User:Valujet2564/NewTools

see --> Campaign for new Achievements

New Space Stage Tools
Contributors: - Leafsnail  Valujet2564  SimSandwich TimeMaster mikeledbetter 24.121.0.194 'Thumbsup1'(remember to add yourself if you contribute)

A campaign for new Space Stage tools

Please try to follow this template:

Your tools name here (put four = signs on each side of the name)

Picture: A description of the tools picture here

Requirements: ''The badge requirements for your tool here (can be nothing, or something special if you like. Write "Found on planet" if it's a sculpting/ colouring tool)

Stock: The amount of this tool you can buy at once from a shop (simply put "Infinite" if it's infinite or "N/A" if it's not buyable)

Recharge time: The amount of time this tool takes to recharge here - can be fairly vague, such as "About a minute" or "Quite a while"

Cost: The cost of this tool here (just write "N/A" if found somewhere)

Effect: What the tool does here

Thank you very much - Leafsnail 17:29, 3 November 2008 (UTC)

Consulate
Picture: Similar to embassy

Requirements: Diplomat 5

Cost: 1 million

Charges: 1

Effect: ''Place on one of your planets and it allows you to communicate with an empire without having to visit their planets. Only empires with orange face or higher can be selected for consulate''

Development Arrester
Picture:

Requirements: Explorer 3, Zoologist 2

Cost: 500000

Charges: 1

Effect: The Planet on which it is placed will no longer develop on its own

Mini Monolith
Picture: Smaller monolith

Requirements: Easier to obtain than Monolith.

Cost: 30,000

Charges: 1

Effect: Boots up a planet's stage one stage

Create Flora
Picture: A Tree on the "New Creation" star

Requirements: Zoologist 5 and the Flora Creator Expansion

Cost: 1,500,000

Charges: 2

Effect: Creates a new species of Shrub, Bush or Tree, similar to Create Creature

Empire Eraser
Picture: A Planet With an X Mark Over it

Requirements: Cleaner 5

Cost: 750,000 Sporebucks

Charges: 1

Effect: Completely Eradicates a sapient species [Does not work on empires at or above yellow face] Breaks Galactic Code and has same effect as Allying the Grox on nearby empires

Angry Ray
Picture: Happy Ray image, but with an angry face

Requirements: Diplomat 5

Stock: Infinite

Recharge time: None

Cost: As much as Happy Ray

Effect: Shoots a red beam down onto the planet and plays Rick Astley's Never Gonna Give you Up and drops your relation with the targeted empire, only used for getting rid of allied ships or breaking an alliance without a downright relation drop.

Speedolith
Picture: A Slightly bent Monolith with "Speed lines" coming out of the left side

Requirements: Traveler 4

Cost: 750,000

Charges: 1

Effect:a Monolith that Evolves a race very quickly [approx. 3 times faster than normal monolith].

Epic Battle
Picture: Godzilla like monster

Requirements: Eco hero 4 or Conqueror 5

Cost: 500,000 spore bucks

Stock: Infinite.

Recharge time: 30 seconds

Effect: Creates a lot of epics near each of the enemies cities, which start to attack.

Wash it all away
Picture: Tidal Wave

Requirements: Terra-Wrangler 4

Cost: 100,000

Stock: Infinite

Recharge Time: 1 hour

Effect: Sea Levels rise above all lands for two minutes,washing away all cities when sea levels return to normal''

Vortex Bomb
Picture: A large black wormhole

Requirements: War Monger5

Cost: 700,000

Stock: Infinite

Effect: ''Creates a large Vortex in a city sucking it in and leaving only a vortex. Can only be used once per planet.''

Star Detroyer
Picture: Star exploding and destroying the planets around it

Requirements: Warmonger 5, Conquerer 5 and Traveler 4

Cost: 15,000,000 Sporebucks

Stock: One

Recharge time: About 30 minutes

Effect: Causes a star to turn into a supernova, destroying all planets (and colonies) in orbit. Breaks Galactic Code. If used on Blue giant, may create Black Hole or Neutron star.

Neutrino Graviton Pulse
Picture: Similar to Gravitation Wave

Requirements: Warmonger 4 OR Conqueror 4

Cost: 500,000 Sporebucks per charge, 2 per purchase

Stock: Up to 99 charges

Recharge time: 15 minutes

Effect: Will destroy all spaceships and vehicles on a planet, and damage cities. Breaks Galactic Code. (Works like a Gravitation Wave)

Neutrino Buster
Picture: An Anti-Matter symbol on a wilting plant and exploding spaceship

Requirements: Colonist or Conqueror 5

Cost: 2,500,000 per Charge

Stock: Up to 99 charges, 1 per purchase

Recharge Time: Same as Planet Buster

Effect: Kills/destroys all life, buildings, vehicles, colonists, and spaceships.

Positron Bomb
Picture: Similar to Anti-Matter Bomb

Requirements: Anti-Matter Bomb

Cost: 3,000,000 to buy Item

Stock: Infinite (Like Mini/Justa/Mega Bombs)

Recharge time: 1 Minute

Effect: Creates an explosion which spans about twice as large as an Anti-Matter Bomb

Anti-Proton Pulse
Picture: Anti-Matter picture on a Pulse

Requirements: Mega Pulse, Conqueror 4

Cost: 2,000,000 to buy Item

Stock: Infinite

Recharge time: About twice as slow as Mega Pulse.

Effect: Mega Pulse, Four times as Powerful.

Um... isn't this just a bit silly? I mean, the mega pulse is already pretty epic... Leafsnail 19:07, 25 November 2008 (UTC) No... It's like a tool better than the Mega Pulse. TimeMaster 21:48, 4 December 2008 (UTC) Lol -Time

Tactical Cloak
Picture: Cloak with a Crosshair

Requirements: Same as cloak

Stock: Infinite

Recharge time: Same as cloak

Cost: 750,000 sporebucks

Effect: A cloak that deactivates quicker than normal but is usuable outside a planet and weapons can be used without it deactivating.

Spodeification
It's a bit like the Fanatical Frenzy but different as it destroys not captures.

Picture: Spode symbol

Requirements: Have the Zealot Philosophy and have Conqueror 5.

Stock: 1, only sold by Zealots

Recharge time: 30 minutes

Cost: 750,000 sporebucks (Breaks Galactic Code)

Effect: A colossal Spode icon shoots in the sky, exploding into the amount of citys(or tribes) on the planet. The icons then desend each to a city and blow up, destroying every city on the planet.

Pretty stupid. It is same as Grav Wave, why give Scientist's ability to Zealot? Imperios 20:55, 6 January 2009 (UTC)

Anti-Matter Laser
Picture: Laser with an anti-matter symbol

Requirements: Conqueror 5 and Warmonger 5

Cost: 2,000,000

Stock: Infinite

Recharge Time: N/A

Effect: A Very powerful laser that does about 670 DPS but drains energy VERY quickly.

Energy and Repair pack/Mega Energy and Repair Pack
Picture: Pack with a bolt and a health symbol for normal, 2 health symbols and 2 bolts on mega

Requirements: Missionista 5

Cost: 9,000 for normal, 1,000,000 for mega

Stock: 2

Recharge Time: As long as the normal/mega packs

Effect: Normal refills a fraction of the ships Health and Energy, Mega Fully refills both health and energy

Planetary Crusher
Picture: Planet with a stone on top

Requirements: Warmonger 5

Stock: 3

Recharge time: Same as Planet Buster

Cost: 300,000 sporebucks

Effect: a large Asteroid about size the moon size falls onto the targeted area, destroying everything in it's path, if anything suvives the impact it would be destroyed be the planets deterorated orbit, this new orbit would either send it on a collishion course with the sun or a planet, or put it's orbit so close to the sun it would become a t0 fire world or it it was hit on the other side of the planet topple it out of the system entirly. It would also mess up the system.

isnt this the same as the planet buster? 159.250.29.4 15:21, 5 January 2009 (UTC)

Not really, as this could screw up the entire solar system. Seriously, an asteroid does not need to be that big to obliterate a planet. 15:28, 5 January 2009 (UTC)

But how would it "screw up the system"? i mean i know about the size thing, an asteroid the size of the gulf of mexico wiped out the dinosaurs but didnt destroy earth 159.250.29.4 15:33, 5 January 2009 (UTC)

An asteroid that size would turn the planet into rubble and screw the orbit. Due to this, it could knock other planets out of orbit and screw up the equilibrium depending on how stable the system was. 15:36, 5 January 2009 (UTC) -I edited it slightly so it was less "extream" as you all say.

Galactic Drive
Picture: An interstellar drive with a Spore Galaxy on it

Requirements: Defeat the Grox

Stock: N/A

Recharge time: N/A behaves like Interstellar Drive

Cost: 9,000,000

Effect: Allows the player to travel to different Galaxies.

Wormhole Creator
Picture: Similar to the Wormhole Key

Requirements: Frequent Flyer 5 or Gopher 4

Cost: 5 million Sporebucks each

Charges: 1 (or technically 2) per purchase

Effect: ''Places a wormhole near the current system. Then go to where you want it to go, and place a wormhole there. The two wormholes will be linked, and can be named by the player'' (Will be included in the Galactic Editor.)

Return Ticket
Currently the Shaman ability, should be made available to all empires

Picture: Same as current Shaman abilities.

Requirements: Frequent Flyer 5 or Traveler 5

Stock: 3 (must be stocked, not infinite)

Recharge time: About 10 minutes (slower than natural ability)

Cost: 300,000 per charge

Effect: Returns the user to their home planet instantly.

Note: I decided to add more detail to this one, hope you don't mind - Leafsnail 20:49, 4 November 2008 (UTC)

Safari Retriever
Similar to the Ecologist ability, should be modified to be available to all empires

Picture: A dog, and a few animals and plants

Requirements: Terra-Wrangler 5

Stock: 5 (not infinite)

Recharge time: About 30 minutes (slower than natural ability)

Cost: 300,000 per charge

Effect: Immediately takes 2 specimens or every species into cargo hold.

Security Zone
Picture: Chainlink Fence

Requirements: Bodyguard 5

Cost: 1.5 million Sporebucks each

Charges: 1 per purchase

Effect: Completely rules out all attacks on that planet

Eco Securer
Picture: Leaf with a star on it

Requirements: Eco Hero 5, Brain Surgeon 3 or Zoologist 4

Cost: 2.5 million Sporebucks each

Charges: 1 per purchase

Effect: Completely rules out all ecodisasters on that planet

Flying Colony
Picture: Buildings on a cloud

Requirements: Colony 2 badge, Explorer 2 badge, Golden touch 2 badge

Cost: 300000 Sporebucks each

Charges: 1 per purchase

Effect: ''Allows a limited colony on a gas giant. Maybe to produce rare spice (a seventh colour)?''(Spice: Black? White? Silver? Orange?)

ISBM
Picture: Cannon

Requirements: Colonist or Warmonger 5

Cost: 2,000,000 Sporebucks Each

Charges: Up to 5

Effect: Shots Missiles at In-Range Spaceships and destroys them, placed on planet.

Artist's Planet
Picture: Easel on a planet

Requirements: Artist 4, Explorer 3

Cost: 300000 Sbucks each

Charges: 1 per purchase

Effect: Bans development on that planet and reserves it for terraforming and sculpting (and actually retains your work)

Cyborgs' colony
Requirements: Dance with Devil

Picture A flag held by metallic hand.

Cost: 180,000 Sporebucks each, only sold by grox if you ally with them

Charges: 1 per purchase

Effect: Special type of colony, only placed on T0 planets, but this colonies count as on T3 planets. They have grox design and citizen might have cyborg parts.

Disaster in a bag
Picture: A tornado ripping through a Spore city

Requirements: Terra wrangler 3, or Eco Hero 3

Cost: 100,000 spore bucks

Stock: Five

Recharge time: 4 minutes

Effect: Instantly knocks the T score of the planet that it is used on down by one.

Miracle in a bag
Picture: A plant on a Spore city

Requirements: Terra wrangler 3, or Eco Hero 3

Cost: 100,000 spore bucks

Stock: Five

Recharge time: 4 minutes

Effect: Instantly knock the T score of the planet that it is on up by one.

Staff of the Grox/Staff of Death
Picture: a Grox head, or a Staff of Life symbol with a wilting plant in center instead

Requirements: Dance with the Devil badge

Cost: Awarded by Grox after allying

Stock: 64

Recharge time: Exactly as long as Staff or Life

Effect: Instantly turns a planet T0, then later returns to natural state for new start.

Spodifier
Picture: Generic Spode symbol

Requirements: Found on planet

Stock: N/A

Recharge time: Five minutes

Cost: N/A

Effect: ''Fires symbols of Spode at the planet, like crop circles. On landing, it "jumps" around several times (like the hill tools)''

Lettering
Picture: Letter it represents

Requirements: Found on Planets, or bought from Bard Empires

Stock: Re-usuable

Cost 10,000 from Bard Empires.

Recharge time Small

Effect creates a letter A-Z,number 1-9 on the planet. good for personalisation

Cubifier
Picture: A Cube

Requirements: Planet Artiste 5

Cost 100,000

Recharge time 1 minute longer than other Sculpting tools

Effect makes the planet a Cube Planet.

Baller
Picture: A Spherical Planet

Requirements: Planet Artiste 5

Cost 100,000

Recharge time 1 minute longer than other Sculpting tools

Effect makes the planet a Normal planet.

Proto Collector
Picture: A protostar with arrows poiting away from it all around it

Requirements: Empire 5 

Cost: 500,000

Stock: 10

Effect: ''Transforms a protostar into a normal star, with a random amout of planets. (Maybe Gives a +50 bonus for surrounding empires for "Helping to expand"?)

Black land/sea/sky
Picture: Black paint brush and easel

Requirements: Found on planet

Cost: NaN

Charges: Infinite

Effect: Same as current colour tools, but black

<font color="#006000">White land/sea/sky
Picture: White paint brush and easel

Requirements: Found on planet

Cost: NaN

Charges: Infinite

Effect: Same as current colour tools, but white

<font color="#9370D8">Monochrome
Picture: Old fashioned movie camera

Requirements: Found on planet

Cost: N/A

Stock: N/A

Recharge time: Same as other colouring tools.

Effect: ''Makes the planet's sea, land and sky turn into monochrome black and white (ya know, with the colours all turned to their appropriate shade of grey).

Rainbow colors
Picture: a rainbow

Requirements: Planet artiste 5

Cost 100,000

Recharge time 1 minute longer than other color tools

Effect Makes all color on the planet a rainbow. If the planet has rings, they also become rainbows.

Blank canvas
Picture: Blank canvas

Requirements: Planet artiste 5

Cost 100,000

Recharge time 1 minute longer than other colour tools

Effect makes all colour on the planet dissapear so you can start again

Isn't this exactly the same as the Terrain Reset? TimeMaster 16:53, 7 December 2008 (UTC)i guess but this would do it all in one mikeledbetter 16:58, 7 December 2008 (UTC)

Planet Spinner
Picture: Planet with an arrow going through it.

Requirements: Found on planet near center of galaxy.

Stock: 24

Recharge time: 5 minutes

Effect: A laser fires out of the players spaceship, once hit by this laser the planet starts to rotate, the longer the laser is fired on the planet the faster the planet rotates, when fired at for long enough the planet rotates so quickly that anything on the planet (creatures, plants, coloneys) get launched into space. It then takes the planet at least thirty minutes to make a full recovery from the prossess, and all wildlife (trees creatures) are removed untill the player places them back on the planet.

''- Does this actually have a use other than destruction? is it an opposite of the staff of life? if it is then we dont need it because we have the staff of death on this page. 159.250.29.4 20:24, 18 December 2008 (UTC)- It's not like the staff of death for it doesn't lower the T score of the planet, it removes all ojects causing Eco disasters. It does have use other than a weapon, it could be usefull if you wanted to replace all the creatures and plants on the planet with somthing new.-Thumbsup01 Dec 21 7.00 PM-'' We don't need any spam. http&#58;//spore.wikia.com/wiki/User:TimeMaster/sig