Consequence

Consequence abilities are granted at the end of each stage, and apply bonuses to all subsequent stages.

Microbe
Herbivore -Creature- Siren Song: Use this ability to temporarily enthrall all creatures in your vicinity. This makes it easier for you to socialize with them. -Tribal- Refreshing Storm: This ability allows the chieftain to summon a storm causing fruit to be replenished and fall from trees. -Civilization- Healing Aura: This ability repairs all of your vehicles and buildings -Space- This ability gives you an immediate negotiation discount on all social tools. Omnivore -Creature- Summon Flock: Use this ability to summon a flock of minions to help you socialize or fight. -Tribal- Flying Fish: This ability allows the chieftain to summon a serpent to scare fish from the sea -Civilization- Static Bomb: This ability temporarily immobilizes vehicles, turrets and buildings -Space- Gentle Generalist: This ability gives you a discount on all standard equipment Carnivore -Creature- Raging Roar: Use this ability to make all surrounding creatures run in fear. -Tribal- Traps: This ability allows the chieftain to lay traps to ensnare wild animals. -Civilization- Invulnerability: This ability makes your vehicles impervious to damage for a limited time -Space- Power Monger: This ability increases the effectiveness of all weapons.

Creature
Social -Tribal- Fireworks: This ability allows the chieftain to set off fireworks that increase relationships with neighbors. -Civilization- Diplo Dervish: This ability raises your relationship with a nation you target. -Space- Pleasing Performance: This ability makes all of your colonies happy and reduces the likelihood of revolt. Adaptable -Tribal- Beastmaster: This ability allows the chieftain to enchant nearby animals who will help you socialize or fight. -Civilization- Bribe Bomb: This ability causes enemy vehicles within the bomb's radius attack each other. -Space- Speed Demon: This ability makes interstellar space travel zippier. Predator -Tribal- Fire Bombs: This ability allows the chieftain to throw fire bombs that damage nearby opponents and structures. -Civilization- Mighty Bomb: This ability destroys all buildings and vehicles within its radius. -Space- Prime Specimen: This ability increases your spaceship's total health