Spore Galactic Adventures

Spore Galactic Adventures (also known a Spore Space Adventures) is a Spore Expansion Pack set to be released on June 23rd in the USA and June 26th in Europe. One of its new features will be the ability for your Creature to move around outside the UFO, as well as new missions that will require you to use this ability. Creatures then will be able to use social and offensive abilities on others, like the Creature stage. The textures and graphics are going to be more complex with the Adventure creator. Maxis will have about 20 different premade adventures.

Delay
Spore Galactic Adventures has now been delayed until the 23rd of June for the US, however the true release date has always been uncertain. Spore Galactic Adventures was going to be originally released in February, then March 17th, May 21st and now June 23 09 for reasons unknown, possibly to add new features, rid certain glitches or increase more user hype.

Known content

 * Archetype ‘Campaigns’. Archetypes include Warrior, Zealot, Shaman, Diplomat, Trader, Scientist, Bard, and Ecologist.


 * Beaming your creature directly down from the UFO in adventure planets


 * Adventure creator, and sharing missions over Sporepedia


 * Captain editor


 * Planet editor - Part of the adventure creator has a planet creator


 * Players will be able to choose which flora and fauna they want on a planet using the Adventure creator


 * When a player wins a mission with a number of points higher than another player has ever scored on that mission, they are rewarded with special badges which are shown on the players MySpore page. Badges can be lost when another player beats your record.


 * Modify the landscape with monuments and buildings


 * 32 new creature accessory rewards, e.g. Energy Blade, Jump Jet, Acrobat Dance, Hover, Stunning Charm.


 * Player's captains and missions will be shown on their MySpore pages along with information on how they played recent missions. It lists how many missions were won or lost, points earned on missions, rewards the player has earned for reaching a certain score before completing a mission and captain and mission stats.


 * New Abilities


 * Handheld weaponry (Pulses, lasers, swords etc.)


 * Players will be able to beam down only in adventure planets


 * New Achievements - Over 50 new achievements are coming with the expansion pack, but it is yet unknown what they are.


 * Players will be able to enter buildings. Players will also be able to destroy buildings.


 * Players will not be able to drive land vehicles. However players will be able to piggy back on a vehicle.


 * Players will be able to add allied creatures from a friendly empire as posse members.


 * New creations made by Maxis.


 * Maxis-created adventures.

Speculation

 * What will happen to the Hologram Scout? - Probably will be kept as normal, because the player will only beam down on adventure planets


 * Mission Types - So far we have only seen missions like fetch this and rescue that, it is unknown how deep the adventure editor will go. although pre-release videos hint that a variety of missions from getting off a deserted island to getting through a maze before other creatures seem possible.


 * New Badges? - It is unknown if new badges are going to be added.


 * Keeping non-sapient creatures as pets - It is unknown if the player can keep pets, but the player will have posse members.


 * New Traits?


 * New creature parts? - Some seen in box art, look at the creature caught in a tentacle. Also, some of the screenshotted creatures have new parts, in a video a tentacle are used as the end of a medusa tail.


 * New vehicle and spaceship parts? - Some might have been seen in the box arts, videos and screenshots


 * New tribal or civilization outfits? - Some might have been seen in the box arts, videos and screenshots


 * New Building parts? - Some might have been seen in the box arts, videos and screenshots


 * Colonizing Gas Giants? - Unknown and most unlikely


 * Multiplayer missions?

Planet Editor/Terrain editor
A new ability will allow players to create their own planets, perhaps star systems as well, and will be able to choose whether their planet will be a snowy or a fiery planet using templates provides ingame. Spore's Planet editor was originally in Spore but was cut out, and the planetary editor should not be confused with terra-sculpting tools. Along with Planet Editor, players will be able to modify their planets, and have more advanced cities. Planets can be edited using stamps such as lava lakes which the creature will be damaged by if unlucky enough to stray into one. Players will also be able to choose which flora they want on a planet. Planet editor works in a similar manner to developer tools.

Unsolved Questions

 * How will the new additions/tools/missions and abilities contribute to the storyline of the game?


 * Will the makeup of cities be more complex?


 * Will there be new philosophies?


 * Will you be able to talk or communicate with tribal creatures?


 * Will you be able to use Grox parts?


 * How will points be awarded and what for?

Making of: Spore Galactic Adventures
http://www.youtube.com/watch?v=M7IjAWUAZsI

NYC Comic-Con 09: Galactic Adventures Walkthrough
http://www.youtube.com/watch?v=g1T7sew9QWY

Playing with missions
http://www.youtube.com/watch?v=1EdVTqiCryU&feature=subscription

Captains Trailer
http://www.youtube.com/watch?v=fJuEBSY-0xI