Fiction:Kingdom of Agethime

The Tadpole Empire is an empire of larvaes, who haven't evolved into more advanced Amphibians such as Frogs. They are a Tier 4.5 Diplomat Empire, led by the Grand Council, and all 357 Minor Councils.

Overview
The Tadpole Empire resides in the Norma-Outer Arm in Milky Way. They have 113 star systems under their control, some with multiple planets colonized. All of those colonies are commanded by a Minor Council, who estabilish order and control Spice production. Those Minor Councils are led by the Grand Council, located in the Tadpole Empire's homeworld and proud capital, Agethime.

Geography
Agethime is a moderatedly-temperated T3 planet, with soft green grass, greenish-blue oceans and a green sky. It has 12 cities, of which one Religious city - Frogtopia - is the capital, where the core of the Grand Council resides. Frogtopia is the very center of the entire Tadpole Nation, and as such, the richest city in the whole Empire, presenting the best life conditions. The only other city that has a similar life quality is New Amphibia, located in the planet Asperitis. New Amphibia is an Economic city, and as such, has casinos, and has mostly mansions and high-quality apartments.

Apart from that, most planets are T1 or T2, containing Green, Yellow and occasionally Blue spice. Very rarely it is Purple.

Government
In the Tribal Era, the Tadpole Village was led by Chieftain Biribus. Biribus was mostly a social guy, only attacking for defense. As such, the tribe befriended all of the other villages in their continent.

In the Civilization Era, there were two governors: The theocratic Priest Hainoka, who governed first, and two Economical Brothers, who took control of some cities as the Priest had converted them. The brothers took care of taking over the world, while the Priest took care of internal problems.

At 2763, the Tadpole Nation became an Empire, and launched their first space vessel. Shortly after, the idea of the Grand Council was formed. At first, the Grand Council controlled well their Empire, but as they expanded into thirteen systems, the Grand Council couldn't handle it. There came the Minor Councils, who controlled all other planets, while the Grand Council paid more attention to the Homeworld.

One of the main members of the Grand Council was Tadpole(governed during 2782-present), a shy but smart member who happened to have the same name as his species. Tadpole had given the idea that one of his well-known friends, Girine(captain since early 2784), ascended to control a spaceship. Most other pilots weren't too skilled at piloting spaceships, therefore, their ships were destroyed far too quickly by hazards. But Girine passed the spaceship training test without any problems, therefore she became the main captain for the Tadpole Empire.

Girine helped other members of the Empire to properly pilot a spaceship by giving them correct lessons, and some skills she learned. She played a major role in the development of the empire.

Contact with Alien Species
Currently, the only Empires that the Tadpole Empire has made contact with is the Miperiors Empire, and they have a Trade Route with said empire. They also made contact with the Farengeto Republic in a request to get rid of their excess of Green Spice.

If you want to contact the Tadpole Empire, feel free to leave a recorded transmission in the talk page. The Grand Council will read the transmissions when they have time.

Technological Achievement
The Empire has achieved some high-tech abilities, such as travelling through wormholes to appear in other areas of the Galaxy, and an EMP bomb capable of deactivating any eletricity-powered vehicle and/or building, such as spaceships and turrets.

They know moderatedly how to terraform, but don't do it too often. They're also slowly starting to learn how to use stars as a fuel source, which can severely help in creating energy without damaging the planet. Another feature they have recently learned are holograms.

In early 2790, new recent technologies have been published. Those include Holograms for quickly scouting areas which spaceships can't acess, but that may be too dangerous for troops to go down there themselves and for other uses, Bio-stabilizers, that help maintain the Planet's ecosystem stable, a Mini Happy Ray, able to increase relationships with other Empires, an Uber Turret, possessing a magnific 50,000 health and nearly indestrutible with a tough, powerful arsenal, and a major superweapon, the Anti-Matter Laser Cannon.

This superweapon that haven't been tested yet can be fired at a planet, and cause it to melt and transform it in a T0 Lava Planet, even if it was T3. Spaceships are instantly destroyed due to extreme heat. Due to the extremely high damage output and risk of the weapon, the Grand Council banned the use of this laser, and ordered to store and lock the laser in the weapon Warehouse, only to be used in case of emergencies, such as an attack.

As of 2793, the powerful Planet Buster was developed. As with the Anti-Matter Laser Cannon, it was locked in the weapon Warehouse, and the Grand Council banned use of it unless in extreme emergency. Among that, a less powerful Mega Laser has been developed for Spaceships, as well as Mega Proton Missiles, Mega Bombs, Anti Matter Bombs, Anti Matter Missiles, Shields and Cloaking Devices for spaceships. Spice Storages have also been made to increase a planet's capability of storing Spice.

Among that, a giant Orbital Poo Cannon has been made as a joke by the Tadpole Weapon Corporation. It summons a giant mass of an useless substance denominated "poo", and drags it towards it's destination. It was tested with a T0 lava planet in Agethime's star system, and then in a Blue Star located far away. This proved that the Poo cannon could hurl poo balls as far as the weapon user wants to.

The Empire now has learned how to use Stars as a power source, using resistant machines that absorb the energy stars produce, and then sending it to probe ships that approach the machine to absorb the energy. Then it is delivered to the nearest colony, where it is shared.

And a new Military revolution has begun on some of the colonies. The colonists act more agressively towards each other, brawling to see who is tougher, and arguing much more frequently. They also do push-ups, marches and pistol fireouts. Seeing this, the Grand Council decided to recruit those colonists into the military group, seeking to increase it's power in case it comes alongside hostile aliens.

Recently, the Tadpole Empire has sold the Anti-Matter Laser to the Troodontid Empire. However, scientists immediatly began attempting to re-create the Anti-Matter Laser.

Military
The military is composed of 500,000 soldiers, and is divided into four groups.

Troopers
250,000 soldiers are classified into the Troopers group. They are equipped with powerful Energy-consuming weapons and portable energy-producing devices to restore their energy. They cause the biggest ammount of damage.

Shamans
100,000 soldiers are classified into the Shamans group. They are equipped with weaker weapons than Troopers, but those don't require any energy, plus induce status effects such as poison and freezing. Due to that, they have more space for health restoring and health increasing devices.

Paramedics
95,000 soldiers are classified into the Paramedics group. They aren't equipped with any weapons, and the only tools they have to aid them are armors that can reduce damage and convert damage taken into energy. They are equipped with first-aid tools to help out injuried troopers and shamans in the battlefield.

Spaceships
The remaining 5,000 soldiers are captains of spaceships to use in combat. Alongside the captains, there are several more crew members to aid them in the fight. The spaceships are the strongest units of the military scope, stronger even than the troopers and shamans combined, and can severely turn the tables in a ground-based fight. Despite that, spaceships are not always available to help in ground fights, and usually fight their own fights in space, or way up in the atmosphere that they have little time to help the troopers and shamans.

Language
Their main language is Amphibina.

Amphibina is mainly composed of little chirps and clicks, similar to their non-sapient cousins' voice. Mainly, the chirps represent vogals, and the clicks are more into consonants.

Writting in Amphibina is way more challenging than speaking. For example, "deeds" is written as "ʠʢʎʥ" in Amphibina. Two letters together are actually different. Even numbers are somwhat different. 3 is "ʓ" in Amphibina.

Amphibina seems somewhat related to Latin.

Their second language, Vins-hurpki, was a language used in the Tribal period. It's only used during contact with the few tribes remaining in their homeplanet, Agethime. It's also a school subject.

Society
Their society is very organized, yet not strict. Usually, every citizen and colonist has documents they must renew every 4 years, and this document allows them to purchase things in their colonies and in their homeworld. Natives recieve documents when they make 8 years, while aliens can get documents if they wish to live within the cities/colonies. However, aliens can freely buy items from Mission Control if they are in the colonized planet/the homeworld's orbit.

Their government's slogan is "Everyone has a voice in the Tadpole Empire", and they strictly follow this slogan. Nearly everything they modify, be it new rules, price changes or even Spice production requires a vote in order to be passed, and it is the citizens/colonists who vote, though aliens are allowed to vote, as long as they have a notable positive reputation in the Grand Council's log(Friendly and above).

Voting goes through 2 stages. The first stage will have the City Halls across all cities and colonies in the Tadpole Empire allow in citizens, colonists and aliens to come in and vote about the rule, and then send it to the Grand Council. The second stage has the Grand Council analyze the voting citizens and colonists submitted to this rule. There, they will decide if the Rule is passed, gets an amendment, or is denied. If the rule is denied, usually they repeat the first stage by having the vote restarted, and if the majority of the votes are yes, then the rule is passed, though rarely it might get an amendment.

Another fact of their organized Society is that each Tadpole wears an unique clothing scheme to identify their social class.

Colonist=

Colonist is the most common social class in the Tadpole Empire. Colonists are normal dwellers of the cities and colonies, and wear Purple clothing. Their behavior varies greatly. Some are very social and interact with each other, and others are agressive and battle each other, while others are neutral.

Elite=

The Rich, more formally referred to as "Elite", are less common than Colonists. Elites are much richer and wealthier than normal Colonists, and usually live in richer cities in Agethime, their homeworld. They wear Red clothing and wield Top hats. Despite being wealthy, most are very friendly and welcoming.

Sergeant=

Sergeants are the leaders of Military troops. They order the commands to Soldiers and usually plan a strategy route for attacks. They are normally found in Military bases. They wear Green clothing and a Police cap. Their behavior depends on the situation. If it's peacetime, then they're neutral, but if it's wartime or a stressful situation, then they're very demanding.

Soldier=

Soldiers are subordinates of Sergeants. They're the ground fighters who fight in the planet's surface in case it is safe to do so. Their equipment varies depending on if they're Troopers, Shamans or Paramedics, but all of them wear Orange clothing. Pictured by the left is a Trooper.

Scientist=

Scientists are the main tool developers. They develop new technology for the Empire, both weapons and assistance tools. They're usually found at Agethime, though Scientists can be found across all colonies, just not as commonly. However, most are found at Frogtopia during the Scientist Fair that happens each year. They wear White clothing.

Prisoner=

Prisoners are the troublemakers of the Tadpole Empire. They're robbers or vandalizers who broke the laws and were caught by justice. Though, they're not limited to Tadpole prisoner. Any alien who was caught hostage during a war or who was in the Tadpole Empire and broke a law will also be arrested.

If it's the former case, usually the Empire will judge the fate of the prisoner, whether it will be executed or kept alive, usually to inform the Empire of the enemy's plans. If it's the latter case, then they'll usually contact the alien's Empire to see if they should be kept in the colony he was busted, or sent to his Empire. Regardless, all Prisoners wear Brown clothing and a Gas Mask.

Ambassador=

Ambassadors are the reputation-increasers. They're usually sent to an Empire to negotiate deals with said empire to attempt to increase their relation with the Tadpole Empire. They're usually not equipped with weapons, but also tend to be accompanied by Soldiers in case of unexpected attack. They bring socialization tools to aid them, and wear Yellow clothing.

Captain=

Captains are the Spaceship pilots. They pilot their Spaceships to do errands, diplomacy, or to battle. Regardless, Captains are there to assist the Empire, unless a dweller of the Empire happened to buy a Spaceship, at which he's free to explore his Empire at will. All Captains wear Gray clothing, and are usually equipped with tools and weapons to assist them.

Culture
Their culture is kind of interesting.

Most of their cities' cultures spin around money and Sporebucks, where they make money-based games such as Spinning Roulette, Money giveaways, magic tricks and similar activities. Citizens and colonists who reside in those colonies are usually very rich, and some even take baths in sporebucks. Cities who are Economic are mainly tidy and organized, though that doesn't implies all other cities are dirty.

Other cities, mainly the not-so-rich-but-not-so-poor ones, follow religions. Some are monotheists, while others are politheists. However, the main god they follow is The Source. According to Source followers, this deity has created the entire Galaxy, and the Universe. However, unlike most other Zealot Empires who are strict of their beliefs and chase those who do not think the same way, Source believers are fine with those who don't believe in the Source, though they still recommend others to follow The Source, as they would end up in heaven after the die if they follow the Source.

Frogtopia, the capital of the Tadpole Empire, is a Religous city.

Appearance
The Tadpole race is mostly notable due to the fact that they're essentially a mix between developed cretaures and early cell creatures. They still retain the basic Cell eyes, the Filter Mouth, Flagella and the Eletric part. However, they possess arms, aswell developed hands and feet. They are blue in color.

Another interesting fact is that they're abnormally small, essentially the same size as a Small Plant Tree. This means they have trouble when trying to reach things too tall for them, such as fruit in a Medium Plant Tree. However, they have high-developed Feathery wings, which helps them to fly high and catch things too far away.

The other fun fact is that they're amphibian, yet they have achieved a quite high level of sapience, compared to other amphibian creatures. They're agile jumpers, at Jump level 5, and walk quite fast, at Walk level 4, bested only by creatures at Walk level 5 and Sprint, as they can't sprint.

They have Sing level 1, Dance level 4, Charm level 2, Pose level 4, Bite level 1, Charge level 4, Strike level 4 and Spit level 3. They can sneak due to their Flagella, but creatures with sharp sight can easily detect them, as their sneak level is 1.

An interesting factor of the Tadpole race is that they can use their Eletric tails as a light source in darker areas.

Allies
"The Grand Council considers you an official ally of the Tadpole Empire."

None yet.

Friends
"You might not be our allies, but the Grand Council still expects good things from you."


 * Miperiors Empire - Our trade route will surely help us achieve new technological levels.
 * Farengeto Republic - Helped us to get rid of our excessive Green Spice problem.
 * Troodontid Empire - Purchased the Anti-Matter Laser for a good deal.
 * Waptoria Alliance of Species - Minor Trade Partners.

Neutral
"Another race to discover. The Grand Council would like to know more about you."

None yet.

Annoyed
"The relations between us and them are tense, but we still hope we can increase relations."

None yet.

Enemies
"Those are not worthy to have a voice in our Empire, and are to be exiled each time they try to come in our territory."

None yet.

At War
"We did not wish to do this, but... We are at war!"

None yet.

Quotes from Others
Insert a quote here.