Creature:Kkrotids

The Omnipotent Kkrotids Empire is very successfull in all of their operations and military campaigns. They are the leading empire in the Mercuris Federation. They entered space approximately 2,600 years ago and have thousands of colonies around the galaxy and in other galaxies.

Introduction
This page will explain the history and evolution of the Kkrotids species, the most prominent and powerful species of the Mercuris Federation. It explains the entire history of their evolution and expansion into space.

Information
The Kkrotids are Homodralae (humanoid dragons). They are green and purple predators that evolved from cellular lifeforms on their homeworld and Capitol, Skuther, and are now in the intergalactic stage.

The Kkrotids are an aggressive, but diplomatic and honorable species. They have large wings and claws that the utilize in the Kkrotids main martial art, Atamos'Diamon. They enjoy living in tropical and forested areas (mainly rainforests) while not working in their empire's colonies. They are a semi-aquatic species, so they often build floating cities on their planet's oceans.

The Kkrotids are not a physically strong species, but they are incredibly fast, and more than make up for their lack of muscle with sheer intelligence. They are architectural and engineering geniuses, and have developed a taste for building large cities on spaceships. They now have over 10,000 all over the First Gigaquadrant. Many of them are great biologists, and enjoy studying the various flora and fauna on the planets they colonize. They also eat many species of wild animals. However, they are rarely gluttonous, and only have five large feasts every year.

The Kkrotids religion revolves mainly around Atamos as well as some minor deities. They believe caused their evolution and guide them as his soldiers and ambassadors across the universe. They are not, however, an overly zealous or fanatical species. They also acknowledge that other religions exist, and respect them.

The Kkrotids are always eager to learn and colonize as they meet new races, and expand their influence to every corner of the universe. They are, however, a warlike species, and have been known to brutally destroy their enemies in wars and crush any empire that stands in their way. This earned them the alignment, Chaotic Neutral.

They have few allies, but they do have alliances with the Warrior's Alignment, Phradox Grox, Society of Steve, Destroyers Empire, and the Hidden Order.

Government
The Kkrotids Empire has always been ruled by a monarch from one of five dynasties (Ricioles, Maddini, Sninands, Pintor, and Mercuris). But, there is a council that represents the member species of the Mercuris Federation. They all have equal power in the Allied Council.

The Federal Senate decides things like battle strategies, who to declare war on, what major areas to colonize, and who to form an alliance or trade route with.

The Governors control small areas of space called states. There are ten Milky Way states, two Naomedes states (now in Phradox), one Hypramedes state, the Obscurus state, and fifteen Phradox states (now seventeen). There are also many "rural" areas of space ruled by minor leaders.

Ambassadors control colonies in foreign space (Obscurus and Hypramedes states).

Religion
The Kkrotids do offer freedom of religion, but blasphemy is a crime punishable by life in prison.

Worlds
The Kkrotids prefer to live on warm, water planets, but they can live on all planets just the same.

Their home planet is called Skuther, and it is a warm, tropical planet with lots of forests and a stable climate. With a respect for most planetary life, they do not build cities and expand, rather they expand in the lesser populated areas. They also have some cities in the upper atmosphere and below the ocean floor. Due to a massive nuclear war near the end of the civilization stage, much of the planet's forests are still recovering. They live primarily in small homes rather than in large industrial city apartments, and they can be found visiting the various ancient ruins on the planet. They also enjoy going to areas of entertainment such as the theaters, casinos, and libraries that can be found all over the planet.

During the space stage, they have colonized thousands of worlds, and have colonies on lifeless planets, lush T3 planets, and even gas giants. They have many planets where arcologies can be found, and artificial biodomes support life in simulated environments.

Many Kkrotids enjoy constructing statues of various figures such as Emperors, senators, famous military commanders, and even foreign leaders such as Ungar Spechlugk, The Saghyer, the Six Grox Kings, Emperor Soach, and the Presidents of Zeal.

Cell Stage (0 EKE)
The Name Kkrotids, meaning fighting men, originated from the cellular origin (a cell called the Kkrot). The Kkrotids Cell was a microscopic creature and was a light shade of purple. It had two eyes on stalks and had a singular, long proboscis. It was fast swimmer, with a single siphon/jet to propel itself through the water. The cell also had twin organelles (cellular organs) to create a small electric shock to stun predatory and fast prey cells, making the Kkrot a very successful predator. By the time it reached multicellular size, it was the second post powerful cell species in the oceans of Skuther (the most powerful being a large cell called Toklap'Nee). It was an omnivore, but it preferred live prey to planet matter.

Aquatic Stage (4,360,000,000 EKE)
After the Kkrotids became multicellular organisms, they stayed in the seas for millions of years. They remained vicious predators and sped throughout the seas of Skuther, hunting any creature that got in their way. They were one of the top-predators in the Skutheran Oceans (North Latao, South Latao, Thorni, Savron, and Derna Oceans). They did, however retain many of their cellular features including a proboscis to suck the life out of organisms, stalk-like eyes, and a siphon/jet to propel themselves through the seas. They were streamlined, and they specialized in catching fast prey such as large fish and other reptiles. With all of their success underwater, it was not long before they developed into land creatures.

1st Evolution
When the Kkrotids evolved onto land, they obtained a single pair of legs, marking the beginning of a bipedal history. They began to explore their native continent, Derna. They became less streamlined, but retained the same color. They alos developed poison glands in their bloodstream, so they could not be eaten without being poisoned.

The Kkrotids, even as early creatures, rose to power quickly by eradicating entire species around them. But, there were still many predators, but they began to decline due to the Kkrotids' poisonous blood.

But, they eventually grew wings.

2nd Evolution
The second evolution grew simple boned wings with a single feather-like flap. They became faster, stronger, and they gained more defined sight by focusing their three eyes on a single point instead of the compound stalk eyes. They began migrating across the continent, expanding rapidly and killing any creature that got in their way they did, however develop a symbiosis with some species.

With a larger form, they completely lost the need to scavenge, and began hunting full-time. At this point, they even began attacking rouges and large nests of creatures.

3rd Evolution
This evolution gained a longer neck and a larger brain as well as jaws to chew and digest food more efficiently. The spike on the head also helps in both offensive and defensive maneuvering.

During this time, the Kkrotids began to expand at an alarming rate. They had populations all over the continent, and some had even migrated across the seas to other lands.

They even inhabited areas of the mountains and volcanic areas of Skuther until they had populations all over the world.

They even established formal "nests" and organized packs to expand to new regions.

4th Evolution


This evolution is by far more intelligent than any of the prior ones. It also gains a color change and a mace-like ball on the tail.

5th Evolution
This evolution possesses advanced wings and incredibly more advanced intelligence.



6th Evolution
The final evolution of the Kkrotids is its evolution to the sentient form. The eyes are shaded out because, in Kkrotids society, it is dishonorable for a foreign species to see a Kkrotids' eyes.

Trivia

 * Before my game crashed and I had to re-install it, the Kkrotids got stuck in the tribal stage.
 * The Kkrotids have three big spans of time: EKE (Early Kkrotids Evolution), SKS (Sentient Kkrotids Stages), and DKS (During Kkrotids Space).