Fiction:Tybusen Intergalactic Allied Federation/Relations

Across the universe, the TIAF has met many nations during expeditions and colonization. Some have become allies, some have become enemies (and some are neutral, too). The TIAF itself does not share a large portion of political influence unlike large nations like the DCP or URC, but is widespread and at least known throughout the First Gigaquadrant.

[[File:Green face.png]] Allies
These are nations that the TIAF formally recognizes an alliance with. The TIAF will usually assist these nations when they are in need. They are the TIAF's most trusted nations.
 * Seven Starr Alliance
 * Delpha Coalition of Planets
 * United Republic of Cyrannus
 * United Veatrex Federation
 * Joran Planet Alliance
 * Rambo Nation
 * Grand Spodist Church
 * Argexantine Warrior Alliance
 * Girdo Empire
 * Sporemaster Alliance
 * Bunsen Grox Republic
 * Allied Bunsen Galaxy
 * Kuto Confederation
 * Kraw Galaxy Groxic Colony

[[File:Blue face.png]] Friendly Terms
The TIAF has not entered any formal alliances with these nations, but are regarded as friends. There is not much difference between these nations and the ones in the "Allies" section.
 * Kraw Empire
 * Tahar Empire
 * Federal Khereg of the Asgord
 * Unified Nations of Ottzello
 * Gjigantrox Interstellar Empire
 * The Empire of the Core
 * Bearian Nations Space Command
 * Tokzhalan Empire
 * Human Republic
 * Zazane Empire

[[File:Yellow face.png]] Neutral
The TIAF has not formulated an opinion on these empires, or these empires have performed actions that have made them a neutral nation in TIAF eyes. Neutral nations are accepted by the TIAF and are generally in diplomatic relations with them.
 * Iteok Khereg
 * Dracogonarious Empire
 * Terridor Federation
 * Nobi Nations of Drenol
 * Darkstar Alliance
 * Confederacy of Allied Systems
 * Jarquivx Federation
 * Omnipotent Four (excluding Xhodocto)
 * The Cognatus
 * Universal Union of the Wolf

[[File:Orange face.png]] Deteriorating Relations
Nations in this category are disliked by the TIAF, but have not gone far enough to spark an armed conflict. By this point, most diplomatic ties are cut, and ships hailing from these nations have to pass rigorous inspections before passing through TIAF territory. There are some exceptions (most notably the MSP and Nikkin) where diplomatic communications still exist.
 * Magellanic Sovereignty of Planets
 * The Vartekians
 * Jovar Socialist Republic
 * Friendly Republic of the Asgord
 * Salchum Empire
 * Pirate Alliance
 * The Verinobi
 * Nikkin Confederacy

[[File:Red face.png]] Enemies
The TIAF is in an active war with these nations. They are considered threats to the general safety of the TIAF and are not welcome in any TIAF territory. Non-civilian and non-diplomatic ships from these nations are automatically targeted by the TIAF if one happens to cross into their territory.
 * Vespan Federation of Planets
 * Levisala Confederacy
 * Wental Alliance
 * Meta
 * Iron Giants
 * Calonu Empire
 * Shellious Imperium
 * United Bunsen Republic
 * The Grox Meta-empire
 * The Xhodocto

Threat Assessment and Detailed Descriptions
Here, the TIAF will describe in more detail their relations with each nation they have encountered and their potential threat to the TIAF.

(The scale, in increasing threat, is: None, Low, Moderate, Considerable, High, Extreme)

Vespan Federation of Planets
The rebels and rogues.
 * General description: The Rebels that seceded during the TIAF Civil War.
 * Threat level: Considerable

Although they defeated us once, during the TIAF Civil War, that was merely by luck. We defeated them in the War of Redemption and we thought that was the end. But no. Now, they have returned more powerful than before, with help from the Levisala and United Bunsen Republic, as well as some of our enemies. Alone, they are no threat to us, but our problem is that they are adept at convincing our enemies to help them. With more help from enemies we have made recently, they are a growing problem. It's just like the DCP should have done with the MSP: we should have wiped them out when we had the chance.

Levisala Confederacy
The classic rivals of long ago.
 * General description: The weakest of the five Bunsen Powers that has always had a rivalry with the TIAF.
 * Threat level: Moderate

These fools dared to war against us once. We totaled their homeplanet and nearly extincted them in that war. Since we are a merciful nation, we let them survive and redeem themselves. For a time, they stayed silent and minded their own business, not even lifting a finger when the TIAF Civil War came about. Then, in the War of Redemption, they turned on their then-allies the VFP and gave us secret VFP plans and blueprints. It was definitely a good help, and in our eyes they had been redeemed. Not for long, however. Then came that fateful day in 1060 SY, when the Levisala betrayed us and attacked at Bablannes. They will never be redeemed now, and we feel we must destroy them in the name of all that is good and righteous...

Wental Alliance
The ones with war unfairly thrust upon them.
 * General description: A large alliance of smaller nations in the Wental Galaxy, similar to the TIAF.
 * Threat level: Low

Even now, we are still clamoring over whether the WA deserved this classification. It started when the Iteok invaded their galaxy, the Wental Galaxy, where we had colonized previously. Not wanting our colonies to be threatened, we declared our neutrality. A WA member, the Yama, attacked a TIAF supply train that was en route to the Wental Alliance (we doubt that the Yama knew this, for many intercepted WA transmissions detail it as a convoy simply for us). Of course, this meant war, but the Assembly was divided over who would take the blame. They did agree with war, definitely, but were not sure whether it should be war with simply the Yama, or the entire WA. We are still debating this, but Admiral Routhis (leader of the Wental campaign) has gone ahead anyways with his plans to destroy the entire WA (and we don't destroy nations, we usually just pummel them a lot).

Meta
Peace lovers at war.
 * General description: A nation made up of sentient trees, a "Worldforest Mind", and energies.
 * Threat level: Moderate

Allies of the Wentalians, they entered war with us upon the WA's request. They have proven to be a tough cookie, but our more advanced technology has managed to defeat their energy combat. Currently, Routhis has led an attack on their homeworld Teron, which stores a large majority of their energies. This has received much criticism, since the destruction of Teron could mean a near-extinction of the Meta, which we would not want (both for the sake of nature and the sake of our reputation). Still, war is war, and what must be done must be done (though at least in the most humane manners).

Iron Giants
Giant robots...in space.
 * General description: An impressive group of smaller species who built massive "Iron Giant" multi-purpose craft.
 * Threat level: Moderate

We do not know too much about these guys. What has been reported is that they are smaller creatures living in gigantic "Iron Giants". The physical power of these Iron Giants has been impressive in real battles (like the Battle of Teron), and could be a threat to our fleets until we develop better armor technology.

Calonu Empire
The "free" rings.
 * General description: A good-intentioned nation that uses "rings" for battle.
 * Threat level: Low

Based on our current intelligence, the threat level of the Calonu is low, since they are so similar to the Salchum, which we have been able to hold our own against. We have not seen their true skills in action, so it is hard to judge at this point.

Shellious Imperium
A mysterious Wentalian nation.
 * General description: A new, small nation that emerged in Wental.
 * Threat level: None

Of the nations we are fighting in Wental, we have the least amount of knowledge on these guys. However, their ships have appeared to be inferior to ours, so they do not pose a large threat to our goals in Wental.

United Bunsen Republic
Our brothers across time.
 * General description: An alternate form of the TIAF that gained access to our timeline through an artifact called "Spore Henge".
 * Threat level: High

A nation that has crossed space and time, ending up here in main-timeline Bunsen Galaxy. They are practically a parallel of ourselves, but with major differences due to a branch in our history: the all-important Tybusen Comeback. Theirs failed, but they regrouped and formed this nation. Seeing as they have been on the same pace as us (mostly), they carry most of our modern technology and know a lot about our home territories (and our extragalactic territories, as they achieved intergalactic status before we did). Luckily, they are not as big as they were in their main timeline (which was destroyed by the Xhodocto), but they pose a large threat to us. Their technology could certainly beat ours at some turns.

The Grox
Heartless death machines.
 * General description: An ancient, legendary race that is notorious for killing everyone they meet (except a rare few that make a good first impression).
 * Threat level: High

The great and legendary might of the Grox finally touched our little-known galaxy. Their strategies and technology have proven far superior than ours (mostly since they are an entire tier ahead of us). We could not stop their invasion of the Beta Sector, even with some of our better ships, but fortunately, the onslaught has stopped for now. We have the fortune that even the VFP hates them too, so they are pinned against a brick wall (we guess, depending on how good the VFP's defense technology is getting). They are unrelated to the KGGC and Bunsen Grox, two splinter factions who have proven to be friendly.

The Xhodocto
The rulers of death itself.
 * General description: One of the Omnipotent Four, the Xhodocto are known by the entire universe as the gods of death.
 * Threat level: Beyond Extreme

They're the gods of death and destruction. A million of them (a fraction of their seemingly-infinite population) could destroy our galaxy in a blink of an eye. 'Nuff said.

Magellanic Sovereignty of Planets
The ones who rebelled against the mighty DCP Emperor Wormulus II.
 * General description: What remained of the DCP rebels after the DCP Civil War. Somehow, they have survived.
 * Threat level: High

Though they threaten us due to their alliance with the VFP, Levisala, and UBR, the main reason we distrust them is that they are rebels of our favorite ally, the DCP. Since they are also allied with the Coalition of Delpha, a technological equal of the DCP (who we probably wouldn't last ten hours against, even though we are widespread), this means they pose a great threat to our security, if they were to war with us. Luckily, our relations are not too negative at this point of time.

Vartekian Empire
The so-called lords of war.
 * General description: A massive, shifty nation that is quite well-known for its cunning tactics.
 * Threat level: Considerable

When the Vartekians unprovokedly attacked one of our fleets during the Reclamation Conflict (we were leading a attack on the Vorgormon, which failed), it launched us in to war. There was not much bloodshed in our "conflict" until the Battle of Lysor during the Vartekian Wars, which was a major victory for us. The harsh feelings have somewhat calmed, but the Vartekians' actions against us still linger in our memories. They can technologically best us, though some of our other advances have been found to be superior to them. They may still be a threat, however, and we must remain vigilant.

Jovar Socialist Republic
The socialist rebels.
 * General description: A socialist nation that seceded from the Jovar Empire. It is large thanks to pressure from the omnipresent T.S.I.O.B. and the Confederacy.
 * Threat level: Moderate

The Jovar Socialist Republic control much of the territory that was once owned by the Jovar, one of our closer allies. When they seceded (violently), many TIAF citizens were enraged that anyone would secede from the well-liked Jovar Empire. We have pledged to oppose the JSR if conflict between the JPA and JSR ever arises.

Friendly Republic of the Asgord
The petting monsters.
 * General description: The more diplomatic-inclined faction of the Asgord. TIAF-FRA relations were once good, but then the petting got in the way.
 * Threat level: None

Really, these guys should be in the "Enemies" section, but they are here mostly since they haven't accepted war yet and that they pose no threat whatsoever to us. They don't believe in violence, which we applaud, but the problem is that they don't even bother to retaliate while in danger. An enemy species could be destroying an FRA planet, and they would still be asking the enemy for an alliance. And the petting...! *shudders*

Salchum Empire
The "master" rings.
 * General description: A sister nation of the Calonu that prefers to use its rings for darker motives.
 * Threat level: Moderate

Very similar to the Calonu Empire, but are more violent. They attacked and defeated us in our first battle, but that was only because they had the element of surprise. When we encounter them again, they will surely know the cost of enraging the TIAF...

Pirate Alliance
A pirate's life not for me.
 * General description: A bunch of pirates and criminals who banded together to plunder in a more "organized" fashion.
 * Threat level: Low

The name says it all. These are those same nasty pirates you're told to take care of every time your colonies say "Oh, someone we don't know is attacking us. Help us!". Except their organized this time. Doesn't make a difference. Either way, they are pirates, numerous but weak, threatening but at the same time no threat at all. Our only problems are that they are sheltering the VFP from any attempt to destroy them. They are very large, almost spanning the vast Adriana Nebula, so taking them out permanently may be problematic.

The Verinobi
The spawn of peace lovers and war mongers.
 * General description: The result of crossbreeding between the Meta and the Nobi. It is known that they desire independence from the Nobi.
 * Threat level: Low

Now, the Verinobi are a rather puzzling empire. We agreed to support their rebellion (secretly, of course; wouldn't want to anger the Nobi too soon, now, would we?), but as the Second Bunsen War, intelligence reports confirmed that they were aligned with the Revolution. For this, we got the Nobi Nations fighting for us, but it still leaves us wondering why they would turn on one of their biggest supporters.

Nikkin Confederacy
Entering a war by accident.
 * General description: A smaller nation hailing from Nikkin, a bright blue star in the Second Gigaquadrant.
 * Threat level: Low

We had no intentions of starting a war with this nation; in fact, peace was all we wanted; but alas, the tables of fortune were against us. Two Nikkin civilians had the misfortune of encountering a newly-recruited border sentry, who was poorly trained and clearly unfit for his job. They did not speak our language, and were unable to respond to our border inspection, but the sentry overreacted and open fire on them when they departed. This was a serious violation of TIAF protocol and the sentry was punished, but by then nothing could be done: the day after the affair, we received a declaration of war from the Nikkin. Both houses of the Assembly have voted against war, seeing as this has been unfairly thrust on both parties, though a communications link with Nikkin has yet to be established.

Trivia

 * This page was inspired by Wormulon's DCP political relations page!