Fiction:The Coalition

"We are the rightful owners of these stars - and we shall take what is ours!"

- Margrave Felathoran the Furious

The Coalition is the alliance of the five empires native to the Twilight Sector, led by the warrior species known as Artharons. Their main goal is to destroy the invaders from and become the rightful rulers of the sector.

Origins
The Coalition's species were originally independed and non-advanced native species of the Twilight Sector, each one advancing at their own. Eventually, the six greatest empires became the rulers of the Twilight Sector - warlike Artharons, zealous Arnoans, peaceful Hoibirds, spiritual Aqualones, the intelligent Kvorlans and the determined Fyrvrtha. The first and the last were bitter enemies, their hatred resulting in the bloody First War of Twilight, which happened a century ago and which resulted in Fyrvrtha being defeated and driven back to the domains, and others empires being weakened. After this war, the sector became peaceful, recovering from the old conflicts. However, several years ago, the new empire came to the sector.

This new empire was the Divinarium, the civilisation of the fanatics serving their ancient deities and destroying what they see as the heresy. They have started a campaign, now called the Second War of Twilight, to conquer the Twilight Sector, destroying the local species in process. Fyrvrtha have joined their cause, hungry for vengeance. Half of the sector was already conquered by them, and the local species could not fight them. However, at the midst of the war, all of the remaining empires have decided to join, led by the Artharons. Reverse engineering the Divinarium's arcane technology and sharing their knowledge among the new allies, the newly formed Coalition has managed to turn the tide of war. The Second War of Twilight resulted in a draw, and the Radeons were forced to retreat. Two empires now coexist in the sector, in the state of the cold war, ready to strike at each other when their foe would be distracted or weak.

Artharons
"Let's play cat-and-mouse, 'Crusaders of Spode'. I would like to see how you will squeal like children"

- Margrave Felathoran

The Artharon Empire is the most powerful civilisation in the Coalition, and their representative in the Assembly, the Emperor Vugluskran, is its de-facto leader. The Empire is an absolute monarchy spanning over 1,5 millions of systems, being led by the noble houses and the Emperor himself.

Artharons themselves are feline in look, possessing great strength, speed and stamina, able to kill a in a single blow. Their society and culture are revolved around war and martial honor, and all citizen of their empire, especially the nobles, are constantly training themselves for battle. Artharons are freedom-loving and dedicated to the self-perfection, believing in power of the individual above all other things. Neverthless, they can be cruel and hateful, and have a long feud with their enemies, the Fyrvrtha, as well as Radeons recently. If any citizen of the Divinarium will trespass the Artharon territory, then they may only beg for the quick death... a quick death which Artharons would never grant. They revel in pain and suffering of their enemies, and enjoy the bloodshed like no other creatures.

Artharons' history is long and bloody. Their homeworld, Tarrus, was originally the capital of Rades, Spoddah. With all Rades being exterminated, new species have evolved to the sapience. Artharons have reverse-engineered Rades technology and so they have quickly ascended to the space stage. Due to such a quick advancement, they have retained their feudal and "medieval" society even in the space stage. They had three major wars in their history - although there were many more minor ones - first, the war with their own robots and machines who have rebelled against their masters (after this war, the individualistic philosophy of Artharons was born), second, the war with Fyrvrtha which resulted in Artharon victory, and finally, the Second War of Twilight where Artharons were forced to retreat and allow their homeworld to be taken by Radeons. Neverthless, they are still planning revenge...

Aqualones
"I think we could negotiate."

- The Highest Avalae

Aqualone State is the closest ally of the Artharon Empire and the second largest member of the Coalition. The Aqualone State is a peaceful republic, being ruled by "The Highest" - they control 912 thosands of the star systems so far.

Aqualones are the aquatic species, with long necks and webbed feet for swimming. They are quite religious and have developed a strange teachings based on self-control and "obliteration of self", in a similar way to the Radeons. They are generally peaceful, and crime and conflict in their territories is almost non-existant.

Aqualone has advanced peacefully, thanks to deep understanding of the Rades and Tertamian relics which they have found on their home planet. Their advancement was slow due to the fact they were aquatic, but eventually, by studying ruined Rades spaceships, they have learned how to make the FTL drives and quickly colonised large amount of systems. They have once saved the Artharons from the extinction during their robotic uprisings - as a result, they are now allies. Since then, they weren't involved in wars and conflicts until the Second War of Twilight, when they were forced to fight against the Radeons and their Divinarium. Now they are the flourishing species, the second most populous in the Coaltion.

Arnoans
"Protect us, the Greatest Ones."

- Templar Gor'shan

Arnoan Theocracy is highly religious civilisation of zealots, and the third most powerful in the Coalition. They are the led by the Council of Light, composed of ten high priests. Their rule spans across 611 thousands of star systems.

Arnoans are the strong reptilian/mammalian species, able to survive without water for long periods. Their homeworld, Tharrus, is the desert planet with little plants and water and deadly to most of the Sector lifeforms - but Arnoans thrive in such an enviroment. It has a lot of Rades relics, and Arnoans have developed an elaborate religion based around these artifacts and the mysterious gods they see as "the highest ones". They are very religious and devote all their life to the faith. They have a caste system based on their divine laws, and the warriors of "Templar caste" are always ready to fight alongside the Coalition's soldiers.

The Arnoans' ascent to the space stage was long and ardous, filled with battles and wars. At first, their empire was violent and fanatical, destroying everything they saw as in their path. However their views changed when they met the Aqualones. Arnoans have tried to conquer their empire first, but Aqualones have defended themselves and Arnoans were forced to retreat. After the war, the influence of Aqualone peaceful culture has changed Arnoans' religion, causing them to repent for their ways. Since then, they became more peaceful, but still ready to fight the unbelievers when this would be needed. They were attacked by the Divinarium to retrieve the Rades relics those were deemed useful by Iovera, and so the Arnoans have joined the cause of the Coalition to protect their holy artifacts.

Kvorlans
"You all are so simple..."

- The Leader Trea'min

The Kvorlan Nation, the fourth species of the Coalition, is one of the oldest still living empires of the Twilight Sector. They have extremely advanced (compared to other Twilight Sector species, of course) technology and control a small but protected cluster of 550 thousands of stars. Little is known about their goverment structure and culture due to their secrecy.

Kvorlans themselves are strange species. They have big and oddly-shaped body, with large and effective brains, allowing them to store immense amount of knowledge in their minds. Their biology together with their advanced medicine have allowed them to live for very long time, and they are nearly immortal. The oldest Kvorlans are several millenia old, and they still remember the ancient times of their race. Due to this, they don't store information they need in books or in computers - they use their minds and memories instead. While some believe that they possess magical or psychic powers, this is a lie cultiveated by Kvorlans themselves - in fact, they have just advanced their tech to look like ones. Their culture is based on seeking knowledge, and young Kvorlan "larvae" are often wandering the galaxy in search of new discoveries.

Kvorlans history is long and strange. Due to their extremely long lifespans and slow reproduction, the wars were rare in their homeworld. One world war happened, though, and this war has destroyed most of the Kvorlan population, leaving only a handful. After this, the remaining Kvorlans have learned the dangers of war and have made strict laws to control what remained of their kind from destroying themselves. They have quickly advanced to the space stage then, claiming a large empire quickly. They have made powerful weapons, fearing the aggression of the other empires. They became xenophobic, and rarely ever ally with other empires. They have only aligned themselves with the Coalition due to the Radeon threat, and do not really wish to share their technology with other civilisations.

Hoibirds
"That's so... horrible."

- First Citizen Storkar

Hoibird Republic was the last empire to join the Coalition controlling 502 thousands of systems. They are the peaceful democratic republic which is not generally engaged in wars unless threatened.

Hoibirds are avian species, covered in vivid blue-and-yellow feathers, fitting for the flora of their homeworld. They cannot fly however. They are small and frail, but intelligent, and they have mastered the talent of diplomacy and doubletalk like no one else. They favor negotiations instead of conflict gemerally - due to this, they are often seen as diplomats in the Coalition. Their society is democratic, based on personal freedom and power of the individual.

Hoibird history was a bloody one, surprisingly, and they have survived seven world wars in their planet-bound history. They were nearly extinct after the seventh, but, luckily, the leaders of the remaining states have decided to save what remained of their species and unite under one flag. They have then, via negotiations and trade, taken control of many star systems. When the Divinarium has first attacked, Hoibirds first sided with Radeons for survival, but then defected to the Coalition once they started to retreat. As a result, they are still not trusted by other members of the Coalition, but they plan to become more respected soon.

Social
The Coalition's species have quite advanced social technology in form of computers, hyperluminal communications and other things. However, many of their species like Artharons or Arnoans abhor their use, favoring spartan style of life. Other species like Hoibirds use computers and hyperluminal communicators quite often though.

Military
The Coalition has powerful military technology, being forged in the many conflicts like the Second War of Twilight. Unlike the Divinarium, they favor traditional weapons like machine guns and rocket launchers, as well as non-antigravitation vehicles. Neverthless, these weapons are deadly as well and many of the Divinarium's soldiers have died from them. They have also mastered the technology of personal forcefields, protecting the high-ranked officers of Coalition from the fire of projectile weapons.

Fleet
The Coalition uses many spaceships in their fleet, various in design and origin. They generally use hyperdrives, a common technology used by many empires, although sometimes other technologies are used. They often take their enemies' spaceships as trophies, utilising them in their fleet, which can be quite dangerous. All spaceships of the Coalition have similar gold and silver coloration, national colors of the state.

Military
The Coalition uses well-trained, powerful military made of volunteers. They favor the mobile warfare, arriving to the battlefield in their APCs called "Carronades" (Artharon for "Metal Boxes") quickly, destroying their enemies using the element of surprise and then escaping. Most of the Coalition's soldiers are also quite powerful in melee, and are armed with power swords, electrised gauntlets, bayonets, pistols, grenades, and other weapons for close combat. In ranged combat, however, the Coalition's soldiers are weaker, warriors of the Divinarium easily destroying them with their plasma weaponry.