Fiction:Kingdom of Agethime

"The universe is a dark place. But that does not shatter hope that it will, one day, be better."

- Kingdom of Agethime

The Kingdom of Agethime, formerly known as the Tadpole Empire, is an expansionist, ultramodern pseudo-socialist civilization located within the Milky Way and Mirus galaxies. Notable for having a mostly homogenous population, it is also known for its fast expansionism, possessing multiple colonies throughout the Milky Way. This sometimes leads to their reputation of being 'pests', as they tend to terraform planets they inhabit into large, warm swamps or oceans to satisfy their amphibian biology.

As stated above, unlike most large civilizations, the Kingdom of Agethime remained mostly homogenous throughout the years, with Tadpoles representing around 98% of the Kingdom's total population. Additionally, due to their anti-war tendencies, they stayed mostly uninvolved in the actual wars throughout the Milky Way, such as the War of Ages, instead resorting to provide background assistance to these wars' soldiers the Kingdom sided with. However, recently these policies are in the process of being scrapped, which may mean the Kingdom can actively participate in a future war.

The Kingdom of Agethime gets its name from its homeworld, Agethime. It is a relatively uniform tropical planet which possesses few biomes, most notably its large swamps, jungles and oceans, with colder tundras near its poles where it has little life. Due to it having a mix of wide swamps and deep oceans, it has allowed to be a safe haven for Tadpoles and amphibious creatures alike, providing the perfect biosphere.

Its flag represents the state of the universe, as well as the Kingdom's hopes and objectives. The black regions represent the dark and evil forces of the galaxy. The yellow represents order desesperately trying to fight back the black and protect the dark blue - which represents the innocent. The white star at the center represents the hope for peace that empowers the yellow.

Origin
Before the Kingdom, all Tadpoles across Agethime were members of independent, unified nations across the planet's oceans. Much unlike the Kingdom present nowadays, these nations had cold relations with others and wished only to hoard the most resources to themselves as possible, declaring wars when their imperialistic wishes were not met. Such nature led to them reducing Agethime's once pristine oceans into an unlivable deathworld. In response to this, the nations that didn't collapse from the fallout-esque scenario signed a treaty known as Agethime's Remnants, and collaborated to emigrate out of the planet's oceans while restoring it to its previous state.

While the treaty helped the remaining nations improve and prevented wars that would normally occur without it, there still were notable 'holes' in the bandages as the nations still struggled to come within an accord due to their differing cultures and economies. Meanwhile, even with mining quotas, Tadpoles had sucked out most of Agethime's resources bone-dry, leading to births of independent-yet-collaborating space programs looking for more resources and even life in space, which recieved positive feedback by the general population.

Upon observing the launch of the very first probe to use an exotic matter-powered Faster-than-Light travel to explore faraway stars, a famed and experienced diplomat commented on the possibility of all nations uniting together into a common one, merging most compatible laws and rules of conduct in the process, and using the combined powers to satisfy the population's thrist for space. Though he had said that jokingly, his phrase was met with agreement by most of Agethime's population.

With the ever-increasing ammount of citizens publicly wishing for the union of all civilizations, the world leaders convocated a meeting to discuss the situation. Most politicians also voted in favour of the union of Agethime's nations into one large civilization fueled by its thrist for space, unifying several of the current nations' traits. As a result of the meeting, the Kingdom of Agethime was born.

Early History
After the reforms and overhauls of Agethime's society, economy and technology, space travel machinery skyrocketed in production, but the Kingdom itself at first avoided finding life and focused on expanding itself to other planets to alleviate its scarce resources. However, life had already came over to them; the Kingdom ran into a fleet from the Miperiors Empire while searching for potential new colonies.

With the discovery of alien species, the Kingdom grew an interest in maintaining a good position, and estabilished diplomatic relations with plenty of neighbouring civilizations, such as the Farengeto Republic, the Troodontid Empire and the Waptoria Alliance of Species.

However, while this made the population even more interested in the workings of space, it left the Kingdom's leaders skeptical about it's must for expansion to neutralize its overpopulation issue. This evolved into an expansionist sentiment, and the Kingdom scrambled to secure most of the planets it could find and inhabit it, which led to it recieving a slight negative reputation as a power-hoarding civilization, and occasionally compared to pests.

Later on, the Kingdom observed the outbreak of the War of Ages. Since it still had to encounter aggressive species, the event effectively frightened the Kingdom away from encountering new specimen. Though it did continue to expand, and responded to the war by joining The Civilisation and aid others in the battle against the Xhodocto, it adopted an isolationist policy and avoided getting too involved with outside conflicts. This policy, however, extended much further than the War of Ages, and later would generate conflict.

Recent History
"So, we're going to chicken away because we saw demons who wanted to destroy the universe? Toughen up; life's not a flower sea."

- A Progressist Council slant

While the Kingdom maintained the isolationist policy for years on end, the general population disliked it and accused the period's king and his associated councils of cowardice and xenophobia, alongside closing itself out from the universe altogether. This period led to the rise of the Progressist Council, a political party which aimed to bring back the Kingdom into the universe's presence.

The Council had a large ammount of public support, a factor which led it to win the elections. Following that, the then-king admitted to being unfit to rule and capitulated. His eldest son, Hapte, assumed the throne afterwards, and worked on improving the Kingdom's image and diplomatic relationships - most notably with the Mou'Cyran Accords and the New Cyrannian Republic, among others, alongside opening itself to the universe's news and learning about the Great Xonexian Schism.

Not long afterward, the Kingdom's old friend and trade partner, the Waptoria Alliance of Species contacted and invited it to join the Unified Alliance of Enlightenment, paving the Kingdom's path into exploring the fabled Mirus Galaxy, though a war with Mirus' rampaging forces is both predicted and feared.

Notable Members
King Hapte=

"The Galaxy shouldn't be untidy and scrambled. We exist to put order to this universe."

- Hapte's most widely-known line

Hapte is the leader of the Tadpole Empire. He is smooth and polite, and believes Peace and Diplomacy is a better option and therefore a higher priority than Hostilities and War. Hapte is very royal, acting formally even to his closest friends.

Priest Wasmon=

"Following The Source is optional, but you'll be rewarded if you do follow him."

- Wasmon's belief

Wasmon was formerly the Tadpole Empire's leader, and currently leads the Source-worshipping clans. He is Hapte's assistant. Wasmon is a faithful follower of the Source, moreso than any other Tadpole who ever lived. Due to his faith, he has been rewarded by the Source additional years to live. However, unlike most Zealots, Wasmon isn't hostile to those who don't follow the Source. Though, he insists in convincing them to follow the deity.

Ambassador Girine=

"Just is my middle name, Joyful is my personality, Fierce is my title!"

- Girine on her anatomy

Girine is a well-known Space Captain of the Tadpole Empire, and currently the best one. On the complete opposite of Hapte's royal behavior, Girine is much more joyful, but she knows which time it is to be playful, and which time it is to be serious.

Professor Colet=

"All these other civilizations have top-notch technologies. We ought to keep up with them."

- Professor Colet's motto

Professor Colet is the Tadpole Empire's head-inventor. He is in charge of evaluating the inventions other scientists make, testing their inventions, and planning on future inventions.

Pictured to the left is Colet testing the very first Hologram invented in the Kingdom.

Astrography
A noticeably big civilization, the Kingdom is mostly focused on the Norma-Outer Arm of the Milky Way, and due to its fast expansion, has created what could be considered a sizable "perimeter" of colonized stars, which occasionally tends to rub elbows with passing-by spacecraft. While it might be confused by them for a power-hungry expansionist civilization, the Kingdom in fact expands quickly due to its population's high reproduction rates coupled with high life expectancy, where if it didn't expand quickly, it'd be quickly embroiled in overpopulation However, while it is notably big enough to frighten smaller civilizations, it is not necessarily huge enough to head toe-to-toe with supernations. Knowing that seeking the latter would attract such supernations into attacking them, the Kingdom has ceased focusing expansion on the Norma-Outer Arm, and has used a specifically-modified warp drive(labelled "Jump Drive") to start outposts on other regions of the Milky Way. Though these in no way are comparable to the main sector, they're still large enough to hold a population, to perform scientifical experiments, and to defend themselves long enough for backup to arrive. Should a sector be deactivated or conquered, its associated Jump Drives are also accordingly shut down to prevent enemy forces to breach into the Kingdom's hub.

Due to the confusion of labelling such outposts, a system of 'Sectors' is used to refer to a region of colonies.

Milky Way Sectors
Mother Sector= The main region in the Norma-Outer Arm. Sizable and holding the brunt of the Kingdom's military, it easily counts as the 'headquarters'. In proximity of the Katar Sector, the Lavacat Empire and the Coalition of United Kerbin Nations.

Highway Sector= Located in the Scutum-Crux Arm, it is the first outpost outside of the Mother Sector, and is also the biggest under the Kingdom's arms, yet it only comes to 1/3 of the Mother Sector's size. Nevertheless, it is still a force to be reckoned with, as it still has a military base of its own and counts with backup aid with the rest of the sectors. Is in within the proximities of the United Federation of Species and the Seven Starr Alliance.

Overwatch Sector= Unlike the previous, this sector fulfills its name in its position at the Orion-Saggitarius arm. Pratically the smallest outpost of the Kingdom, it basically is completely isolated from anything. Due to this, the Kingdom has assumed this arm is lifeless, but due to fear of the same incident with the Friendship Sector occurring in a more drastic form, it has been anxious about expanding. This sector is mostly used for scientific experiments and mining operations.

Delta Sector= A sector located in the comparatively peaceful Orion-Cygnus Arm, the Delta Sector rivals the Highway Sector in activity, and especially in population. However, due to its distance to the Mother Sector, it has a higher time-lag in transmissions, and is also smaller in size, though that also has to do with the fact that it is sandwiched between other civilizations, which occasionally makes the local council nervous of being stepped on by its local powers.

Borders include the Allied Terran Republic, the Human Superstate, and the Raptoranean Matriarchy of the Waptoria Alliance of Species.

Valiant Sector= The Valiant Sector could very well be classified as a subsector, due to it being in the Tyris sector, as part of the Kingdom's membership with the United Alliance of Enlightenment. Though it is currently small, it has plans to be heavily expanded upon, with the UAE seeming only too willing to support these plans. Rubs elbows with the Volver Empire, and a wormhole which leads to the Mirus Galaxy.

Sector N= This sector, located just in the outskirts of the Galactic Core, is intended to be used to experiment nuclear power/propulsion, and try to harness antimatter. So far, results are fruitless, but colonists there persever. It is located not too far from the Wentals' own civilization, but the Kingdom is tense about such proximity regarding their nature, thus the area is always kept at high alert, with its Jump Drives constantly ready for use.

Mirus Sectors
Paladin Sector= A budding sector located within an UAE-controlled region on the Mirus galaxy, the Paladin sector is also a result of the Kingdom's membership in the Alliance. While it is small compared to the rest of the Kingdom's sectors, it still fevorously grows as it recieves a population load from the rest of the Kingdom. It shares borders with the Mendel Pact and the Unified Federation of Glory.

Deactivated or Conquered Sectors
Friendship Sector (Milky Way)= Ironically, this sector used to be located in the Perseus Arm. It lived a rather short life, as once it began the process of construction, the Kingdom sent scouter probes to scan for nearby life. Said probes winded up getting in the arms of The Surivorter Empire, and promptly destroyed. Upon their fate, all personnel in the Friendship Sector were transported back to the Mother Sector with haste before the Surivorters could catch up to the outpost.

Since there would be no time to recover and reutilize the materials used to construct buildings in the planets of the sector, it is unknown what happened to them. It is presumed that the Surivorters incorporated those into their use.

Government, Politics and Economy
The Kingdom of Agethime is particularly notorious for being a monarchy, yet functioning like a pseudo-socialist/communist state. Though the King is still responsible for controlling the civilization and such title is hereditary, there is absolutely zero privatization - everything, from housing to public transport is owned and responsible by the royal family.

Additionally, currency is completely inexistent; citizens have a "threshold" of how much they can "purchase" transport and other objects and accessories that are not essential - food is always given for free, but always at sufficient ammounts - which lasts per week and is refilled depending on how much one works. All of this is tracked with a personal supercard that can be worn like a wristwatch. However, this lack of currency makes trading with other civilizations a difficult task.

However, whereas the Royal Family is determined hereditarily, the councils represented for taking care of smaller areas are elected democratically, both by heading personally to a booth and voting, or online through the wristcard. Similarly, the population can also request for new features and/or criticize existing ones through a democratic system. If a feature is requested or criticized enough, a public poll will be opened where citizens can vote whether they want such feature to be added/changed/removed or not.

Military
"We are believers in the possiblity of a peaceful universe. That does NOT mean we won't get our hands dirty to achieve that."

- Kingdom of Agethime

To match the Kingdom's technology, their military can be fomidable as well; though it is nowhere near the most powerful, it boasts one of the highest resistence and versatileness values in the galaxy, specializing in packs of fragile yet quick fighter spacecraft able to distract a larger enemy, and large carrier vessels, shipping backup vessels and crewmen alike. Additionally, a newer 'sniping' sibling to the Tadpolean family of spacecraft has been in production, which benefits from a wide effective range, allowing it to pick on targets from far away, at the cost of not being very manueverable and resistant.

Though such weapons have not been in use recently, there are indeed trained soldiers and pilots who are magnificent at handling such crafts. The Kingdom counts with over 13.5 billion soldiers ready for duty. Its commanders are also of honour to note, providing moral boosts to soldiers and mentoring them on efficient skills to attack.

Spacecraft tend to use the naming scheme "AAC"(Agethimian Astronomical Craft) -Ship Name-.

Vehicles and Units
(Credit to user dounttron as he made these vessels, not me)

Terrestrial Vehicles
(To be written)

Society
Their society is very organized, yet not strict. Usually, every citizen possesses a "wrist supercard" as detailed above, which permits them to acquire. Natives recieve documents when they become 5 years old, while aliens can get documents if they wish to live within the cities/colonies. However, aliens can freely buy items from Mission Control if they are in the colonized planet/the homeworld's orbit.

Their government's slogan is "Everyone has a voice in the Kingdom of Agethime", and they strictly follow this motto. Nearly everything they modify, be it new rules, price changes or even Spice production requires a vote in order to be passed, and it is the citizens/colonists who vote, though aliens are allowed to vote, as long as they have a notable positive reputation in the Grand Council's log(Friendly and above).

Voting goes through 2 stages. The first stage will have the City Halls across all cities and colonies in the Tadpole Empire allow in citizens, colonists and aliens to come in and vote about the rule, and then send it to the Grand Council. The second stage has the Grand Council analyze the voting citizens and colonists submitted to this rule. There, they will decide if the Rule is passed, gets an amendment, or is denied. If the rule is denied, obviously the rule will not be added to the Law list, and if the majority of the votes are yes, then the rule is passed, though rarely it might get an amendment.

Another fact of their organized Society is that each Tadpole wears an unique clothing scheme to identify their social class.

Citizen=

Citizens are exactly what it says on the tin. They form the brunt of the population, and take on various jobs. Their standard outfit is purple, but some jobs may change it to other colours.

Governamental Agent=

Whereas citizens keep the Kingdom charging ahead with production, Government Agents keep it from collapsing. Possessing striking red outfits, they are the second most varied class after citizens, as they can become anything from a public poll watcher to a member of a council.

Sergeant=

Sergeants are the leaders of Military troops. They order the commands to Soldiers and usually plan a strategy route for attacks. They are normally found in Military bases. They wear Green clothing and a cap. Their behavior depends on the situation. If it's peacetime, then they're usually neutral, but if it's wartime or a stressful situation, then they're very demanding.

Soldier=

Soldiers are subordinates of Sergeants. They're the ground fighters who fight in the planet's surface in case it is safe to do so. Their equipment varies depending on if they're Troopers, Shamans or Paramedics, but all of them wear Orange clothing. Pictured by the left is a Guard.

Scientist=

Scientists are the main tool developers. They develop new technology for the Empire, both weapons and assistance tools. They're found in most places, but more commonly in sectors devised for science experiments.

Hazard Unit=

Arguably the holders of the worst position, but hey, someone got to do it. Hazard Units(HUs) are deployed whenever dealing with a dangerous substance or in a toxic atmosphere, as their name suggests. Arguably the most open group, as anyone from the other classes can become a HU.

Formerly the Prisoner class.

Ambassador=

Ambassadors are the reputation-increasers. They're usually sent to an Empire to negotiate deals with said empire to attempt to increase their relation with the Tadpole Empire. They're usually not equipped with weapons, but also tend to be accompanied by Soldiers in case of unexpected attack. They bring socialization tools to aid them, and wear Yellow clothing.

Fleet Leader=

Fleet Leaders' roles are obvious. They pilot spacecraft to do errands, diplomacy, or to battle. Regardless, Fleet Leaders are there to assist the Kingdom when it is time for space, unless a dweller of the Kingdom happened to buy a Spaceship, at which he's free to explore at will. All Leaders wear Gray clothing, and are usually equipped with tools and weapons to assist them.

Pictured to the left is Ambassador Girine, a well-known Leader.

Cyborg=



Cyborgs are cybernetically modified versions of Tadpoles. They possess metal plates around their body, a robotic eye, robotic arms and legs, Sprint Jets and Glide Packs. Due to their robotic replacement, they're much stronger than the ordinary Tadpole, a single punch being able to send a medium-sized tree to the floor.

Cyborgs are particularly rare, as Cyborg replacements are VERY expensive.

Culture and Religion
Despite being a homogenous population, it is difficult to state Tadpoles have the same culture, as the Kingdom of Agethime was formed by the union of several Agethimian nations, each with their own culture. However, the most prevalent cultures are that which seek improvement through rationalization and scientifical progress.

Religion, on the other hand, is more prevalent and uniform while maintaining variety. Most of pre-union Agethimian nations followed the Sourcism religion - in which the universe they inhabit was created by a deity labelled simply as 'The Source', who despite his powers is unable to utilize them on beings which inhabit his universe, but still is capable of maintaining contact with those who have faith in him, and can bring those to his realm once they die. According to Sourcism, those who don't follow him but were still good in their lives still get to live on his realm, whereas those who were cruel or neutral would stay in an endless limbo - though cruel individuals are said to feel the pain of those they tortured for eternity in this limbo.

Appearance and Biology
The Tadpole race is mostly notable due to the fact that they're essentially a mix between surface and aquatic animals. They still retain features that are only found on the least developed microbe in the tidal pools, all the while having versatile body parts. The usual skin colour is blue, though Tadpoles can also be found in green, gold, orange and silver.

Another interesting fact is that they're abnormally small, essentially the same size as a Small Plant Tree. This means they have trouble when trying to reach things too tall for them, such as fruit medium-sized trees. However, to aid them they're agile jumpers, and their large dorsal fins(which resembles feather wings) aids them to glide when not underwater.

Being amphibian, Tadpoles are often restricted to areas that are wet or humid, as going dry for too long can be fatal to one. However, due to their advanced technology, they managed to mostly overcome this flaw, being able to hold houses whose interiors are flooded with water. Additonally, their spacecraft's interiors are flooded with water, which tends to make quite the mess when one is ripped apart.

Public Relations
Being an anti-war civilization, the Kingdom of Agethime actively pursues good relations with its neighbours, and tends to avoid any and all conflics. While this stance has its flaws - they could very easily end up allying an evil civilization, or plainly become a doormat/a chew toy in their desesperation to avoid a war - it has saved them from being involved in conflicts. Despite that, however, until recently they had adopted an isolationist policy, where they would simply observe other civilizations and avoid getting too deep in their issues. This policy is currently on the process of being scrapped.

Due to their widely-scattered colonies, they are quite known around the Milky Way, being in the proximities of multiple other civilizations. However, due to that very fact, they're not often grouped together, which leads to contacting or passing-by civilizations to assume the Kingdom of Agethime is a weak, barely Tier 5 civilization, when in reality they're a high-end, fairly advanced Tier 4.

Allies
"You're the living proof that peace is achievable after all."


 * Green face.png Aeoneonatrix Empire - We have similar beliefs.
 * Orange face.png The Civilisation - We thought this was a cooperation to aid our galaxy, not a group to steamroll weaker civilizations into submission.
 * Green face.png The Mou'Cyran Accords - A coalition which shares our views. The perfect place.
 * Green face.png Unified Alliance of Enlightenment - The Waptoria are a trustworthy civilization, we'd never leave them hanging. And this means we'll make even more allies.
 * Green face.png Waptoria Alliance of Species - It seems like just yesterday we were just trade partners. Now, we're already allies.
 * Green face.png Universal Trading Union - A prime method to facilitate transport and trading between other civilizations.

Neutral
"Greetings, brother."


 * Blue face.png Miperiors Empire in Exile - You were a great help in estabilishing our power, you won't be forgotten.
 * Blue face.png Farengeto Republic - You needed resources, we had excessive resources. Everyone wins.
 * Blue face.png Troodontid Empire - You aided us against a siege when we were weaker.
 * Blue face.png New Cyrannian Republic - Residents of another galaxy, but they seem friendly enough.
 * Blue face.png Eldarisian Empire - We have embassies.
 * Blue face.png Rambo Nation - We have embassies and trade resources.
 * Face threatened.png Delpha Coalition of Planets - We've been hearing bad things about you. We're not hostile toward you, but we're wary.
 * Orange face.png Grand Tarkan Empire - Attacked one of our trade partners? Not nice.
 * Yellow face.png Kingdom of Miperiors - Good luck.

Enemies
"It's for the greater good."


 * Orange face.png The Xonexi Allies - Despite being members of the Civilisation and thus your enemies, we initially felt sympathy toward you for being abused by the DCP. You, however, lost it once you colonized Mirus without permission.

Quotes from Others
Insert a quote here.

"We seem to share similar ideals. it would be fascinating to contact them." of "Yeah. Time moves fast. We'd better use it well." of the

Trivia

 * Their anthem is the Hylotl theme from Starbound.
 * This civilization was originally made in 2013, back when I was... considerably less mature. Due to this, they're as of now two years old.