Fiction:Unified Alliance of Enlightenment/Olympians/Grey Hunters

"We are the Blade of the Alliance, unleashed when all hope rides upon us!"

The Grey Hunters are one of the Venerable Five of the Alliance's Olympian Chapters, and considered one of it's best forces. Descended from the famous Ugandalorian, Tyndar Maclon, the Grey Hunters are used against highly powerful telepathic enemies, and have, thus far, proven immune to telepathic incursions of the mind and temptations of the and the like. The Grey Hunters are serious lot, mind-wiping those who witness them, or informing intelligence of those who have seen them. In this way, the Alliance can keep the secrets of the Brotherhood as best they can. However, this does not always work. The Ugandalorians always knew of the Brotherhood, and since the Brotherhood was so active during the invasion of the capital of Matrukoris, the Grey Hunters have since abandoned mind wipes and watching for informants. The Grey Hunters still prefer to work in secret however, with does not mean that their methods involve around stealth, quite on the contrary, as a strike from the Grey Hunters often has been compared to an hammer that falls, sweeping all before them and not shying away from any foe.

Grey Hunters yield command of almost all of the 6 Primary Elements accessed by Ugandalorians, as well as Psionic, allowing them to make themselves immune to telepathic attacks. Grey Hunters commonly fight alongside the equally elite Koatria, however, unlike the Ultra Commandos, their are many differences between the 2 elemental users. Where's a Koatria masters one element, because they actually have to, a Grey Hunter makes himself experienced with all of them, making him a jack of all trades. Grey Hunters recruit from potential Ultra Commandos. While not necessarily selecting the strongest, they often selecting those with special traits in their personality, like valor or honesty. Like all Chapters, however, Koatria initiates can also contact them and ask to join, though the chances of this actually happening are somewhat low, due to most Koatria not wanting to abandon their brothers and sisters.

The Grey Hunters are lead by Tyndar Maclon.

Military
Grey Hunters commonly fight in small bands alongside other chapters when the situation calls for it. Instead of being lead by Sergeants, they are lead by squadron Justiciars. Strike Squadron= Strike Squads are teams of Grey Hunters, that form the back bone of their attacks and operations. Formed from veterans and newly trained Knights, Strike Squads are used to gain ground, and then hold the enemy in place, while their Contemptor Troops and heavier units are moved in. As such, the Strike Squads hold the enemy, like an anvil, while the heavier units act as the hammer, beating them back until victory.
 * Weapons - Power Halberd, Storm Bolter
 * Defenses - Power armor

Strike Squads carry a special Power Halberd in battle, or Power Claymore, using it to clear away enemies, while using special wrist-mounted Bolters called Storm Bolters to take down enemies at range. As such, Strike Teams are more suited for all combat roles then say, the equivalent to other chapters, the Power Trooper.

Strike Squads carry the usual powered armor, though theirs is of a higher quality and better produced then that of other chapters. As such, a Grey Hunter Strikesmen can take much more damage then even other Olympians.

Strike Squadrons are, similar to the 7th Clone Jungle Legion, or the Truxian Mendel Fighters, are common in other Chapters' fighting forces. Grey Hunters will join with these Chapters when they believe Brotherhood forces are involved, and assist them in fighting them.

Interceptor= Interceptors are the close combat units, equivalent to Jump Troopers of other chapters. Utilizing high-grade teleportation devices designed by the Multus Esse, Interceptors jump across the battlefield, closing in on enemies and cutting them apart with power swords. Interceptor teleporters are high-grade devices, and, as such, are trusted only by a few chapters, most of these are in the Venerable 5.
 * Weapons - Power Claymore, Storm Bolter
 * Defenses - Power Armor, Teleportation

Interceptors come armed with special Power Swords, larger then normal Power Swords, called a Scatarian Claymore, named after Tyndar's original homeworld, much larger and more powerful then standard power swords. They often use this alongside their Storm Bolters in battle.

Interceptors commonly teleport behind enemies while Strike Squads attack the front, butchering charging frontlines as their comrades attack from the front.

Purgation= Purgation are the Grey Hunter equivalent to a Devastator Trooper of other chapters. Armed with horrendous weapons, much rarer and more deadly then any normal Devastator, a Purgation Trooper is charged with similar, yet different, tasks then other Chapters' Heavy weapons teams. While Devastators come behind the allies to finish off deadly foes that may still threaten their brothers, a Purgation squad must keep pace with their brothers in the Strike Squads, and advance with them in battle.
 * Weapons - Heavy combat weapons
 * Defenses - Power Armor

Purgation commonly take to the field, high-yield melters, rocket and grenade launchers, and sometimes, deadly advanced flamethrowers. As the army advances on their foes, Purgation devastate the largest gathering and groups of foes, and, often, target the largest foes as well.

More fanatical Purgation join the Purger Sect.

Purgers= Purgers are members of a fanatical sub-sect of the Grey Hunters, who seek to purge the battlefield of their foes, often using the most advanced flame-thrower weapons available. As such, they can be seen as the equivalent to a Destroyer and Attrition Trooper of other chapters, but at the same time, he is very different from them. Purgers, while fanatical, are also respected, as well as mildly feared by the other Grey Hunters for their lethality in battle, and their extreme zeal.
 * Weapons - Flamethrowers, varies
 * Defenses - Power Armor

Purgers make use of advanced Flamethrowers, burning apart anything the enemy throws at them, whether they be vehicles or infantry. Commonly, in battle, the Purgers will fight at the flanks of their enemies, drawing attention as their brothers push towards the center. As they are of such high rank, however, a Purger may take what ever weapons he so wishes, and some have been shown to yield swords and other high-yield weapons into battle.

Purgers come with the same heavy armor as Purgation squads. Purgers are chosen from extremely loyal brothers, mostly of the Purgation, and as such, are selected from the most pious and fanatical of the Grey Hunters, and those who are the most resistant to the tempting of the Brotherhood of Darklings. This shows that Purgers are the most fanatical of the already extremely loyal Grey Hunters.

Librarian= Librarians are those Grey Hunters with more psysic potential than most. Tasked with training initiates in how to channel their elemental control, Grey Hunter Librarians are seen as wise teachers indeed. However, more importantly, they are tasked with guarding the Grey Hunter librarium, with is stocked with ancient and dangerous tomes containing forbidden knowledge of the Darklings. The Librarians guard these tomes with their lives due to the dark secrets they hold, and only they are allowed to proe the dark secrets they hold.
 * Weapons - Nemesis Force-Staff, Psyshic Power
 * Defenses - Power Armor

On the battlefield, Grey Hunter Librarians will utulize every inch of their power availible to them, summoning down ligthning upon their foes, have them conbust in white-hot fire, turn them to glass, ensnare them in eldrich chains, and shatter the mind of enemy psykers in 1 precise strike of psysic energy, making them dangerous foes indeed.

They come in armed with the same force-staff librarians of other chapters, and the same armor as regular Grey Hunters, though they can be distinguished from them by the robes they wear above them.

Chaplain= Chaplains are the religious leaders of the Grey Hunters, leading prayers to Zaraturai and making sure that the never fall to the temptations of the Brotherhood or any other malign force. Such is the power of their chants, that they leave a psychic imprint, their mere presence boosting their allies to greater strength and power, and weakening any enemy that crosses them.
 * Weapons - Nemesis Crozius, Psychic Power
 * Defenses - Power Armor

Grey Hunter Chaplains are able to imbue themselves and others with psychic power and valor, blind foes with a flash of light, and shroud allies in fields of invisibility. Like all Chaplains, they wield a Crozius Axe as a symbol of his power, imbued with the light of Zaraturai, with makes him even more effective against Rakar, War-Fiends and the like.

As such, Grey Hunter Chaplains often can be found at the vanguard of battle, inspiring their brothers with their zeal, and chanting hymns to Zaraturai that drive back Rakar and other Darkling-spawn in fear, while causing their brothers to fight all the harder as well.

Contemptor Trooper= Forming the heart of any Chapter of the mighty legions of Olympians, few are as elite or feared as the Grey Hunters Contemptor. Armed with deadlier weapons, training, and abilities then other Contemptors, who are already elite warriors among their own brothers, These Contemptors fight the deadliest foes, always out-numbered, and always leading the assault of the Grey Hunters.
 * Weapons - Force Halberd, Wrist Storm Bolter
 * Defenses - Contemptor Armor

Contemptor Troopers form the corps of the elite forces of the mighty Grey Hunters, being their eldest units, and often, most powerful. Armed with the deadliest weapons, Contemptors of the Grey Hunters, alike others, prefer not to stay back and offer heavy fire support, but to be in the middle of battle, using their mighty Force Halberds to rend their foes to pieces. Meanwhile, their wrist-mounted storm bolters shred enemy units to pieces as they advance, leading Strike Teams and Interceptors to battle.

Contemptors are the most elite and uncompromising of the already deadly Grey hunters. With little holding them back, these warriors can unleash untold amounts of death upon foes, and are especially deadly against servants of the Darklings, and Imperial War-fiends.

Contemptor Psychic= A sub-commander and advisor to a Brother-Captain, a Contemptor Psychic is among the most elite of the essence-using forces of the UAE, as all Grey Hunters have some psychic power. However, these ones have honed it to such a degree, that their minds can rend foes to pieces, and they can warp the battlefield to suit their needs. Much more powerful then standard Psychic Troopers, Grey Psychics are rarer, and used as advisors to a leading Brother-Captain.
 * Weapons - Nemesis Force-Staff, Psychic Power
 * Defenses - Contemptor Armor

From summoning vast storms and rifts of energy, to protecting others in a domed barrier of psysic power, nothing is quite beyond the reach of a Psychic's mind. From creating vast psysic shockwaves, to teleporting allies to his side in an instant, Grey Hunter Psychics are dangerous, even when an enemy thinks he is cornered. In fact, so potent are they, that they cause extreme pain to Darklings and their servants who are near them.

Often charged with guarding their Brother-Captain, a Contemptor Psychic is dangerous on the field, especially when at the side of his commander. The only downside to these powered beings, is that if their Brother-Captain falls, it will cause extreme psychic backlash in the Contemptor Psychic who guards him.

Contemptor Paladin= Bodyguards to a Brother-Captain, Contemptor Paladins are among the most elite of the elite, taken from the most dutiful and faithful of the Grey Hunters, and put in the most advanced Contemptor armor available to them. Completing a great many tasks for their chapter, a Paladin fights enemies even others of his chapter would shy away from.
 * Weapons - Nemesis Spear/Claymore/Hammer, other advanced weapons
 * Defenses - Contemptor Armor

To become a Paladin, a Grey Hunter must undertake the most lethal and elite of tasks to become a Paladin. So feared and mighty are these tasks, that they are never told to any other Grey Hunters. Only the highest Command and the Paladins themselves, know of these 6 Tasks of Purity.

Once Completed, Paladins become the emergency reserve of any Grey Hunter force. If the enemy begins to push them back, if the forces of the Brotherhood reveal some new force under their claws, Paladins are brought into the fray to terminate the enemy.

Clone Marines= Clone Marines are a branch of the Alliance's Clone Legions, but far more elitely trained, and of a far more deadly quality. Clone Marines are taken from normal troopers who display daring and valor in the field, and, as such, are taken to be trained by Mendel Super Commandos in the art of killing and black ops. Some, however, find use in the intelligence of the Alliance, as heavy support to Vahallan Covens, and as light infantry support to Olympian Squads. As part of their training, their heavily indoctrinated with ideals of purity and religious zeal for the Light Goddess, Zaraturai.
 * Weapons - Type-67 Repeating Blaster
 * Defenses - Heavy Protoskriratic Armor

Clone Marines in the Grey Hunters fill the niche that Scouts would normally fill. As new Hunters immediately are placed in a squad that represents their skills, Clone marines perform as fast-moving recon infantry, using stealth and speed. They also find use as counters to the hordes of cultists an enemy force may deploy against the Olympians, mowing them down as their Olympain brothers go for more important targets.

Clone Marines, while not the heavy-hitting Olympians that the Grey Hunters are, are still a durable force, being sheathed in armor of much better quality than other Clones. Clone Marines are, however, faster moving, and offering support to their Olympian brothers.

While Clones are seen as the hammer of the alliance, where's the Olympians are seen as the sword, the Marines are viewed with respect by their comrades. This is because, while they are not like the hard-hitting Olympians, they still have as much dedication and loyalty as them, earning the respect of their far more "elite" comrades.

Vehicles
The Grey Hunters make use of mostly the same vehicles as their other Chapter battle-brothers. However, unlike them, the Grey Hunters make use of a specialized Contemptor Walker, whose weapons and armor are far deadlier, and far stronger then any other before him. He, is the Shadowsbane. Unlike many other chapters, the Grey Hunters also have Contemptor Walkers specifically designed for their Chaplians and Librarians, build in such a way that the comatose pilot within is still able to project his psysic powers onto the outside wold. Shadowsbane-class Contemptor Walker= While most Grey Hunters simply wish, at the end of their service to mistress Zaraturai, to be buried at Franix Prime, or any of the worlds that hold Tyndar in high regard and honor his descendants, some volunteer, in something akin to a final will, to be entombed within a Shadowsbane Contemptor walker. Yielding all the advanced and powerful technology used by Contemptors, as well as some slight, but very carefully used, Psychic power, the Shadowsbane is larger and more powerful then other Contemptor Walkers.
 * Weapons - Light Matter Cannon, Blade Fist/Hammer Fist
 * Defenses - Heavy armor

As stated, Shadowsbanes are larger, and, as such, more powerful then other walkers. Often, these powerful warriors are deployed to deal with the larger servants of the Darklings, such as Great Rotting Ones, and Shadows of Change in one-on-one combat. As such, they quickly garnered their name, the Shadowsbane, for the low causalities they suffered, versus the high losses incurred on the Brotherhood's most elite forces.

Shadowsbane come armed with highly power Light Matter canons, a gift from the Abiding Guard, who, in gratitude for helping the Abiding Guard against a particularly nasty assault by Brotherhood forces, built these mighty canons for them, which are more stable then other weapons of their type, and much more powerful. On their other hand, to deal with foes up close, they commonly carry either a hammer fist or Blade fist.

Shadowsbane are as strong as one of the Multus Esse's Contemptor Walkers, while also keeping the form of normal Contemptor Walkers used by other chapters. They are respected by their brothers for their wisdom and valor in battle, as well as willingness to face the toughest opponents.

Librarian Contemptor Walker=
 * Weapons - Nemesis Force-Spear, Light Matter Cannon/Inferno Cannon
 * Defenses - Heavy Armor

Chaplain Contemptor Walker=
 * Weapons - Nemesis Crozius Axe, Seismic Hammer/Light Matter Cannon
 * Defenses - Heavy Armor

Ceros-class Transport=
 * Weapons - Light-Matter Heavy Bolter
 * Defenses - Heavy Armor

Landlord Crusader Tank=
 * Weapons - Main Light-Matter Cannon, Inferno Side-Cannons
 * Defenses - Heavy Armor

Command structure
Brother-Captain= While most Chapters have certain commanders for different roles, the Grey Hunters usually have only 1. The famous Brother-Captains are charged with leading forces of Grey Hunters onto battle, charged with their goals personally by Lord-Paladin Tyndar Maclon himself. Often leading his forces from the front, alongside his Paladin Bodyguard and a powerful Psychic Sub-Commander, Brother-Captains yield many different melee weapons in battle, and commonly lead the charge with their brothers on the field, while also commanding forces on where to teleport in new heavy units.
 * Role - Frontal Assault leader
 * Weapons - Nemesis Hammer, other heavy melee weapons
 * Defenses - Heavy Power armor

Brother-Captains are powerful forces, and can face the deadliest of opponents by themselves. However, like many Grey Hunters, they face trouble with enemies at range, and their weapons are mostly suited for taking on other infantry.

Brother-Captain commonly face the Darklings' most powerful forces, or even the Darklings themselves in battle, banishing them back to their insidious home, and leading their brothers to finishing off the enemy. It is also a Brother-Captains' role to decide on who among the population is pure and untainted by the Brotherhood's dark touch.

[[File:Green face.png]] Battle-Brothers
None may stand before the righteous.
 * Black Templars - The sons of Templar are steadfast against the foes of the alliance.
 * White Questae - Ever resourceful are the children of the Questae in their quest for the light.
 * Red Exorcists - The scions of the Exorcist are ever dedicated in their defense agaist the darkness.
 * Peacebringers - Your sanity is questioned, but your dedication to the alliance inspires even us.
 * Queen's Children - Perfection is difficult to reach. May you have eternal luck, brothers.
 * Queen's Blades - Their art with the sword exeeds even our Sons of Templar. Such have granted you victory various times over.
 * Soul Sippers - Some of your actions, however righteous, have been questionable, but we keep faith in you.
 * Phoenix Warriors - Rise from your ashes again and again. No one shall extinguish you.
 * Sun Eagles - Let your light enkindle those you protect.
 * Fire Falcons - When they fight, the flame of faith is made manifest on their bodies.
 * Flame Hawks - Do continue your fight against the darkness evermore. You are not Damned. Though still a little bit too prideful.
 * Brave Burners - You are brave and caring for your underlings indeed. Such is to be given the utmost respect.

[[File:Blue face.png]] Allies
Honorable.
 * Rad-Eaters - We do not judge the faithful. You have proven your place among us. In fact, enjoy our food with us, brothers.
 * Grey Guard - We have no quarrel with you.

[[File:Yellow face.png]] Neutral
Tolerable.
 * Dragonlords - Brutality has it's place. Find it.
 * Death Heads - Do not move against us. Or you shall find yourselves regret such. thing

[[File:Orange face.png]] Rivals
Do you believe you can really stand before Zaraturai's chosen?
 * Angels of Excess - Excess is...a dangerous thing.

[[File:Red face.png]] Enemies
Repent or die.
 * Brotherhood Olympians - Traitors will receive no mercy from the Silver Sons of Zaraturai's wrath!

Quotes from others
"Quite powerful, and while I was unsure about them due to the prejudice most other Chapters heap on us, they do not judge us and I for one am quiet glad to have them as allies."

- Vice Jaw of the Rad-Eaters