Fiction:United Persan Descendants/Technology

UPD tech is combination from all the races in their fold and whatever their allies were willing to trade with them. They are skilled at genetic engineering and nano tech, as well as having fused organics and synthetics to the point where the barrier between the two has become fully undefinable. The UPD makes use of a high level of personal augmentation of it's citizens. Genetic and cybernetic enhancements are very common and available for every citizen who follows the law and works hard to make use of. They use fusion reactors for power, however anti-matter reactors are used in the most important cities. For space travel the UPD uses Accel Space as opposed to Hyper Space, allowing them to avoid hyperspacial measures against them, but have a low understanding of utilizing their such measures themselves. They are also skilled at miniaturization and maximizing their use of resources, thus allowing them to make do with a smaller industrial base than most.

Advancement made from study of Persacron devices as lead to many improvements. For one improved defenses have been equipped to their ships and many of their weapon systems have been altered and upgraded. Most notably is the use of anti-matter power(though this is a rarity) and improved manufacturing capabilities giving them a larger infrastructure.


 * Note - For more in depth look at Accel Space Technology see here.

Accel Space Transmitters
Accel Space Transmitters are devices that allow messages to be sent via Accel Space to another Accel Transmitter. Personal ones are implanted into the users ear and grow into the brain, while much larger ones are put in ships and vehicles for communication with them.

Media Hub
The Media Hub is a massive complex of data stored in Accel Space that contains all the UPD media and news broadcast into it. The Media Hub can be accessed via implants in the eye and ears that grow into the brain, allowing the subject to accesses the Media Hub and upload media directly into their brain to be experienced.

Accel Drives
The UPD makes use of a unique type of FTL called Accel Drive. This Accel works by using a form of the element Stellarite called Accel Stellarite to enter Accel Space allowing it to travel well past the speed of light, matching most Hyper Space based drive systems with relative ease.

Accel Stabilizers
Accel Stabilizers are stable passages through Accel Space from one point in Real Space to another. The Worldships each have their own personal Accel Stabilizer as well as all colonies have one allowing easy access in case of a crisis.

Sub-Light
Sub-Light Propulsion they generated kinetic energy to propel the ship at sub-light speeds.
 * Thrusters

Electromagnetic field generators positioned throughout the ship to assist the Thrusters and give the ship more maneuverability.
 * Electromagnetic Boosters

These devices are used to harvest hydrogen from the outer environment and the infecting as plasma into the other sub-light propulsion systems giving them an extra source of energy and a speed boost.
 * Stardust Harvesters

Non-Spacial Transport
Massive civilian and material transport systems used in colonies. It runs via a network of electromagnetic rail lined tubes that propel transportation pods to the desired location.
 * Rail Tunnels

Arial transport, used to transport people and materials off to far off places. These craft obtain lift by using wings that act like bird wings. These wings simulate a birds down to the exact detail allowing the craft to actually fly like a bird on it's own.
 * Orinitropters

The most popular form of personal transport. UPD motorcycles are fast, sleek, and well balanced machines. Using plasma engines for propulsion, they also make use of neural interface system that allows the driver to tell when the cycle is losing balance and make the necessary adjustments to keep from crashing.
 * Motorcycles

Life Support
UPD ships and orbital colonies have the life support system built directly into them. The system acts to support the atmospheric conditions inside the ship similar to planets, by absorbing the carbon dioxide breathed out by the inhabitants and dispelling oxygen back into the environment for the crew to breath. In case of rations running out the ship can generate a slime from it that supplies the crew with all their basic nutritional and moisture needs.

Sensors
UPD sensors work by sending radar waves through a piece of Accel Stellarite. The result is a radar that moves through Accel Space and Real Space simultaneously giving it much greater range than it would normally have. Also it allows the UPD ships to detect a maneuver around celestial bodies with significant enough gravity to slow them while in or drop them from Accel Space while traveling through it.

Organic Synthetic Fusion
The UPD has managed to fuse organics and synthetics to point where to two are completely indistinguishable from each other. This is done by fusing organic material and synthetic ones on a molecular level causing them to become the same material. Said materials are called Snythorganics.

AI
The UPD makes use of several highly sophisticated AIs. These AIs are highly intelligent and with their own personality and are used for various things from research, government assistance, creating media, and others. While created in synthetic organic Norn Computers their conscious is contained in Accel Space and they communicated by accessing other Norn Computers.

Computing
UPD Norn Computers actually act more as an interface rather than the computer itself. The actually computer is contained inside Accel Space as altered Spacial Data that has an immense level of processing power. Due to Accel Space's ability to processes more data and faster than anything in real space these computers have nearly unlimited calculating capacity and information storage. This complex nexus can hook up to multiple interfacing devices allowing all members of the UPD access to this network.

Regeneration
All UPD structures, vehicles, and most of their equipment is capable of self repair. This is due to a combination of naturally accelerated healing and reconstruction via nano bots that are infused into just about everything.

Neural Interfacing
Most technology the UPD uses has some form of Neural Interfacing technology. This is done via a bio-mechanical mesh that is fused to various other forms of technology. When touched the Neural Interface Mesh connects to the users nervous system allowing them to communicate and control whatever they have accessed.

Construction
Construction of vehicles, equipment, and structures is handled in pretty much the same way. The UPD use a synthetic organic factories filled with nano bots and drones to construct most of everything. The materials needed for the construction are fed into the mass which than takes and shapes them using the nano bots and drones to built and fuse together the materials needed with the organic mass grown from factory's own organic mass itself. The organic and synthetic components are then fused together on a molecular level rendering the two indistinguishable from each other. Once done work crews are then sent in to made any necessary refinements needed to what was constructed.

Energy Production
UPD for the most part make use of fusion reactors for power. These reactors are highly effective producing no waste. They also have made use of anti-matter reactors for the most important installations, using the energy produced by anti-matter, matter annihilation to far surpass fusion.

Mining
The UPD handles mining via a combination of drones, regular crew men, and of course nano bots. The regular crew men are sent in for most manual labor with drones being deployed into the areas where it would to dangerous to send in work crews. Nano Bots are sent in ahead of time to move through the rock and map out where the resources are, once they find a resource they get it work removing the impurities making it easier to mine once the work crew has reached the desired material.

Farming
For farming the UPD makes use of massive domes that simulate the desired environment of the animals and planets grown for food, growing multiple crops and livestock at the same time in conditions set to suit them the best. Nano bots fill the dome's ecosystem in order to eliminate pests and diseases that might harm the live stock and crops.

Terraforming
The first action of the UPD is to release the massive, territorial, scaly serpents known as Boronic Wryms. These beasts tunnel below the earth attracted to rhythmic vibrations and attacking whatever makes them. They are used as to terraform planets to the Naiyu's biochemistry. When coming into contact with a planet with a non boron and ammonia based environment the Wyrm dies a dissolves in a bio-chemical slush that cover a wide area of the landscape altering it biochemically, the Wyrms young then grow and travel to other locations repeating the process, any life form that absorbs the bio-chemical ooze will give birth to biochemically altered versions of its species. In this way the Wrym transforms the environment of a planet into on suitable for it and boron ammonia based life.

Augmentation
However who needs to adapt an environment to you when you can adapted yourself to it. The UPD makes heavy use of genetic and cybernetic augmentation to adapt themselves to the necessary environment or replace lost body parts or simply because they want to. Their cybernetics are highly integrated to the point where it cannot be extinguished from the replaced limb, and often can be morphed into weapons and other tools. All UPD members have been enhanced with nano bots, bolstering their immune system, increasing their regeneration rate, and lengthening their life span.

Troop Arguments
 * Polymer Skin - Polymers weaved into the skin decreasing it's strength and flexibility.
 * Muscle Boosters - Increases muscle density and power, as well as the number of fast and slow twitch nerve fibers. This gives them better reflexes, increased endurance, and makes then much stronger.
 * Skeletal Engineering - Weaves nanobot wires into the skeleton increasing it's strength. These wires can also repair damaged bones.
 * Power Implants - Further cybernetic implants that fuse to both the skeleton and muscles giving Persan soldiers better strength and speed.
 * Smart Blood - Nanobots in the blood stream that repair and help damaged tissues regenerate.
 * Strength Boosters - Genetic upgrades that further increase a soldier's strength.
 * Booster Serum - A non-addictive serum that triggers chemical reactions in the body boosting speed, natural regeneration, and strength.
 * Sensory Implants - Cybernetic implants that boost the senses. Also allow the soldiers to call up a targeting reticle in their vision, gives them a zoom function, night vision, and sensory heads ups on incoming targets.

Other
In order to allow other non-boron and ammonia based lifeforms to survive and live on their planets the UPD has developed multiple technologies to help them adapted. They have master converting boron and ammonia into carbon and water or other materials to allow others to have food and drink. They have also develop a form of radiation protection that screens out lethal levels of ionizing radiation,

Particle
Weapons that fire densely pact particles via an accelerator at light speed. These weapons impact with tremendous kinetic energy causing instantaneous and catastrophic superheating, generating a large fiery explosion. Electron Beams= Beams of electrons that can either be fire as a pulse or coherent beam.
 * Sniper Class Electron Beam - Fired from a rifle, but only as a pulse, used by UPD snipers.
 * Vehicle Class Electron Beam - Fired from a cannon mounted on ground and air vehicles, much more powerful.
 * Artillery Class Electron Beam - More powerful electron beam fired from an artillery cannon.
 * Super Electron Beam - Most powerful electron beam fired from a ship mounted cannon.

Proton Pulses= Concentrated pulses of protons used for warfare.
 * Proton Caster - Troop wielded carbine.
 * Vehicle Class Proton Cannon - Fired from a cannon mounted on ground and air vehicles, much more powerful.
 * Ship Class Super Proton Cannon - Most powerful proton cannon fired from a ship mounted cannon.

Positron Beams= A bright crimson beam of positrons that causes the annihilation of electrons causing the affected target area to break apart on a molecular level and generating an intense burst of gamma radiation in the process.
 * Blaster Class Positron Beam - Fired from a carbine sized blaster, used only by elite troops.
 * Vehicle Class Positron Beam - Fired from a cannon mounted on ground and air vehicles, much more powerful.
 * Ship Class Positron Cannon - More powerful positron beam fired from a ship mounted cannon.

Missiles
Nuclear Missiles= Missiles that use a nuclear explosive to destroy their targets.
 * Launcher Class Chem Missiles - Fired from a launcher, used by anti-aircraft troops and elite snipers. They are fission based.
 * Vehicle Class Chem Missiles - Fired from launchers mounted on ground and air vehicles, much more powerful. They are fusion based.
 * Artillery Class Chem Missiles - More powerful missiles fired from an artillery cannon. They are fusion based.
 * Ship Class Nuclear Missiles - Fired from ship mounted launcher, they are fusion based and can phase passed shields.

Anti-Matter Missiles= Phasing Missiles that use an anti-matter explosive to destroy their targets.
 * Ship Class Photonic Missiles

Graviton Torpedoes= Phasing Torpedoes that use a graviton implosive to destroy their targets. Recently they have received an Accel transporter upgrade allowing then to travel via Accel Space to hit target many light years away.
 * Ship Class Super Gravtion Torpedoes

Nightmare Torpedo= A terrifying example of UPD technology that fires a missile that generates an energy wave that coverts a large portion of the target's own mass into anti-matter causing the target to rip itself apart. Named for the pysche twisting effects the energy wave has on the crew before they die. Like the Graviton Torpedoes they have been upgraded with Accel Transporters allowing them to be used for combat many light years away.
 * Ship Class Nightmare Torpedo
 * Night-terror Torpedo - Much more powerful form that can be used to glass large areas of a planet.

Mass Drivers
Nuclear Nano Gauss Weaponry= Guns that fire explosive masses of nanobots via electromagnetic coils. These nanobots cluster together as a white ball that homes in on the target and hen embed themselves in what ever they hit before exploding in a small nuclear blast, all this happens in under a second.
 * Gauss Pistol - Pistol that fires nano masses a mach 5.
 * Gauss Shotgun - Shotgun that fires scattering nano masses at mach 6.
 * Gauss Assault Rifle - Fully automatic rifle that fires nano masses at mach 7.
 * Gauss Submachine Gun - Fully automatic carbine that fires nano masses at mach 7.
 * Gauss Troop Pile Bunker - Troop carried weapon that fires explosive nano mass spikes at mach 9.
 * Gauss Vehicle Pile Bunker - Larger more powerful vehicle mounted pile bunker that fires explosive nano mass spikes at mach 14.

Impact Cannon= Fires a concentrated pressure wave that can kill multiple enemies at once. So powerful it causes that air it comes into contact to burst into flames.
 * Troop Class Impact Cannon - Carried by troops for heavy support. Fire at mach 8.
 * Vehicle Class impact Cannon - More powerful vehicle mounted impact cannon. Fires at mach 13.

Rail Guns= Guns that fire explosive masses of nanobits via twin electromagnetic rails. The nanobots function the same as those fired from the nuclear nano gauss.
 * Troop Class Rail Gun - Used by troops, fires at mach 10.
 * Vehicle Class Rail Gun - Fired from a vehicle mounted gun at mach 15
 * Artillery Class Rail Gun - Fired via artillery cannon at mach 20
 * Ship Class Rail Gun - Ship mounted rail guns that fire nano masses at atmospheric escape velocity.

Electronic Warfare
ECCM= Electronic Counter Counter Measure. These waves shutdown with Electronic Missile Counters, preventing inteferance with the guidance system. Also screw up other sensitive electronic systems.
 * Ship Class ECCM

Melee Weapons
Progressive= Extremely sharp blades that vibrate at a extremely high frequency increasing their cutting power. Progressive weapons vibrate at a higher(too high to be heard by most species) and more coherent frequency causing it to actually destroy the molecular bonds of what the blade cuts through(actually generating a haze of plasma around the blade due to shredded air molecules). In essence Progressive acts more as molecular disruption weaponry then sonic. All Progressive weapons are made of Varish Steel, one of the only material strong and flexible enough not to disintegrate due to the resonance.

Beam= Wielded by elite troops of the UPD, these augmented blades differ from progressive in one fundamental way. Instead of useing high frequency vibrations these blades are augment with molecular disruptive particles to slash their enemies to ribbons. More effective(though progressive is plenty effective and good enough for most), they are more expensive to produce.

Beam Projector= Similar to beam being augmented weaponry in that they use molecular disruptive particles to bolster their cutting power, but with one key difference. Wielded by only the most elite troops due to the special training needed to wield these weapons, beam projector augmented weapons cause a wave of particles to be fired out from the blade when used in an attack.

Grenades
EMP Grenade= Standard equipment for most troops these grenades are used to both injure enemy troops and wreak havoc on their equipment. These grenades when the oin is pulled a thrown explode firing of a burst of shrapnel to kill and cause injury as well as an EMP to disable enemy electronic equipment.

Super Weapons
Subverter Cannon= Massive orbital cannons designed for pre-invasion attack. These massive cannons fire a missile that travels through Accel Space before dropping into the enemy planet's gravity well and generate a massive EMP to disable ships and defense system before creating an Accel Space distortion that speeds up the incoming UPD ships. These cannons are expensive and are generally just used for the invasion of important targets.

Data Eroder= A highly adaptive computer virus that can be launched into enemy computer systems via a simple scan. once inside it quickly adapts and begins absorbing all the data contained in the system to create more of itself acting like a real life virus rather than a computer one. It will spread into any enemy system it can gain access to wiping the clean. It will even convert fire walls and other anti-virus software.

Progenis Organisim= A strange organism unleashed on planets to weaken or remove enemy presence on that world. Unleashed via containers carrying pores that then quickly spread far and fast into the ecosystem of the planet. The spores then analyse the ecosystem and then grow into forms adapted for that ecosystem, with several different forms developing as the creatures spread even further. The Progenies are only hostile if attacked, however they are attracted to energy sources which they will attempt to absorb energy from the device destroying it in the process. They will also come to associate the sounds of vehicles with an attack, causing an aggressive response. Despite the variety of forms all have tentacles as their primary weapon, fast regeneration, and can generate an energy field for defense that can be converted into a massive blast for offense. If killed they automatically spread their spores into the air to drift away and settle to grow more Progenies.

Tidal Disruptor= Devices deployed onto planets with a high water percentage or have cities close to the coast. Deployed via drop pod in the oceans these devices sink to the sea floor and then cloaks itself to avoid detection. The device causes gravitic fluxuations that cause massive tides, rouge waves, and unpredictable weather to cause damage to the enemy colonies.

Neutron Rammer= Positioned on massive cannons, the Neutron Rammer is one of the most powerful weapons the UPD has at it's disposal. Firing and massive white hot beam that quickly disperses into large particles of energy that strike everything in a large radius causing a small nuclear explosion effectively creating a rain of nuclear destruction. When the particles hit enemy shields the energy they actually release becomes intensified. The effect is a large area render completely devastated and uninhabitable to most due to the intense levels of radiation. Due to the seize these weapons are very unwieldy and thus rarely deployed, however smaller(less destructive) versions are deployed more commonly as orbital defense for colonies.

Defenses
Armor= Standard to all UPD armor, this bio-mechanical, nano bot infused armor can restructure itself to adapt to whatever situation the wearer find themselves in.
 * Fold Out Armor
 * Troop Armor - Armor worn by the UPD's troops, it comes in three form light, medium, and heavy. It can restructure itself into a military uniform
 * Vehicle Armor - Equipped to land and air vehicles. It is heavier than even heavy troop armor and more adaptive with an anti-EMP layer to protect from such disabling measures.
 * Ship Fold Out Armor - The heaviest and most adaptive of all Fold Out Armor Forms, it also comes with an even more effective anti-EMP layer.
 * Energized Fold Out Armor - Used on Infinite Mobility Suits this armor not only is highly adaptive and comes with the anti-EMP layer, but also is augmented with an energy wave that allows the suit to bypass shielding and avoid radar detection.

Intelligent Armor that makes the wearer look centaurish and gives them flight capabilities. They are adaptive, have an anti-EMP, and a generator that boosts the energy output of their weapons wielded by the wearer making them powerful enough to punch through powered armor.
 * Phanton Armor

Point Defense= Electromagnetic Counter, these devices interfere with targeting systems and missile guidance via directed Electromagnetic waves.
 * EC

Designed to intercept incoming missiles by destroying them with a low power laser.
 * Point Defense Laser

Some UPD ship can deploy both Interceptor Drones and Guard Drones for defense. Interceptor Drones and Guard Drones form a defensive net with the Interceptors attacking incoming ships and the Guard Drones attack ships that have gotten pasted the Interceptors.
 * Drones

Shields= Deployed via several projector nods positioned throughout the ship, the Active Energy Canceler is a generated energy field that cancel out the energy(kinetic or otherwise) of whatever weapon is used against it by generation it's own opposing force.
 * AEC

The UPD is well known for their highly effective cloaking devices. These devices cover the ship a gas made of particles that function like miniature prisms, held in place y a magnetic field, that bend different forms of energy rendering the ship undetectable by both visual and electronic means. The cloak will be dropped however if the ship fires it's weapons. The magnetic field can be released causing the particles to disperse interfering with sensors, targeting systems, and missile guidance.
 * Cloaking Device

Quotes From Others

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