Planet:Koldenwelt/Old/Simulacra

"Intervention is a common occurrence within our world. Political, cultural, geographical. Divine. But there are those who tread the line between mere intervention and control, and those who bound it with a colossal leap. Many worlds neighbour our own, each ruled by a different, individual intelligence. Even our own is subject to that law. ... Some claim these gods represent our own darkest, mortal aspects."

- High Fürst Hansfeldt Blackspine, ancient Mannazian ruler

The Simulacra of is the name given to a group of twelve god-like entities who represents aspects of nature and life and act as the masters of their own planes of existence. Noted for their dark origins and the influence they have upon the world, they are all held in high regard by those who worship or have experiences with them.

Description
The Simulacra are characterized as being immensely powerful entities who act as the gods of their own planes of existences. Each Simulacra has full power over their domain, and they all act as representations of aspects of nature and life, such as emotions and concepts. Most, if not all Simulacra possess an affiliated race of outsiders who call their plane of existence home, with those such as the s, the Sanguinaries and the Idkin being commonly known as demons by the inhabitants of Koldenwelt. However, not all Simulacrum-made entities fall under this, as entities such as the Outworlders and the are often not referred to as demons. The Simulacra are present in the religions of many races across the world, often seen as dark and malevolent entities although some cultures are known to worship their more light-hearted aspects.

The Simulacra contrast with the Colossi as they do not serve as representations of the magic elements they use. Additionally, the Simulacra do not possess definite sizes (e.g. has been seen taking forms smaller than humans, while  is often regarded as the largest entity in reality) and none of them are natives of Koldenwelt, being all considered aliens natives of their own planes of existence. The process of how a Simulacrum is "created" is not known, and scholars often assume they are eternal and constant entities who have always existed and cannot be deposed, and while some of them are directly related (e.g. and  being Caligaduro's creations), most of them are unique and independent. It is also assumed that Simulacra cannot be destroyed, only weakened or imprisoned, though Caligaduro Provectus may be the only entity capable of destroying other Simulacra.

Caligaduro Provectus
"The seas of the Chaosphere shall drown all mortals and wipe the land clean."
 * Representation: Destruction, formlessness, infinity, patron god of all sin and evil
 * Alignment: Chaotic Evil
 * Plane of Existence: Nothing
 * Status: Awakening

Caligaduro Provectus is the Simulacrum of Destruction, as well as the primordial deity of the void in almost every existent religion on Koldenwelt. Amongst Simulacra context, Caligaduro Provectus is frequently referred to as his other moniker Ateronash Mordrakis (pictured left) in hard study to defer between his identity as the creator of Vargash and Kaicaiusarin and the god of destruction solely, as well as to name that which is often unutterable by those who wish not to invoke omens upon themselves. Worshipped by the Legion of Shiarchon and treated as the master of all the Chaosphere to those who also worship Vargash and Kaicaiusarin, Caligaduro Provectus is mostly regarded as the most abhorred and greatest of the Simulacra in power; entirely malevolent and driven to reduce all of the Thirteen Planes back to the Void, and destroying every other deity along with them.

Ramainaualmari
"'''The will of mortals is illusory. All is wrapped around the tendrils of dark."
 * Representation: Mind, insanity, domination, conquest
 * Alignment: Lawful, Neutral and Chaotic Evil
 * Plane of Existence: Crystallis
 * Status: Various

Ramainaualmari is a Void Demigod created by Caligaduro Provectus who acts as the Simulacrum of mind, insanity, domination, conquest, controlling the realm of Crystallis. Unique among the Simulacra, Ramainaualmari's being is separated by three physically individual aspects known as, Kaherihonar and Zhmagaralahtius, each representing a facet of the Simulacrum's personality. Ramainaualmari has terrorized Koldenwelt since its infancy and remains one of the gravest threats to it, being continuously opposed by the Colossi and other Simulacra. All of the entity's incarnations are linked to the warping of mortals' minds, inducing insanity and covering the world in alien crystal.

Kaicaiusarin
"I fall in between the lines of dogma and anarchy. I tug each string as if there were no difference between the two." Kaicaiusarin is another extension of Caligaduro Provectus and is the Simulacrum of Nightmares. An immense, wraith-like entity which a bears vast, aptly nightmarish appearance, Kaicaiusarin is sometimes considered female and is the sister-entity to Vargash. Like 'her' master and 'brother', Kaicaiusarin was imprisoned under the earth of Koldenwelt. With powers similar to that of Vargash, Kaicaiusarin is capable of delivering nightmares and apparitions, and is known for great manipulative abilities, but differs upon the goal to control Koldenwelt, keeping it in an eternal state of terror much rather than convert all life into a maddened game.
 * Representation: Nightmares, manipulation, paranoia, weakness
 * Alignment: Chaotic Evil
 * Plane of Existence: Pavor
 * Status: Imprisoned

Mortium
"Your life is a tread of fabric which can be cut by the mere slip of one of my fingers."
 * Representation: Mortality, fragility, death, destiny, end
 * Alignment: Lawful Neutral
 * Plane of Existence: Underworld
 * Status: Active

Dhelgatros Domini, most known as  is the God of Death of Koldenwelt, a personification of the end of all things. Representing mortality, death and destiny, Mortium reaps the souls of both mortals and immortals and keep them at his realm of Underworld, where they may stay for the rest of eternity. Mortium usually takes a form well known as the Grim Reaper, a tall scythe-wielding wraith who has come to be respected and feared across the races of Koldenwelt. As he represents a force of nature, Mortium is a neutral entity by default, but those who incur his wrath will learn why you should fear the Reaper.

The Crux
"SH͈̤̘̪̹A̛̹̘T̹̰̩͇̹̞T̶̬̲E̛͚̫̬̗͈̫R͉̣̀ ͏̜̙̣̠̯̜O͔͉̬͢R̡͉̼̱D̢̖͎̤͚̜̺̙E̴̪̲̝Ŕ̤̺.̘͟"
 * Representation: Instinct, violence, serial murder, war, patron god of carnivores
 * Alignment: Chaotic Evil
 * Plane of Existence: Id
 * Status: Imprisoned

Khuamkira, otherwise more commonly known as the Crux, is the Simulacrum of instinct and base consciousness and is regarded as the god of violence, primal urges and basic instinct in many religions across Koldenwelt. Khuamkira is considered to be one of the eldest of Simulacra, coming into being alongside its plane of existence during the prehistoric age of Koldenwelt's history. Khuamkira directly opposes, as the latter embodies collective intelligence while the former embodies individual unintelligence. Khuamkira is currently imprisoned within its realm, Id, which can be accessed within an ethereal crevice found within the abyss of Koldenwelt's oceans, from which eldritch energy pours into the world.

Zran Kar
"Everything there is to know...I know it all."
 * Representation: Desire, control, knowledge
 * Alignment: Lawful Evil
 * Plane of Existence: Sanguine Hill
 * Status: Active

Analuhati, also known as  is the Simulacrum who is notably responsible for the creation of vampirism on Koldenwelt. Legends say he drenched an entire mountain with his own blood, leading to the birth of 15,000 years in the past. Zran Kar embodies life's wish for knowledge and is always looking for new sources of forbidden knowledge, often tempting mortals into giving said sources to him only to double cross them later. Zran Kar's plane of existence is the Sanguine Hill, an enormous hill said to be made of all the blood consumed by vampires on Koldenwelt. At the top of this hill, Zran Kar is said to reside in a throne made out of werewolf skulls, where he reads a book said to have everything to ever happen in existence written on it.

Asv-Aldz
"Quite often, mortals barter their soul for power. They cannot handle it, and therefore, I always win."
 * Representation: Wealth, Bargains, Power, Treachery
 * Alignment: Chaotic Neutral
 * Plane of Existence: Hypocrite's Rest
 * Status: Active

Asv-Aldz, sometimes called Avore-Asule is the Simulacrum of Bargains. One of the few Simulacra who is not difficult to comprehend, Asv-Aldz is nonetheless treacherous nor fair. His most common forms of interference in mortal affairs is often trading one item for a glimpse of power; in most cases, their wealth is often brought from their soul. A seemingly unfair bargain, Asv-Aldz often only communes with those who will unknowingly give him a one sided bargain in his favour. In some cultures, Asv-Aldz is seen in a positive light as a bearer of great fortune and luck, and the rich often bear statues attributed to him as a charm. His realm, Hypocrite's Rest is a vast divine palace where hordes of wealth, and souls of those who were given to him, lay in permanent residence. Asv-Aldz' own throne is one made of great sums of precious jewels and metals. On few occasions does Asv-Aldz' bargains remain beneficial for mortals.

Kalisearan
Alignment: Chaotic Neutral "Passion will have its sacrifices."
 * Representation: Chaos, Emotion, Passion, Discord
 * Plane of Existence:
 * Status: Active

A capricious goddess of primal passion, Kalisearan, known as Anaikya on Koldenwelt, is the feminine half of the Equlibrium, the two Simulacra that call the home, the other being Alar'xashan. Said to have originated when impurity and desire first marred Alar'xashan's realm in the beginning of time, the two have opposed each other since then. As an entity which is linked intricately with one's inner demons and sins, she is commonly associated with violence and cruelty, and most of her followers, such as, are indeed malevolent, warped creatures. The inhabitants of the Outworld saw Kalisearan as a demonic entity, having suffered greatly from the constant invasions of her creations, and shunned her worshippers sending them to exile or even killing them. However, Kalisearan's domain also includes the positive aspects of passion like love and she is not considered to be truly malevolent; her name is often invoked by the ambitious and the lovestruck in those regions of Koldenwelt where her name is known.

Alar'xashan
Alignment: Lawful Neutral "No sacrifice without blood."
 * Representation: Law, Order, Nobility, Sacrifice
 * Plane of Existence:
 * Status: Active

Some Simulacra are feared, others, admired, but to those few who are aware of the existence of the second Equilibrium Simulacrum, Alar'xashan, also known as Nirdesa or the Sacred Wyrm, he is a god. A powerful, magisterial and arrogant entity, Alar'xashan personifies order, law, tradition and faith - and from those who follow him, he expects nothing short of pure, unshaken loyalty and fervent faith. For ten thousand years, he had been reigning over the Outworld, forcing its people to sacrifice their souls to him in exchange for protection from Kalisearan's beasts of chaos, and now that his subjects are gone, the draconic deity is alone on the ravaged husk of his former realm, bound to fight his chaotic counterpart for all eternity. Only time will tell if he will ever turn his attention towards Koldenwelt and bring his tyranny of order to its people, but it is clear that his worshippers are already there, waiting for him...

Nalashtannylor



 * Representation: Purity, Protection, Choice, Truth, Wrath
 * Alignment: Lawful Good
 * Plane of Existence: Midnight
 * Status: Active

"Upon those who threaten the sanctity of night, shall waves of wrath be brought down upon them."

Nalashtannylor is the ambiguous Simulacrum of Purity. Nalashtannylor is a rare case as to that he is not inherently evil - more so that his existence has been debated for many thousands of years. Some believe that he was in fact created in likeness of Kinmorunddraver World-Walker due to his striking resemblance to him, whilst others believe that he is Kinmorunddraver. Others believe that Nalashtannylor is an analogue to Aethereus, therefore his credibility as a real entity or his true being is at best vague. Belief surrounding him says that he comes from a realm named Midnight, which has great similarities to the realm of the Moon Phoenixes. His belief is much stronger in the north of Koldenwelt, in which Nalashtannylor bears the northernmost shrine to any Simulacra on the planet.

Nyuumvooraa



 * Representation: Hopelessness, Despair, Fear, Misery
 * Alignment: Chaotic Evil
 * Plane of Existence: Nihilchthonia
 * Status: Active

"My hallowed ones emerge and run in chaos's full eruption. An evil band in every land delighting in destruction. What seems shapeless, formless and faceless, my greatness is releasing. So to enslave both god and knave, their sorrows thus increasing."

The is the Simulacrum of Hopelessness and Despair that feeds on the misery of mortals. It is the deity and theocratic leader of the, an otherworldly empire dedicated to conquering small nations and oppressing their populations afterwards, thereby creating misery for the Nyuumvooraa to feed on. The Nyuumvooraa claims to be a loyal servant of Caligaduro Provectus, but has made no indication of sympathy for its master's imprisonment nor has done anything that would work towards freeing the God of Destruction. It is likely that the Nyuumvooraa feels much safer with Caligaduro Provectus out of the way, but maintains a pretense of subservience in case The Adversary is ever set free.

Harstag
"The vast fields of Koldenwelt are ripe with prey. My prey."
 * Representation: Thrill, daring, hunt
 * Alignment: Lawful Neutral
 * Plane of Existence: Hunter's Grove
 * Status: Active

, sometimes referred to as Dhaunoriil by the, is the Simulacrum of Hunt. A morally questionable being that resembles a horned theriocephali, Harstag takes great pleasure in hunting his prey which quite often are mortals that interest him. Completely indifferent to the fighting between the other Simulacra, he prefers to keep to himself and to focus on the mortal realm. Being one of the more good Simulacra, his worship is often much more, to a certain degree, accepted than those of the more diabolic ones. Harstag has a strong sense of honor and respects those who he chooses to be his prey, which can be easily seen by the fact that he always gives them a chance.

Nothing


"One would think that the realm of Nothing is empty. In one sense it is; empty of the gaze and presence of, though it is teeming with the soulless manifestations and tempestuous malice of the Adversary, suspended over complete oblivion. He sees you. Always."

Nothing is the name of the realm ruled by the Simulacrum Caligaduro Provectus. Often treated as the deepest and most abhorrent of all realms and hells within the universe and beyond, Nothing sits at the very bottom of a cosmological domain known as the Chaosphere, which Caligaduro Provectus is thought to have supreme dominion over. According to ancient murals within the culture of the Void, Caligaduro Provectus stands through the direct centre of the Chaosphere and the realms within it, and realm of Nothing rests beneath his feet. Nothing is described as vast, suspended continents floating within complete blackness, with only vague astronomical phenomena dimly lighting the earth. The life within Nothing often manifest as ghostly entities inhabiting various kinds of bodies created from both flesh and darkstone, and vary in intelligence greatly. Despite the life that lives within it, Nothing has a complex governmental hierarchy that controls the population.

Crystallis


"All is crystal. Maddening crystal at all directions. Furor's glaring eye watches over it all. Forever."

- Unknown

Crystallis is the realm of Ramainaualmari, controlled equally by, Kaherihonar and Zhmagaralahtius. Typically described as the second deepest plane, located between Pavor and Nothing, Crystallis is an immense swamp with huge crystalline mountains and writhing tentacles which sprout out of its vile waters, inhabited by the souls of the Simulacrum's victims who mine the crystals of the realm in order to create s which are then sent to Koldenwelt. Few can last more than mere moments inside Crystallis without being driven mad by Ramainaualmari's cruel power, and those who do not are ripped apart by the Kruos demons who call the realm home.

Pavor


"Such a domain, to manifest the utmost fears of all that live in the world. Relentlessly searching for sleeping victims and then causing a somnolent terror...what did we all do to deserve it?"

- Unknown

Pavor, known also as the Nightmare Realm is the realm ruled by the Simulacrum Kaicaiusarin. Usually described as the highest plane of the Chaosphere, Pavor is generally recognized as an ever changing domain that is forever chained to the concept of nightmares - mages often believe that to have a nightmare is to have one's mind drift into the realm of Pavor itself. Pavor's bizarre nature makes it difficult to fully ascertain the horrors that exist within it, though the denizens that have been conjured from Pavor suggest that almost every collective nightmare has a manifestation into a denizen of Pavor itself. The realm is guarded by the Honoured Lord.

Underworld


"This realm is dead and it is all mortalkind's fault. Now they shall suffer in it for all eternity."

The Underworld is the realm controlled by and perhaps one of the most widely known among the common folk, being the place where the souls of the deceased are sent to after being taken by the Grim Reaper. The Underworld is separated in two parts which consist of the Barren Wastelands, a battered, lifeless region where nothing but mountains of earth and bones dominate the landscape and the Radiant Heaven, a heavenly hall where the souls of Koldenwelt's greatest heroes are given eternal rest and bliss. The realm was originally entirely radiant and made to house the souls of the world's original immortals, but their deathless attributes left the Underworld in disuse and led to the birth of the Barren Wastelands. The current caretaker of the realm is the Revenant Lord.

Hypocrite's Rest


"One barters in all things. Coin and treasures is always a favourite of mortal men. Though those who barter in souls, are forever doomed to walk the lavish halls of Hypocrite's Rest without ever basking in the God of Power's limitless hoard."

- Unknown

Hypocrite's Rest is the realm ruled by the Simulacrum. Described as a realm of a particular characteristic, Hypocrite's Rest is mostly a vast, strangely designed world in the shape of a ring, that contains the near endless wealth and those who have risked their souls poorly of the Simulacrum himself. Asv-Aldz has little concern for what may try to enter the realm or what may leave it, as long one does not leave with a portion of his treasures. It is said that to be well received by Asv-Aldz, one must add to the wealth of the Simulacrum in any form he may deem valuable. The realm has its own denizens who have built their own civilisations, though very little is known of them in the Koldenweltian study.

Sanguine Hill


"Look into the Library of Blood, where the All-Knowing is king."

- Unknown

Sanguine Hill is the realm controlled by the blood god and inhabited by his Sanguinary demons. Taking the form of a continent-sized hill surrounded by an infinite sea of fresh blood, its lands are filled with libraries where the Simulacrum keeps at least one copy of every document written in history, and at the top of the hill lies the throne of Zran Kar himself which houses the book of infinite knowledge known as the Incircumscriptus. Those who dwell into Sanguine Hill become as fascinated with its great bastions of knowledge as they become sickened by its macabre, blood state, and those who venture too deep into Zran Kar's knowledge are known to eventually lose their minds after discovering things no men, elf or beast were meant to know.

Midnight


"One would have to admire the endless beauty of the realm of Midnight. There is an endless serenity there, much like the purity that its god so represents. One fears what else other than the Phoenixes came from this realm."

- Unknown

Midnight, known also as the Tempest Sphere is the realm ruled by the Simulacrum. Also the home of the, Midnight is the only realm other than Outworld to be considered cosmologically above that of Koldenwelt itself, sometimes being referred to as the only 'angelic realm' among all the 'demonic realms' the other Simulacra control. Nalashtannylor assumed control of the realm and underwent apotheosis as the guardian of Midnight following the disappearance of the Celestial God, and (whilst merged with Nalashtannylor) was its only known inhabitant after the Echdrarothrayu were destroyed. Midnight is a flat plane, smaller than Koldenwelt, set in endless starlight. Little is known of the denizens of Midnight other than the Echdrarothrayu, though it is possible others exist there.

Hunter's Grove
"No matter if one is prey, a hunter or someone seeking to test their will against me, my realm welcomes all."

- Harstag

Hunter's Grove is the realm controlled by the Simulacrum Harstag. It is a vast landscape covered in forests and inhabited by Harstag's servants, the Wanes. Multiple Saiteir villages can be found throughout the realm. Hunter's Grove is also inhabited by many different kinds of wildlife, all of which were brought to the realm by the Saiteir - some mundane, others otherworldly. A grand temple, in which Harstag himself resides, rises high above the forests. There the Simulacrum sits upon a wooden throne watching over his realm and sometimes sending his Avatars of the Hunt on errands. Something that sets Hunter's Grove away from the other Simulacrum realms is that it is open for all mortals to visit any time they please.

Quotes
"Colossi represent the elements of the world. But the Simulacra? They represent something deeper and much more sinister."

- Unknown

"If your life has not been shifted by the cold gaze of the great demons, then you have not yet lived."

- Septimus

Trivia

 * The concept of the Simulacra was primarily inspired by the Daedric Princes of The Elder Scrolls series.