Relation Faces

A Relation Face, or Mood Face is the result of Relation bonuses. There are Five Base Faces, although there are three exceptions.

Green Face (Allied)
When a creature, tribe, nation, or empire is at this relation with your creature, tribe, nation, or empire, they will start to worship you, bringing you gifts, helping you in battles, joining your pack, or even create a full alliance with your species, tribe, nation, or empire. To do this, a creature must use Social Parts to impress a creature. A tribe must bring gifts and play music to the tribe. A nation must fight the other nation's enemies and give gifts, and an empire must give gifts, do missions, use a Happy Ray, create an embassy, and more which can be found on the Relation bonus Page.

Blue Face (Friendly)
When a creature, tribe, nation, or empire is at this relation with your creature, tribe, nation, or empire, they will become friendly, and will give you a Right of Passage to their territory. When this happens, they will let you pass without harm, not attack your tribe or nation, lower their costs of attacking other nations, and empires will give the option to start a Trade route, and will appear kinder, and lower their prices of recharge and repair.

Yellow Face (Neutral)
When a creature, tribe, nation, or empire is at this relation with your creature, tribe, nation, or empire, they will become neutral, and this level is default, usually. Anything that has this relation with your creature, tribe, nation, or empire will give them fair rights, but rights that contribute to alliances. They will not send you gifts, and they won't always give a Right of Passage. An empire will decline a Trade route request. The recharge and repair costs are normal.

Orange Face (Annoyed)
When a creature, tribe, nation, or empire is at this relation with your creature, tribe, nation, or empire, they will be annoyed with your creature, tribe, nation, or empire. They will sometimes attack your creature when passing, and occasionally steal your food if they are a tribe. A Nation or Empire will demand money from you, and sometimes attack your country or empire. If they are space-faring, they will fire at your spaceship when passing.

Red Face (Furious)
When a creature, tribe, nation, or empire is at this relation with your creature, tribe, nation, or empire, they will become mad and start a war. They will often attack your tribe, nation, or empire, and will not stop until a gift is given or a treaty signed. Empires and Nations will go out of their way to attack your vehicles and your spaceship. When space-faring, this often ends up in a War. In Creature Stage, the player can find a pack of three creatures without a nest at this relation level, all with 15 HP each, 19 max for the Alpha.

Yellow Face (Curious)
When a creature is at this level with your creature, they will want to interact and socialize with your creature, and it is often the first step towards creature-creature alliances. It will often evolves into a polite face, and will often tilt their heads, and walk around your creature.

Orange Face (Shocked)
When your creature attacks a rival creature nest, the creatures that live in that nest will be shocked and will flee from you. The creature will remain shocked until one of their babies is killed. Furious creatures won't be shocked, and annoyed creatures will only be shocked if their Alpha is killed.

Pink Face (Lovestruck)
There is usually one creature at your nest who follows you around with hearts floating around its face,wishing to mate. These creatures will continue to do this even in attacks instead of helping defending the nest or joining your pack. They can get annoying according to most players. To make them even worse, if the players creature has a frog mouth, they will make rather high-pitched and annoying sounds when near the player.