Spore

Spore is a simulation computer game designed by Will Wright that is currently in development by Maxis to be published by EA Games. It is scheduled to be released in the fall of 2006. Wright has a history of designing innovative, successful games like The Sims and SimCity, and Spore appears likely to continue that trend. It is remarkable both for its innovative technology of the game design, as well as the expansive range of sci-fi game play.

Spore is, at first glance, an evolution game: the player molds and guides a single-celled species across many generations, until it becomes intelligent, at which point the player begins molding and guiding a society into a spacefaring civilization. Spore's main innovation, the basis of its scope and customizability, is that Wright has returned to procedural generation.

At E3 2005, the game won the following Game Critics Awards: Best of Show, Best Original Game, Best PC Game, and Best Simulation Game. Answering a question about gameplay, Wright said that there are games that let their players ".....feel like Luke Skywalker. I want Spore players to feel like George Lucas."


 * Release Date Estimated Fall 2006
 * Spore is a single player game, NOT multiplayer.
 * ESRB Rating Pending (RP)
 * Platforms: PC/Mac?/XBOX?