Epic creature

Basic Info
An Epic Creature is a giant version of a creature. They are encountered in the Creature stage of the game, and in subsequent stages. Epic Creatures appear randomly, and their appearance is dictated by specific criteria programmed to software.

They act like the creature they are based on, and have been known to attack creatures of the same species and they will battle other different Epics should they encounter them.

Creature stage


They are not scared by the raging roar or soothed by the siren's song, thus leaving summon flock as the only consequence trait that affects it.

In Creature stage, Epics can pick up a creature and throw it, and are able to kill most ordinary creatures with a single attack, as their attacks take away 100 health per hit.

Rogue Creatures are able to survive multiple hits because they have 250 health. They are slower than normal creatures and will cease pursuit shortly after losing sight of a creature.

When engaging an Epic, the most effective tactic seems to be using Spit in a hit and run manner. Multiple Rogue allies can help take out a few hundred hit points from the Epic at the start of the fight.

Kiting the Epic through trees gives a chance it can get temporarily stuck and you can just stand in one place spitting. Kiting back to your nest can get your kind to start attacking it and they can even block it from moving while attacking it (happens more frequently than in the trees), this is the fastest way to kill Epics since spitting alone does very little damage.

Starvation can be a real issue during Epic killing but if you can get it stuck in trees or stuck at your nest you'll be losing HP slower than the Epic, if you don't get it stuck be prepared to eat something while you fight from time to time.

It is unconfirmed, but Epics may be able to die in meteor showers, if a meteor hits it (perhaps multiple times).

Social abilities cannot be used with Epics, and therefore they cannot be allied or added to the player's pack.

It was once thought that having the Epic near your nest is a good way to go because you can keep respawning, but it was later found that when you respawn, the epic's health is restored fully to 1,000. Their health will only respawn however if you have the second official spore patch installed. However, if the Epic is standing in the nest when it kills you, your egg will hatch directly beneath it, or even inside it for legless Epics, which protects you from damage because the Epic will not back away to a point where it can hit you. You can now attack the Epic using Strike and Bite with no risk to yourself.

If you find a rock pinnacle near an Epic without charge, you can use it as a defense against the Epic. It is possible to spit through rocks, and the Epic will not go around the rock unless a nearby creature moves it and it sees you afterward. This method takes quite a while, but it has almost no risk.

Killing an Epic in Creature stage gives you the Epic Killer Achievement as well as 100 DNA and a full stomach (for omnivores and carnivores).

Early Creature stage
During the early Creature stage, it is possible to see Epic Creatures that have only 500 health, which some have deemed "Half-Epics"

Tribal stage


In Tribal stage, the player will find one or two Epics in his continent. The player can kill Epics easier in this phase by having many tribe members with weapons. Killing an Epic in Tribal stage gives more meat than standard creatures for Omnivorous or Carnivorous tribes.

It should be noticed that though Epics may follow your Tribesmen back to your tribe, they rarely, if ever, will enter it, most likely due to the large amounts of buildings make it hard for it to move about.

The best way to take down an epic, especially those that move especially slow and lack wings, is to use spears and keep at a distance, especially when one uses one tribesman to lure the beast in circles as his allies continue to pelt it with spears.

Civilization stage


The player will find one or two Epics in each continent. They use a fire-breath attack (this is probably meant to be a spoof of Godzilla) against units and buildings, and can also use more standard swipes and stomps. The player can defeat Epics with military vehicles or with the city's turrets, or can charm the Epic with religious vehicles and lead it around. Killing Epics in Civilization stage doesn't give anything to the player, but Epics do high damage to the player's vehicles and buildings, destroying vehicles in only a few hits. This can make war and trade more difficult.

Space stage


In the Space stage, normal Epics will become much rarer than before. They appear in wild planets and will act as they do in Civilization stage. They will attack creatures, UFOs and cities with a fire-breath attack.

Beware when colonizing planets, because Epic Creatures can do really heavy damage. Killing Epics in Space stage doesn't give anything to the player. They also are too large for the cargo hold. Strangely, Epics don't seem to die on T-0 planets

Supersized Creatures


Only appearing in Space stage, Supersized Creatures are a sub-class of Epic Creatures. The only differences between them is that the Supersized Creatures are larger and have more health. Apart from this, they act exactly like Epics, stomping on creatures, sending fire-breath attacks at the UFO or the Hologram, grabbing, biting and then throwing creatures, etc. They also can be easily killed by the UFO's weapons.

Trivia

 * If you ally (or at least get a friendly blue face) with an Epic's species before meeting the Epic, it will act friendly towards the player, waving and dancing. However, they cannot be added to your pack, most likely for balance reasons.
 * If 2 Epics are near eachother in an open feild, they may fight. Chances are one of them will die.

Glitch
Although technically not a glitch, there is a rare occurence that will cause an extremely large number of epics to spawn on the player's planet. It is unknown what causes this, but usually, all the epics will be made by the player.