Fiction:Aeoneonatrix

"Kandeo ati gual gabyk gual gatal gnan ati awesh garok. (As it shall turn out, there was hope all along.)"

- The Motto of the Aeoneonatrix

The Aeoneonatrix Empire is a relatively average-sized space-faring civilization near the center of Delcath within the Katar Sector. It’s most notable feature is its religious ideology, which permeates every aspect of its government, culture and, most especially, its foreign policy.

This ideology is, in its basics, a combination of immortalism (the worship of ascended beings) and act utilitarianism. Aeoneonatrix immortalism focusses on the worship of the Cleanser, an ascended member of the League of Patrons. Their devotion to his will is absolute and dominates their lives.

The Empire’s government is a pseudo-democratic theocracy. Though an elected president does in theory make most of the decisions on the empire’s rule, all real Aeoneonatrix presidents have been and likely will always be devout Cleanserists who base their policy decisions on their regular correspondence with him. In addition, the Cleanser has absolute power in the Aeoneonatrix government and, though he rarely directly exercises this power in order to maintain the illusion among foreigners that the Aeoneonatrix government is a free democracy, he can institute any policy he wills and veto any policy he does not like. His power in this respect has no restrictions beyond his own self-control.

The Aeoneonatrix are are indoctrinated from birth to always obey the Cleanser’s every command. They sell their souls to him at incredibly young ages, as soon as they may speak the needed words with comprehension of their meaning. By both their and their god’s reckoning, this rite is permission to punish them to correct immoral behavior. This has had certain benefits, as dedicated persons are often prevented by this process from becoming too immoral in character or action. As a result, the Aeoneonatrix species has never had a large-scale slave trade at any point in its history and no person who has gone through the rite of dedication has ever committed an act mass murder outside the context of war.

Culturally, the Aeoneonatrix are often hedonistic and superficial, though not at the expense of others. Their popular culture is permeated with shallow movies and video games whose chief appeal is the sexualization of both male and female characters and the presence of large explosions and action set-pieces. Rarely do the stories have anything of substance to them. Foreign critics usually react badly to their work, at best calling it passable if its action set-pieces are of high quality but more often calling it shallow and meaningless.

Early History
The Aeoneonatrix did not reach spacefaring status of their own accord. Instead, in 2760, shortly after the Orniconian victory in the final War of Eneki which united their entire planet under a single government, their homeworld of Ku-Rokti was attacked and invaded by the vicious Mardor Empire. The Aeoneonatrix were unable to fight back and the entirety of their population was enslaved.

The Mardor raped, ate, tortured and worked the Aeoneonatrix for a period of over ten years. All Aeoneonatrix who were not born after this period ended bear mental scars from this period of time. During this time, the Aeoneonatrix’s population prayed to the Cleanser for salvation, and he told them to wait and endure.

In 2772, the Aeoneonatrix were finally rescued by a civilization which their records simply refer to as the protectors who, in the process of a long war with the Mardor, took a very large portion of their territory and rescued a large portion of their slave population. Unable to fully recover from the abuse they endured, and in need of an outside force to protect them from reconquest, the Aeoneonatrix, relocated back to their homes on Ku-Rokti, chose to remain under the governance of the Protectors.

They prospered under the protectors for the next several years. During this time, they integrated into the Protector’s higher technology civilization, learning, over the course, of those years, to live under such circumstances.

Then, in 2788, the Mardor and the Protectors reignited their war, with the Aeoneonatrix now fighting alongside the protectors. The technological and military might of the Protector Empire, aided by the competence of Lingur Wildlight, was able to fight back the Mardor, but not before they were able to engineer and unleash a devastating biological weapon on the Protectors.

They did not create the virus they created for tactical reasons. It was not really ideal for the goals they wished to accomplish. Rather, it was a statement. It was a show of spite, and it won. The Mardor released a virus upon the Empire which was harmless to most species, including the Aeoneonatrix, but wiped out the Protectors.

After the victory which cost them their leaders, the Aeoneonatrix wound up at the helm of the Empire. With the consent of the other species, who admired them for pushing back the Mardor, they renamed it the Aeoneonatrix Empire and began to institute their modern policies, eventually turning the Empire into the theocracy it is today.

The Great Deceiver
The Aeoneonatrix were later tricked into believing the Troodontids had attacked several client worlds. The attack on Troodontid territory that resulted was a dismal failure, and once the rouse was discovered, the relations were healed. The Aeoneonatrix went on to help rally several empires for a united attack on the Drakodominatus Tyranny, which succeeded because the more powerful force that had been planned to trap them was distracted by the Dominatus Slave revolt.

Government
The Aeoneonatrix Empire’s government is organized as a pseudo-democratic theocracy. It is designed to appear democratic to the international community whilst not truly being so.

Nominally, the Aeoneonatrix Empire is led by a president, (currently Nuwaro Dreamdusk). This president has the power to propose legislation and a limited influence on which legislation passes. The Empire also has an elected senate, whose members may also propose legislation and who vote on whether a given bill shall become law.

The reasons why the Aeoneonatrix Empire is not genuinely democratic are three-fold. First, the Cleanser has the power to draft any bill and render it law regardless of any attempted intervention by the senate. Second, the Cleanser instructs the citizenry as to how to vote and, because the citizenry are so devout, they almost always follow his instructions. As a result, elections in the Empire are, in practice, a formality. Finally, the officials themselves are just as devout as their populace, so they are usually instructed by the Cleanser as to what they ought to do and obey him.

Because of the above obedience, the Aeoneonatrix Empire does not fall victim to corruption by politicians. Politicians obey the Cleanser and, consequently, to not follow self-interest or the interests of corporate lobbyists. Because of this, the Aeoneonatrix Empire is, by some measures, the most sensible and efficient government in existence in terms of the policies it passes.

Classes
Though there is no legally recognized caste system in the Aeoneonatrix Empire, there are still de facto hierarchies of privilege, prosperity, and rights in the empire. Some of these are legally enforced, some are the result of history, some are the result of relative wealth, and some are the result of biology making it virtually impossible to grant the same quality of life to all species.

Dedicated and Undedicated
Firstly, there is the distinction between the dedicated and the undedicated. The dedicated are those whose souls are owned by the Cleanser, as well as those whose souls are not owned but who meet certain specific exclusions, such as following another member of the League of Patrons. The undedicated are anyone who does not fit this description.

On the legal level, the undedicated are not permitted to vote or hold public office, and face a tax penalty (sometimes called the “soul tax” by critics of this policy). They also must cope with the fact that the public school system, and their society, is constantly attempting to encourage them and their children to take the rite. Discrimination against them by businesses or schools is illegal, but occurs regularly regardless both because the undedicated are distrusted and because the dedicated often wish to apply pressure to encourage them to take the rite of dedication, such as by demanding it for the person to get a job. They must also cope with bullying and harassment behavior, and a difficulty finding friends. Though the Cleanser will put a stop to some particularly brutal harassment campaigns, he allows and even encourages stigmatization of those refusing to take the rite. Some jobs, particularly those involving working with children, are especially hard or almost impossible for an undedicated person to get in the Empire.

None of this is to say that all dedicated Aeoneonatrix are hateful. Most are capable of civil interaction with undedicated persons, especially those who have not been citizens of the empire for very long (unless they were conquered due to their species' aggressive behavior, in which case their treatment is substantially worse). However, most of them distrust the undedicated to some degree and a large portion of them, in excess of five percent, engage in conscious discrimination in violation of Aeoneonatrix law.

Wealth
Secondly, there are distinctions between economic classes. These are largely the result of heritage and accidents of history. Aeoneonatrix who were native to the Republic of Ornico, which correlates strongly to those with blue and teal fur color, tend to be the richest. Aeoneonatrix who lived in the Union of Eneki, which correlates strongly to those with red and pink fur color, tend to be the worst off. They are more prone to being in the working class. Aeoneonatrix who are natives to the Holy Empire of Meethos tend to be in the middle class, tending slightly to the poorer side. Aliens in general tend to be in the poorer class.

Though the government’s socialist policies ensure that the poor class are not starving, they still experience a lower quality of life. They also often have to take more undesirable work to get by. There is significant resistance to the mechanization of various areas of labor which the poor often occupy, as there is concern that the poor might end up largely out of work in an economy which, despite its robust social safety net still operates under the assumption that most people will be employed most of the time.

Biology
Third, there are distinctions based on biology, not within, but between species. Some species must cope with their sustenance or transportation being more difficult or expensive. Non-Aeoneonatrix with specific nutrition needs sometimes have to pay high prices for them. Sometimes, specific nutrition a species needs will have to be synthesized. While the government makes efforts to subsidize such foods, the sheer scope of this problem in an empire with so many conquered species living under it makes it unfeasible to eliminate this inequality entirely.

The short-lived Podenka have it especially hard. Because they only live to be about eight months old, they are unable to receive enough education to render them literate. As a consequence, they must work either as manual laborers or as sex workers in order to legally make their way (sex work being legal in the Aeoneonatrix Empire).

They are generally employed not as individuals, but as tribes who live on the site of their work and whose descendants are perpetually guaranteed to inherit the employment of their parents if they so choose. They are subject to the same labor laws as any other citizen and are free to leave the workplaces where they are born. They rarely do, though, preferring to stay with their tribes. Even though they have not been in the empire for a long time for the perspective of the Aeoneonatrix, all of the podenka who lived before the Aeoneonatrix saved them from the Tyranny died before any of the ones alive today were born.

Culture
Aeoneonatrix culture is highly individualist. They do not consider what groups one belongs to, especially involuntarily, to be an extremely important part of their identity. Because of this strong sense of individuality, Aeoneonatrix are almost always addressed by their first names, even in the military and in highly formal affairs. This also means that they consider the ideas of corruption of blood and inherited punishments to be completely abhorrent and utterly alien.

Ideas of absolute good and evil are virtually omnipresent in Aeoneonatrix culture. They regard moral propositions as making statements of fact, and regard many of these as true, regardless of their acceptance by any given party. They tend to consider the idea of moral relativism an excuse for immoral behavior. This idea is so omnipresent that even the most pragmatic of Aeoneonatrix, such as Cabar Starsmoke, do not actually concede the subjectivity of morals, instead simply asserting that the objective moral code demands that concessions be made for the greater good.

This is not to say that Aeoneonatrix as a whole believe that moral questions are always simple. The general consensus is that the objective moral code consists not of absolutes such as “You must never kill anything ever” but general rules with exceptions, though the existence of these exceptions is deemed equally objective.

Among storytelling mediums, they prefer movies and video games to books. This preference is due to the fact that Aeoneonatrix often have shorter attention spans and are less willing to engage in a cerebral act like reading then a more experience saturated one like a movie.

Religion
Aeoneonatrix and other persons within the empire are almost always devoutly religious. They put their god, the Cleanser, at the center of their lives and identify first and foremost as his servants. They dedicate time every day to daily prayer and usually can count on a response, to which they will usually respond. The resulting act is normally termed a “worshipful conversation.” Because of these acts, the Aeoneonatrix typically consider the Cleanser a personal friend.

They are somewhat suspicious of any person who has knowingly chosen not to become a follower of the Cleanser. In their conception, the Cleanser is a force for good in the universe, and they cannot comprehend why a good person wouldn’t want to assist the Cleanser. As a result there is a tendency to assume that any person who has refused the rite of dedication has done so out of a selfish desire to live an immoral life. This situation is not made better by the fact that, due to the fact that the Cleanser invariably cleanses any of his own followers if they step too far out of line, it is virtually impossible for any Aeoneonatrix to become a dictator or to commit an act of mass genocide unless they are undedicated.

Aeoneonatrix who decide to remain undedicated get the worst treatment. They are socially shunned and mocked if they are ever discovered. Though discrimination against them is illegal, it happens regardless and they have a harder time finding jobs, friends, houses, and romantic partners. To admit to being undedicated, for a politician in the empire, is political suicide and many careers have been ruined even by false rumors that a person was undedicated.

Naming Convention
When Aeoneonatrix are born they receive a temporary designation. This designation is meaningless gibberish in the Aeoneonatrix language and is used as a title for the child until they receive an adult name. They can receive an adult name at any point in their childhood and must be given one by their parents by whatever the age of maturity is for the member race they belong to, or else they will have to select a name on the relevant birthday and no later. The purpose for this is to ensure that the meaning of their eventual name is representative of their actual traits.

Aeoneonatrix have names which are common use words in the Aeoneonatrix language. Contrasting with other cultures in which most or all names have a meaning Aeoneonatrix names are the same words which would be used for their meaning in everyday language. This means that when Aeoneonatrix converse they hear others calling them “adventure,” “speech,” “treasure,” or some other such word.

Aeoneonatrix surnames are two words put together. They are formatted like one word when written in the Aeoneonatrix language and thus in all translations. By historical happenstance, it came about that first names are generally transliterated but last names are generally translated. The result is that, when looking at a properly done translation of an Aeoneonatrix name the foreigner sees something like “Lingur Wildlight.” However, because of the fact that Aeoneonatrix names are common use words, many universal translators do not do this properly and give mistranslations, such as simply translating it “adventure wild light.”

Proverbs
"Kandeo ati gual gabyk gual gatal gnan ati awesh garok." (Traditional Translation: "As it shall turn out there was hope all along.") (Literal Translation: "[In] the way of being which shall be the result there will have been hope the entire time.")

Description
The Aeoneonatrix language is remarkably simple and easy to learn. Each sound has one and only one letter corresponding to it, and each letter entails one and only one sound. Words never contain silent letters and there are no contractions, abbreviations, or homophones and there are no prefixes or suffixes. Punctuation is limited to one mark, which looks like a period, only in the middle of the line rather than the bottom, and is placed on either side of each sentence.



In no case are there multiple forms of a word, rather, in any case where there would be in other languages, there is another, qualifying word to use instead. For example, rather than having any tenses, there exist four adverbs to describe the past, present, and future tense. “Gnan” is their word for the past tense, “gual,” for the future tense, and “gatal,” for the perfect tense, or else the same word might simply have multiple definitions. This being said, words with related meanings often sound similar, such as all of the previous beginning with a “g” sound.

Its simplicity is not always a good thing. Sometimes the language sacrifices clarity because it does not have tools like commas, is easier to misunderstand because it has no tools like question marks, or must be long winded because it lacks contractions and abbreviations. Its simplicity does have one major advantage however. It is easier to learn and, if one is not confused by ambiguity, easier to translate. These advantages are especially helpful to the Aeoneonatrix in particular, because they regularly take in refugees. The ease of translation means that it will be easier to translate important information, such as legal documents or street signs, for them, and the ease of learning means that they will be able to develop fluency quickly. All refugees, and conquered peoples according to policy, though the Aeoneonatrix Empire has never conquered and absorbed another, are required to take the free language classes that the empire provides.

Known Words
Ati: Verb meaning “to be.”

Gnan: Noun meaning “the past,” Adverb indicating past tense, modifying “gatal” to have it indicate past perfect tense, or meaning “previously,” preposition meaning, “before."



Gual: Noun meaning “the future,” Adverb indicating future tense, modifying “gatal” to have it indicate future perfect tense or meaning “later,” Preposition meaning, “after.”



Gatal: Adverb indicating perfect tense or meaning “complete.”



Garok: Noun meaning "The entire time," Adjective meaning "eternal."



Kandeo: Noun meaning “a way of being” or “the way a thing is.”



Gabyk: Noun meaning “result,” or “outcome,” Verb meaning “to result.”



Awesh: Noun meaning “hope,” Verb meaning “to hope.”



Lingur: Noun meaning "adventure."



Callanni: Noun meaning "value," or "valuable item."



Frozic: Noun meaning “coldness."

Gondoo: Noun meaning "freedom."

Koru: Noun meaning "god." Due to Aeoneonatrix religious beliefs, it is often used to refer to an ascended being, especially an Isio'Nar.

Byssi: Verb meaning “to have,” preposition meaning “with.”

Bycca: Noun meaning “resemblance,” Verb meaning “to resemble,” Preposition meaning “in a manner resembling.”

Atia: Noun meaning "one who does," verb meaning "to do."

Quurb: Verb meaning “to give.”

Military
The Aeoneonatrix military is designed primarily to be as effective as possible at protecting client races.

Infantry
Aeoneonatrix soldiers are trained some in offense but much more in defense. However good one is at killing you, they’re at least five times as good at keeping you from killing someone else.
 * Standard Infantry: Aeoneonatrix infantry are armored somewhat lightly to increase mobility. This is because they are less concerned with protecting themselves as they are with protecting their clients, who they need to get to.




 * Defenders: Aeroneonatrix Defenders are heavily augmented supersoldiers. They must volunteer, or be volunteered by their parents, by age eight and are trained from childhood to be both important soldiers, and important symbols of hope for planets plagued by frequent attacks. Both the defender’s training and augmentations prioritize speed, agility, and protection over offense and strength.



Navy
Among the units in the Aeoneonatrix navy are:
 * Hounds: Hounds are the basic Aeoneonatrix battleships.  They are armed with two large cannons in front that can be loaded with a wide variety of ammunition from Proton missiles and antimatter missiles.
 * Predators: Predators are bombers used to devastate enemy planets not only by dropping bombs, but also firing lasers, and, in theory, dropping planet busters. Because the Aeoneonatrix rarely attack except to take back conquered planets, Bombers are the least used unit in the Aeoneonatrix navy.
 * Shepherds: Shepherds are the outer space equivalent of aircraft carriers, and that’s one of their major functions. They also house Admirals and drop-ships.
 * Guardians: Guardians, though they have spacefaring capabilities, functionally have more in common with space stations. A grid of them typically takes orbit around a planet, and fires at any approaching aggressor.

Purpose
The Aeoneonatrix use their military for two purposes.

The first is defense. Any nation who attacks the Aeoneonatrix, their clients, or their allies can usually expect to face retribution. If the Aeoneonatrix or its clients have been attacked, the repulsion of enemy forces will be followed by the Aeoneonatrix contacting the attacking nation and attempting to ascertain whether or not they intend to attack again. If the answer is no, then the Aeoneonatrix will evaluate the morality of the nation and proceed accordingly.

The second is offense. This is done when the Aeoneonatrix observes another nation acting extremely immorally, such as by having a slave trade (especially one involving conquered peoples), holding gladiator matches including non-consenting parties, or unjustly persecuting members of the population.

When they judge that a species is sufficiently immoral, and that conquest of them is practical, they will, if the civilization’s practices pose imminent threat to others, enact their invasion protocol, which is to take as much control over the nation as they must to get them to behave morally (and ideally, no more). When invading lesser races, they take great care to keep the number of civilian casualties to a minimum.

If the civilization’s immoral practices do not pose an imminent threat to others, they will spend years attempting to dissuade them from continuing their practices by numerous other means and invade only if it becomes clear that the species cannot be prevented from continuing those practices any other way.

Invasion Protocol
On the occasion that it is deemed necessary to conquer and/or occupy a planet, the Aeoneonatrix will, usually after offering a surrender, begin by destroying or capturing any orbital defenses that that world might have, and ensuring that they can repel any reinforcements that arrive.

Once they have completed the above, or, if it is taking too much time, are reasonably certain they will complete the above, they will begin deploying ground forces to begin taking important cities. As this process is occurring, the leader or leaders of the planet will be offered surrender repeatedly. If they refuse, combat will continue until the planet is under Aeoneonatrix control and the leader has been captured or killed. If they accept, they are expected to not resist full domination of the planet by the Aeoneonatrix and usually, the capturing of its leader. If the Aeoneonatrix are seeking to conquer the whole of a larger empire, they will perform this process on the required planets until the entire empire is subdued and its primary leader captured.

Occupation Protocol
After a territory is under Aeoneonatrix control the further actions will vary. If applicable the Aeoneonatrix may seek diplomatic conference with the captured leader to resolve the issues that brought about the invasion. If the problems can be resolved then the Aeoneonatrix will usually leave and restore full control of the territory to the original parties.

If it is decided that the territory cannot acceptably be returned to the full control of the original owners, the Aeoneonatrix will usually force it to accept a simi-sovereign status. In such cases, the planets are usually allowed to keep most their own laws and even leaders, but the Aeoneonatrix now have the power to remove or alter a law as they choose and ultimately force the nation to comply with the Aeoneonatrix’s will.

Forced Assimilation Protocol
If the conquered parties continue to be a problem in such a case, such as by resisting Aeoneonatrix control, the Aeoneonatrix may deem it necessary to remove what sovereignty the nation has left and force it to become a fully incorporated territory of the Aeoneonatrix Empire. If this occurs, the territory’s residents will become full citizens of the empire and gain all rights and responsibilities corresponding to this, including the obligation to follow the Empire’s laws.

If the citizenry becomes unmanageable in response to this occurrence, the empire may deem it necessary to begin restricting their rights. This will only occur if the citizenry is violently resisting the government or otherwise violating its laws and never in response to legal public protests such as large gatherings of individuals near government structures. Individuals who are accepting of their new rulers will be excluded from these restrictions of rights if they can be identified. First, the citizenry will be given a curfew, new policies will be applied to prevent the offending actions and penalties for the offensive actions will be increased. This will last until either it is deemed insufficient or is deemed to have solved the problem.

If it is deemed insufficient, further restrictions will be levied. This will continue until the lowest possible point it reached, confinement in internment camps. This point can only be reached if all but a negligible segment of the population has continuously refused to avoid very harmful and usually violent resistance to the Aeoneonatrix. As consequence, these internment camps have never actually manifested in reality.

Regardless, once this point has been reached, the persons will not be allowed to leave their camps unless allowed to do so by a government official such as a camp manager. These camps have relatively comfortable conditions and there is usually plenty to do to pass one’s time, not the least of these activities is work which the residents may do for the government. This work is optional, but results in significant benefits. This situation will continue until the problem is deemed solved.

The situation progressing to this point almost requires that the problem be either biologically inherent to the species in question or some cultural problem inherent to the species’ current culture. If the former is the case, the species will remain in their state until it is possible to alter their biology to remove the problem. If the latter is the case the Aeoneonatrix will restrict the parent’s ability to pass on the relevant elements of the culture by controlling what they are allowed to do and say around their children and indoctrinating the children to behave according to Aeoneonatrix standards of morality. Once either of these results in the elimination of the problem, the residents will be granted the full rights of normal citizens.

The long term goal in all of these situations is for the persons in question to be granted full rights and be allowed to function in society as normal citizens. The only reason their rights are restricted is because this has become impossible. This decision would normally be made because the citizenry are, on a mass scale that cannot by any other means be combated, attacking government officials and facilities or lynching citizens who have moved onto the relevant planet. A mere select few terrorists is not enough, the population at large must be behaving like this in order to have their rights restricted.

Because of the individualistic nature of Aeoneonatrix culture, persons will not be included in the restrictions simply due to their belonging to the same species as the persons who are making themselves a problem. Rather, if an entire population does have its rights restricted, it is because all of the members of the population, with the obvious exception of children, are considered to be a danger and it is thought impossible to isolate the individuals who would actually cause problems if allowed the rights of a normal citizen.

Technology
Due to the peaceful practices of the Protectors, whose empire grew slowly due to their lack of conquest, the Aeoneonatrix Empire, who inherited both its technology and colonies, is unusually advanced for its size. Its tier is 3.9.

Weapons
The Aeoneonatrix primarily use plasma based weaponry for the military, though bullet using guns are not unheard of, and used by the populace more commonly than plasma weapons.

Augmentations
The Defenders are augmented by chemical serums. These augmentations are not permanent, and defenders must regularly go back under the needle to maintain their unusual strength and speed.

Common Technology
Despite the high technological capabilities of the Aeoneonatrix empire, most of this technology has not had time to integrate into the lives of commoners. Later established colonies tend to be more advanced, but no colony can be considered representative of the Empires true power from the perspective of civilians. The true power of the empire is currently used mostly by the military.

Member Races
The Aeoneonatrix = The Aeoneonatrix are the founders of the Empire The Dorgitassi = The Dorgitassi are an avian race which has lived with the Aeoneonatrix since the end of 2791. Formerly a dominatus slave race, a population of five million of them escaped the spa planet they were serving on by stealing several yachts. Once they arrived, the Aeoneonatrix harbored them and eventually decided to accept them as a full member race.

Biologically, the Dorgitassi share many similarities with birds. They can fly naturally, though most of them have underdeveloped wings due to the lack of flying during their time as tyranny slaves. Once they overcome this through muscular stimulation therapy followed by physical therapy, they are known to fly around in massive, well-coordinated flocks in a manner similar to avian creatures on earth.

Currently, they are legally equal citizens of the Aeoneonatrix Empire, and discrimination against them is illegal. It still happens on occasion regardless. In particular, Aeoneonatrix employers of time nearer to their joining the empire were known to overwork Dorgitassi employees, taking advantage of their lack of experience as free workers by deceiving them on the extent of their newfound rights. As time has gone on, this has declined as Dorgitassi have become more aware of their rights.

The Necroxi = The Necroxi are a naturally servile race created by another race as a form of psychological warfare. Their psychology makes them have trouble functioning unless they perceive themselves as having a master. Most of their master slots are currently filled by the Cleanser.

As a result, they are often monks living in monasteries designed to fit their tastes in living space, that is, decaying, run down environments. Others take jobs in the military, where they can use their terrifying appearance and physical prowess to the greatest effect.

The Urikaw = Urikaw are a species all but destroyed by the NCKU. Many of them now live in the Aeoneonatrix Empire. The Condalla = A race partially saved from Tyranny conquest while still tier 6. The Markabs = A race of noble beings with hair which can be weaved into a fabric softer than any other known. The Podenka = To be added

[[File:Green face.png]] Gods
"Our Masters"


 * The League of Patrons - "The Organization to which our God belongs."

[[File:Green face.png]] Allies
"Allies in our constant fight against Evil."


 * Katar Sector Alliance - We are proud to be members of this alliance.
 * United Federation of Species - Thank you for saving us.
 * Mardor Empire (Mandate) - Now that the KSA has conquered you, we are technically your allies. We once endorsed that you be made powerless captives, and that is not unlike what has happened.


 * Waptoria Alliance of Species - We have similar goals.


 * Imperial Confederacy of Independent Systems - They seem nice.

Sword&Shield.png Clients
Those empires we protect with our very lives.

[[File:Blue face.png]] Friends
Not formal allies, but they fight for good, and that's what counts.


 * The Troodontid Empire - There was a misunderstanding once, but we're cool now.

[[File:Yellow face.png]] Neutral
We have not determined which side these persons fight on

[[File:Orange face.png]] Disliked
We do not like you...

[[File:Red face.png]] Enemies
We will always act to prevent these persons from achieving their destructive goals.


 * Imperium of War - Absolutely Evil to the Core. No good comes from eternal war.


 * The Greater Zarni Empire - A force for Evil that must be stopped.


 * The Gargator Empire - Pathetic as they seem, they'll destroy millions if left unchecked.

Crossed Swords.png At war with
We are currently Engaging in direct conflict with these forces for Evil, As always, Good will Triumph.


 * The Drakodominatus Tyranny - Slavers, conquerors and murderers. They must be eradicated.

Quotes from Others (Add Here)
"An ally of the Waptoria are allies of us. We will help you in anyway possible. Just give us a call."

- King Glynn of the Volver Empire

"Mess with us, and you are dead."

"Not all followers of Spode are aggressive. We, for example, are allies of the Waptoria Alliance of Species, and would be more then happy to fight alongside you as brothers."

- The Holy Prophet of Truth of the Brotherhood of Spode

"They deserve our respect."

- Steel Vankalian, Great General of the USF

"Believing that only your ethics are good narrows your mind greatly and in the worst case it will cause you to fall."

- Praetor of the

"Does not register as a threat. Once we are done with the slaves they will know nothing only pain and at our behest, oblivion"

- Drakodominatus Tyranny Military Evaluation

"Hilarious kind..."

- The Observer

"Filthy Katarians. Indoctrinating, stupidly zealous vermin. Were it not for the protection that the KSA provides, we would turn all their worlds into oceans of molten glass. They are a threat to all free thinking societies within the Katar sector, as they follow their gods orders, no matter how stupid or controlling. Someone needs to do something about it."

"A disturbingly close-minded people, I must admit. And the fact that they're led, or believe that they are led, by an immortal being makes it all the more unsettling and unstable."

- Premier Harponis, head of state for the Drodo Empire

Trivia
The Aeoneonatrix's Anthem: http://www.youtube.com/watch?v=vbttZVTSJRU