Fiction:Al-mi'raj Horde

 .  The Sotracian Coalition is a coalition of several different packs of several different species that exists on a dessert valley. The Coalition was formed after a cataclysm, called Babel, that was caused by the native power, a collection of Deiwos Races, and reduced the valley from a forest to its dessert state by flooding it with "Toxic Light". After this cataclysm several mutant versions of the ruling Deiwos races emerged, with the old Deiwos rulers tried to purge these mutants. This led to a war resulting in the mutants driving the old Deiwos races from the valley

The Sotracian Coalition is a fierce and proud warrior culture with a long and proud tradition of warfare and conflict. They place heavy emphasis on survival and are generally suspicious of outsiders. However to those that do earn their trust the Sotracians are fiercely loyal and will never back down from a challenge.

Contact with the Mendel
10 years after the unification of the Coalition into a cohesive whole, a pack of Regressive stumbled upon a caravan of a another faction of species called the, the regressive attacked but were called off by their Conducer Leader the Mendel trade party asked to be taken to their leaders to establish trade and diplomatic arrangements. While at first weary of the Mendel, a shared sentiment, the diplomatic party meet with Kraxabru and began a trade agreement. After about month or so(hard to tell due to different calendars) of trade between the two, the leaders of the Tribes meet with the Alastorians, and, developed a deep trust in each other, becoming steadfast allies.

Organization
"Your whole pack is your family, an extension of yourself. All members must work together to make a successful pack, just as all packs must work together to make a successful Coalition"

The Coalition is divided into several packs that dwell in gothic cities cities called Kaims which act as the central authority over the pack's territorial domain called a Laukas. In between the laukus of the different packs is uninhabited areas of land that act something like boarders. These packs are lead by pack leaders and chiefs who are elected by the all adult members of the pack, while the leader takes care of everyday matters, the chief is in charge of border patrol, maintainment, and other military matters. As long as the leader and chief take care of the people they remain in charge. While the packs mostly remain separate they will unite in times of crisis, or to help one another. There is a supreme pack leader and chief who leads the people in times of crisis, but mostly keeps to their own pack. The packs are run by a hierarchy that is based on ability that determines their standing.
 * Link

Culture
The Coalition culture is one based on balance, honor, and integrity. They place special emphasis on the abilities of the individual and how their own special skills can be used to the benefit of the whole pack. Once they reach a certain age newborns are evaluated and then apprenticed to a mentor that specializes in the type of career they show skill in and interest in. The apprentice's mentor not only teaches them the skills of their craft, but also personal honor, heroism, and integrity. As well as the delicate balance of their home environment and how to maintain it. They also teach them on how to improve on their skills and use them to benefit the pack and themselves. They also teach that one must listen to their own inner voice of harmony and justice. Water conservation is vital to Coalition culture, all water that can be conserved is so all the way down from excrement, as a rule water belonged to whole pack and when one died their water was extracted via naturally occurring stones, called Drain Stones, with strange magical powers that drained water from bodies they were placed in.
 * Link

The knife is an incredibly important part of Sotracian culture and is seen with an almost sacred reverence. Made of Sotracian Steel these Kukri style knives serve in equal measure as an everyday tool as they do as a weapon. If drawn as a weapon a Sotracian Kukri must draw blood before it can be sheathed. This law was established to keep knife fights from breaking out(the idea being that if you draw a knife as weapon you better be willing to take a life) as any unnecessary moisture lost is seen as a sinful waste so to draw blood on petty disputes is look down on heavily. A knife can be drawn and sheathed for use as a practical tool at will.

Children are extremely important to the Coalition as life is highly valued in the harsh desert. It is no real concern if a child is born between sanctioned mates or not since the entire pack is viewed as ones family and not their blood relatives. Both males and females are equal and things like homosexuality and bisexuality are perfectly normal.

For the most part the Coalition maintains a neutral stance, staying out of most conflicts. They are however very defensive of their borders and do not tolerate any violation of them. They will however attack those who threaten them and their allies with an intense level of savagery.

An informal term for Sotracians is Asps or Adders, the Sotracians often use these themselves.

Religion
The Coalition worships a variety of gods, each associated with their own color, element, and rank on the celestial hierarchy. Their religion places emphasis on the relationship between mortals, gods, nature, and the balance between the three. Their are also frequently reoccurring themes of the inner heroism that exists in all mortals. According to them one must listen to their inner voice of harmony and justice. Their are however gods of destruction, servants of the the void, that work against the gods of creation in order to by turning mortals to their destructive influences in order to grow more powerful and destroy all of creation.
 * Link to Religion

Territory
The territory of the coalition is the dessert and semi-arid island known as the Sotrac Valley. Sotrac is largely unknown to the rest of Koldenwelt and with good reason. The valley walls are very sheer and almost impossible to climb down. They only way in, other then flying, is to go through a series of maze like passages that are easy to get lost an dehydrate in. The valley its self is considered a tropical dessert or semi-dessert depending on the region and water can be hard to come by. Due to its isolation Sotrac has developed a large number of unique plant and animal life found nowhere else.

Technology
Sotracian technology is actually fairly advanced thanks to the Sotracian's emphasis on progress and growth. Sotracians are known for building large, gothic structures from stone and create elaborate networks of stone paved roads, as well as networks a canals to bring life to arid regions of island so they can grow crops. Transport tends to be accomplished either via ones own legs or animals though the wheel does exist. Power sources are generally as simple as burning wood or oil, though water mills do exist and animals are often used as well.
 * Link

They also have the ability to create an alloy of incredibly pure steel and a form a form of volcanic glass called Asterdermis to create Astersteel, a distinctive shinny ebony and blood red metal known for being both incredibly strong, hard as diamond, and highly superplastic. An advanced understanding of mechanisms allows them to create Trick Weapons that can switch from a one handed form to a two handed on via an addition or extension. They have some form of gunpowder weaponry, but they are primitive and with a short range so the Sotracians prefer to stick to long and crossbows.

Species
Al-mi'raj=
 * Name -
 * Classification - Theriocephali: Carnivoran Mammalian
 * Ranking - Member Tribe

Neureon=
 * Name -
 * Classification - Theriocephali: Arthropods
 * Ranking - Member Tribe

Larnae=
 * Name -
 * Classification - Theriocephali: Lacertillian
 * Ranking - Member Tribe

Ulfhednar Elves=
 * Name -
 * Classification - Deiwos: Elves/Theriocephali: Carnivoran Mammalian
 * Ranking - Member Tribe

Arachnian=
 * Name -
 * Classification - Deiwos: Giant/Theriocephali: Arthropods
 * Ranking - Member Tribe

Chiroghoul=
 * Name -
 * Classification - Theriocephali: Carnivoran Mammalian
 * Ranking - Member Tribe

Phantas=
 * Name -
 * Classification - Theriocephali: Other Mammalian
 * Ranking - Member Tribe

Zmeu=
 * Name -
 * Classification - Lesser Kelodhros
 * Ranking - Several Member Tribes

Military
"We are the warriors of the dessert. Moving swift like the wind over the dunes we strike from the sand and then vanish leaving their bones baking in the sun. REPENT MOTHERFUCKERS!!"

In the Coalition each pack maintains their own military and these forces are gathered together in times of collective crisis. Sotracian soldiers are fast and agile, emphasizing speed and offensive capabilities over defensive and so tend to have lighter armor. The Coalitions fighting style reflects this as it eschews direct confrontation unless necessary. Instead the Sotracians prefer to combine maneuver and guerrilla warfare. They will often spring ambushes, leave traps, slash supply lines, use the environment to their advantage, kill commanders, and assassinate political leaders. All to wear down, frustrate, and cripple the enemies logistics and decision making. As a result the Sotracian military is high decentralized and unit leaders are given broad order and greater degrees of freedom in how they carry out those orders.
 * Military

The Coalition's weaponry is composed of what is called Trick Weapons. Weapons that have a lighter, one handed form, but then can be switch either with an attachment or extension to a heavier two handed weapon. While the Sotracians do posses fire arms they have short range and fire rock hard and explosive Spikax Fruit that while rarely deadly to any foe in heavy enough armor, they can stun and stagger enemies to get a good strike in with a blade. Calvary archers are common and one of the most devastating aspects of the Sotracian military.

Espers
Espers are a rare group of individuals who posses the ability to use powerful magics in their battles against their foes. Espers when their powers are discovered are taken by the dragons known as to be trained so that they will know how to use their power and not let it get the better of them before returning to their pack. Depending on their power Espers will fallow a Vector, one for each of their gods.

Vector of Xiris=
 * Esper can cloak themselves.
 * Generate hardlight mirages.
 * Unleashing burning beams of light.
 * Fill allies with strength and courage.

Vector of Shaiwass=
 * Create micro-black hole.
 * Vamparize enemies life force.
 * Augment weapons with an incurable poison.
 * Directly attack the soul.

Vector of Avura=
 * Create and control water and ice.
 * Breath underwater.
 * Flash freeze enemies.
 * Unleash pressure wave.

Vector Juraig=
 * Summon Fire Spirit
 * Create and control fire
 * Create Magma Golem
 * Powers become stronger the angrier the esper gets.

Vector of Kiravas=
 * Create and control earth, sand, and stone.
 * Generate an earthquake.
 * Summon Earth Spirit.
 * Esper can "swim" underground.

Vector of Velok=
 * Accelerated regeneration.
 * Summon Wood Spirit.
 * Create and control poison, acid, and disease.
 * Esper's blood becomes a toxic acid filled with disease.

Vector of Lacarus=
 * Esper can fly.
 * Call down lightning strikes.
 * Summon Air Spirit.
 * Create and control wind.

Vector of Yumeku=
 * Grants telekinesis and telepathy.
 * Directly attack the mind.
 * Manifest the Id.
 * Summon Nightmare Spirits.

Vector of Telorius=
 * Create and control metal.
 * Generate powerful magnetic fields.
 * Degrade metals.
 * Strengthen metal weapons and armor.

Individuals
Kraxabru= "Threaten my people and there won't even be a bloody smear of you left."

Kraxabru is a large powerful Al-mi'raj and is the Supreme Pack Cheif of the Coalition. He has green skin and yellow eyes with a large muscular body that is covered in battle scars. He is a calm, collected leader with a dedication to justice. He rules with an even hand and is firm but fair, giving out no favors, nor any disfavor. He hates to see others treat unjustly and with almost go out of his way to rectify such wrongs. His end goal however is the safety of his people and will sometimes go to extremes to ensure this.
 * Name - Kraxabru
 * Species - Al-mi'raj
 * Role - Coalition Chief, Esper of Xiris
 * Gender - Male

In battle he wields one of the rare metal blades and smashes through his enemies, crushing them like insects as he cuts them down one by one, the sword is also inlaid with Drain Stones causing an enemies water to be drained from them when the sword draws blood. He also wields a strange orb like object that fires bright green and purple rings cancel out any magic they touch.

Huzaki= "I strike from the shadows to protect the light."


 * Name - Huzaki
 * Species - Phantas
 * Role - Coalition Leader, Esper of Shaiwass
 * Gender - Female

Tarkhan= Tarkhan is a Phantas with brilliant golden and brownish orange skin with brilliant orange eyes that mark him as an Esper who fallows the Vector of Kiravas. Tarkhan is one of the oldest and first Espers in the coalition and one of the founders of the Esper training and organizational system, as well as moral code. With lots of experience under his belt Tarkhan is a very skilled and highly regarded fighter as well as a good tactician. Years of experience in combat and using his Esper abilities has made him very wise and his knowledge is frequently sought from both fellow veterans and rookies alike. However his advanced age and the often stressful life of an Esper is beginning to wear on him physically and mentally causing him to develop confidence issues.
 * Name - Arkhan
 * Species - Phantas
 * Role - Esper of Kiravas
 * Gender - Male

Tarkhan is a fierce fighter who analyses his foes and gets the measure of their abilities before he strikes, exploiting weaknesses in their defenses and openings their attacks open up. He fights with a medium sword splits into twin daggers and a Spikax Fruit firing gun. His powers as a Esper of Kiravas allows him to create and control earthen materials, generate earthquakes, summon an Earth Spirit, and allows him to "swim" underground

Gerwulf= Gerwulf is a heavily built and exceptionally furry Boyk with the white and cream fur and icy blue eyes of an Esper who fallows the Vector of Avura. Gerwulf is a loner by nature a prefers to work alone and actually would rather avoid fights if he has the chance not out of cowardice, just plain and simple pragmatism. He is the none the less a very respectful person if not rather friendly and loves a good drink with good company as much as any Boyk. That being said he noticeably lacks the dedication to the higher causes of other Espers and usually tries to profit from his services to the Coalition. However his personal sense of honor and basic decency restrains him when negotiating deals and he will never charge more then what an employer can reasonably pay.
 * Name - Gerwulf
 * Species - Ulfhednar Elf
 * Role - Esper of Avura
 * Gender - Male

Gerwulf is a cool and collected fighter who prefers to keep his enemies at a distance and herself out of the reach of their weapons. His main weapon is a spear with an attachment that turns it into a giant warhammer, he also wields a Spikax Fruit firing gun. His powers as a Esper of Avura allows him to create and control water and ice, breath underwater, flash freeze his enemies, and unleash destructive pressure waves.

Verastis= Verastis is a male Neureon with a brilliant green exoskeleton striped with orange and brilliant, toxic yellow eyes that mark him as an Esper of the mad goddess Lacarus. Verastis was once the top most warrior for a cult of mad Larcus worshippers who wished to overthrow the Pack Chiefs and Leaders of the Coalition. However one day the cult's base was stormed by Tarkhan, Verastis watched as his friends fought to the death only for the cult leaders to abandon them to save their own skins. realizing his religion was a lie, but unwilling to accept that fact, Verastis charged Tarkhan who defeated him, but spared Verastis. Being swon mercy was something new to Verastis, but left an impact on him causing to renounce the cult and join the Coalition in atonement for what he did, something that has become almost and obsession of his.
 * Name - Verastis
 * Species - Neureon
 * Role - Esper of Lacarus
 * Gender - Male

Verastis is a stealthy warrior who prefers to stay out of sight when fighting, he will often snipe his enemies from a distance and only engages in melee when necessary. He wields a Trick Bow that can switch from a longbow to a bladed scythe. His powers as a Esper of Lacarus allows him to create and control wind, allows him to fly, summon an Air Spirit, and call down lightning strikes on his enemies heads.

Gerash= Gerash is a male Al-mi'raj warrior with golden fur with jet black stripes and bright green eyes, he is and Esper who fallows the Vector of Velok. Gerash is a heroic and noble individual who fights for what he sees as the greater good rather than any personal gain. While he acts bright, optimistic, and even mischievous at times, Gerash hides a great deal of sadness, pain, and cynicism with a facade of contentment and acceptance of his situation. Gerash also loves to explore and go on adventures leading him to frequently make trips away from civilization into the wilds or abandoned ruins to see what he can find, especially treasure. He is also very protective of his friends and can become almost psychotically violent when their put in danger.
 * Name -
 * Species - Al-mi'raj
 * Role - Esper of Velok
 * Gender - Male

Gerash is a fast and agile fighter who tends to keep his moves secrete since he tends to relied on tried and true methods rather than anything new. His main weapon is a single handed, scimitar that can be attached to a long handle to become a great scythe, as well as a Spikax Fruit firing gun. His powers as a Esper of Velok allows him to create and control virulent substances, make monsters of plants, accelerated regeneration, and his blood is a toxic acid filled with disease. He has a romantic interest in fellow Esper Toraki, but doesn't exactly realize it himself and is a little scared of coming to terms with it.

Alsana= A female Larnae warrior with charcoal gray and crimson red scales and fiery red eyes, she is a Esper fallowing the Vector of Juraig. Toraki is initially distrustful of outsiders and tends to act very abrasively towards others and very confrontational. However when she does get to know someone personally and trust them she comes out of her shell more revealing an excitable and enthusiastic person with a great curiosity about the world around her. However she will never admit this and tends to revert back to her more bellicose nature when this is pointed out. Still she is a very fierce person even in her daily life and is highly aggressive if not more then a little arrogant. Alsana is completely honest with her emotions and see's little point in hiding the truth about how she feels about something.
 * Name -
 * Species - Larnae
 * Role - Esper of Yumeku
 * Gender - Female

Alsana loves to fight and will frequently taunt her enemies as she dives head long into combat aggressively slashing away at her foes. She wields a one handed katana that can be locked into a larger blade to trick switch into a two handed greatsword and a gun that fires Spikax fruit. Her powers as an Esper fallowing the Vector of Juraig grants her the ability to control and create fire, summon a Spirit of Fire, create a Golem made of Magma, and she becomes more powerful the more her rage builds. She has a romantic interest in fellow Esper Gerash, but doesn't exactly realize it herself or will admit it.

[[File:Green face.png]] Allies
Peace, war it doesn't matter we will stand by you through thick and thin!
 * - Our blades are united, to smite our enemies and keep the peace.

[[File:Blue face.png]] Friends
Hello, how may we help you?

[[File:Yellow face.png]] Neutral
Keep your distance please.

[[File:Orange face.png]] Hostile
Stay out of our territory, less we leave your stripped bones baking in the sand..

[[File:Red face.png]] Enemies
''Oppressors! Violators! REPENT MOTHERFUCKERS!!!''
 * - We drove you off before, we will do so again. Preeminently.
 * - We'll melt you ice away withe fire!

Quotes from others

 * add Your own!

"The Brothers of the desert truly deserve our respect. No matter what, they keep their kind together."

Trivia

 * Main Theme - Alin Theme
 * Some basis off Old pagan Prussian and Lithuanian Baltic Tribes, Fremen from Dune, and Dornishmen from A Song of Ice and Fire.
 * Is something akin to the fantasy equivalent of the.
 * Gorzill was inspired to create this after reading the book Wolfbreed.