Fiction:Vanara Nomads

 We will endure. 

Early History
The Vanara are relatively new to the Milky Way having seemingly just appeared in space on their three world ships(Leviathan, Behemoth, and Ziz). Since then they spent most of their time scavenging resources and technologies left behind by other empires. Their first war was the shadow war against a race know as the Demonica, which resulted in victory for the Vanra, and the assimilation of the remaining Demonica into the Vanara group mind, and eventually into the Vanara species as a whole, resulting in a new breed of Vanarra. The Vanara then spent the rest of their time fighting the Verasien pirate fleets, which had been raiding Vanara systems. The pirate fleets were never fully destroyed, but were completely forced out of Vanarra space. The Vanara were once isolationist, only contacting other empire when they felt like it and destroying without question any alien ships found in their space, thou recently they joined the Unified Alliance of Enlightenment.

Return of THEM
The Vanara joined in the war against Ada and his force with the rest of the UAE attacking from space, though not powerful enough keep up the assault for long, they proved to be a significant thorn in Ada's side. Once they actually started to annoy Ada, he did send the Infectants and Omega Grox to Leviathan in order to deal with the Vanara. However, the Vanara managed to push back the invaders, and with new strength, continued to attack Ada's armies, eventually destroying him with the aid of rest of the UAE.

Current Status
The Vanara are currently assisting the rest of the UAE in the rebuilding of the alliance's home world of Matrukoris after it was ripped in two by Ada.

Government
Other than the group mind the Vanara Empire has a loose form of monarchy. The Empress is the highest of them all, she is appointed by the group mind as a whole and can only be dethroned by a shift in the group minds loyalty The title of Empress will usually travel down the previous Empresses genetic line unless a major shift in loyalty occurs. The Empress has the role until she either dies, steps down, or is dethroned. Presidents are elected representatives of a worldship by the section of the Vanara group mind located on that worldship. The council of thirteen is beneath the president and is the thirteen most trusted individuals besides the president on the worldship. Mayors are in charge of planetary colonies and beneath them is a council of seven also elected by the section of the group mind of that colony.

Empresses
Raack

Raack is the founder of the Vanara Empire. Due to the fact that before their war with the Demonica there is little to no record of Vanara history. However there is plenty of evidence to support her existence, from monuments made in her honor, records of crop yields and other such stuff sighed by her, and a piece of graffiti on the Empress's throne that reads "Empress Raack was here". What is known is that she apparently brought together the Vanara people after a major catastrophe that caused the Vanara to become wanderers of space.

Sekmeer

Reith

Little to nothing is known about the rule of Empress Reith(some even doubt her existence). Only a few documents and records exist with her signature and there are no visual depictions of her. There is one very important document detailing a massive loss of Vanara life and a cryptic message written next to Reith's signature "Beware the ancient enemy, for they will come again".

Religion
The Vanara religion revolves around the belief in the 9 beasts. The legend says that a long time ago there was a guardian deity called Mana which ruled over the Vanara, but then one day a terrible beast called Tachi invaded the Varnaran homeworld. After a huge battle Mana defeated Tachi, split his body into nine pieces, and scattered them across the planet. However Mana was severely weakened and the nine pieces of Tachi had adapted to the environments that they had landed in and grown into new monsters, they were Ouni the Lord of Darkness, Giri the Beast of Earth, Ur-Yi the Water Creature, Qual the Space Monster, Githra the Void Horror, Warjeth the Time Being, Kari the Air Serpent, Jura the Fire Dragon, and Viz the Light Master. The Void Horror Githra was so powerful it threatened to destroy the planet until the space and time beasts Qual and Warjeth sacrificed themselves to trap their sibling. The beasts of light, Viz, and darkness, Ouni, neutralized each other in combat. The fire dragon Jura defeated the air, water, and earth monsters, Kari, Ur-Yi, and Giri and took their powers. Mana fought and was defeated by Jura, but not before purifying the monster's soul and making it the new guardian of the Vanarra. The homeworld was devastated though and the Vanara were forced to leave. However it is said that one day Githra will escape from its prison and Jura must take on the powers of light, darkness, space, and time and defeat Githra forever.
 * Link

For the Vanara the world is not defined by good and evil, order and chaos, virtue and sin. Instead it is defined by Libido and Destrude. Libido is the desire to live, the source of all endeavors, while Destrude is selfdestruction. Colors have perticular meaning for the Vanara, red rpersents passion, blue repersents control, yellow repersents sickness, orange repersents hope, green is life, purple is greatness, white is rejection and destrude, and black repersents acceptence and libido. The beasts in the legend that the Vanara religion revolves aroud also have symbolic meaning. Mana and Tachi both represent veiws of world devision the Vanara find primitive. Mana represents good, order, virtue, and other "good" things, where as Tachi represents evil, chaos, sin and other "bad" things. The rest of the beasts repersent similar primitive views representing a virtue and a vice. Ouni is Charity and Wrath, Giri is Patience and Sloth, Ur-Yi is Chastity and Lust, Qual is Diligence and Greed, Warjeth is Temperance and Gluttony, Kari is Kindness and Envy, Viz is Humility and Pride. Githra and Jura are the most inportent, Githra representing Destrude and Jura repersenting Libido.

Technology
For more in depth look see here Most of the technology the Vanarra have was scavenged or stolen from other races. They are experts at genetic engineering and nanotech. One of the best and most feared examples of this is their ability to construct giant, radioactive beasts called Daikaiju which are used for invasion and terraforming. They are also known for their extremely effective cloaking devices. The Vanara mostly use nuclear spin reactors for power, though various forms of biofuel as well. Accel drives are used for propulsion and most weapons are plasma based.
 * link

Biology
See here
 * link

Culture
They Vanara are a rude and fierce culture, ritualistic disfigurement, cannibalism (they don't just take uncle Murphy and pop him in a pot mind you), and head hunting are common practices among the Vanara. Cannibalism is done as a way to honor dead relatives and gain their strength by eating them. Disfigurement is done as a way of making oneself more attractive, as scares and what not are considered beautiful, though missing limbs and crippling wounds are considered over doing it. Head hunting is done for fun and as a way of gaining status, and is only done on none space faring races within Vanara territory(or sometimes on isolated enemy outposts). Other then these things Vanarra are quite open to new ideas and self expression. As a greeting between friends Vanara are know to press weapons to each others throats, the idea being that you trust that person enough to allow them to press a blade to your most vulnerable area.

Honor
Vanara have a rather strict honor system personal attacks on oneself, ones mate, children, other family members, friends, or the Empress are to be answered by a challenge to a knife fight. To not challenge the offender or to reject the challenge is considered extremely disgraceful to the point where others won't even talk to them. The only way to regain ones honor is find the one who challenged or refused the challenge and to challenge them again. To lose the knife carries no dishonor were as killing the loser is certain to get one imprisoned. Simple criticism or friendly jibes are not considered grounds for a challenge. It should also be noted that when a crime is committed against oneself or loved ones to say that the crime is unforgivable is basically the same as telling the perpetrator of the crime that the person who stated that the crime was unforgivable is not going to rest until the perpetrator is dead or severely punished and should only be said when only the most serious and grievous crimes are committed against an individual.

Food
Food is perhaps one of the most important parts of Vanara culture there is. Most Vanara dishes are noodle dish being as there is about 123 different varieties of noodles out there. Meat is fairly rare and only used on special occasions, but fish stock is used in just about everything. Other common ingredients include pickled vegetables, rice, beans,potatoes ,peanut butter, fresh and dried fruit, as well as various types of seaweed. Alcohol is extremely common having a variety of beers about as big as the variety of noodles, and is often so potent even creatures used to drinking can find themselves knock out with only a glasses.

Fighting Style
The Vanara believe that a fight should be clean and elegant, with out waste. that being said they have no problem resorting to down right dirty tactics if the situation calls for it. Vanara weapons reflect this as they are usually easy to use and maintain as well as powerful and precise. Vanara are built like whips fast and agile, as opposed to tough and strong. They will often gang up on opponents, a common tactic is with two or more Vanara going at an opponent, one will strike before retreating and drawing the targets attention so that another on can strike and distract the enemy so another can repeat the same process going on until the target dies. Vanara do not fight for honor or glory, they fight for no other cause then to win, protect those they care about, and kill their enemies. They really have no concept of right or wrong in battle, they are the enemy and they must die, is about all that goes into it.

Language
See here
 * link

Military
Vanara forces are divided into legions, hordes, and droves. Legions being groups of Karpver troops, hordes groups of Phanton drones, and drove groups of Vanara space ships. Each legion is pared with a horde, a drove, and a Veteran Daikaiju. All legions troopers wield karpver guns and progressive knives.

Legion of the Ice Blades= Legion of the Ice Blades is a security force composed of veteran soldiers. They track down criminals a potential hostiles in Vanra and eliminate them if necessary.
 * Commander-Jicor
 * Role-Security
 * Colors-White, Blue, Gold
 * Horde-Fear Hunter Horde
 * Drove-Moon Eater Drove
 * Daikaiju-Screecher
 * Mantra-We are the chill of fear that shivers down our enemies spines...if they have them.

Legion of the Falling Stars= These guys specialize in hit and run attacks against enemies, stealing resources, and launching surprise attacks. They are also know for their relief work in areas devastated by enemy attacks.
 * Commander-Miru
 * Role-Raids
 * Colors-Red, Blue, White
 * Horde-Night Daemon Horde
 * Drove-Hell's Angels Drove
 * Daikaiju-Old Scar Eye
 * Mantra-The Stars will align against our foes, damn them all to hell.

Legion of the Black Rose= A legion entirely composed of psychokinetics, this legion specializes in strange, unexplained, and potentially hostile phenomena.
 * Commander-Nara
 * Role-Unusual Events
 * Colors-Red, Black, Purple
 * Horde-Ghost Hound Horde
 * Drove-Angels of Death Drove
 * DaiKaiju-Lucy
 * Mantra-Cold flames devour our foes, we are these flames.

Legion of the Soul Reapers= This legion deals with missions requiring stealth. Things like sabotage, spying, and assassination fall under their jurisdiction.
 * Commander-Zuki
 * Role-Stealth Missions
 * Colors-Black, White, Purple
 * Horde-Death Eater Horde
 * Drove-Dark Hunter Drove
 * Daikaiju-Shirker
 * Mantra-Our enemies souls will rot in hell.

Legion of the Final Frontier=
 * Commander-Reneer
 * Role-Exploration
 * Colors-Brown, Yellow, Green
 * Horde-Terrain Crawler Horde
 * Drove-Void Crosser Drove
 * Daikaiju-Mountain Back
 * Mantra-Forward through battles to the future.

Legion of the Hidden Storm=
 * Commander-Ashira
 * Role-Siege
 * Colors-Grey, Black, Blue
 * Horde-Rolling Thunder Horde
 * Drove-Night Fury Drove
 * Daikaiju-Goul
 * Mantra-They have know idea whats coming, and they will never know what hit them.

Legion of the Beasts Fury=
 * Commander-Kirji
 * Role-Basic Combat
 * Colors-Red, Black, Blue
 * Horde-Bone Crusher Horde
 * Drove-Flesh Ripper Drove
 * Daikaiju-Fang
 * Mantra-Death, its all that's coming.

Legion of the Mothers Wounds=
 * Commander-Krel
 * Role-Defense
 * Colors-Purple, Red, Blue
 * Horde-Pain Bringer Horde
 * Drove-Bloody Tears Drove
 * Daikaiju-Skinless
 * Mantra-Though we may suffer, in the end it will me victory.

Commanders
Jicor Atar Archi=
 * Name - Jicor
 * Legion - Ice Blades
 * Gender - Male
 * Flagship - Cryoton

Miru Ezena Terris=
 * Name - Miru
 * Legion - Fallen Stars
 * Gender - Female
 * Flagship - Ayaninaki

Nara=
 * Name - Nara
 * Legion - Black Rose
 * Gender - Female
 * Flagship - Black Rosario

Zuki Besta Muk=
 * Name - Zuki
 * Legion - Soul Reapers
 * Gender - Female
 * Flagship - Thanatos Crusher

Reneer=
 * Name - Reneer
 * Legion - Final Frontier
 * Gender - Male
 * Flagship - Space Surfer

Ashira Kunu Hurina=
 * Name - Kirji
 * Legion - Hidden Storm
 * Gender - Female
 * Flagship - Master Bolt

Kirji=
 * Name - Kirji
 * Race - Vanara
 * Gender - Male
 * Flagship - Ywi 2

Krel=
 * Name - Krel
 * Legion - Mother's Wounds
 * Gender - Female
 * Flagship - Shikiryu

Karpver
Vanara troops that are used along side their other units in combat. All wield Karpver Guns in combat, guns that use almost nano sized bullets that expand and burst into flame upon contact with atmosphere, as well as what ever other weapons the happen to carrying with them. The speed at which these bullets travel, with the force they carrier, the nearly limitless ammo of the guns, along with the berserker rage Vanarra enter when in combat makes these troops potentially very dangerous. The guns heat up fast though, have quite short range, as well their erratic firing rate does reduce their efficiency. Their main melee weapons are Progressive Knives, knives that vibrate at a very high frequency to increase their cutting power. They also ware Jensuku suits for defense, tight fitting suits composed of a combination of light weight armor, kevlar, and Bio-Strands that are highly effective against blades and bullets, but less so against heavy impact weapons like explosives. Legionnaires= The most basic and common Karpver, they are used in most combat situations. They wield smash hawks and mortar rifles to take down their foes. Mortar riles are rifles that fire off mortar bombs to, while smash hawks are axes that have a blade that vibrates at an incredibly high frequency to increase the cutting power. They receive genetic enhancements to bolster their offensive capabilities.

Sentries= Sentries are used as guards by the Vanara military. They are armed with plasma casters and sonic glaives. Plasma casters are hand held weapons that fire bolts of plasma and sonic glaives are the same as regular glaives except for the fact that the blades vibrates at an incredibly high frequency increasing the cutting power.

Sentinels= Sentinels are the main security force of the Empire. They wield tri-Blades and EM crossbows. Tri-Blades are three pronged blades that release freezing chemicals into their opponents blood stream when they cut them. EM crossbows are crossbows that use an electromagnetic field to propel their bolts even faster than normal at over longer range.

Scrappers= Used as scouts by the Vanara armed forces. They use flake rifles and maser swords in combat. Flake rifles can be loaded with random pieces of junk that are then fired out as a cloud of shrapnel and flame shredding and burning enemies. Maser swords are blades that are surrounded in a micro wave field to increase their cutting power. They have genetic upgrades to enhance their speed and agility. They also make use of motor bikes or are mounted on blood sucking mammal like reptiles called Cabraen to move with greater speed over long distances.

Crushers= The heavy troops of the Empire, Crushers make use of hand bazookas and shock hammers to take tanks and the like. Hand Bazookas are similar to regular bazookas except that they can be held with one hand allowing the wielder to use two at a time. Shock hammers are hammer like weapons that release a short ranged electrical discharge.

Piercers= Piercers are the assassins and snipers for the armed forces. The take down foes with needle launchers and seeker chains. Their needle launchers are similar to the flake rifle in that they can be loaded with chunks of metal, glass, plastic, wood, or other solid materials, but instead grinds or compresses it into a long needle before firing it. Seeker chains are chains that seek out and constrict their hapless victims.

{{clr}] Annihilators= Annihilators are used for siege against enemy defenses. The wield concussion gauntlets and positron rifles to obliterate enemy defenses. Their main ranged weapon the positron rifles are guns that fire a pinkish beam of positrons(or anti-electrons) that when it strikes regular matter annihilation occurs, resulting in a massive explosion. Their main melee weapon are concussion gauntlets that send a massive wave of sound through what ever they strike.

Psychokinetics= Psychokinetics project a powerful field that can be used to manipulate matter and shred through just about anything. They wield AIC (active inertia cancelling) whip blades and rail guns. These two weapons were actually designed to fight against psychokinetics, since the AIC can effectively neutralize the fields power and rail guns can be used to propel bullets that are heavy enough, fast enough to penetrate the field.

Phantons
Phantons are biomanchanical creatures used as ground forces against their enemies. They work in large hordes each one having its own specific role to play. They are highly coordinated and voracious. The are created by building a mechanical frame that is then introduced to Bio-Threads that fuse to the mechanical frame on a molecular level as well as creating the organic portion of the Phanton. Phanton Scouts= Phaton Scouts are a new breed of biomachanical creature created by the Vanara for scouting purposes. They Karpver guns.
 * Role - Scouting
 * Weapons - Karpver Guns
 * Defenses - Armor

Phanton Fighters= Phanton fighters are designed to engage their enemies in head on dog fights. They are armed with energized shard launchers that hurl energized shards of glass at their targets.
 * Role - Basic Combat
 * Weapons - Energized Shard Launchers
 * Defenses - Armor

Phanton Hunter= Phaton hunters job is identify high priority targets and take them out. The wield energized shard launchers, laser rifles, drill missiles, and attack drones.
 * Role - Sniper
 * Weapons - Energized Shard Launchers, Laser Rifle, Drill Missiles, Attack Drones
 * Defense - Armor

Phanton Trapper= Phanton trappers are designed to trap enemies and eliminate them while they are trapped. Phanton trappers are equipped with energized shard launchers, a rail gun, grappling cables, and an active inertia canceler to stop opponents from moving.
 * Role - Trapping Enemies
 * Weapons - Energized Shard Launchers, Rail Gun, Grappling Cables, Active Inertia Cancelers
 * Defense - Armor

Phanton Assaulter= Phaton Assaulters are build to attack and destroy enamey structures and defenses. They are armed with energized shard launchers, and particle cannons that fire a concentrated stream of particles at their opponents.
 * Role - Siege
 * Weapons - Energized Shard Launchers, Particle Cannon
 * Defenses - Armor

Phanton Defender= Defenders are used to defend Vanara basses and other structures from attack. The wield energized shard launchers and slag launchers to destroy attacking enamey forces.
 * Role - Defense
 * Weapons - Energized Shard Launchers, Slag Launchers
 * Defense - Armor

Phanton Commander= Phanton Commanders are created to order Phaton units on the battle field. Along with the energized shard launchers standard to all Phantons Commanders also posses the psychokinetic abilities some Vanara wield.
 * Role - Command
 * Weapons - Energized Shard Launchers, Psychokinetic abilities
 * Defenses - Armor, Psychokinetic abilities

DaiKaiju
DaiKaiju are monstrous living weapons of mass destruction used by the Vanara against their most powerful foes.
 * Link to Daikaju Creature:Daikaiju

Space Ships
Vanara ships are biomechanical in design. The are made to be fast, durable, maneuverable, and stealthy. They are grouped in droves that use large numbers to overwhelm their foes. The construction process is the same for Phantons, fusing Bio-Threads to a mechanical frame to create the ship. Stilger class Strikecraft=
 * Name - Stilger-class
 * Length - 7 Meters
 * Weapons - Plasma Blasters, Cloaking Device

Stilger strickcraft are self piloted, technorganic ships used for scouting ahead of Vanarra forces. They are armed with plasma blasters that fire sort range bursts of plsama and cloaking devices.

Skreener class fighter=
 * Name - Skreener-class
 * Length - 20 Meters
 * Weapons - Plasma Blaster, Drill Missiles, Cloaking Device

Skreener are technorganic space and atmosphere fighter ships, designed to directly engage enemy fighters. They are armed with plasma blasters, drill missiles that bore into the enemy ships before exploding, and cloaking devices.

Cryouro class Corvette=
 * Name - Cryouro
 * Length - 300 meters
 * Weapons - Plasma Blaster, Drill Missiles, Scatter Bombs, Cloaking Device.

Cryouro class Corvette are designed to engage enemy fighters and bomb enemy buildings in both space and atmosphere. The are armed with plasma blasters, drill missiles, scatter bombs that scatter multiple explosives over an area before exploding, and cloaking devices.

Wrenthi class Cruiser=
 * Name - Wrenthi-class
 * Length - 1,000 Meters
 * Weapons -  Plasma Blasters, Scatter Bombs, Freeze Pulsers, Masers, Cloaking Device

Designed to bomb enemy structures from orbit. Wrenthi are armed with plasma blasters, scatter bombs, freeze pulsers that fire of pulses that freeze whatever they strike, masers beams made of microwaves, and cloaking device.

Jithra class Frigate=
 * Name - Jithra-class
 * Length - 500 Meters
 * Weapons - Plasma Blasters, Drill Missiles, Scatter Bombs, Freeze Pulser, Maser, Cloaking Device

The Jithra class Frigate are the command ships for the Vanara navy.

Veris Class Juggernaut=
 * Name - Veris-class
 * Length - 25,000 Meters
 * Weapons - Plasma Blasters, Drill Missiles, Scatter Bombs, Freeze Pulser, Maser, EMP Cannon, Cloaking Device

Veris Juggernaut are designed to transport troops and ships to the battle field. They are armed with plasma blasters, scatter bombs, freeze pulsers, masers beams made of microwaves, EMP Cannons to shut down enemy ships, and cloaking device.

Worldship Class Gargantuan=
 * Name - Leviathan, Behemoth, Ziz
 * Length - 389 miles
 * Weapons - Plasma Blasters, Drill Missiles, Scatter Bombs, Freeze Pulser, Maser, EMP Cannon, Necro Trinity

The three world ships of the Vanarra act as their mobile home worlds. When they join their energies to create a necro trinity, an blast of radiation powerful enough to kill one third of life on a planet, can only be activated once every millennia.

Tactics
Vanara for the most part use hit and run tactics, striking enemies hard and fast and retreating before reinforcements arrive. Vanara are also extremely ruthless in combat, anything armed is considered fair game(though they have strict rules against killing none combatants) and if they can't claim a resource they will often destroy it rather then let the enemy have it. When they do claim a resource they tend to harvest as much as they can quickly as well leaving in traps to destroy the resource should their enemies reclaim it. Downed enemy combatants are usually killed instead of taken prisoner, this while also for practicality(as well as part of their own sadistic nature) since the Vanara do not wish to have prisoners as a tax on resources and a hold up, is actually considered merciful as the Vanara's radioactive nature usually means that they would die a slow painful death, so a quick death is administered. However those who surrender are spared, usually simply just tying them up and leaving them behind, this is because of the rules against killing none combatants and surrender is considered a removal from combat. When prisoners are taken it is because they may have useful information. In order to extract the info needed the Vanara simply throw the prisoner in a small, completely dark room cut off from all sensory stimulus. Since they have joined the UAE they now tend to hand prisoners over to the other members so they can keeping going.

Relations
The Vanara generally look down on other races, referring to them as infidel beings, though there are those who they trust and are fiercely loyal to them. They have little regard for galactic law, such as the galactic code, being at the best dismissive of such things and at worst going out of their way to defy such laws. They except the laws of the Unified Alliance of Enlightenment, albeit grudgingly. Though since most of the UAE's laws are similer to their own values they mostly do this just to be disagreeable (which is strangely a form of respect). Vanara are also know for their disregard of the lives of those they consider enemies, they are know to simply kill those they take prisoner or leave them somewhere to rot, rather then let them by a holed up and tax on their resources.

Protectorates
If you so much as lay a figure on them...


 * - Wanderers like us, but far more moral.

Allies
Hello, how are we, well then lets get down to business.


 * Unified Alliance of Enlightenment - Members. A great alliance we are proud to be part of.
 * Waptoria Alliance of Species -Fellow members. First to contact us, so far we like them, though some of them can be a bit too... happy.
 * Raptorian - Loyal and trustworthy, with good evolutionary capacities.
 * Raptoranean - Genetic descandants of the Raptorians, we find their pheromones rather...smelly.
 * NOVA Alliance - Fellow members, so far we don't have much to say about them, though we hope that will change for the better.
 * Multus Esse Remeant - Hmm well you all are certainly powerful alright, glad were allies.
 * Unified Federation of Glory - Lots of great and honorable races in this one.
 * Ugandalorian - Very honorable and trustworthy race, but a bit ruff.
 * Volver - Another honorable race, with good survival instincts.
 * Mirusian Church of Spode - Rather religious, but oh well.
 * Antroth Empire - Well adapted and quite capable.

Friendly
Oh, its you again, well what do you need?

Neutral
Get on with it.
 * - Humans huh? We shall see about you.

Unfriendly
''You have 3... No, 1 second to get out of here before we kill you.''
 * Byzantoi Imperium - What a degraded, degenerate bunch of morons you are.
 * Xonexi Allies - We may not be of Mirus, but we will not stand by as you over step your boundaries and walk all over our allies toes.
 * French Mirus Colonies - You humans, without all your advanced technology you are but weak, sniveling infants. We will crush your skulls under our claws and laugh over your mangled corpses while your blood runs cold.
 * Tybunsen Federation - You should have stayed put.
 * Draconid Imperium - Like a swarm of bees we will sting you over and over, until you have been driven back with a thousand bloody gashes across your flesh and millions of festering wounds on your pride.

Aggressive
We're going to have fun watching Daikaiju stomp your pathetic little body into radioactive dust.


 * Vanara Singularity - Our allies are not inferior, you are for believing such a thing.
 * Nyarqaeshu - The void is ours to wander, you pathetic excuse for gods!
 * Nebulorians - Narcissistic fools, aren't you?
 * Infectants - Okay you are a seriously disgusting.
 * Omega Grox - What's worse than Grox? Grox in service of those Nyasqawhatever.
 * Brotherhood of Darklings - You are...a grave threat, actually.
 * Mutran Spider Hordes - Well, you are an ugly lot.
 * Imperium of War - Piss off, you pathetic warmongers!
 * The Zarbania Powers - Stupid pirates.
 * Drakodominatus Tyranny - Tyrants. Dominatus. Whatever. Just die already.
 * Alpha Cyber Collective - Grox. Says enough.
 * Hive of Mirus - Disgusting little upstarts.
 * Proditkar Movement - Allies of that bitch the Moderator.
 * Dead Watch - Scum, nothing but scum.
 * Unitech Citadel of Sentients - Also scum, if not more so.
 * The Enemy - We don't know who you are, we don't know where you'll come from, what we do know is that your coming, and that we be ready, and that we will crush you.

Notable Individuals

 * Kel
 * Kirji
 * The Six
 * Lucy
 * Lucy

Quotes from Others

 * add your own

"You should destroy all inferior life forms, yet you chose to ally them and battle against the superior ones."

- Supreme Keizer Krad of the Vanara Singularity

"You are blind to the actions the Ugandalorians cause! You have never seen them in their true colors, only want they want you to see. But don't worry, you'll find out soon enough what true savagery is in war."

- of

Trivia

 * This is their general theme Sins of a Solar Empire Vasari Theme
 * This is their war theme [//www.youtube.com/watch?v=vmHbboM5yMA It will mean Victory]
 * This their peace theme Lilium
 * This for reasons Radioactive