Fiction:Drakodominatus Tyranny/Equipment

=Armor Systems=

The Deshtungz Hauberk
The Achellian Hauberk is the piece of armor that is given to all Drakodominatus Beta Troopers. This piece of armor is very tough, and can withstand much punishment, both from long range combat and close range combat. Like all Drakodominatus armor, this has an integrated sensor suite that allows the User to fire at unerring accuracy and to place accurate blows. This makes it a piece of armor that basic troops from other empires can only envy.

Diomedes-Pattern

 * Material: Standard Armor Material and Standard Integration Material
 * Mass: 2000 Kilograms
 * Height (Excluding Horns): 4.5 Meters
 * Power: Cold Fusion
 * Shielding: Yes
 * Pressurized: Yes
 * Sensors: Yes
 * Stealth: No
 * Jetpack: No
 * Tachyon Jump Drive: No
 * Long Range Weapons Compatibility: SL
 * Melee Weapons Compatibility: SM
 * Given to: Marines

Ajax-Pattern

 * Material: Standard Armor Material and Standard Integration Material
 * Mass: 2500 Kilograms
 * Height (Excluding Horns): 4.5 Meters
 * Power: Cold Fusion
 * Shielding: Yes
 * Pressurized: Yes
 * Sensors: Yes
 * Stealth: No
 * Jetpack: No
 * Tachyon Jump Drive: No
 * Long Range Weapons Compatibility: HL
 * Melee Weapons Compatibility: None
 * Given to: Heavies

Daedalus-Pattern

 * Material: Standard Armor Material and Standard Integration Material
 * Mass: 2500 Kilograms
 * Height (Excluding Horns): 4.5 Meters
 * Power: Cold Fusion
 * Shielding: Yes
 * Pressurized: Yes
 * Sensors: Yes
 * Stealth: No
 * Jetpack: Yes
 * Tachyon Jump Drive: No
 * Long Range Weapons Compatibility: SL
 * Melee Weapons Compatibility: SM
 * Given to: Jumptroopers

Achilles-Pattern

 * Material: Standard Armor Material and Standard Integration Material
 * Mass: 2500 Kilograms
 * Height (Excluding Horns): 4.5 Meters
 * Power: Cold Fusion
 * Shielding: Yes
 * Pressurized: Yes
 * Sensors: Yes
 * Stealth: Yes
 * Jetpack: No
 * Tachyon Jump Drive: No
 * Long Range Weapons Compatibility: SL
 * Melee Weapons Compatibility: SM
 * Given to: Elites

The Vartzinst Aegis
The Perseus Aegis is the suit of armor that is given over to the Drakodominatus Slayers. This is incredibly tough armor and is made from the alloyed armor that is used in Crusher Class main battle tanks. In addition to this, a vast array of light composites and nanotubes are used in an interlocking pattern. This means that this is an almost impenetrable suit of armor. Unlike the Achellian Hauberk however, with the exception of the Hades Pattern, this armor has no room for long range weapon systems. It has servos inside along with a user interface that allows the person inside to see everything perfectly and to analyze the situation along with communicate to other Drakodominatus.

Zeus-Pattern

 * Material: Standard Armor Material and Standard Integration Material
 * Mass: 3000 Kilograms
 * Height (Excluding Horns): 5 Meters
 * Power: Cold Fusion
 * Shielding: Yes
 * Pressurized: Yes
 * Sensors: Yes
 * Stealth: No
 * Jetpack: No
 * Tachyon Jump Drive: No
 * Long Range Weapons Compatibility: None
 * Melee Weapons Compatibility: SM and BM
 * Given to: Bersekers

Poseidon-Pattern

 * Material: Standard Armor Material and Standard Integration Material
 * Mass: 3000 Kilograms
 * Height (Excluding Horns): 5 Meters
 * Power: Cold Fusion
 * Shielding: Yes
 * Pressurized: Yes
 * Sensors: Yes
 * Stealth: Yes
 * Jetpack: No
 * Tachyon Jump Drive: No
 * Long Range Weapons Compatibility: None
 * Melee Weapons Compatibility: SM and DM
 * Given to: Shieldbearers

Hades-Pattern

 * Material: Standard Armor Material and Standard Integration Material
 * Mass: 2500 Kilograms
 * Height (Excluding Horns): 4.5 Meters
 * Power: Cold Fusion
 * Shielding: Yes
 * Pressurized: Yes
 * Sensors: Yes
 * Stealth: Yes
 * Jetpack: No
 * Tachyon Jump Drive: No
 * Long Range Weapons Compatibility: None
 * Melee Weapons Compatibility: SM and HM
 * Given to: Elites

The Infinite Carapace
Given to the Drakodominatus Honor Guard and above, this armor is an incredible, almost impenetrable shell of armor that is equivalent and in some ways superior, to even the armor of tank armor. It is covered in hyper-thin neutronium and has the same Drakium-Stygium armor as the Crusher. It has a miniaturized tachyon jump drive for fast travel. They are also intricately covered in designs given by the best artisans, for example the armor of The Harbinger is covered in impressions of the faces of his enemies.

Atlas-Pattern
This is composed of a Drakium-Stygium Alloy, Carbon Nanotubes, hyper thin Neutronium along with other composites. It has mass of 12000 kg, has capability with SM, and GM weapons, has fusion power, is pressurized, and has horns. These have servos, a sensor suite, has stealth, a forcefield, no tachyon jump drive, and no jetpack. This is given to Drakodominatus Honor Guards

Cronos-Pattern
This is composed of a Drakium-Stygium Alloy, Carbon Nanotubes, hyper thin Neutronium along with other composites. It has mass of 12000 kg, has capability with SM, and XM weapons, has fusion power, is pressurized, and has horns. These have servos, a sensor suite, has stealth, a forcefield, a tachyon jump drive,and no jetpack. This is given to Drakodominatus Sovereign Executors.

=Long Range Weapon Systems=

SLPl-107 Plasma Disintegrator
This is the most basic piece of long range Drakodominatus infantry technology, and is effectively superheated Quark Gluon Plasma fired at a very rapid rate of fire from a piece of weaponry that is integrated with the weapon suit. The plasma fired from here has much concussive force and thermal energy, and will send a target back while boiling the completely. This will also completely disintegrate the point of impact for all but the most tough armor.

SLIo-765 Ion Blaster
This is another basic piece of long range Drakodominatus firepower. This is for use against drones,robots and against enemies with heavy phasing shields. They create an electromagnetic pulse that permanently disables enemy systems or irreversibly damages the shielding. However, against units that do are unprotected organics, this weapon is not that useful.

SLso-404 Sonic Emitter
This is another basic piece of the Drakodominatus arsenal, and fires an incredibly high frequency sound beam that makes the molecules that the beam interacts with vibrate. This cannot be heard by most creatures due to the differing wavelength ranges of the species hearing, but if it is heard by the species, it is loud enough to the point of deafness upon first hearing the sound. Frequency can be manipulated in the HUD of the helmet.

SLRa-987
This railgun, fires transuranic slugs at a fully automatic rate of fire, and with accuracy, these transuranic slugs are carried by the creature, and are in large supply, allowing for many minutes of continuous firing. In addition, it can a draw on an inbuilt breeder fission reactor to continue generating the transuranic ammo. It has an rpm of 6000 bullets per minute, meaning when mounted on both arms, 12000 bullets per minutes

SLMu-573 Multiple Missile Launch System
This is a missile launching system that fires smart guided missiles at the chosen targets, These are giant arrays of missiles and can easily be refilled if contact is made with a logistics base which has the ammunition. Different types of ammunition are used, ranging from missiles that split up into smaller and incredibly fast projectiles that can take out swarms of people, to incendiaries, to armor piercing, to explosive, and the list goes on.

HLPa-123 Particle Cannon
This fires a stream of Rydberg atoms at the target. This is a continuous beam of Rydberg atoms that turn in to electrons and ions to destroy the target, and the target is always, after enough time, varying with the level of armor that the target has. The end result is always the same, complete annihilation of all matter at the target area. However, this weapon creates no explosions. It also generates thermal energy from the exothermic reaction created from the agitation of molecules around the beam.

HLPl-376 Plasma Annihilator
This functions much like the Plasma Disintegrator, but instead of firing out the plasma in bolts at a high fire rate, instead, it fire a giant stream that engulfs everything in front of the person who fires it and burns everything in it's path. Its function is analogous to that of 20th century Terran flamethrowers, yet generates much more heat over a larger area.

HLAn-37 Antimatter Ravager
This is actually like the Fusion Particle Cannon, a weapon that fires a stream of accelerated particles at the target, however when it impacts the target, it turns into antimatter and completely destroys the target. This completely destroys whatever it touches instantly, due to the nature of matter antimatter reactions. However, the large explosions and heat generated mean that these are generally not used in close combat because of the risk of friendly fire.

HLMa-621 Standard Mass Accelerator
This is a railgun, and operates on the standard principles of electromagnetism, albiet on an incredibly efficient level and using incredible power generation. As a kinetic kill weapon, this weapon inflicts an incredible amount of explosive and kinetic damage on whatever it is used against. The ammunition used is a 200kg slug, which is accelerated to incredible velocities for incredible damage.

=Melee Weapon Systems=

SMFl-317 Flenser Claws
This set of claws is made from a Drakium-Hephastium alloy, is huge, it has incredible penetrative power this, and coupled with the immense natural strength of the Drakodominatus along with the servos of the armor allows for an incredible weapon, even if it only given to regular infantrymen.

SMOv-234 Overlord Sword
This is an energized sword that is given to people with the SM Classification but with leadership positions, such as the sergeants who lead those squads. It is one handed weapons, and is a giant construction that can skewer, sever, and pierce it's way through most enemies.

BMRa-87 Ravager Claws
Given to Drakodominatus Slayers, these abominations of twisted engineering use Drakium-Hephastium claws in order to cause carnage. These are tipped with toxins from Drakodominatus itself and are lethal

BRPh-66 Phantom Sword
Also given to Drakodominatus Slayers, this freak of engineering uses neutronium covered swords to create incredible melee weapons

DMPh-11 Phalanx Shield
This massive and heavy shield is made from a hyper thin layer of neutronium at it's outside coupled with carbon nanotubes and an alloyed metal that allows for an incredible amount of protection, it takes starship grade weapons to penetrate this massive aegis. It also has a lot of concussive force force and can be used as a bludgeoning weapon. It is held on the left hand of a Shieldbearer.

DMHo-27 Hoplite Sword
This sword is made to be used in conjunction with the shield and is incredibly powerful, being energized and having being very penetrative, it is to be used in a piercing fashion, but can also slash and is very competent in both respects, the combinations is a force to be reckoned with.

HMPr-65 Predator Claw
Worn on the left hand, this allows for the Hunter to either incapacitate it's prey, or to flay its flesh and destroy it in a ghastly way. It is structured differently to most Drakdominatus claws, yet death by it is a ghastly sight as it is very jagged when in lethal mode.

HMSt-198 Stalker Sword
This sword is used for lethal combat and is powerful because of the metal used in it's construction, and is also energized. It can be used in any fashion, and is very good for the purpose of killing.

GMHy-314 Hypermatter Swords/Halberds
These swords are made out of hypermatter plasma in and are given to the Guards, these monstrosities tear through all kinds of armor and are incredibly damaging

GMSP-159 Specter Claws
These are ravager claws but neutronium covered

XMHy-281 Hypermatter Tachyonic Swords/Halberds
These swords are like above except that they have tachyonic equipment giving the user a whole range of possibilities on how to use it, they are almost impossibly hard to produce and are only given to the executors

XMGh-828 Ghost Claws
These are ravager claws but neutronium covered and with phasing equipment meaning they can be anywhere. Only given to Executors