Darkspore Classification



In Darkspore, the characters and creatures of the game are separated into different categories of classification, pertaining to their ability types and specialization classes. The characters that you can unlock and play as are made up of five separate basic categories called 'Genesis Types', as well as three subcategories.

Genesis Types
All heroes and enemies come in one of the five Genesis types, the respective classes that define their look and abilities. Character types need to be balanced in regard to the fact that characters of the same type have 'resistances' against each others' attacks. A character of one type will deal much less damage than normal to a character of the same type. Resistances affect both heroes and NPC enemies.

Bio
Bio deals with plants, animals, and life-force. Examples of Bio abilities include spawning small alien companions as combat support, creating large biological structures to block off enemies, and firing fungal blobs that detonate upon impact and leave a long-lasting residue of harmful acid. Their Variant Abilities are yet unknown.

Heroes:
 * Sage
 * Tork
 * Viper
 * Arborus

Enemies:
 * Hydro Mantis
 * Acid Shell
 * Caustic Stinger
 * Emerald Toxiraptor
 * Hypno Mantis

Bosses
 * (Unknown Bio Boss seen in the new video of the Darkspore editor.)

Planets
 * Verdanth

Cyber
Cyber deals with the power of technology. Examples of Cyber abilities include summoning armed robot drones to hold off opponents, electrocuting enemies with electric weapons, firing volleys of deadly bullets and firing off timed mines, laying traps, and delivering blasts of overwhelming electrical energy. Only one of their Variant Abilities is known: the Zettawatt Beam,which fires a massive and powerful laser trough all enemies in its path, and it's avaible for Basic Cyber Heroes.

Heroes:
 * Goliath
 * Meditron
 * Titan
 * SRS-42
 * (A yet to be reavealed Female Cyber ravager)

Enemies:
 * Reparatron
 * Laser Tank

Bosses
 * (Unknown)

Planets
 * Infinity

Necro
Necro deals with death, darkness, fear, souls, and twisting reality. Examples of Necro abilities include; paralyzing foes with frightening visions, shifting into a ghost-like form that ranged projectiles pass straight through, damaging enemies by passing through them, siphoning away enemies’ life-force, absorbing extra power from dead enemies’ souls, throwing dark-matter bombs that cancel out the very atoms of foes, and casting enemies away into a dark limbo for eternity. Their Variant Abilities are yet unknown. Necro characters usually have a Purple coloration, and tend to have a skeletal or bug-like appearance. If they have hands, they tend to be long, thin, and clawed.

Heroes:
 * Arakna
 * Jinx
 * Wraith
 * Skar
 * Revenant

Enemies:
 * Death Mollusk
 * Pterodyne
 * Tusked Lamprey
 * Clawed Spectre
 * Shade Drifter
 * Arachno Striker

Bosses:
 * Nashira

Planets
 * Nocturna

Plasma
Plasma deals with fire, lava, magma and electricity. Examples of Plasma abilities include setting enemies on fire, firing bursts of lethal electroplasma, creating walls of fire to defend against foes, and morphing into bolts of 'living lightning' that can travel at breakneck speed and harm opponents that get in the way. Only one of their Variant Abilities is known: the Meteor Strike, that calls down a meteor to damage and stun enemies from afar, and it's availible to Basic Plasma Heroes.

Heroes:
 * Zrin
 * Blitz
 * Krel
 * Lumin

Enemies:
 * Electron Burster
 * Ballistic Quadrakiller
 * Raktha
 * Terrasaur
 * Triocular Scorpiod
 * Lightning Stalker
 * Stegavaar
 * Ray Shot

Bosses
 * Merak

Planets
 * Cryos

Quantum
Quantum deals with the manipulation of space and time. Examples of Quantum abilities include teleportation, speeding up and slowing down time, and generating gravity fields that knock back or pull in opponents. Only one of their Variant Abilities is known: the Dimensional Rift, which banishes an enemy and make them unable to move or attack (or be attacked) for a short time, and it's availible to Basic Quantum Heroes. Quantum characters tend to be simian and have fish-like qualities.

Heroes:
 * Andromeda
 * Vex
 * Maldri
 * Magnos
 * Orion

Enemies:
 * Warp Spawner
 * Shikoru
 * Sapphire Scorpiod
 * Uklideon
 * Space Barracuda

Bosses
 * Polaris

Planets
 * Zelem's Nexus

Removed Genesis Type Concepts
During development, other Genesis types have been suggested, but ultimately removed from the game. One such type is Frost.

Hero Classes
Aside from the Genesis types, heroes also come in three classes which are not present in NPC enemies. Classes further affect the look and abilities of heroes, but also define the hero's specializations in combat.



Ravager
Ravagers are similar to Rogues in other games. They are powerful fighters, very quick and agile and dealing high damage, but with a low resistance to damage themselves. They specialize in both melee and ranged attacks, making them very diverse hit-and-run fighters.

Sentinel
Sentinels are similar to Tanks in other games, and are immensely strong and durable. Sentinels specialize in powerful melee attacks and raw defense abilities. They can easily plow through hordes of tough enemies, and shrug off attacks that would normally cripple Ravagers and Tempests.

Tempest
Tempests are similar to Mages in other games. Like Ravagers, they are not very resistant to damage, but have powerful abilities. They specialize in ranged attacks and support abilities, and are able to quickly heal partners at range, set up defensive structures, summon small combat companions, and fire off long-range blasts of damaging energy.

Enemy Classes
Enemies found throughout the game, like the playable heroes, each belong to one of five different classes, separate from the hero classes:

Minion
Minions are small, low-level, Grunt-like enemies that have low amounts of health and only one or two different attacks. One example of this enemy class is the Reparatron, a Cyber minion.

Shooter
Shooters are the same as minions, but have ranged attacks instead of melee attacks. One example of this class enemy is the Warp Spawner, a Quantum shooter.

Lieutenant
Lieutenants are large enemies that have above-average amounts of health and multiple powerful attacks. Some can summon minions and shooters to aid them in battle. One example of this class is the Shikoru, a miniature version of Polaris.

Agent
Agents are only found in Co-op mode, and may also appear in Multiplayer, although this has yet to be confirmed. Darkspore Agents are especially dangerous, as they have an ability that no other enemy in the game has: They can trap players in a force-field, slowly draining their life while they helplessly watch. The only way the player can be freed is if another player decides to help them out by killing the Agent. In this way, the trapped player is totally at the mercy of the other players.

Boss
Boss Darkspore are large, menacing, and incredibly powerful mutants that have a wide variety of abilities to use, a large amount of health, and high defense. They are commonly encountered at the end of a mission. Merak, Polaris and Nashira are the only bosses known so far. However, in the recent video of the Darkspore editor, a Bio Boss was seen, it's name and title have yet to be revealed.