Board Thread:Fiction Universe Discussion/@comment-25309944-20150418222705/@comment-25309944-20150418234708


 * 4. I'm not sure if this was the case when you joined, but there aren't nearly as many restrictions on new empires now as before. It's very easy now to buy hyperdrives off of empires who just want to make a quick buck. The same goes with military equipment and harvesting equipment if you can afford it, so the playing field is leveled that way. Plus, this is the fiction universe, not a game of numbers. If a user wants to make his fiction economically successful, I'm giving him reasons to be.
 * 6. Again, things have changed quite a bit since you left. I'm not trying to restrict people, just give them more options. The section with numbers can be edited by anyone to reflect new realities, but I will speak to people whose numbers are too high or even too low. All of this will be without exerting any amount of control, given that it's their fictions we're talking about, not mine.
 * 8. The bad starter example was written a long time ago. As for your second concern, my hope is that andesite production will reflect existing realities and relationships (there were a lot of people trading in "raw materials" before without any idea as to what they were), rather than serve as a tool to best other fictions.
 * 9. If you look at it that way, sure, but let me propose another. People write on the wiki for different reasons. I write for the politics and economics, others write for the stories and character, and others still write for the scientific concepts. Andesite production and competition will be more important to those who like to explore economics, while it might just serve as a plot element for other people.