Board Thread:Wiki Discussion/@comment-4242472-20160316123015/@comment-9141454-20160318055626

Speaking of aesthetics, I would really like to see cloth physics. I use capes  in quite big amount, and I'd like to be able to resemble every detail from my  (concept) arts.

However, this could get tricky as well, yet we would need to code gravity, wind and 1-pixel thick materials behaving in way stanard for their type. Metals would be almost static, when cloth would be far lighter.

And speaking of 2D once again, we would need animations set for each character, if so. 3D would be even harder to fulfil.