Fiction:New Eridani Confederation

Current date: 2793 CE or 160 CED
The New Eridani Confederation, known by other names such as the NEC and EriConfed, is a newer organization of the evolved Bearian, Human, and Kraw citizens after the Bearian Civil War. These evolved peoples are known as the Eridius (the evolved Bearian race of the Eridius) and the Eridians (the evolved Human and Kraw race) after the Bearian Nations Space Command's surprising decline of power after the events of the Bearian Civil War. In 2717 CE (8151 RCT), the new Eridanus calendar was created and used by the Eridians, along with the new year system of the Current Eridani Date or CED. All years before 1 CED are recorded in the old Reach Common Time or the new Ancient Eridani Date system.

Time Conversion Scale

 * 1 CED/AED year = 2 CE years
 * 1 RCT year = 3 CE years
 * 1 CED/AED year = 5 RCT years

Prior to the Bearian Civil War
Before the end-times of the BNSC and Bearian apocalypse, they were known to be a very lawfully good empire as they had fought in wars that involved the complete destruction and annihilation of their universe in the name of good. Although the BNSC were known to only be a very expansive empire, they had strength in defenses until their unforgettable loss of their home-planet. This had shook the BNSC and allied populations living across the colonies, and the BNSC had taken action. Records say that it was not until around 7943 RCT (2647 CE) that they had been able to conquer back the planet. Although much is not known about the recapture of Reach and war against the future Brood of War due to the destruction of the important documents, it is known the planet was prone to a very hostile infection caused by the Brood. However, beyond the recapture operation, the BNSC had returned to their active duties of protecting themselves and small local empires for the lawful good.

The Bearian Civil War
In 2653 CE, the BNSC colonies had felt that their government had started to become less lawful and democratic due to the recent changes of laws of the time. By 2658 CE, a large resistance group called the Belief of the True Democrats (aka the True-Crats, a once peaceful protesting group turned terrorist activists) had fought for what they had believed was right. Through out the colonies, anarchy had started to rise and tension between the citizens and the government was growing. Soon, the True-Crats had been growing in numbers and had been gaining new confidential on military-grade weaponry and ammunition through a series of local black markets. Soon, many demonstrations had started becoming hostage situations and mass destructions of key government buildings.

The military had soon involved itself by 2663 CE by trying to suppress the protestors, leading into bloody firefights. These soon turned many of the colonies' cities into war-zones on the BNSC danger level 8 (the most dangerous level of offensive actions, leading to the activity of the government taking drastic measures and actions under the discretion of the President and Congress). Citizens would soon grab their own arms and certain reputable neighbourhoods would soon turn into bases to fight off both sides. When the oppression of True-Crats and the citizen protection programs had gotten dug into war, the BNSC had raised the level to 10 (drastic measures and actions are all authorized to prevent anymore spread of the war.

By 2679 CE, the government had announced a speech about the war and had mentioned the use of nuclear weaponry would be used if the True-Crats would not stop their attacks on the colonies and the government. In 2684 CE, the nuclear portion of the war had began with no mercy from both sides and the government even disregarding the lives of the citizens. All nuclear weapons used against the colonies had made many of them very inhabitable and kill billions of species. However, Reach II was the least scathed by the nuclear weaponry, and generally the war itself, making it the last colony to used to finally end the terrible war and come to diplomatic terms. At the end of 2693 CE both sides had finally come to terms and had restarted rebuilding on Reach II and on the still habitable colonies. The Extinction War had finally ended, with the blood of many species.

Presidents
From oldest to newest, this list presents the Presidents of both the past and present along with their time in office and race.
 * 1st President Gala Mevri (Zazane, 1 CED - 61 CED)
 * (Had a 60 Eridani year term due to construction of the early NEC.)
 * 2nd President David Kruhlanger (Human, 61 CED - 71 CED)
 * 3rd President Kies Dersiak (Kraw, 71 CED - 81 CED)
 * 4th President Michael Feqje'Hesja (Elysian, 81 CED - 91 CED)
 * 5th President Gordon Gedasd'Baoes (Elysian, 91 CED - 101 CED)
 * 6th President Helis Horidas (Kraw, 101 CED - 111 CED)
 * 7th President Ulysses Layton (Human, 111 CED - 121 CED)
 * 8th President Frederik Helornavsky (Human, 121 CED - 131 CED)
 * 9th President Vanessa Lioep'Hedoq (Elysian, 131 CED - 141 CED)
 * 10th President Yaoreps Neoilagza (Kraw, 141 CED - 151 CED)
 * 11th President Tyrone Hejpqi'Caeft (Elysian, 151 CED - Present)

Government History
As of 48 CED (2724 CE) the government was officially set into place, however the government was not a true democracy until 53 CED (2726 CE). The first leader was President Gala Mevri, who was also one of the major leaders of the Bearian Nations Space Command military, along with a few other leaders from the BNSC. As the government was being built, the Senators and Representatives, along with the foundation of 3 parties, were preparing for the elections of 61 CED (2730 CE). Most of the leaders were either previously BNSC government officials or military veterans.

Presidential Election Process
As of 55 CED (2728 CE) the interstellar presidential election process, planned out by the citizens and the government, begins with the normal advertising campaigns of those running as candidates for the Presidency, to persuade the citizens into their cause and a count for their vote. After the campaigns, the citizens decide to cast a vote for those that they consider the most "promising" candidate for Presidency. However, it is also in the citizens' best interest to vote and cannot be forced to vote if they choose not to. After the citizens vote, usually takes a week to two, the votes are sent to the Congress for counting, and the candidate with the most votes becomes the new President. However, before the interstellar elections, each party votes to choose the candidate to represent them in the elections. This process is only done within the party without consulting the citizens. Presidents are only allowed to stay in office until their term ends (about 10 CED years, or 20 Earth years) or the citizens and Congress vote the President out.

Representing Parties
Since 58 CED (2729 CE), only three parties exist trying to run their candidates for the Presidency of the NEC. The first party is the Democratic Eridian Protection (DemoProtect), set up in 49 CED (2724 CE), this party wishes to protect the citizens' freedoms and rights that the democratic society has given to them. They also wish to improve certain rights and freedoms by setting up more laws that say that these for mentioned rights and freedoms cannot be interfered with, as long as they are not used against other rights.

The second party is known as the Socialist Coalition of Eridanus (SocCoalition), a party that began in 53 CED (2726 CE). Members of this specific party hope to voted into the Presidency to soon improve and "boom" the NEC and Eridian economies by providing and creating newer jobs, increasing taxes by about 10%, build more factories to produce more materials. Improving the economy would soon bring the NEC economy to the top of the economies in the Plazith Rim, they believe, making them the richest empire.

The third party wishes to preserve the cultures of the races part of, and wishing to join, the NEC. They go by the name of the Preservation of Eridanus Cultures (EridCult), wishing to stop the interference of the growth of each cultures from each other. They hope to preserve the cultures' traditions and beliefs, with newer and older member species of the NEC. With the Presidency in their hands, they would complete this goal, allowing the flourish of culture within the NEC.

The Interstellar Senate and Congress
The interstellar Senate of the NEC was created by the first million colonies, who agreed that each Senator voted were to participate in the Senate meetings and represent the colonies. With the NEC expanding into other systems, the Senate has to maintain the seats for each Senator for future meetings whether to increase the number of seats or decrease them. As mentioned before, the NEC colonial expansion means the Senators must be able to attend the meetings in there area and as of a result, Senate buildings must be built in the capital colonies of each NEC sector. Similar to Presidential elections, the Senators are chosen by the count of votes by the candidates who wish to take on the role of the colony's Senator. However, Senators are only allowed to take on a 5 year term in the Eridanus calendar (10 years on Human calendars) unless they are re-elected into their position through the next election.

Congress within the NEC was started when the first 10 million colonies had been reached, a time when the Senate had become a branch of the Congress. The Senate had only made up of 1/3 of the Congress while the other branch, the interstellar Council, being the leftover 2/3. Unlike the Senate, the Congress had the final say in any decision making and legislation. Each head of the sectoral Council had been voted into office like the President and Senators and had been given the opportunity to participate in the interstellar Council, all within their term of 3 CED years (6 Earth years). The head Councilors were only known by the titles of Congressmen/Congresswomen when meetings of Congress had come together in the Congress building in Elysium's planetary capital. Each head Councilor were required to attend these meetings, much like the President, and in very important occasions the Senate was also required to attend.

Legislative Process
Similar to other democratic governments, the legislative process starts with an idea of a new law. This idea is developed into a bill by the person in question, who then takes it to the interstellar Senate. The Senate must read over the developed bill and vote on whether it should pass onto the next stage of legislation, be altered slightly, or rejected completely. If the bill passes onto the next step by either through alteration, complete positive or majority of positive votes by the Senate, it is then passed onto the interstellar Congress of the NEC. The Congress, similar to the Senate's job, must read over the bill and vote whether it should be introduced as a new law, be altered slightly (again if it already has been), or be back down to the Senate for alteration. Once the bill is finally voted to be introduced by either complete or majority positive votes, it is soon introduced into the Act of the NEC Congress. To finalize the bill, it must be have the President must sign the Act, inactivity from the President for about a week (ultimately leading to the acceptance of the bill), or to gain 2/3 majority votes from the Congress in session with the President (only if the President decides the bill is not worth becoming a new law).

The Judicial Branch
As part of the Judicial Branch, a member of said branch must apply the law while in court. Unlike the Executive and Legislative branches, members are not to enforce (as the Executive) or create (like the Legislative) laws. This branch however can grant equal justice by giving anyone a fair trial in any of the courts, whether it be in the interstellar Supreme Court or in a sectoral court. However, if the judge of a sectoral court or the Supreme Court finds a law inapplicable, it may be annulled or declared invalid in certain cases.

Sectoral and Supreme Courts
In sectoral courts, judges are the heads of the courts but do not have complete power. They may overrule certain requests made by the defendant (the citizen charged of a crime), defense attorney (a lawyer who works for the defendant) and prosecutor (a lawyer who tries against the defendant for the victim or victims) and call recesses (breaks from the courtroom). The jury (citizens chosen to participate in court during cases) are those who question the defendant, his actions, and/or the evidence and soon come up with a verdict (a conclusion which states either the defendant is guilty of his/her crimes or not and what his sentence is.) The sectoral courts are placed on the capital colony of each sector.

However in the Supreme Court, there are Justices instead of one Judge and no jury. These justices have powers equally spread between them and all decision made by them are finalized unless they overrule them. Similar to the appointment of judges, justices are appointed to the Supreme Court by the President and the opinion of the Senate. Unlike the sectoral courts, the Supreme Court can choose to hear a case and both lawyers sides. The lawyers must soon summarize their stand-points and try to support their own and client's (whether the defendant or victim) position. After hearing the sides, the justices soon meet on their own time and vote on which side each of them support. Once they are done, the justices of the Supreme Court voice their opinion on their preferred side and soon they would research the laws and past opinions to come to a conclusion. This research would go into writing of a pronunciation (basically the defendant's final stand-point) and the verdict (sentencing to a punishment). The Supreme Court is located on the capital planet of all NEC colonies, Elysium.

Military
The military branch of the NEC is run by the Executive Branch and only allowed to act in the name of peace-keeping. Until the President and Congress agree to act against a certain alliance or empire, this written law is followed. All around Plazith Sector 5, the NEC are known to uphold peace all around without much opposition including the Earth system. In the last census, it is estimated that about 40% of the total population of the member empires has served in the military or is serving presently around the Plazith Sector while 60% of the military is made up vehicles, may it be spacecraft or planet-craft.

Branches
Unlike other militaries, the NEC depend on only 2 branches of the military, as listed below. Each branch has taken somewhat of the role of the old forms of military from the BNSC, especially the Bearian Nations Aerial and Space Force (BNASF).

New Eridian Armed Forces (NEAF)
Usually known as the Eri-Marines, they specialize in the forms of typical military training and special forces training including para-trooping, amphibious assault and vehicular and medical engineering. Taught on the history and origins of the Marines, newly enlisted must take writing examinations before they are actually sent to a training base facility on Elysium. Each training base facility specializes in a single type of training with some training of other specializations, however, the enlisted must be able to perform basic actions; such as following orders, know the codes, and never give in unless it means unnecessary losses are avoidable. If any enlisted fail these actions, they shall be sent back to take the examination again and if they fail the examination, they are no longer able to serve. Although the above is true, it is also true to say that if any soldier (whether he/she be an enlisted, NCO, or officer,) breaks the Code of Honour, they are immediately dishonourably discharged of their rank and service. To those who pass on to become NCOs and officers, they show the true strength and power of the Eri-Marines for both the Plazith Rim and Gigaquandrant, but also for future generations.

New Eridian Space Naval Operations (NESNO)
Unlike the NEAF, the New Eridian Space Naval Operations, also known as the Navy Ops, specialize only in space

Ijkea'Lpde Crossbow
This crossbow is famous for being the most ancient weapon that can still be put into military service even after its original invention and production about 2000 Earth years (4000 AED years) ago. Although the crossbow is traditionally built out of the Hejdoi tree, there are modern modifications built for both civilian and military use. Bolts are also produced out of the traditional Hooilpe wood, they are also modified into Earth Tungsten bolts for both use by the civilians and military. Many other modern modifications include automatic-loading bolt and rail-attachable variants.

Jungesti Sword
Made by both the Eridian Kraw and Elysians about 2500 Earth years (5000 AED years) ago, this sword however is no longer in military use. Taking on a more traditional and formal role in the military, the Jungestis are usually seen by military officers during parades. Although they are no longer used in actual service due to becoming obsolete, they are still known to kill in about 2 thrusts to the torso area of most species and almost completely and cleanly slice and separate the body of most domestic species.

Lijjae' Bolt-Action Rifle
About 3851 AED (1925 CE) the first rifle ever designed by the Bearian or Elysian people, similar to the Human bolt action design. Although the rifle would soon become obsolete due to the designs of newer rifles and carbine variants, the Lijjae' is known for its stopping-power and was continued in production under the role of a hunting rifle until the Bearian Civil War. However, since the rifle was originally supposed to only hold 6 bullets of the Troedl 15.74 standard round, adding magazines extensions is known to damage the weapon and its capacity causing the weapon to jam and clot up faster. During the middle of the civil war, these rifles were produced by local weapon factory workers who had distributed them around, although they were not in very good condition due to the material shortages.

Technology
Just like their ancestors, the Eridians had collected a fused energy created by their star, what they call Silonium, a radioactive gas material equal to Gamma radiation. Silonium is one of the many gas energies founded by the Eridians and created when a star's Hydrogen and Helium particles are fused together by nuclear fusion. When the two particles fuse, they launch many new gases including Silonium into space, which is then vacuumed into capsules that are soon launched at a certain speed towards Elysium. These capsules' speeds are precise so the capsules will not fall into orbit and then the atmosphere of Elysium or any of the other planets.

These capsules are soon brought aboard space station laboratories, where they are cooled even more and through the process of deposition, the radioactive gas is formed into solid radioactive rods called Omicronium. These rods are soon shipped down to the planet or to other colonies, where they are then shipped to nuclear power stations to power entire continents. However, since Silonium and Omicronium were made of atomic properties, the NEC has taken caution of shipping these rods, as they could become unstable with too much physical activity.

When a rod had "run dry", it was taken shipped back into the nearest star, where it would go through the process of sublimation to become Silonium again. The process of harnessing energy was then repeated. However, there are other ways of the NEC gaining energy, including electric-like and solar energies. For a similar clean electric energy on Earth, Curnarsa was created by the Eridians' ancestors, the BNSC, to be an exact copy of Electricity, also being created by solar energies collected with solar panels and from Omicronium through conversion. Curnarsa is power for more of the economic purposes in the NEC, so many foreigners would not see much civilian devices powered by Omicronium.

The Eridians
Usually known by the Elysians, due to their home-world being the formerly renamed planet Reach II, or the pure/true Eridians, the Eridian Empire was created after an agreement had been reached by the warring sides of the Bearian Civil War, one of them being the former Bearian Nations Space Command. In the aftermath of the Civil War, it was seen that the Bearian people were adapting and evolving again to live in such harsh conditions of their previous home-planet; Reach, as nuclear warfare was used a few years before the end of the war. After evolving and adapting to their new life on their home, they had renamed themselves and their species to the Eridius and retreated to their previously built back-up home-planet Reach II to recreate their once great civilization. With their former home in ruins and radiation, the Eridians are hoping to rebuild from the ashes of their ancestors mistakes and become the empire that they were known to be. They are now known as the Elysius erididae, or pleasant men of the Eridanus river.

The Eridian Humans
Little was known on humans still living in the BNSC colonies, as they were not talked much about around the empire. However, they were still useful crewmen aboard many BNSC ships and learned to live peacefully and hardworking along their Bearian brethren. When the Bearian Civil War had affected the colonies, the humans living there had felt that they were in between crossfire and believed in joining the "winning" side, having many humans join either sides. As the war had come to an end, the human population had dropped drastically, almost a sixth had survived and adapted to radiation. Due to the sympathy of the evolved Bearian, they had taken the humans into their newly formed empire along with their Kraw neighbours. The humans had joined the NEC in 8 CED, as they were in need of their neighbours' assistance and supplement.

The Eridian Kraw
The last of the known Kraw in the Plazith Rim had soon integrated into the BNSC before the Civil War. However, they had also met with the downfall of the former colonies joining either side. Faring on Tantalus was not enough space for them, let alone being only set in one city, so they had expanded into other colonies. When nuclear warfare had struck the colonies, the Kraw population was diminished to almost complete ashes. Only an eighth had survived the war, also leaving the Plazith Kraw in complete despair and scarring Bearian-Kraw relations. When both sides had finally come together to start anew peace, the Bearians had tried to improve the relations to be like their past relations. The radiation had soon reached the Kraw, who had also evolved to become the Eridian Kraw, somewhat of a subspecies. These new Kraw were soon invited to join the newly organized NEC in 4 CED as an apology for the mistakes of the past.