Thread:Ecoraptor3339/@comment-5496489-20171102142934/@comment-4960835-20171231105621

@Crimson - It would be a stretch to call the Troodontids either good or bad.

Though that was always Sporeraptor's intention, he didn't write them like that at first. In fact, the Troodontids started out as quite friendly and helpful, firmly on the side of the good guys, though Sporeraptor quickly realised that would give people the wrong idea about them. He remedies this by cutting most of the alliances he had made (safe those with the Waps and the USF) and turned them into pragmatic Tyranny allies to really make it clear that the Troodontids don't care about morals - they care about their own advancement, and will ally anyone who can give them that. As Dromlexer once said, Troodontids are surely power-hungry creatures.

Just offering them technology, even repreadly, won't be enough to entice the Troodontids to work with you. No, you have to collaborate with them, and you have to be willing to do so over an almost indefinite period of them. If you manage to, however, you'll have found yourself a truly valuable friend. The Troodontid don't easily go to war and they don't easily form alliances, but those they form, they generally keep.

However, in the end the Troodontids tend to be on the side of the good guys, though this might not be directly evident. For exemple, during the SGCW, they, though on the actual side of the NCR, might openly ally with the Empire, critically weakening their "ally" when they finally turn on them and gain the technology of both hyperpowers.