Fiction:Troodontid Empire/Military

Main
Since early times there was domestication among the Troodontids and Sinornitholea. The domesticated animals were frequently used for battles, although most of them are used as food sources. In modern times the domesticated creatures went nearly meaningless in fights with few exceptions.

Creatures
Batfly=

Batflys are very fast flyers. They behave like Earth`s falcons and are used for spying or stealing. In nature they live in pairs or small flocks and are feared by most small ground animals because of their quietness, speed and aggressiveness. In captivity they are faster ad even more quiet, but not as aggressive and prefer attacking alone.

Size: 50 centimeters wingspan

Brontotitan=

Brontotitan was one of the first animals to be domesticated by the Troodontids. The gigantic sauropods might be slow, but their sheer size makes them invulnerable to most weapons , even the fire of heavy laser cannons don`t harm them. They are mostly used for transporting the ground units. In wilderness they live in large herds in the southern part of Raptura.

Size: 58 meters length

Gacron=

Gacron (-Dragons ) are the top predators of Hecimmy. They were the first animals to be domesticated by the Sinornitholea. They are very intelligent and understand most speeches. Unlike other domesticated animals they only work together with the Sinorbnitholea for their own good. Because of the Sinornitholea they were able to spread all over the planet and to act unharmed. They are extremely powerful since they are huge, are able to fly and to breath fire. Apart from that there is a deadly club on the end of their tails. They are used as riding animals by the Sinornitholea. So far no Troodontid was allowed to ride a Garcon.

Size: 22 meters length

Predatron=

Predatrons ( also known as Nightstalkers ) were the arch enemies of the Troodontids. Those hyeana-like mammals only came out in the night and attacked the Troodontid villages. Some day the Troodontids found out how to domesticate them and ince then they are working together with them. All wild Predatrons which still meant a grave danger to the Troodontids were killed off. Nevertheless there are still stories of surviving wild Predatrons in the dense eastern forests of Raptura. The domesticated Predatrons are used as night watch and to hunt down invaders. They have a very good sense of smell and an even better hearing.

Size: 3,5 metres length

Runbird=

Runbirds are very fast birds. They are nearly everywhere on Hecimmy. They use their long tails to keep balance during running with over 100 kilometers per hour. They were domesticated as riding animals by the Sinornitholea. Because of their speed they are able to outrun most vehicles and sidestep shots.

Size: 2,8 meters height

Treeclimbers=

The Treeclimbers from Raptura are smaller distant relatives of the Predatrons. They are more cat like and are very good climbers. The wild form spends most of its time in the trees, while the domesticated Treeclimbers are more land-related. Nevertheless they are known to climb houses and towers in urban regions frequently. Their bite is slightly poisonous and makes the bitten creature unable to see straight, concentrate and makes them halucinate after some time.

Size: 2,1 metres

Main
After the big loses in the battles with the Drakodominatus Tyranny, it was nearly impossible to continue having a huge army with Troodontids and Sinornithola. Instead they started to work on an Android Army. This army has several different types of battle Androids. Some of them are starfighters or other aircrafts, while others operate on the ground. Each of them is similar to a real living being, but they always obey their orders and have no fear. Other than normal soldiers they aren`t able to decide between right or wrong. Nevertheless they are able to develop own strategies when the orders from the Troodontids are defective or they are cut off from the central computers of the spaceships.

Ground Androids
Battle Androids=

Battle Androids were the first battle Androids of the Troodontids. Their armor is very weak and they normally can`t take more than one shot. Apart from that their weapons are quite weak. They normally win battles because of their huge number.

Assault Battle Androids=

Assault Battle Droids are a better and more common than the normal battle Androids. They are a bit slower, but have a much bigger firepower. Aprt from that they are able to fight in close combat. Like the Battle Androids they attack in huge armies.

Sniper Battle Androids=

Sniper Androids are fast, camouflaged units that normally act in pairs. They are used to destroy small or fast aims normal battle Androids don`t hit. They have a stronger armor and bigger firepower than both Assault Battle Androids and Battle Androids. Although they are useful on the front line, they are normally used at fixed position around the battle ground.

Attacker Battle Androids=

Attacker Battle Androids are designed for close combat. There are oly few of them and they normally follow the army of Battle Androids and Heavy Battle Androids in order to finish off the survivors. They normally act in small groups and are most commonly used in urban regions, because there their close combat abilities are a huge advantage.

Guard Battle Androids=

Guard Battle Androids are a type of elite battle Androids. They are far more independent than other battle Androids. They usually act in pairs in order to protect important persons or prisoners. They are able to fight in both range and close combat. Their armor is quite weak although they are able to take two or three shots from most weapons.

Rocket Battle Androids=

Rocket Battle Androids were the first jet pack Androids to be built by the Troodontids. They are quite fast and well armored since they are protected by shields, but like they only have weak weapons that hardly damage spaceships. Because of that they are usually used to attack enemy`s ground units from above.

Air Battle Androids=

Air Battle Androids are a mix between Rocket Battle Androids and Heavy Rocket Battle Androids. Although their armor is stronger than that of the usual Rocket Battle Androids, it isn`t as strong as the one of Heavy one. In return they are faster than the Heavy Rocket Battle Androids. Their weaponry is much stronger than that of both of them. Because of that they are the ones that are used to defend spaceships from starfighters and small spaceships.

Firefighter Androids=

Firefighter Androids aren`t used in combat, but they are very common on Troodontid Spaceships. They are modified battle Androids that are used to slake fires on spaceships and to repair damages. They have no combat abilities.

Heavy Battle Androids=

Heavy Battle Androids are similar to Battle Androids, but they have stronger weapons and a lot better armor. In return they are a lot slower and their armor disables them to make sudden moves which makes them useless in close combat. Instead they only fix on range combat.

Heavy Rocket Battle Androids=

Heavy Rocket Battle Androids are the aerial version of the Heavy Battle Androids. Apart from the shields and the jet pack they don`t differ from the normal version. They are only used to take over enemy`s cruisers. Apart from that they are used in ground battles in urban regions where their ability to fly is a big advantage for a ranged unit.

Heavy Destroyers=

Heavy Destroyers are the elite version of the Heavy Battle Androids. They are very slow, but have enormous fire power. That makes them especially useful against vehicles and buildings. They are very rare, but are highly effective.

Crawler Androids=

Crawler Androids are highly effective Vehicle Androids. They are able to fire lasers much faster than other Androids, but are quite slow. They are used in every terrain since they are able to climb, jump and dive without problems. They are heavily armored and their sensors are the only vulnerable point visible.

Tank Androids=

Tank Androids are the Androids with the est armor. Even heavy missile bombardment does only light damage to those Androids. Their weapons are heavy laser cannons with a big range. In return the Androids are very slow and aren`t able move through muddy regions.

Hailfire Androids=

Hailfire Androids are the most feared battle Androids of the Troodontids. They carry both laser cannons and missiles. The missiles have an extremly wide range and do much harm to both ground units and spaceships. Nevertheless are the Hailfire Androids very fast and their amour allows them to take several hits, even from missiles.

Spider Androids=

Spider Androids are small, mobile laser turrets. They are quite slow, but have a good armor and a wide range. They are normally used for defending buildings or cities and not during attacks. They often hide in holes and shoot at any unlucky enemy who hasn`t noticed them in time and now got into their vision.

Quadro Androids=

Quadro Androids are slow moving, extremely powerful ground Androids similar to Spider Androids. They can fire in four directions at the same time and each cannon is working independently. They are used against enemy`s tanks, too , by shooting missiles at the from the bottom of their body.

Shield Androids=

Shield Androids are a special version of the Quadro Androids. They are walking shields and about twice as big as the normal Quadro Droids. Their shields are used to protect the attacking army until thy have reached their targets. They also have a bigger fire power than the usual Quadro Androids, but lack of missiles.

Scorpion Androids=

Scorpion Androids are apart from Battle Droids the most commonly used type of android in war. Fast moving, heavily armoured and well armed Scorpion Droids are usually very effective against armies. Beeing quite big they rae nevertheless good targets and are mostly used when the battle ahs turned to very short range battle. Then they attack opponents over mid-range. They are also quite bad defended against short-range attackers, because they only have ranged weapons.

Heavy Scorpion Androids=

Heavy Scorpion Androids are quite similiar to Scorpion Androids, but are slightly bgger and stronger. They are mainly used to protect important persons or to destroy important targets. They usually act in pairs or alone.

Fire Androids=

Fire Androids are the strongest and newest type of ground android. Their front is armed with cannons and flame throwers to drive back enemy units. The back isn``t as well armoured and its weak spot. Nevertheless two independendly controlled cannons are able to keep units of the Fire Android``s back.

Aquandroids=

Aquandroids are the only androids that are used in water. They are fast moving, small underwater units. Their fire power is limited to two double laser cannons because of aerodynamity. They overhelm through their number and the weak shields along their sides that deflect fire from enemy`s turrets.

Aerial Androids
Android Starfighters=

Android Starfighters are very fast and dangerous starfighters carried by all Troodontid Spaceships. They are build for defending and attacking both ground units and spaceships. Although they are very fast, they shoot very precisely.

Android Bombers=

Android Bombers are used to attack slow ground targets and big spaceships. They carry both missiles and bombs and even have two laser cannons to keep enemy`s star fighters away. Normally they are guarded by several Android Star fighters during an attack. Because of the similar appearance it is nearly impossible to find out which one is the bomber before it is too late.

Android Attackers=

Android Attackers take the same slot as the normal Attackers in the Troodontid`s army. They are very strong, powerful and deadly star fighters that are used in both space fights and ground battles. They can act without any connection to the main spaceship computer and are - because of that and the powerful drive - able to handle missions without a spaceship near it.

Sniper Starfighters=

Sniper Starfighters are an elite type of the Android Attackers. Also know as predators they are build to destroy much bigger space shipss, defense systems and troops without help from bigger spaceships. They are very fast, protected by a shield and hidden by a coating system.

Starbombers=

Star bombers are fast, strong and dangerous bombers. Their fire power isn't as big as the one of the Android Bombers, but they are even faster than them and because of their build able to fly even more difficult maneuvers.

Android Gunship=

Android Gunships are big, slow-moving destroyers. They are mostly used to destroy cities or ground targets, because they are too slow to be effectively used against spaceships. There is a special version with shields is build to finish off damaged ships, but this type is very rare.

Android Boarding Ships=

Android Boarding Ships are very fast ships that are used to board bigger spaceships. They lack of weapons, but are able to melt through spaceships surface iin order to release battle Android into the spaceships interior.

Android Missile=

Androids Missiles are a special type of missile. Unlike other missiles they have their own robot brain and are because of that able to fly maneuvers, go around barriers and shields and changing course without bigger problems. They are often brought intoo the orbits of planets of possible enemys and deactivated ( which means they get hidden by cloaking devices ). If the empire declares war, the missiles will be reactivated and can attack.

Main
After the rise of the Dragon Class Ships during Great Deceiver, Trodontids worked on those new ships. with the new technologies gained through the Drakodominatus Tyranny, they could produce more and more advanced versions of most ship classes. The ships can be controled by AIs now, making the Troodontids able to produce even more. Old types of spaceships are still used, but are more and more retiring from battle.

Military Spaceships
Dragon Class=


 * Length: 15240 m / 25780
 * Max. Acceleration: 2700 G / Hyperdrive
 * Arming: 500 Heavy Laser cannons, 1300 Laser cannons, 1100 double laser cannons, 400 Quadro laser cannons, 2 Longranged Laser cannons, 140 missile launchers, 60 Plasma Pulse Cannons, 2 Super Ion Cannons / 800 Heavy Laser cannons, 1600 Laser cannons, 1500 double laser cannons, 600 Quadro laser cannons, 2 Longranged Laser cannons, 200 missile launchers, 100 Plasma Pulse Cannons, 2 Super Ion Cannons
 * Shieldsystem: Class 3.2 / Cloaking System 1.5
 * Type: Star Destroyer
 * Teleporter: 24 / 32

Ares Class=


 * Length: 2657 m
 * Max. Acceleration: 3300 G / Hyperdrive
 * Arming: 15 Heavy Laser cannons, 80 Laser cannons, 2 Longranged Laser cannons, 8 missile launchers
 * Shieldsystem: Class 3.0 / Class 1.0 Cloating system
 * Type: Destroyer
 * Teleporter: 6

Athena Class=


 * Length: 3208 m
 * Max. Acceleration: 3000 G / Hyperdrive
 * Arming: 18 Heavy Laser cannons, 74 Laser cannons, 45 Double Laser cannons, 10 missile launchers, 2 Energy Field Generators
 * Shieldsystem: Class 3.0
 * Type: Heavy Destroyer
 * Teleporter: 8

Hermes Class=


 * Length: 1208 m
 * Max. Acceleration: 3000 G / Hyperdrive
 * Arming: 12 Heavy Laser cannons, 8 Quadro Laser Cannons, 6 Plasma Pulse Cannons, 24 missile launchers
 * Shieldsystem: Class 2.0
 * Type: Bomber
 * Teleporter: 2

Hephaistos Class=


 * Length: 4320 m
 * Max. Acceleration: 2900 G / Hyperdrive
 * Arming: 32 Heavy Laser cannons, 150 Laser cannons, 120 double laser cannons, 40 Quadro laser cannons, 14 missile launchers, 10 Plasma Pulse Cannons
 * Shieldsystem: Class 3.2
 * Type: Heavy Cruiser
 * Teleporter: 10

Non-Military Spaceships
Builder-Class=


 * Length: 10250 meters
 * Max. Acceleration: 100 G
 * Arming: none
 * Shieldsystem: Class 3.0
 * Type: Movable hangar and lab
 * Teleporter: 45

Hades-Class=


 * Length: 35 meters
 * Max. Acceleration: 3000 G
 * Arming: none
 * Shieldsystem: Class 2.0 / Class 1.0 Cloaking system
 * Type: Trading Ship
 * Teleporter: 1

Perfringor-Class=


 * Length: 115 meters
 * Max. Acceleration: 3700 G / Hyperdrive
 * Arming: 2 Double Laser Cannons, 4 Laser Cannons
 * Shieldsystem: Class 2.0
 * Type: Dimplomatic Ship
 * Teleporter: 2

Carrier Ship=


 * Length: 216 meters
 * Max. Acceleration: 3400 G / Hyperdrive
 * Arming: none
 * Shieldsystem: Class 2.0 / Class 1.0 Cloaking system
 * Type: Satellite and Missile Transporter
 * Teleporter: 1
 * Number of transportable Satellites: 6

Main
Satellites are used by Troodontids both as defence and as weapon. Bigger ships usually carry several satellits, which they may launch if there is a fight in order to get extra support. All Satellites are unable to jump into hyperspace or to fly faster than light. They usually only fly short distances on their own and then stay ina planet`s orbit. All staellits have shields and cloaking devices. The cloaking devices make them - during standbye-mode - impossible to detect and so they can sometimes stay years circling an enemy planet unnoticed.

Satellites
Oberserver Satellite= Observer Satellites are rather pas ive units. They are used to spy another empire or to search for special things on a planet as well as for observation and research. They have no weapons.

Laser Satellite= Laser Satellites are satellites of medium fire power. They are weapned with four double Laser Cannons and a single Heavy Laser cannon. They are mainly used in the orbit of Troodontid Colonies since they are better defenders than attackers. Due their laser cannons they are very effective in close combat in orbits.

Heavy Laser Satellite= Heavy Laser Satellites are not exactly heavier or better defended than average Laser Satellites, but have a different weaponery. They lack smaller laser cannons. Instead they have a Long-ranged Lasercannon that can attack spaceships even far outside the planets orbit. They have also a greater fire-power than average Laser Satellite due that cannon.

Plasma Satellite= Plasma Satellites are rarely used as defence, but rather as aggressive satellits. They are also the ones that are usually carried around with a spaceship a part from Drone Satellites. Plasma Satellites lack laser weapons. Instead they have 14 Plasma Cannons taht can fire independently. With such a fire power they can destroy a city without hellp of a bigger spaceshi, but they are very vulnerable against attackss from fast moving units. They also only have a short range, taht`s why they usually get protected by either starfighters or Laser Satellites. They also sometimes fire at Troodontid Spaceships to strengthen their shields.

Ion Satellite= Ion Satellites are the rarest Troodontid satellites. They are only used as attacking satellites, because they could threaten the colony and its defences with their ion cannon. They can fight spaceships, but only if they get help from starfighters or other satellites. They instead are used to deactivate enemy`s defences like shields and turrets from space.

Drone Satellite= Drone Satellites are the satellites most commonly used by Troodontids both for defence and attack. They can produce drones like the usual drone defences on the ground, but can do that in space. If used for attack they are mostly used to destroy unshielded opponent ships or to stop the inhabitants of sieged planets from fleeing.

Destroyer Satellite= Destroyer Satellites are the satellites most feared by enemys of the Troodontid Empire. They get usually brought to an enemy`s colony before a declaration of war. They are armed with four types of missiles: 4 Long-range Missiles against buildings or even entire cities, 4 Mid-range Missile aginst ground vehicles, 6 Anti-Aircraft Missiles used for both Spaceships and Air Vehicles and 20 smller missiles against smaller targets. If the Destroyer satellites run out of missiles, they hide and send a message to a near spaceship to refill them.

Main
The Troodontids Defences are among the best to be ever build consisting of several lines of defences that keep almost all enemey`s away from thier colonies. Apart from the spaceships that usually are near the planets, there are several more systems to defend the planet. Apart from spaceships there are satellites taht can defend the planet even from great distances. Then there are several different types of defences between space and ground, listed under Other Defences. On the ground there are apart from the android army, turrets and high walls to defend the colonies.

Turrets
Cannon Tower= Cannon Towers are immobile turrets that can be found on the Troodontid walls. They can be found in several different types from laser over ion to plasma cannons. They are rotateable and swiveling. They can fire at ships both near the ground and sometimes even out of the planet`s atmosphere, but that`s nly possible if the atmosphere is quite low.

Walking Turrtes= Walking turrets are 20 metre high structurs that resemble androids. They are quite similiar to them, but they are not as advanced and can still be controlled through living beeings. They are like usual turrets, but they can move on their own. In return they can`t rotate their cannons from side to side, only up and down. When firing the Walking Turrets stand still. when defending cities the walking Turrets walk onto specail plattforms that can turn them around and hold their feet. There are several types of Walking Turrets:

Laser Turrets are the most common type. They are also often seen during battles between ground armys when they stand behind the rows of androids and try to take out enemy tanks and vehicles. They are armed with 6 laser cannons and can do big damage to unshielded units. Ion Turrets are usually only used during fights against spaceships since they are only effective then. They sometimes get used when the android army afces another robot army, because the Ion Turrets can shut dow the enemys with their ion cannons. The Ion Cannons are effective against spaceships since tehy can shut down shields and weapon systems as wellas drives, what makes them easier targets for other turrets. Although they have supreme abilities to shut down enemys, they can hardl ydo any "real" damage to them. Plasma Turrets are armed with five Plasma Cannonns and they are able to do a great amount of damage to unshielded spaceships as well as ground units. During ground fights they ares till rarely seen, but sometimes they get placed on asteroids as trap for approaching spaceships. Like all plasma based weapons they are able to strengthen Troodontid Shields. Anti-Aircarft Turrets or short AAT are the type of turret used against flying targets. Theya re most commonly used against smaller flying units like missiles and star fighters. they have three types of weapons. at first they ahve missiles to destroy targets over long distances, but they need to be refilled very often. Then they have mid-range laser cannons taht can shoot very precise. The most important weapon are nevertheless the Fast-fire Laser Cannons. They can fire very fast and are similiar to a machine gun. The cannons are build out of a row of smaller cannons which fire veyr fast after each other. Though unprecise, the Fast-fire Laser Cannons can destroy most nearer starfighters and most missiles.
 * Laser Turrets:
 * Ion Turrets:
 * Plasma Turrets:
 * Anti-Aircraft Turret:

Other Defences
Planetary Shield= Every Troodontid Planet posseses such a structure. it is a planet atht is created by many shield generators all over the planet. It is an incredibly dureable and strong shield taht can defend the planet for a long time. It heates only slowly because of its enormouus size and the high amount of energy put into it. The easiest way to pass it is to simply fly thhroughs ince though strong against weapons from space it has the amjor flaw that it can be surpassed by slow moving objects like spaceships. Only few weapons area ble to break through Planetary Shields like Super Lasers, bt nevertheless it takes several hits to break through.

Mushroom Defence= The Mushroom Defence System consist of alien looking, mushroom-like structures all overa planets surface. Each is protected by an internal shield system. The mushrooms - if activated - connect with each other through invisible threads of energy against intruding spaceships. Those will be detained by the energy and all irs systems will get shut down similiar to the effect of an ion cannon. That makes them vulnerable to other types of defences on the planets like turrets and Drone Defences. When there is a spaceship caught in the thread, the others acn pass it, but they have to watch out ot to touch another one. So the easiest way to get through is to use small, highly manuvreable starfighters rather than huge cruisers to attack.

Drone Defence= Drone Defences consist of underground facilities which produce controlable, highly explosive Drones. Those will be releasedif the planet is attacked. They will target unprotected spaceships or damage enemy shields. Against ground units they are not very effective because of their small explosion radius. When destroying a spaceship the Drones always target the same point as the Drones in front of them to do maximal damage to the ship.

Main
Troodontids are no fans of Superweapons or weapons of mass Destruction. Nevertheless recent wars have driven the Troodontids to create some of them.

Superweapons
Star Bomb= Starbombs were the first weapons of Mass Destruction, but not neccessarily a super weapon. A single Starbomb is powered by a small star, but mor recent studies allowed to replace them with a simple fusion reactor, creating less energy, but beeing muchh easier to handle and to transport. They are nevertheless rarely used although a good with one can destroy a bigger spaceship.

Master Bolt= The masterbolt is a 21 km long ion cannon which is similiar to a spaceship beeing able to fly through space to the planet it will attack. Beeing protected by four shield generators, the Master Bolt still usually gets protection from one or two other spaceships. They need a lot of time to charge, but the effect is very dramatic. The masterbolt is able to render a moon or small planet useless for most empires with a single shot, or a bigger one with several. The ion cannon is strong enough to ionize the atmosphere of the planet causing two major problems. At first all energy of the planet will be shut down for several days to months dependant on the planet`s size. Furthermore very strong thunderstorms and elctromagnetic storms will be created in the ionized atmosphere.

Soldiers
General=

The Generals are the leaders in battle. They normally don`t fight, but send the troops to battle. Most of them were previously destroyers or other elite troops and have been trained to become generals since they joined the military. Since all have to be veteran soldiers of the Empire, so far, only Troodontids have that position.

Foot Soldiers=

80 % of the armed forces are foot soldiers. They are trained to fight in groups. Although they have some armor, they mainly relay on their speed and the destructive power of their weapons. Every soldier was a foot soldier once.

Scouts=

Scouts search for enemy`s bases and drive vehicles. They are trained to act both in groups and alone. Their weapons range from plasma weapons to explosives.

Gilders=

This type of soldier is the only one that is used in space, too. They have jetpacks which can carry them far over the enemies` lines. From that position they can surprise the enemies and kill many of them before flying out of reach again. So far, only Archaeodon and some Troodontids are Gliders.

Snipers=

Snipers are trained to be masters of camouflage and act alone. In battles they normally stay in the background and somewhere out of reach of the enemies` soldiers and try to destroy the enemies`vehicles. So far, only Archaeodon and some Sinornitholea are Snipers.

Samurai=

Samurai's have mastered various marital arts, and prefer melee above ranged. They wear armor to protect them, and are usually found on the front lines. They work in pairs. So far, only Troodontids and some Sinornitholea are Samurai.

Beastmaster=

Beastmasters can are trained in various essences, mostly Mana Energy. Their special abilities are Beastmaster and Summon Flock, with they use to make swarms of flesh-eating insects attack their enemies. They are mostly encountered with a Predatron or Tree Climber, but also with various other animals. Only Archaeodons can become Beastmasters, because only they have enough essence ability.

Ninja=

Ninjas are used to assassinate specific targets, even in crowded areas. They strike from the shadows, kill their targets, and leave before someone notices them. Nobody really knows how these agile and dangerous assassins are trained, but it is known only Troodontids are trained for that fighting style.

Defenders=

Defenders wear heavy traditional armor. They are used to defend important bases, cities and planets. They can take tons of damage before finally falling. Only Sinornitholea are trained to become Defenders.

Destroyers=

Destroyers are the elite troopers. They are trained to destroy anything in their way from enemy`s buildings to attacking vehicles. They are armored and can take several hits before being killed. They normally act alone, but sometimes they work in pairs.

Military Vehicles
Spy=

Spies are air vehicles that search for enemy`s bases. They only have weak armor and fire power, but are very fast.

Size: 3 meters

Attacker=

Attackers are the most powerful air crafts of the Troodontid Empire. They have a huge firepower and a good armor, but they lack of speed. They normally only attack other air vehicles and no ground units, because their lasers are more effective against those. Some special modifications of them are built to destroy the cities of the enemies quickly. In return they have less armor.

Size: 22 meters

Dropship=

The Drop ship is a four-winged troop ship. It is heavily armored and quite fast, but they lack of weapons. Although they are mainly built for planetar usage, they can travel over short distances in space, too, like from a mother ship to a planet.

Size: 203 meters

Interceptor=

The Interceptors are medium sized air crafts. They are similar to Attackers, but smaller and faster. In return they lack of most armor. They are mainly used against ground targets.

Size: 8,8 meters

Sea Serpent=

Sea serpents are submarine. It is very fast and has a powerful machine gun, but it has only weak armor. They work in groups and are designed to destroy other marine vehicles from beneath. They are very good in doing that, but quite weak in fight against other types of enemies.

Size: 12 meters

Undersea Destroyer=

Undersea Destroyers are extremely powerful submarine that is covered with a thick armor. They can be used like boats or even - at coastlines - land vehicles, too. The only problem is that although its drive is powerful, it is slow moving. It needs a vanguard in order to work effectively.

Size: 43 meters

Dropship=

Dropships are big, slow moving ships. They have no weaponry, because they are only used to transport the soldiers to the place where they are needed.

Size: 158 meters

Gunship=

Gunships are the ships with the most destructive power. They are armored with several missiles and torpedoes and can attack both land and water units as well as units that fly above them. All missiles and torpedoes are target searching and can be navigated from the ship.

Size: 38 meters

Devastator=

Devastators are extremely powerful tanks. They have a long range for their missiles and grenades. When they prepare to defend or attack something from one and the same position, they dig themselves into the earth.

Size: 12 meters

Powertank=

Powertanks are very powerful and fast repulsor-tanks. They are difficult to be destroyed, but they can easily be pushed around during fights because they are quite light and have no contact to the ground.

Size: 5,6 meters

Roadrunner=

Roadrunners are big ground vehicles. Although they have powerful weapons and a good armor, they are quite fast. Their weak spot are their legs which can easily be destroyed if they are hit by a missile.

Size: 6 meters

Speed racer=

Speedracers are weak, but very fast repulsor-vehicles. They can shake off most other vehicles, but they are only weaponed with one single cannon. It is only useful against slow-moving targets.

Size: 7,9 meters

Spaceships
Hyperion-Class=


 * Length: 708 meters
 * Max. Acceleration: 2200 G
 * Arming : 6 heavy laser guns, 16 double laser cannons, 24 laser cannons
 * Shieldsystem: Class 1.0
 * Type: Cruiser
 * Crew: 120

Kronus-Class=


 * Length: 655 meters
 * Max. Acceleration: 2300 G
 * Arming : 2 heavy laser guns, 10 double laser cannons, 2 Plasma Pulse Cannons , 14 laser cannons
 * Shieldsystem: Class 1.0
 * Type: Destroyer
 * Crew: 135



Poseidon-Class=


 * Length: 1025 metrrs
 * Max. Acceleration: 2100 G
 * Arming : 3 heavy laser guns, 18 double laser cannons, 2 ion cannons , 20 laser cannons
 * Shieldsystem: Class 2.0
 * Type: Destroyer
 * Crew: 145

Helios-Class=


 * Length: 2250 meters
 * Max. Acceleration: 1500 G
 * Arming : 24 double laser cannons, 2 ion cannons , 34 laser cannons , 10 missile launchers , 8 Quadro laser cannons
 * Shieldsystem: Class 3.0 / Class 1.0 Cloating system
 * Type: Heavy Cruiser
 * Crew: 125

Prometheus-Class=


 * Length: 1850 meters
 * Max. Acceleration: 3000 G
 * Arming : 20 double laser cannons, 4 missile launchers , 22 laser cannons
 * Shield system: Class 2.0 / Class 1.0 Cloaking system
 * Type: Destroyer
 * Crew: 140