Creature:Walgolorian

"A people of war and dance, the Walgolorians are a race founded on their ideal of unity and working together, blending it together with their increasing imperialism across the galaxy."

- Unknown

Walgolorians are the second subspecies of the s, being more conservative and imperialistic then they, or the. Willing to expand their empire further and further, the Walgolorians follow a doctrine similar to the Waptoria Alliance of Species' idea of the Greater Good, called the Abiding Truth, with the believe that all who believe in the truth can help make the galaxy and it's inhabitants safer.

Due to being weaker then the Ugandalorians or Kodalorians, Walgolorians depend on long range combat, having among the longest ranged sniper rifles of the first Gigaquadrant, and using guerilla warfare tactics often against enemies who usually have heavier armor.

While seen as betrayers of traditions and culture by other Mendel Species, the Walgolorians still respect traditions, and are willing to destroy planets to protect their ideas of the Abiding Truth.

Walgolorians are one of the 6 member states of the.

Creation
The Walgolorian came into being when the, the ancient creators of the s, placed the Ugandalorians specimens on various planets, one of which was the low gravity world of Cordan 12. Evolving with quicker reflexes, but a more conservative and imperialistic attitude, the Walgolorian reached space after the mighty Ugandalorians and the reserved s. While their tougher cousins grew up with a very liberal mindset, and a love of culture and tradition, the Walgolorian where at odds with them due to their conservative mindset compared to them, and increased imperialism. This even lead to an near-war with their cousins, with was resolved by the Raptoranean Matriarchy, one of the tree anchestors to the Waptoria Alliance, and the ones originally believing in the Greater Good.

After this, a the Walgolorian became one of the first of the three to join the Mendel pact, and helped incorporate other sub-species of the Ugandalorian species. Some others joined the Raptorian Empire, later joining the waptoria Alliance. To this day, almost all most Ughandals living inside Waptoria borders are Walgolorian.

Culture
The Walgolorian are a culture founded on the principle of teaching others their ways, and spreading their ideals. Believing that cultures that do not accept them are closed-minded and lowly, the Walgolorian, surprisingly, treat other races, whether friend or defeated foe, with respect. Walgolorians place less influence on tradition then other Ugandalorian sub-species, leading to tensions between the races.

Walgolorians, however, enjoy certain traditions, such as dance, a major cultural aspect, and fine wine. They are strong believers in what they call the Abiding Truth. The Truth centers around the ideal of working together, helping the community, and the importance of individual accomplishments, a common trait among Ugandal subspecies.

Leadership
The Walgolorian are a race that, unlike their cousins, do not crown leaders based off efficiency in battle and diplomacy. Instead, they crown a Sovereign Lord. A hereditary title, the Sovereign is dedicated to the will of the people, and must abide by their needs and wants. He is assisted by the various Clan lords of the Walgolorian clans.

Religion
The Walgolorian, while they respect all individuals' religious believes, only believe in one ideal, the Abiding Truth. Similar to the Waptoria Alliance's idea of the greater good, the Abiding Truth maintains that all who do their part for it, help other servants of the Truth, and take pride in their work without giving into narcissism, will have a place in the Grand Orchestra, the Walgolorian equivalent to heaven.

The Walgolorian are very zealous in their believe in the Abiding Truth, and races that refuse can often be destroyed for denying the Truth, some the other Mendel Pact members thrown on.

Military
Walgolorian, being slightly weaker then other Mendel races, place more emphasis on guerilla warfare and long range combat. Their sniper and combat rifles have more range then other races, and can outdistance most others in battle, before disappearing.

They have 3 tactics in war. The First, Ewdrel'kel, is to wait for an army to march, and attack both left and right flanks, do as much as damage as possible, and then disappear the moment you lose a platoon member. The second Gvant'gelta, is an attack on the enemies' main base, attacking important turrets and defenders in concentrated blows. The Third, lwen'caros, involves leading enemies in a canyon or passage of some sort, a kill zone, and attacking them from high atop mountains and plateaus.

Land Forces
Militia Squadron=
 * use - Standard Combat
 * Weapons - Plasma Carbine
 * Defenses - Moderate plated armor.

Gvanta Warriors=
 * Use - Combat support
 * Weapons - Plasma Carbine, Long Sword
 * Defenses - light armor

Meriiyonda Fusiliers=
 * Use - Heavy infantry
 * Weapons - Plasma Bolter.
 * Defenses - Light armor

Rhylezolor Shock Trooper=
 * User- Shock Trooper
 * Weapons - Rail gun, Power Halberd.
 * Defenses - Heavy Armor.

Hywlyr=
 * Use - Sniper
 * Weapons - Sniper Carbine, Energy hammer
 * Defenses - Light armor

Saeylyr=
 * Use - Sniper, Commanders
 * Weapons - Sniper Carbine, Sub machine gun, Energy Hammer
 * Defenses - Moderate armor.

Quotes from others

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