User:Wormulon/Fiction blogs

Archiving the best of my blogs and best/memorable comments.

Making the DCP more fun
I have neglected certain things about the DCP.

Number 1: Member races I've barely mentioned who else exists in the DCP. The Grimbolsaurians might be the founders, and are the main representatives, but there hundreds, perhaps thousands of members. Some joined by choice, others by force, but for those who are forced, within a generation they are DCP'ised.

Most of the ones I have mentioned are Maxis races and a few extras I have made. But thinking up loads of races is a challenge, so I invite you all to make them up and become active members of the Coalition. Make them humanoid, less humanoid, alien, anthropocentric, I don't care what you choose, they could even be versions of your own races. But they must be loyal to the Coalition.

They may locally have different cultures and societies. The DCP is not ruled by the Grimbolsaurians, contrary to popular belief, but by an immortalised [and flawed] council who reign supreme.

If any races are Generation 1, they might be rebellious, if they are Generation 2, a bit unruly. They will be subject to the might of the DCP's indoctrination police. If any member races decide to leave, because they know too-much, they will either be destroyed or be made second-class citizens: enslaved or brought back to the stone age.

Number 2: More Warlords

Me and Hachi recently made Lunarai-Khan one of the many unmentioned Warlords. The Warlords are engineered supermen (from birth or cybernetics) who are given jurisdiction over a large territory of space and represent the highest military authority save for Emperor Wormulus II (but not the highest level of government or intelligence). They don't all have to be evil, they may even (secretly) have ideas which may conflict with the immortalised government.

If you want to make any of these, discuss them with me and we can get started (I'll probably end up just saying yes after a while though :P).

Liquid Ink


Out with the old and in with the new: A Grimbolsaurian farmer replaces his Spoffits with Chriolans.

Chriolans are eusocial megainsects that the DCP has recently procured. They are omnivorous, so many DCP farmers have fed their old Spoffits to them and keep them fed with plants from local crop farms. Chriolans dig massive burrows in the ground, often extending for several kilometres. The interiors are covered in wax structures extremely similar to a honeycomb. They prefer deserts to make their nests, but beaches and savanna are acceptable (although beaches run the risk of flooding the nest).

To prevent the nests from spreading too far out, the DCP uses strong wire fences that have been dug down for ten kilometres into the ground. Obviously through mechanical means. To prevent new queens from creating unauthorised nests, the DCP uses gentle forcefields to coerce them back into the colony from whence they came, so that colony will gain new queens and increase livestock production.

The Chriolans are used by the DCP for meat. They taste very good and there are plenty of them to eat. Their shells also contain fluids very valuable to the DCP. Mainly as a food product. When constructing nests, the Chriolans force up much material from underground, which can sometimes contain valuable substances that miners couldn't reach because the area is somebody's farm and they couldn't mine there.

Cyrannian


The Lauronian are a race of reptiles native to the. A proud warrior race with a long history of honourable conflict with lesser species, when faced with the horrors of the, they gladly joined the fleets of the , eventually becoming full members by the time the war ended.

Hope you like them!

Zillafire101


Here it is. How does it look?

Latest updates and project management
So, its been a couple of years since my last major fiction blog which I have continuity updated, but now I feel I need a more general blog.

My lateness
First of all, you may have noticed I have become much less active on SporeWiki. It is by no means because I am bored with it, or feel the fiction universe  dead. This is entirely down to my university studies, as you may know I have studied geology, but in my own time I've been trying to learn more advanced mathematics (which really holds me back). On the top of all this, I have decided to go down a route of learning how to do programming and modelling in my own time, as research projects applied to dynamic simulation and visualisation respectively (especially geological modelling) and want to look at AI. Computer science increasingly interests me as a subject and also because programming is a highly employable skill, and I think I should apply it after university.

On top of all at, I feel as though I don't grab enough opportunities in real life, so I've also been seeking new things and trying to meet people since the summer. I have also taken up exercise again, for the last couple of years I've lacked it (I'm not over-weight or anything, but I don't feel very fit anymore after sitting about too much). All of this is in a way, unfortunate for my fiction on SporeWiki.

This year I have tried to reintroduce myself back into large scale user writing. Although I enjoy writing solo-stories, especially on moments of inspiration, I think I ended up isolating the rest of my fiction and to be honest, I think only a few readers look at those other stories in depth. I never used to mind this, but now I can't put as much time into SporeWiki, I have come to appreciate the knowledge some might be reading it :P. But there's more factors. Over the summer due to those unfortunate arguments, its been difficult for me to actually enjoy collaboration, especially when users involved don't want to talk to each other, mis-interpret or over-react to certain fictions, and many such arguments on IRC. This is what I think is closer to the problem with the fiction universe, and for me, it actually saps the fun the most and I feel can no longer relax. A third thing is pushing me off the fiction universe, and that is my deteriorating internet speed and connection. My computer has also started to suffer occasional blackouts and Blue Screens of Death in the last month or so despite it being relatively new.

I feel less comfortable here for all these reasons.

What this means for fiction
Anyhow, I don't plan on suddenly leaving the wiki or the fiction universe. Well actually, I may return to only being semi-active in the fiction universe when my planned fiction projects are over. So basically, I'm going to try and wrap up most planned stories and unfinished ones into one big story which involves the DCP and it's power with conflicts of its amorality as a centrepiece, I estimate this could still take a year as it will have to be stretched out. Once it is over and my pages "modernised", I will probably just go back to solo-writing (or maybe interacting with a small number of users, maybe Station Halcyon can be maintained by a few rather than many*)

Now, I've thought of a way users involved in fiction with me can help. The Randomness and Cyrannian I believe were the first to use a site called Titanpad, which is like pastie but allows multiple users to do collab writing together. I believe the best way forward for me is to a share a pad link with users who are involved in fiction and substories. If we decide the order in which we want to write and know who does what, then we can write fiction together in our own time and perhaps away from SporeWiki until its completed. I'm not only one struggling to dabble time between education and SporeWiki, so I think its a good idea for everyone to try.

Currently, I want to apply this to:
 * I and Liquid Ink, in the DCP-Vermulan War.
 * Monet and I, in our GXS substory.
 * I and Tybusen in one of the GXS flashpoints.
 * GD12 and I. perhaps to finish off the DCP part in Attero Dominatus.
 * I, Cyrannian and Tybusen to finish the Halcyon S2 pilot episode.
 * Uncharted Expanse I believe is dead, but I really liked the story and I think I'll continue it or adapt it though it might not be as big as it was planned. Again, Titanpad is useful.

Realistically I can only afford 2-4 hours of wiki editing a week, and that is mostly on the weekends.

* 1 - My ethos is that big user interactions can still do good, but I don't think I can keep up.

Overview of fiction
I'm still using my other blog to write about what fiction I'm doing in more detail (also see here).

Summed up very simply without spoilers, I'm using the DCP-Vermulan War and Attero Dominatus to build up great tension for the DCP. They know something is wrong, but don't know what, and they have near-immortal leadership. The DCP is basically going insane and declaring more and more devastating wars which sets the scene for the Great Xonexian Schism, which gets gradually worse. Amplified by events like the Shattering and the hyperspatial aliens, things turn very bad for all parties involved and great changes are planned for the DCP. However, the events of Uncharted Expanse also open up a vastly wider universe for everyone and the game is changed (by that I mean something fresh for fic universe).

On the way I wish to add more to my fiction, like the society and philosophy of the DCP, the Mantisorac, more warlords and more about the DCP's alien members. I wush to add more to the Earth-related fictions, how the Neanderthals were taken offworld, make the Uplifted Cetaceans an active fiction and hint at the events that made Humanity evacuate Earth in Rights of Earth. Station Halcyon I also want to revive. I don't think it can become very active, but it might be fun between a small number of users. I might even revive the temporal war story, but maybe as logs from the lost temporal fleet echoing through the weird anomalies opened up by hyperspatial warfare.

I also have some short speculative and hard sci-fi story ideas I'm burning to write.

Other news

 * I have reinstalled Spore and its expansions, so I can make images and creations again (very occasionally!).
 * I think I've completed version 3 of the Tier Scale, which I can now create a forum about.

3D galaxies and animations


There's been interest over the last year or two to make simple games or animations based on the SporeWiki Fiction Universe. Since I know a little 3D modelling now, it inspired me to make a 3D galaxy using Maya's Dynamics simulations, specifically, I used a greyscale map to displace textures and attached a particle emitter to a plane. There is much room for improvement and I already have some ideas, such as using fluids or bulging the plane so that the Milky Way's core bulges up!

Anyway, I decided 3D galactic maps would be a good idea because: There is an estimated 600 million stars within a 5000 light year bubble of Sol and we aren't even in the densest regions of our galaxy. I'm sure a feasible counter-argument might be that early spacefaring civilisations would have to spread further, although that is ignoring geoneineering in the short term and many other technological adaptations a civilisation could make. But I think if we really want to retain all that territory, then 95% of it would remain uncolonised by colonists (with exceptions to probes).
 * 1) It would be easier to represent smaller factions.
 * 2) Interesting perspectives.
 * 3) Depth. I think 2D maps project the territories too wide.

Anyway, if you want me to make 3D galaxies, I will in my own time and hopefully I can improve the aesthetics. I think I'll leave it to you guys to draw in territories. Personally, if I had the time, I would look at making territory more interesting looking, and maybe speculate "colonisation patterns".

On another note I also attempted to export Spore creatures to Maya using Patch 5.1. Unfortunately, while it worked, the mesh was plastered in weird squares. This is probably because 5 versions of Maya have been released since the patch. I might be able to fix this. If I can, I will also render high quality 3D models (I insist this is non-profit, if anyone high up thinks I'm breaking Autodesk's agreement). Maybe when my fiction is done, I can apply more animation for SporeWiki? Who knows, but if I have time, I will love to do so.

It struck me that since I have learned how to make Digital Terrain Models, I can also make maps for the planetary surfaces, in particular, Koldenwelt. Maybe in time I could add things like lava and other scenery.

If you want surface maps, send me them. But they must be:
 * Large in size, so that edges aren't sharp (otherwise I have to use Gaussian blur which can smooth out displacement as well). If you want close-up landscapes, think about what the image you send should look like, obviously terrain zoomed out from far away would be hard to project from the perspective of you on the ground, and terrain too complex will be very rough.
 * Preferably two versions of the same file, one in colour and one with a greyscale filter. But if you can't do that, don't worry.
 * If you want scenery, you will have to wait longer.

Community projects
You've seen me say this before. I think collaboration has gone out the window a bit, especially as at the moment, it seems users are a bit afraid to make the next move with things. While this may be the case, that should not stop us from trying out new community projects the proper way like we used to. I'm thinking of some kind of moderated content database, but in a way we already have such databases, and I'm not sure if trying to gather a large number of Spore players at once is either appealing or feasibly anymore. However, I'm sure we can make improvements to the current databases. There is interest with some users (including I) to using some programming techniques we've learned. I'd quite like to see if we can fix the Taxonomy Project. We may need to contact Wikia for that. Editing the main namespace, which I haven't done much for yet either for yonks.

Station Halcyon series 2
The time has come to start Station Halcyon Series 2. People have wanted this for years, but the cleanup operation of series 1 is understandably off-putting.

I was going to finish Rights of Earth, do some stories in Tantummodo Mortem and Attero Dominatus, and do short SF's, just to get some stories I really wanted to do done first so they wouldn't distract me from Halcyon. But instead, I've only done a little, largely thanks to RL. I promised to bring back Halcyon in the later stages of 2013 however, so I'm going to start it anyway. But you'll see that leaving it sometime might have been a good idea after all.

The new setting
After the Annihilation (and a secret attack by The Agency destroying Halcyon B in a finale), Station Halcyon was moved by the Vi'Navitum to the Cyrannus Galaxy, which I think we are all agreed on. The station is again put on the edge of the frontier, as a bastion of Gigaquadrant hope after the devastation in what was believed to be a shining galaxy of democracy. With much of the universe in ruin (including the believed extinction of the DCP), it was also guarded by the safest power.

But the Gigaquadrant was wrong and Station Halcyon abandoned. Series 2 begins in the modern era after a turn to Station Halcyon. But after the Dark Times, the new imperial order would love nothing more than to dig it's clutches into Station Halcyon. This is the political background I think constitutes as Series 2. But of course, we have new fictions such as the Draconid Imperium, and many other interesting things could pop up, like artifacts left behind by the Oikoumene or other Precursor fictions. The new frontier opens up the possibility of making even more alien races. And finally, we have the secret agenda of the Agency to unravel.

Basically, series 1 finishes with the Annihilation. Series 2 picks up now after a return. This is so that new fictions can get involved without waiting. I worry that doing two series at once (connecting the two) might lead to continuity problems and less flexibility.

I still fancy doing a side series. Perhaps some characters do stay aboard the station between the two series. My character Xigor for example, how he dealt and felt about the DCP being gone and it's member races endangered, especially by old enemies persecuting survivors.

The cleanup operation
I don't think we need to worry about fixing broken episode in Series 1 first. For starters, it happened before the cleanslate, and the fiction universe has changed quite a bit that I doubt we need to worry about continuity. It's only one episode that needs re-writing. I was thinking that we replace the invasion of Halcyon with an attack by Tralor terrorists.

I'm not a fan of changing the entire story of series 1, I think we would get bored retconning the entire thing. Worse still, it would be a lot of work because those episodes are tied in with other fictions.

Characters
For those of you who were in Series 1, I would suggest you decide which characters you want to move over to Series 2. Of course new characters are welcome.

For those of you who haven't been introduced, characters are essential to Station Halcyon - it is through their eyes we see plots develop. It also means one episode contains many stories. You have freedom in deciding how those stories play out.

Main Gigaquadrant characters can appear in episodes but I'd rather they not be primary characters in Station Halcyon.

Episode ideas
I will create a version of the planner for participants to brainstorm* some. I have some in mind already.

* Apparently it isn't politically correct to say "brainstorm" anymore!

Wormulon's Starship Dimensions
This is based on Jeff Russel's Starship Dimensions, Megatstctures and MushrumKing's Ship Taxonomy Blog. This blog deals with the largest ships.

I think Mushrum's blog fell into competition in the end, I bet a few of those ships were made up for that blog. For a ship to be in this blog, it must already be on the wiki. I don't want competition on this blog, before Mushrum's, the biggest ships were no more than 100 miles long but now are up to the scale of 1000 Au (Xhodocto's Exodus). So, have a rethink, and consider: I suppose the Xhodocto have the technology to break the laws of nature, so perhaps Tier 0 empires could have star system sized ships. Also, megastructures that big are actually possible, but maybe they shouldn't be solid. The DCp's Stellar Engine is a massive power station, machine and even starship, but it is not solid all of the way through. The Xeelee's Ring is composed of cosmic strings, and has the stiffness to hold together (yet is the size of a galactic supercluster) and Vger from Star Trek has an energy cloud 82 AU in diameter, yet the actual ship is only 60 miles in length.
 * 1) Its unfeasible and unnecessary to create super star dreadnoughts 100,000 miles in length, imagine the resources and cost, and power to even maintain such a ship, when a ship, as big as a starfighter could do exactly the same damage.
 * 2) At a certain size, as The Randomness has said, the ship would collapse into a black hole.

Astroengineering
None of these ships are solid, they are either defects in spacetime or gravitationally bound.
 * Spacetime structures and defects
 * Artificial wormhole - Theoretically infinite
 * Pocket Universe - Could be created by Tier 0 civilizations, acxtually smaller than a proton in our universe, it expands into its own domain. Proton.
 * Bolder's Ring - The Xeelee's spacetime-structure built from cosmic strings, which bends space into a conical shape in order to save the universe. Unknown, but galactic
 * DCP's Krasikov tubes (or any artificial wormhole) - Permanent superliminal tunnels of spacetime used as a conduit to distribute energy around the empire like a National Grid. Interstellar
 * Xhodocto's Exodus - 53,000 AU
 * Lost Ones' Jumper - A different universe with weaker gravity. 1/2 solar system's wide
 * Xhodocto's Construct -021 - 165 Au or 24 billion miles

Megastructures - 50,000 to 100,000 miles+
Most of these are not solid.
 * Vger - Actual ship is 60 miles in length. ''Energy cloud - 82 AU
 * Madum'Kadur Worldship - Xhodocto. 870,000 miles long.
 *  Stellar Engines 
 * Matrioshka brains - A Matrioska brain could be multiple planets, stars and dyson spheres that act as "nodes" using different wavelengths of light. Computers on an astronomical scale.
 * DCP Type C Stellar Engines - 464,779,438+ miles
 * True Dyson Rings - Probably some of the biggest solid megastructures. 185,976,398+ miles
 * Galactic Empire's Kuat Drive Yards Dyson Ring - (solar system sized).
 * The Culture's Orbitals - 1,864,113.58 miles
 * Larry Niven's Ring Worlds.
 * Cyrannus ringworld - 20,000 miles.
 * Shka'Tun's orbitals - 14,000 miles
 * Dyson Spheres - 150,000,000+ miles.
 * Xhodocto Excavator class - 110,600 miles

World Building 1000 to 50,000 miles
This is actually possible, but only feasible for Tier 2 and 1. Tier 0 would deem this primitive.
 * Airspheres - The Culture's massive spheres of air housed in deflector shields, with light provided by beams. 50,000+ miles.
 * Artificial planets/Globus Cassus - Shka'Tun's World ships, Vartekian World Building and the Galactic Empire's Worldcraft. 1000 to 50,000 miles in diameter.
 * DCP Globus Cassus - 52,850+ miles in diameter.
 * Alderson disks and Orbitals - Halo array. 10,000 miles
 * Hyperluminal Defense stations - Dreived from a planet. 3,106 miles
 * Death Star II - 559.2 miles

Space settlements and stations 5 to 500 miles
These are either large space stations or cities constructed on asteroids.
 * Large space stations
 * Xandrio Asteroid ships - Vary
 * ID4 mothership - 497 miles
 * Large ships - Suitable for long space voyagers
 * DCP Emperor's Palace - 300 miles wide, 150 miles long
 * Jovar's Earthbound class - 40 miles
 * Gablinus-Avis Core ships - 27 miles
 * Space habitats
 * O'Neill space cylinders - 20+ miles
 * Rama - 31 miles long
 * Station Halcyon - 20 miles long, 4 miles wide
 * Babylon 5 (Bernal sphere) - 5 miles long

Super star destroyers and Dreadnoughts - 10 to 100+ miles

 * Deathmarch hypercruiser - 174.24 miles long
 * DCP Gargantuan Class - 144 miles long
 * ''Vger (ship not counting energy cloud) - 60 miles
 * Zazane Mothership - 50 miles
 * Whale Probe - 45 miles
 * Apalos mothership - 27 miles wide
 * United Republic Super Star Destroyer - 18 miles in length
 * Eclipse Super Star Dreadnought - 10 to 20 miles in length (depends on source)
 * Jovar's Ardent-class - 5 miles in length.

Size comparison poster
I'm sorry that I couldn't include every ship, but that would have been silly (and I'm restricted to the scales of Spore GA), but I got most of the most notable in, including some science fiction ships. But it would be easy to compare almost any ship I didn't include. I used yardsticks and ruler-type creations to make sure they are all in alignment. Finally, the most massive ships (like the Exodus) were just too big for this, I couldn't find space. So there you go!

Warrior tier list
This is another comparison blog. I don't want arguments, or I will close the blog for a while and delete such comments.

This blog is a comparison of greatest warriors, whether they be on SporeWiki, other fictional universes, mythological/legendary (whether they existed or not is up to you) or even real. Ones not from SporeWiki are a reference (in bold), to give ideas where your character/captain is. And try not to belittle each character either. Also, just because one is higher than the other doesn't mean it is stronger than all below, Kilnok decapitated Anzaghar, for example, and Boewulf defeated the dragon (which did cost his own life in the story).

I probably won't add Marvel characters since they tend to have schizo powers and would probably stomp on all the rest.

Demigods
Demigods are often seemingly immortal, although can be vanquished by equally powerful characters, true divinities or the might of an entire civilisation.
 * Chuck Norris meme - He did this to the Sun.
 * Master Kroc (Civatron), Lagartoss, Veo and The Valader (Krass) as well as Khazurhal Draguros (Pre-revelation)
 * Khazurhal Angazhar (Pre-revelation)
 * Shu'rimrodir and Tyrómairon
 * The Doctor (Doctor Who) - The last member of the Time Lords who almost became technological gods. His personal TARDIS is probably equivilient to a Type IV civilisation.  He has defeated gods before.
 * Kez'Ksha
 * God Emperor of Mankind and Horus - 10 thousand years old, immortal, banish warp storms among many powersand is considered to be made of all the sorcers of history (maybe Hercules, Sidious and Sauron too lol)...
 * Sauron (LoTR)
 * Hercules (Greek myth)
 * Greatest Sith - Darth Sidious, Vader, Bane, Krayt, Galen Marek, Exar Kun, Marka Ragnoss, Sion, Nihilus and Plagueis all have shown obscene force powers.
 * Greatest Jedi - Luke Skywalker, Obi-Wan, Yoda, Mace Windu a few others)
 * Emperor Wormulus II and Warlord Eclipsos - Near-immortal, elemental/psionic powers strong enough to survive Kamik'Shi's purge. Eclipsos though defeated by Kilnok, remained in Kilnok's body, so absorbed much of his fighting ability.
 * Hez'Kalka - Could easily defeat Angazhar's other nutjob servants.
 * The Avatar's (Avatar Airbender) and the Gatekeepers (Power of the Five, only when together)
 * Greatest wizards/sorcers/essence users - Merlin (Arthurian legend), Gandalf, Witch-king of Angmar, (LoTR) and Akiro (Conan), Eragon (Inheritance), King of the Old Ones (Power of the Five), Alduin (Skyrim), Dovahkiin (Skyrim),  Galbatorix (Inheritance),  Nightmare/Night Terror/Inferno (Soulcalibur), Eight Immortals (Chinese Taoist legend), Tyraz

"Super"-warrior
Superwarriors are beyond the peak performance of their species natural abilities. They may use supernatural powers (typically fantasy), or energies (in other genres and even legends) and typically in science fiction they use technology. Some are natural, simply being born killers with savant intelligence or a lifetime of martial arts and skill.
 * Warlord Kilnok and Hel'Bre'K
 * King Arthur (Arthurian legend)
 * Beowulf (Old English/Viking legend)
 * Samurai Jack
 * Boba Fett (Star Wars)
 * Hachiman
 * General Grievious (Star Wars)
 * Warlord Titanozor
 * General Zillum
 * Durge (Star Wars)
 * Captain Votarah
 * Conan/Terminator/Major Alan "Dutch" Schaefer (Arnold, Modern)
 * Viking berserker at Stamford Bridge and Saitō no Musashibō Benkei (real life/legend) - Both fought off many warriors on bridges.
 * Pai Mei (Kill Bill)
 * Richard B. Riddick (Chronicles of Riddick) - He can kill you with a tea cup.
 * Blade (Bladerunner)
 * Masterchief (Halo), The Boss (Star Wars)
 * Predator (Modern)
 * Admiral Cretacea
 * Mozada
 * Bruce Lee, Ip Man and Mas Oyama (real life)
 * Teal'c (Stargate) and Commander Worf (Star Trek)
 * Crocodile Dundee - While he is pretty special in city life, in nature he can easily fool his foes by using the environment.

"Peak-level" Warrior
They know how to fight or survive, and have various abilities, but are still surpassed by super powers, like essence or a technological advantage.
 * Atalanta (Greek legend)
 * Oniron Voxis
 * Most powerful adventure captain
 * Clone Commander Cody (Star Wars)
 * Sephiroth and Cloud Strife (Final Fantasy)
 * Tadjamad
 * John Preston, the Grammaton Cleric (Equilibrium), Raiden (Metal Gear Solid)
 * Miyamoto Musashi (Real life), Sir Lancelot (Arthurian legend)
 * James Bond
 * Max (Mad Max) - When in his vehicle obviously.
 * Decisive military commanders - In no particular order, this is list; Lieutenant Audie Murphy (US Army), King Leonidas (Spartans), Napoleon Bonaparte (French Empire), Spartacus (Thracian rebel), Alexander the Great (Macedonian king), Sir William Wallace (Scottish knight), Hannibal (Punic wars), Gengis Khan (Mongol Empire), Crazy Horse (Oglala Lakota), Joan of Arc (French army), William the Conqueror (Norman king), Atilla the Hun (Ruler of the Huns), Sun Tzu (Chinese military general), Vlad the Impaler (Order of the Dragon), Shaka (Zulu), Boudica (Celt) (real life)
 * Maximus Decimus Meridius (Gladiator)
 * Jet Li, Donnie Yen, Tony Jaa, Jackie Chan and Royce Gracie (real life)
 * Lara Croft
 * The Bride (Kill Bill)
 * Mr.T (A Team or whatever else he stars in lol)
 * Captain Kirk in a fist fight (Star Trek)
 * Fleet Captain Cesterity
 * Captain Ramcard
 * Izalga
 * Matheoward (Radeon)
 * Paladin Ingcos
 * Theseus (Greek Legend)
 * Captain Carrilion
 * Kirsch
 * Alex Rider (Anthony Horowitz)
 * Robin Hood (Real life/fiction mixture)
 * Achilles and Odysseus (Greek legend)

Long lost fiction of Sporewiki
Many of these stories were concepts, before Spore was released. May have been forgotten, but some of them are quite good. Here is a list of some interesting fictions.

I will add more to this list.


 * Wexxian
 * Quillaran
 * The C.A.B. - This is a category, which means I can't move it to fiction.
 * DUP - Same goes here
 * Naucean - Was so fantastic, Will Wright featured it in his interview.
 * XV20 Galaxy
 * The Alliance of Free Will
 * Kor and the Luros-B galaxy - They used to be on Sporewiki, but they have been deleted by author request, but the fiction is still on youtube. The articles were very good.
 * Earth Alliance
 * Natrian Empire - Sort of related to the Sporewiki universe now, because it contains some SSA members.
 * Gemato Solider
 * Pirate Confederacy