Grox

The Grox are a sentient species of cyborg aliens generally considered to be the most evil and hostile in the galaxy. They reside very near to the center of the galaxy, serving as an obstacle to the player. They are drastically agressive and only seem to be able to live on otherwise uninhabitable T0 planets. Raising a planet's T-Score will make it impossible for the Grox to inhabit it. It is very hard to defeat the Grox since their amazingly vast empire spans over circa. 1000 star systems. The followers of Spode believe that the Grox are the greatest evil, even more so than regular persons who reject the will of Spode.

Basic

 * 2,700 HP
 * 150 DPS
 * Nearly as fast as the player

Abilities

 * Unlimited Mega Repair Packs
 * Cloak

Basic

 * Machine

Abilities

 * Too toxic for cargo hold.

Nature
Feared by every empire in the galaxy, the Grox as a species are extremely delicate and weak and have only survived due to their incredible intelligence, mainly at mechanical work and technology. As they developed around incredibly hostile species, they themselves grew to believe that the only way to survive in the universe was fierce aggression/expansionism and seeing other lifeforms as slime not deserving of even their disapproval. Although their minimal senses and weakness have been slightly enhanced with cybernetic implants, they still are among the most feeble sentients in the galaxy, but make up for it with incredible military might. Unlike most land creatures, Grox have a strange intolerance to any kind of atmosphere. As such, they can only survive on T0 planets completely devoid of other life. If a planet's terrascore is at least T1, the planet cannot be inhabited by Grox without anti-terraforming the planet to T0.

Culture
The implants of the Grox serve an important religious as well as functional purpose. The meaning are to not only be distant from others, but to remind of their own physical weakness, which is why other empires are unfit to roam the universe, because they don't deserve their gifts.

Toxicity
The Grox are 'toxic', as exposure to air causes them to disintegrate. If the player tries to abduct a Grox citizen, they are instantly destroyed because they are 'too toxic for your cargo hold.' This 'toxicity' is shrouded in mystery, but it does indeed tie in to how the Grox Empire is viewed by other civilizations, as an abomination of incomprehensible size that must nonetheless, be feared.

Aggression
The Grox are nearly five times as distrusting as a Zealot Empire (-15 compared to the Grox's -70). They also have a resistance to relationship improving devices, such as the happy ray. The Grox are extremely hard to defeat or ally with due to their size and aggression.

Dealing with Grox
Although the manual says "they don't understand relationships" you may still deal with Grox (or kill them).

How to ally with Grox


To ally with the Grox fly towards the center of the universe, you will come across them way before you get there. You need 5 Planet Bombs, the Super Happy Ray, and a few health packs to heal while you're going to their planets for missions. They will attack you until you become allied. Do missions for them until you receive the maximum +50 reputation. You can plant an embassy on one of their planets, but they will attack it before you are allied with them. Use the super happy ray until you receive a maximum of +30 reputation for "using friendly tools," even with the best energy pack, you will need to recharge a few times before you're done. Blow up 4 innocent planets (not the Grox) or more until you've maxed to 50 (you'll receive +50 rep. with the Grox for "breaking Galactic Code"). Give them gifts of 100,000 spore bucks 4 times to receive a maximum +10 reputation. It is possible to ally with them once you have a positive 70 relationship with the Grox, so you need to earn a total of +140 reputation (they start with -70). It is easier if you colonize a planet a little near them so you can re-energize, but you can still establish trade routes with them if you don't. When you become allied with the Grox, you receive -200 reputation with every other empire in the game and are forced to go to war with everyone other than the Grox. They will give you a ship with 3600 health to add to your fleet, which is better than any other empire. For that you will automatically receive the Dance With The Devil badge.

How to defeat Grox
You have three basic options when trying to defeat the Grox — terraforming, conventional warfare or planet busting. The Grox control some 600 to 1,000 systems and thus will take a long while. Detailed information on defeating Grox is in the Badge Outta Heck article.

Trivia

 * In the Creature phase and Tribal phase a spaceship can be seen abducting other species from the player's home planet. Using the spyglass or clicking the ship will show what ship it is. Sometimes this is a Grox ship.


 * Their asymmetry is likely a symbol of their evil in the Spore universe, where every other living creature is perfectly symmetrical Although it is possible to make a creature asymmetrical.