Adventure:Worlds of Spore RPG

Utilizing a modifeid version of the Fiction:Worlds of Spore the player takes the role of an inexpirienced adventurer operating out of a small medieval fantasy town. The player character is a combination of a warrior and mage, with the ability to cast an attack spell, use scrolls and maintain an aura of protection. The town has a dark tone that it sets, utilizing gothic style architecture.

Game Mechanics
The player owns a small tent which holds information on spells, some scrolls of power, money as well as well as serving as a storage area for collected scrolls, weapons and money. The player is allowed to form a party and numerous prospective party members are scattered throughout town and combat areas, alternately the player may choose to kill them for money or other items they are carrying or simply for pure sadistic pleasure. The player can use money to by potions and scrolls at the market.

Plot Synopsis
After the player is taught the rules he is then given a period of time in which he is recommended to gather party members and explore combat areas one and two. There are two more acts exactly like this except with different combat areas being unlocked. The next act doesn't end until the player chooses to "retire" where upon moving to the retirement building a dragon flies out from the wood and casts a spell of storm upon the town, causing lightning to rain down from the sky and trapping the townsfolk, the player must slay the dragon then the adventure ends.

Combat Area One, Kobold Kaverns
A small cave system populated by kobolds, small reptilian creatures who worship dragons and gang up on meddling adventurers. Kobold Pikeman- Larger kobolds armed with glaives and shields. Kobold Sneak- Weak units armed with knives. Kobold Shaman- Priests with some attack spells and healing abilities.