Fiction:The Zarbania Powers

"By War our races where born, By War our races where Sclupted, and by War our races shall domiante the star!"

- Gridlock

Species
Main Article Zabranians= Zabranians are the main race of the powers. They make up 50% of the whole population, and their number is rapidly growing to fit the power's needs. They are used as grunts and labor force. Scimat'akar kill them for practice, or hunt them for sport. The others are a little bit more merciful, and only rough them up once in a while. They where members of the Space Pirate's empire, back when it was the Zarbanian Alliance.
 * Name - Zabranians
 * Goverment - Anarchy
 * Class -
 * alginment - True neutral

Space Pirates= Space pirates are a mysterious race. Nobody knows their history, not even themselves. It is known, however, that they always have been thieves, even when they were creatures. It is said they live to plunder
 * Name - Space Pirates
 * Goverment - Unknown
 * Class -
 * alginment - Neutral Evil

It was their leader, Gridlock who proposed to create the powers, only to secure more power for himself. As such, they yeild the most power and the main fighting force, besides the Scimat'akar, Grux, Zarbanians, and Sra Conqrix.

Keelaw= The Keelaw are a race native to the Borealis Galaxy, however various expedition forces got lost in other galaxies, and set up empires of their own. One of these were the Vyrm Keelaw, who quickly fell to piracy and smuggling. This gave them links with the old Zarbania Alliance and the Fregg. Not surprisingly, they also joined the Powers after it's formation.
 * Name - Keelaw
 * Goverment - Olygarchy
 * Class -
 * alginment - Lawful Neutral

Scimat'akar= Scimat'akar are known for their spartan-like way of living. Weak children are killed. Scimat'akar woman are walking egg sacks, much like termite Queens. Their only function is to give birth to children. Scimat'akar love to create new slaves for themselves. Scimat'akar, like the space Pirates, are willing to do anything to achieve better soldiers, even if it means destroying their own bodies.
 * Name - Scimat'akar
 * Goverment - Monarchy
 * Class -
 * alginment - Chaotic Evil

Cradosan= Cradosan are a race of slavers, who are known to admire the ULE. They are sneaky, passive when seen, but dangerous when unseen. They will mostly enslave targets before they have a chance to react. Most Cradosans are actually loyaltists to Gridlock, and the main empire hates the Zarbanians, and is independent from the Powers.
 * Name - Cradosan
 * Goverment - Anarchy
 * Class -
 * alginment - Lawful Evil

Fregg= Freggs are greedy traders, who would do anything for money. As such, they work as mercenaries. They live in gangs who constantly kill each other, but all listen to Highlord Torblat. The Fregg Orginealy where rivals with the Space Pirate/Zarbanian Empire, but since the formation of the Federation of Glory, the Fregg joined to protect themselfs. Part of the reason they joined is because they hate the Zackan.
 * Name - Fregg
 * Goverment - Gangs
 * Class -
 * alginment - Choatic Neutral

Ci-Hunter= The Ci-Hunters are a race of insects native to the Zarbanian's homeworld. Not much is known about them, other that their ancestors were possibly one of planet's oldest lifeforms. However, they seem to be deposited on this planet, leading to the theory that they share the Space Pirate's origins. It is known they often hide their sapience.
 * Name - Ci-Hunter
 * Goverment - Unknown
 * Class -
 * alginment - True Neutral 

Sra= The Sra were once a fiercly independent race in the Outer Core of Mirus, and very close allies of the Grux. However, when the Meeno Grox started their campain, the Sra's home world was infected, and they had to blow it up. They vowed vegenance, and copied the Grox conqrix, who are now used alongside the Zabrainians as the power's main fighting force.
 * Name - Sra
 * Goverment - Constitutional Monarchy
 * Class -
 * alginment - Neutral Evil

Grux= The Grux are a race related to the Grox. They evovled peacefully on their planet, intil a race called the Meta-Saurus Empire came and enslaved them. They, for years lived in fear and pain, intil their King, Tirras, and his soldier, Galorian, revolted and enslaved most of the MEta-Saur empire. The rest retreated into the Ughandalorian Empire. After this, the Grux swore that they would bring jsutice to any who enslaved or abused other races. However, their actions have increasingly gone away from this.
 * Name - Grux
 * Goverment - Constitutional Monarchy
 * Class -
 * alginment - Chaotic Good

History
The Zarbanian Powers are a formation of various aggressive empires in Mirus. The Formation of such an empire occured around the same time as the creation of the Unified Federation of Glory, and the First attacks by the Alpha Cyber Collective. This resulted from the Scimat'akar, Grux and Zarbanians being unable to defeat the Collective alone, and so join together to fight and enslave them better. Later on, more empires, and even former enemies, joined them.

The Zarbanians Powers, while they style themselfs like Pirates, are an organized, extensive threat, and have a powerfull military armada. One of the things that makes them most dangerous is the fact their willing to experimante on themselfs to perform, and fight better, not matter what it does to them.

Recently, the Space Pirates began to question their exsistence, and began to do more research on their past. They found they where not creations of the Enlightened Ones like most of the other races, and disided to investigate into other galaxies. The Pirates and Zarbanians themselfs, lead by Gridlock and Kralock are currently looking into ways to inflitrate the closest galaxy, the Cyrannus Galaxy, and find information on the Thriteeth Tribes' Creations, to see if tehy are among them.

Enlightenment war and Splinter Factions
During the Enlightenment War, the Powers would enter into an inter-galactic all-out war, with their old rivals of the Federation, The Waptoria, the Cyber Collective, and the Dead Watch and their allies, and the various Spode worshipping factions.

When the Cyber Collective, the Dead Watch, Brotherhood of Spode heretic remnants and the Unitech Citadel launched an all-out assault on Ugandalore, in order to bring it's people under Lorka's leadership, the Powers joined in, and an all-out battle ensued.

The Collective and it's servants where defeated, and after a signal was activated, it awakened the Long gone, Enlightened Ones, who re-acted hostilely to the Dead Watch, their former Ugandalorian creations that attacked them, and where serving their enemies, the Collective.

During this, Gridlock also found out his ally, the Imperium of War, was threatened by the Troodontid Empire, who wanted to destroy them before they became a threat. They, with the Waptoria, where going to attack the Imperium while they where weakened. Not wanting to lose an ally and brother in war, Gridlock personally oversaw a campaign to save the Imperium, and help them out.

However, with the Powers being in one massive war, tensions mounted against Gridlock and his comrades, and splinter factions formed, including, The Zarbanian Empire, Empire of the Eye, and The True Zarbanians. Now, with so many gunning to remove him, and lead by his own kind, Gridlock is now in the battle for his life.

Culture
The powers Exsist to Destroy the weak, through Enslavement, Plundering, and destruction. Despite being Crimeanls, slavers and Warlords, their empire is actually very organzied and have very advanced architure and vehicles. Some call them the Most civilazed crime organization in exsistence.

Society
The Powers are surpirsingly civil, compared to most warrior empires. They enjoy fine foods, art, literature, and paintings, and all enjoy classical music. The Powers are friendly towards strangers, to a point, and keep a rigid, orderly society. Certian things, such as protesitution, have been totally out-lawed.

All races in the powers are concerned with demonitanting their territory and enslaveing any races that stupid enough to attack them, or just weak by their standards. All, except slaves, have equal rights in the Powers. Military service is required of certian races.

Since Gridlock is techincally Dark One's son, they are actually servants of the Dark One as well.

Their Empire is ruled by A High Command, which rules with an iron fist and seems to know all and see all.

The Zarchinki
"Everyone expects this over-used monty python refrence!"

- Phase-Hunter

The Zarchinki "Superior and Excepted", are the secerte police of The Powers, acting like Inquistors. They are expected to up hold the laws, and are accoutable to the Laws, if not a little more so.

They travel from planet to planet, rotting out traitours, and spreading illegal rackertering operations and slave camps on other planets, right under a government's nose.

The Zarchinki also seek out heretics and reiligions that are a threat to The 3 Highlords of Gridlock, Ztac, and Galorian, and kill it's leaders, military members, destroy it's buildings, and force it's members to become part of the powers.

High Command
High Command is the major government of the Powers. Exceptionally organized, with the Zarchini to keep order, Command rarely is threatened.

High Command has hundreds of minor councilors to govern each race and represent it's needs to the 3 HighLords, the 6 Major Lords, and Gridlock's Father. The High Councilors are the most powerfull. Currently, there are 3 for each race and the galaxy they inhabitate.

The Councilors meet every-so often to discuss important events, religious pratices, and other important politics in the Powers, such as diplomacy with outsiders.

Foriegn policy
Powers basically treat any outsiders as any military nation would to strangers. While wery of them, they will allow them to set embassies, and other things to improve relations.

When dealing with another Military nation, they will estaplish Secrete Police quaters around their major planets in secrete, while seeing what their plans are, their sratigies, and see how they can break them easiest. If they can conclude they are an equal, or have common foes, they will strike up trade deals and weapons trading.

When dealing with other religions, the Powers will study the religion, and, usually, throw out any emassiries and missionaries who try to convert them. If this goes on for too long, religious war can occur.

When dealing with Hyper-Powers, like the DCP or GEC, they will try to be as civil as possible, while stealing weapons and tech. They have the policy of massaging their egos, by acting like them in an attempt to get closer.

law and Order
Despite being a Society based off war, killing, and their lead members being called "Pirates", The Powers are very orderily about crime. Crimanels are often sent to work at Spice and Phazrite Mines, very, very dangerous to one's health, where death is not just a likely hood, but almost expected.

Criminals and Slaves, however, can get a way out of prison by entering the militia corps, ot being levied into them. More often then not, they are forced into Militia ranks, not asked.

Economy
The Powers Economy, since Law is so well enforced, is very orderly, and is very strong. 94% of members can read, write, and 91% are working members of society.

Weapons manufacturing, vehicle construction, and mercenary work. They have a variety of jobs, for any races willing to join the Powers, but most hard labor is handled by Criminals, slaves, and Keelaw, who, thanks to their dexterous nature, are very well liked in the Powers.

Religion
Most Beings Worship the Scorner, a War Goddess who is said to ahve created the Zarbanians, Cradosans, Space Pirates, and Scimat'akar. She dispises weakness, and as such weak races are enslaved and captured for torture and mutation.
 * THe Scorner

Other dieties inculd Spode and Kamik'shi, though they try to avoid Deathmarch dieties to avoid getting into trouble with other races.

Technology

 * Science Team
 * Phazrite Radiation

The Powers are advanced, on par with the Federation of Glory. They have access to an Unstable Radiation, called Phazirite, which mutates victimes into radioactive beasts. They used this to creat a new breed of Pirate Shock Troopers.

The Powers yeild many weapons they stole from their niegbhors, and are surpirsingly advanced. In a few years, they may become a Super Power in their cluster.

Their ships are strong, useing Black market tech and Phazrite, they are stornger then before, and very few want to tangle with the Powers' navies. Their favored weapons are Proton Canons, Infamous Oreicon Torpedos, and Phazirite Canons, able to burn holes into even Plasma Shielding. They also have a weapons made for enemies with Biological Ships and tech. Called an Eradicator, the Energy weapon can criple Biological based technology briefly, before the Zarbanians move in.

Their ships are sheathed in an invisable shielding that prevents most damage.

Military
"We're more then just bandits and pirates..."
 * Link to the Sombras Corpus elite guard.

- Unknown Scimat'akar Trooper

The Powers uphold a hgue Military operation. They call it the Fist of Zarbania, and it is composed of trillions of war ships, millions of Soldiers, and quatillions of slaves ready to be unleashed upon their foes.

Despite being pirates, They keep a professional, organized army, more then a match for others due to their extencive warrior nature. They feel no remorse for enemeis, usually, and are extremely well trained. This training makes them superb and supreme in most battles. Militia Corps, Slaves, and Mercanaries usually recieve no training.

Most within the Powers see Military life as a religious calling, joining to apease their goddess, the Scourner. Killing enemies is the only way to make her happy, but other things includ sacrifing captured enemies, and takeing slaves.

Cradosans, Zarbanians, and Space Pirates will often eat their foes, dead or not,after a battle.

Captains

 * Main Link

The Powers, have all sorts of commanders, from the various races that joined. Each commands great respect on the field, and are truly dignified, disciplined warriors.

Astrology
The Powers have small regions of space under their control in 3 galaxies. Do not mistake this for weakness, however. They have huge armadas guarding their bases, and sicne cloning is commonplace, they have more then enough men to man their mass-produced ships, built in scores.

For example, they have only 54 systems to their name in the Phradox Galaxy, however, the Powers have such a strong military presence here, that fighting them would be extremely difficult.

They are constantly coming up with ways to get into a galaxy in secrete, and have no proplem setting up camp, whether the local governments like it or not.

Relationships
The Space Pirates and Zarbanians, being the main races, are distrusting towards others, and actually judge races off pyshical and army strength, and, strangely enough, on hieght. Shorter races are treated with loathing, except some like the Grux.

[[File:Green face.png]] Allies
We'll find some Small use for you.


 * Imperium of War - We have simaler goals, and serve the same master.
 * Bounty Hunter's Guild - We serve the Dark One.
 * Brotherhood of Darklings - Serve...

[[File:Blue face.png]] Friends
Do you need the mighty Zarbania Powers for something?

[[File:Yellow face.png]] Neutral
Make yourselfs usefull to us!


 * ULE - We like your ways.
 * Drakodominatus Tyranny - If our friends in the Imperium like you...
 * GEC - I smell either a potential threat, or a potential Ally...

[[File:Orange face.png]] Disliked
Death will come, if you do not sumbit or stop in your idiocy.


 * Zua-Zaoi Empire - Exterminate all Heretics!

[[File:Red face.png]] - At War
''The Battle is set. Now let The Gods diside our fate!''


 * Main Cradosan Empire - Your entire race joins us, or none of you live!
 * Alpha Cyber Collective - Freaks, get away from our power-house!
 * Unified Federation of Glory - what's so glorius about peace and democracy?
 * Waptoria Alliance - Fools, you've gone and done it now!
 * Troodontid Empire - We could use bases in the Cyrannus Galaxy.
 * Rebel Factions - Prepare for Extermination.
 * Empire of the Eye - The Insolent Admiral will pay!
 * Zarbanian Empire - You shall not live.
 * Republic of Zarbania - You are just like the Federation!
 * Cult of Relgathia - Heretics!!

Quotes

 * add your own!

"War will not be the worst thing that happens to your corrupt races. We will bring democracy upon you. Or destroy you."

- ughandalore the Great of the Federation of Glory.

"Hmmm...They are loyal, ready to fight and always like to raid some random empire. I, and the whole Imperium with me, like you."

- Imperator Augustus of the Imperium of War