User:Samog/Clash of the Clans

Clash of the Clans is a Civ-esque game for the Gaming Steve forums.

=Clanopedia=

Gameplay
Gameplay is deceptively complicated. The players simply give their orders, but one person has to deal with a lot of numbers and maps. It generally begins with spears and bows, but it could easily be shifted ahead several tech levels. Each player is limited to one army per every other tech level and one new city for every five (unlimited conquests allowed). Armies march one Standard March Unit every day unless they have horses, in which case they can go one Standard Horse Unit.

First Round
The first round technically only lasted a short while (yeah, it's Samog's fault) and ended with a unanimous Reboot vote.

Events

 * Kommisar Filburt of Savos, due to confusing negotiation, recieves a windmill. When Leng returns, he calls for the second round.
 * Phil under Big Banana Joe of Sim-City is the first to encounter a native tribe.
 * Nerevarine of Balmora under Vivec of Morrowind is the first to set sail.

Ancient Cultures
Round One civilizations:
 * Savos, led by Kommisar Filburt and his commander Zand.
 * Sim-City, led by Big Banana Joe and his commander Phil.
 * the Whil Estates, led by the Great and Wonderful Leader Whil and his commander Phrank.
 * Reme, led by the Most Puissant Arch-Prefect Acerbus and his commander Grumdrig.
 * The nation of Morrowind, led by Vivec and his commander Nerevarine. Cities: Balmora.
 * the Mayep Tribe, noted for their skill with ships. Villages: Mayep, Mc'pyn Mayep, C'cuyn Mayep.
 * the Canco Tribe, noted for their constant feuding. Villages: Canco, Eacy-Canco.

Buildings

 * the Wall Line
 * Earthen Ramparts
 * Wooden Ramparts
 * Reinforced Ramparts
 * Crude Stone Wall
 * Turreted Stone Wall
 * Stone Slab
 * the Industry Line
 * Farm
 * Windmill
 * Mine
 * the Market Line
 * Merchant Stall
 * Merchant Hut
 * Farmers' Market
 * Market Square
 * Market Center
 * Commercial Center
 * the Miscellaneous Line
 * Training Hut
 * Research Area
 * Tower

Weapons

 * Weapons
 * Four-Sword
 * Bow
 * Spear
 * Halbak
 * Six-Sword
 * Armor
 * Shield
 * Helmet

Units

 * Humans
 * Peasant
 * Trained Peasant
 * Soldier
 * Commander
 * Siege Units
 * Ramapult
 * Horses
 * Naval Units
 * Boat

Numbers
I highly reccomend putting the various numbers for your units in here for easy access later. -Samog 15:01, 23 January 2006 (PST)