Creature:The Calro

The Calro

Calro look like Spinx's, with cat bodies and almost human faces. They live in the Galaxy Eroin. They are an older race, and like to explore. They do not like war, and they think that Spode is a stupid myth that has started many wars. They are scientists.

Early history
In our near mythical early history, we lived peacefully on planet Calro, which we are named for. We never really needed to leave, not until an almost demonic precance arrived and started to destroy us. We then had to flee, creating mighty ships and going to the Ecion galaxy. The demonic precance did not follow us, seeming to care only for our planet. We then re-named ourselves Calro, in memory of the planet we left behind. We have been searching for it ever since, and hope that our alliance will aid us in that search.

Space history
After naming ourselves Calro, we settled a small, cold world in the Valri system, called Samata. We slowly built up our population and reconstructed our ships before once again leaving a planet we called home. This time, it was because that planet was too cold, and geting colder. We then arrived at Walo. Walo was perfection incarnet. It became our capitol for 10 thousand years, before finally falling to the Grox, who destroyed its atmospher and its perfection. Yet again we were forced to flee from our homes, into the great uknown. We finally landed on Jacol. Jacol was not perfection, not even close. It was too big and too hot, with to much of an atmospher. But we could live there, and we still do. When enemies came to this world, we finally decided to stop running. This time we would fight.

War
We were not backing down this time. We would either die on Jacol or live on Jacol. The Grox were coming again, and this time we were ready, with new weapons and sheilds. This time we could defend, and even attack. When they attacked, we were far superior, finally, and they fell back. We did not. We chased them all the way to the core, and when they had 1 planet left and were begging for peace, we gave them an ultimatum: Enter the Eroin galaxy ever again, and we will not allow you to live elswhere, we will hunt you down and destroy you. They have never entered Eroin since.

Peace again
We were in peace. We bult our mighty Sky cities, and have since spread to the enitre galaxy, searching for the worlds we left, to colonize and remember. They were our homes, and we will never forget that. Many make a pilgrimage to the variuos worlds we lived on and called home. We hope that by allyiong the Sporemaster Alliance, we will be able to find our homeworld, and restore it if possible.

Allies
We are a part of the Sporemaster Alliance, outer sector.

Nuetral
Anyone who is not an enemy or an ally.

Enemies
Grox

Ships/fleet

 * Stellar Star-The Flagship of Captain Gura, the Stellar Star is a strong, fast ship. It has the basic Spore weapons pack, as well as Tachyon Net and Weaves.
 * Shooting Star-The sister ship of the Stellar Star, the Shooting Star is modified to be faster, and it lacks Tachyon machines, to heavy. It is otherwise identicall to the Stellar Star.
 * Trawler Class-Trawlers use Tachyon nets to capture ships, and can easily destroy them once captured.
 * Nebula Class-Can detect anything, mo matter how well hidden, with its Tachyon Weave. Don't bother sneaking up on a fleet with any of these in it, you will fail.
 * Fighter Class-Small and fast, fighters are used for manuverablilty and numbers, not strenth. Alone, they are easily destroyed. In groups of 10, they equal most small ships. Groups of 50 equal most medum ships. Groups of 100 equal most larger ships. Groups of 200 equal almost anything. Groups of 500+ can destroy anything in their way.
 * Carrier Class-Carriers can deal out a continuos suply of Fighters and Soldiers.
 * Endurace Class- Named for its best trait, Endurance Class ships can take a beating. They use that to their advantage, desroying their enemies as they take fire.

Tech

 * Tachyon-Tachyone is made of Dark matter, time, and space. Tachyon is uneque to the Calro, and gives them emmense power. Its also heave, so it slows down ships.
 * Tachyon Net-Tachyone Nets are undetectable. ecept by a Tachyon Weave, and can capture anything in this demesion, and many things in higher demesions.
 * Tachyon Weave-Tachyon Weaves are used to detect other ships. They look like nebula though, so are kinda obviuos.

Lord Captain Gura
Lord Captain Gura is a very smart captain. She can and has outsmarted just about everyone she has ever met. Her mind is wired like a stratagy computer. She can do anything given enuff time. She also leads our species into the universe. She has 3 kittens, and a mate.

Other
No vandals plz.