Creature:C'ss'k Raptor

Anatomy
All of the Beekmen species have a single, very high resolution, motionbased, eye. Usually of a green pigment due to the chlorophyll-like fluid that nourishes the eye. Making the Beekmen at least partially a photoautotroph, able to feed itself on its own through sunlight.

The Beekman all are partially amphibious, and have a semi-permeable outer skin that allows water molecules in, but not other larger molecules and particles. However once the water passes through a second subcutaneous layer, it is trapped inside. Because of this Beekman were able to migrate across vast distances and even across deserts where there was little water.

The Beekmen also have dexterous fingers for manipulation of complicated objects, and as such the Beekmen are extremely skills engineers and craftsmen. With the exception of the C'ss'k Raptors, and Draconian Foxes, their trade and shipbuilding conglomerate is the most successful in the galaxy, the three main companies being Beekman Spaceworks, Spart'ii Spaceworks, and Kuak'ii Drive Yards.

Beekmen are also capable of Asexual and Sexual, their reproductive organs are located on their tail and groin. Beekmen use self-determination to choose which gender-personality they are, although there have also been instances of temperature determining the gender of the offspring. In times of extreme desperation, Parthenogenesis can be employed to self-fertilize and create offspring of the opposite gender. Because of this, the Beekmen are extremely adaptable to a wide range of environmental situations and pressures that would drive other species to extinction.

Taxonomy

 * Kingdom:
 * Phylum:
 * Class:
 * Order:
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 * Genus:  (Vaclon, 2008)
 * Species: Bee'ekdata prime (Vaclon, 2008)

Homeworld
The original Beekman homeworld is shrouded in mystery and false-leads. However recent studies have pointed towards the Kowak System, as it has the greatest diversity of Beekmen. including the Aquarian, and Apex varieties.

However, it seems that in their past they have been transplanted onto other worlds, where they thrived, such as Kuakii, Vee'k, Antaris III, Hypernia, and Avalon. Some conspiracy theorists contend that it was the work of the Ursa Minorites, but given their desire not to speak on the subject, the truth may never be fully understood.

Spacecraft
The Beekman specialize in engineering, Their most prized design is the LX-series of fighters. Nearly all of which ranked in the top 3 of the Galactic Astro-Avionics Committe's 'Top 100 Fighters of the Draconian Solar Cycle'. The LX-series ships are nearly all designed to be nimble and quick, while still providing ample and adequate firepower and decent defensive measures. The most advanced is the LX-9 Cosmos.

The LX-9 Cosmos, as soon as it was introduced, was the standard by which all other space fighters were judged. The LX-9 was originally built by the Beekman to replace their aging LX-8B’s. The Draconians, seeing the opportunity, placed an order of 1000 LX-9’s for testing. The Cosmos’ tests were passed with flying colors, and a second production order, this time for over 100,000 was placed within a week. While the speed was only above average, the weapons payload on the Cosmos was phenomenal, its aerodynamic shape allowed it to work in atmospheric and vacuum conditions, allowing it to replace the McGreagor atmospheric fighters of the day. Its two Ursa Minorite SkASH cannons were able to tear through most armor on small warships, let alone fighters, and with the addition of the electric laser it gained a long-range solution to problems out of the reach of its other weapons. The six 50 cal. railguns provided a last-ditch solution when the batteries ran dry and packs ran low on the other weapons. The railguns could be used in atmospheric anti-vehicular operations, in attacks on soft-skinned space transports, or in close combat with fighters. Its Aurek Beekman Ball-turret fired plasma bursts and could be used to combat incoming fighters from behind, or be trained to the pilot’s helmet to provide for an additional gun.

The Cosmos came pre-loaded with the latest astro-navigational systems, and came equipped with an A9G-Series Navigation Android that could be reprogrammed to be a gunner in the ball turret, or even a kamikaze pilot.

The A9G-series Android was a humanoid robot with a cylindrical head and two friendly eyes, a welcome sight to most pilots after fighting the Cyclops-like bloodthirsty Cardian Cyborgs. The A9G series was incredibly intelligent, able to compute Transwarp coordinates faster than most supercomputers, and boasted a higher processing speed than the combined computing systems of most ‘third-world empires’. The company that had made the A9G, AndroiDirect, had failed to find a consumer market willing to spend money on their navigation robots; the Beekmen however, found the robot was perfect for their new space-fighter series. Each A9G was installed with a ‘learning chip’ which allowed it to develop personality within the parameters set by its purchaser, who could turn the personality chip off at any time. The A9G is, much like the plane itself, advanced beyond belief, rugged, innovative, and relatively inexpensive compared to similar models, despite its advancements over its competitors.

The Beekman eventually began experimenting with a prototype teleport drive in the Cosmos ‘Phantasm’ Variant which allowed it unparalleled surprise in the battlefield, however only ten were purchased by the Draconians on the basis of cost.

Additionally the Cosmos’ interior was extremely large for a fighter aircraft, with rest quarters for each pilot, a lounge, a computer bank, and even a small lavatory towards the back. The true reason for the interior however, was so that an additional mechanic could be carried in the LX-9 in the event of a reactor malfunction, however this rarely occurred and as such, antimatter mechanics were rarely recruited into squadrons.

In the field, the Cosmos preformed just as well as expected, if not better. They bested even the most advanced Cardian fighters and could be seen in the infamous ‘Loki’s Last Stand’. The Cosmos was an inexpensive, advanced, utterly unstoppable force to be reckoned with, and continued its service to the Draconian Military right to the end.