Fiction:Liminal Energy

Geist Energy is the source of most supernatural powers within the. Geist Energy is a sustaining and generative force that seeks to uphold all that is and all that is possible. It wants to exist and is existing and so says yes to reality. It is the equal and opposite of VoidEnergy, which denies that anything exists and should exist, thus it says no to reality. And it is the conflict between these two forces that creates the source of supernatural power within Mirus.

ID Fields and SE Links
The power Geist Energy gives is based on the idea that when one gets down to it the universe is made of data, and Geist Energy allows one to interface with the program of the universe and manipulate that data allowing one to control the elemental forces that make up the universe. This manifests in two ways, ID Fields and SE Links. ID (Individual Definition) Fields are the shadow of soul, the source of individual power allowing one to interface with reality and control the elements. SE (Super Empathetic) Links are the light of the soul, the source of collective power allowing people to interface with each other (as long as their emotional bound is strong enough) and share elemental power.

Attribute Magic and Skill Magic
Power granted by Geist Energy can manifest in two ways, as an Attribute or as a Skill. Attribute Magic is a inborn gift that gives a person access to one element but greater control and flexibility of use over that element. Koatria are examples of Attribute users as they are born with control over one element but their only limits are whatever it is possible for the element they control to do and their own imagination. Skill Magic is a learned ability and the opposite of Attribute Magic. For example a Counsellor Olympian can control many elements but only by learning spells that have specific affects.

Weltgeist, Volksgeists, and Zeitgeists
The Weltgeist is the realm of Geist Energy, a place where everything is data and abstract objects are reality. It is divided up into various different regions called Volksgeists and Zeitgeists. Volksgeists are manifestations of the collective unconsciousness of different civilizations within the Weltgeist. They serve as the home of a civilization's gods and said civilization's afterlife. Zeitgeists are manifestations the collective unconsciousness of different ages. If one where to compare the Weltgeist to a planet then Zeitgeists are continents and and Volksgeists are countries (metaphorically speaking).

Trivia

 * Geist Energy is not considered Essence, it is its own thing.
 * Anyone with factions in the can use Geist Energy as they wish, if you are outside of Mirus and wish to use Geist Energy please ask permission first.