Fiction:United Persan Descendants/Terran Armed Service

Ranks and Organization

 * Commissioned Officers
 * General - Region
 * Major General - Army Group
 * Colonel - Field Army
 * Lieutenant Colonel - Corps
 * Major - Division
 * Captain - Regiment
 * First Lieutenant - Battalion
 * Second Lieutenant - Company
 * Enlisted Ranks
 * Sergeant Major - Platoon
 * Master Sergeant - Squad
 * Leading Private - Fireteam
 * Private

Basic
Tracker= When Persan forces invade into unknown territory they rely on the Trackers to guide them. Trackers are also deployed for quick hit and run strikes to harsh enemy assets. A single shot from the Gauss Shotguns is usually enough to drop most enemies and can shred through light armor. Should they encounter an enemy force and with no support in sight they are highly skilled at evasion and hiding from enemies, abilities further augmented by their genetic enhancements and chameleon device that camouflages them to match the environment.
 * Role - Scout
 * Weapons - Gauss Shotgun, Gauss Pistol, Progressive Knife, EMP Grenade
 * Defenses - Fold Out Armor, Chameleon Device

Marauder= Marauders combine mobility and fire power to create lethal general troops well rounded for most forms of combat. Decently armored to keep the well protected, but not heavily so to reduce mobility. They are further rounded out with genetic enhancements to bolster their fighting prowess as a whole. With their mobility, durability, and fire power Marauders are often sent to strike deep into enemy lines during combat. Their Gauss Assault Rifles are a balance of fire power, firing rate, and range to suit Marauders generalizing.
 * Role - General Troops
 * Weapons - Gauss Assault Rifle, Gauss Pistol, Progressive Blade, Progressive Knife, EMP Grenade
 * Defenses - Fold Out Armor

Strider= Used to operate vehicles and instillation during combat. They do not see much combat, but are armed with Gauss Submachine Guns and other weapons for defense. They also act as field medics repairing and healing troops right during combat. While intended for direct engagment they are still genetically augmented and highly trained to defend themselves and their charges.
 * Role - Vehicle Crew, Mechanic, Field Medic
 * Weapons - Gauss Submachine Gun, Gauss Pistol, Progressive Blade, Progressive Knife, EMP Grenade
 * Defenses - Fold Out Armor

Eliminator= Armed with long range, high powered Laser Sniper rifles for eliminating targets from a distance, both stationary and moving. Eliminators are highly trained to recognize important targets such as enemy commander and keep themselves from being seen. These abilities are even further augmented with their generic enhancements and chameleon devices improving accuracy and detection prevention.
 * Role - Sniper
 * Weapons - Laser Sniper Rifle, Gauss Pistol, Progressive Blade, Progressive Knife, EMP Grenade
 * Defenses - Fold Out Armor, Chameleon Device

Destroyer= Destroyers are always used in combination with other troops as is their support role. While actually lightly armored they wield the high powered Impact Cannons capable of annihilating several enemies in one shot over significant range. This weapon and their genetic enhancements bolstering their abilities makes them highly effective a supporting the other troops made for more direct combat.
 * Role - Heavy Support
 * Weapons - Impact Cannon, Gauss Pistol, Progressive Blade, Progressive Knife, EMP Grenade
 * Defenses - Fold Out Armor

Annihilator= One of the most powerful combat troops in the UPD, heavily armored and armed for battle. Armed with Gauss Pile Bunkers used for quick one shot annihilation of most ground based vehicles. Like all of the other troops they are genetically argumentes to further their capabilities in the destruction of enemy vehicles.
 * Role - Anti-Vehicle, Artillery
 * Weapons - Gauss Pile Bunker, Gauss Pistol, Progressive Blade, Progressive Knife, EMP Grenade
 * Defenses - Fold Out Armor

Striker= Equipped with anti-aircraft missile launchers, Strikers are deployed to deal with enemy aircraft squadrons. Not only are the missiles they fire highly difficult to out maneuver due to speed and tracking, but also can damage several aircraft and one due to the area of their blast, meaning a good number can collectively clear out enemy squadrons.
 * Role - Anti-Aircraft
 * Weapons - Missile Launcher, Gauss Pistol, Progressive Blade, Progressive Knife, EMP Grenade
 * Defenses - Fold Out Armor

Devastator= Used for siege on enemy structures and static defense, Devastators excel at this task. Not many are present on the field of battle at one time, but those who are, are highly destructive against their chosen target. Heavily armored and wielding one of the most powerful UPD ground troop weapons, the Rail Gun, firing tungsten shells at mach seven with devastating results.
 * Role - Siege
 * Weapons - Rail Gun, Gauss Pistol, Progressive Blade, Progressive Knife, EMP Grenade
 * Defenses - Fold Out Armor

Bandog= Bandogs are guardians of important officials and other individuals of importance, including the Trinity Councilors themselves. Like all they are given genetic enhancements to further improve their intense training. they wield Particle Casters that fire concentrated blasts of particles that can be switched between protons, electrons, and neutrons to match the situation. With their other eqquipment and Fold Out Armor they are highly efficient warriors.
 * Role - Guarding Officials
 * Weapons - Particle Caster, Gauss Pistol, Progressive Blade, Progressive Knife, EMP Grenade
 * Defenses - Fold Out Armor

Mounted
Gorgoid Rider= The general cavalry troops of the UPD, like the Marauders they balance out mobility and fire power for combat. They are specially armed with Gauss Assault Rifles for ranged combat and Progressive Blades for close up battles. The ride Gorgoids, massive, saber toothed therapsids, of the larger breeds able to be ridden ranging up to the size of a large rhino or smaller.
 * Role - General Calvary Troops
 * Weapons - Gauss Assault Rifle, Gauss Pistol, Progressive Blade, Progressive Knife, EMP Grenade
 * Defenses - Fold Out Armor
 * Mount - Gorgoid

Ditronian Rider= Riding the massive, savage Ditronian, these riders are mounted warriors for heavy duty combat. Armed with powerful Impact Cannons to blast through armored vehicles and several troops at once. Their mounts are massive synapsids with powerful jaws and claws able to chew and shred through an tank. They also have three bladed sails on their back that can be used to eviscerate foes.
 * Role - Heavy Calvary Troops
 * Weapons - Impact Cannon, Gauss Pistol, Progressive Blade, Progressive Knife, EMP Grenade
 * Defenses - Fold Out Armor
 * Mount - Ditronian

Biker= Riding swiftly into combat on fast moving Minotaur Plasma Motorcycles, Bikers are trained to blast in a break enemy formations or simply harass their foes. They are trained to get up in close for combat wielding Gauss Submachine Guns and Progressive Blades as well as other weapons. They ride Minotaur Cycles specially designed for combat, the White Storm and Blazing Flower.
 * Role - Fast Assault Calvary
 * Weapons - Gauss Submachine Gun, Gauss Pistol, Progressive Blade, Progressive Knife, EMP Grenade
 * Defenses - Fold Out Armor
 * Mount - Minotaur Plasma Motorcycle

Elite
Elites are the command units(or regular troops with an exceptional record, though this usually means they get command) of the UPD army, leading their soldiers to victory with their high powered weapons and armor. They are armed with intelligent Phanton Armor that makes them looking centaurish and gives them flight capabilities. their weapons are also upgraded with more powerful augments such as particle beam augmentation for melee weapons and ranged weapons powerful enough to punch through powered armor. Apex Tracker= Elite Commanders for guiding the Persan forces deep into unknown enemy territory. They are also used fo commading, coordinating, and pleading hit and run strikes. They use Particle Casters and Beam Swords to blast and slash through their enemies with ease. Like their underlings they are highly skilled at evasion and hiding, but are also given Cloaking Devices that can hide them even in plain sight of enemy forces, though they never actually stand in the open.
 * Role - Elite Scout
 * Weapons - Particle Caster, Beam Sword
 * Defenses - Phanton Armor, Cloaking Devices

Apex Marauder= Leaders of the Marauders in their general combat roles. They are heavily armored with powerful Gauss Shotguns, twin Gauss Assault Rifles, Gauss Submachine Gun, Gauss Pile Bunker, and more powerful version of the Progressive Knife. Leading strikes deep into enemy territory and all other combats Marauder squads find themselves in they chew through enemies with heavy fire power while they constantly keep mobile.
 * Role - Basic Elite
 * Weapons - Gauss Shotgun, 2 Gauss Assault Rifles, Gauss Submachine Gun, Gauss Pile Bunker, Progressive Knife
 * Defenses - Phanton Armor

Apex Eliminator= Elites armed with long range, high powered Laser Sniper rifles even more powerful then those used by regular Eliminators. Apex Eliminators direct and command the other Eliminators in their tasks, overseeing their tasks and performing alongside them. They also wield Missile Launchers for aircraft and vehicle annihilation, attack drones to take on several enemies at once, and cloaking devices to further stealth themselves.
 * Role - Elite Sniper
 * Weapons - Laser Sniper Rifle, Missile Launchers, Attack Drones
 * Defenses - Phanton Armor, Cloaking Device

Apex Destroyer= Leaders of the Destoryers in their role as heavy support units. They wield dual, shoulder mounted Impact Cannons for maximum destruction of large numbers of enemies at once. They are also armed with duel Progressive Blades that are far more powerful than the regular and have seeking devices meaning they ca be thrown and will return to their users hand, they can also be separated into two separate blades for duel wielding.
 * Role - Elite Heavy Support
 * Weapons - 2 Impact Cannons, Duel Progressive Blade
 * Defenses - Phanton Armor

Apex Annihilator= Used for commanding the annihilation of vehicles, artillery, and static defenses. Heavily armored with powerful rail guns for long range annihilation, twin wrist mounted beam blades for close up fighting, and grappling cables with blades at the ends for slashing and straggling. They are also armored AEC Projector to cancel out the energy of all kinds from attacks.
 * Role - Elite Anti-Vehicle, Artillery, Siege
 * Weapons - Rail Gun, 2 Beam Blades, Grappling Cables
 * Defenses - Phanton Armor, AEC(Active Energy Canceler) Projector

Apex Bandog= The commanders of Bandog guard units, armed with even more powerful weapons, each Trinity Councilor has one as their own personal escort and agent. They wield several wrist mounted Progressive Blades far more powerful than regular Progressive Weaponry and Beam Projection Blades which are augmented with the particle beam of other beam blades, but are when swung send a wave of particles out from the blade as a short ranged attack. They also wield Positron Blasters as ranged weapons causing mass annihilation.
 * Role - Elite Guard
 * Weapons - 2 Progressive Blades, 2 Beam Projection Blades, Positron Blaster
 * Defenses - Phanton Armor

Armour
Aias= The Aias Heavy Tank is a heavy combat vehicle useful for spear heading armored assults. The Aias is armed with a single Rail Gun, Pile Bunker, two Laser Cannons, and a single Missile Launcher. The Aias while powerful is slow. Since it cannot rely on it's speed it is equipped with heavy armor that can tank several shots. This armor requiers the use of powerful engines that propel the Aias across the battle field.
 * Tanks
 * Role - Heavy Tank
 * Weapons - 1 Rail Gun, 1 Pile Bunker, 2 Laser Cannons, 1 Missile Launcher
 * Defenses - Vehicle Fold Out Armor

Martin= Designed at the formation of the UPD designed for reconnaissance and skirmishing, the Martin is popular for it's ease of production and cost effectiveness. They are armed with a single, powerful Rail Gun. While only lightly armored they are incredibly swift and agile with high mobility as their primary defense in combat.
 * Role - Light Tank
 * Weapons - 1 Rail Gun
 * Defenses - Vehicle Fold Out Armor

Orcus= The Orcus is a medium tank that balances out speed, armor, and fire power with a higher emphasis on speed and armor. Orcus tanks are armed with a single Laser Cannon and single Rail Gun. The Orcus was designed by Defiance industrial after the formation of the United Persan Descendants. The Orcus however was based of a simple transport and mining vehicle that was in use well before the UPD formed.
 * Role - Medium Tank
 * Weapons - 1 Laser Cannon, 1 Rail Gun
 * Defenses - Vehicle Fold Out Armor

Apollyon= The Apollyon is super heavy tank that is used as a command vehicle for coordinating combat. Though it was created for combat it is fully capable of going into combat. Like all tanks the Apollyon as designed and manufactured by Defiance Industrial, but with help from several other engineering companies. They are armed with surprisingly few weapons as most of the tank is taken up by advanced communication arrays and other equipment, they are armed with a single Gauss Pile Bunker, and three Rail Guns.
 * Role - Super-Heavy Tank
 * Weapons - 1 Pile Bunker, 3 Rail Guns
 * Defenses - Vehicle Fold Out Armor

Panther= More powerful than it's fellow medium tank the Panther(though slightly less common), the Panther is designed more for speed and fire power rather than armor. They are armed with one Pile Bunker, one Missile Launcher, and three Rail Guns. Wielding a powerful engine that propels the tank at high speeds and high maneuverability. It's lighter armor further arguments the speed and maneuvering capabilities.
 * Role - Medium Tank
 * Weapons - 1 Pile Bunker, 1 Missile Launcher, 3 Rail Guns
 * Defenses - Vehicle Fold Out Armor

Angrus=
 * Mechs
 * Configuration - Bipedal Frame
 * Weapons - 1 Rail Guns, 1 Pile Bunker, 1 Missile Launcher, 2 Laser Cannons
 * Defenses - Vehicle Fold Out Armor

BushHunter=
 * Configuration - Bipedal Frame
 * Weapons - 1 Pile Bunker, 2 Missile Launchers, 1 Positron Cannon, 2 Rail Guns
 * Defenses - Vehicle Fold Out Armor

Kitsune=
 * Configuration - Humanoid Frame
 * Weapons - 1 Pile Bunker, 1 Positron Cannon, 2 Impact Cannons, 1 Laser Cannon
 * Defenses - Vehicle Fold Out Armor

TriHunter=
 * Configuration - Bipedal Frame
 * Weapons - 2 Pile Bunkers, 2 Particle Cannons, 2 Impact Cannons
 * Defenses - Vehicle Fold Out Armor

BlackRain=
 * Configuration - Bipedal Frame
 * Weapons - 2 Rail Guns, 2 Impact Cannons, 1 Particle Cannon, 1 Laser Cannon
 * Defenses - Vehicle Fold Out Armor

Reaper=
 * Configuration - Bipedal Frame
 * Weapons - 3 Missile Launchers, 2 Rail Guns, 2 Impact Cannons, 2 Laser Cannons
 * Defenses - Vehicle Fold Out Armor

ShieldMaiden=
 * Configuration - Humanoid Frame
 * Weapons - 1 Missile Launcher, 1 Impact Cannon
 * Defenses - Vehicle Fold Out Armor

WarWolf=
 * Configuration - Humanoid Frame
 * Weapons - 1 Positron Cannon, 4 Impact Cannons
 * Defenses - Vehicle Fold Out Armor

Artillery
Rail Gun Artillery Cannon=

Beam Artillery Cannon=

Missile Artillery Cannon=

Transportation/Logistics
Drop Pod=
 * Use - Deploying Troops, Equipment, Supplies, and Vehicles from orbit to planet
 * Weapons - None
 * Defenses - Vehicle Fold Out Armor

Turqoid=
 * Use - Transportation of Troops, Equipment, and Supplies
 * Weapons - 4 Gauss Gatling Gun
 * Defenses - Vehicle Fold Out Armor

Ariel Turqoid=
 * Use - Ariel Transportation of Troops, Equipment, and Supplies
 * Weapons - 5 Gauss Gatling Gun
 * Defenses - Vehicle Fold Out Armor

Air
Chorus=
 * Role - Air Superiority Fighter
 * Weapons - 2 Impact Cannons, 4 Laser Cannons, 2 Positron Cannons
 * Defenses - Vehicle Fold Out Armor

Scimitar=
 * Role - Interceptor
 * Weapons - 1 Rail Gun, 1 Positron Cannon, 4 Impact Cannons
 * Defenses - Vehicle Fold Out Armor

KnifeEdge=
 * Role - Light Fighter
 * Weapons - 1 Rail, 4 Impact Cannons
 * Defenses - Vehicle Fold Out Armor

RoundOff=
 * Role - Heavy Fighter
 * Weapons - 1 Rail Gun, 6 Impact Cannons
 * Defenses - Vehicle Fold Out Armor

SwiftHawk=
 * Role - Escort Fighter
 * Weapons - 2 Impact Cannons, 2 Laser Cannons
 * Defenses - Vehicle Fold Out Armor

StarWind=
 * Role - Stealth Bomber
 * Weapons - 1 Rail Gun, 4 Impact Cannons, 1 Laser Cannon
 * Defenses - Vehicle Fold Out Armor

StrikeOut=
 * Role - Bomber
 * Weapons - 4 Positron Cannons, 3 Impact Cannons, 1 Missile Launcher, 1 Rail Gun
 * Defenses - Vehicle Fold Out Armor

StormWing=
 * Role - Attack Aircraft
 * Weapons - 3 Positron Cannons, 5 Impact Cannons, 2 Missile Launchers
 * Defenses - Vehicle Fold Out Armor

Weapons
Gauss Pistol=
 * Ranged
 * Power - 1,725 Joules
 * Firing Rate -
 * Range -

Gauss Shotgun=
 * Power - 2,750 Joules
 * Firing Rate -
 * Range -

Gauss Assault Rifle=
 * Power - 4,312.5 Joules
 * Firing Rate -
 * Range -

Gauss Submachine Gun=
 * Power - 3,018.75 Joules
 * Firing Rate -
 * Range -

Laser Sniper Rifle=
 * Power - 8,625 Joules
 * Firing Rate -
 * Range -

Impact Cannon=
 * Power - 11,700 Joules
 * Firing Rate -
 * Range -

Missile Launcher=
 * Power - 15,000 Joules
 * Firing Rate -
 * Range -

Gauss Pile Bunker=
 * Power - 5,850 Joules
 * Firing Rate -
 * Range -

Rail Gun=
 * Power - 12,187.5 Joules
 * Firing Rate -
 * Range -

Particle Caster=
 * Power - 6,562.5 Joules
 * Firing Rate -
 * Range -

Positron Blaster=
 * Power - 91,875 Joules
 * Firing Rate -
 * Range -

Progressive Blade=
 * Melee
 * Knife Power - 2,250 Joules
 * Ulfberht Power - 4,528.125 Joules
 * Katana Power - 6,468.75 Joules
 * Urumi Power - 8,409.375 Joules
 * Ax Power - 9,140.625 Joules
 * Glaive Power - 11,250 Joules

Beam Blade=
 * Ulfberht Power - 5,512.5 Joules
 * Katana Power - 7,875 Joules
 * Urumi Power - 10,237.5 Joules
 * Ax Power - 10,968.75 Joules
 * Glaive Power - 13,500 Joules

Beam Projection Blade=
 * Ulfberht Power - 13,781.25 Joules
 * Katana Power - 19,687.5 Joules
 * Urumi Power - 25,593.75 Joules

EMP Grenade=
 * Grenade
 * Power - 9,000 Joules