Planet:Malkuth

Transplantation of Life
The first life was transplanted on Alastor when it was discovered by an alien race who had discovered the cosmic ray bombarded world and discovered it to be rich the element of Boron. Having discovered that boron could be used as the basis for life, but that no such life existed they decided to create some on this planet. To impatient to start life from scratch they wandered the galaxy until they came to earth sometime during the late Permian Period they abducted much of the life forms their, which were soon to go extinct anyway. Injecting this life with a serum they had created that slowly over the course of several generations altered the very biochemistry of the life form they bred them aboard their ships before transplanting them onto Alastor. They took an especial interest in a subgroup of Therapsids known as Gorgonopsia and took special measures to ensure their success. The aliens then left intending to return to check up on their pet projects progress, but they never returned.

Rise of the Vanara
The gorgonopsids eventually evolved into a species called Promen who for the most part lived as scattered tribes and kingdoms that minded their own boarders with only the occasional territorial squabble. That all changed when one tribe began to develop industrial era technology. A religion grew in this people that worshiped machine spirits and gathered a highly zealous fallowing who set out to force all others to submit to their religion and ways. They crushed tribe after tribe, kingdom after kingdom until there was only one. They sent a secret order of knights to subjugate these people. While successful the shamans of this tribes religion had planned a trap for them. For these shaman had master control over their planets natural forces and thus used it to convert themselves into a sexual transmitted virus that infected the knights mutated they're children into mutants with frightening abilities. The first wave of these mutants were exterminated, but as the Promen continued to progress the virus continued to mutate causing more and more powerful mutants to emerge every century or so. Eventually a vaccine was developed against the virus thus ending the threat of the mutants spreading and they were all gunned down. However as the last of these mutants was about to be killed she mysteriously vanished. The mutant had been abducted by three members of a dying race called Persacron. They wished to preserver their species by merging the mutant with one of their own to create a living terraforming device that would create a new species to preserve their legacy, the mutant agreed and a merged with a Persacron to create the living terraforming device called Ava. Ava returned to the planet where a massive nuclear war had broken out. Ava released a much stronger variation of the virus strengthened by Persacron DNA. The Promen soon found themselves fighting an enemy within as well as without and were eventually driven to extinction and the Vanara rose to dominance.

Vanara Dominance
The Vanara initial started out as a divided race with little to no organization among themselves. That all changed when a race called the Zangreal transplanted a biomechanical being called Mana with the ability to psychically influence the Vanara uniting them. However this all changed when a asteroid carrying a mutagen fell to the planet infesting food and water supplies. The mutagen increased the Vanara's natural aggression and forming a hive mind that referred to itself as Tachi and rose up and attacked Mana. Mana in response unleashed a psionic pulse that deactivated it and fractured the Vanara into several warring hive minds called Qual, Warjeth, Ouni, Viz, Giri, Ur-Yi, Kari, Jura, and Githra. The Hive Mind of Githra was so powerful that the Hive Minds of Qual and Warjeth joined forces against and all three were destroy. The Hive Minds of Qual and Viz destroyed each other fighting one another, and the Jura Hive Minds destroyed the Giri, Ur-Yi, and Kari leaving it as the only Hive Mind left. At this pint Mana unleashed another psionic pulse that severed the Hive Mind into a Group Mind at the cost of Mana's own life. The result was chaos until a female named Empress Raack untied them. Eventually the Vanara made their way to space a built up a massive interstellar empire. However their Empire began to collapse as their planets began to grow dark. Eventually what ever was causing the Vanara worlds to grow dark struck Alastor and the planet was left abandoned.

Current State
Alastor is now abandoned, with no sign of whatever struck and left it abandoned. It is now a quiet place filled with ancient Vanara and Promen ruins, as well as Persacron artifacts just waiting for someone to come along and unlock their secrets...

Nemesis
A massive burning star that produces an inordinate amount of heat and radiation, but very little light. This massive ball of fire is so large and intense that Alastor must be the thirteenth planet from it's sun to support life. Still the planets around Alastoro are constantly bombarded by hyper intense cosmic rays giving Alstor a thin atmosphere and forcing most life to become highly resistant to radiation or radioactive themselves. The little light Nemesis actually produces renders Alastor very dark only being dimly lite by it's massive looming star.

12 Inner Planets

 * Hesychius I through V - The four closest planets to Nemesis. They bare the same name except for the number in that they are all little more than charred balls of rock a varying size and distance from Nemesis, their orbits are known to overlap.


 * Pylos - Little more than a massive ball of smooth, grey, rock, with no atmosphere


 * Neleus and Chloris - Twin Planets with overlapping orbits, they are both highly volcanic and covered in molten rock.


 * Erinyes I through III - Another three similar planets, they are cloudy with a large amount of volcanic activity and acidic rains. Erinyes II is itself a massive sea of acid, with III having seas of acid, but not entirely covered by it, and I is most land mass with no acid seas.


 * Thasos - The planet closest to Alastor, it is a massive, sterile dessert, blasted by cosmic rays and little to no atmosphere.

Shirkirii
Alastor's moon, Shirkirii is a jagged ball of smooth, shiny, black rock. There is little to say about the moon than that it carries one of the few indications of the Vanara civilization that existed on Alastor, the fossilized remains of a destroyed moon base lay in the based shards of one of the moon's many jagged mountains.

Asteroid Belt
A large ring of orbiting asteroids and other space debris. The asteroid belt is filled with all sorts of valuable metals and other material, especially radioactive ones. It contains rich deposits of uranium, plutonium, and the like. Most of what contributed to the asteroid belt's size is that long ago a planet broke up into various chucks adding to the asteroid belt's mass. what ever caused this planet to break apart is not known.

3 Outer Planets

 * Nestor - Nestor is large, volatile gas giant on the other side of the asteroid belt from Alastor. It is a massive blood red orbit wracked with storms, especially one massive one that covers an entire quarter of the planet. Nestor can even be seen in the night sky of Alastor it is that close and acts as an effective asteroid block.
 * Lycian - The second gas giant and the smallest. It is rather calm having few storms on it's surface and is a bluish green color.
 * Sarpedon - The farthest of the planets in the Nemesis system, it is a gas giant that is fairly volatile and a fiery orange and sulfuric yellow in color.

General Climate
The general climate of Alastor various from cool, but temperate to rather frigid. The planet experience very little in the way of weather variations besides the relatively frequent rain and thunderstorms. The general moisture content is fairly high, but to humid thanks to the cool temperatures. As with most planets the climate becomes warmer the closer one reaches the equator, becoming almost tropical. The poles however have arctic conditions and the surrounding areas are much colder to almost tundra like. Perhaps one of the most bizarre phenomena is the massive Flare Storms that are generated by effect where the heat released from the geothermal activity that builds up in the planets outer atmosphere thanks to a heat absorbent gas that is present. All it then needs is for Nemesis to generate a powerful enough solar flare, and the gas ignites into a massive blast of heat and flames in the atmosphere that can vaporize the liquid ammonia and set the trees ablaze on the ground. Flare Storms are rare though do to the time it takes for the necessary level of heat to built up.

General Terrain
The general terrain is very mountainous and heavily forested. The mountains are for the most part very rocky and tall, with little growth the further one gets to the top, with growth becoming more consistent the deeper one gets into the valleys. The planet has quiet a bit of geothermal activity going on with a large number of pools of boiling ammonia and ammonia geysers. A good number of the mountains themselves happen to be extinct volcanoes suggesting Alastor may have been a volcanic planet at one point during the past. There is also and extensive and vast network of caves throughout the planet. Alastor has three main continents, the first and biggest is Juraxisis by far the most mountainous and geothermal active, the next is Voystris a still mountainous but with less geothermal activity, and the smallest is Strolt the least mountainous and with little to no geothermal activity, being the furthest north is the coldest and most barren being mostly frozen. The seas of Alastor are for the most part relatively shallow, however their is a massive trench called the Dragon's Scar.

Biochemistry
The biochemistry of Alastor is like almost no other found in the Milky Way Galaxy or even the gigaquadrant. Instead of most planets were the form of life is carbon based the lifeforms of Alastor are boron based life and instead of water, ammonia is found in the rivers, lakes, and seas. As ammonia boils and freezes at a lower temperature than water the mean temp of Alastor, while would be considered rather cold by most others, is seen as temperate.

Flora
The flora of Alastor is most composed of coniferous trees, ferns, and mosses. A large number of fungus with slime molds being the most common. There are however no flowering planets on the surface of Alastor. As stated before most of planet life exists deep in the valleys consisting of mosses, ferns, trees, and slime molds. The further one gets up the mountains the more one only see's a few pine trees and patches of lichen. The seas themselves being rather cold are mostly filled with various forms of kelp, there are no coral reefs. Most if not all plant and fungal life posses some form of bio-luminescence.

Fauna
The fauna of Alastor is mostly composed of Synapsid life forms. However their are many forms of amphibians, reptiles, and arthropods and the land with no species of birds and mammals. All life on Alastor has some form of bioluminescence and many rely and hearing and smell more than sight due to low light, however many have developed the ability to see either ultraviolet, infrared, or both. In the seas their are many species of fish and various breeds of cephalopods. Most life on animal life on Alastor tends to be hyper aggressive be they predator or prey and even the most helpless creatures are still often times dangerous. One thing all life shares in common is a necrotoxin found in their blood, while it has effect on Alastor's life forms, to none native life forms it causes almost instant necrosis and is lethal in less than a minute, few species are not killed by it's effects and those that aren't often fall seriously ill. Racarrids= Large roach like scavengers with thick metallic shells. Living in large groups these beasts are normally fairly docile. For the most part they simply rut along the forest floor, eating dead animal and plant matter. However if threated they can be vicious. With their hard exoskeletons, group mentality, and powerful bladed front limbs these creature pack a punch powerful enough to rip most predators clean open, the acidic saliva used to break down dead matter is also extremely nasty, though not lethal, just irritating.
 * Examples of Fauna
 * Family - Pseudocoleopteridae
 * Length - 32 Inches
 * Diet - Omnivore(Dead Plant and Animal Matter)

Orandots= The top aerial predator of Hiperial's skies, these massive dragonfly like insects can grow a wingspan of up to 25 meters. Starting out their life a large nymphs that devour anything in or near the water that they can get their jaws on, they quickly grow into their adult form where they take to the air to hunt down their prey. They normally use their wings to create a sonic hum that often has a paralytic effect on prey before sweeping in and grabbing it with their clawed tails so they can take it high up and eat it.
 * Family - Apocritidae
 * Length - 25 Meter Wingspan
 * Diet - Carnivore(Anything Smaller then Them)

Eardarax= Eardarax are large herd moving herbivorous reptiles with large bladed sails on their back and powerful tusks and horns. Wandering from grazing land to grazing land they have powerful armored hides that only the most powerful of predators would dare attempt to breach. While seemingly rather docile, when threatened they can become highly aggressive and anything thinking they will get an easy meal is soon shown otherwise.
 * Family - Edaphosauridae
 * Length - 8 Meters
 * Diet - Herbivore(Leaves, Grass, Moss, Berries, Fungus)

Pardarax= A smaller cousin of the Eardarax, they are also much faster and fleet of foot instead of lumbering giants, meaning they rely more on speed then power. With much thinner hides and smaller tusks and horns they still are effective fighters, though they prefer to run first.They live in smaller groups that help protect and raise the young and usually travel alongside the large Eardarax herds for extra protection.
 * Family - Edaphosauridae
 * Length - 2.5 Meters
 * Diet - Herbivore(Leaves, Grass, Moss, Berries, Fungus)

Ditronian= Large predatory synapsids that hunt and live alone, they are one of the top predators of Alastor and few creatures can challenge their might. Massive and scaly, they have razor sharp claws and teeth set inside massive bone crushing jaws with a powerful tail like a whip and three bladed sails along the back. Highly aggressive they viciously defend their territory from any intruder and will even take on the powerful Eardarax.
 * Family - Sphenacodontidae
 * Length - 15 Meters
 * Diet - Carnivore(Anything Smaller or of Equal Size)

Eyrop= Predatory amphibians that dwell near the water, large, grayish creatures, with large, flat, armored skulls filled with massive teeth. Accomplished ambush predators, laying just below the waters surface with only their eyes showing. waiting until their prey gets close enough and then they strike. Generally they live and hunt alone though groups of Eyrops will congregate if food is plentiful.
 * Family - Armorpedae
 * Length - 4.5 Meters
 * Diet - Carnivore(Anything Smaller or of Equal Size)

Etsuchos= Large omnivorous Synapsids that general wander alone, they are know for their armored hides, massive claws, powerful jaws, and horns protruding from their skull. Generally slow moving they prefer to eat plants and scavenge dead flesh. However they can put on short bursts of speed, making them effective at ambushes. Generally they live alone and tend to be very territorial towards others of their own kind and other predators.
 * Family - Tetrapodidae
 * Length - 3 Meters
 * Diet - Omnivore(Anything Smaller or of Equal Size)

Irvasar= Trvasar are highly social, predatory therapsids with scaly skin and spars fur. They hunt in packs and are highly accomplished killers. Sneaking up on their prey under the cover of darkness they spring and ambush and then lead the unfortunate prey into trap, surrounded and unable to escape the hungry carnivores now after them. Despite their viciousness, they are very social and caring, taking after the sick, injured, and old, as well as being highly attentive parents.
 * Family - Gorgonopsidae
 * Length - 0.5 Meters
 * Diet - Carnivore(Anything they can take down)

Tiranrax= Pack hunters closely related to the Irvasar, but much larger and having a loser social structure. Unlike Irvasar, Tiranrax live not as a pack, but rather share their territory with several individuals only coming together to hunt and to mate. Another time they will come together is if their is another of their kind not of their group or a pack of Irvasar invading their territory, in which case they will gather together to drive out or kill the invaders. As well as hunting Tiranrax also do a fair amount of scavenging and will often try to steal meals from large predators.
 * Family - Gorgonopsidae
 * Length - 1 Meter
 * Diet - Carnivore(Anything they can take down)

Ulremus= Squat herbivorous synapsids with small back sails that are rather funny to look at upon first sight due to their pudgy looking bodies, short limbs, and strangely long necks. Still despite their odd appearance they, like all of Alastor's wildlife, are survivors that have fought their way into their place on the planet. Traveling in herds they are surprisingly fast for creatures with such short legs and it is nearly impossible to upset their balance. They also have very hard skulls that they can use to break bones.
 * Family - Pseudocoleopteridae
 * Length - 4 Meters
 * Diet - Herbivore(Leaves, Grass, Moss, Berries, Fungus)

Gorgoid= One of Alastor's top predator only being rivaled by the Orandots and Ditronians, however unlike them the Gorgoids power comes, not from their size, but from their intelligence and pack hunting. Closely related to the Irvasar and Tiranrax, these saber fanged predators live as a nuclear family that maintains a large territory and with viciously attack any competing predators that wander in. Having been tamed by the Vanara before they were forced to abandon the planet, Gorgoids have been spread all across the Milky Way, Mirus, and Cyrannus galaxies.
 * Family - Gorgonopsidae
 * Length - 1.5 to 2 Meters
 * Diet - Carnivore(Anything they can take down)

Crimson Beacon City
A massive sprawling city built into the highest mountain on Alastor's largest Continent, Juraxis. A massive, underground metropolis with one layer stacked on top of each other, rising until the tops of towers pierce into the open air of the mountain. Divided into a total of 15 levels called Beacons, each with their own use, Crimson Beacon City is exactly as it's name describes, a beacon for the entire United Persan Descendants.

Gears of the Core
A complex spinning and rotating series of gears engraved with highly complex ruins engraved into them that orbit ceaselessly around the core of Alastor. Far to complex for most beings to understand, The Gears of the Core cause the core of Alastor to burn with brilliant blue light, almost white. Created by the Persacron who came to the planet it constantly revitalizes the core by drawing the life energy from all the beings that die on the planet and converting it into energy to keep the core burning bright. There was a portal that leads to the Gears beneath the mountain where Crimson Beacon City is now located, however it was relocated to the Persacron Archive.

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