Fiction:Drakodominatus Tyranny/Navy/Ships/Mark 3

Harbinger Class Fighter
A fearsome omnirole fighter designed solely for space supremacy, the Harbinger marked a drastic change in the Tyranny's fighter design. While prior Mark 2 designs all emphasized massive swarms of expendable interceptors, combat experience during the Mirus Campaign proved that this was an untenable and obsolete design paradigm. This led to the development of the Harbinger, which was designed with the objective of creating the single best space supremacy fighter in the Gigaquadrant. Designed for engagements at standoff distance with enemy fighters, perhaps its only flaw aside from its high cost of production was its decreased effectiveness in dogfights due to Dominatus designers optimizing it for the modern paradigm of long range engagements. This was somewhat remedied by the fact that the Harbingers would later retreat to standoff distance so as to engage the enemy more safely. However, they were unable to practice this tactic early on due to their arrogance and their lack of knowledge as to the craft's capabilities. They were also unable to practice this tactic effectively when defending Dominatus starships against enemies that were already close enough to execute bombing runs and sorties. In these situations they were forced to either retreat and let the Dominatus ships suffer more damage, or stay and suffer decreased combat effectiveness.
 * Status : Produced
 * Role : Space Supremacy Fighter

Sovereign Class Bomber

 * Status : Produced
 * Role : Bomber

Gladiator Class Defender
Created to complement and remedy the Harbinger Class Fighter's decreased effectiveness in combating enemy sorties which had already closed with Dominatus ships, the Gladiator Class was designed with dogfighting and close quarters combat in mind. While ineffective at engaging enemies at standoff distance, the Gladiator is capable of operating in either one of two modes - fighter mode and defender mode. Fighter mode is optimized for speed while Defender mode is optimized for armor and firepower. Gladiators were essentially employed as mobile point defense by the Tyranny's
 * Status : Produced
 * Role : Starship Defender

Seeker Class Corvette

 * Status : Produced
 * Role : Reconnaissance
 * Length : .5 Kilometers

Aegis Class Frigate

 * Status : Produced
 * Role : Convoy Defense
 * Length : 1 Kilometer

Phantasm Class Destroyer
As a destroyer, the Phantasm is designed more for support and maneuverability rather than toughness and raw firepower. It is armed with vortex (black hole) torpedoes which give it the firepower to engage enemy cruisers and capital ships. Furthermore, its point defense weapons allow it to engage enemy fighters. However, it does not have hangars for fighter craft nor enough armor and shielding to survive sustained engagements. Its main advantages lie in its ability to support a Tyranny fleet. It is armed with advanced technology that enables it to interdict enemy ships that rely on the use of hyperspatial transport and has sophisticated ECM and sensor suites that allow it to detect cloaked enemy units as well as jam enemy missiles and sensors.
 * Status : Produced
 * Role : Skirmishing and Support
 * Length : 2 Kilometers

Fury Class Tactical Missile Carrier

 * Status : Produced
 * Role : First Strike Capability
 * Length : 20 Kilometers
 * Notable Ships : Fury, Voice of the Fallen, Tribute to the Dead, Unrelenting Stalker, Walking Nightmare

Arbiter Class Strategic Missile Carrier

 * Status : Produced
 * Role : First Strike Capability
 * Length : 100 Kilometers
 * Notable Ships : Arbiter, Voice of Justice, Messenger of Fate, Cutter of Threads, Hand of Destiny

Eternal Class Cruiser
Arguably the most infamous of the Mark 3s due to everything they represented, the Eternal Class Cruiser functioned as both a battle cruiser and an escort carrier. Despite lacking the stealth capability or specialized heavy artillery of more specialized Mark 2 variants, this ship was infamously capable of holding its own against even the most advanced capital ships (though not dreadnaughts or super ships) of the Anti-Dominatus Coalition and dominating their cruisers. Furthermore, with its point defense weapons as well as its squadrons of Harbinger Class Fighters, it was more than capable of holding off large amounts of enemy strikecraft. With its squadrons of Sovereign Class Bombers and its powerful enhanced hyperlaser batteries and strangelet weapons, it was capable of ripping enemy capital ships apart with its infamous broadsides. In addition to its fearsome firepower, it was also extremely well protected by next-generation Tyranny armor which required concentrated fire from enemy capital ships in order to break. Furthermore, this ship was also reliable and maneuverable, using miniaturized and streamlined systems as well as tried and true (but upgraded weaponry). While lacking in the raw power of the more powerful Mark 3s, it was the most versatile and the most easily produced - it was clearly not just a stopgap measure but an unsettling augury of the Tyranny's nightmarish technological prowess. Superior to the Tyrant Class Cruiser Mark 2 in every way, the Eternal Class was an extremely well rounded design that despite serving an empire that perished less than a year after it was introduced, made its mark on history.
 * Status : Produced
 * Role : Defeating ADC Capital Ships and groups of ADC Cruisers
 * Length : 4 Kilometers
 * Width : 1 Kilometer
 * Height : 1 Kilometer
 * Notable Ships : Eternal, Relentless, Merciless, Unyielding, Unbending

Vanquisher Class Artillery Cruiser
Built along a relativistic kill weapon, the Eternity Class was designed to operate in batteries where its barrages could either rip enemy fleets apart or assassinate larger enemy ships. While neither as armored nor as maneuverable or versatile as the Eternity Class Cruiser, the sheer amount of firepower that it brings to bear for a vehicle of its size more than compensates for it. While ineffective at dealing with more than one enemy ship at once, and not suited to engaging in standoffs with the ships its meant to pick off, a surprise attack or concentrated fire from a batter of Vanquisher Class Artillery Cruisers can tear all but the most powerful ships asunder.
 * Status : Produced
 * Role : Artillery Support
 * Length : 6 Kilometers
 * Width : .75 Kilometers
 * Height : 1 Kilometer
 * Notable Ships : Vanquisher, Assistant of the Reaper, Messenger of Death, Envoy of Eternity, Scion of Fate

Abyss Class Star Destroyer
Designed to combat and defeat enemy star dreadnaughts (though not their largest ships) if given the first strike, the Oblivion's design was centered around devastating firepower centered on one opponent. While this meant that it was not as proficient in dealing with multiple enemy ships, its ability to concentrate the enormous amount of firepower it had was considered the bane of many ADC commanders. Armed solely with front-facing weaponry, a single volley from the Abyss was often enough to at least cripple enemy star-dreadnaughts, and a second, enough to completely annihilate them. Armed with a Hypersphere of Obliteration launcher on either side as well as a large Relativistic Kill Weapon along its central axis, each volley from this monstrous ship spelt doom and destruction for its target. However, it only carried a single squadron of Harbinger Class Fighters reconnaissance as well as a comparatively limited amount of point defense weapons for a ship of its size. In addition to this, its inability to engage targets at any other side except its front without turning meant that it was almost completely ineffective in close combat. This problem was exacerbated by the placement of its shielding and armor. While its frontal armor was almost impenetrable to anything short of an enemy's most powerful weaponry, its side armor and rear armor were much less protected and though somewhat formidable, could fall prey much more easily to enemy attacks. Despite these shortcomings, as a first-strike weapon and a fire support platform, the Abyss Class fulfilled its job admirably.
 * Status : Produced
 * Role : Defeating ADC Dreadnaughts in One-on-One Combat
 * Length : 20 kilometers
 * Width : 2 Kilometers
 * Height : 4 Kilometers
 * Notable Ships : Abyss, Nadir, Endless Hole, Valley of Crushed Hope, Pit of no Escape

Oblivion Class Battleship
Designed as a big brother so to speak for the Tyrant Class Cruiser, the Oblivion Class took the same concept of a well-rounded and versatile ship and applied it to a larger platform. Unlike the Abyss Class, which was optimized solely for firepower when dealing with enemy dreadnaughts, the Oblivion Class was designed with the intention of dominating enemy capital ships and going toe to toe with enemy dreadnaughts (though not to the same extent as the Abyss Class), as well as providing command and control for Dominatus forces. Armed with singularity catapults, enhanced heavy hyperlasers (of similar power to the Mark 2 Kraken's), as well as a mass shadow generator (a hypermatter radiation weapon), it is readily capable of dispatching large amounts of enemy capital ships, and with prolonged fire, enemy dreadnaughts. It is no slouch in any other department as well - it carries many Harbinger and Sovereign squadrons and a formidable amount of point defense weapons, allowing it to engage enemy strike craft effectively by itself. Furthermore, its armor and shielding, while not as formidable as the Abyss's frontal armor, is more than sufficient to demoralize the crews of enemy capital ships, and is placed and organized such that the ship has no weak points. These characteristics enable the Oblivion Class to function both from far away, and in the midst of close range battles where it can readily exchange broadsides in the "melees" that ensue.
 * Status : Produced
 * Role : Defeating groups of ADC Capital Ships
 * Length : 12 Kilometers
 * Width : 6 Kilometers
 * Height : 3 Kilometers
 * Notable Ships : Oblivion, Nothingness, Hungry Darkness, Angry Night, Limitless Shadow

Nexus Class Assault Carrier
The Nexus Class Battlestar is a Dominatus Flagship designed to coordinate Dominatus military efforts on the battlefield. As such, they make up the smallest percentage (by a large margin) of Mark 3 Capital Ships (i.e. there are more Abyss Class Star Destroyers and Oblivion Class Battleships amongst. Due to its non-combat capabilities, importance, and relative rarity, the Nexus Class Assault Carrier is also fearsomely armed and armored to allow it to contest most adversaries and participate in frontline combat as well. Despite its power, the Nexus Class never operates independently of the rest of the Dominatus fleet, and is always sighted embedded in a Dominatus formation from which it can coordinate fleet-wide actions with greater effectiveness.
 * Status : Produced
 * Role : Command and Control, Defeating Groups of ADC Capital Ships
 * Length : 10 Kilometers
 * Width : 10 Kilometers
 * Height : 3 Kilometers
 * Notable Ships : Nexus, Death's Head, Black Heart, Malicious Intent, Center of Darkness

Doomsday Class Super Star Destroyer
In many ways, a bigger and more powerful Abyss Class, the Doomsday was designed specifically for one-on-one duels with the ADC's most powerful ships. With this in mind, it was created to fight at standoff distance and trade blows until its enemy was defeated. Armed simply with a more advanced version of the Mark 2 Cronus Class Colossus's Cataclysm Field, it works upon the same principle of increasing the joint quantum entropy of a single enemy ship until that ship is completely destroyed. This means that all the Doomsday has to do is aim its weapon and slug it out with the enemy in question. With this in mind, it has a revolutionary defensive system that can concentrate armor and shielding where it is needed, giving the ship the ability to resist the enemy's most powerful weapons. However, it cannot be spread to thin and concentrated attack by multiple enemies will overwhelm it. However, the Doomsday suffers from the need to stop in place once it is in combat with its enemy and can only turn in order to keep its weapon on the enemy. Any more drastic movement noticeably decreases the rate at which it can destroy its opponent and thus is almost completely helpless against swarm attacks.
 * Status : Produced
 * Role : Defeating the ADC's most powerful ships in One-on-One combat
 * Length : 80 Kilometers
 * Width : 12 Kilometers
 * Height : 15 Kilometers
 * Notable Ships : Doomsday, Armageddon, Apocalypse, Ragnarok, Judgement Day

Holocaust Class Dreadnaught
One of the most frightening of the Tyranny's Mark 3s of which more than a single prototype was produced, the Holocaust Class was a walking nightmare designed to go toe to toe with anything but the ADC's most powerful and advanced ships and brutally crush anything less. Brimming with enhanced hyperlaser batteries, extremely advanced quark gluon weaponry, dark energy weaponry and metric weaponry, the Holocaust was capable of a ridiculous amount of firepower. With broadsides capable of ripping apart entire enemy fleets and armor capable of absorbing ludicrous amounts of punishment, the Holocaust made a name for itself as one of the most fearsome ships to ever grace the battlefields of the Mirus Campaign.
 * Status : Produced
 * Role : Defeating groups of ADC Dreadnaughts (but not their most powerful flagships)
 * Length : 60 Kilometers
 * Width : 15 Kilometers
 * Height : 15 Kiometers
 * Notable Ships : Holocaust, Breaker of Will, Crusher of Hope, Consumer of Dreams, Devourer of Souls

Vengeance Class Supercarrier
Named after the greatest battles of the Great The Vengeance Super Carrier is designed to act as the flagship for Dominatus forces in the most intense pitched battles. It is the rarest of Mark 3 dreadnaughts and in every battle of the Mirus Campaign, not more than one Vengeance Class Supercarrier was sighted. In contrast to later supercarriers use during the Great Xonexian Schism, the Vengeance was neither created for power projection nor for indirect fleet support. While its primary purpose was created to coordinate, command, and control Dominatus battle fleets in the largest and most stressful battles of the Mirus Campaign, in keeping with the Dominatus philosophy that a flagship also be fearsomely armed and armored, the Legacy is the most powerful of the ships in the Dreadnaught category.
 * Status : Produced
 * Role : Command and Control, Defeating Groups of ADC Dreadnaughts
 * Length : 30 Kilometers
 * Width : 30 Kilometers
 * Height : 30 Kilometers
 * Notable Ships : Vengeance, Deathstorm, Asphodel, Invictus, Manticore

Infinity Class Titan
A colossal and mighty ship designed to fight groups of the ADC's most powerful ships and come out, this ship was expensive, complex, and advanced enough that only one prototype was produced.
 * Status : Prototype Produced
 * Role : Defeating Groups of the ADC's most powerful ships
 * Length : 271 Kilometers
 * Notable Ships: Infinity

Supremacy Class Ultra Star Destroyer
Packing the most powerful armament and armor ever seen on a completed Tyranny ship, the Supremacy Class was designed for the anticipated future threat of new ADC superships, which were expected to make an appearance in the later stages of the Mirus Campaign. This came at the cost of being almost completely ineffective against anything else as its main weapon was designed solely for defeating enemy ships or installations in single combat. The nigh impossible power of its main weapon combined with its immensely powerful armor meant that it would have fulfilled its task admirably had it found an opponent it was meant for. However, when confronted with coordinated battlegroups of current generation ADC superships, it was unable to combat them effectively and ultimately destroyed.
 * Status : Prototype Produced
 * Role : Defeating the next generation of ADC ships in One-on-One Combat
 * Length : 314 Kilometers
 * Notable Ships : Supremacy

Ascendancy Class Ultracarrier

 * Status : Prototype Produced
 * Role :
 * Length : 292 Kilometers
 * Notable Ships : Ascendancy

Tyranny Class Gargantuan

 * Status : Designed
 * Role : Speculated to be Almost Complete Battlefield Dominance

Omnipotent Class Flagship

 * Status : Partially Constructed
 * Role : Speculated to be Complete and Uncontested Battlefield Dominance