Fiction:Unified Alliance of Enlightenment/Olympians/Breaker Dragons

"War is hell. We must end it"

- Rad-Eater's Mantra

Vanara super soldiers of the Unified Alliance of Enlightenment, the Rad-Eaters are composed of several semi-sapient sub-species of Vanara enhanced by the gene-seed of their Arhat Lucy. The Rad-Eaters excel at siege warfare, digging trenches and building barricades. When the time has come to come out of their forticfications and deliver death to their foes, they tear through enemies, savagely and without remorse unleashing powerful attacks from their nuclear weaponry. While very loyal to the UAE, they are distrusted by the other Olympian chapters and have learned to rely on themselves since they don't feel like they can rely on others.

Creation
The idea to create the Rad-Eaters was put into plan long before the Vanara Empire allied themselves to the UAE. It originally began when the Vanara discovered the massive cyborg Lucy and planned to use her DNA to create enhanced super soldiers. However the innocence in Lucy's DNA proved incompatible with almost any sapient form of life. The solution came when they discovered it could be used on primitive semi-sapient Vanara sub-species. However the process was so complex as to prove impractical and thus the project came to a grinding halt. That was until Attero Domiantus rolled around and the UAE began to develop a counter to the Tyranny's Overseers, bringing the project back into full gear. Once the gene-seed was developed a way to effectively and practically enhance these sud-species was had and the Rad-Eaters were born.

Steelroller Betrayal
When an system on the outskirts of Federation territory came under control of an Bachyeon beacon located in their main city, and launched rebellion, the Steelrollers saw this as the perfect time, since Vice Jaw and Lucy were away. With their as-treasonous brothers the Iron Skulls, and the loyalist legions known as the Plague Guardians, the Brave Burners and the Rad-Eaters, the Steelrollers began their assault. Knowing the steelrollers were the best tacticans of them all, the Rad-Eaters grudgingly left overall command to them. The city was divided into 5 main targets: The palace and nearby forges with would be targeted by the Brave Burners, the tunnel/trench network east of the city with was the target of the Rad-Eaters, the bunkers west of the city with were the target of the Steelrollers, the underground with would be targeted by the Iron Skulls, and the beacon area with would be targeted by the Plague Guardians.

What the Rad-Eaters did not know, was that the bunkers and underground had anti-viral protection while the rest hadn't. When the Steelrollers and Iron Skulls had claimed their positions, they suddenly unleashed an extremely potent virus that the traitors thought only the Plague Guardians could withstand. However, the virus also created a lot of incendiary gasses, and with a single lance of energy, the whole city was aflame, burning the Plague Guardians as well. The Brave Burners were in turn unharmed, but most had already been felled by the baleful virus unleashed minutes before. Once the firestorm died down as well, the Steelrollers and Iron skulls came out of their air-tight fortification s and started to scour for survivors to kill, while drawing an Cyber Collective fleet near. Little they know that the Rad-Eaters there had survived as well due to their boron based biochemistry rendering the virus useless and their having been in tunnels and trenches protecting them from the gasses, as did approximately 1/3th of Plague Guardians who had hidden from the firestorm in time, and 1/3th of the Brave Burned who whom the virus had missed and who of course had been unaffected by the firestorm.

The Plague Guardians and Brave Burners had their Ahrats with them, and under their leadership, managed to ward off the assaults of their treasonous brothers without extreme losses, but the Rad-Eaters were not so lucky. After warning Vice Jaw and Lucy, they descended into a terrible berxerking madness, pouring out of the tunnels they had taken refuge in, heedless of danger, and clashed against the Steelroller's vehicles and mechanizations en masse, managing to hold the their positions for quite some time, despite the fact that they had deployed without vehicles. Just when they believed they had warded off the Steelroller's attack completely, a fresh wave of drop pods rained down on top of their positions, and from them more Steelroller Olypians emerged. The commander of the Rad-Eaters forces their, Caraeveus, killed during the battle along with many of his kind, but a few survived. By the time Vice-Jaw and Lucy showed up the battle was already over and the traitors long since gone. Recovering those still alive the two returned to Worldship Behemoth to gather the rest of the Rad-Eaters and alert Empress Besta of their plan to hunt down every last Steelroller and slaughter them all. Besta agreed issueing an Extinction Order on the Steelrollers, basically stating they were to be exterminated, but insisted that a sixth if the Rad-Eaters stay behind and that Lucy be kept out of direct conflict unless absolutely necessary in order to preserve the Rad-Eaters should they fail. The Rad-Eaters agreed and then left without telling anyone else what they were doing besides the Plague Guardians and the Brave Burners.

Hegemony Betrayal
With the betrayal of Khain the Firstborn to the Brotherhood, many of the Chapters began to split off and diverge to avoid large forces being corrupted or destroyed, like with Khain and the Skin Flayers legion. However their top Mourner Carrie would receive a strange prophecy stating that "when a Traitors Hammer fell a dived Storm of Innocence would fall, but a unified one would rage like never before". Disturbed Carrie reported this to Vice-Jaw, would after discussing it with the rest of the chapter they all agreed to not split up their Chapter, but also refused to allow any Astartes Auxiliaries from their allies, the Hegemony anywhere near their Chapter and homeworld. this did not go over well with the Alliance, but Empress Zuki intervened stating that the Rad-Eaters were well within their rights as Vanara law stated any foreign military force could denied access to a Vanara Worldship or colony whatever the circumstances may be, sighting potential prejudice actions against the Psychokinetic population of the Behemoth as the reason since the Hegemony had proven to be highly suspicious of Psychokinetic Vanara.

Sub-Species
Vanaris Hecate= A sub species native to Worldship Leviathan, they live in packs near the shore were they scavenge on washed up corpses. They are the most primitive sub species. They are sometimes kept as pets.

Vanaris Helios= Native to Worldship Ziz, they live in small clans on the slopes of the plateau were they feed on small rodents and birds. They are also sometimes kept as pets.

Vanara Atlas= As sub species native to Worldship Behemoth, they live in caves in small family units throughout the great dessert. They are the most intelligent, but not full sapient.

Gene-Seed
Taken from the giant, cyborg creature Lucy, the Rad-Eaters gene-seed is strange simmering white substance. In the gene-seed strange colorful wisps float through that could be best described as innocence and reacts violently to corrupt substances. The only being capable of absorbing the gene-seed are innocent beings and thus only works on Rad-Eaters (with a few exceptions) as the formerly unintelligent beasts have no way of understanding right from wrong in any sense. It also works on females since Lucy is female, however it still has a greater chance of failing if used on them. Overtime the gene-seed becomes "tainted" as the Rad-Eater develops a moral compass giving the Rad-Eater black blood. The innocence never fully disappears though and a Rad-Eater's morals will always remain flexible at best.

Mutation
The Rad-Eaters while not only developing Black Blood the Rad-Eaters are also subject to another mutation. This gene characteristic is a mutation in the pineal gland that causes it to produce a chemical that causes increased and abnormal bone growth. This causes the growth of bony projections on the arms and horns to grow from the head. The Rad-Eaters actually encourage such mutations and cover them in molecularity strengthened Varish Steel, a steel known for it's distinctive pattern of banding and mottling reminiscent of flames, being filled with nanowires and carbon nanotubes, and extremely hard and superplasticity at the same time.

Culture
"Honor comes from fighting for what you believe in, not killing."

- Vice Jaw

With the reputation they carry one would expect the Rad-Eaters to have fierce, war-like, martial culture, rather they have a very laid back fun loving approach to life outside the battle field. When deployed alongside other Chapters, Rad-Eaters can often be found sleeping, playing, or sniffing around under the tables in the fortress-monastry and hermitage-barracs of the said Chapters (those who will let them in) looking for scraps of dropped food or putting on cute, starving, puppy faces in the hopes of being fed. Rad-Eaters also enjoy hunting, the bigger and more deadly the better, and large potions of the entire chapter will band together to take down some fearsome beast. Like all Vanara, the Rad-Eaters prefer utility, simplicity, and practicality over elegance and grace. This, of course, has an effect the design aesthetics of their armor, weapons, and defenses, being very basic and plain yet with sharp edges and spikes attached to them. Often, their commanders carry weapons known as combi-weapons, a fusion of two types of guns into one seamless mix. Surprisingly the Rad-Eaters actually hate war and conflict, seeing unreasonable blood shed as pointless and unnecessary. They will normally try to end conflict quickly as possible. This is in stark contrast to their culture before their reform when Vice Jaw took power.

Worship of Jura
The Rad-Eaters are incredibility devout followers of the Vanara Beats Jura, the Fire Dragon. They pray to the Beast before battle and offer up every kill to the Fire Dragon to satisfy his relentless hunger for the enemies of the Vanara Empire and the UAE. The Rad-Eaters see the Empress Besta as the daughter of Jura and so are immensely protective of her. The Rad-Eaters do worship other gods as well, Hoorangiir from Ugandal theology is quite popular, and some even view the Peacebringers' Freddie Mercury as a divine messenger of some sort.

Rituals
The Rad-Eaters have many rituals that revolve around warfare. Upon going into battle Rad-Eaters, carve a sallow scar into their flesh, if they are victorious they let it heal naturally creating a red stripe, if defeated they rub dirt into it creating a black stripe. Rad-Eaters also paint images onto their armor or tattoo them on their body, construction chevrons and radiation symbols are the norm for all Rad-Eaters, but also the symbol for what kind of troop they are, and a symbol that represents their name. They also collect the heads and skulls of their defeated enemies, the heads however rarely last long most be used as playthings and chew toys. Another natable habit is to collect the heads and skulls of their fallen comrades, these are them worn on chains on the Rad-Eaters armor, so to keep their deceased brothers always with them and have them continue to taste the blood of their foes during battle. Indeed, crushing one of those skulls drives the Rad-Eater that worn it into a terrible frenzy as he will proceed to crush said assailant into an unrecognizable mess, and then try to glue the skull back together and re-attach it.

Ranks
Rad-Eaters are divided into six ranks each recognized by the part of Jura they have painted on their armor.
 * General Troops - Jura's Back Claw
 * Commaders - Jura's Front Claw
 * Females (such as Psychokinetics) - Jura's Tail
 * Devourers - Jura's Fangs
 * Conquering Five - Jura's Wing
 * Archon - Jura's Head
 * Arhat - Jura's Heart

Troops
Power Trooper= "More power straight into your skull!"


 * Squad Number - Usually 5, can get up to 9
 * Common usage - Main Combat
 * Weapons - Nuclear Bolters, Radiation Pulse Pistols
 * Defenses - Power Armor

The most common troop used, they are mainly Vanaris Hecate. They are armed with nuclear bolters fused to their shoulders and radiation pulse pistols lock into their mouth beneath their tongue.

Marauder Trooper= "Go ahead, run and hide, it will make this all the more fun for us."

Next most common type of troop and also mostly Vanris Hecate, and are used to clear out enemy defenses. Marauders are armed with chainswords equipped to their tails, and nuclear bolt pistols under their tongue.
 * Number - 5
 * Weapon - Chainswords, Nuclear Bolt Pistols
 * Defenses - Power Armor

Breacher Trooper= "If you can't walk around it...destroy it, if you can...destroy it anyway!"

Breacher troops are used to for siege warfare and defense. They are mostly Vanaris Atlas and wield nuclear bolt pistols, have atom cutters fused into one of their arms, and wield a construction chevron-striped storm shield.
 * Number - 4
 * Weapons - Nuclear Bolt Pistol, Atom Cutter
 * Defenses - Heavy Power Armor, Storm Shield

Jump Trooper= "Look up maybe you will see us coming, fat lot of good its going to do you."

Mostly Vanaris Helios, jump troops are used to ambush their enemies. They wield chainswords on their tails and radiation pulse pistols under their tongues.
 * Number - 4
 * Usuage - Close Combat, Ambush
 * Weapons - Chainswords, Radiation Pulse Pistols
 * Defenses - Power Armor, Jetpack

Devastator Trooper= "The bigger the gun, the more of a mess it will make of you."

The Vanaris Atlas heavy weapons specialists of the Rad-Eaters, they wild nuclear rotation bolters and shoulder mounted nuclear heavy bolters.
 * Number - 4
 * Usage - Heavy Weapons
 * Weapons - Heavy Nuclear Bolters, Nuclear Rotating bolters
 * Defenses - Power Armor

Destroyer Trooper= "Nuke fucking EVERYTHING!!!"

The most dangerous of all Rad-Eater troops, Vanaris Atlas troops used to completely destroy enemies and their vehicles. They are armed with shoulder mounted radiation launchers, and their body cavity contains a nuclear cannon to destroy their enemies utterly.
 * Number - 3
 * Use - Complete enemy destruction and anti-vehicle warfare
 * Weapons - Radiation Launchers, Nuclear Cannon
 * Defenses - Heavy Power Armor

Attrition Trooper= "Living death pours from our bodies, to burn your life away and purge the land."

The second most dangerous of all Rad-Eater troops, these Vanaris Atlas's are used to render areas of land completely. They have weapons called death spewers locked into their body cavity causing a burning yellow radioactive mist to come from their mouth, nose, and other body openings. The mist is attracted to movement, making it seemingly alive (which it could very well be).
 * Number - 3
 * Use - Attrition and Scorched Earth warfare
 * Weapons - Death Spewers
 * Defenses - Heavy Power Armor, Jetpack (at times)

Sonic Trooper= "Perpare to hear the sound that signals your demise!"

Once a looked down on massively, the sonic troopers have since gained more acceptance from their fellows with the use of musical bands such as Rammstein, Eisbreacher, and others. They play a very different role than the sonic troops of other Chapters. They act as saboteurs, planting easily hidden sonic bombs that then go off blasting apart enemies structures and killing enemies troops with the continuous concussive waves. On the battle field they play less of a combat role and instead use their music to whip the Rad-Eaters up into a battle frenzy and terrify enemies with the loud booming aggressive sounding vocals. They are mostly Vanarais Helios.
 * Use - Sabotage, Physiological Warfare
 * Weapons - Sonic Blaster, Blastmaster, Sonic Bombs

Mourners= "Feel the despair, feel the darkness. Let it immobilize your body, let it erode your mind, and let it consume your soul."

Mourners are the the Rad-Eaters version of the Psychic troops other Olympian Chapters wield. Psychic sorcerys normally cause that Rad-Eaters great pain, but Mourners seem to be the exception to this rule. All females Mourners wield powerful positron basters and force katanas to destroy their foes. In battle they produce an aura of dark melancholy that demoralizes enemy soldiers and causes machinery to fail. They can also unleash more physical attacks, flaying their foes alive and smashing them with a blast of psychokinesis. They are also the ones responsible for weaving the Rad-Eaters weapons and other equipment into their flesh and fusing them. The aura they generate also renders psychic attacks useless meaning these troops also double as anti-psychic Culexic Troops.
 * Weapons - Positron Blaster, Force Katana
 * Defense - Power Armor

Specialized Equipment
Radiation Pulse Pistol= A fairly common weapon that is used to surprise the Rad-Eaters enemies as it is often hidden under the tongue. This small gun fires of a pulse of highly concentrated, radioactive plasma that burns through armor and flesh with relative ease. Mostly instantly lethal though if the enemy does not drop dead right then and there they will more then likely die of radiation poisoning. The Pulse is also extremely painful to those hit by it.

Nuclear Bolters= Despite what the name says these weapons have very little to nothing in common with actual bolters safe for the outward resemblance. They are actually a type of lightweight Rail Gun that fires projectiles that explode when they strike a target in a small nuclear blast that annihilates most enemies and cripples most vehicles on the spot. The blast also sends small amounts of radioactive shrapnel into surrounding enemies, causing further destruction.

Atom Cutter= Used to cut through walls and enemies, this is the preferred weapon of the rad-Eaters Breacher troopers. Fused to their arm this powerful weapon generates a high intensity, short range stream of radioactive plasma that can cut through most materials with ease

Radiation Launchers= The preferred weapon of Rad-Eater Destroyer Troops, these large bulky cannons are fused to the Rad-Eaters shoulder and fired via mental command. They are in effect the same as the Rad-Eaters Radiation Pulse Pistol, but generate a large, white hot bot of radioactive plasma that explodes on impact, powerful enough to cripple most vehicles with one shot.

Nuclear Cannon= The other and most powerful weapon of Destroyer Troops, this highly destructive weapon is fused into the Rad-Eater's body cavity, causing his body ad chest to open up when it is ready to fire. It fires a miniature nuclear warhead that explodes in blast that destroys everything in it's blast radius, but can only be fired once.

Death Spewers= The weapon of choice for Rad-Eater Attrition Troopers, like the nuclear cannon this weapon is placed inside the Rad-Eaters body cavity, but does not require the Rad-Eater's chest and stomach to open up. Rather it ejects it's payload out of the Rad-Eater's mouth and nose. The Death Spewer releases a seething radioactive mist that burns with whitish-yellow flames that are somehow attracted to movement. The truth is that this mist is actually alive, being a type of air born fungus found deep underground in the Worldship of Behemoth.

Verhicles
While the Rad-Eaters despise many kinds of ground-based vehicles, they have no problem with air-based ones, seeing them as powerful combat machines capable of nuking the ground beneath them. Indeed the Rad-Eaters prefer bombers over all other types of craft. However, to say that make no use of ground-based verhicles is entirely wrong, they do use them, but in far lesser qualities than other chapters.

Ground Verhicles
Ceros-class Armored Transport= The Ceros-Class Armored Transport Vehicle was designed at about the same time as the Predator, though was designed less for a combat role, and more of a supporting function, compared with the mightier Predator Tank. Heavily armored, moderately fast, and armed with a anti-infantry gunner position, the Ceros-Class has remained the steed of choice within the Olympian chapters throughout the Alliance, and it's traitor chapters.
 * Usage - Anti-infantry role, troop transportation

Amusingly, the Ceros was based off a mining and scout vehicle used by far off mining forces who worked in hazardous planets. However, military providers to the Olympians picked up on the design, and bought them from the company that made them, and repurposed them into a "Steed" for the Alliances' "knights". Coming armed with a simple anti-infantry gunner position on it's top, the Ceros can be upgraded with more weapon systems and defenses by it's users, and varies from chapter to chapter. Few keep its basic design.

The Ceros has heavy armor, protecting it's warrior-occupants as it escorts them across the field. Once it deploys it's warriors, they will use it for cover, as it's pilots help them by attacking enemies alongside them. Due to magnetic manipulation with the inner-workings of the Ceros, the transport can move across water, or, if further modified, glide short distances.

Icarus-class Anti-Air tank= The Icarus-class Anti-air Tank is modified from hybrid designs of the Ceros and Predator, combining the durability and moderate speed of both to make an anti-aircraft platform worthy of the Olympians.
 * Use - Long ranged anti-aircraft verhicle

It comes in armed with two oversized rotating heavy bolders on the top of the hull, one on each side of the verhicle. In between is oten an radar, used to seach for enemy aircraft.

However, since it's rotataing bolters can be risen and lowered at will, as well as rotated to the left and right, the Icarus can be as effectively used against infantry and ground verhicles.

Barrage-class Missile Tank= The Barrage-class Tank is an alternative design of the Icarus-class Anti-Air Tank, to make a siege platform worthy of the Olympians.
 * Use - Ranged siege warfare

Coming armed with twin Missile launching pods, the Barrage can send out 4 missiles from each at quite a long range, before it reloads. It can be upgraded with a missile pod that contains much more, much smaller missiles, up to 20 in fact. However, regardless the amount of missiles that are able to be fired in one shot, all are fired in an arc, and thereforeenemy they cannot be used against aircraft, only against enemy fortications.

The Barrage is heavily armored, though does not have as many layers as the Predator, due to the fact that it lacks a direct combat role, being more used for support. It is often used against cities, showering them with missiles along with bombing runs to break the inhabitants, and weaken it's garrisons.

Quake-class Heavy Missile Tank= The Quake-Class Heavy Missile Tank is another alternative design of the Icarus-class Anti-Air Tank. The most formidable Olympian seige platform todate, they are never the less only used by a few chapters, like the Steelrollers and mostly the Rad-Eaters, due to the highly specialized role of this tank.
 * Use - Heavy seige/anti-aircraft verhicle

It comes in with a special missile cannon known as an Quack Cannon that is designed to fire one, extremely powerful missile almost as long as the tank. This missile is so stong, in fact, that it shatters the very ground apater it strikes, and causes a small tremor. To make matters worse, the Rad-Eaters often stock up this missile with radioactive materials, so it transform into a mini-nuke upon impact.

The Quake is heavily armored, far more so than other tanks, and therefore moves at an extremely slow rate. However, this thick armor was required as this tank features no other weapon than it's main cannon. It also needs to pin down it's hydraulic stabilisers into the earth during firing in order to stay stable, to retract these stabilizers before it can move. As such, it is often gaurded by a pair of other tanks, or a squad of Olympians.

Air Verhicles
Python class Interceptor= Of all the Rad-Eaters aircraft the Python is arguably the fastest and most agile. Used to intercept the enemy, when enemy aircraft fly over the fortifications of the Rad-Eaters the Python is quickly deployed to remove the threat to their airspace. Rocketing off from the ground the Python zeros in on it's targets swiftly and effectively obliterating several enemies in one shot with their air to air miniature nukes.
 * Weapons - Air to Air Miniature Nuclear Missiles
 * Usage - Defend fortifications from enemy air-craft

Solifugae class Attack Aircraft= Swift and almost as agile as the Python, Solifugae are smaller but no less powerful although they are used for a different purpose. Powerful attack aircraft Solifugae are used to annihilate enemy vehicles in deadly air to ground strikes. Deployed against enemy supply lines and armored advances, the Solifugae swoops down low blasting their targets to smithereens with their air to ground miniature nuclear missiles before peeling off. If they come under fire by enemy aircraft they can use their nuclear rotation bolters to defend against the threat. They are especially hated by the Rad-Eaters rivals the Steelrollers, who prefer to use of verhicles above all else.
 * Weapons - Nuclear Bolter Rotation Bolters, Air to Ground Miniature Nuclear Missiles
 * Usage - Bombing Enemy Vehicles

Gharial class Bomber= The second largest and most heavily armored of the Rad-Eaters aircraft they are the mainstay of the Rad-Eaters air force, second only to the Solifugae. The Gharial are used to utterly destroy enemy fortifications and other structures. Flying in at high altitudes and guard by a couple of Solifugae, maybe a Monitor, and their own nuclear rotation bolters, they soar over the battle field dropping their pay load of miniature nuclear bombs on their target reducing them to piles of radioactive waste.
 * Weapons - Nuclear Bolter Rotation Bolters, Miniature Nuclear Bombs
 * Usage - Bombing of Enemy Structures

Monitor class Air Superiority Fighter= The most powerful and rarest of the Rad-Eaters aircraft the Monitor is feared and rightly so. Fast, powerful, and heavily armed these air superiority fighters dominate the battle field they are released upon. Flying stair into enemy air space these powerful craft and their daring pilots are designed to seize control of the enemies airspace. The blow their enemies away with their nuclear rotation bolters and air to air miniature nuclear missiles, as well as taking out anti-aircraft defenses with their air to ground miniature nuclear missiles.
 * Weapons - Nuclear Rotation Bolters, Air to Air Miniature Nuclear Missiles, Air to Ground Miniature Nuclear Missiles
 * Usage - Seizing Control of Enemy Airspace

Terrapin class Air Transport= The largest of all the Rad-Eaters aircraft and also one of the most important. Due to their lack of ground based transport, which they despise, they are reliant on the air-based transport to travel long distances or their own feet. The Terrapin is a massive aircraft capable of transporting a large amounts of troops, supplies, and equipment. Capable of a vertical take off and landing the Terrapin comes armed with nuclear rotation bolters and are heavily guarded.
 * Weapons - Nuclear Rotation Bolters
 * Usage - Transport Troops, Supplies, and Equipment

Panther class Stealth-Bomber= Fast, swift, fluid, and stealthy the Panther is one of the rarest Rad-Eater vehicles alongside the Monitor. When an important target lays entrenched to deeply in enemy territory these quiet, streamlined monsters are called in. Equipped with cloaking devices these stealth bombers fly in under cover of darkness to unleash hell upon the Rad-Eater's enemies without warning. They are armed with nuclear rotation bolters, air to ground miniature nuclear missiles, miniature nuclear bombs.
 * Weapons - Nuclear Rotation Bolters, Air to Ground Miniature Nuclear Missiles, Miniature Nuclear Bombs, Cloaking Device
 * Usage - Stealth Bombing of Enemy Fortifications and Vehicles

Contemptors
Infinite Mobility Suit Contemptor Trooper=
 * Weapons - Chaff Cannon, Rab-Beam Sabers, Rad-Cannon Sword

Beast-Pattern Contemptor Walker= Rad-Eaters that are rendered comatose or similarly disabled with no hope for recovery can be infused into the cores of massive Contemptor walkers. While using normal Contemptor walkers as differ from other chapters Contemptors in their beast like nature (earning them their name Beast Contemptor) and are mostly organic having more in common with the organic Chaser Warrior-Hunters than they do other Contemptors. Indeed the man who designed the Chaser (the Vanara scientist ) designed these very Contemptors and engineered the Rad-Eaters gene-seed. The Contemptor initially starts out as a mechanical frame, when a Rad-Eater is incorporated into the core some of their DNA is extracted and used to grow the walkers organic portion which is then hooked up to the Rad-Eater. These Contemptors are reptilian in shape and form with long bent legs, extremely long arms, hunched over back, four green eyes, and a massive mouth filled with teeth. The Beast Contemptor are not only incredibly agile and mobile in comparison to other Contemptors, but less heavily armored. They can breath fire, rip enemies to pieces with their chain teeth and claws, and hypnotize their foes that look directly into their four green eyes.
 * Usage - Heavy combat, brute force
 * Weapons - Fire Breath, Chain Teeth and Claws, Hypnotic Eyes

War Beasts
The Rad-Eaters also make use of various other forms of beasts to bolster their ranks.

Cabraen= Viscous blood sucking creatures, Cabraen resemble a hairless hyena with large bat like wings, glowing red eyes, and toothless mouth except for two blood sucking fangs. Cabraen fly or charge across the terrain zeroing in on their victims, once they get close enough they pounce unleashing a sulfuric yellow spray that eats away at it's target's skin. The Cabraen then sinks it's fangs into feed draining it's prey of blood.

Cambion= Cambion are some of the most feared and despised Rad-Eater war beasts to scour the battle field. Cambion fly on bat like wings seeking out targets, when they find one they swoop down before carrying them away and draining them of vital fluids with their fangs. Corpses are then dropped or used to decorate the Cambion's nests as sinister ornaments.

Gorgoids= Saber fanged mammal like reptiles the size of rhinos, Gorgoids hunt in packs or alone. Incredibly tenacious Gorgoids will never give up the hunt and will pursue their prey across an entire planet. Their armored hides are extremely tough, indeed it take quite a lot to take down a Gorgoid never mind a pack of them.

Sprarax= Terrifying creatures with cat like bodies wrapped in a black husk, glossy humanoid faces, scorpion like tails, and raven like wings, used to guard important places. Sprarax can speak, but to not understand what they are saying merely repeating at random words they have heard in their eerie hissing voices. They eaisly blend into the shadows of the Rad-Eater's trenches and barricades pouncing on unsuspecting intruders and ripping them to pieces.

Vectors
Unlike other Chapters who divide their forces up into companies the Rad-Eaters prefer the primary Vanara military division of Vector. The only differences is the name though as they are in most respects the same as companies. 1st Vector= Vice Jaws guards composed of Vanaris Atlases and lead by the terrifying Carnage. They are armed with Chem-Cannons as well as chainweaponry, mantrap-headed whips, barbed flails and other fearsome weapons that can behead or "devour" enemies. They are fanatically loyal to their Archon and have little care for their own lives.
 * Role - Guarding Archon
 * Commander - Carnage
 * Includes - Devourers, Contempors, Contemptor Walkers

Like all 1st Companies, the 1st includes the Chapters' Contemptor Troopers and Contemptor Walkers.

2rd Vector=
 * Role - Armored combat
 * Commander - Plastic Blue
 * Includes - Verhicles

3th Vector=
 * Role - Anti-Verhicle Combat, Ferocious Melee Attacks
 * Commander - Formerly Caraveus, currently Carull
 * Includes - Various

4th Vector=
 * Role - Heavy Fire, Siege
 * Commander - Vergissmeinnicht
 * Includes - Destroyer Troopers, Verhicles

5th Vector=
 * Role - Attrition, Scorched Earth Warfare
 * Commander - Anti
 * Includes - Attrition Troopers

6th Vector=
 * Role - Heavy Firepower, Covering Fire
 * Commander - Anarchy
 * Includes - Devastator Troopers

7th Vector=
 * Role - Breaching walls and hulls
 * Commander - Thrash
 * Includes - Breacher Troopers

8th Vector=
 * Role - Assault, Close Combat
 * Commander - Zone
 * Includes - Jump Troopers

9th Vector=
 * Role - Clearing out trenches
 * Commander - Angst
 * Includes - Marauder Troopers

10th Vector=
 * Role - Various
 * Commander - Fusion
 * Includes - Power Troopers

11th Vector=
 * Role - Psychic and Anti-Psychic Warfare
 * Commander - Carrie
 * Includes - Mourners

12th Vector=
 * Role - Sabotage
 * Commander - Toxic
 * Includes - Sonic Troopers

13th Vector=
 * Role - Training new Rad-Eaters
 * Commander - Scorn
 * Includes - Initiates

Idividuals
Lucy= The Rad-Eaters Ahrat, Lucy is massive cyborg creature of unknown origin. Lucy has a child like fun loving personality that makes ill suited for leadership, but is armed to the teeth and thus acts as a the Rad-Eaters ace in the hole. Lucy is armed with twin masers in her mouth, plasma blasters on her wrists, drill missile and scatter bomb launchers on her shoulders, and freeze pulser in her chest. Lucy can also "shed her innocence" becoming a savage four legged beast.
 * Name -
 * Species - ???
 * Role - Arhat

Argon†= "You cannot destroy me, I'am invincible!"

Argon was the former Archon of the Rad-Eaters before Vice-Jaw usurped his position. A blood red Vanaris Atlas, Argon was a rage filled brute that absolutely despised troops that were not warriors by nature (such as psychic and sonic troops) forcing those under his command to ostracize their brothers and sisters, against their wishes. While the majority of the Rad-Eaters absolutely hated their Archon, none of them could do anything against the massive Vanris Atlas who had been augmented with strange nails implanted throughout his skull by a group of proto-Singularity Vanara, making him even more powerful. While Agron at first hated what he had become, the nails soon overrode this tought as well as any rational tought process, turing him into the psychotic brute he was.
 * Name - Argon
 * Species - Vanaris Atlas
 * Role - Former Archon

Thus the Rad-Eaters could do nothing against him until Vice-Jaw was incorporated into a Contemptor Walker. Challenging Argon for command of the Rad-Eaters, Vice-Jaw stated that the Rad-Eaters were hated enough as is and should not discriminate among their own and that such was against the very ideals of the UAE. Argon laughed at this, stating that he intended to no longer serve the UAE, but instead to traitor over to the Drakodominatus Tyranny in the hopes of them easing his pains not even his battle-brothers did understand, courced into this by the berserkers overseers known as the Berserkers of Brutego. Vice-Jaw solved this problem quickly and efficiently by stomping Argon into the dirt leaving only a bloody, flattened mess.

After this any of those loyal to Argon, would be rooted out and excommunicated, though many would eventually see the errors of their ways, and rejoin the Rad-Eaters, eventually becoming their descendant Chapters known as the Olympians Malicious. With Argon dead, the Rad-Eaters would turn utterly from his teachings and quite literally excommunicated him from their minds with most not even being able to recall his name.

Vice Jaw= Vice Jaw is a massive, four legged, saurian Contemptor. He is cover in silver armor with glowing red eyes, and black-on-yellow construction chevrons on his lower arm- and lower leg pads, and a radioactievty symbol stamped on his chest in black ink that glows green in the dark. He also has his chapter's symbol on his right shoulder pads, as have all Olympians, as his left one is in the shape of a giant skull. He is equipped with massive bone crushing jaws and a hard metal shell on his back. Vice Jaw is aggressive and violent, destroying anything that gets in his way and does not tolerant insubordination of any sort. He is however very cunning cable of comming up with surprisingly effective (if rather straight forward) strategies. He also has a basic code of honor, which he follows to the letter and despite is gruffness cares very deeply for the other Rad-Eaters, even those generally looked down on such as sonic troops and imposes strict laws to make sure they are treated equally. Vice Jaw cares little for glory or recognition believing that the only person he needs approval from is himself and his Chapter. Despite his own violent tendencies, Vice Jaw abhors unnecessary violence and blood shed maintaining strict laws against killing unarmed combatants and civilians. However he has no such qualms about killing politicians who support war, in fact they are his preferred target.
 * Name -
 * Species - Vanaris Hecate
 * Role - Archon

Carnage= "Me Carnage, me crush you, me smash you, me rip you, me break you, and me squash you like a bug!"


 * Name - Carnage
 * Species - Vanaris Atlas
 * Role - 1st Vector Commander

The leader of Vice Jaw's body guards the Devourers, Carnage is a rather infamous Vanaris Atlas to say the least. With his blood red fur scorched black in some places, Carnage charges into battle, completely berserk. At first fanatically loyal to Argon, he later on switched loyalty to Vice Jaw and would now give his life for his current Archon should it be required. Carnage, despite his utterly berserk attitude for most parts, can actually be quite calm outside battle when needed to, and often serves as a voice of reason to those under his command.

Caraeveus†= "The cowards! The fools! They hide in metal boxes! We...We must take away their metal boxes!"


 * Name - Caraeveus
 * Species - Vanara Helios
 * Role - Formerly 3th Vector Commander

Caraeveus was one of the most known members of the Rad-Eaters, not only for his sheer hatred towards the Steelrollers, but also due to his near-insanity that the merciless nature of siege warfare has brought upon him.

Caraveveus started out as any other Vanara Helios of the Rad-Eaters, but soon gained an personal preference for hand-to-hand combat, preferring the use of a maul-axe in combat, and started to disdain the use of vehicles. On one particular battle against the Tyranny and her allies, he was tasked with overseeing the construction of a massive minefield while his close friend Vice Jaw was in charge of the command overall. However, despite their hard work, their positions were being overrun. Then, an distress call was made, one only answered by the Steelrollers. They dropped behind the Rad-Eater's line to save the amount of their own troops lost, and then had their vehicles plough forwards, not only destroying most of the Rad-Eaters' bunkers but also bombing Caraveveus' minefields in order to progress further onwards. Caraeveus was outraged by this, and in his first fit of near-insanity, branded the Steelroller's vehicles "metal boxes" and refusing to enter a ground-based vehicle ever since. Over time, he gained a fierce rivalry with the Steelroller who had ordered the bombing of his beloved minefield, a Force Commander going by the name of Indrak Baldarin.

Eventually, the Steelrollers and their closest brothers, the Iron Skulls came under the influence of the cybernetic Bachyeon and Grox, and plotted to betray the UAE while dealing as much damage to the Olympian chapters that distrusted them (witch was the majority). When an system on the outskirts of Federation territory came under control of an Bachyeon beacon located in their main city, and launched rebellion, the Steelrollers saw this as the perfect time, since Vice Jaw and Lucy were away. With their as-treasonous brothers the Iron Skulls, and the loyalist legions known as the Plague Guardians, the Brave Burners and the Rad-Eaters, the Steelrollers began their assault. Knowing the steelrollers were the best tacticans of them all, Caraveveus grudgingly left overall command to them. The city was divided into 5 main targets: The palace and nearby forges with would be targeted by the Brave Burners, the tunnel/trench network east of the city with was the target of the Rad-Eaters, the bunkers west of the city with were the target of the Steelrollers, the underground with would be targeted by the Iron Skulls, and the beacon area with would be targeted by the Plague Guardians.

What Caraeveus did not know, was that the bunkers and underground had anti-viral protection while the rest hadn't. When the Steelrollers and Iron Skulls had claimed their positions, they suddenly unleashed an extremely potent virus that only the Plague Guardians could withstand. However, the virus also created a lot of incendiary gasses, and with a single lance of energy, the whole city was aflame, burning the Plague Guardians as well. The Brave Burners were in turn unharmed, but most had already been felled by the baleful virus unleashed minutes before. Once the firestorm died down as well, the Steelrollers and Iron skulls came out of their air-tight fortification s and started to scour for survivors to kill, while drawing an Cyber Collective fleet near. Little they knew, but Caraeveus and his Rad-Eaters had survived as well, as did approximately 1/3th of Plague Guardians who had hidden from the firestorm in time, and 1/3th of the Brave Burned who whom the virus had missed and who of course had been unaffected by the firestorm.

The Plague Guardians and Brave Burners had their Ahrats with them, and under their leadership, managed to ward off the assaults of their treasonous brothers without extreme losses, but the Rad-Eaters were not so lucky. After warning Vice Jaw and Lucy, they descended into a terrible berserking madness, pouring out of the tunnels they had taken refuge in, heedless of danger, and clashed against the Steelroller's vehicles and mechanizations en masse. Caraeveus himself led these assaults, and managed to hold the Rad-Eater's positions for quite some time, despite the fact that the Rad-Eaters had deployed without vehicles. Just as Caraeveus believed he had warded off the Steelroller's attack completely, a fresh wave of drop pods rained down on top of their positions, and from them more Steelroller Olympians emerged, led by Caraeveus' greatest rival, Indrak Baldarin. After a fierce duel between the 2 (and much insults from Caraeveus' side), Indrak finally crippled Caraeveus, retreated, had Caraeveus watch helplessly as his hated "metal boxes" pulverized his closest under their treads and missiles, and then crushed the Rad-Eater's captain by calling down a drop pod right on him.

Carull= "Rip those metal boxes open! Gather my that sorry pilots' skull...I will have it as MY CUP!"


 * Name - Carull
 * Species - Vanara Helios
 * Role - 3th Vector Commander

Carull is the current 3th vector Commander, after his brother, Caraeveus, was killed in action my the Steelrollers. Carull would lead an charge against the Steelrollers, but would be crippled and left to die in his own pool of blood. However, his sister resqued him, and he was put into an Contemptor walker to survive, tubes pumping combat stimulants right into his brain, going right trough his skull and neck. The face of Carulls' Contemptor Walker is extremely skull-like, rotting flesh hanging from it, and mimicks these traits. On the chast of his Contemptor Walker are various holes, so his blood might flow as freely as that of his foes. He also wearns a rugged, tattered cape of bloodied animal fur from his back and partially on his shoulders.

As insane as his brother, Carull comes in armed with an rotating heavy bolter that causes the blood of his foes to jet out with extreme force, literally drowing them in it. His main weapon, however, is an four-bladed battle axe, that he calls an mace-axe. Carull has made special modifications to his Contemptor walker so that he might continue to drink the blood of his foes. On his belly hang various skulls at the end of barbed chains, that he can use as grenades in combat.

Carull is completely dedictated to the destruction of the Steelrollers, having little thought for anything else, other than drowning his foes in their own blood and gathering their skulls.

Scorn= "Ya betta watch out, cause I'mma red-furred, hot-blooded, shotgun-wielding, radioactive, bat outta hell!"


 * Name - Scorn
 * Species - Vanara Helios
 * Role - 13th Vector Commander

Scornis the Rad-Eater's 13th Vector Commander, notable to be one of the few female Olympians ever. How exactly she became enhanced is unknown, since Olympian Gene-Seed normally only works with males, opposed to Vahallan Gene-Seed with only (normally) works with females. Sister to the now deceased captain Caraevus, she seeks revenge against the Steelrollers and force commander Indrak Baldarin.

Daring, adventurous, and some might say crazy, Scorn is one of the best scouts of the Rad-Eaters, famed for her ability to appear anywhere before shooting her enemies to bits. As the Rad-Eaters Scout Commander looks after initiates and trains them into becoming ful Rad-Eaters. Her own rounds are filled with a special type of blood coagulant that causes the target's arteries to fill with so many clots that their blood stops flowing altogether, resulting in a slow painful death, there is also no known way to neutralize the coagulant and it causes so many clots that any sort of surgery to remove them would be futile. Like her bother, Scorn is well know for her borderline suicidal tactics.

After the conflict in which the Steelrollers and Iron Skulls rebelled occurred, Scorn was one of the few surviving Rad-Eaters on-planet, she was found injured and exhausted by Vice Jaw and Lucy later and manged to tell them the story of what had happened, before passing out. Scorn is romantically interested is Vice Jaw, but knows that both of them must put their own personal demons to rest before they go that far, which will only happen with the Steelroller's destruction.

Toxic= "Once upon a time I was a normal Vanaris Helios, I joined the Rad-Eaters, I was wounded and then some traitor of the Shadowed Claw mixed the gene-seed of my chapter with some corrupt version of that of the Plague Guardians and Peacebringers. Now listen up, we all know that various gene-seed can be mixed as new chapters are at times created this way, but that Darkling-serving bastard added some of his own mutations to the mix. Thus mutating me into this mess I am now."


 * Name - Toxic
 * Species - Vanaris Helios
 * Role - 12th Vector Commander

The reason why Olympian gene-seed should not be mixed with other Olympian gene-seed by a Darkling Servant and then mutated, Toxic is a bipedal mutant abomination of a Vanaris Helios, with never-healing deep scars all across his body, a tongue that constantly hangs out of his mouth, and blistered skin that is a sickly lime-yellow in color. Toxic, before adopting that name, was wounded in the battle that occurred during the betrayal of the Steelrollers and the Iron Skulls. He was rescued by a medic trooper corps of the Plague Guardians, and since no Rad-Eater gene-seed was directly available, they healed him with a bit of their own. This worked out well, and many wondered what would happen if they added pieces of the other chapter's gene-seed to him, hoping to transform him into the ultimate Olympian.

This may have had a chance at succeeding had a Fallen Olympian of the Shadowed Claws not gotten word of this. Peacebringer gene-seed has always had a reputation as being extremely unstable, and the traitor was therefore easily able to poison it with a Darkling virus that caused it to mutate uncontrollably. However, it was still implanted by the unaware Medic Troopers. The result transformed the Rad-Eater Olympian into the monsterus, half insane, Neue Deutsche Härte loving, abomination known as Toxic. Toxic is one of the few Rad-Eater Sonic Troopers, and their commander, passing his love of bands like Rammstein, Eisbrecher, Die Krupps, Megaherz, etc, down to them.

The Rad-Eaters used to look down on Sonic Troopers, and as such the Sonic troopers they have lived in isolation, with only Toxic being generally accepted due to this combat prowess and having introduce music the Rad-Eaters enjoy. Especially since the music of bands such as Rammstein has proven especially useful at whipping the Rad-Eaters into battle frenzy quicker, gaining sonic troops better if not total acceptance as a whole. Despite his insane and violent nature, Toxic believes that he must protect the innocent and becomes almost inconsolable when he finds dead non-combatants after a battle, especially children.

Anti= "Tell you a secret...I don't like you."


 * Name - Anti
 * Species - Vanaris Atlas
 * Role - 5th Vector Commander

The pale white, almost completely silent Vanaris Atlas commander of the Rad-Eaters 5th Vector. Anti cares about no one and nothing, having no emotional connections, meaning that he has no problems in sending troops to their death or even himself. Extremely underhanded and not afraid of playing the game dirty, Anti has no problems in starving enemy civilians to death and fully believes in the justification of collateral damage. When in combat, Anti creeps up on his foes before unleashing the full force of his death spewer leaving them writing in a cloud of radioactive death. Anti's extreme asocial behavior comes from the fact that he has lost to many comrades in battle and so refuses to care about those under his command so that he will always be able to make the correct logical decisions instead of ones ruled by his emotions. Due to this, he acts as a voice of reason to the other Rad-Eaters to some extend.

Carrie= "My vengeance upon you is at hand!"

Carrie the leader of the Rad-Eaters 11th Vector is one of the few female Olympians out there. The Rad-Eaters use females because for one the idea of gender role means nothing to them and second their own Arhat is female. Carrie is quiet distant person who does not socialize well with others and has few friends. On the battle field though she becomes a nearly unstoppable engine of destruction projecting an aura of dark melancholia and melancholy that is so strong her enemies fall dead at her feet having completely lost the will to live.
 * Name - Carrie
 * Species - Vanaris Helios
 * Role - 11th Vector Commander

Plastic Blue= "Hello! How are...FUCK OFF!!!"

Plastic Blue or Plastic for short is the female 2nd Vector Commander to the Rad-Eaters, and an expert in armored warfare. Plastic is named for her blue plastoid armor fused to her skin, she is an incredibility skilled hacker and also quite a capable sniper. Plastic is usually calm and polite, some might even say sweet, only to turn into a raving mad lunatic who will bite your head off at the slightest provocation.
 * Name - Plastic Blue
 * Species - Vanaris Hecate
 * Role - 2nd Vector Commander

Vergissmeinnicht= "If you survive, you will forget me not!"

A large, jet black Vanris Atlas Vergissmeinnicht is massive, even by Olympian standards standing a total three meters in height. This is due to the Rad-Eaters natural mutation causing his entire skeleton to grow giving him this massive frame. Load and boisterous Vergissmeinnicht is one of the more friendly Rad-Eaters enjoying good drink, good times, and a good brawl. Despite his good nature he is totally dedicated to job as the Leader of the Rad-Eater's 4th Vector and the destruction of his enemies defense and buildings. Vergissmeinnicht prefers to do things in the simplest and most damaging way possible causing maximum devastation.
 * Name - Vergissmeinnicht
 * Species - Vanaris Atlas
 * Role - 4rd Vector Commander

Conquering Five
It is dangerous for other species to become Rad-Eaters, this is due the fact that any being with an understanding of right and wrong would be killed by the innocence within the gene-seed. As a result only primitive beasts unable to understand right and wrong on any level can absorb it. The conquering five are the exception to this rule. During their various campaigns the Rad-Eaters have come across babies to young to have developed a moral compass, while most of these are taken in by other families within the UAE, five were never adopted and thus were taken in by the Rad-Eaters. Due the fact that they have yet to develop an understanding of morality on any level they are able to absorb the gene-seed rendering them radioactive. As a result of being raised by the Rad-Eaters the conquering five regard themselves as Vanara more than their own species and have features that pertain to Rad-Eaters such as black blood and horns.

Zone=
 * Name - Zone
 * Species - Raptorian
 * Role - 8th Vector Commander

Fusion=
 * Name - Fusion
 * Species - Orgaat
 * Role - 10th Vector Commander

Anarchy=
 * Name - Anarchy
 * Species - Skordi
 * Role - 6th Vector Commander

Angst=
 * Name - Angst
 * Species - Ustmen
 * Role - 9th Vector Commander

Thrash=
 * Name - Thrash
 * Species - Spikron
 * Role - 7th Vector Commander

Relations with other Chapters
Basic Look=

[[File:Green face.png]] Battle-Brothers
Let us hunt together!
 * Black Thorns - You raised us, our mothers.
 * Plague Guardians - You hate Iron Skulls, we hate Steelrollers, let our hatred unite us to destroy our enemies.
 * Peacebringers - No one can stop the music.

[[File:Blue face.png]] Allies
Okay, fine, sure.
 * Angels of Exess - Angels of Exess equal wild flings, wild flings equal parties and parties equal table scraps.
 * Ice Wolves - Due to the way they stuff themselves, not that much leftovers, but fine none the less because their always willing to give us goodies or play tug of war.
 * Grey Hunters - Respectable and powerful allies.

[[File:Yellow face.png]] Neutral
Eh.
 * Queen's Children - Nice, but far to friendly with the Iron Skulls. That, and perfection is a nightmare that can never be achieved.
 * Dragonlords - We like dragons, but you are ASSHOLES!

[[File:Orange face.png]] Rival Chapters
Better watch yourself.
 * Olympians Malicious - Bah! We thought you had gotten better, clearly we were wrong.

[[File:Red face.png]] Enemies
''One, two, three... NUKE!!!''
 * Steelrollers - YOU'LL. ALL. DIE!
 * Iron Skulls - And you with them.
 * The Vile Host - Traitors! How dare you give in to your sadism!?
 * Skulltakers - Fuck you three times to hell!
 * Harbingers of Agony - Pain, huh? Pain means nothing for us, for we live with it each passing day.
 * Berserkers of Brutego - How well will you handle a nuke to the face?
 * Mournful Sons - STOP! JUST FREAKING STOP! WE ARE '''NOT WHAT WE ONCE WERE!
 * Scions of Rage - You must be fucking joking!
 * Blood Jaguars - Your skulls will do nicely on our trophy racks.

In Depth Look=

Other Olympians

 * Peacebringers - The Rad-Eaters are actually quite close to the Peacebringers. Both know the pain of being rejected and cast under suspicion by the other Chapters really well. While the Rad-Eaters sometimes find the habits of the Peacebringers a little annoying at times, they do enjoy the parties their fellow Olympians throw in and their heaps of table scraps and leftovers for the Rad-Eaters to munch on. The Peacebringer are usually willing to play fetch and tug of war with the Rad-Eaters as well. Their different tactics also complement each other rather well, with Peacebringers usually weakening the enemy with their blitzkrieg tactics, so that when the the Rad-Eaters start their charge, the defenses of the enemy will enviably break against them.


 * Grey Hunters - Upon the creation of the Rad-eaters, the Grey Hunters preferred to stay away from the Rad-Eaters, believing them to be doomed from the start. Even after Vice Jaw's reforms, the Grey Hunters kept an eye out for the Grey Hunters, and this only ended when reconciliation and friendship with pure chapters like the Peacebringers and the Queen's Children were reached. Luckily, reconciliation between the two chapters was eventually reached as well, and now the Grey Hunters stand firmly besides the Rad-Eaters, willing to keep them from the path of corruption until the bitter end.


 * Queen's Children - When the Rad-Eaters were first created, the Queen's Children disdained them, for under the rule of Argon the Rad-Eaters were little more than crazed, blood thirsty, berserkers with little to no conscious for what they destroyed and who they hurt. That all changed when their Ahrat, Elegand'r, heard of Vice Jaw's reforms, and was one of the first to congratulate him on this. Slowly, the rivalry between the Queen's Chidren and the Rad-eaters healed. However, the two chapters are still somewhat distant from each other, due to the Rad-Eaters rejecting any further attempts at reconciliation, with them believing that the quest for perfection the Queen's Children are trying to create is impossible to attain, and that the Queen's Children must first open their eyes to this simple reality.

Traitor Warbands

 * The Vile Host - If there is any enemy the Rad-Eaters hate the most, it is this one. The Vile Host originated from a descendant chapter of Rad-Eaters called the Revilers, that managed to recruit from pure Vanara and not animalistic sub-species. As a result of this in-born sadism, rather than tweaking it into an animalistic rage, the natural sadistic kill-streak of these Vanara instead simply increased rather than being tempered. As a result, wile a lot of prisoners were often taken during campaigns, most were left in an extremely sorry state, and most ended up dead after a while. It did not take long until they fell into the hands of one of the greatest enemies of the Vanara, namely Darkling Trotodrake. The newly-renamed Vile Host now simply kill everyone they come across as slowly as possible, both on the battlefield and outside it, thriving on the terror and pain of their foes. The Rad-Eaters have sworn to take them down to the last traitor, but their campaigns have been largely unsuccessful, and the Vile Host commply send mocking messages to the Rad-Eaters to remind them of this fact, much to their chagrin.


 * Skulltakers - The Skulltakers and the Rad-Eaters have only clashed a few times, but those fights were long and bloody often with no clear winner. The Rad-Eaters hate the Skulltakers because they remind the Rad-Eaters of what they once were, honorless berserkers who fought only with their rage and for no other cause than bloodshed, a past the Rad-Eaters are almost desperate to erase and make amends for. Their warcry says it all, "War is hell, we must end it."

Hegemony Astartes

 * Mourful Sons - The Rad-Eaters have made no secret of their hatred for Hegemony Astartes. But the ones they hate the most are the Mournfum Sons. This is because the Mournful Sons see the Rad-Eaters as nothing less than monsters that try to hide their true nature through a false pretense of being honorable, and constently lament over this, much to the contant chagrin of the Rad-Eaters. This view of them by Sons (and most if not all other Astartes) has only served to increase the hatred the Rad-Eaters hold as they have worked hard to reform themselves and live up to the ideals of the UAE as best they can, often times being driven to an almost palatable despair when the feel they have failed.


 * Scions of Rage - The Scions of Rage are hated by the rad-Eaters nearly as much as they hate the Mournful Sons. The Rad-Eaters view the Scions as a bunch of war loving bigots, and because they remind them of how they once were. The Scions believe the Rad-Eaters as simply tring to hide their true nature, creating mutual hatred between the two.


 * Blood Jaguars - The Rad-Eaters have particular hatred for the Blood Jaguars, due to their ritualistic sacrifice of prisoners. While the Rad-Eaters do make sacrifices to Jura they only do this with enemies they kill directly on the field of battle, never killing those already defeated. The Blood Jaguars are also rather put off by the Rad-Eaters laughing at the fact that enemies kill themselves rather than be captured since Vanara are by nature so insanely tenacious the very concept of suicide is alien to them. The Rad-Eaters have also sighted the Blood Jaguars as evidence of Hegemony hypocrisy as they utilize the Blood Jaguars, but regard Vanara Psychokinetics as to dangerous to let live, something that makes every Vanara's blood boil(literally).

Tyranny Overseers

 * Herbingers of Agony -


 * Berserkers of Brutego -

Quotes from them
"Other Olympians fight, Rad-Eaters obliterate!"

- Carnage

"None of the others trust us, none of the others like us, none of the others believe that we will amount to anything but a failed Chapter turned traitor to the forces of darkness. HA! Its the UAE who gave us life, gave us power, and Empress Besta who lets us run free across the wastes of Behemoth and hunt it's savage beasts. The forces of darkness have given us nothing and we shall never turn to them."

- Caraeveus to Indrak Baldarin

Quotes from others
"We enjoy our brothers' company. Unfortunate they have yet to accept Lord Freddie as their spiritual liege."
 * Add your own!

- Konrad of the Peacebringers.

"Be not as the beast and steed our sons, which have no understanding: who must direct with reins and whips, lest they come near unto thee."

- Aspira of the Black Thorns.

Trivia

 * This is their theme - Godzilla Unleashed Anguirus Theme.
 * Based on the World Eaters/War Hounds and the Iron Warriors, wile also drawing some inspiration from the Imperial Fists, their mutations are based off the Black Dragons(Gorzill's favorite Space Marine Chapter).
 * Gorzill is working away from the first since he thinks the World Eaters are a bunch of fucktards for what they did to their Librarius.
 * This makes the history of the Rad-Eaters somewhat the opposite of the World Eaters, as the latter transformed from the wrathful but loyal War Hounds into blood-crazed berserkers, while the former calm down somewhat and become more honorable over time.
 * Toxic's favorite music Neue Deutsche Härte (New German Hardness) is a sub-genre of rock music that Gorzill enjoys.
 * The names of different Rad-Eaters come from a variety of sources.
 * Caravaeveus comes from Firaeveus Carron, a charecter from Dawn of War: Soulstorm.
 * Carull comes from Lord Crull, a character from Dawn of War: Winter Assault.
 * Scorn is the name of a cat from a book Gorzill enjoyed as a child.
 * Carnage, Toxic, and Anti from from the names of a Marvel Symbiotes, Carnage from Carnage, Toxic from toxin, and Anti from Anti-Venom.
 * Carnage also takes inspiration from Kharn.
 * Carrie from the Stephen King novel.
 * Plastic Blue is a term used in the song Blue by The Birthday Massacre, one of Gorzill's favorite bands.
 * Vergissmeinnicht is an Eisbrecher song.