Hypnomelder

The Hypnomelder is a close-range Captain weapon.

The Hypnomelder's "Mind Meld" is used by the Captain holding its hand out in front of its body (or lurching forwards if it does not have hands), upon which green energy shoots out and towards the target. The target then temporarily becomes an ally of the Captain, and regardless of its original disposition, attacks any of the Captain's enemies (and vice versa, as the enemies immediately know that their former ally has changed sides). The Mind Meld itself does not deal any damage to its target. Once the effect wears off, the original enemy resumes attacking the Captain, as do any enemies that may have been attacking it during the Mind Meld.

The Hypnomelder can only be used by the player's Captain, and only works against other creatures. Like other Shaman weapons, it does not require energy but cannot be upgraded.