Glitches/Minor Glitches

=Minor Glitches=

Text Glitch
On spore, the entire screen can suddenly become very small when you restart it. Reseting the screen size will also keep the text and cursor incredibly small. There are no known fixes.

Magic Air Fruit Glitch
In creature stage, if you click a plant to make your creature eat fruit off of it from a distance, and jump, then your creature will grab fruit from the air and eat it like it normally would, without moving anywhere else. A fruit on the plant will disappear. This is useful if your creature is about to die from starving, and they are an omnivore/herbivore.

"Jackpot" Chieftain Glitch
Sometimes and rarely, the chieftain may get stuck looping an animation, crying with joy. This makes it impossible for the chieftain to eat on the first time, but the chieftain can eat later on, and the effect can also make it impossible to ally other tribes because the chieftain will keep the animation even upon death. The animation consists of a flipping head, then nodding, supposedly to show happiness. There is currently no workaround for this glitch, other than to attack tribes instead of socializing, and the only way to fix it is to delete the affected game.

Stretchy Tribe Glitch
When terrasculpting a tribal planet in space stage, if you make a hill that will cut a tribe in half, the tribe will stretch to span the entire hillside. The game will fix itself eventually.

Looping Attack Music Glitch
Sometimes, on a tribe game when you hover the camera over your village, the attack music will loop continuously. This does not affect gameplay, but can be very irritating. This may continue to Civ stage and possibly for Space stage. It can be stopped by exiting spore.

Tribe Members Defy Gravity Glitch
When performing the Stretchy Tribe Glitch, the members of the tribe will stick sideways to the side of the hill.

Tribe Members Can't Interact Glitch
When attempting to ally or attack a tribe that lives on a hill with a creature that can't glide or jump, your tribe will be unable to reach the tribe. Therefore disabling the player from completing Tribal Stage and advancing to Civilisation Stage.

Hnnn rah! Heenruh! Glitch
Sometimes if you kill a creature in tribal stage and try to harvest the meat, the tribe member will stand there saying "Hnnn rah! Heenruh!" repeatedly. He will rotate slowly in place. Unless you tell him to walk somewhere else the tribe member will be incapable of all action, and eventually fall through the floor and starve.

Black Screen
If you have the Spore Creepy & Cute Parts Pack, make a creature, and make it have three babies. Once this is done, go to the creepy and cute animations, and repeatedly click the bee button. Each time you do this, the animation resets, making more and more bees swarm around the screen. After five minutes, the screen will be black with bees. By seven minutes, the game will have frozen. Hold down Ctrl, Alt, and Delete to go to the task manager of your computer and end Spore or if you are on a Mac press command q, and then simply re-start it. This also works with the summon swarm command in the captain outfitter.

Adult like baby
Very rarely a baby may look like an adult but only smaller

Baby like Adult
Same thing as the "Adult like baby" glitch but an adult has a baby look but only bigger

100,000,000 Spore Bucks Glitch
In the space stage, use the "moremoney" cheat until you have 99,999,999 spore bucks. Then go to one of your colonies, and click the "edit city" button. Use the "moremoney" cheat again in the editor, and it should say you have 100,000,000. If you exit the editor then it will go back to 99,999,999 spore bucks.

Mean Pets in your Pens
It's not suggested to socialize a creature for your tribe then attack it. The pet in your pen revolts and sometimes cannot be attacked. A way this can happen by accident is if you charge with spear people and they hit a baby in a wild animal nest. The baby will be killed instantly and the species will be hostile. Sometimes even the babies will try to kill your tribe after this happens.

The "Magical Stretching Building" Glitch
In the GA editor, you might find you will have a stretched building or item. If it overstretches, it may not be moveable, and you are stuck with it. If you have a minor stretch, then move it and it should be fixed.

WORKAROUND FOR OVERSTRETCH A: Pick one of the planet color/flora templates. This does not always work.

WORKAROUND FOR OVERSTRETCH B: Delete and recreate.

Call Glitch
Occasionally, if the music is off and a player tries adjusting the sound for their creatures, they will endlessly hear the call of the Omnivorous bird mouths looping constantly, even if they turn off the sound option for their creatures.

No First Mission Planet Glitch
Sometimes, when you pick the planet very close to Earth to start a game on the homepage galaxy screen, a glitch occurs. When you fly out of the planet on your first mission to investigate the crashed alien ship, (where you get your first weapon) the planet you are expected to go on will have the land and sea sculpted as Earth, only the name of the planet and terrascore/color will be different. When you get on the planet there will be no crashed ship and you will have to end the game. Often, the name of the planet will be simply a random string of text.

No vomiting Diet Glitch
If you have a Herbivore creature in Creature Stage, and tell it to eat meat so it picks it up, then move before it puts it in its mouth, your creature will appear to eat it without vomiting. However, this will not fill up your food bar, so it is largely useless.

Flatulent Sound Glitch
There have been some reports of a flatulent noise being made when using a combination of a Spit part with any of the mouths in the Carnivorous Fish or Songbird rows. Pressing the Spit button will make the noise in the Creature Editor, Creature Stage, and in an Adventure. It is not known whether this was intentional, but the pitch of the flatulence changes with the mouth's size.

Flying Body In Creature Creator Glitch
The flying body glitch is unknown how to replicate and comes in many variations. One Variation is where the body is not clearly visible on the screen, but can be seen flying up, down, left, and right on the screen at extreme speeds. It can also sometimes be clearly visible but smushed onto the ground. The parts will go to the bottom of the creature platform and stay there until it randomly has spasms and flies across the screen again. Another variation is when the creature looks fine, but when it attempts to perform an action, it will fly across the screen as seen in the past glitches I've described, but its feet stay on the ground. Some people have seen this happen when they try to pan an asymmetrical Grox part, and it can also occur if a hack is used to remove part size limits.

Looping Dance Music Glitch
Go into Test Drive, then dance, then go back to Build Mode or Paint Mode. The Music will be playing along with the Creature Editor's Music! The only way to fix this is to exit the game.

Gore Glitch
Sometimes the creature will have sideways text on them, Looking like blood. it can even affect the creature's mouth and eyes, as if the creature was bleeding. The glitch happened in this video: []

Moving Spit Part Glitch
If a player puts a spit weapon on their creature's mouth and presses the spit button the spit weapon will go inside the creatures mouth and come out again at the bottom of the creature's mouth and slowly move up to its original position.

Shrunken Body Parts Glitch
Sometimes in the Creature Creator, within the Creature Stage, the body part pictures will look tiny and unclickable. It does not shrink the parts themselves, however.

Spitting Glitch
In Creature Creator, if you're making a creature with spit, click the spit tool and with the creature performing the spitting action, quickly drag your cursor over the creature and then drag your cursor off the creature. The creature's spit part is longer/shorter than its usual length. However, it won't stay like that, reverting back a little while after.

Twitch Glitch
Not precisely a glitch, but a player would be able to rapidly push a command button in Test Drive mode, and their creature would twitch while trying to go through the entire command, but having to start over every time a player pushed the button. The glitch is still possible to do in the final game.

Flying buildings
A weird but amusing glitch is when you are on a planet (not your own) and you come across the vehicles that collect spice (car, plane, and boat). Instead of vehicles, they are buildings! They are moving around to and from spice geysers with spice bags. Strangely though, all the buildings in the colonies are still there. To get rid of the glitch just save and restart the game. However, this does not affect the player's game in any way, so the player can just continue his/her game without any trouble.

Epic Vehicle Glitch
This is a very rare glitch, but sometimes there are epics collecting spice on your home planet when you are in the Space Stage. They can be destroyed, and if you zoom in enough, they are holding spice bags. They go on what would be a route for a vehicle. The evidence is in the picture. Epics do not normally go in the ocean.

No crashed ship
In one of your first missions where you have to investigate a crashed ship. a rare glitch appears when you enter the planet and where you go into radar mode to see the crashed ship is now jacked up. The screen instead going its usually green-like radar will go completely black and and you only see a few 3D-like green lines(as to show the radar)then it goes back to normal with you at control of your ship again. Also, now there is no crashed ship on the planet. You would now be stuck to that point since you can't continue your mission any more. The only thing to do is to delete that game and start a new one with that creature.

Window Glitch
While at the Building Editor/Creator, add a body, then a window, but the window does not show light through it's glass, through the building may not be the lights inside the building, through it's glass you can see a grey appearance through the window itself.

Floating Parts Glitch
When editing a creature, if you enlarge the end of a handless arm and stick parts on it, if you place a hand on it and make the hand smaller, both the hand and the limb will decrease in size-but it won't take the parts with it. It is unknown whether this was intentional or not.

Two Chieftain Staffs
This is a rare glitch that can occur when a creature in the tribal stage has two normal or two normal and two robotic arms. For a while, the chieftain will have two staffs. This can also happen whilst sending a gift to the wrong tribe and returning the food to the pile. Note that the chieftain had two normal arms. Sometimes there are more than one heads on a Chieftain Staff.

Clumsy Cell Creature
Sometimes in the 'cell clambering on land' cutscene, a log or shell may spawn in a cell creature's path to the nest, possibly making a cell creature run into it, prohibiting it from getting to the nest before the end of the cutscene. This does not hurt the game in any way.

Big Baby Glitch
Rarely you can see a normal creature (that acts exactly like a normal creature) with the features of a baby (Large eyes, feet and hands). This normally only occurs with members of your own species, although it has also been seen in pack members after being born and been seen in space stage via the hologram scout and also seen in the tribal stage on an Alpha creature with 50 health.

Also if you use the freecam cheat and find a nest of your species on another island the alpha will have the big baby glitch.

One report of this happening included using mating call with no creatures at the nest, and a glitched alpha appeared.

Mouth Sound Glitch
Sometimes when you use the omnivore mouth on the 6th row, it will make a radial noise like the mouths under it. Same happens with the creepy & cute herbivore mouths. This may happen because they are both omnivore mouths and are above/under each other.

Unwanted Music Video Glitch
Sometimes if you go to the Spore Menu, go to settings and mute background music, music can't be heard, but if you start a new game with cell stage with music on mute the asteroid clashing video has the music of it. The music will eventually go off when you start playing. The same thing can also occur if you mute SFX but leave the background music on.

Invisible creature Preview Glitch
Sometimes, when you create a creature and look at its description & preview box in the Sporepedia, it will be invisible, although the images from mating-calling, social moves, and combat moves will be visible.

Dead Epic in your City
If an epic starts attacking your city while in Civilization Stage, sometimes it can get stuck in the city. This can be very irritating because when it dies its body sometimes will get stuck there too. This unfortunately blocks your view of the buildings. After a few minutes though the epic should fade away and you can continue your game. If not, save and quit the game, when you return, the epic should be gone.

Homeworld Not in Green Orbit
Sometimes, upon reaching the Space Stage, you may discover that your Homeworld is not in a green orbit as it should be. It will be in either a blue orbit or (more commonly) a red orbit. The planet might be T-1 or T-2. It is possible that this was an old feature from the earlier Spore game that the developers didn't finish or forgot to take out. It doesn't affect your homeworld anyway, so you can just choose to ignore it. Player-made planets may also cause this.

Creature stage sends transmission
Sometimes if you ally with the Grox and you have made a creature in the space outfitter and have that empire "active" and you also have a saved game with that creature in a creature stage game you will see a faint communication symbol coming from that planet in-game but you cannot receive it. This is very rare and may be fixed by exiting Spore. This may also happen with a tribe, but you don't have to ally the Grox. It will also appear in the message log e.g incoming transmission from the splash empire and if you go on the planet one of the tribes will be hostile. It can also happen with a candidate for a save game, in which case the log will always say incoming transmission from the unknown.

Flying Egg Glitch
In Creature Stage when you make a species extinct but have an egg left in their nest, sometimes the egg will become mysteriously airborne. The only way to get the egg down from the air so that you can eat it is to fly into it and knock it out of the air. This is only possible if your creature has wings, or high-level jump. Alternatively, you can spit on the egg to make it come down, but you will be unable to eat it, only attack it. This also sometimes happens with living creatures. Another thing that can happen is an egg randomly appears and rolls down a hill. It will hatch a baby of your species that will go to the nearest nest of your species.

ROBLOX & Spore
If you play ROBLOX and Spore at together, they will strangely combine. It Is unknown if Spore is related to ROBLOX in anyway at all. This isn't really a problem, but it might be fun to try out. A few of the effects seen include:

-One of the buttons in Roblox takes you to the Sporepedia. -A green version of the selected creature in the Sporepedia appears below the map.

Hold Fruit Glitch
Rarely, when starting a creature game, your creature will be holding a fruit without eating it. When this happens, the fruit is treated like a regular object, and can be given or thrown; when thrown, it has the same effect as a stick. The potential source of this glitch can be seen when picking the fruit; mousing over another creature before eating shows the give/throw icon. This is likely caused by holding a fruit when exiting to the Galaxy.

Give Epic a Gift Glitch
In Creature stage, if you are holding an item (i.e. stick, rock, shell) and make sure your creature is in the social stance, if you hover your mouse over an epic a little gift icon will appear and you can give the epic your item (although this can result in an "accidental" death whilst the epic is receiving your gift). Whether this was intentional or not is unknown.

Stuck as Egg Glitch
Sometimes skipping a migration cut-scene with the escape key too early can result in your creature -and any posse members- to be permanently stuck as an egg. One should NEVER save if this occur. as you will still be stuck when you reload the save.

Rotating Part Glitch
If a Creature stands with one foot on the slant part of the platform in any Outfit editor, performing "Punch" will cause the animation to glitch and clothing parts (especially masks) will rotate or flip in a random direction.

Floating Landmarks


Similar to the Underwater Tribe Glitch (see below), but the game tries to spawn one or more Natural Landmarks above a body of water, thus it floats above water. This can be fixed by simply using a terraforming tool to create land below the landmark, and then it will cease to float.

Egg-Ball glitch
In the creature stage, when a creature bumps into an egg and it rolls into another creature, the egg may be kicked as much as twenty feet into the air. After some time, the egg will slowly descend to the ground.

Floating parts of a creature
if you put a creature part on a leg that is in the middle and move the leg the part will stay there and if you double the legs it becomes asymmetric.

Nest in the Water
Occasionally, the creature's nest may be spawned in the water. You can't socialize or attack other species, you can't eat fruit or meat, and you can not get any creature parts. This is highly unfortunate as venturing on land results in death by the Sea Monster coming from the dirt. The only solution to this is to quit and restart.

Abducted Chieftain
Sometimes, in tribal stage, your chieftain will get abducted by a spaceship; however he will not be reborn. The only way to fix this is to go back to the last saved game, however, if you save the game after he is abducted you will have to start the game over. You cannot continue after this glitch has happened because the game will crash when you advance to the civilization stage.

Rotating Camera Glitch
During Creature Stage, the camera can sometimes get stuck in a constant rotating movement. The camera circles the Creature constantly and, although the creature can still mate, fight and socialize, it can be extremely confusing and irritating.

Before concluding that you are experiencing this glitch, make sure your mouse cursor is not all the way to the edge of the screen. This occasionally happens in the colony planner and the Adventure Creator as well.

This glitch can be reversed by saving and quitting, then reloading Spore. Or the glitch can be fixed by entering the Sporepedia and then closing it. It can also be fixed by pressing the mouse button in the direction of the scroll.

This glitch can be temporarily fixed by going to menu, clicking on settings, and quickly pressing enter, even before you see the settings screen.

Disproportionate object glitch
Sometimes, if you scale down your creature's body in creature stage, once it reaches tribal stage every part of the creature will be scaled up.

Another thing this glitch affects is when one of the tribe members roasts marshmallows, when he or she pulls the stick out, it will be larger than the tool huts.

Civilization Stage Depth of Field Jammed On


Should you capture a city at the exact moment another city sends you a message, the message will ramp up the depth of field and then the cutscene will close the communication, leaving the game unplayably blurred until shut down. This can also happen in Space Stage after conquering a star system, but the view will only be blurred during the cutscene, and it will stop doing this after a while.

Infinite Music Glitch
If a tribe member tames a creature and a UFO Abducts the Creature before the music stops, the music will continually play from the tribe member until they die, it is not impeding but is extremely irritating, the only solution is to kill the tribe member, interact with another tribe, or Progress to the Civilization Stage. This is extremely irritating if the Chieftain was taming the creature, because even if he dies, when he respawns, the music returns! This may also happen in Space phase after destroying colonies; the war music still plays for the rest of the game. It may also appear in the Creature stage. As soon as the stage starts, the combat music will be playing and will stay for the rest of the stage. Also in Tribe stage, where there are used thrown spears in the ground, the "Assault" music may loop. Even in Civ stage.

Multiple Tools
Sometimes during the Tribe stage, when you tell a tribe member that already has a tool to pick up a different tool, they might not drop the first one and have both at once. Only the most recently acquired tool will affect the tribe member's abilities, but it can be annoying when you think a tribe member has one tool, but doesn't.

Planets with no Spice
Occasionally, a planet other than the ones specified to not have Spice will not have any, the best way to find these are to look for T1 or higher Planets in Grox Systems. Often, this planet can even be the same one where you find the crashed spaceship. In the Grox systems the spice less planets may have yellow spice geysers.

Occasionally, another Empire will have occupied a system with no spice. Logically, according to the game's process for determining how much colonies pay for spice, this would mean that they will pay highly for any spice, especially those their empire does not mine. However, sometimes the colony is very picky and cheap. If you conquer or buy the colony, it will have a spice color and you can collect it.

Tribe Spontaneously Befriends You
Sometimes, after the chieftain dies and you are attacking a rival tribe, it is possible to trigger the Fireworks Chieftain ability and make the rival tribe go from red to blue relationship.

This was most likely fixed in a patch.

Stuck Babies Glitch
Sometimes, in the Tribal Stage if there are many babies near a wild animal nest, they will become "stuck." They will usually not be doing anything but staring at an adult animal, not only can they not move around, their whole body is incapable of moving. If a tribal member walks through them, or if you wait, they will start moving again.

Stuck as a Baby
When being born in the Creature Stage, sometimes, if a creature kills the creature you are interacting with, you are stuck as a baby. To fix this, just save your game and restart. Alternatively, you may press the escape button to instantly become an adult. This also works if you don't feel like learning abilities you already know how to do from your parent. However, sometimes the escape key doesn't work and you will be completely stuck. This can also happen when you are reborn after death. Also, sometimes if you die as a baby you will never be reborn. If the creature you are interacting with is killed during the cut scene before you hatch, when the egg breaks open, your creature avatar will be tiny, invisible on small screens, and will be unable to move or use attacks. if this happens, the only thing to do is to exit the game.

Extreme gas giant tilt glitch
Rarely you may stumble across a gas giant with a tilted axis. However sometimes the gas giant is on a massive tilt. If you zoom out of the solar system and zoom back in again the gas giant remains the same. However if you zoom out, go to another star, and come back, the gas giant will become normal.

This can happen to any other planet but it is extremely hard to notice unless the planet has a ring system

Communication Screen Glitch
A common problem in the space stage is that the captain speaks, but does not make any noise.

Dancing Trees
Sometimes two trees spawn in the same spot and they look they are moving. Simply moving away from the trees usually solves the problem. This can happen with vehicles, creatures, and stars colors.

Fruit Telekinesis
When clicking on a fruit in the distance that the creature could reach normally (i.e. low enough) then jumping, the fruit will teleport from the plant into the creature's hand (or mouth) no matter the distance. This is useful if you don't want to walk all the way to the plant, or, in dire situations, are too hungry to.

BAD_DATA
Sometimes when the game randomly generates a name, e.g. discovering a new system/planet or clicking random name for a creation, all that will come up is BAD_DATA. Other empires can also refer to these star systems or planets in the space stage, making it difficult to understand where or what you need to do. (for example, "retrieve the [special artifact] from planet BAD_DATA. The star system is 2 to 3 parsecs from the system BAD_DATA, and the planet's name is BAD_DATA."). Once it happens the first time it will happen constantly, no matter what. This can be fixed by adding a string to the shortcut referencing the localization needed i.e. "C:\Program Files\Electronic Arts\SPORE\Sporebin\SporeApp.exe" -locale:en-us This may also happen when you use the "evoadvantage" cheat in Creature Stage, when it asks you what you want to name your planet the name it generates will be BAD_DATA.

WORKAROUND-You can save a planet named BAD_DATA, so the game won't generate the name anymore.

Alternate- just fix it by going into C:\Program Files\Electronic Arts\SPORE\Support\eg-us and copy the namegeneration.package then past it into eg-gb or the language folder you are doesn't have it

Another method to cure the BAD_DATA glitch is to go into the Control panel→Clock Language and Region→ Region and language→ Administrative→ Change system Locale and then finally change the system locale to English (Us) Restart your PC and the BAD_DATA glitch will be gone!

Following glitch
Very rarely a spaceship when deleted from the fleet won't fly off but continues to follow the player. The spaceship can't be destroyed and the player will be stuck with it for the whole game. This glitch also happens in Creature Stage if you wander for a while and you don't interact with a creature of a different species (the already dead one counts, too.). The creature will follow you curiously, but once a creature is interacted with, the creature walks back to its nest.

Empires changing color
Very occasionally the player's empire will change color. This is extremely frustrating for players who like the color of their empire, and, if lucky but rare it can be restored. Interestingly if the player plants a new colony on a planet the colony on the map will have the original color, however this will change the moment you communicate with it or leave the planet. This can happen with saved games. It can also be very annoying and frustrating if another empire has the same color as their changed color.

Colorblind Terrain
Sometimes a planet terrain is messed up, resulting in multicolored planets, strange tints of color, and reflective terrain. This is a graphics glitch and disappears after an hour or so, unless you have a strange graphics card, then it will last until you update the card itself.

Messed Up Pollination
Sometimes vehicles and buildings get mixed up such as when buildings start moving and collecting spice, or when anonymous vehicles pollinate off the Sporepedia and fill up the entire planet. This can happen due to a vehicle or building not being selected from the colony menu; simply selecting a new model should fix this problem. It can also happen with creatures.

Tool glitch
Sometimes tools appear in the communication menu, but are completely useless, they have no picture and instead they have three stars - *** in the middle. They are not worth purchasing. This can happen when buying the interplanetary drive, and the useless object normally only costs one spore buck.(Creature Creator) If you have Exo-Skeleton parts, that pressing ‘’I’’ and having your mouse hover over the foot/hand that comes with the limb, this effect also happens.

Godzilla
When another nation's city spawns from a tribe, and an Epic was ravaging that tribe, the Epic will usually be stuck in the city, unable to move because of the buildings and its own massive size. If this happens to a city you take over, just place turrets (if it has none) and the creature will die inside in a few minutes.

Additionally, in space stage, you can abduct a creature, put it inside a city (preferably one on a planet that's still in civilization stage), and use the "supersizer" tool. Only this time, if you were careful, the creature will attack buildings.

Turret glitch
Sometimes city turrets do not stop shooting, even after a battle. The best thing to do is to quit the game and the glitch should subside. Even after the turret is deleted or destroyed, you will still hear turret noises and see bullets come out of nowhere. In one case, a brown nation captured a purple nation city and the turret 'betrayed' its nation and shot down a brown sea vehicle even though the turret now belonged to the brown nation. Then after that it never stopped shooting.

Gas Giant Rings overlapping Planet Glitch
Occasionally, a gas giant very close to a non-atmospheric planet will overlap rings.

Rock in Colony Glitch
Sometimes, a rock will appear in a colony in the Space Stage.

Mindless tribe Glitch
Sometimes in tribal stage, when you tell a tribesman to do something, a question mark will simply appear over their head and they won't do anything. To get around this, simply task the tribesman to do something else (walk to another location) and then send them one at a time to perform the task. The cause of this glitch is that the game makes the tribesman do the action one at a time, and if the tribesman can't get to the site of the action (because of intervening tribesman) all of them will just stand around and do nothing.

Undersized Epic
In the Civilization stage, sometimes there will be an epic creature that is the size of a normal creature instead. Half-Epics also exist. This can also happen in Creature stage, but then the creature can be even smaller than a baby.

Fire dance Glitch
Sometimes, when advancing to civilization stage, if the last thing you made your tribesmen do was dance around the fire, when the Pie Scene plays, you can hear the song that plays when you dance around the fire in the background.

Disappearing Water
Occasionally, the water on a T0 planet, usually a low temperature and low atmosphere, the frozen water will not generate and there will be a hole in the planet that you can see through. To make the glitch disappear, you must Terraform to at least T1. In a similar glitch, the planet looked normal until it was destroyed with a Planet Buster.

Still breathing Epic Creatures
Sometimes when an epic falls between a tree and some bones, it will start moving by itself like it is sleeping, instead of being still as it usually would. Occasionally after you kill an epic you can still see the attack sign around them, when this happens you can sometimes still attack their dead body, but sometimes not. Also, in creature stage you kill a creature in the middle of its nest. The legs have to be long enough for the feet to be out of the nest hole for this to happen. Then, the feet will move from out of the nest hole to next to the creature as if it was trying to get up.

Planet text
Very rarely, in the space stage, your home planet may be turned partially white, and be covered with black words of gibberish. The words can even be seen in shallow water! The white area seems to become part of the planetary map until you leave the star system. Although this glitch is very rare, it will continue to appear at random points throughout the same game. Otherwise, there is no known effect on game-play.

Dead Empire Planet Drone Communication
Sometimes, if your game is glitchy enough, when you receive the message from the drone the static will flash lower than it’s supposed to and it shows your empire's creature instead of something else. However it is always your creature, as sometimes completely identical parts appear if your creature is tall enough.

Ruined Planet drone comm glitch
Occasionally, if you use the "SpaceCreate" cheat and form an alliance with another empire, when you talk to the drones on the "Ruined Planet", Their face which will normally be red (angry) will appear green or blue like you have an alliance or trade route.

Inside out trunk glitch
If your creature has a mouth on a curled bit of to back, when you press sing from the creator, the 'trunk' will disappear and the face will look shrunken. The maxis made creature Gloffi-Oh does this.

Glowing Sphere Mission Communication
Sometimes after players complete the first mission they get after they enter Space stage (Fly through seven large glowing spheres) the communication screen will not open up, no matter how long you wait or how much you press the communication button. This can be very alarming for players who experience this glitch and don't know about it. If you can't communicate you cannot complete the mission and you will not be able to earn the interstellar drive and get out to outer space, thus completely wrecking the stage. Players will usually resort to exiting and starting off from their last save. Players should not panic when this glitch occurs, it can be fixed simply by entering an editor from the City Planner and then leaving. After that the screen should open up as soon as you click it.

Aircraft laser glitch
Sometimes in Space stage, the player may come across a planet still in its Civilization stage. If aircraft are attacking a city with green lasers and the player joins in with a spaceship laser, the aircraft lasers turn red.

Encrypted nation
In the Civilization Stage, if you contact a city just as you conquer them and give them a gift, they will say "***"

Planet Buster Glitch
Very rarely, when using the Planet Buster, the device will hit the ground but the planet buster will be a dud. It will not blow up; you won't be able to exit the planet and won't be able to die. But roughly 20 minutes later, the planet buster should blow up and everything should return back to normal. This can also happen if you use Creature Tweaker, but the Galactic Code won't be broken. After editing a creature with the tool, the planet just blows up as if you use a planet buster.

spontaneous combustion glitch
Very rarely, a planet will, for no reason, explode.

Wormhole loop glitch
Occasionally the player can get stuck in a loop while entering a Black Hole, however, it will end after a few trips.

Wormhole trails on planets
Sometimes (and usually caused by mods or video glitches) black hole trails (those road like trails that connect black holes in the galactic view) can appear on planets.

Plant matter Glitch
This has only been reported once. A large plant matter in the cell stage had one of its larger parts missing. This couldn't be eaten by any other herbivore cell at the time because at that moment there were no predator herbivorous cells anywhere So it must be a glitch This doesn't affect the game in any way though!

Flight of the Bumblebee Achievement Glitch
If the player earns the Slugger Achievement, and then add wings to their creature in the final edit, the player might get the Flight of the Bumblebee Achievement.

Stacked Creature Glitch
Sometimes in Creature Stage, when you level up after socializing a species, the creatures appear stacked up! This does not affect your game in any way, yet it can be amusing.

Inside the ocean
Sometimes, if the player finds a deep valley or lowlands, on a planet without oceans, and uses the atmospheric generation tool or cloud seeder, the oceans will cover the spaceship. Any movement up or down will instantly bring the ship back to the surface. Land vehicles can also get "drowned" with this too as well.

Destroyed Empire
In one of your first missions, you will have to go to a planet with a destroyed city on it. Sometimes another empire will build a city on it, and the destroyed city is there and the current empire can get spice even though there are no spice geysers. The planet can be captured or bought, providing an easier way than placing a monolith and having war even though you did not do anything to the civilization.

Argument inside your cargo hold glitch
Sometimes when you communicate with an empire in space stage and leave orbit, you will hear two or three random alien voices in space, this does nothing really but can be fixed by restarting the game. this glitch is quite rare but happens more often when you first hear it.It can also occur when you ask an empire for a spaceship and leave orbit.

UPDATE: This isn't a glitch. This happens when you communicate with an empire and exit the communication menu before the voice audio has finished.

Main Menu Glitch
There exists an Extremely rare glitch in the Main Menu of the game where it shows the galaxy, but the background is a planet rather than space. The save files are also invisible, leaving finding them to luck. This is a minor glitch and has no effect on gameplay except it is incapable of loading save files. Simply restarting the game will turn it back to normal.

Cannibalism Glitch
Sometimes in the Tribal Stage, if your game is glitched up enough, you can actually collect meat from sentient species that have died. Although may seem disgusting, it gives the player more food! Similarly you can sometimes eat live creatures in the Creature Stage if you're a carnivore or omnivore. The creatures cannot be interacted with other than being eaten. After you eat some of it, it no longer can be interacted, but it still does moves like any other creature does.

Tribe Member Go Bye-Bye
Sometimes, one of your tribe members will just stand there, not doing anything. Then, he will slowly start floating. Then get higher and higher until he eventually floats out of sight. It can occur in Tribal Stage but is very rare. When it does happen, one can right click the tribe member's icon and see the planet from orbit. There is little one can do if this happens until the tribe member starves to death. If it is your Chieftain, the glitch will keep repeating itself for the rest of the game, making it impossible to ally other tribes and use consequence abilities. When your chieftain respawns you can do things with him for about 30 seconds before he starts floating upward again.

This glitch can be fixed by telling the tribe member to walk to any location on the tribes' continent.

Stellar Searchlights
Occasionally large blobs with light beams may appear in the galactic view. They cannot be visited. They can appear when changing the graphic settings.

Domesticate
While you are in creature mode, you should share your creature then save. Then when you enter tribal mode on the same file, you might see your creature in an earlier evolution and 2x bigger.

Clothed Animals
Sometimes, but not often your own species will appear on the biosphere as a non-sapient creature. If you remove your clothes during Civilization stage and leave a tribe standing, in space stage the village sites will be deserted and your creature will appear as a non-sapient species with their tribal clothes.(Encounter, but method is unconfirmed). It's more common (in fact usually occurs)with the tribes that have been destroyed in civilian stage, the tribesmen will continue to gather during this stage but become creatures in space stage. In addition to that, you can also see your creature without clothes, the same evolution but non-sapient.

Nervous Growth Breakdown
275px|right Here is a video. Nerdcubed Month of Spore 1 also possibly has a small glimpse of the glitch.

Nervous Growth Breakdown Glitch is a Glitch not that much seen in the game. In Cell Stage you might encounter a cell having a nervous breakdown moving around randomly in one place. Then suddenly grows without eating to a giant Epic Cell, but twice as big as regular cells, it then disappears quickly without moving.

No Cell Meat Glitch
Very rarely when a cell kills another cell no meat or blood appears its just bubbles.

Scrambled History Glitch
This is a rare glitch, usually only happening in games played on a Mac or old PC. If you look at your history during space stage, it may end up showing everything since half past Creature stage scrunched up in the Space Stage History. This glitch is perfectly harmless unless you like to look at the history once in a while to see how you are doing. This can happen if you have a very long history, such as happens when allying with the Grox, as it says you declared war with every empire (allying with the Grox gives a -200 bonus to all relationships other than the Grox), filling the timeline with perhaps thousands of "Started War with ___ Empire" messages, and causing all of your history from Creature Stage to Civilisation Stage to scramble into the Space Stage history.

Double Spice Color from one planet
Occasionally in Space Stage you will go to one of your own planets to collect spice, only to find out you are collecting 2 colors of spice, one of which is usually the color seen on the planet. This is probably caused by trade routes, which have exactly the same effect.

Spice not Coming from Geysers Glitch
Sometimes in the space stage the player will find that though he gets spice from a planet, there will not be any spice shooting out of the geyser. The only report of this so far is on a semi-terraformed ice planet.

Zealot Speech Glitch
There is a minor glitch in the Spore Space Stage where Zealot empires will not move their mouths while speaking. Once this glitch occurs, it will be permanent in all games from then on. If you don't like it, it helps to imagine that Zealots like to speak in the back of their throats without moving their lips, like ventriloquists, to make themselves sound ghostly, scary and powerful. Sometimes they will still be talking even after you've left the communication table.

Main Menu Zoom-In Glitch
In Space Stage, normally when the player buys a planet for the first time in their game, after the communications screen is closed, there will be a cutscene involving the camera zooming in on the planet. However, if the player returns to the main menu directly from the communications screen after buying the planet, the camera will still zoom in, but on the galaxy instead. It cannot be moved, meaning the "Play" menu and saved games cannot be accessed. The game will return to normal if it is restarted.

Tribal Food in City Glitch


Sometimes when there is food around where the city would be in tribal stage not yet in the food pile, it is left there, to be seen in Civilization stage in the city! It is not yet known on how to fix it, but it does not affect the game in any way besides visually. It is caused by having a tribe member holding food while advancing. There can also be food dishes outside of the city, miles away from it though it is hard to notice.

Strange Lights in Test Drive room


It is unknown how this glitch happens, balls of light and sparkles from the vehicle editors start to appear when the glitch occurs.

For a video, go here.

http://www.youtube.com/watch?v=RM3fTA-ivqU

Flaming Buildings Glitch
Sometimes, while in the building editor, if you mess with the settings, a ball of fire will appear in the middle. It is unknown if this glitch can be used in the colony editor, but it is nothing major.

Respawning Looping Glitch
If during the Creature Stage you come across another nest of your own species and click on it whilst moving, a box will appear in the middle of the screen asking whether you want it to be your new nest, and your Creature will continue moving, regardless of the message. However, if it is killed whilst the box is open, the box will remain open and will be unclickable until you respawn. However, if you choose the "Yes" option on the box whilst still a baby, whenever you are about to grow into an adult, you will disappear and then reappear again, and just as you are about to grow up, you will repeat the same process! This appears to carry on forever until you press ESC to skip the baby stage.

Dead City Glitch
Occasionally, after changing the outfit your colony, everyone in your colony might plop on the floor, make a surprised noise, and die. A way to fix this is to go to the options menu, then exit. Your colony should be up and running again.

Floating Ruined City Glitch
If you use terraforming tools to add a river to the Ruined Planet in such a way that it ends up passing through or just very close to the Ruined City, the ground under the city will move, but the city's features will not, resulting in the ruins appearing to fly in midair. Apparently entering the Spore menu and exiting again fixes this, and the ground will be re-shaped to put the city on a flat plateau next to the river (the river may now be incomplete due to the reshaped land).

Colony Placing Glitch
Sometimes, if you place colony incredi-pak on planet and you will make sudden move of spaceship, the colony will be shot off the planet. You will be not able to exit planet, use return ticket or save game. You must restart all the game, or exit without saving. This can also happen with uber turrets. This can be resolved with changing to a shaman and using the Return Ticket ability, but this only works with the Uber turret.

Warped Tribal Camps Glitch
Very similar to the above Floating Ruined City glitch, if you run a river right next to a tribal camp, the ground will shape to the new river, but the camp will also move with it, resulting in a very lumpy camp and some buildings probably being underwater. Like the above glitch, entering and exiting the Spore menu will apparently cause the ground to reshape and place the camp on a flat plateau of its own, interrupting the river's path.

"Hostile" Overtaken System Glitch
There is a bug that causes systems seized from other empires during war to very rarely keep the red circle around them showing that this is enemy space, even when you own it. Enemy ships will not appear while you are in the red bubble - this is, after all, a planet that you now own. The red bubble is a cosmetic bug where the game failed to acknowledge visually that this is no longer an enemy star. Saving and exiting to the main menu, then re-entering the game will fix this.

"System under attack" symbol never disappears
See this page for more details on this glitch; in short, the "system under attack" symbol (crossed swords above a star system with an arrow pointing down at it), which appears when you attack an enemy star system and try to capture it, may be displayed even after you have captured the system, and even if an enemy captures it back, or you destroy all cities in that system. It seems to happen more often when there are 2 or more occupied planets in the system you are trying to capture. Normally, the symbol would disappear once you've captured the system, but here, the symbol just stays there forever, and nothing ever seems to get rid of it. As with the "Hostile" overtaken system glitch, this glitch may sometimes be fixed by saving and exiting to the main menu, then re-entering the game. The symbol may also just disappear with time, so it effectively seems to mean "you tried to capture this system somewhat recently", rather than "you are trying to capture this system right now".

Ally takeover of system with 2 inhabited planets glitch
If you pay an ally to attack a system for you which has 2 colonized planets (most just have 1), they will fly a fleet there and eventually the system will probably display as "half-conquered", at which point conflict will subside. If you journey into the system, it shows that one of the two colonized planets has been conquered by your ally. If you then pay your ally to attack the system again, they will send a fleet to fly over, but the fleet will just freeze when it gets to the system to attack. The way to get past this problem is to journey into the system, and destroy all cities on the planet that is showing as conquered by your ally, leaving just 1 colonized planet (in a system with 3 or more colonized planets, you'll still need to destroy the cities on all but 1 colonized planet). After that, if you pay your ally to attack the system, they should be able to conquer it normally.

The Sea Monster
The Sea Monster is vulnerable to 3 glitches:

1. The Sea Monster appears to the chief in Tribal stage when it executes Flying Fish, but brings no fish.

2. There is also a glitch when your creature has the nest in water. If you go onto land the Sea Monster comes out of the land and eats you. (This may be fixable by modding out the sea monster itself, resulting in a sea based creature.), this glitch was known as "Sand Monster Glitch". Also, if you terrasculpt a new game planet, in creature stage, if you used water items like gear seas, then a creature nest may appear in the lake.

3. There is yet another glitch, when you use the Freecam cheat to observe other islands. After a while of searching, you should find a nest of your species. Click it to make it your home nest. The screen goes crazy, eventually turning upside down. The Sea Monster comes up and eats nothing. You respawn on the nest. You are immobilized for a minute but you can walk around the other islands afterwards. There are no other creatures on the island. To fix this you can use Freecam to go back to the main continent and find your old nest. The crazy screen effect happens again, but after that the game is normal again.

Evolving species glitch
Sometimes when you migrate in creature stage and your species receive you, one or more of them will get inside a cocoon and evolve into a completely different species, but it will still be happy with your companion and live in the nest, but it will usually disappear if you go away of the nest and come back later.

Epic tree
Sometimes you will find a giant tree. This may be caused by terrain. So far this has only been reported in space stage. The picture at right does not show this glitch, as the player simply threw up a tree in the upper atmosphere.

Hologhost
If you activate the Hologram scout while your ship is in combat, and the ship is destroyed, you will remain as a hologram. Beaming up will result in the "destruction" cutscene, and your ship respawning as usual.

Baby Carrying Stick Glitch
Most of the time if you mate while holding a stick the baby will be holding a stick as well. This can turn bad and irritating because if you try to learn spit while doing this you will simply throw the stick at the adult and after 2 or 3 seconds the stick will reappear in your hand. This will repeat, but you can fix this by clicking spit before the stick appears again. This won't work with rocks, they just float where they were being held when you clicked the mate until they are approached. Similarly, you may see a floating fruit that falls when approached.

Giant Or God Creature Reflection
Sometimes if you use the "evoadvantage" cheat a giant reflection of your creature will appear in the water, and can sometimes be blurry.

Grox in T1 planet
Very rarely a Grox empire will inhabit a T1 habitat. If you enter the planet the Grox will die out. This doesn't affect your relation with the Grox.

Hostile but friendly Glitch
This glitch only happens when you ally the Grox and then uplift a species. When it evolves to Space Stage and you mouse over the star it will show a blue friendly face. BUT if you click the star or a star near it will turn to a red hostile face and the creature will declare war on you! if you open the communication screen after the creature declares war, it would thank you for uplifting them and will allow you to recharge/repair your ships! You can’t do missions and give gifts to them still. Closing and reopening the communication screen will make the creature say what all other empires say when they’re mad.

Stuck Creature glitch
Sometimes when advancing to creature stage or skipping cell stage there will be a log and a creature will get stuck to it. This is just during the cutscene, it does not affect gameplay.

Barren Homeworld glitch
When you de-terraform a candidate for a saved game, you will still be able to play with that T0 Homeworld. When you start in space stage, you will be stuck on the planet, and if you start in any other stage, the game will crash.

Black text glitch
Sometimes, in the building editor, if you set your graphics settings to High from Low while editing, and then go into the paint section, everything looks brighter than before. Nothing serious... but if you click the last button, then a "drawing" of the clouds, trees, e.t.c will appear (in the appearance of someone drawing on the screen in black text) and no matter how much you move the camera, the "drawing" stays in the EXACT same place, as if someone drew on the lens. This can be extremely annoying and can turn you off from making buildings (particularly if you're trying to get the Architect achievement). Restarting Spore fixes it, however.

Flying tree glitch
In the space stage if you are moving and beaming down the tree if it does not touch the ground it will orbit the planet

Epic Throw glitch
Sometimes, if an epic throws your creature, it will fly high into the air, sometimes even being tossed out of the solar system. If the creature flies over water, it will not be eaten by the Sea Monster and it can take a few minutes to land.

Floating Epic Creature
Every once in a while in the space stage, if you go to a planet with an empire on it and creatures,you will see an epic creature floating.

Up side down mouth
When you're using the creature creator, when you place the mouth where it suppose to be on the body and then try to move it up. If you do it right, the mouth would flip upside down on the top of the body. The glitch itself is rare and so far there has only been one report of this happening. Unlike the some of the other editor/creator glitches, this glitch doesn't effect the game at all.thumb|309px|right

Make creature orbit plant
In the space stage, go into any planet that has life on it, but not taken over by an empire and abduct any creature you wish. Then you start putting them back to the ground, as they're doing that, you make the beam go straight to the horizon of the planet, making them go to the direction you point them to. Then make the ship and screen spin by making the beam go to ether side of the screen. As you do this, the creature will slowly get further and further away from your ship, after a while you throw the creature in that direction and up. You will lose the creature, but after a while it will fall and die somewhere on the planet. This is pretty fun to do.

Note: You can do it on your home planet if you want, but be careful when doing it on a saved games and on other empires' planets.

Galactic Adventures Title Glitch
Sometimes, when you start Spore Galactic Adventures, the Spore Logo will disappear after the opening (as it should) and the Galactic Adventures logo will stay where it is throughout the entire game! The only known solution is to quit the game.

Flying Egg Glitch
Very rarely, if you go onto the creature stage you may find a flying egg above a creature's nest, this probably happens when the creature has a very fat tail and there's no room for the egg to spawn. This doesn't affect you in any way except you cant attack the egg, you can target it but the creature will just move under it and stand there.

Land monster in tribal mode
When you become an Omnivore in Cell Stage and then go onto Tribal Stage, summoning the Sea Monster in a small pool of water will cause it to spawn on land and cannonball on land, the animation is the same with the water ripples appearing on land and nothing bad happens, you still get the fish, it just looks strange. This happens all the time and the only way to fix it is to use it in a bigger pool of water!

Species don't die out
In the space stage, buy some atmospheric tools and go to a planet inhabited by a tribe or civilization. Then go into the planet's orbit and plant some of the tools down, and quickly exit the planet into the star system, if the terrascore is T1 and you lower it to T0 in the planet view, then go back into the planet, you will see the cities don't have a protective shield and they won't die out, this is easy fixable by raising the terrascore back to 1 then lowering it back to T0, do this on the planet and the species will get destroyed

Omnivores eat twice as much food
When you are in the cell stage get some small spikes and a proboscis, find a peer cell and start sucking on it, if it has spikes then after the 3rd or 4th suck the cell will die and it might get sucked on again and thrown into your cell, if this happens you get 2 DNA and the DNA icon appears twice

Music does not change in cell mode
Easy, when you find a predatory cell make sure it doesn't see you and spike it with a weapon, it will chase you but the orange lightning and the music does not change.

Overlapping Egg Glitch
If you mate, and another creature of your species lays an egg right before you go to lay your egg, the small version of your egg will be in the large version of the other creature's egg. Of course, this is fixed soon after because your creature backs into the large egg of the other.

Egg In Ground Glitch
Sometimes, after you have finished editing your creature and you exit to the egg cutscene, you will see that your egg is in the ground. However, this is fixed in a few seconds, because when your egg rattles and hatches, it will come out of the ground.

Editing a Potential Homeworld
This isn't really a glitch, but it is a really cool way to make custom homeworlds. If you manage to find one of the worlds that has been set aside for a potential save game in the space stage (identifiable by the unique homeworld features, the spaceship planet, etc) before you actually make it into one, you can customise it using artistic tools, and when you go back to the main menu, it will still be available, with all the changes you made! You can even use terraforming tools to change the T-Score, and that will change too! But if you are in creature stage there will be no plants so your only diet choices are basically carnivore or eggivore.

UPDATE: You cannot edit the T score or the candidate save game will be deleted.

WARNING: Be careful about editing the homeplanet with Terrasculpting tools. This may result in several glitches, including your nest being on an unreachable cliff/mesa (and can only be accessed if you die),a creature nest spawning in the middle of a lake made by the spaceship(maybe even your own species and you may migrate there but when you reach sea monster eats you), every tribe being the same creature except yours (e.g., every tribe may be a "Larzden" creature instead of the usual different species), civilization stage will have less than 10 cities (in my case four, but each counted as 2.5 in the progress bar) as well as an unusually high number of epics, and in the Space Stage you may be directed to see the crashed spaceship on your moon instead of the spiceless planet. This is game-wrecking as the spaceship is located in the middle of the planet. The ship is on the spiceless planet, however, but cannot be scanned.

Blurry Ending Cutscene Glitch
If you talk to a person for the final act,and you press escape two times,the final cutscene may be blurry.This has only been observed in the adventure, Adventure Town, and the cutscene was skipped too, so it isn't known if the captain animates in the blurry cutscene.

Flight Glitch
This glitch can only be used by a creature with both Glide and Sprint. If you target a creature, press sprint and press spacebar to glide. Then press the down arrow to go backwards. Then press spacebar again to flap your wings, then the down arrow again. Not only does this greatly increase the creature's flying speed, but can fling the creature into the atmosphere. The creature is still controllable via the directional keys, but once the sprint bar is drained, the creature will land. This does not work with Captain Parts, but does work on GA.

Planets Devoid of Plant Life Glitch
Very rarely the Pollination.package file can become corrupt, which can result in any newly created planets being devoid of any plant life whatsoever. This isn't a problem if the player chooses to play as a carnivore or omnivore, but herbivorous creatures will die of starvation. This problem can be simply fixed by deleting the Pollination.package file, although the game will have to redownload any custom content that has been downloaded. ==== Growthshot ====                                                                                                                                                             This glitch has only been reported once. When your cell grows, it stops for two seconds, and the tide pool is empty with just your cell. Then the cell is shot through the tide pool. The cells movements become very glitchy.

Floating while posing glitch
This glitch has only been recorded in the creature creator. If you click the pose button on level 5 (possibly other levels) your creature will float. This does nothing to your game, but it does make up for funny visual effects.

pose jump glitch
if you have a pose member of your own kind and you have jump 1 your pose member will jump higher than you.This does not affect your gameplay.

flying beamed down creature
I had this one its quite iritating. The glitch happened when i wanted to put a creature on a planet to finish the ecosystem. I tried to beam down the creature,but it seemed he stayed in the air moving and squeaking.it also appears the creature is bigger than the spaceship! This glitch can be fixed by going out of the solar system and then going back in.

Tribal Stuff in City Glitch
When you leave stuff in or near your village in tribal stage then evolve into Civ stage, you can still see the stuff in your city.

Same tags on a new creature
This glitch is common, and usually happens when you create a creature in the Space Stage. The creature you are making will be automatically given the tags of a random creature created before.

NPC Cell continuously bites a dead cell
This glitch is very rare, being recorded only once. Sometimes, you might find a dead predator cell on the Cell Stage, with another predator cell eating it. However, instead of either smashing it into meat chunks or devouring it in one bite, it will constantly bite with small particles coming out of it's mouth. Sometimes, another cell that generally is the same one as the biting cell will come and also start eating. This glitch does not affect gameplay in any way, though it might be useful for some carnivores as it might give them a free food source(Given that the biting cell is not too strong).

Grox Dont Talk When They Have To
Sometimes if the Grox is talking to you and you go to the desktop for around 5 minutes when you come back the Grox will make the moves they were supposed to do when talking, but they will not talk and the mouths will be closed.

Rainbow cell glitch
This glitch happens if you have installed the Dark Injection mod. With it, the cell editor is 3d, and you can attach parts to other parts (for example, an eye to a jaw that is attached to a cillia attached to a proboscis). If you make your cell humongous, your cell and all other cells will flash in many colors, possibly in the rainbow colors. The cell can still eat and do anything it can, and the colors also make the game more "realistic", showing that somehow cells flash.

Red Crosses glitch
I looked this up, and didn't find anything, so i assumed it was rare. When i started a space stage game, i went through the planet in my spaceship and found red crosses on the beaches. When i went out into the solar system, the sun's light texture was a bright yellow square with a red cross through it. They were also on the gas giant.

Missing Missions
There is a glitch where all your missions disappear and insif you check your missions log, all the missions are gone and it is a blank space. Th tracked missions still remain. The likely cause is too many missions, as it happened soon after I accepted a new mission. This may cause you to lose missions, or maybe it is caused because you have lost alot of missions, deleted or completed.

Fantasy Apocalypse Glitch (Also called Crazy sky glitch)
This glitch can happen to anyone, and I found it 2 times when I was testing an Adventure in Spore GA. Suddenly, the sky will start rotating like there was an apocalypse. It rotates faster than normal. The second time I encountered this glitch, the sun revealed even tough I have locked flow of time. That probably means I was at the North or South pole. I have recorded it once.

Computer controlled space empire colonizes planet with no spice
Rarely a computer controlled empire can control a planet with no spice such as the quest planets you have to go to at the start of the space stage. These colonies will probably have no buildings on them, and when you hover over their town centers they will show the icon of red spice where the spice color is supposed to be

Communication with a empire you are at war with
I don't know how this happened, but I was able to talk to a empire I just started a war with. The empire insulted me like if you normally start a war but I was still able to communicate with them.

Shaking galaxy glitch
Right after using an antimatter bomb, the planet will sometimes shake like it is having an earthquake. This will continue even after you zoom out to the star systems view. It is not a game-wrecking glitch, just really annoying. Also, you may think that the shaking has stopped but just continues when you zoom into a planet. It eventually stops.

Leap Glitch
This is a weird, but benefitial glitch that can only be executed with creatures with Jump and Glide. First of all, pause the game by using the ' key. Then, press and hold W. Then, while still holding W, press Spacebar. Then, quickly, tap ' again and IMMEDIATLY let go of W and Spacebar. If you did it correctly, your creature should now be flung fowards at amazing speeds. If let alone for long enough, it'll eventually enter the Planet's orbit. Moving your creature will gradually stop it's "orbit", and make it descend into the planet. Flapping your wings, however, apparently does nothing.

It is unknown if this glitch will work in the Creature Stage, as it was only tested in Adventure Planets. However, if it does, then migration becomes a piece of cake, as your creature can leap into the new nest easily.

Colonists float out of the planet
In the Space Stage, specifically if one of your colonies' buildings are damaged, one of your colonists will start doing a little dance. Afterwards, it will bounce to one side while increasing in height. Eventually, he will leave the planet's atmosphere and disappear. It is unknown what causes this glitch.

Sol Glitch
If you place a colony on a planet in the Sol system and then destroy the colony, the code that stops NPC empires from colonizing the system will be cancelled out, allowing them to colonize the planets there. This isn't really a problem, but if the empire colonizes Earth, their colony may chew up the terrain.

Not Moving Vehicle Glitch

It's very Weird, But When You Try To Move A ship, plane or car, it will don't move. You Can fix it by Exit to maim menu and then join the game again.

Black hole To a star

In the space stage if a black hole is near by a colonized planet the black hole will transform to a star and all the planets with it will appear as a cube with lava in it.