Fiction:The Firmament/Lympharian

Lympharians, or crystal fiends, are a species of demon who prowl the realm of Irkalla, being most often seen emerging from the Abyssal End, the realm and prison of Varagarash Narahil. Resembling monstrous crystalline centaurs, these creatures are heavily associated with the God of Domination and are the preferred demon summons of the Cult of the Worm.

Appearance
Lympharians are large-sized, six-limbed creatures made out of blue stone in a centaur-like stance. Their heads resemble that of a reptile, with two pairs of horns which curve back and three prominent curved plates which grow from the back of their skulls and go down their necks. They possess a long tail which ends in an axe-like shape. Elder Lympharians have been seen sporting large, bat-like wings which grow from the sides of their torsos and grant them flight. The average Lympharian is 2,60 meters tall, 5 meters long and weights 500 kg.

Ecology
Lympharians can be found through most of Irkalla, but are most numerous in the Abyssal End; they are widely believed to be born from the massive crystals in that realm, with them in turn being believed to be Varagarash Narahil's solidified blood, which in turn would make the demons indirect creations of the dark god. Indeed, the vast majority of the Lympharians serve the will of Varagarash, and rarely associate themselves with demons who not share their cause.

Society
Lympharians generally keep to themselves, being unconcerned with the affairs of other demons. When not being summoned into Telamon by cultists, the creatures spend their time tormenting souls which have ended up in the Abyssal End, often by forcing them to mine the gigantic crystals of the area until they pass out from exhaustion.

Abilities
As with most demons, Lympharians are potent users of unholy magic. All members of the demonic race have the ability to conjure a polearm-like weapon into existence - their personal weapons which they cannot be separated from - which they use in melee combat and as magical catalysts. Most prefer using spears, but staves, halberds and glaives have been seen. They are naturally very resilient creatures due to their stone-like bodies, which allow them to shrug off the blows of common weapons, though anything able to damage stone, as well as holy magics and energies, are able to bypass their resistance.