Fiction:Union of Mecholife/Members1/Ravir Standing Republic/Military

The Alone
The Alone is a massive ship, known for being the single largest mobile structure in the entire Ravir Standing Republic. At an amazing 500 miles in diameter, the entire ship spins on a central axis, with the main weapons on the outside rim and the habited areas on the inner portions. In the center is a massive, 2 mile wide spaceport for hauling in people, then there are 10-100 mile spaceports getting larger as you get farther away. On the outermost rim in a single 200 mile long spaceport for the Galactic Cruisers of the Ravir Empire. This ship is called the "Alone" because it is said to be capable of demolishing an entire enemy empire Alone...

Ships

 * Ravir Galactic Cruiser - The Ravir Galactic Cruiser is a truly immense vessel. 150 miles long, it dwarfs all others in the entire fleet, and often in the entire galaxy. However, the Ravir can only afford to make and maintain a very limited number of these ships. There are 7 in all of the Ravir Standing Republic.
 * Ravir Star Cruiser - The Ravir Star Cruiser is the second largest ship in the Ravir Fleet. At 10 miles long and completely coated in powerful weapons, including side-pointing Energy Cannons, this ship is by far the most powerful ship it's class. However, being so massive has drawbacks in speed and manuverability (it has none). The ship is also capable of destroying stars and even entire sections of a galaxy (10 parsecs). There are 50 of these vessels across the RSR.
 * Ravir Starship - At a full 2 miles long and 500ft wide, the Ravir Starship has star-destroying capabilities and is basically a larger version of the Battleship. They can carry entire frigates within them, as well as 2 battleships and 2 thousand fighters. A moving fleet, all on it's own. There are a mere 500 of these ships in the RSR.
 * Ravir Battleship - The Ravir battleship is a 500ft long, 100ft wide vessel with some of the best weaponry the RSR has to offer. A massive energy cannon makes up the center of the vessel, capable of destroying entire planets. The 6 smaller energy cannons that are on the outside of the ship can take out anything of equal size to the shit itself, but all these weapons take time to energize. Projectile weapons and smaller energy weapons dot the massive ship's surface, and allow it to destroy most anything in it's path. The ship can hold 500 1 Pilot Fighters and usually travels with an escort of 5 Frigates and 10 Carraches. The RSR has thousands of these ships.
 * Ravir Frigate - Ravir Frigates are 200ft long and 75ft wide. They are, essentially, smaller versions of a Battleship. They can, however, only hold a fighter fleet of 50. The vessles have an Energy Cannon capable of destroying a small planet of Pluto sized moon. The Ravir have around 500 thousand of these ships.
 * Ravir Carrach - Carraches are fast vessels that replace the Central Energy Cannon with a single large engine. They are faster then even fighters in the long run (more fuel) and have many energy weapons on the outside. They do not have planet-busting capabilities and have no Energy Cannons. The RSR has between 5 million and 10 million of these ships.
 * Ravir Fighter - Ravir Fighters are small, agile, fast, and hard to hit. They dart around larger ships and defend them like a swarm of stinging flies protecting their hive. They can destroy larger ships and siable what they cannot destroy. These little buggers are found in the hundreds of millions in the RSR fleet.

Ship Weapons

 * Photonic Weapons - Come in all sizes and shapes. They shoot powerful blasts, beams, rays, and waves of energy at enemy ships. Sometimes they simply blow up the target, other times they energize it, causing molicules and atoms to vibrate and breaking the ship apart. Other times, they push, pull, smash, break, or otherwise disable an enemy ship.
 * Photonic Cannons - Very large energy weapons, generate all forms of energy release, and can destroy far larger objects then simple energy weapons.
 * Anti-Matter Weaponry - Uses antimatter and matter to create an explosion.
 * Projectile Weapons - shoot objectsa and use kinitic energy to damage enemy ships.

Soldier Weapons

 * Photonic Guns - Limited use energy guns that need to be rechaged after 500 shots.
 * Photonic Machine Guns - Plugged into a generator, they can be used for far longer then energy guns. No need to recharge.
 * Projectile Guns - Use obullets to destroy enemy soldiers.
 * Electric Fields - Create electical fields that can kill enemies.
 * Photonic Swords - for close combat when guns are useless. Cut and slice through anything, similar to light-sabers.

Computerized Weapons

 * Computer Viruses - Simple and straightforward in effect but not design. These screw with enemy computers and ships, and they can be sent via messages, contact weapons, even energy weapons.
 * Virtual Reality Simulators - Used against vast numbers. They trap the enemy within a false reality, leaving them completely defenseless in this reality. In their false reality everything seems to be working exactly as in the real reality, but they are doing nothing in the actual battle. Powerful and deceptive, rarely used due to old laws against it.

Weapons of Mass Destruction

 * Starwarp - Effects can vary between a star going nova, if the Ravir want to make a show of sheer power, to the star simply letting rip with a series of solar flares and sudden warps in magnetic fields. By changing the inner working of the star, the Ravir can cause many different endings. A good and often used description is: "Throwing a wrench in the system." The Ravir don't waste energy unless they need to, like when they want to cause a star to go nova for shock and awe.

Personel

 * Commander - Leads a regiment.
 * Cheif - Leads a Squadron.
 * Captain - Leads a Dondrin.
 * Crew - Fix anything broken, maintain guns, and move field equipment.
 * Soldiers - Do the fighting.
 * Doctors - Heal and do surgical stuff.
 * Field Medics - Heal people, no surgical abilities.
 * Shift Spy - Can become any form they choose, allowing them to spy on the enemy.
 * Chef - Cook food.

Orginiazation

 * Army - Largest size. Made up of 5 thousand Regiments. Lead by the Supreme Commander.
 * Regiment - Made up of 500 Squadrons. Has a Commander.
 * Squadron - Made up of 5 Dondrins, 50 medics, 5 doctors, and a Cheif.
 * Dondrin - 100 soldiers, lead by a Captain.
 * Quads - 10 elite soldiers in a Squadron.
 * Cook Squads - 50 cooks in a cook squad. Produce food and latch on to normal squadrons.
 * Crew Squads - 100 Crew Members in a Crew Squad, latch on to a Sqadron.