Captain Outfitter



The Captain editor will be included in Spore Galactic Adventures and adds parts such as swords, lasers, pulses, hypnotism rays and the like to the outfitter editor. It also adds 32 new abilities such as Royal Charm, Summon Swarm, Plasma Pulse and a Launcher Jet-pack.

There will be diplomatic abilities such as Bard tools, and weapons depending on how the player wants his creature to act. Captains are used in adventures as the player's avatar, and a Captain must be selected before a mission can be started.

The Captain behaves quite similarly to the Creature stage, one of the things you must place in your adventures is a hero start point. Helping other creatures can grant players new awards and unlock new tools in a similar fashion to earning spaceship tools.

Known tools
If the player wants a captain that can inflict alot of damage, the tools can be larger, however this slows down the captain. If the player wants a fast captain, the weapons must be smaller, but the hero avatar will have to fight for longer.

Weapons
 * Energy claws - Claw like gloves worn on the creatures hands. Can be used to attack in a similar way to the strike ability. The Claws seem to have a resemblence to Wolverine from the X-men.
 * Lightning sword - A sword like weapon used to inflict damage by cutting and striking targets (A reference to the lightsabre from the star wars trilogy)
 * Pulse rifle - A gun like weapon that shoots a blast of energy. Similar to the spit ability.
 * Missile launcher - Likely a homing missile that shoots forward and explodes on contact with the target.
 * Poison blade - Similar to energy claws. Can poison the Target.
 * Summon swarm - Summons a swarm of insects to chase the target away. Similiar to the Bee animation in Creepy and Cute, Another spore Expansion pack.
 * Freeze - freezes the target.
 * Mind meld - Likely a weapon that enables psychic abilities.

Other Tools
 * Shield generator - Generates a shield around the user. Protects from enemy attacks.
 * Stealth - Turns user invisible. Similar to sneak ability.
 * Jet pack - Allows continued Jumping and aerial movement. Similar to the jump and glide ability.
 * Royal Charm - Charms the leader of the target group. Like an easier way to scocialize with alpha creatures. Similar to the Charm ability in the Spore creature stage.
 * Disco Ball - Charms multiple targets for social use.
 * Holo Charm - Creates a decoy that Charms the Target. Also Similar to the Charm ability in the Spore creature stage.
 * Inspiring song - the user starts to sing. Charms multiple targets. Similar to the normal sing.

Trivia

 * Summon Swarm is similar to Insect Swarm from Bioshock and the bee animation in Spore Creepy and Cute


 * The Energy Claws are almost identical to the Lightning claws of Warhammer 40,000