Fiction:Galtian Protectorate/Protectorate Guard

The Kingdom's Guard are the basic ground forces deployed in both the defense of worlds, and the conquest and annexation of enemy territory. The troops of the Kingdom's guard are divided into two different classes, each equal, yet each serving two different roles entirely. These forces have maintained the defense of the Kingdom for years, first acting as raiders against their neighbors, seeking resources and conquest, before re-developing their forces to other tasks, such as defending their territory and fighting against the aggression of others, such as the, and it's mad men who threatened to wipe out the Kingdom.

Their battles with the Congregation would see much of the Kingdom's military reorganized, and much more emphasis placed upon fleet movements and Starfleets, but, ultimately, the Kingdom's Guard remains one of the most disciplined and effective forces in their galaxy. The Kingdom's Guard, in old times, would rely upon shock tactics and brutal close combat to destroy their foes. While this at first worked against their mad foes, these strategies where soon turned against them, and as such, the Kingdom's Guard reorganized to better combat their foes, turning to ambushing and surprise attacks to whittle down their foes.

The victory was hard fought, but, ultimately, the Kingdom of Gelitea survived, and went on to strengthen it's position and keep it's borders in check, as well as enforce it's rule of law, letting their neighbors know, no matter their distaste, that the Kingdom was there to stay.

The Kingdom's Guard rely upon ambushing more then ever, due to the serious losses taken during the Great Demon Excision, as they call it. Their troops will commonly use their scouts to lead enemies into pre-determined kill zones, so they can then charge into battle, and cut them down, either with concentrated fire from their ranged troops, or their Dacetaelorian Warriors can charge straight into combat, using their swords, and the fearsome Flax to cut down their foes in bloody melee.

Like their Mendel Pact cousins, the Dacetealorians favor melee combat, and in fact, relish it. While they prefer mid-ranged combat, with heavy fire power poured upon their foes, they have no issue pulling out their blades and hacking through their foes. Most of their warriors carry mid-sized hacking blades in most situations, much smaller then the Claymores used by their Mirusian Kindred. The most honored of their kindred, however, carry the fearsome Flax, a large, curved blade mounted on the top of a staff, and, when swung, has the ability to cleave fully armored foes right in half.

The allied races of the Dacetealorians prefer more strategic styles of warfare. Their squadrons will typically stay out of a melee fight, and gun down their foes with heavy, long ranged fire support, while calling in bombing runs and orbital bombardments. As their Mendel leaders charge into battle as shock troops, the other races support them with withering volleys of support fire.