Scientist (philosophy)

"Scientists are logical and calculating. The galaxy exists to be studied and understood."

- In-game description

Species under control by the computer with this archetype are generally passive in personality and will not declare tribute as the game progresses. They usually have a neutral relationship to other empires and they generally do not attack other empires unless they are provoked.

Scientist Unique Power
The Scientist acquires the Gravitation Wave unique ability. Gravitation Wave can be used to destroy all tribes or cities on a planet, but breaks the Galactic Code. Note: If you are in the Tribal Stage or Civilization Stage, Scientists in the Space Stage won't use it on your planet.

Through Evolution
The Scientist archetype is awarded to species that gain an equal number of red and blue cards if the game is started from the cell or tribal stages, or two red and one blue/two blue and one red if the game is started from the creature stage.

Note: you may not explore 20 non-planetary systems and then automatically complete the mission upon its acceptance. You must accept and pay for the mission first, THEN explore 20 non-planetary systems.

Scientist's Philosophy
"We the Scientist Empire follow the Books of Science.

"It is our duty to study, dissect and examine the universe around us. We seek knowledge and it is our fervent belief that every question can be answered with research, systematic categorization, dedication and logic. Knowledge is our fuel and there is no higher calling than learning. Those who try to prevent us from our scholarship do so at their own peril."

Trade

 * Energy Pack: §5,000
 * Atmosphere Generator: §90,000
 * Drought Generator: §90,000
 * Colony Incredi-Pak: §97,000
 * Small Energy Storage: §75,000
 * Lower Terrain (Small)
 * Raise Terrain (Small)
 * Level Terrain (Small)
 * Terra Craters
 * Terra Hills
 * Ice Storm
 * Meteor Shower
 * Interstellar Drive 2

Ranks in Galactic Adventures

 * 1) - Spaceflight Participant
 * 2) - Spaceflight Engineer
 * 3) - Payload Specialist
 * 4) - Educator Specialist
 * 5) - Mission Specialist
 * 6) - Payload Commander
 * 7) - Co Pilot
 * 8) - Pilot
 * 9) - Commander
 * 10) - Science Ambassador

Galactic Adventure Campaign
The Scientist campaign is TX-5000 Super Weapon, where the player must destroy the titular weapon.

Captain Accessories

 * Compact Generator - Restores some energy over time. Faster energy recovery than normal.
 * Compact Battery - Increases maximum energy capacity.
 * Power Generator - Restores a great deal of energy over time. Resembles a helmet. Faster energy recovery than with Compact Generator.
 * Power Battery - Greatly increases maximum energy capacity.

Científico Tieteilijä (arkkityyppi)