Easter eggs

There are many easter eggs in Spore and they range from easily noticeable to a rare find.





Creature Creator

 * If you spin the galaxy very fast, Will Wright's head will appear. This can be incredibly startling for players who don't know about it.

Main game

 * Like in the Creature Creator if you spin the Galaxy really fast a few pictures of the Maxis team appear, and if you press CTRL+SHIFT a new cluster of pictures emerge from the Galaxy.


 * Players can find the Sol system.


 * Steve is the same UFO from SimCity 2000 box art.


 * If you look carefully on a Happiness Booster the letters IPPETAD are on the bottom of the tool. This is a parody of Family Guy's Blue Harvest, from 'Darth' Al Harrington's "Intergalactic Proton Powered Electrical Tentacle Advertising Droids" scene.


 * Will Wright's head sometimes appears in the creatures' speech bubbles in the Tribal, Civilization and Space stages.




 * Sometimes a plumb-bob will appear in the creatures' speech bubbles in the Tribal, Civ, and Space Stages. This is a reference to The Sims, another series of games invented by Will Wright.


 * Another possible speech bubble that pops up occasionally is one with exclamation points and little symbols in it, reminiscent of cartoon swearing. This sometimes pops up in the Creature Stage as well, over the head of one of your pack mates or a summoned creature. It will also appear if you throw something (i.e. a stick) at them.


 * When trading with any empire, the theme song from M.U.L.E. can sometimes be heard in the background.


 * Simply typing the $ symbol in the editors will create a Sporebuck symbol.


 * A tribe member will suggest the civilians make pie just before Civilization stage, in the Pie Scene.


 * The Sporebuck § symbol also resembles Simoleon from the Sims and Sim City series.


 * Sometimes in creature stage, creatures can be found sleeping, and if woken, it angrily snaps at the player's creature.


 * In tribal stage animals (wild and domestic) can be seen clearing the ground beneath it, lying down and sleeping. Tribal members of opposing tribes can be seen going into their main hut and snores coming out, implying that they are sleeping inside.


 * Players can chase citizens around with buildings in the city editor. The citizens scream, shout and cry.


 * In civilization stage, when a vehicle blows up creatures fly out of it


 * After a military attack in civilization stage or space stage you can see fire's being stopped by hand-pumped fire carts used by the citizens, this is how buildings improve their help in these stages. The Fire cart can be used as a decoration in GA but not used. Occasionally buildings can be randomly seen with fire coming out of the door, again being stopped with the fire brigade.
 * In the creature stage, if you click on your creature while holding an object, it will knock its head with the object, with a resulting sound like a saucepan being dropped.


 * In the civilization stage, if the player uses Black Cloud on a city, many Tamaranian Hoppers will appear, which will upset the citizens.


 * In the civilization stage, once the player captures all but three or so of the cities and you are nfriendly with your allies, when the last nation(s) give themselves up, sometimes they will say "Let's band together, so the world can live as one", and your only response is "I'd hoped someday you'd join us." A reference to John Lennon's song "Imagine".


 * In tribal stage, when assigning all tribe members to gather fruit, some may slack off and do other, more pleasurable, activities (roasting marshmallows, dancing).


 * In the Creature Stage, the player can occasionally hear a coo strikingly similar to that of the Mourning Dove.


 * In the Space Stage the player can see non-sentinent versions of the player's creature on many planets, including their homeworld and undiscovered planets.

Llamas


In many of Maxis games, Llamas are used* as a reference to The Sims.


 * Sometimes empires will assign players a mission to retrieve Llama artifacts.


 * Some planets have Moai-style statues resembling llamas.


 * Upon entering the Galactic Core, Llamas can be seen surrounding the wormhole tunnels.


 * The creature Al Packa is an Alpaca, an animal related to the Llama.


 * One of the Hyper Sized Bones that can be found on the player's homeworld is very similar to a Llama head.

* This is likely a reference to the movie Monty Python and the Holy Grail. In the introduction to this movie, it mentions many different types of llamas, especially Mexican Whooping Llamas. Most Maxis games have other allusions to this movie as well; if you look at some of the Sim City zoos, they always include llamas, African swallows, evil rabbits, and other things related to Monty Python.
 * In Spore Galactic Adventures, one of the objects avaliable for the player to put in the adventure is a llama statue. Also, one of the Maxis-made missions' objective is to recover a giant golden llama statue from a temple.

Other

 * A creature version of Yaman and several other statue artifacts appear on the cover image of Spore.
 * In the Adventure Creator, one of the stain-glass windows you can use prominently features a plum-bob.


 * In Spore Galactic Adventures, there is a useable song called "Pump-U-Up", which is actually a completely unedited soundtrack from Sims Superstar called "Studio Town".
 * At the end of an adventure, you can sometimes hear the music form the "Jiffy Lube" advertisement in the real world.
 * In the Sims 3, your sim can paint a painting of a Spore creature
 * in sims 2 your sims can play the 2005 version of spore on a computer or on there tv