Fiction:The Zarbania Powers/Species

While the Powers consists of many races, these usually are just mercanaries and bounty Hunters. This will list all the permanent species, whose species have joined totally or in large number.

Duetzalanian
"We will grind you into dust."

Duetzalanian, commonly called Space Pirates, are the leaders of the Powers, along with the Scimat'akar and Grux. While the highest ranking, they show respect towards most of their subordinates, and are some of the strongest warriors. They have a high concept of honor, integrity, and bravery, and never back down. Females and Males often serve together, and courtship is not uncommon before war. Space Pirates are fervent believers in their Goddess, The Scorner, but while zealots, they can be converted if promised more power, or fresh meat to fight.
 * Name - Duetzalanian
 * Government - High Command.
 * Class - High
 * alignment - Neutral Evil

Duetzalanian are strong, powerful, but prefer agility over brute force. However, their strength ranks them as some of the best in their home galaxy, around that of the Khilai and Drakodomintus, and right after the Rasp- and StrawberryGiant Hermicee, Mirus Loron, Dragowar and Dominatus.

Scimat'akar
"We are the fury of the Powers personified."

Scimat'akar are known for their spartan-like way of living. Weak children are killed. Scimat'akar woman are walking egg sacks, much like termite Queens. Their only function is to give birth to children. Since Females are so long in number compared to males, they often have multiple mates, and can immediately be impregnated following birth, or inject their offspring into another female, via "Face-hugging". Scimat'akar love to create new slaves for themselves. Scimat'akar, like the space Pirates, are willing to do anything to achieve better soldiers, even if it means destroying their own bodies. They are proud, dis-honorable warriors, who see honor as for something outside of battle. They are some of the highest ranking members.
 * Name - Scimat'akar
 * Government - Monarchy
 * Class - High
 * alignment - Chaotic Evil

Grux
"War is something very few understand. We have studied war with every fiber of our being. We embrace it."

The Grux are a race related to the Grox. They evovled peacefully on their planet, until a race called the Meta-Saurus Empire came and enslaved them. They, for years lived in fear and pain, intil their King, Tirras, and his soldier, Galorian, revolted and enslaved most of the Meta-Saur empire. The rest retreated into the Ughandalorian Empire. After this, the Grux swore that they would bring justice to any who enslaved or abused other races. However, their actions have increasingly gone away from this. They are some of the higher ranking members, thanks to their strength, intelligence, and stubborn attitudes.
 * Name - Grux
 * Government - Constitutional Monarchy
 * Class - High
 * alignment - Chaotic Good

Kigen
"...."

Kigen are the most mysterious members of The Zarbania Powers. A savage race of reptilians, Kigen are believed to be a sentient member of the Powers, and where members or allies of the old Alliance, with the Ki-Hunters, Duetzalanian, and Zarbanians. They have ferocious claws, and acidic saliva. They often creep through the interiors of ships, covertly attacking enemies and disabling them.
 * Name - Kigen
 * Government - Unknown
 * Class - Unknown
 * Alignment - Unknown

The details of their Hierarchy, leaders, goals, and homeworld are known only to the Duetzalanian, Zarbanians, Zarcosians, and Ci-Hunters, as well as higher ranking members of High Command. Kigen appear to share a telepathic hive-mind with one another.

It should be noted Kigen is similar to the Space Pirate word for Demon, Kigrek.

Sra
"The Grox and them synthetics will pay!"

The Sra were once a fiercly independent race in the Outer Core of Mirus, and very close allies of the Grux. However, when the Meeno Grox started their campain, the Sra's home world was infected, and they had to blow it up. They vowed vegenance, and copied the Grox conqrix, who are now used alongside the Zabrainians as the power's main fighting force. Sra also are featured in government positions, but are common as battlefield officers, artillery drivers, and scouts. Sra are promoted based on how many Grox they can kill.
 * Name - Sra
 * Government - Constitutional Monarchy
 * Class - High
 * alignment - Neutral Evil

Sra are fine-tuned for administrative roles, acting as overseers for cities, planets, and colonial organization. While often acting as officers, their almost obsessive attitude with order makes them better as politicians then warriors, though have no problem in both fields.

Changeling
"We're everywhere you see!"

Changelings, the mysterious "kinsmen" of the Skordi, are just as fearsome, though a little more sneaky, than their cousins. Being able to shapeshift, and able to detect other shapeshifters via an hive-mind/telepathy, this has wiped off on the Skordi, but the Changelings use it with more effectiveness. Emigrating to the Powers, most leaving the Cult of Attzerry after Alpha Cyber Collective betrayed Trodaka, the Changelings quickly became integrated in, though now have turned on the small number still loyal to the cult.
 * Name - Changeling
 * Government - Queens
 * Class - Moderate/High
 * 'Alignment - Chaotic Neutral

While weak by themselves, Changelings are sneaky, and very agile. They are capable flyers, and have sharp, almost acid-laced claws. Their essence abilities allow them to drain targets of their natural essence and positive emotions, process the positive, and redirect the essence into their bodies. They then feed on the remaining negative emotion. Changelings are excellent engineers, and also, extremely good spies. It's believed they have infiltrated many of the major powers near the Zarbanians, for potential invasion.

Fregg
"We'll strike a deal, or strike at their souls..."

Fregg are infamous gangsters, thugs, and administrators. They originally opposed Zarbanian rule, but after the formation of the Unified Federation, they joined. They, while good soldiers, and strong in fights, normally act either as spies, artillery managers, or, as is more common, Administrators in government positions. They all belong to a gang, that work like Royal houses or clans. To betray your gang is the highest dishonor. Each identify themselves with different colors, but all are at peace, for the common goal of domination.
 * Name - Fregg
 * Government - Hierarchy
 * Class - Moderate/High
 * alignment - Lawful Neutral

Zarcosian
"We will fight till none stand in our path!"


 * Name - Zarcosian
 * Government - High Command
 * Class - Moderate
 * Alignment - Neutral Evil

Zarcosians are a savage race, related to the Space Pirates, and the Zarbanians. Living on the planet Zarcosia, and the same sector as the planet, Zarbania, which the Powers are named for, the Zarcosians where found to be quite brutish and powerful, and the original Alliance struggled to control them. Years later, with advancements in technology, and some mind-control by some of the High Lords of the Powers, the Zarcosians are a savage, brutish member, enforcing the will of their masters. They act only in war as frontal assault troopers, and simply crave battle above all else. They known to only get stronger as they age, and have pincer-like hands, with natural blasters built in.

Ci-Hunter
"We are ready for the kill!"

The Ci-Hunters are a race of insects native to the Zarbanian's homeworld. Not much is known about them, other that their ancestors were possibly one of planet's oldest lifeforms. However, they seem to be deposited on this planet, leading to the theory that they share the Space Pirate's origins. It is known they often hide their sapience. They are ruled by an Empress Ci-Hunter, or Queens ruling Commonwealth's in her name. Their warriors, at first acted only to protect the queens, but as the 3, Zarbanians, Pirates, and Ci's worked together, they found they could work together, Ci-Hunters helping in conquest of other tribes, in exchange, Pirates/Zarbanians helped protect their queen, for an exchange in Ci-Hunter Honey. The honey is a common food in the Powers, but very fattening.
 * Name - Ci-Hunter
 * Government - Hive
 * Class - Moderate
 * alignment - True Neutral 

Cradosan
"Oai! Let's hunt!"

Cradosan are a race of slavers, who are known to admire the ULE. They are sneaky, passive when seen, but dangerous when unseen. They will mostly enslave targets before they have a chance to react. Most Cradosans are actually loyaltists to Gridlock, and the main empire hates the Zarbanians, and is independent from the Powers. Their strength is equal to the Space Pirates, but are to proud to upgrade their bodies. They, like the Scimat'akar and Pirates, and fervent Scorner worshippers.
 * Name - Cradosan
 * Government - Anarchy
 * Class - Moderate
 * aAlignment - Lawful Evil

Pirhiaquus
"We will drown them, slowly..."

Pirhiaquus are an aquatic race, known for their stubbornness, and their refusal to be ordered around by anyone not able to defeat them. However, once defeated, they will execute the victor's commands without question. They have a bitter rivalry with the Skordi, due to the two species having similar roles, and the Pirhiaquus believing to be better than the Skordi. They often lead underwater assaults, act as guardsmen, but can also be seen fighting on the ground and with space forces.
 * Name - Pirhiaquus
 * Government - Clans, Anarchy
 * Class - Moderate
 * Alignment - Lawful Evil

Skordi
"War is our calling."

Skordi are the experiments of a Darkling Scientist, named Spidrax. Orginaly meant to be obedient, heavy-duty shock troopers, he left to see over some business, and returned to find the servants he placed on the planet dead, and his Skordi locked in war. He abandoned them, and left to work on another project, the more successful, Changelings. Skordi where finally united under many tribes, and some work under the Darkling Brotherhood, the Powers, the Waptoria and the Federation. Skordi are naturally aggressive, and are strong, fast, and durable. They have short tempers, and some access to elemental energy. Skordi share a kinsmen-ship with the Changelings, and, because of their time working together, can tell shape shifters right off the bat.
 * Name - Skordi
 * Government - Tribes
 * Class - Moderate
 * Alignment - Chaotic Evil.

Skordi are brutish, savage in battle, and have great difficulty listening to orders. They are often seen rushing into battle, shouting at their foes, and delivering well-practiced sword-strikes at foes.

Keelaw
"I'm sure we can make a deal...That benefits both of us..."

The Keelaw are a race native to the Borealis Galaxy, however various expedition forces got lost in other galaxies, and set up empires of their own. One of these were the Vyrm Keelaw, who quickly fell to piracy and smuggling. This gave them links with the old Zarbania Alliance and the Fregg. Not surprisingly, they also joined the Powers after it's formation. Like the Fregg, they often have positions in government and managing trade. Unlike their Borealis cousins, they are given much more respect.
 * Name - Keelaw
 * Government - Olygarchy
 * Class - Moderate
 * alignment - Lawful Neutral

Zarbanian
"Our blood, is that of the emprie!"

Zarbanians are the basic Grunts and lowest ranking of members. Originally members of the old Zarbanian Alliance, they where present when it was reformed. While fierce in combat, and known to go into berserker rages, other races often mistreat the small Space Pirate Cousins. They naturally subversive, and have a follow-the-leader attitude. They make up 42% of the population of the Powers, and are cloned En Masse for battle or coloration needs. While not the strongest members, they can easily over-power a Ugandalorian.
 * Name - Zarbanians
 * Government - High Command
 * Class - Low
 * alignment - True neutral

Grun'ta
"Gar gar!"

Sci'lar
"Gooarr?"

Sci'tary
"ARRRII!"

Zci-mak-tary
"Smash them?"

Sci'maca
"Leave us alone, please!"

Meta-Saurus
"One day, the Grux will pay."

Goorkiens
"We will be free one day. And that day, the Powers will tremble!"

Goorkiens are common slaves for the Powers. Duetzalanian, Zarbanians, Zarcosians, and Cradosans consider it a great honor to kill one, and even greater honor to capture one alive. Goorkiens are temperamental, and extremely stubborn, but show great honor to their enemies, while using their four arms to literally tear enemies apart, being known for having great strength. Goorkiens also have an incredible hatred for both Duetzalanian and Cradosan, but those who have been enslaved have little ability to fight back, due to constantly being watched. Due to their size and power, they are often tasked with fighting on the front lines, heavy lifting, and other heavy tasks.

Utuno
"In the name of Spode, I want freedom."

Utuno are smaller, weaker members of the Church of Spode, enslaved due to their high reproduction rate, speed, and large population. Before the church, it was 2 separate groups, Unified Nations and Brotherhood of Spode. The Utuno where part of the Nations, and as part of the Prophets who lead the nations plan, they where part of thousands of genocides, being very mistreated. After the Prophets where destroyed, the Nations where left in anarchy, allowing the Pirates to grab a few of them as slaves before the Nations could reorganize.

They are small, easily fitting in small spaces, and are known to do excavation and hard labor, as well as construction.

Korinatar
"Why us?"

Shygar
"Erm...Glory to the Powers!"