Creature levels

During the game, multiple levels of creature can be found. All are able to be seen in Creature stage except for one, which is shown in Space stage, and another that is known from skeletons.

Hyper Sized
These are the juggernauts of the living world. These massive animals are known only by the huge skeletons and footprints they leave behind. Other than that, little is known about them. Some have been rumored to have seen some alive, from space!
 * Availability: Creature stage and up (Skeletons)
 * Availability: Space stage only (Rumored)
 * HP: NA
 * Ally: NA (Unlikely though)

Supersized
The second largest type of creature there is. It can and will shoot fireballs at ships and deal about 300 damage. It may also occasionally assault colonies.
 * Availability: Space stage only (Created with Supersizer tool)
 * HP: 3,500
 * Ally: No

Epic
An extremely large creature that, although not as powerful as a Supersized one, is a deadly enemy. During Creature stage it is next to unstoppable, although as the game progresses, they become easier to kill thanks to advanced technology. As said before, they are very dangerous and can do a heavy 100 HP damage, so beware. In the Civilization stage these can be converted to work for a player (though still directly uncontrollable) by assaulting it with religious vehicles, and gain the ability of shooting fireballs at vehicles.
 * Availability: Creature stage and up (The higher the stage, the rarer they become)
 * HP: 1,000 in Creature and Tribal stages / 3,000 in Civilization and Space stages
 * Ally: No (Can be converted to work for the player in Civilization stage for a very limited time)

Half Epic
Half Epics are a rare occurance in games are still not yet fully understood. They are usually found after a lost battle with an Epic, dead. They could either be a glitch or just another rare creature level.
 * Availability: Creature stage only (Extremely rare)
 * HP: 500
 * Ally: No

Rogue
Rogue creatures can be both powerful enemies and allies. These are the most powerful creatures in the game that a player can ally with. These are also the only ones that can fight an Epic without dying after the first attack. They are quite rare and often hard to befriend.
 * Availability: Creature stage only
 * HP: 250
 * Ally: Yes

Alpha
These are the leaders of the nest groups. They are exactly the same as a normal creature but with some minor differences. First of all they are harder to befriend and have a higher HP than a that of a normal creature of the same species. Next they are usually slightly larger than the average creature of a species. When impressed or killed, Alpha Creatures drop body parts.
 * Availibility: Creature and Tribal stages
 * HP: 125% of that of a Normal creature of the same species
 * Ally: Yes

Normal
This is the stable creature, it has a normal HP and makes up the vast majority of creatures. They are the "Average Joe"'s of creatures.
 * Availibility: Creature stage and up
 * HP: 5-70 depending on species and advancement
 * Ally: Yes

Baby
They are small juvenile creatures that are very weak and easy to impress. After while a baby will become a full adult, but it still has to survive for that long. Babies are easy targets. However, if a baby is killed, then the species of that baby will automatically hate you.
 * Availibility: Creature stage and up
 * HP: 1/2 of adult
 * Ally: Yes

Egg
They are small eggs that will hatch into a baby after a while. If an egg is knocked of the nest then it wiil not hatch at all. They can be smashed for more DNA points than babys, but regarglessly, the species will still hate you


 * Availibility: creature stage and up
 * HP: N/A
 * Ally: No