Fiction:Unified Alliance of Enlightenment/Olympians/Peacebringers

"Bear forth the song! They beg for Queen, and it cannot be denied!"

- Peacebringer battle cry

The Peacebringers of the Hunter are a group of Unified Alliance Olympian super-soldiers, based on the genetic material of, and trained by the insane human, displaying all his skills and his obsession with all things Queen, Ponies, and color. These insane humans come onto the battlefield, riding atop genetically engineered horses and sharp-edged sky-boards, and utilizing their Queen music as a weapon, speeding it, and altering it's frequencies to fire at higher speeds and higher volume to tear apart their enemies, as they scream along with the song.

While Olympians, they are held in mixed regard by most other Olympian Chapters for two reasone. The first is their pure-human-genome, since most Olympians recruit from all races, and the second is their obvious insanity. The Peacebringers furthermore utilize their own weapon types, and prefer to use blitzkrieg-style attacks, bombarding and bombing the enemies from orbit and space before rushing upon atop their genetically-engineered mounts, sky-boards, and powered jet bikes at their foes, crushing them under-hoof, and tearing them apart with special ray bolters and fearsome sonic weaponry as they advance.

While most other Olympain Chapters tend to be apathic towards the Peacebringers, and some even refuse to work with them outright, such as the Farmian Fists, the Peacebringers do in fact have battle-brothers within the other Olympian Chapters. Their closest allies are the Queen's Children, a Chapter of perfectionistic Olympians who use similar Sonic Weapons, and trust them, the Rad-eaters, another marginalized chapter of Olympians, the Ice Wolves, who enjoy parties with them and accept their wild flings, and the Grey Hunters, to whom the Hunter's Peacebringers tend to look up to to some extend. The Ice Wolves' genetic ancestors, the Lunar Wolves, also generally trust the Peacebringers, though not with their lives and only to a certain extent, as this is mainly because they see the Peacebringers' utulity rather than anything feeling true bonds of friendship.

Creation
After showing multiple times his military abilities and strategic, if not insane genius, was approached by Alliance military and other officials, with a rather controversial idea. Many questioned it. They where there to ask him if he wanted to create a special Olympian Legion-chapter for himself. Many thought it ill-advised to allow him a chapter. His insanity and instability made him a difficult being to be allied with. Yet, when asked, Phase had merely one request. That he be allowed to teach them his military abilities. Many commanders refused. They would not trust insane humans with the well-being of their alliance. To do so was madness. And yet, it was accepted.

Going to the newly set-up Federation colony of Terrakon, Phase-Hunter began work on turning the planet into an Olympian enhancement ground. This planet was located in the Nephys subsector of the Borealum Sector of former Drakodominatus Tyranny territory, in the same system as Hunn, the now-desolate Overseer Citadel of the Horsemen of Destiny. This was a Phase-Hunter's own request, because it held a symbolic meaning for him, as his future sons would be constantly reminded that they were better than the Horsemen. Bringing with him Zacrion scientists, to assist in the extraction of his DNA for use as a Gene-Seed, studies showed his Gene-Seed, due to it's instability, would be incompatible with the races of the Federation and Alliance as a whole. Accepting this, clone stations where set up in the planets' wide grassland fields, where clones of Phase could be grown. After a year, the young soldiers where born, the first among them being, Phase's first son.

Training them in use of most military weapons, Phase would pass onto his sons the love of all things colorful, as well as teaching them about the tv show My Little Pony, and his obsession with Queen music. Taking both ideas, Phase commissioned the use of bio-engineered horses for his sons to ride upon in battle, as well as Sonic Weapons to blast Queen music, at high frequencies, at his foes. With these completed, Phase left Konrad in charge of the Peacebringers, and left them, prepared for any conflict across the galaxy, and beyond. This moment is held in high regard by the Peacebringers, as they believe Father Wilson will return on certain days to fight with them. Until then, they seek to spread his message of "Queen is love, Queen is life" throughout the universe.

Serving alongside the Queen's Children
While the Peacebringers were formed early in the Mirusian Conflicts, at a time where Oympian legions had not split themselves up yet, they were not allowed to reach the strength of a full Olympian legion at a time, and were forced to remain at chapter strength. This was partially a measure to keep the already infamous sons of Wilson in check, and because creating Peacebringer Gene-Seed was much more difficult than creating the gene-seed of any other baths of Olympians existing at the time.

However, realizing that having the Peacebringers sit around on their homeworld until the right time would come might very well do more bad than good, it was descided that the Peacebringers would be attached to another Olympian legion for time being. Eventually, the choice fell upon the Queen's Children, since their Ahrat, Elegand'r, had been one of the most fierce voices speaking in favor of the Peacebringer's creation, and had been the one to create Olympian sonic weaponry alongside Phase-Hunter.

As such, the two groups would spend various campaigns side by side, fighting alongside each other and becoming oath-brothers, agreeing to always help each other what. However, this unity would not last for long, for betrayal lurked in the shadows, causing the Peacebringers to break away on their own path...

Hegemony Betrayal
With the betrayal of Khain the Firstborn to the Brotherhood, many of the Chapters began to split off and diverge to avoid large forces being corrupted or destroyed, like with Khain and the Skin Flayers legion. Amongst them were the Queen's Children, who saw splitiing up their chapter more as anopportunity than as an burden, since they could now protect larger baths of space much more easily, and, in their minds, spead the cultural enlightenment of the UAE much faster. This also forced the Peacebringers to leave many of those that now were their oath-brothers to their own devices, since the newborn Queen's Children Chapters would be spread all over Alliance space.

Furthermore, Konrad's brother, Mathias, the top essence user of their chapter, received a vision, of an unknown foe, coming to bring ruination to the Olympians. Konrad, disturbed, and not knowing what to do, went to his father, and the Chapter Contemptor Walkers, and other leaders, and asked their advice. Some felt they should go with Alliance rules, but secretly maintain close contact and be within "spitting distance". However, others pointed out that such an action would spread out the Peacebringers to a truly dangerous extend, since they did not had the numbers of other Olympians baths, who, by splitting up into various Chapters, simply had thinned down to Peacebringer size each. Phase, and the Contemptors thought so as well, trusting the vision of their son/brother and deciding not to break apart the Peacebringers. When the Alliance requested they'd speed up their numbers and then split up, Phase refused, and, when threatened with military force, told them the Peacebringers would go rogue and bring down the Alliance if they tried. Barda, knowing not what Phase was up to, but trusting his judgment, intervened on their behalf, and got the Alliance to agree to letting the Peacebringers stay together in the numbers they had.

While the partial victory was celebrated, the Peacebringers prepared for their coming battles, not just against the traitor warbands, but against the unseen foe who will strike one day. Not only this, but the intelligence agency and many other Olympian chapters now distrusted Phase and his band of warriors, seeing them as potential heretics and renegades, and not trusting their actions. While they tried to tell others of Mathias's visions, most brushed it aside as the ramblings of a mad man based on a hallucination. The Peacebringers watched as their allies in other chapters split off and began forming their descendant chapters, filling the ranks with Astartes Auxiliaries from their allies, the Hegemony, until these chapters could fill their ranks with their own warriors once more.

The Peacebringers did not like the idea. The Hegemony was once a foe, and until they fought alongside the other members of the alliance, the Peacebringers would keep their distance. It did not help most Astartes thought the Peacebringers where abominations as well, if not worse than what other Olympian Chapters thought.

Society
"Like Our Spiritual Liege, we challenge the mighty Titan. Who is this mighty titan? Hell if we know! As long as the Alliance supplies all our unhealthy addictions, who cares!? Could be an anime character, a Greek god, a Kaiju, who the hell cares!"

- Peacebringers on a normal day. The Peacebringers are notably more relaxed and easy-going then most other Olympian chapters, and do not follow most roles and laws put forth by the Olympians' laws of engagement. They are very relaxed outside of battle, and their breeding worlds are filled with music, laughter, and general enjoyment. In battle, they are fierce, wild and destructive, twisting and tearing enemies apart with their monstrous music and weaponry. Due to this, and their insane laughter and attitude during battle, most Olympians do not trust them, and believe they are no better than renegades. Most of the time, they are loud, bombastic, and commonly claim to be "manly beyond compare".

Peacebringers, however, are extremely loyal to the Alliance, and make sure to do everything possible to help the Alliance, giving 101% effort in their crusades and attacks. After battle, Peacebringers will enjoy wild parties, filled with drinks, laughter, music, and merriness. They share this habit with the Ice Wolves and the Angels of Exess, and the 3 put on vast celebrations when victorious. During their celebrations, Peacebringers will often provide music for the party, with 4 chosen members being slected to play drums, bass, guitar, and, most honored of them, vocals.

Peacebringers are extremely loyal to their favorite band, Queen, referring to Queen's frontman and lead singer, Freddie Mercury, as their Spiritual Liege. Most other Chapters and legions worry that they are indeed heretics, and watch them carefully for any signs of heresy. However, infractions within their ranks and quickly dealt with. Heresy is taken very seriously, and punished before it can take root. Their speed and efficiency surprises most other chapters who witness their "catharsis".

Peacebringers honor their Contemptors deeply, who, in turn, train young, undisciplined Peacebringers in Father Wilson's place. In fact, Father Wilson himself is deeply honored. The Peacebringers believe that, when Phase-Hunter enters the field with them, it is a scared event, and one always told again and again by the Chapter's Contemptors and other leaders when they celebrate at the brothel. Their chapter has yet to allow themselves to be divided into descendant chapters and the like, with many questioning their decision and whether or not that is safe.

All Peacebringers suffer from the genetic memories of Phase-Hunter, most specifically his memories of losing his wife and friends. This had multiple results. In the case of facing Phase's enemy in the Horsemen of Destiny, and their leader Pestillion Nepilleim, will cause them to fall silent, overcome with the "Red Rage", losing all their sense of time and direction, and falling into barbaric rage, tearing apart everything. The mere suggestion of Pestillion has caused them this rage, and lead to them giving him the title of "That Guy we never speak of". The worst case of their genetic memories is the case of the "Black Rage", which occurs when the Peacebringers encounter Tarmealox and other Grox forces, causing them to fall into a murderous rage that can last for weeks, due to the memories of Phase losing his wife to the Tarmealox. As such, Peacebringers are only brought in to fight Grox in emergency situations. Even their Contemptor Walkers suffer from this, despite being "calmer".

Military
Power Troopers= "Our bolters shall pierce the foes as our brothers' sweet music pierces their ears! For KAMINA and FREDDIE!!"

Assigned to protect Noise Troopers, Power Troopers are the basic of any Olympian Legion, forming the bulk of most of their armies, and being tactically adaptable for whatever situation arises.
 * Weapons - Ray Bolters
 * Defenses - Powered Armor

Power Troopers of the Peacebringers are assigned to protect the Noise Troopers, and, as such, are seen as greatly important, as they protect those who channel the music of destruction. They are armed with specialized Bolters, that fire small rings of energy instead of explosive bullets. Due to this, they can fire faster, and use energy instead of ammo, but have more difficulty in piercing armor.

Power troopers notably are silent during battle, only singing along with the Noise Troopers that they guard. When the Noise Squad dies, the squads assigned to protect them fall silent, and fight with a cold hatred until the enemy is nothing but a mess of broken bones and mutilated flesh.

Commonly, 1 Noise Trooper Squad marches with 3 Power Trooper Squads, sometimes, though not always acting as the leading squad.

Sonic Troopers= "This silence offends Freddie Mercury. Things shall get Queen now!"

Held in deep respect by their battle brothers, Sonic Troopers are the central force of any regiment of Peacebringers, armed with deadly Sonic guns to tear apart their foes, as they sing along in a seemingly hysterical orgy of blood and songs. Coming upon this side after listening to Queen songs, Phase-Hunter sought out the Sonic weapons used by the Raptoraneans, adapting them to the use of his sons with the aid of the Queen's Children Ahrat, Elegand'r. Combining the sophisticated, pleasure-indulging sonic waves the Raptoranean-crafted ones produced, with the raw sonic power of the Sonic Hand-Cannons used by the Tyranny Overseers known as the Sons of Hedon, the Sonic weaponry currently used by the Sonic Olympian Troopers and the Huldra corps of Vahallans is the result.
 * Weapons - Sonic Blaster, Blastmaster
 * Defenses - Power Armor

However, Phase-Hunter, secretely, went a tad further, and created a subtype specifically to use for his own sons. These subtypes would not just launch sonic destructive waves of sound or consentrated blasts of sonic energy, but would actually play actual Queen songs when activated. However, these weaponized Queen songs are so cracked up and sped up that only the Peacebringers can understand them, and to others, they just sound exactly the same as the regular Sonic Weapons used by the Olympians and Vahallans. Different Queen songs are actually used against different enemies and situations. Some members of the Peacebringers actually used weaponized guitars designed for when any pic is brought against the strings, will create their music. These ones have studied Brian May's work intensely, leading to them wanting to replicate his sound in battle.

Jump Trooper= "Jump to the fray! Let our blades shine like a thousand Microphone-stands!"

Insane as ever, Jump Troopers put even their fellow battle brothers to shame as far as pure insanity goes. Growing a love for flying through the air before smashing down on their enemies, Jump Troopers are responsible for closing the distance between long ranged enemies, and butchering them in close combat. Monstrous in battle, Jump Troopers strike with little mercy. Their main obsession is flying through the air, and crushing their opponent under foot.
 * Weapons - Power Katanna, Ray Bolt Pistol
 * Defenses - Power Armor

Jump Troopers come armed with Power Katannas, modeled after Phase-Hunter's own, and designed to maximize cutting power and stabbing ability. They also carry Ray Bolt Pistols, smaller versions of the rifles used by their comrades. Typically, Jump Troopers will fire their weapons while jumping at a target, or even jump up small distance and shot down on a target before landing on him or her. Jump Troopers love to wait for the most dramatic moment in battle for their enemies, before springing upon them and striking in a dramatic fashion.

Cavalry Trooper= "My Little Mother-fucking ass-kicking Pony time, bitches!"

- Cavalry battle cry

One of the main units of the Peacebringers, Cavalry Troopers charge on horses genetically egineered from those of the Horsemen of Destiny Overseers of the Tyranny. They commonly ram into the enemy, smashing them under hoof, piercing though them with their power lances, or capturing them in their electrified lassos. Basically, the Cavalry Troopers where designed by Phase, based on his un-ending love for the show My Little Pony, and his desire to replace peoples' memories of the Horsemen Overseers with something that was, in his words, cooler and better. Taking this "love to the bank", Phase had the Zacrion Cloners develop genetically engineered horses, based on those of the Horsemen but less bestial in look, for his sons to ride into battle upon. Taking the open fields of Terrakon, Phase and the Largotz Dragon riders native to the planet took to teaching them horse back riding, as the mounts where given their own special armor and weapons to fight alongside the rider. The 2 are connected, meaning both can stronger as they get closer.
 * Weapons - Power Lance, Electrified Lasso
 * Defenses - Powered armor

Cavalry Troopers fight with mostly a Power Lance, riding onto their enemies at incredible speed, and slamming through them with their Power Lances to completely disrupt enemy formations and force them into retreat, or capture enemy troops with the electrified lassos just for fun.

The Troopers' mounts themselves have sonic blasters engineered into their mouths, allowing them to defend themselves against enemies as they fight alongside their riders. Cavalry troopers, rider and mount alike, are adorned in the most colorful armor, and as such, it can actually be quite head-ache inducing when they charge in such a vibrant display. Calavary Troopers Squad Leaders often wear leather, cowboy-like clothes over their armor and a cowboy hat.

Bike Trooper= "Forward! Our plot armor shall protect us!"

From the ranks of the Cavalry men, come a corp of incredibly insane, almost suicidal soldiers with such lust for speed and destruction, they almost seem keen to earn their own destruction. Too unbalanced for horse-back, they earn a speeder skybike. Riding at extremely high speed, Bike Troopers come rushing down upon the enemy over land, water and air alike, slamming through them with the fronts of their bikes, which have 2 blades on the front to gore enemies upon them, and two in-build ray bolters above them to fire upon their enemies even as the Bike Troopers speed forwards to them at suicidical speeds. As such, after battle, if they survive, Biker Troopers come out covered in blood and gore, and seem to revel in it. At range, asides their Ray Bolters, some will use Death Angel-pattern Bass-Blasters mounted on the back of their bikes, being the "bass" for the Band of Peacebringers, as they scream out their favorite songs in battle with their ruff voices.
 * Weapons - Skybike, Bass-Blaster
 * Defenses - Powered armor, speed

Biker Troopers rush upon the enemy with insane speed and tender mercy, cutting a path of destruction through enemies, as their allies cover behind them. Commonly, they become so crazed, they will smash into the wrong enemy, and explode, taking a good many enemies with them, and, somehow, only be launched off the bike and bruised slightly. It's unknown how so many can survive this, though it's believed the bike has an emergency escape mechanism for it's rider. Bike troopers have a penchent for smoking rather than drinking, and commonly dress like outrider biker gangs of some sorts.

Skyboard Trooper= "We live for the thrill! For the SPEEEEEEED!"

If somehing needs to be killed or blown up in a spectacular fashion, no one amongst the Peacebringers fits that role better than Skyboard Troopers. Skyboard Troopers, as their name states, come into battle atop the anti-gravity skimmer known as a skyboard. Coming from those Jump Troopers that are concidered too overly enthusiastic even amongst the lax standards of the Peacebringers, or those who simply seek thrilling experiences above all else, Skyboard Troopers often do dangerous tricks in mid-air, even on the battlefield, and strive to kill their foes in the most spectacular way possible. Over time, many Skyboard troopers become downright addicted to these dangerous tricks, trying out ever more insane combinations. Yet, even when they finally do a step wrong and seem to make a fatal plummet towards the ground below, or are simply shot off, they always manage to get back unto their skyboard in the last second, often in a seemingly unbelievable way.
 * Weapons - Power Glaive
 * Defenses - Powered Armor, Agility

Skyboard Troopers come in armed with a Power Glaive to cleanly cut upon their foes. This glaive has a blade on both ends, and Peacebringer Skyboard Troopers wildly whirl them around in battle, only avoiding hitting other Peacebringers due to their extreme mid-air flips and jumps. Commonly, to make their kills seems even more spectacular than they already are, Skyboard Troopers will drop sonic bombs on their enemies, producing various sights and sounds to add flair to their attacks.

Their Skyboard is extremely sensitive to the slightest pressure, allowing the Skyboard Trooper to flip, jink and change directionn in an heartbeat. Likewise, the Power Armor worn by a Skyboard Trooper is slightly modified, allowing the Olympian within to adapt to the constanly changing cocktail of pressures.

Aside from combat, Skyboard troopers fill the role Scouts Troopers do in other Chapters, often zooming ahead the main force of Peacebringers before reporting back to their own beloved commander. However, unlike scouts, the sheer speed at wich Peacebringer Skyboard Troopers operate means that they often are not able to tell eactly how large an enemy force is, only the approxilmate size, though they map out a larger swith of terrain can than most Scout Troopers, though they are no match to the more experienced Recon Troopers of either Chapters when it comes to spying on enemy forces. Most Peacebringer commanders do not care, however, as exact numbers say little to them, only how much they have to wait any longer before they can unleash their music upon a foe, a thing most Skyboard Troopers can tell remarkably accurately.

These overly enthusiastic Peacebringers often compete with each other, trying to out-do each other in drinking and singing parties and each trying to get the most spectacular kill in battle. It is not unheard of that they even steal dropships from hangars to race towards commanders of their enemies, delivering their head to their own Force Commander on a silver platter so he will surely will the bets Peacbringer Force Commanders make against each other. As such, Peacebringer Skyboard Troopers, while seen as a little too reckless by their commanders, are also highly liked, and never disciplined into less reckless behavior, for that would take the fun away for both them and their commanders.

Acolyte of Mercury= "Freddie Mercury shall sing though us!"

Acolites of Mercury are those Peacebringers that have developped psysic abilities, not enough to become walking unstable death-houses of noise like Weirdos, but still enough to have developped mild telepathic and telekinetic powers. As such, Acolytes of Mercury chant Queen songs that wipe up their brothers into a screaming frenzy, unleash cacaphonic shockwaves of sound that knock back enemies, and launch powerfull sonic screams from their mouths that deafen foes.
 * Weapons - Telepathic Power, Rod of Mercury
 * Defenses - Powered armor, Barriers

Acolytes of Mercury often dress like Freddie Mercury himself, and wield a customized Crozius named the Rod of Mercury, forged to resemble a microphone stand, similar to the one Freddie himself yielded. However, this staff can be used to fire concentrated blasts of sound that explode upon contact with a enemy, and can be used to widen the area of effect these Queen Chants have. As most gain an extra biological upgrade that grants them extra lung capacity and makes the chants' area of effect even wider, it commonly takes only one Acolyte to lead various squads of Peacebringers. As such, Acolytes act as dirigents for Sonic Troopers, and are seen as religious prophets to the Peacebringers. They are highly honored, inspiring the Peacebringers to fight better as they chant songs of Queen.

Wierdos= "I FEELZ DEH HAMMY ACTING OVERTAKING ME! IT IZ A GOOD PAIN!"

Wierdos are a feared group, even by their own brothers. While Phase has only mild essence, a defect has caused some of his sons to develop unstable psysic powers, allowing them to unleash devastating power, similarly to the Librarians of other Chapters. However, unlike them, these ones have little control over their powers. This is because they act as psychic conduits of the Peacebringers, harnessing the excitement and joy their brothers feel with their music, and unleashing it in devastating blasts and explosions against the enemy. However, this causes them much pain, and must constantly unleash this power. However, many are receiving training from more experienced Librarians to control their power better, so they may celebrate with their brothers after victory.
 * Weapons - Psysic Power, Rod of Mercury
 * Defenses - Powered armor, Barriers

Wierdos carry a larger version of the Rod of Mercury, more akin to the microphone stand of Elvis Presley. Like the Rod wielded by Acolytes of Mercury, this larger version can be used to fire concentrated blasts of sound that explode upon contact with a enemy, rupturing the insides on any foe nearby. On top of that, it can also focus the Weirdos' power into great spheres of electricity or chain-lightning. As such, Wierdos are seen as light artillery pieces due to the damage they can unleash.

Just as Wierdos gain power from their brothers, their brothers actually gain power from them. As Wierdos unleash their fury upon foes, the other Peacebringers are also slowly filled up with psysic energy, tearing through enemies as their brothers channel more psychic power into them. Due to their instability, Wierdos are scorned by Darklings and other telepaths, who, by being near them, can be caused great amounts of pain.

Contemptor Trooper= "Insert Gurren Lagan reference here! To battle, let us honor our maniless well!"

Contemptor Troopers are both the elite and the heavy infantry of the Peacebringers. Unlike the Contemptor Troopers of the other chapters, whose armor is as steamlined as Contemptor Walker armor and really a smaller version of it, the Peacebringers instead make use of the so-called Cataphractos design of Contemptor armor. This type of Contempor Armor was more of a prototype the anything else, made by mixing together Hegemony Astartes Eradicator Armor and Drakodominatus Battle-Armor, and would later on quickly be steamlined and refined into the type of Contempor armor currently in use by most chapters, wich would then be enlarged and to form the armor of Contemptor Walkers. However, by some quick of fate, or maybe even ill will, upon the creation of the Peacebringers, they, instead of recieving the widely-used and modern Thanatos pattern, instead recieved the prototype Cataphractos variant. However, the Peacebringers, liking the name of the prototype battlesuit, went along with it, and even boasted to other chapters they had recieved such "relics" from UAE command, while the other chapters had not. The Queen's Children in particular were quick to point out that the Peacebringers' Contemptor Armor lacked finesse in design, while the Thanathos pattern used by themselves and other Chapters was as steamlined as all other Olympian armors.
 * Weapons - Rotating Ray bolter, Assault Drill
 * Defenses - Heavy Armor

Cataphractos prototype Contemptor Trooper armor features extra bulk and reinforced armor plates, layered pauldrons, a hair-plume on the backpack in between the shoulders and pteruges covering the shoulders and wraist. Since the extra bulk and armor plates of the suits also made the wearer very slow, the Tech Troopers of the Peacebringers modified these extremely durable suits of armor slightly, adding inner pistons in their legs to give the Peacebringer Contempor Troopers not only just as much speed as those of other chapters, but even a bit more. This makes Peacebringer Contemptor Troopers even a little bit better on the field than the Contemptor Troopers of most other chapters. However, like all Contemptor Troopers, they are still quite slow.

Peacebringers Contemptor Troopers carry a Rotating Ray Bolter in one hand, worn underslung. This weapon fuctions in essentially the same as the Ray Bolters of the Peacebringer Tactical Troopers, but shaped like minigun, meaning that a Peacebringer Contemptor can fire far more enegy rings at their foes in a far more rapid sucession that their Tactical Trooper brothers. The number of energy rings fired per second even goes up the longer the Contemptor lies down a continuous stream of firepower upon his foes, meaning that while these energy rings still have as much trouble in piercing armor as allways, this ultimately does not matter anymore due to the sheer amount of energy rings fired.

Underneath their other hand, Peacebringer Contemptor Troopers carry a so-called Assault Drill, or a "massive electric shaver" as it is known to the other Peacebringers. This drill consists of three spherical drill heads that are used to shave away at heavy enemy verhicle or bunker armor, since even the Contemptors' own Rotating Ray Bolters experience some difficulty in penetrating them.

Like Contemptor Walkers, Contemptor Troopers are often out-fitted with Boom-Boxes to blaster their music during parties, and are extremely revered, consisting of the utmost veretans of the Peacebringers. Like all Contemptor Troopers, when are finally critically wounded in battle, they will be tenderly put into a Contemptor Walker to continue their fight for the Alliance.

Contemptor Cataphract=
 * Rider Weapons - Rotating Ray bolter, Power Lance
 * Steed Weapons - Sonic Blaster
 * Defenses - Heavy Armor

Chapter Serfs= Chapter Serfs are the normal, everyday men and women who life on Terrakon and its sister worlds. Raised to believe the Peacebringers are their best protectors, the Serfs serve the Chapter with almost religious dedication. The Peacebringers, liking them, ordained the serfs with the title "Bros of the Highest Broness". Since many, such as the Sindar, Ugandalorians and Clone Troopers stationed there, already had experience in battle, the Chapter decided to take things further, and train them to be the guys who would handle the artillery, gun down enemies en masse, and fight alongside seeming gods of the battlefield. While they may not be the super-soldiers of Peacebringers, the Chapter Serfs are extremely effective military forces, and the Peacebringers give them credit when it's due, and, sometimes, even when it's not, due to the amount of dedication they have.
 * Weapons - Blaster Carbine, varies
 * Defenses - Various grades of armor

Chapter Serfs are armed with blaster Rifles of the Clone Trooper pattern, but commonly, carry their own equipment with their Commanders approval. These include Ugandalorian Claymores, Sindar Plasma Carbines, Mudwort Disruptor Blasters, and other, rather dangerous weapons of destruction. While not heavily armed, a unit of serfs can hold the line when given the right conditions, and can make taking land form them difficult as fighting even a single Peacebringer.

Chapter Serfs receive armor usually modeled after their own races' traditional armor, but painted over with My Little Pony images and modified by Peacebringer Tech Troopers to identify them as men in service to the chapter. Outside of simple combat, Serfs also serve as maintaining chapter equipment, helping clean up the Peacebringer's messes, and various other, seemingly degrading tasks. However, the Peacebringers shower their Serfs with praise, seeing them as an order, to the Chapter's chaotic lifestyle. Extremely honored Serfs even gain the honor of being declared an honorary Peacebringer, and an Adopted Son of Wilson, due to non-clones of Phase-Hunter being uncompatible with Peacebringer gene-seed, and therefore not being able to ascend into Olympian ranks as extremely talented Serfs of other Chapters are often given the honor to.

Vehicles and Steeds
Cacopony=
 * Role - Steed
 * Weapons - Sonic Blaster
 * Defenses - Depends

Sonic Contemptor Walker= For the few Peacebringers who suffer injuries that cannot be healed by their regeneration or rather rare Medic Troopers, the Peacebringer will usually chose to be interned into a Contemptor Walker. Usually reserved for the oldest and most powerful Peacebringers, Contemptors, on the rare occasion Father Wilson is not present, will train up and coming Peacebringers who are fresh from their hatcheries. As such, all see them as direct conduits to Father Wilson himself, and adhere to their advice with fanatical resolve.
 * Role - Walker
 * Weapons - Sonic Cannon, Assault Drill
 * Defenses - Heavy Armor

Peacebringer Contemptor Walkers feature some extra bulk, like the Cataphractos pattern Contemptor, though this is mainly for cosmetic display rather than anything else. They do, however, also feature various build-in box speakers on their chest, each with a different sound, allowing the fallen warrior within to speak with different voices upon assuming different roles. For exemple, when asked for advice, they will talk in a deep, almost monotone voice, while when going to war, they will speak with a thundering, bellicose voice designed to freeze their foes in fear. Many Contemptor Walkers, while being more calm than their younger kin, are just as jolly, and often love to try out the new voices they've recieved upon near-death, as they often differ drastically from the voice they had when they were fully healthy.

They commonly are armed with high-yield Sonic cannons, offering much more fire power and destructive ability then other Sonic weapons used by Peacebringers. While all of them could potentially use them, they reserve the Sonic Cannons for their eldest brothers who have fallen in battle. Commonly, Peacebringer Contemptor Walkers wield a Sonic cannon on one arm, while wielding a larger version of the assault drill used by Peaceringer Contemptor Troopers at the end of the other. The three sphere-drills are, in fact, attached to the end of fingers of the the Contemptor Walker, allowing the hand to still open and close at will. Often, Peacebringers Contemptor Walkers will pick up foes with this drill-fist, close it, and then activate the sphere-drills, grinding or shaving the victim into pulp, much to the amusement of their younger brothers. In between the three sphere-drills fingers of the assault drill is a ray gun build in the middle, so to quickly fire through the hole their drill heads have created, without ever needing to retract the drilling arm and put their sonic cannon-outfitted ranged weaponry arm trough.

Contemptor Walkers of the Peacebringers are always there to offer advice to younger battle brothers, even if they hail from another chapter. While wise, like all Contemptor Walkers, they still retain a sharp wit and sense of humor to boot. While Contemptor Walkers can no longer enjoy the wild flings and alcohol that their younger, fully-healthy brothers could, they are believed to have matured past it by their kin, and, also act as a force of reason, keeping their parties in check for younger, more wild Peacebringers.

Like Contemptor Troopers, Contemptor Walkers are highly durable and powerfull, and like them, are often out-fitted with Boom-boxes to blaster their music during parties.

Horceros=

Land Raider Miracle Express=

Wilson-class Battle Tank=

Leadership
Force Commander=
 * Role - Tactical Leader

Dynamo-Acolyte of Mercury=
 * Role - Defensive/Support Commander

Cataphract BroCap=
 * Role - Assault/Skirmish Commander

Companies
1st Company=
 * Role - Veteran Company
 * Include - Contemptor Troopers, Contemptor Cataphracts, Contemptor Walkers, Dynamo-Acolytes of Mercury
 * Style - Cream-colored armor painted over with symbols alluding to the show My Little Pony in an almost childish fashion and adorned with ponytail talismans

2nd Company=
 * Role - Experienced Fast Attack
 * Includes - Cavalry Troopers, Biker Troopers, Skyboard troopers, Jump Troopers, Dynamo-Acolytes of Mercury
 * Style - Black-colored armor with seemingly-alive pain-and-pleasure-enhancing lighting sparking on it and surging through it

3th Company=
 * Role - Psysic/Experienced Sonic Attack
 * Includes - Sonic Troopers, Weirdos, Dynamo-Acolytes of Mercury
 * Style - Reddish-pink armor with songteksts of Queen engraved upon them and blue robes draped over them

4th Company=
 * Role - Combat Company
 * Includes - Mainly Calavary Troopers with some Acolytes of Mercury
 * Style - Tend to wear cowboy-like clothes over their armor

5th Company=
 * Role - Combat Company
 * Includes - Mainly Biker Troopers with some Sonic Troopers and Acolytes of Mercury
 * Style - Tend to wear biker-like leather jackets over their armor

6th Company=
 * Role - Combat Company
 * Includes - Mainly Sonic Troopers with some Acolytes of Mercury
 * Style - Tend to be the most brightly colored of all Peacebringers companies

7th Company=
 * Role - Combat Company
 * Includes - Mainly Jump and Skyboard Troopers with some Sonic Troopers and Acolytes of Mercury
 * Style - Tend to wear stubbed, emo-styled clothing

8th Company=
 * Role - Combat Company
 * Includes - Mainly Power Troopers with some Sonic Troopers and Acolytes of Mercury
 * Style - Varies

9th Company=
 * Role - Combat Company
 * Includes - Mainly Power Troopers with some Sonic Troopers
 * Style - Varies

10th Company=
 * Role - Combat Company
 * Includes - Power Troopers
 * Style - Varies

11th Company=
 * Role - Training Company
 * Includes - Initiates
 * Style - Varies

12th Company=
 * Role - Verhicle Drivers
 * Includes - Varies
 * Style - Tend to wear aviator jackets over their armor

13th Company=
 * Role - Mercenaries
 * Includes - The Freddie Mercenaries
 * Style - Tend to dress up like pirates, drunkards or rogues

Bands they use in battle

 * Queen (Duh)
 * AC/DC
 * Led Zeppelin
 * Rolling Stones
 * The Eagles
 * All-American Rejects
 * Cyroshell
 * Linked Horizon
 * JAM
 * Their own songs (When they feels an enemy is unworthy of any of the above mentioned songs)

Peacebringers
Konrad Wilson= "The first rule to unarmed combat. Do not be unarmed."

Though not being genetically engineered like their Ahrats, most Olympians Archons still have a strange, abnormal, almost alien early life. To say this about Konrad Wilson, would be an understatement. After displayed the skill and prowess needed, a sample genetics was taken to make a gene-seed for his own chapter of Olympians. Deciding, that, instead of leaving their training to someone else, Phase, for once in his live, took responsibility of his "children" and raised and trained them himself. Konrad was his oldest, and, while not showing it, most beloved son. Konrad would rapidly grow into Phase's second-in-command.
 * Name -
 * Species - Human
 * Position - Archon

With his training, the Peacebringers, Konrad including, became experts in martial arts, swordsmanship, and marksmanship. He taught onto them his favorite Queen songs, his near (actual) worship of Freddie Mercury, and his knowledge of My Little Pony songs. With this however, he also taught them his less then venerable acts, such as debauchery and over-zeal of drinking. However, Konrad acted the steading hand of his chapter, always making sure parties of celebration in victory never went too far.

However, as commander, Konrad, despite being sometimes seen as no better then his father, could inspire his men to great degrees of bravery, inciting them with speeches of glory and enlightenment. However, in battles he knew would be easy, he often gave joking speeches to his "Sphess Mehreens" to lighten the mood.

Konrad, despite being in more control of his love of ponies and Queen then his father, still displays questionable sanity, but is none the less a serious, hard-nosed combatant, loyal to the alliance and it's goals. A fierce warrior, many question his legion's loyalties, due to how his chapter are all mutated humans, and their debauchery. But Konrad is extremely loyal, and always first to be out in the field and fighting his foes. Under Chief Weirdo Mathias Wilson's advise, Konrad made the controversial decision not to split his brothers into other chapters.

Like all members of his chapter, Konrad will sing MLP and Queen songs before charging into battle.

Ereto Wilson= "I will kill every enemy of the Unified Enlightenment Alliance! With me own two hands!"

Ereto Wilson is the one of Phase's oldest children, though younger then Konrad, obviously, and trained by Phase to be one of the elite of the Legion, serving as the elite guard within the Peacebringers. A absolute passionate and insane being, Ereto is called the Crimson Hunter. This is due to a defect in his cloning process, causing him to look similar to his father, but with red skin. Similarly, the skin around his jaws is torn off, apparently, giving him a more savage look. When born, Phase decided to name him after his third favorite anime character, and his second favorite Chancellor, resulting in a strange combination of Eren and Otto. Ereto became famous for his skill with a blade, preferring short swords in battle, and developing an efficiency with most combat rifles. He even went as far as modifying his guns to fire more explosive rounds.
 * Name - Ereto Wilson
 * Species - Human
 * Position - Veteran Commander

Ereto's personal mount is a genetically engineered pony he named Magpie, which has served him faithfully for all their years of service. He also became Konrad's chosen right hand, being his most capable assassin and warrior.

Ereto is notable for, unlike other members of the Peacebringers, for being a rage filled psycho, as his teammates put it, and commonly resorting to fighting with his own two hands. His strength is far greater then even his own brothers, who have also been genetically engineered to be stronger, resulting in him being capable of splitting a small starfighter in two with a punch, though needing time to regenerate his limb soon after. Still, he maintains many other time-honored traditions among his brothers, such as their debauchery, and always starts their singing when on the field, always either starting the Queen or Pony songs to get his brothers going. After all, his rage filled antics, is merely a way he shows his compassion for his brothers, seeing enemies as threats to the survival of his gene brothers.

Mathias Wilson= "The Quickening EMPOWERS ME!! BRING ME SCENERY to chew!"

Mathias Wilson is the Chief "Weirdo" of the Peacebringers, their finest telepath and essence user, and, surprisingly, one of the finest in the Alliance, though his lack of control over many of his abilities leaves most choosing the Grey Hunters over him. Mathias was the 207th son of Phase-Hunter, and impressed his father with his voracious knowledge, learning the back stories behind Queen songs and sets before any of his other brothers. Nick-naming him "Sparkles", for his intelligence, and his strange powers, Mathias was found to be a very strong essence user. None of the Cloning Breeders could explain how Phase's son developed such traits. Finding that more of his sons where developing these traits, Phase contacted Tyndar Maclon to help train his son to focus his power. Tyndar and his best Librarians where surprised by Mathias's abilities, and said if he could learn to control his powers, he could surpass every Grey Hunter currently in service.
 * Name - Mathias Wilson
 * Species - Human
 * Position - Weirdo Commander

Unfortunately, he never did.

However, Mathias did train himself to a point where he could shield himself from the tempting of demons and keep his powers from turning against himself, and teaching others how to master their abilities. Mathias has helped cleanse his legion of heresy and traitors many times, and is trusted by Konrad for his advice. If Ereto is Konrad's strong right hand bound in a crushing fist, then Mathias is the calm, open left hand of the Peacebringers leadership. When the Clett-Clone, Khain the Firstborn, betrayed his legion, the Lunar Wolves, to the Brotherhood, Mathias received a broken, prophetic vision of a possible dark future for the chapter if they followed command and split apart their legions to avoid corruption taking them in full. After going to Konrad in a raving mess, he convinced his Arhat to not go through with the splitting, saying that they would be weakening their Chapter when an "Unseen Fist" would come to strike them down. Konrad, contacting his father via hologram, and awakening the Contemptor Walkers, asked for their advice. Phase, listening to Mathias once more, agreed with the Contemptors, and told the Peacebringers to stay together. Konrad agreed, refusing to break apart his Chapter. When armed against such actions, Phase and his sons threatened to turn on the alliance for their own purposes. Deciding to not provoke such unpredictable and dangerous men, the Alliance agreed, though other Olympians kept a close eye on the Peacebringers even more so. Konrad secretly hoped Mathias was correct, whatever this threat was.

Mathias is commonly seen as a wise, powerful essence user, using his powers to send random, chaotic attacks against his foe, and leaving them without the ability to sense what his next moves are going to be. Despite this, Mathias actually prefers a more straightforward approach in military action, and is not as crazy as his brothers, though usually stays out of combat to allow his abilities full use to Konrad when he needs his advice. When Mathias does enter the field, it at desperate times, and most certainly will mark the end of a foe, or at least cause compete insanity to the minds of his foes as they find themselves unable to predict to predict what he'll do next.

Chapter Serfs
Gay Prince= "'Ey, esse! I'm the guy that owns these night clubs on this ship. Want to have a good time? Come to me. Want to have some good wine? Come to me. Want to see some classy suits? Come to me. Want to admire all my pictures of Konrad like I do? Come to me too!"

- Tony Prince

"When in need, him. My buddy gets things done. Although I have no idea where he gets all the stuff he gets. But hey, do I look I care? It's nothing illegal after all."

- Konrad on Tony Prince


 * Name - Tony "Gay" Prince
 * Species - Human
 * Position - Serf to Konrad Wilson

Tikead Deddog= "Mistah Wilson! Mistah Wilson! Ye sed to get ye medikit but ye medikit was in ye ceros so I brought ye da ceros."

- Tikead Deddog

"Good bloke! Come to daddy that I hug you!"

- Ereto's common behavior to Tikead


 * Name - Tikead Deddog
 * Species - Moorah
 * Position - Serf of Ereto Wilson

Murmurbru Coollibaalli= "Y-y-yes, m'lord! R-right a-a-away! W-whatever you desire!"

- Murmurbru's common answer to whatever Mathias says

"Listen up, he might stutter a lot and might go worship his anchestors all day, but he can also turn you to dust with an eyeblink. My bro rules."

- Matthias on Murmurbru


 * Name - Murmurbru Coollibaalli
 * Species - Sindar
 * Position - Serf of Mathias Wilson

Relations with other Chapters
Basic=

[[File:Green face.png]] Battle-Brothers
We are the Spess Mehreens!
 * Grey Hunters - You are an inspiration to us all.
 * Black Templars - You guys need a prescription to chill pills.
 * White Questae - Cool guys.
 * Red Exorcists - Kinda creepy.
 * Queen's Children - We bear forth the music!
 * Queen's Blades - Abandon quest for perfection. Acquire ponies instead.
 * Soul Sippers - Eating the brains of your foes to relive their emotions. Yummy.
 * Raptors - C'me on, we are Da Emprah's fury! We don't need to hide.
 * Phoenix Warriors - OBJECTION!
 * Sun Eagles - To dah rainbows!
 * Fire Falcons - FALCON PUNCH!
 * Flame Hawks - Pride and prejudice!
 * Angels of Exess - You chaps know how to have a good time. It's good to know our influence spreads beyond us.
 * Rad-Eaters - Badass. And they accept the Spiritual Liege too!
 * Ice Wolves - Oktoberfest! Wolf chariots! Wolf Chariots during Otoberfest!

[[File:Blue face.png]] Allies
We gonna have a good time?
 * Werewardens - Can you bite you thumbs and turn into monsters? Wait, you can! That's soo cool!
 * Brave Burners - ''There's more in life than flamethrowers and saving peepz! Like sonic weaponry that blaster the holy music of Queen through them!
 * Black Thorns - Your sons are in good hands. And your sisters!

[[File:Yellow face.png]] Neutral
We got nothing to say, really.
 * Ultraknights - ''Your spiritual liege is not the right one!
 * Lunar Wolves - Nice enough. But for the wrong reasons.
 * Shadow Wolves - Kinda closed-off fellas.
 * Farmian Fists - No correction on our behavior, plz.

[[File:Orange face.png]] Rivals
We will always be better.
 * Dragonlords - Brah! Let it go. Like the song. We totally don't sing that song either. Nope. Let it go.
 * Olympians Malicious - It doesn't matter if you're sons of the Rad-Eaters. You're no better than heresy.
 * White Lightning - Meh. Whatever. They ain't our problem.
 * Dune Walkers - You believed our homeworld to be a desert. Dumb. That's Hunn, not holy Terracon, you nincomcoops.

[[File:Red face.png]] Enemies
''Just who the hell do you think we are?! The biggest damn Queen fans of the universe. Now bow down or be blasted out of the First Giga-thingie. And we'll tie your mother down, too.''
 * Horsemen of Destiny - Your horses suck.
 * Brotherhood of the Hunt - Us abominations? Hunting us? Good luck.
 * Brotherhood of the Gauntlet - Dats stupid.

In-depth=

Olympians

 * Grey Hunters - At first, the Olympians of the Grey Hunters made it no secret they disliked the Peacebringers. Tyndar Maclon's two closest sons, Kastor and Pollux, did not trust them, and felt them heretical. However, Tyndar wanted to give Konrad the benefit of the doubt, and personally visited with his Honor Guard. After enjoying the Peacebringer's kindness, and their welcoming nature, Tyndar was impressed with their drinks and their battle-style, and, while they may not have acted like it, judged that the Peacebringers where certainly Olympians of the highest caliber.
 * Black Templars - While the Peacebringers are more than friendly with the other Chapters that descend from Tyndar's geneseed, the Black Templars remain a bit distant, with a friendly rivalry existing between the two Chapters. Due to the Black Templars being more conservative in mindset, they still do not completely trust the insane, enhanced humans, and view them as still open to corruption. Still, when on the field, the 2 work eagerly to finish the fight, if only to prove to the other how much better they are. As such, when a Peacebringer proves himself, members of the Black Templars will honor the Peacebringer for his purity.


 * Queen's Children - The Peacebringers and Queen's Children, since their creation, have always worked together on any assignments they can. In fact, when the Peacebringers were founded, they were not large enough to act out on their own, and their Cpater was attached to the then-unified Queen's Children, causing the two to develop an extremely tight-knit bond of friendship. It was with Konrad's friendship with the Ead-Eaters, that caused Elegand'r, Arhat of the Children, to hear of the Rad-Eater's reforms, and lead to the three each developing close bonds with one another, and being called "The Big 3", an allusion on the Venerable 5. While disagreements occasionally flare up between the Children and the Rad-Eaters, the Peacebringers always help the 2 reconcile.


 * Rad-Eaters - Among their closest allies among Olympians, the famous Rad-Eaters and Peacebringers both share the fate of being rejected by most other Chapters, and wanting to prove themselves worthy of being Olympian. The 2 have worked together on various operations, and while the Rad-Eaters can get perturbed by the Peacebringers' habits, the 2 none the less consider each other battle-brothers. The two have strategies that work well together, the Peacebringers using their blitzkrieg-style tactics to soften up forces, before the Rad-eaters charge in to in melee, or the Peacebringers leading enemy forced insto chokepoints, as the Rad-Eaters gun them down with heavy ranged fire. Rad-Eaters and Peacebringers leaders tend to agree to work together on many join operations.


 * Dragonlords - While the Peacebringers consider the Brave Burners to be pretty cool guys, the Peacebringers revile the Dragonlords. It started with a joke made by Konrad about dragons and an episode of My Little Pony, revolving around one of the characters. Believing that Konrad was saying that Dragon-riders where subservient to the Pony-riding men, ehe Dragonlord Arhat threatened to rip out Konrad's throat, and the Peacebringers, for their part, threatened to kill the Dragonlords in total for their actions against rebellious civilians. Unlike with the Black Templar Rivalry, things are far from friendly.

Valhallans

 * All Valhallan Covens/Covenants - The Valhallans, being believers in purity and grace, revile the Peacebringers. Their attempts to prove themselves mean nothing, due to their degrading actions towards women, which the Peacebringers counter that they always pay more then enough. Valhallans will work with the Peacebringers when needed, but will leave soon after, as too many of their younger, less experienced members have ended up "involved" in Peacebringer parties. Phase-Hunter, likewise, told them to stop, as he got tired of covering for their child-support. The notable group that the Peacebringers do not attempt to seduce, are the Black Thorns, due to raising their brothers in the Rad-Eaters. The Peacebringers will respect them, and even go out of their way to protect them on the field.

Hegemony Astartes

 * White Lightning - The Peacebringers have never really cared for the Astartes of the Hegemony, and a rivalry exists between them and the White Lightning chapter, due to similar combat doctrines. However, the Peacebringers respect the culture of the White Lightning, as it reminds them of old Terran culture. Despite this, the Peacebringers find the White Lightning to be "Un-Manly", due to hitting their enemy from far-off, instead of closing in.


 * Dune Walkers - The Peacebringers do not hate the Dune Walkers as much as they make fun of them. Most notably, during the Hegemony betrayal, the Dune Walkers tried to attack the homeworld of the Peacebringers, but instead ended up attacking the nearby former homeworld of the late Horsemen of Destiny. Confused that they could not find any Peacebringers on the planet, the infantry and walker-centric Dune Walkers were quickly driven from the system by the far faster, calavary-centric Peacebringers. Since then, the Peacebringers generally try to have the Dune Walkers unsucessfully give chase to them whenever they are encountered. In the end, the Dune Walkers simply chose to ingnore the Peacebringers, as the insane humans threw in a massive party to celebrate this "victory".


 * Brotherhood of the Gauntlet -


 * Brotherhood of the Hunt -

Overseers

 * Horsemen of Destiny - Phase-Hunter, long before the Peacebringers where conceived, fought in the Dominatus Wars, and gained a hatred for the Horsemen of Destiny, after they tried to kill his best friends and comrades. This hatred is just as strong in his sons, and, due to the instability of their Gene-Seed, cannot control their anger towards any remnants of the Horsemen as well as Phase, flying into blind rages when any appear.

Quotes from others
"They are passionate, and that counts for something at least."
 * add your own!

- Tyndar Maclon

"The other chapters distrust the Peacebringers, but oh well, that excludes us. We both understand and utulize the power of music in battle, and to be perfectly honest, the Peacebrigers are amongst our closest brothers of all. Surely we have aided each other well, and will continue to do so. However, their path to perfection is a bit...strange. If it even is one."

- of the Queen's Children

"They accept our kind and tend to leave a lot of table scraps, that and they also look tasty. Good thing Horseman of Destiny always gave us indigestion, heh."

- of the Rad-Eaters

"As long as our sons, the Rad-Eaters, enjoy their company, I see no problem with them...Though keep your hands of my sisters!"

- Aspira of the Black Thorns Vahallans.