falls.

Kiril does not wish to find a male, only wanting one when one can defeat her in battle.

Zevrak=  is a Skordi named Magistrate of the Zarbania Powers' Quadrantia Colonies, and a serious, hard-nosed governor. Growing up as a Skordi breed for administration and management, Zevrak was meant to lead Skordi, not on a battle field or planning room, but from a chamber, and manage their money. While he had difficulty in the Kingdom, Zevrak was more then happy to accept help from the other races, and was named Magistrate of the Quadrantia Colonies.
 * Name - Zevrak
 * Warband - Kingdom of Talnar
 * Status - Active

Zevrak, unlike the other members of the Kingdom of Talnar, is more of a thinker, and more inclined to plan out strategies before acting. He is keen to show his place in the Powers' ranks, and not let his race's history cloud any ideas about him. He is very charismatic, and very welcoming to friends and strangers alike.

Talvak= Talvak is the ruler of the Grongal Warband, and an advisor to the Shadow Hunters. Talvak was born to one of the richer Skordi families, when let them to join the military of the Grongal, becoming a Noble Warrior by time he was over. Returning to his family, Talvak became honored by his brothers and sisters for his fighting abilities, though secretly, the Boss held a dislike for such brutish fighting. Instead, Talvak began policy over profit-over fighting, using his manipulation to destruct his enemies to make fighting them easier. The Shadow Hunters caught wind of this, and agreed to help his operations, if they joined him. Knowing this could not work unless the Boss of the Grongal was killed, Talvak agreed, and orchestrated his assassination. With this done, the Talvak began supplying the Shadow Hunters with soldiers.
 * Name - Talvak
 * Warband - Grongal Warband
 * Status - Active

Talvak is less focused on out-right violence and destruction then other Skordi, preferring to stir things towards his favor before attacking. As such, he will sabotage, weed out, and go out of his way to weaken anyone he considers a potential threat. When in battle, however, Talvak can be dangerous and powerful, using his monstrous strength to tear apart his foes.

Malgor= Malgor is second in command of the grongal warband and Talvak's top commander. Noted for his love commando-style fighting, Malgor will commonly fight in infiltration battles and weaken the foe before signaling his other troops. When Talvak assassinated the leader of Grongal, Malgor did nothing to stop him, and became his enforcer.
 * Name - Malgor
 * Warband - Grongal Warband
 * Status - Active

Malgor is a powerful ruler, noted for his sneakier style of combat, which puts off many of his comrades. However, his troops respect him for trying to keep most of his men alive during his campaigns.

Dolgar=
 * Name - Dolgar
 * Warband - Warriors of Balgish
 * Status - Active

Rougar=
 * Name - Rougar
 * Warband - Warriors of Balgish
 * Status - Active

Nulgunn=
 * Name - Nulgunn
 * Warband - Hultir Tribe
 * Status - Active

Thalor=
 * Name - Thalor
 * Warband - Hultir Tribe
 * Status - Active

Karilia=
 * Name - Karilia
 * Warband - Jargata Tribe
 * Status - Active

Zaktok=
 * Name - Zaktok
 * Warband Jargata Tribe
 * Status - Active

Damek=
 * Name - N/A Assigned "Damek"
 * Warband - Warband 5939
 * Status - Active

Talnik=
 * Name - N/A Assigned "Talnik"
 * Warband - Warband 5939
 * Status - Active

Tamerloqus=
 * Name - Tamerloqus
 * Warband - Imperial Skordi War-Legion
 * Status - Dead

Fojhus=
 * Name - Fojhus
 * Warband - Imperial Skordi War-legion
 * Status - Dead

Zarkostan=

Vezorien=

Vezokien=

Harkarinas=

Thokoris=

Avorik=

Ridak=

Thal=

Zintari=

Grimkuz=

Dorgil=

Infantry
Skordi military ranges from ramshackle designs that appear very primitive, to highly advanced powered armored units deploying great strategy and manipulating their targets. Skordi, however, are usually drawn together from hundreds of clans and tribes, with each leader swearing allegiance to the Warchief who unites them. If they don't like it, but can't beat the Chief in battle, they are allowed to leave with a number of their boys and set up shop elsewhere.
 * Military

To their preference for skill and strength, Skordi also realize the limitations of this, and instead seek to couple this with a more intelligent approach, commonly stealing enemy designs so they can work against them and develop counters, or go as far as trading with their future foes for many years, before attacking another world that belongs to them entirely.

Relations
Relations of the entire race are decided based off who they work for, who is a threat, and various other factors. All tribes came to this through compromise.

[[File:Green face.png]] Brothers
These beings have helped the Skordi advance.

[[File:Yellow face.png]] Neutral
We must watch these beings.

[[File:Red face.png]] Enemies
They must burn.

Quotes from others

 * Add your own!

Trivia

 * Where inspired by the Skakdi from Bionicle.
 * Zaktok was inspired by Zaktan and Vezok