Glitches

Glitches are unwanted effects from the programming of any video game. Glitches can range from being helpful to a player, amusing, meaningless, a nuisance, or game-wrecking. Spore itself has many glitches, but most rarely happen. The most common are programming errors - like citizens wondering out of cities and getting stuck, or vehicles 'glued' together.

spitting glitch
in creature creator, if your making a creature with spit, click the spit tool and when the creature doing the action, quickly drag your courser over the creature and then drag your courser off the creature. what do you get? the creature spit part is longer/shorter than it was! but it wont stay like that...

Call Glitch
Occasionally, if the music is off and a player tries adjusting the sound for their creatures, they would endlessly hear the call of the Primate mouths looping constantly, even if they turned off the sound option for their creatures.

Twitch Glitch
Not precisely a glitch, but a player would be able to rapidly push a command button in Test Drive mode, and their creature would twitch while trying to go through the entire command, but having to start over every time a player pushed the button.

Spit Glitch
When a player would put a spit weapon on their creature's mouth and pressed the spit button the spit weapon would go inside the creatures mouth and come out again at the bottom of the creature's mouth and slowly move up to its original position.

Eating Glitch
If you have a herbivore creature in creature stage, and tell it to eat meat so it picks it up, then move before it puts it in its mouth, your creature will eat it without vomiting! However, this will not fill up your food bar, so it is pretty useless.

Black Screen
If you have the Spore Creepy & Cute Parts Pack, then make a creature, and make it have three babies. Once this is done, go to the creepy and cute animations, and repeatedly click the bee button. Each time you do this, the animation resets, making more and more bees swarm around the screen. After five minutes, the screen will be black with bees. By seven minutes, the game will have froze. Hold down Ctrl, Alt, and Delete to go to the task manager of your computer and end Spore, and then simply re-start it. This also works with the summon swarm command in the captain outfitter.

Farting Sound Glitch
There have been some reports of a flatulent noise being made when using a combination of a spit part with any of the mouths in the Carnivorous Fish or Songbird rows. Pressing the spit button will make the noise in edit mode, creature stage, and in an adventure. It is not known whether this was intentional.

Farting Creature
If you were to use a mouth from the Primate Row in the Creature Creator, the creature would gain spit without anything to spit out of. This would have the amusing effect of making the creature jerk as if it had flatulated with a ton of force. Thankfully, this was fixed in full Spore, as it may have caused errors when using the spit ability on other Creatures. The whole idea of a "spitting" mouth is probably based on the fact that many Apes and Monkeys do indeed spit when angry.

Leg Glitch
In the early creature creator, sometimes a glitch will occur where, if you have a two-legged creature, one leg will have no foot or knee and the other leg will have two knees.

Unwanted Music Video Glitch
Sometimes if you go to the Spore Menu, go to settings and mute music sound, music can't be heard, but if you start a new game with cell stage with music on mute the asteroid clashing video has the music of it. The music will eventually go off when you start playing.

Sol Glitch
If you place a colony on a planet in the Sol system and then destroy the colony, the code that stops NPC empires from colonizing the system will be canceled out, allowing them to colonize the planets there. This isn't really a problem, but if the empire colonizes Earth, their colony may chew up the terrain.

Invisible creature Preview Glitch
Some times, when you create a creature and look at its Description & preview box in the Sporepedia, it will be invisible, although the images from mating-calling,social moves, and combat moves will be visible.

Dead Epic in your City
If an epic starts attacking your city while in Civilization Stage, sometimes it can get stuck in the city. This can be very irritating because when it dies its body sometimes will get stuck there too. This unfortunately blocks your view of the buildings.

Creature stage sends transmission
Sometimes if you ally with the Grox and you have made a creature in the space outfitter and have that empire "active" and you also have a saved game with that creature in a creature stage game you will see a faint communication symbol coming from that planet in-game but you cannot receive it. This is very rare and may be fixed by exiting Spore.

Flying Egg Glitch
In Creature Stage when you make a species extinct but have an egg left in their nest, sometimes the egg will become mysteriously airborne. The only way to get the egg down from the air so that you can eat it is to fly into it and knock it out of the air. This is only possible if your creature has wings. Alternatively, you can spit on the egg to make it come down, but you will be unable to eat it, only attack it.

Friends with an Epic glitch
Sometimes when you see an epic, it would be friends with you! This happens when you ally with the normal-sized or rogue version of it. This keeps you from getting the "epic killer" achievement, because it won't follow you, and you can’t attack your allies. It is unknown whether this was intentional.

Give Epic a Gift Glitch
In Creature stage, if you are holding an item (i.e. stick, rock, shell) and make sure your creature is in the social stance, if you hover your mouse over an epic a little gift icon will appear and you can give the epic your item (although this can result in an "accidental" death whilst the epic is receiving your gift). Whether this was intentional or not is unknown.

Twitch Glitch
The Twitch Glitch still exists in the final game.

Rotating Part Glitch
If a Creature standing with one foot on the slant part of the platform in any Outfit editor, performing "Punch" will cause the animation to glitch and clothing parts (especially masks) will rotate or flip in a random direction.

Floating Landmarks
Similar to the Underwater Tribe Glitch (see below), but the game tries to spawn a Planetary Landmark above a body of water, thus it floats above water. This can be fixed by simply using a terraforming tool to create land below the landmark, and then it will cease to float.

Abducted Chieftain
Sometimes, in tribal stage, your chieftain will get abducted by a spaceship; however he will not be reborn. The only way to fix this is to go back to the last saved game, however, if you save the game after he is abducted you will have to start the game over.

You can also simply carry on an aggressive strategy, as this does not require your Chieftain.

Rotating Camera Glitch
During Creature stage, the camera can sometimes get stuck in a constant rotating movement. The camera circles the Creature constantly and, although the creature can still mate, fight and socialize, it can be extremely confusing and irritating.

Before concluding that you are experiencing this glitch, make sure your mouse cursor is not all the way to the edge of the screen.

This occasionally happens in the colony planner as well.

It has also happened in the Adventure Creator.

This glitch can be reversed by saving and quitting, then reloading Spore. Or the glitch can be fixed by entering the Sporepedia and then closing it. It can also be fixed by pressing the mouse button in the direction of the scroll.

Disproportionate object glitch
Sometimes, if you scale down your creature's body in creature stage, once it reaches tribal stage every part of the creature will be scaled up.

Another thing this glitch affects is when one of the tribe members roasts marshmallows, when he or she pulls the stick out, it will be larger than the tool huts.

Civilization Stage Depth of Field Jammed On
Should you capture a city at the exact moment another city sends you a message, the message will ramp up the depth of field and then the cutscene will close the communication, leaving the game unplayably blurred until shut down.

Infinite Music Glitch
If a tribe member tames a creature and a UFO Abducts the Creature before the music stops, the music will continually play from the tribe member until they die, it is not impeding but is extremely irritating, the only solution is to kill the tribe member, interact with another tribe, or Progress to the Civilization stage. This is extremely irritating if the Chieftain was taming the creature, because even if he dies, when he respawns, the music returns! This may also happen in Space phase after destroying colonies; the war music still plays for the rest of the game. It may also appear in the Creature stage. As soon as the stage starts, the combat music will be playing and will stay for the rest of the stage. This can also happen after combat with another tribe, but only the area around the tribe will play the music. This same glitch occurs in Spore Hero.

Multiple Tools
Sometimes during the Tribe stage, when you tell a tribe member that already has a tool to pick up a different tool, they might not drop the first one and have both at once. Only the most recently acquired tool will affect the tribe member's abilities, but it can be annoying when you think a tribe member has one tool, but doesn't.

Planets with no Spice
Occasionally, a planet other than the ones specified to not have Spice will not have any, the best way to find these are to look for T1 or higher Planets in Grox Systems.

Occasionally, another Empire will have occupied a system with no spice. Logically, according to the game's process for determining how much colonies pay for spice, this would mean that they will pay highly for any spice, especially those their empire does not mine. However, sometimes the colony is very picky and cheap. If you conquer or buy the colony, it will have a spice color and you can collect it.

Tribe Spontaneously Befriends You
Sometimes, after the chieftain dies and you are attacking a rival tribe, and they are almost done for, if you trigger the Fireworks Chieftain ability, they will spontaneously go from red to blue relationship.

This was most likely fixed in a patch.

Stuck Babies Glitch
Sometimes, in the Tribal stage, if there are many babies near a wild animal nest, they will become "stuck." They will usually not be doing anything but staring at an adult animal, not only can they not move around, their whole body is incapable of moving. If a tribal member walks through them, or if you wait, they will start moving again.

Stuck as a Baby
When being born in the Creature stage, sometimes, if a creature kills the creature you are interacting with, you are stuck as a baby. To fix this, just save your game and restart. Alternatively, you may press the escape button to instantly become an adult. This also works if you don't feel like learning abilities you already know how to do from your parent. However, sometimes the escape key doesn't work and you will be completely stuck. This can also happen when you are reborn after death. Also, sometimes if you die as a baby you will never be reborn.

Communication screen glitch
A common problem can happen when communicating with other empires - the empires captain speaks but has no voice.

Dancing trees
Sometimes two trees spawn in the same spot and they look they are moving. Simply moving away from the trees usually solves the problem. This can happen with vehicles and creatures as well.

BAD_DATA
Sometimes when the game randomly generates a name, e.g discovering a new system or clicking random name for a creation, all that will come up is BAD_DATA. Once it happens the first time it will happen constantly, no matter what. This can be fixed by adding a string to the shortcut referencing the localization needed i.e. "C:\Program Files\Electronic Arts\SPORE\Sporebin\SporeApp.exe" -locale:en-us

Following glitch
Very rarely a spaceship when deleted from the fleet won't fly off but continues to follow the player. The spaceship can't be destroyed and the player will be stuck with it for the whole game.

Empires changing color
Very occasionally the player's empire will change color. This is extremely frustrating for players who like the color of their empire, and, unfortunately, the original color can't be restored even when the player changes the color of their creature. Interestingly if the player plants a new colony on a planet the colony on the map will have the original color, however this will change the moment you communicate with it or leave the planet. This can happen with saved games. It can also be very annoying and frustrating if another empire has the same color as their changed color.

Colourblind Terrain
Sometimes a planet terrain is messed up, resulting in multicolored planets, strange tints of color, and reflective terrain. This is a graphics glitch and disappears after an hour or so, unless you have a strange graphics card, then it will last until you update the card itself.

Messed up pollination
Sometimes vehicles and buildings get mixed up such as when buildings start moving and collecting spice, or when anonymous vehicles pollinate off the Sporepedia and fill up the entire planet. This can happen due to a vehicle or building not being selected from the colony menu; simply selecting a new model should fix this problem.

Tool glitch
Sometimes tools appear in the communication menu, but are completely useless, they have no picture and instead they have three stars - *** in the middle. They are not worth purchasing. (Creature Creator) If you have Exo-Skeleton parts, that pressing ”i” and hovering your mouse over the foot/hand that comes with the limb, this effect also happens.

Godzilla
When another nation's city spawns from a tribe, and an Epic was ravaging that tribe, the Epic will usually be stuck in the city, unable to move because of the buildings and its own massive size. If this happens to a city you take over, just place turrets (if it has none) and the creature will die inside in a few minutes.

Additionally, in space stage, you can abduct a creature, put it inside a city (preferably one on a planet that's still in civilization stage), and use the "supersizer" tool. Only this time, if you were careful, the creature will attack buildings.

Turret glitch
Sometimes city turrets do not stop, even after a battle, the best thing to do is to quit the game and the glitch should subside. Even after the turret is deleted or destroyed, you will still hear turret noises and see bullets come out of nowhere.

Gas Giant Rings overlapping Planet Glitch
Occasionally, a gas giant very close to a non-atmospheric planet will overlap rings.

Rock in Colony Glitch
Sometimes, a rock will appear in a colony in the Space stage

Undersized Epic
In the Civilization stage, sometimes there will be an epic creature that is the size of a normal creature instead. Half-Epics also exist.

Disappearing Water
Occasionally, the water on a T0 planet, usually a low temperature and low atmosphere, the frozen water will not generate and there will be a hole in the planet that you can see through. To make the glitch disappear, you must Terraform to at least T1.

Still breathing epics
Sometimes when an epic falls between a tree and some bones, it will start moving by itself like it is sleeping.

Dead Empire Planet Drone Communication
Sometimes, if your game is glitchy enough, when you receive the message from the drone the static will flash lower than it’s supposed to and it shows your empire's creature instead of something else.

Glowing Sphere Mission Communication
Sometimes after players complete the first mission they get after they enter Space stage (Fly through seven large glowing spheres) the communication screen will not open up, no matter how long you wait or how much you press the communication button. This can be very alarming for players who experience this glitch and don't know about it. If you can't communicate you cannot complete the mission and you will not be able to earn the interstellar drive and get out to outer space, thus completely wrecking the stage. Players will usually resort to exiting and starting off from their last save. Players should not panic when this glitch occurs, it can be fixed simply by entering an editor from the City Planner and then leaving. After that the screen should open up as soon as you click it.

Aircraft laser glitch
Sometimes in Space stage, the player may come across a planet still in its Civilization stage. If aircraft are attacking a city with green lasers and the player joins in with a spaceship laser, the aircraft lasers turn red.

Player's nation
In the Civilization stage, right when the player captures a city and contacts the nation, Sometimes the only discovered things are that it acts like a normal nation at first look, but if the player gives them a gift, they will say "***".

Planet Buster Glitch
Very rarely, when using the Planet Buster, the device will hit the ground but the planet buster will be a dud. It will not blow up; you won't be able to exit the planet and won't be able to die. But roughly 20 minutes later, the planet buster should blow up and everything should return back to normal.

Worm hole loop glitch
Occasionally the player can get stuck in a loop while entering a Black Hole, however, it will end after a few trips.

Worm Hole trails on planets
Sometimes (and usually caused by mods or video glitches) black hole trails (those road like trails that connect black holes in the galactic view) can appear on planets.

Flight of the Bumblebee Achievement Glitch
If the player earns the Slugger Achievement, and then add wings to their creature in the final edit, the player might get the Flight of the Bumblebee Achievement.

Destroyed Empire
In one of your first missions, you will have to go to a planet with a destroyed city on it. Sometimes another empire will build an empire on it, and the destroyed city is there and the current empire can get spice even though there are no spice geysers. The planet can be captured or bought, providing an easier way than placing a monolith and having war even though you did not do anything to the civilization.

Cannibalistic Tribe Glitch
Sometimes in the Tribal Stage, if your game is glitched up enough, you can actually collect meat from sentient species that have died. Although may seem disgusting, it gives the player more food!

Eating Live Creatures
Similarly you can sometimes eat live creatures in the Creature Stage if you're a carnivore. The creatures cannot be interacted with other than being eaten.

Tribe Member Go Bye-Bye
Sometimes, one of your tribe members will just stand there, not doing anything. Then, he will slowly start floating. Then get higher and higher until he eventually floats out of sight. It can occur in Tribal Stage but is very rare. When it does happen, one can right click the tribe member's icon and see the planet from orbit. There is little one can do if this happens until the tribe member starves to death. If it is your Chieftain, the glitch will keep repeating itself for the rest of the game, making it impossible to ally other tribes and use consequence abilities.

Stellar Searchlights
Occasionally large blobs with light beams may appear in the galactic view. They cannot be visited. They can appear when changing the graphic settings.

Dead Star Glitch
Sometimes, in the Space stage, you can see an empty rhombus in a gap between stars. Nobody currently knows what it means, but it could show the position of a white dwarf system, created when a Yellow star dies. This rhombus will permanently be in the game.

Domesticate
While you are in creature mode, you should share your creature then save. Then when you enter tribal mode on the same file, you might see your creature in an earlier evolution and 2x bigger. This may be a glitch, or it might have been purposely put in.

Clothed Animals
Sometimes, but not often your own species will appear on the biosphere as a non-sapient creature. If you remove your clothes during Civilization stage and leave a tribe standing, in space stage the village sites will be deserted and your creature will appear as a non-sapient species with their tribal clothes.(Encounter, but method is unconfirmed)In addition to that, you can also see your creature without clothes, the same evolution but non-sapient.

Nervous Growth Breakdown
thumb|400px|rightNervous Growth Breakdown Glitch is a Glitch not that much seen in the game. In Cell stage you might encounter a cell having a nervous breakdown moving around randomly in one place. Then suddenly grows without eating to a giant Epic Cell, but twice as big than regular cells, it then disappears quickly without moving.

Epic Vehicle Glitch
This is a very rare glitch, but sometimes there are epics collecting spice on your home planet when you are in the Space Stage. They cannot be destroyed, and if you zoom in enough, they are holding spicebags. They go on what would be a route for a vehicle. The evidence is in the picture. Epics do not normally go in the ocean.

Double Spice Color from one planet
Occasionally in Space stage you will go to one of your own planets to collect spice, only to find out you are collecting 2 colors of spice, one of which is usually the color seen on the planet. This is probably caused by trade routes, which have exactly the same effect.

Spice not Coming from Geysers Glitch
Sometimes in the space stage the player will find that though he gets spice from a planet, there will not be any spice shooting out of the geyser. The only report of this so far is on a semi-terraformed ice planet.

Zealot Speech Glitch
There is a minor glitch in the Spore Space Stage where Zealot empires will not move their mouths while speaking. Once this glitch occurs, it will be permanent in all games from then on. If you don't like it, it helps to imagine that Zealots like to speak in the back of their throats without moving their lips, like ventriloquists, to make themselves sound ghostly, scary and powerful.

Main Menu Zoom-In Glitch
In Space Stage, normally when the player buys a planet for the first time in their game, after the communications screen is closed, there will be a cutscene involving the camera zooming in on the planet. However, if the player returns to the main menu directly from the communications screen after buying the planet, the camera will still zoom in, but on the galaxy instead. It cannot be moved, meaning the "Play" menu and saved games cannot be accessed. The game will return to normal if it is restarted.

Tribal Food in City Glitch
Sometimes when there is food around where the city would be in tribal stage not yet in the food pile, it is left there, to be seen in Civilization stage in the city! It is not yet known on how to fix it, but it does not affect the game in any way besides visually. It is caused by having a tribe member holding food while advancing.

Strange Lights in Test Drive room
It is unknown how this glitch happened, these balls of light and sparkles from the vehicle editors started appearing.

For a video, go here.

http://www.youtube.com/watch?v=RM3fTA-ivqU



Flaming Buildings Glitch
Sometimes, while in the building editor, if you mess with the settings, a ball of fire will appear in the middle. It is unknown if this glitch can be used in the colony editor, but it is nothing major. It just looks weird.

Respawning Looping Glitch
If during the Creature Stage you come across another nest of your own species and click on it whilst moving, a box will appear in the middle of the screen asking whether you want it to be your new nest, and your Creature will continue moving, regardless of the message. However, if it is killed whilst the box is open, the box will remain open and will be unclickable until you respawn. However, if you choose the "Yes" option on the box whilst still a baby, whenever you are about to grow into an adult, you will disappear and then reappear again, and just as you are about to grow up, you will repeat the same process! This appears to carry on forever until you press ESC to skip the baby stage.

Dead City Glitch
Occasionally, after Changing the outfit your colony, everyone in your colony might plop on the floor, make a surprised noise, and die. A way to fix this is to go to the options menu, then exit. Your colony should be up and running again.

Floating Ruined City Glitch
If you use terraforming tools to add a river to the Ruined Planet in such a way that it ends up passing through or just very close to the Ruined City, the ground under the city will move, but the city's features will not, resulting in the ruins appearing to fly in midair. Apparently entering the Spore menu and exiting again fixes this, and the ground will be re-shaped to put the city on a flat plateau next to the river (the river may now be incomplete due to the reshaped land).

Warped Tribal Camps Glitch
Very similar to the above Floating Ruined City glitch (I triggered both with a single "cute" river), if you run a river right next to a tribal camp, the ground will shape to the new river, but the camp will also move with it, resulting in a very lumpy camp and some buildings probably being underwater. Like the above glitch, entering and exiting the Spore menu will apparently cause the ground to reshape and place the camp on a flat plateau of its own, interrupting the river's path.

Epic Cells in Space Stage Glitch
It is possible to encounter cells appearing as Epic Creatures during the Space Stage. They move erratically, sometimes sinking into the ground for brief periods, twitching across massive landscapes in an instant, or bending in ways that cause their models to distort. There is no way to interact with them - attempting to attack/scan does nothing, and no name can be made to appear for them, as the game seems to treat them as though they aren't even there. They will, however, shoot fireballs and destroy both you and your allied ships very quickly if you stay nearby. While near them, the Abduction Beam does not seem to work - it may not grab plants or animals that the player attempts to abduct while the cell is on-screen. It is unknown how to avoid this glitch once it occurs except to avoid the glitched creature altogether. It does not appear to affect other areas in the galaxy or other aspects of the game (the Abduction Beam works as normal anywhere else, even after meeting the giant cell), but the creature will not randomly disappear from the planet it appears on.

"Hostile" Overtaken System Glitch
There is a bug that causes systems seized from other empires during war to very rarely keep the red circle around them showing that this is enemy space, even when you own it. Enemy ships will not appear while you are in the red bubble - this is, after all, a planet that you now own. The red bubble is a cosmetic bug where the game failed to acknowledge visually that this is no longer an enemy star. Saving and exiting to the main menu, then re-entering the game will fix this.

Crash in Space Stage
If you are on a planet and you fly over a mountian or hill, you can crash into it by scrolling down and hitting it. There will be a cloud of grey smoke. you wont take any damage.

Fruit in the water
In creature stage, you will sometimes find fruit in the water. This could be because it rolled there.

Communication black out
Sometimes after you close the communication's window the screen blacks out being extremely annoying taking 10-15 seconds to recover each time you communicate.

Duplicate Weapons
It is possible that after the game crashes, and if you have the Mega Laser and Mega Proton Missile, you can buy the Laser and Proton Missile. There is no way to solve the problem. This can also happen after cheating.

Hidden base glitch
Sometimes, empires will colonize stars with no planets; for example, colonizing a gas giant. This is extremely annoying especially when it's your enemy, as you cannot attack them. To defeat them, have another empire attack them for you.

Quintet Glitch
It is possible to have more than three members in your posse while in the Creature Stage by going to the menu immediately as the creature is added to your posse, as a result it is possible to get an infinitely large pack, very useful for killing an Epic Creature.

Underwater Tribe Glitch
By sheer luck, when visiting a tribal planet in Space, very rarely a tribe will be in a shallow lake. And if you Terraform a tribal planet and rise the water level, you might sink a village or two, although the tribe will swim over it, trying to go down to it.

Underwater Nest-Tribe Glitch
Sometimes, after completing or skipping the Cell stage, your creature's nest will appear in the middle of an ocean, and if you try to swim ashore, the Sea Monster will devour your creature. Since it would make it impossible to ally or extinct, you cannot advance, and your creature cannot eat food, so starvation also occurs. Also, sometimes when skipping stages before the Tribe stage your tribe will appear in the middle of an ocean, too, but tribesmen can only swim and fight under water and they cannot do anything else!

To fix the creature stage problem you must use mods. Simply download any mod to remove the Sea monster, and you will be able to go onto land. After a few mates, you will migrate on land, probably onto another continent.

Both can also be fixed by exiting to the menu, the game will realize the nest in the water and move it.

Mating Glitch
Very rarely when you mate, you will be stuck outside of the Creature editor. When this happens, you will be unable to move (apart from using your abilities eg: Jump) and the bottom part of the GUI will be missing. The glitch also disables the ability to open up the menu via ESC DO NOT press Ctrl+S when this glitch occurs, as you will restart your game stuck outside of the Creature Editor instead, to exit Spore, hold CTRL+ALT+DELETE and click "End Task" with SporeApp.exe selected.

Too Much Space
Occasionally, not enough stars will spawn between systems for you to traverse the gap, even with Interstellar Drive 5. However; if another Empire has colonized that system, they will still be able to make the jump, as is always the case with CPU empires. This glitch is a nuisance when another Empire has inhabited the lone system, and near-unbearable when you are at war with that Empire, yet unable to exterminate them. The only known possible remedies is to wait for more stars to spawn to bridge the gap, or allow that empire to acquire more systems, then bribe them out of war if you are at war with them.

Note: This may be false as the universe has a fixed number of star systems and theit position. There is a Mod that aperently fixes the gap problem.

Ghost Glitch
If you use the escape key to bypass the death cutscene in the Creature stage too early, you will be stuck with a dead creature that cannot do anything. Saving and restarting will give you back a living creature but you will still be unable to do anything, forcing you to restart. Or the player could just restart without saving, but this would cause a loss of data. You can still move by clicking anywhere on the map, but no one will notice you. You can also try going inside the ocean, but the sea monster won't eat you. If you were migrating to a new nest at the time, you can go there, but not even your own species would see you!

Tribal Twitch Glitch
Sometimes when playing a tribe game your chieftain starts doing a twitching "dance" leaving him unable to attack and leaving you unable to play your instruments to impress other tribes.

Unresponsive Tribe Members
Rarely, tribe members may go unresponsive, there is no fix except to patch, it becomes extremely difficult to play with this glitch. It has also been seen with a flying creature's chieftain using his power while flying may cause him to go unresponsive.

Sole Tribe Glitch
If, when playing a tribe game, you save and exit before another tribe appears, whenever you load the game may glitch and not spawn any other tribes, making it impossible to continue.

"Line up for Food" Glitch
Rarely, when tribe members are gathering food, they may stop and line up at the food table. You then cannot command them to do anything else and you can wait until the Chieftain starves to death and that sometimes fixes the problem.

No-spaceship Glitch
When you start the Space stage, you have to find a crashed spaceship in a planet of your star system. But sometimes, the spaceship simply isn't there, making it impossible to obtain the interstellar drive and progress. The planet may even look exactly like the Earth, or Venus or it just may be a planet with spice on it.

When this happens, it is recommended to start a new file, but to use the creatures that you used for the file that you were just on, so that you still get the consequence powers.

Gas-giant Colony and White spice
Rarely, another empire's colony may be in a gas giant, and the spice color is white, because the spice is not actually there. Gas-giants can be bought, but not entered or captured. Since white spice is a glitch, if you sell it you will either get enormous sums of money or very little. This glitch was fixed in a recent patch.

"Enter" Gas Giant Glitch
Enter a moon of a gas giant in the space stage. Try to get right under where the gas giant is and zoom out as much as you can without exiting the moon. If done correctly, you are inside the gas giant, though this works for any other planets with a moon as well.

Touch a Planet's Ring
Go to any planet that has a ring on it in the space stage. Enter the planet's orbit and get high enough for you to touch the planet's ring.

Tribe members walk on air Glitch
If you command a tribal member to walk somewhere while it is about to be abducted be a spacecraft, the spacecraft won't kill it, and the tribal member will walk to its destination while slowly descending back to the ground. This seems to no longer happen after Patch 5.1 is installed, though.

T0 Planets with Spice being mined
If you purchase T0 planet from another civilization that is T0 planet, spice will be mined on the planet even though there are no buildings and the city is a bubble city. This happens often when a colony on a T0 planet is being raided. Since they are being raided, they will have the maximum amount of spice available, although it cannot mine spice. This is incredibly common from planets bought from The Grox, as they have different rules when it comes to these things, and as long as the player does not land on the planet it will continue to produce spice as though it were a T2 planet.

No Water
Certain T0 planets (usually of the low-atmosphere, low-temperature type) can be found that no water on them. Where water should be will be a hole into the middle of the planet. There are no known downsides or upsides to this glitch. This is a graphics bug, though not due to graphics lag, as pausing the game and waiting will have no effect. Terrasculpting tools such as Lower Terrain will cause the terrain to "sink" and disappear into the holes as if they were water. Terraforming the planet will almost instantly cause it to return to normal.

Mod Major Mess-Up
This is a game-wrecking glitch. The only way to fix it is to uninstall Spore and re-install it. This glitch will happen rarely when you try to download a Mod or an expansion pack and insert and take it out of the contents folder because you couldn't get it to work or it was no longer desired (and another way to fix it would be to copy the file to where you downloaded). Here is a list of some things that will happen when this glitch occurs:


 * When you open up the Sporepedia, some of the creature's icons will be white and blank. If you click on the button that brings them up and shows their stats, a message reading, "There has been a problem connecting to the Spore server." will be displayed.


 * The game will crash unexpectedly, when triggering some unknown events.


 * When you mouse over a file, it will show you a "?" instead of the creature being used. The game will spawn a random creature. Sometimes the creature will be a carnivore, herbivore or omnivore, even if your creature was something else! However, your creature will still have its original consequence abilities, and you will still unlock mouth from the original trait (this can be beneficial to the player, because the randomly spawned creature may be incredibly strong).


 * Note: if you try to use a building in the Civilization stage whose icon has been blanked out due to the glitch, a white ball will appear whenever you use it in the game. This can be annoying if you are a military nation and are trying to capture a city that has these buildings, because they cannot be destroyed, meaning you must attack religiously or attempt to buy the city. White floating vehicles will also appear for deleted vehicles. You can still get back the stuff you lost to this glitch by re-downloading them from the Sporepedia.

"Stillborn" Glitch
Although rare, sometimes when you try to skip the process of being born from an egg after editing a creature by hitting the ESC key, you, and your posse members will not be born and will remain eggs.No matter how many times you restart, you will still be in an egg when you start, and your parent will sit patiently waiting for you to hatch. You cannot proceed the game once this happens, and the file must be deleted.

Planet trap
Sometimes the player gets stuck on the planet they are on. None of the ship tools work other than the radar, or auto blaster. This is a nuisance because you cannot save your game, losing badges and other things you might have earned.

Note: This is most likely from using a tool (e.g. Über Turret, Bio Protector) and accidentally clicking an allied ship, thus sending it behind you. Just wait a while and it should work.

This can also happen when you use the Return Ticket and ,right before you enter the wormhole, you are destroyed. You will get rebuilt on the nearest colony, but you can never leave. It is a nuisance because, again, you will have to restart. It is most likely to happen on a Grox world because their sole goal is to destroy you, unless of course there your ally.

Gigantism
Some landforms, trees, and even bushes may appear slightly larger than normal to possibly 300 times their normal size. In Tribal stage, wild creatures are very large compared to tribesmen; only domesticated creatures kept from Creature stage will be "normal-sized".

Hilly Tribe Terrain
Sometimes, when entering the Tribal stage, there will be a lot of hills surrounding the player's Tribal hut. Nests and trees with be scattered in valleys or on top of the cliffs (also found to be isolated on an island). It will sometimes trap your Tribal members and starve them. The only known way to fix this glitch is to save and exit, and reenter. Also, it can sometimes appear in the Civilization stage.

Floating Headed Creature
This glitch can happen when you take a hand part and put it together and have the last part of the limb in two then put a mouth on the limb in-between the arms. Then take the whole arm part and it will make the face float. Note: If you take the arm part and delete it the face will be deleted, too. And if you move the arm part somewhere else it may make the parts on the face scatter around while floating. And sometimes it will not work.

"Cookie Cutter" Planets
Very rarely, a planet (or planets) can have their elevation data corrupted; resulting in the planet looking like a cookie cutter was applied to it. This can even destroy cities. A workaround (that doesn't always work) is to exit the game without or with saving, and then reload the game. Sometimes the corruption will occur to all planets.

Eco disasters on filled trade route planets.
When you have a filled out trade route to buy a planet and an eco-disaster starts, there will be no way to stop it other than to buy the system. This is frustrating as the disaster never stops and messages saying that a creature has become extinct will always pop up.

Disaster error
Sometimes an ally or your empire will ask the player to defend them from attack, but when the player gets to the planet, there are no attackers or pirates. Eventually the mission template says ERROR: NO EMPIRE IN &lt;the stars name&gt; SYSTEM. When the error finishes and the player can't defend that planet they will lose points from their relations with that empire. To prevent lost points to relations: Save before getting any missions from other empires.

Eco-Disasters On Saved Games
Occasionally, if you forge an alliance with another one of your own saved games, Eco-Disasters will occur on that saved games' planets, but because you cannot use weapons on their planets, you cannot stop the Eco-Disaster. Loading the affected saved game will play as if there is no eco-disaster in progress, but re-loading the other game will continue the disaster. Planets in question will face biosphere collapse, in all saved games. Your best option for recovery is to let the disaster run it's course, then load the affected saved game, and rebuild the ecosystem. This glitch has been in-game since 1.02. More often than not, however, the game will make an exception so that players can stop the eco-disaster in progress.

RESOLVED - you need pick up the animals with cargo hold and they count as killed

Limitless badge glitch
When a player starts space stage, all the badges and tools get unlocked, this can be a nuisance because it prevents the player from earning those tools.

Buy one, get one free
This could be seen as a helpful glitch when a player buys a tool such as a colony pack but gets two in one for the same price!

Wildlife sanctuary glitches
Wildlife sanctuaries can suffer from two glitches, each of which has a distinct impact on gameplay.
 * Sometimes if a creature is placed in a wildlife sanctuary and then later deleted (removed from your Sporepedia) whenever you visit the planet your game will crash. You can sit above the planet, but as soon as you descend into the atmosphere the game will crash. A resolve for this problem is unknown. Be aware of this when removing content from your Sporepedia.
 * Occasionally, a Wildlife Sanctuary will somehow advance to the Tribal stage. The species that makes up the planet's tribes is usually a randomly-selected creature (not one placed by the player) with no outfit.
 * This can be prevented by putting a colony on another planet in the system.

Communications screen crash
Sometimes, if the settings are incorrect on the game, the game will crash when the player tries just about any method of communication. Talking in the civilization stage does not always cause a crash, but does often produce odd lines that come off of most vehicles that the player made. The same story goes for empires warning that you are in a militarized zone (warriors), that the empire is glad to see you (traders, diplomats, bards), or is just offering you money. While there is no known remedy to this, changing the screen from windowed to full screen reduces the frequency of the issue.

Fading Dark screen
Sometimes when changing the graphics settings, the screen fades into darkness but music and other things stay the same. The best thing to do is to either exit the game or try to activate something like a tool or creature interaction. (Another tactic is to reset all your graphics settings to their defaults.)If the graphics change that you made was in the game settings, and not settings for a graphics card, then this glitch forces you to uninstall and then reinstall Spore to reset the graphics settings. If you are in Civilization stage, you can launch a gadget bomb near where you are.

Wanderer Glitch
This glitch can be very common at times. The player's creature (mostly the Chieftain) won't be able to move anymore and will instead just disappear and wander like a ghost. Usually when the player clicks on a tribe member, the member will make a noise saying that he's ready for whatever the player tells him. But instead, if the player click on the tribal member that has become a "wanderer" AKA invisible, then the member won't make any sound saying he's ready for whatever the player tells him what to do. The "wanderer" won't die from an Epic creature, enemy tribe, or a wild creature but the "wanderer" will starve to death.

Blinking Screen Glitch
Sometimes when you have been playing for a long time, the screen starts blinking and you can't do anything. Eventually the screen turns black and you have to exit the game and end it. This is common on computers that run on Vista. This is a nuisance because if you forgot to save, then everything you did will get erased!

Staff Of Life Crash
Sometimes if you use the Staff of Life the game will crash at T2 or T3. If it crashes once, it will always crash when you use it. This glitch usually occurs if you make your own plants. Normal terraforming will still work. To resolve it get the Terrascore to T3 then use the Staff of Life and it will halt in the middle and won't crash.

Stuck dead
Sometimes if a creature kills you and you keep pressing esc you will stay dead. If you save while you're dead you will have to delete the game.

Home planet glitch
It may appear often if player has two space empires - one near another and they are allies. While playing one of them you may get a message about an ecosystem threat on your ally's home planet. However, you can't kill ill animals there because you can do nothing with other player's home planet. If some species die, it will die in the other save file, too. However, you cannot kill these animals using other save file. Even if all species die, there will be still ecosystem threat, making it impossible to put new species on planet, which will lose all of buildings. Then, sometimes you may get other glitches. You may encounter epic creatures carrying spice instead of vehicles and flying creatures of normal size (even through there are no animals on the planet). The only resolve of it is not to play the save file in which the ecosystem threat message appeared. Another way is to have a mod that lets you have a tool on a saved game.(Note: Using the planet buster while having the mod corrupts the data.)

Useless laser glitch
Sometimes during eco-disasters or battles, the spaceship laser is ineffective when used. This can be very annoying in eco-disasters. This may also happen with other tools as well. Leaving the planet's atmosphere and then quickly returning can solve this problem.

Empire Conversion Glitch
A Glitch that occurs when you do not talk to your empire after you complete the first mission and talk to another empire which will convert your Empire into that Empire that you opened communications with. This might cause a lot of trouble, for example if you delete the game and use another empire to capture the star it will still have the same glitch, but with another empire.

How to "Cook a tribal member" glitch
Sometimes tribal members will do dumb things when they are not being commanded to do anything. One of the dumb things they will do is, they will be talking and a tribal member will push another tribal member and he will fly backwards a few feet, and then he would get up and do the same to the other guy, and then did a jog in place while singing a beat-box/air-guitar song. If one of the tribal members in standing with his back to the Campfire in the middle of the tribe when he is pushed back, he will fall into the campfire! He will get up, but he will be unable to move. You must now simply wait until he dies of starvation, and then replace him with a new baby.

Fading Galaxy


Sometimes when changing graphics settings, star graphics will not load up properly, leading to a starless void which can make navigation difficult. However, this glitch is not permanent, simply quit Spore.

Severe Mod Major Mess-Up
Sometimes, a more severe version of the Mod Major Mess-Up will occur. The same effects as the normal version will occur, however, it cannot be fixed by reinstalling. The only known way to fix it is to reformat your computer's hard drive.

Second Earth
Occasionally, the planet where you are sent to find the crashed spaceship will be a clone of earth (sometimes with alternate coloring) and the spaceship will be absent. Thus, it is impossible to continue in the game.However a cheat allows you to continue.

Big Sign Glich
Sometimes, after finishing attempting to ally by playing music in the Tribal Stage,when the creature pulls out the sign, it is 10x bigger than normal. This can sometimes be funny.

Incomplete Homeworld Ecosystem glitch
Sometimes players in the space stage find that their homeworld has 2 plants in the T-2 slot, 2 plants in the T-3 slot, and a complete ecosystem only in the T-1 slot. This can be very irritating as almost all of the player's buildings that were placed in the civilization stage are gone. It is possible that this glitch is caused by user created plants.

Alpha Glitch
Sometimes, very rarely, you will find a creature that has the health of an alpha, is called an alpha, but does not give you any new parts when befriended or defeated, and does not have the star in the top left corner. It is however, possible that this problem is caused by people making adventures in galactic adventures and artificially creating a nest with creatures in it but having to make a specific creature named the alpha version of it.

Always Flying Glitch
Sometimes, after progressing from the creature stage to the tribal stage, if you add wings at the final edit, when you command one of your tribal members to walk somewhere. When it performs that action it will bounce up VERY quickly into your planets orbit and fly to that destination while traveling in your planets orbit. Once it's over the destination, it will slowly come back to your planet.

Notes: It can happen to all creatures, and can last the whole game. The only thing to do is re-load from your last part of the creature stage and DON'T add wings.

Invisible Creature Glitch
Sometimes, this is very rare, if you put nothing except a mouth on your creature and then save it... and then return back and put parts, the body will turn invisible and all you will see is the spine. The regular body will freeze and the solution to this glitch is to enter the Test Drive Mode and then going back to Build Mode.

Never Ending Mission Glitch
This may not happen in everyone's games, but when an empire asks you to defend its planet from eco-disaster and you ignore it...  If you try to come back to it later and open the mission template, it will be empty just saying the "Save Eco-disaster." Try to go to that planet; it will no longer have animal life even that the mission template did not disappear. It can last for a very long time. From what I have seen, it still has not gone away and it happened to 2 of my planets. This probably happens because eco-disaster mission fails when type of planet goes lower (for example from T3 to T2). Normally when eco-disaster will "take off" plants from planet, the planet will either get colder or hotter, but sometimes game just ignores lacking of plants and this does not occur, making mission infinite.

Workaround: Placing all plants back will complete the mission. Terraforming planet to lower type will fail the mission.

Static screen glitch
Sometimes when the static on a screen is still there, or especially during the first mission with the hostile computers, if using a filter to remove the static the creature will either be invisible, partly formed, or even your own creature. This effect usually stops after the regular time it takes for the static to vanish, but sometimes the effect will remain. Simply exit the screen and re communicate and the creature should be back to normal.

Stuck in the nest glitch
Sometimes when you migrate and come to the new nest you can become stuck in the sand of your nest, the only way to flee this is to starve to death or to get one of your species push you in some kind of way.



swimming out of the water cut-seen glitch
sometimes this happens,after adding legs to your cell creature and when done, your creature swim up,when it's loading creature stage, as fast as you can, press [Esc] very fast, you will miss the cutseen in 1 sec and you will appear in the water like in the cutseen and you will see your nest mates swimming to the new nest ( you may also here the cutseen sound too).

Spore Galactic Adventures
While it is new, it is likely to get glitches, which may be addressed by future patches.

"Deep sea diving"
When you make a jump pad very high in the sky the captain (you) that used that jump pad will be flung in to space (max power for jump pad) sometimes, on its way down if the captain lands in the non-shallow water he appears to be far under the sea!

Shutdown Glitch
A game wrecking glitch which only happens rarely on certain laptops. The glitch shuts your computer off after about 7 minutes of play. The only way to fix this is to reinstall the game on a desktop.

Detached feet
Sometimes when a creature is placed between ground and an elevated building, its feet will stay on ground level, but the creature and its legs will be lifted up, detached from the creature's feet.

Disguising gameplay objects as Creatures
This is a simple-to-perform beneficial glitch that exists because the programmers forgot to take it out, or failed to notice it. To start, get a gameplay object and click the disguise button to open up the Sporepedia, and select a random building. Instead of clicking select, hit the edit button to go into the editor. Once there, you can open the Sporepedia and view creatures. Hit the edit button on the creature to go into their editor, and click the save and exit button once you are there. Now you can place them in the adventure! The creatures will be completely motionless, but you can stand on it!



Another glitch will happen if you follow the procedure above, but disguise the gameplay object as a cell. When placed on the planet, the cell will be transparent, just like they are supposed to look in the Cell Stage. If there is a building placed behind them, you can look through the cell's body to see though the building!

Theoretically, using this procedure, you can also make your own flora using plant-shaped creatures. If you are to do this, however, remember to tag such creatures with the "gaprop" tag, so that they don't appear in the game.

Lose all Weapons and Change Archetypes
If you are using a captain in quick play mode that you also use on a space stage file, then when you earn all the parts of a certain archetype, all the player's weapons and everything in the cargo hold will be gone! The only things you will have is the money you had, and the new ability of whatever archetype you unlocked all the parts of. The game still thinks that you have all the weapons so they do not reappear for sale by other empires. You can either delete the file, or earn money to buy other weapons, and live off of those. (If you have already bought all weapons, you will have no way to defend yourself, and the file must be deleted.)

Timeline Scrambler Glitch
Sometimes, after completing a few adventures in the space stage, you will find that most of your empire's timeline will have been scrambled. It seems to be irreversible, so it's extremely irritating for those who like to look back at their creature's history. If you don't want this to happen save your game before playing any adventure so you can go back. There is a bigger chance of this happening if you ally with a creature from the adventure without being part of the goals.

Zombie Glitch
If you place creatures with captain parts into an adventure and deplete their health so that they die right away, start the test drive and walk near them. If the glitch happens, the creature will miraculously come back to life and attack you! If you get far away enough from it, it will quickly fall back onto the ground like it died again. It will continue to get back up and attack you if you get near it and it will keep dying again if you walk away. It can't be killed or even interacted with because the game still think it's dead!

It has been discovered that this glitch only happens with captains with Zealot parts on them, because the Zealot parts are meant to "protect" their life points from draining. A way to get around this glitch is to give the creature the Mindless, Neutral or Peaceful behavior so they won't get up and attack you.

View screen glitch
Sometimes when placing objects in an adventure, the view screen can fly uncontrollably around the planet, this can be fixed by entering the test drive mode or the planet editor. This is a nuisance because you'll have to drop whatever you were currently placing, enter another mode, and then go back to delete the object. This can also be stopped by pressing quickly all the directional arrow and left click (spamming them, actually) You can also stop it by pressing the arrow keys up or down, then pressing the button to spin the planet the opposite way, making a "U" turn. This will usually stop the planet, if it doesn't try again.

Common glitches
Clipping can occur, as well as texture glitches. Sometimes when editing an adventure, the screen with the stars and planets somehow gets mixed with the editor, this can be fixed by exiting the adventure, and then restarting.

Intangibility
Occasionally, and if aimed properly, your Captain, upon activating their Hover Pack, will float through a building and out the other end. (If this happens, do not slow down and do not do a hover burst when right before passing through the second wall, as this action resets the "solidity" data, and you will have this happen.

Jet Pack Hover Glitch
If you activate the jet pack as you are sliding down a steep cliff, the jet pack will blast you in a horizontal direction instead of vertically.

Captain Swims in the Air
If you have a hollow building and face it upward so you can fall down the hollow part, place your captain between the walls so that one side of his body is over the hollow part of the building, and the other half is outside. If done correctly, start the test drive mode and your captain will be stuck in between the building wall and he will be doing the swim animation, as if he were in water. But sometimes the captain can get stuck, and the best thing to do is either to try to jump out the way of the obstacle or quit the mission.

Captain and Colonist Outfitter/Clothing Glitch
Sometimes your colonists will suddenly start wearing the same stuff that your captain wears. With this glitch, if you go into the colonist editor, you cannot take off or even adjust/choose the captain parts. The colonist species name will be the name of your captain in the editor, but your empire name will not change. This occurs when the hologram scout is used. If you play an adventure where you can beam down with your crew, if you use one of your own species as a crew member (which will have the same outfit as your captain), the colonists in your colonies switch to your captain's clothes. The only way to revert this would be to go into the captain outfitter, remove all 'captain' parts, and go into an adventure using members of your own species as crew. Then, go into the outfit planner of your empire's colonists and outfit your colonists the way you like. Repeat this process if the glitch happens again.

Get Stuck In Buildings
Sometimes when playing an adventure, if you fall from a height and hit a building you are likely to get stuck inside it. Usually, you can move about inside the building, but only to the borders of it, which not only are supposed to keep you out, but also keep you in. If one takes a fast enough run, he or she may be able to break out of the building in the same way that he or she got stuck inside it. However, this only occurs in buildings in which there is enough space to do such an action, and only with fast enough captains. Sometimes you will not be able to move, and the only thing you can try doing is to destroy the building, but if it has infinite health there is no way to free yourself and you must restart the adventure. This has a "stuck in wall" variation, where your captain will not get stuck all the way in the building, but will lodge in the wall, preventing all movement or tool activation, forcing you to replay the adventure.

Hologram Scout Glitch
If you've outfitted your captain at all during the Space Stage with Galactic Adventures, using the Hologram Scout on a planet will change the Colonist's outfit to match yours, weapons and all. The "______ Colonist" name that all colonists are given in the colony outfitter are renamed to your captain's name, and this cannot be changed. Reloading a saved game from before the Hologram Scout was used will fix the glitch.You can also remove all your captain's parts, then use a crop circle in front of one of your own colonies so the colonists come out and then beam down among them, and then go to the colonist editor and gve them the clothes you want them to have.

Liquid land glitch
Sometimes when editing an adventure, the solid landmass appears bumpy and moves like magma, this can be solved by changing the graphics settings, or exiting the adventure.

Similarly, sometimes when you scale up a building or scale down your captain during construction, it will appear that the actual surface of the building is a hologram, and that there is a "real floor" a few inches below it. This is primarily an aesthetic bug, but, occasionally, your captain will begin to "break through" the building's solid wall and into the structure.

And, you can get stuck in vehicles. Sometimes, if you get stuck close to the bottom, you will take damage and/or die because Spore thinks you are getting run over.

Black View of Death
Sometimes when switching between edit and test mode multiple times very fast, the edit view camera will turn upside down.

This will cause the screen to appear completely black. If you try to place objects, they will appear as invalid. By turning the

camera the right way, you may be able to come out of the ground, however, everything will be upside down. The only way

to fix this is to exit without saving. If you save, you will have to delete the adventure. Or you can prevent this from happening by saving the adventure several times, and then re-editing one of the previous saved adventures. This glitch can also be caused while you're dragging an item that can be picked up by your captain and the item your dragging will stop moving and flip your screen into the ground. To fix this you can right click an object other than the one you were dragging on the pallet on the left side of the screen, and then delete the item you were dragging.

Fall through the floor glitch
Sometimes when making interiors in the air, such as a space station, all the creatures including the player, fall through the floor. This causes problems with interiors and is extremely annoying to the player as it can ruin adventures. However, this bug can be fixed either by moving the creatures or by placing them on separate flooring.

Ambience In Editor
When the player places an ambience into an adventure, and goes into an editor to make something for the adventure, the ambience will appear in that editor.

Same Music Glitch
Sometimes, when you change the music of an adventure, the old music will play. To fix this, get out of test drive and go into test drive again.

Editing Civilized Creatures in the Creature Editor
If the player opens up an Adventure in the Adventure Editor, clicks the Sporepedia and displays on Creatures, they will be able to edit any Tribal, Civilization, Space and Captain Creatures in the Creature Editor. However, any clothing accessories must be removed, or the Creature cannot be saved. The player can use a mod that forces the game to save the creature, allowing a fully clothed creature or captain to be saved as an "Animal".

Bumpy Ride of Death Glitch
If you are riding on a land vehicle that is driving over small steep protrusions in the ground, sometimes the vehicle will ride up the small hill completely vertical, fall over on its side, and then continue driving. If you are on the vehicle when this happens, you will lose a lot of health and possibly die, because the game thinks the vehicle drove over you.

Sinking Glitch
When you touch Lava, your Captain will die. However, if your Captain isn't completely submerged in the Lava, and is still standing on land, then your Captain will start sinking into the ground instead of the Lava. This Glitch is also rather humorous, as they will also appear to be "pulled" into the Lava, and the Captain's eyes will bulge out as its body is stretched.

Far Out in Space Glitch
When placing a Teleporter in an Adventure, it is possible to make the destination teleporter as high as you can by holding the Left Mouse Button, CTRL, and moving the mouse upwards, which is most likely a bug in the game. If you position the camera at an angle, you will be able to make the destination teleporter extremely far out into space. If you make it as far as you can, and your Captain walks onto the Teleporter, they will be sent out thousands of miles away from the Planet, and the sun will appear as a small dot. Your Creature will also have difficulties walking off the Teleporter, due to the fact that it has been placed near the edge of an invisible wall.

If you manage to walk off the Teleporter, it will take a very long time to reach your planet.

One technique the player can do to prevent this is to make the teleporter pad invisible, then the player will fall through it and fall, with no invisible wall problem.

Walking Under Water Glitch
If you follow the steps for the Far Out in Space Glitch, but don't make the teleporter as high, and have your Captain jump off the pad into a large body of water, they will get stuck underneath, and cannot get out. However, you can resolve this by minimizing Spore and then maximizing it, which should set the water back to default.

Captains Playable in Main Game Glitch
If a Captain is opened up in the Creature Editor using the Editing Civilized Creatures in the Creature Editor glitch, and then saved via a mod, they will be usable in Creature, Tribal, Civilization and Space Stage as the player's race by using the evoadvantage cheat. However, there are many side effects to this glitch such as:


 * In Creature Stage, all of your weapons and socializing accessories you equipped in the Captain Outfitter will be unavailable, but you can still use them by clicking on a creature with the appropriate stance selected.


 * Abilities such as the Jump Jet will be totally unusable, even if you press the appropriate shortcut key.


 * Eventually you will be unable to attack or socialize using your accessories as the energy is drained from them. The only way to return to full energy is to kill yourself.


 * Any Creatures you encounter whilst playing will permanently have their emoticon displayed on their Sporepedia Card, even when not playing that particular save.


 * You will be able to slay Epic Creatures much easier. However, the can still kill you by using the stomp attack


 * If you mate, enter the Creature Editor and then click "Ok" or "Cancel", the Sporepedia card for your Captain/Creature will be permanently stuck in the Sporepedia. It can be removed, however, by using the arrow keys on the keyboard to highlight it and then click "Delete".

Grass un-earthed glitch
Sometimes, if the player puts the lamppost gameplay object on a building, and then drags the object into the air, a 2 dimensional piece of the ground will stick to the bottom of the lamppost. It will have a strange moving effect and will change its colour, according to how the planet is coloured.

Reverted goals glitch
This glitch is not caused by the player creating a bug in the adventure creator. Instead, the players writes the goals as normal, however, sometimes goals are skipped to a later act, which can of course, destroy the adventure. The best way to stop this glitch, is too swap the goals around. Sometimes it appears and sometimes it doesn't.

Galactic Adventures Screen Glitch
This bug appears when the user presses ESC or watches the starting movie (when GA is launched). If your version of Spore is in a language that is not supported by GA, this will happen. The only way of fixing it is by launching the game with the -locale:en-us mode. Mods might be able to change this.

Long Stride Glitch
It is possible to make one joint of a creatures legs go up as high as possible. grab the creature's body and bring it up as high as it will go. then grab the joint of the leg next to the high one, and drag it down. Your creature will have long strides.

Deleted Saved Game Crash
If you delete a saved game and attempt to access the home planet from that game while playing on another file, the game may lock up and crash while trying to load the planet.

Patch 5 Glitches
The two main features that were introduced in patch 5 were the ability to make parts in all editors asymmetrical by holding down "A", and the ability to ride vehicle of all types without slipping off. These two things will obviously cause many new glitches.

Asymmetric Adventure Part Glitch
If you put an adventure part on an asymmetrical limb or another asymmetrical body part, the part will appear on that limb and not be symmetric. (This is most likely intentional, but is also logical, and yet again, a bit of a pain, depending on your intentions) When you enter the test-drive mode, sometimes that part may flip extremely fast just like masks do in the tribal editor test-drive mode.

Rotating Helmet
If you part the Level 2 energy regeneration helmet on top of the Hop Gogs(The Bard part that looks like a mask and lets you dance) and use the orange morph handle to make the Hop Gogs bigger and Stronger and you are holding down the morph handle, the helmet part will slowly rotate in place. If you let go, it will stay where it is.

Asymmetrical cell glitch
Little is known about this glitch, it is yet unknown what causes it. The only thing in it is that it causes the players cell parts to be asymmetrical, even if they are not holding a, and a cell isn't able to eat food, except using a proboscis on creatures. Once it occurs it remains in the game forever.

Skating Glitch
Sometimes when you download patch 5, creatures and your captain don't move their bodies at all. They can still do everything normally, but their body won't move at all and they never make any sounds. So when you move they won't move their legs so it looks like they're skating. The only way to reverse this is to uninstall and reinstall Galactic Adventures. This also happens to your space games where when you talk to an empire or your empire, they don't move or talk. It doesn't affect gameplay, but it looks really annoying and boring. The player can fix this by changing their graphics settings and restarting the game.

Sporepedia Crashing Glitch
Sometimes when you download patch 5 after you download Galactic Adventures, whenever you try to view Sporepedia the game crashes. The only known way to fix this is to uninstall and reinstall Galactic Adventures.

Missing Animations Glitch
This is a known compatibility issue with Spore Galactic Adventures. If you install patch 5 right before or right after installing Galactic Adventures, every creature animation (i.e. jump, walking, attacking etc.) will be gone and when your creature moves in test drive, the creature stage, or an adventure, it will make your creature look limp and lifeless and will be moving as if it was being pushed by something. Currently, the only known workarounds for this is either to never install patch 5, or install everything in this order: Spore>Patch 5>Creepy & Cute>Galactic Adventures>Patch 5 again. This problem also occurs if you install the Bot Parts patch as it upgrades the game to version 1.6.

No-Leg Glitch
Legless creatures may occasionally crash the game, making the Slugger achievement difficult.

Bot Part Glitches
Glitches involving the new Spore Bot Parts.

Floating Legs
If you have a 3-jointed Bot Legs, you can raise the lowest joint of the leg, and the feet will be raised into the air as well.

Singless creature crashes game
If you use the robot mouths, they won't have a singing sound, if you try to socialize a creature with the singing tone, the game will crash.

Legless Creature
When editing a creature, drag off the legs, but don't delete them. While holding the legs click on the 'done' button. Your creature will have no legs! You will still be able to kick, but you will crawl along the ground like a legless PC Spore creature. This method can be used for mouths.