Fiction:The Divinarium

"Paragon Uriel Ultanos, you do not know what force you have awakened. The Divinarium has survived millenia of conflict, pain and destruction. We have lost our homeworld. Our ancient haven was devastated. Trillions of our kind met death at the hands of our merciless enemies. And yet we - Radeons, Imperions, Telzoc, and others - continue to fight, continue to survive. Let the Crusade of Spode begin, brothers and sisters!"

- during the early stages of Andromeda War

The Divinarium, previously known as the Church of Spode, Masaari Crusade, and, for a short period, as Sanctuarian Masaari Remnant, is a powerful empire of Spode followers and one of the founders of. Guided by mysterious, bringing the word of Spode to many civilisations all across the universe, surviving through many odds and wars, the Divinarium continues to be one of the greatest nations of Gigaquadrant.

The prime species of the Divinarium are s, rodent-like humanoids with powerful psychic abilities. However, other species exist in the Divinarium, like Imperions, Saders or Telzoc. During the times of Church of Spode it was composed of hundreds of various species, but these days are gone; now, the Divinarium is very cautious about what species to induct.

Church of Spode
The Divinarium has a long and complex history. Its first origins lay in the end of the world war on Vendespode between the Enaran Empire and Salveronian Republic by the intervention of the followers of Seranai Neradis, the famous unifier of Radeons. Reforming both the decrepit monarchy of the Empire and the corrupt devolved democracy of the Republic, she created a balance between two, making herself a Clericarch Empress of the Church of Spode but at the same time, still keeping the Salveronial Autarchate as the legislative branch of the government, making a counterbalance between two Radeon factions.

Since then, the Church of Spode expanded and incorporated other species into its ranks as protectorates, allowing them to retain their original governments as long as they would submit to the overall ruling body of the Church. Expanding in Intergalactic Rifts and in other galaxies, it soon became one of the most powerful civilisations in the Gigaquadrant.

The Church of Spode was powerful and survived for many milleniums, but in its last years, Church of Spode suffered from a series of major cataclysms. First, a war with Imperion Pan Empire resulted in both a major economical recession and the ascension of the general of Dei'Ar armies - Jaharan - to the position of the de-facto ruler of the Church; resulting in the age of brutal dictatorship and constant warmongering. The coup-d-etat and assassination of Jaharan that followed his tyranny resulted in the Church falling to a period of chaos, until a new leader has arisen - a young, charismatic and ambitious Radeon cleric,. A short (in Radeon terms; for humans it would actually be rather long) period of prosperity of Telfar's rule has quickly ended, however, as began, and Xhodocto have completely annihilated most of the Gigaquadrant. As such, the remaining Church population has started its rapid evacuation to the Universe 66501. A bizzare world Sulphinne was chosen as a new homeworld, and Telfar has started the slow restoration of his nation.

Masaari Crusade
In the new universe, Radeons have found themselves in a completely alien enviroment, surrounded by empires with varied moralities and cultures. Several civilisations surrounded them, engaging in war with each other and seeking to conquer the newcomers as well. The Church of Spode has managed to form a small yet powerful empire in the Universe 66501, and soon fell into a crossfire between five species; Szworanians, Stalkies, Ugg, Wassernati and Aqunore. Furthermore, Imperion freedom fighter nationalist groups have arisen yet again, using the chaos and confusion to secede from the Church, forming their own empire.
 * Origins

Telfar was forced to act, or he would have his species and his nation destroyed. An age of reformation has come, he realised. Telfar sent his ambassadors and military forces across the warring starcluster, led by his two second-in-command - general of Dei'Ar forces, Tadjamad and Iovera, an Exarch that served as his diplomat. Using her skilled talents at diplomacy and her infamous psychic abilities, Iovera has managed to persuade the leaders of warring factions to the new nation that Telfar had in planning, and those that Iovera could not turn Tadjamad forced to.

However, Telfar knew full well that the Church of Spode's old regime and old ways could not please the other empires of Universe 66501; as such, he summoned the leaders of Szworanians, Stalkies, Aqunore and Imperions to Sulfinne, where he announced the creaiton of Masaari Crusade, a new regime that would be equal for all. He created the Masaari Senate, a new political structure that largely replaced the old Conclave's roles, that was composed of the leaders of all Masaari species, with Telfar at its head. While keeping the worship of Spode as the state religion, Telfar has allowed other faiths to coexst in Masaari Crusade under some conditions. Two species, however, still remained, Ugg and Wassernati, that have not yet submitted to the Masaari Crusade's rule. They remained silent to Telfar's diplomats and they were too powerful to conquer before. However, now that Masaari was more powerful, three factions could go into war. Ugg were the most powerful, and they had a plan.
 * The Midconflict Period

Manipulating the Masaari Crusade and Wassernati, they set them both in the state of war, and when both factions were weakened, they have attacked. The resulting devastation has severely damaged Anacrite Galaxy that was home to all these species, but eventually, Telfar has managed to ally with Wassernati, turning the tides against the Ugg and conquering them.

After that period, Masaari Crusade enjoyed a short period of peace until they have recontacted their old allies from the times of Church of Spode, and, what was worse, the Xhodocto. The Ascension War began, and lasted for several years. Masaari was severely damaged during that period, and was nearly completely destroyed; the Xhodocto's campaign has resulting in very Sulfinne being besieged. TBC
 * Fall

The Divinarium (post-Annihilation)
During the Annihilation, most of The Manifest of Eola'Nar were ravaged, half - Mali'Nar - joining the Legion of the Deathmarch and other half being forced to work with races of Omnipotent Four - they now called themselves Isio'Nar. Isio'Nar decided they need a new empire to follow them in their goals.

They then contacted what remained of Radeon species (those of Temple of Spode), posing as "divine messengers". They promised them a future - with the only cost - Radeon will serve and follow the Isio'Nar. After giving them Manifest's psychic technology and helping them to restore their population, Radeons gained a new hope, and decided to make a new home, away from other eyes, in the uncharted sectors of the Borealis galaxy. Using powers and technology granted by Isio'Nar, they quickly pacified local empires and subdued them to their will. Not only that, but Radeons also gained several new alles - refugees of Republic of Tetra, their former allies like s and s, shattered by the Anniliation and given a new home - the ancient home galaxy of their ancestors, the Rades.

They united in the single force, and named themselves the Divinarium - aspiring to become powerful empire to be reckoned with.

New neighbours
The Divinarium, however, had to share his home in Twilight Sector with other empires - quite powerful ones, indeed. Radeons have encountered two major species fighting for dominance - warlike Artharons and intelligent Fyrvrtha. Soon, they have discovered that Artharons hold the planet Spoddah, the ancient homeworld of Radeons - which was a prime target for Radeons during that time. The Divinarium has started a military campaign against the Artharons, absorbing Fyvrtha into their ranks and overrunning most of the Arnoan planets. The Divinarium has also to attack other empires to gain more territory, but they were repelled by the newly-formed Coalition of the Twilight Sector. Arnoans and other native empires of the sector have united and started a massive counterattack from all fronts, retaking most of their territory.

During the time the battlefront of the conflict moved to Spoddah, Iovera has decided to surrender. The war resulted in a draw - while the part of the former Artharon territory close to Crepusculum as well as Fyrvrtha space were admired by both factions to belong to the Divinarium, Artharons have retained their remaining territory, which was now controlled by the Coalition. Space located near Spoddah is now called a "neutral zone" and both Divinarium's and Coalition's citizen can settle there now.

Andromeda War
Once the Tier 1 artifacts have been found by the Draconis and information about them was leaked by Apalos, the Divinarium's leaders have decided to claim the relics from themselves. Their first attack was on the fleet of the Draconid Imperium, where they have easily overwhelmed the Draconis in a swift attack. The Imperium has responded quickly as the two empires have clashed again on the frozen planet Raritas. The battle was interrupted, however, by an orbital attack from Masuri's Wental loyalists and the attack of the Legion of Badmanz, who together forced the Divinarium to retreat from the planet and ally the Draconis to destroy the new threat.

The things were becoming messy for the new alliance, though. Even though the Legion of Badmanz has not been seen after the battle, its leader, Br'klakkon, managed to manipulate the Brood of War to join the conflict. Led by Tyraz Breek, the Brood's Fleet of Ruin has attacked at the very heart of the Divinarium - the planet Crepusculum. Luckily, the peace agreement has been settled by the factions which ended the conflict for some time.

The peace was short, however. Khaxvis Resurgence, a rebel movement against the Draconid Imperium, has struck a pact with the Brood of Way, and together they have launched a treacherous attack against the alliance. The rebels would have conquered the Imperium if not for Tyraz deciding to turn against the Khaxvis as he found them dishonorable. The battle was won, but the war is far from over, with TIAF appearing in the galaxy and Legion of Badmanz attacking again...

Species
Species of the Divinarium have varied physiology. For example, s are extremely intelligent and have psychic powers but are frail, while Stalkies are large and humungous creatures with massive strength but slow and clumsy.

Military
"There are not many of us left in this universe, but those who left are among the finest warriors in the gigaquadrant. Pure of heart, strong of body. Fear us, for Dei'Ar may come for you next."

- Primarch Matheoward

The Divinarium is still protected by its ancient and powerful army, the Dei'Ar Order. Due to being decimated heavily after the War of Ages and Holy Shadow War, and overall small population of the Divinarium compared to other Andromedan superpowers, remaining, Dei'Ar Order has changed its military doctrine now. Instead of being a sledgehammer, a weapon bringing dread to its enemies by sheer mass and firepower, it now works as a blade, striking quick, decisive strikes to destroy important enemy positions to force an enemy to surrender without destroying most of the enemy forces.

The Dei'Ar Order is closely connected to the Ecclesial Navy of the Divinarium, to the point that these two structures can be considered one. Both the Navy and the Order share a high command, and Dei'Ar Troopers serve their duty on the spaceships of the Navy regularily, protecting them from the external threats. A common way for the Dei'Ar forces to invade is to attack from wormhole gates located on spaceships and worlds, giving them extreme speed and mobility unmatched by most of the other Andromeda superpowers. However, due to its relatively small numbers, it is hard for the Order to fight a conventional and especially defensive war, and the Divinarium needs a constant upperhand in conflict in order to prevail.

Society
In the Divinarium, a single person means nothing - and is nothing - but the society as whole means everything. It is the philosophy of the Divinarium that one should sacrifice his own welfare for the common good. Due to the abundance of resources and energy, the Divinarium has become a post-scarcity society, advanced AIs of the Economics' Overwatch working to maintain equality and stability to every citizen of the Divinarium but encouraging the good work as well.

The Divinarium dictates that one's duty before the empire is based on the skills and talents of one. Children are watched by the teachers and segregated into the groups having similar talents, recieving special education to become who they are destined to be. The teacher's duty is the highly important in the Divinarium due to this, and teachers are honoured greatly - their mission is not only to give children knowledge, but also to educate them morally and to find their hidden talents.

The Divinarium has massive police forces, indoctrinated and incorruptible. According to the Conclave Charter, the Divinarium's primarily constitution and law codex, the criminals - those who oppose the Divinarium's philosophy and goals - are the grave threat to the society and are to be corrected, departed or executed. Due to this, other, more liberal civilisations of the Gigaquadrant have been calling the Divinarium a totalitarian dictatorship. This is partially true, but neverthless, the citizen of the Divinarium have their own rights and freedoms, being able to elect the local governors, Autarchs, as well as to send their representatives to the ruling council.
 * Religion

The Divinarium worships as "Messengers of Spode". While its ruling body is a theocracy, the species of the empire are generally not fanatics, in fact. Only Radeons serve the Messengers with zeal, while others just follow the state religion and do what they have to do. Neverthless, all members of the Divinarium are religious - just not zealous.

The state religion is called Viatorism, roughly following classical Spodist teachings of the Radeons, but with few modifications in order to fit the new needs of Isio'Nar. It is enforced and preached by Radeons primarily, though there are other species in the priesthood. The society as whole, however, is also guided by Isio'Nar. The Divinarium is ruled by the High Council, also known as the Divinarium Conclave, composed of the twenty Exarchs (Radessic: Ilionae), important religious and philosophical figureheads of the Divinarium at the same time. The Conclave's head is the Clericarch (Radessic: Lumivae), an Exarch who was noted by his or her abilities and intelligence by his or her comrades. Sometimes, there is also a Lord-Exarch in the Conclave, a second-in-command to the Clericarch having large influence.
 * Government

Under the servitude of the Conclave, there are several "overwatches", other governing organisations that compose the executive branch of the Divinarium's rule. Nowadays, the artificial intelligences control most of the overwatches' jobs; however, planets and systems are still governed by elected rulers, Autarchs. Autarchs have some authority of their own but are generally subservient to Conclave and its messengers, Chaplain Governors, those are sent to oversee them. Sometimes, such Chaplain may even take the full control of the planet if required, earning a title of Chaplain Autarch, The overall ruler of the all overwatches is the Divinarium Quaestor, an elected title currently held by Andorrus Anarath, the leader of Imperions.

Sometimes, the Conclave may assign a military leader, the Archon General, to assume control of a certain region of the Divinarium worlds, in order to deal with the major conflict in the region. Currently, this title is held by the governor of Borealis colonies, Navarch Caeria Vanth. The Divinarium controls around three hundred thousands of planets, much less than equally advanced civilisations in the galaxy have. That's because since the creation of zero-point generators and quantum replicators, need for resources diminished heavily, and as such the Conclave does not feel the need to expand anymore. However, there are also hundreds of thousands of AI colonies belonging to the Divinarium, spread among their systems. Such colonies primarily exist for the purpose of protection of state borders, sporting special defense systems that would stop enemy fleets from invading the Divinarium.
 * Astrology

The main territory of the Divinarium is located in Andromeda Galaxy, Segmentum Crepusculum. Most of these planets were the former worlds of the Fyrvrtha Empire who were absorbed when Fyrvrtha allied Radeons. In addition to that, Radeons also hold major holdings in Milky Way Galaxy from the times of Church of Spode, as well as some Quadrantia colonies, particularily in the Quadrant 21, where one of the Divinarium's species, Imperions originated. Recently, the Divinarium has expanded into Borealis via the discovery of the lost Borealis Radeons.

The Divinarium's capital is Crepusculum, a cold world filled with magnificient cities and beautiful crystalline flora, as well as volcanic caverns below the earth, caverns that gave life to the Fyrvrtha. However, there are several important worlds as well - particularily the lunar ecumenopolis, Sanctuarium, located in the Milky Way close to Earth and serving as a cultural center of the Divinarium, the frozen wasteland of Borealum that is the capital of Borealis Radeons, stormy sea world Imalith, a homeworld of Imperions, and many others.

Technology
The Divinarium prefers psychic and essence-based technology over traditional ones. However, they also use convenient technology - like the construction of nanometal, a living material that has basic sapience. That allowed the Divinarium to build cities and colonise planets for days or even hours, as well as making the constructs durable and strong.

Fleet and vehicles
The Divinarium uses many vehicles in its military as well as for civil purposes. The vehicles are usually antigravitational and utilise plasma weaponry and spacetime engineering.

Weapons
Military and construction technology of the Divinarium is quite powerful, utilising the essence as well. Many of them utilise the minds of the users as weapons, harnessing the inner elemental potential of the user as powerful weapon; while the other weapons use the same potental of the minds of the victims of the weapons against them. They also utilise other, more mundane technology, like electrolasers, singularity catapults and plasma cannons.

Devices
In the civil life, the Divinarium has achieved many technolgoical feats as well. Their notable invention is the creation of "portal network", a wide net of controlled wormholes that unites planets together. This network has generally eliminated the Divinarium's need for spaceships inside their territory as it can transmit objects and information across the stars with little energy cost and at very fast rate. The Divinarium has also constructed highly effective singularity-based computers that are used collectively by population.

Individuals
Government=

Relations
The Divinarium, and Radeon civilisation overall, has a long history that has many allies all over the Gigaquadrant, and many enemies as well. Its predecessors like the Church of Spode or Dei'Ar Theocracy were fairly known for their terrifying holy wars initiated by their leaders that made Radeons fairly disliked by many civilisations all across the universe. Thankfully, the new leader has changed the policy of Radeon civilisation and now, the Divinarium is fairly reclusive, choosing carefully whether to ally or declare war upon a civilisation.

The Conclave has a select few of the civilisations that can be considered truly friendly with the Divinarium. These sister states are the and the. In addition to this, the Divinarium also has other allies that have weaker links like and. Citizen of such empires have additional rights when visiting the Divinarium worlds such as reduced custom duties. A step below this is civilisations that are in good terms with the Divinarium, a mostly unofficial status that implies helping each other in external politics.

The Divinarium generally lacks the need for wars nowadays, having enough resources to maintain its own economy. If the Divinarium, or its allies, are attacked or under a threat of attack, or if something that is extremely required by the Divinarium is being contested, then the Conclave will send military forces to deal with the enemies. Overall, however, war is avoided, as the Divinarium, in fact, controls little worlds and may be easily destroyed by more advanced empires such as.

Allies
"Our path is broad, and we shall walk it side by side."



In good terms
"You are fine."



Neutral
"We shall see if you are worthy of respect or not."



In bad terms
"Unbelievers..."


 * Kraw Federation
 * Kraw Federation
 * Kraw Federation

Enemies
"NO MERCY. UNBELIEVERS. MUST. DIE!"



Trivia

 * This is the theme of the Divinarium.