Fiction:Worlds of Spore

Write the text of your article here! Note:This is not fiction in a sense, it is a new system for making Spore adventures more RPG like, it is placed under fiction because it has nothing to do with Maxis-generated content and is user generated, I hope this message made sense.Thank you--The Archemporer 04:55, August 28, 2010 (UTC)

Worlds of Spore is a system of rules on the creation of characters, adventures, and worlds/galaxies that the forementioned adventures take place in. It is currently in the first stages of development and is planned to be a very comprehensive guide. Little has been confirmed about these guidelines and more is sure to come in the future.

Confirmed Features
Like most RPG systems Worlds of Spore will use a class system that is primarily for aesthetics and story as opposed to affecting gameplay. Also confirmed is that when playing Worlds of Spore adventures enviroment will be very important and numerous genre "campaign settings" will be supported.

Races
Many races will be supported in Worlds of Spore.

Classes
In Worlds of Spore each class will be able to choose from a list of themes, themes tweak the class and make it more in tune with the enviroment they will adventure in.

Survivor-The survivor is a tough character who needs only himself, they are at home in their select enviroment and manipulate that enviroment to their advantage. Survivors are hard to kill because of their quick wit and some armor, they can hold their own in a fight but are not as effective as a class more focused on martial skill.

Wilderness Survivor-The Wilderness Survivor lives in total solitude, fending of the most powerful of nature's beasts, a good aligned Wilderness Survivor might be a soul looking to become one with nature, while neutral or evil Wilderness Survivors might be rogues fleeing from a powerful enemy.

Borderlands Survivor-The Borderlands Survivor rarely comes in contact with civilization, and only then to trade and gather supplies, a Borderlands Survivor is a more formidable fighter well-suited to fight off the dangers associated with living in such rough areas. A good Borderlands Survivor might be the silent watchman of a small town, same going for neutral, an evil Borderlands Survivor could be a plotter existing on the fringes of society to conduct evil deeds.

Urban Survivor-The Urbam Survivor lives in massive cityscapes and slums, using odd technology and a sharp knife to scrape in some food and not fall prey to the dangers of the city. A good Urban Survivor could be a good-hearted man just trying to survive, whereas neutral Urban Survivors would do the same, albeit more willing to kill and use illegal technology to do so, an evil Urban Survivor would be much similar, just more brutal.