Talk:Philosophy

Skipping Stages
OK, I just started a species in Civilization stage as Military, and when I want to Space stage I was a Warrior. So whoever said starting at any stage besides cell results in Wanderer never actually tried it.ErzengelLichtes 05:57, 14 September 2008 (UTC)
 * It was me that said that as that was what was known at the time of the edit, I'm still experimenting with others to see if every philosophy can be reached while skipping phases or only Shaman, Trader and warrior. Dd7900 09:59, 14 September 2008 (UTC)
 * I give high probability that Bard, Ecologist, and Knight can only be obtained by starting at the Cell stage as they require 1 of each color + 1 to determine which of those 3 they will be. Diplomat, Scientist, and Zealot should be possible if starting at the creature stage. However, I have not tested this, and so I will not update the main pages without empirical evidence. ErzengelLichtes 16:07, 14 September 2008 (UTC)
 * I have just finished a species that went Cell Red/Creature Blue/Tribe Blue and got scientist. Maybe the rules need to be changed from the numbers of each card to the percentages of each card as this game I had 67% Blue 33% Red and we have established that at least 3 blues are needed for trader (75%-100%) Dd7900 10:34, 14 September 2008 (UTC)
 * I am confused. You say you had Cell Red, Creature Blue, and Tribe Blue, and you got scientist. What was you civilization?Blue, green, or red? If red, that's how you are supposed to get scientist. On the other hand, if you mean Creature Red, Tribe Blue, and Civ Blue, that's in line with my findings with Diplomat. Feel free to add your factual information to the wiki--just make sure that you've actually tried it in game, don't espouse an untested theory. ErzengelLichtes 20:03, 17 September 2008 (UTC)

Archetype/Philosophy Difference
I've found that Knights and Warriors both follow the Stones of Force, which is a Philosophy, whereas Knight is actually an Archetype. Wanderers and Diplomats both follow the Scrolls of Order. I'm going to get one of my Knights up to 4 or 5 star and see if I can become a Knight or if I become a Warrior instead.—ErzengelLichtes (Contribs) 23:38, 21 September 2008 (UTC)


 * I believe we should split archetype and philosophy into different articles. Also i believe the game calls archetype "trait" since I never remember reading the word "archetype" in game. --Voidvector 01:20, 24 September 2008 (UTC)


 * See the Alter Ego Achievement, also found on my achievements list. The text reads, "Play the Space stage as all 10 archetypes". The Split Personality Achievement also says, "Complete a "Change Archetype" mission". However, the Split Personality badge calls it a Personality. The guide ambiguously says that your history shows you "philosophy". This is what beta testers refer to as a Text Bug: Inconsistency. It's either an archetype or a personality, philosophies seem to be the 8 philosophies where 2 of the personality/archetypes share with another pair. Traits refer to the Trait cards such as Herbivore, Social, Aggressive, and Military, while the end result is the archetype, personality, or philosophy. —ErzengelLichtes (Contribs) 02:08, 24 September 2008 (UTC)

Consequence Ability Table
I think the consequence ability table needs to be removed from the philosophy page as it has more to do with Traits, than philosophy or archetypes. I will not remove it myself, being new here I am far mor comfortable adding and or correcting/amending content than removing it. Farproc 09:16, 22 September 2008 (UTC)

Other use of Archetypes?
Hi there! I'm a little confused over the use of the term Archetypes with relation to Spore. According to the Spore wikia, they are philosophies but I stumbled across an archetypes tutorial on the official spore site: http://www.spore.com/comm/tutorials/archetypes Can anyone clarify this for me? MurlynLAN 02:03, 19 October 2008 (UTC)

Distinctness?
Should we mention the subtleties of each archetype, such as voice? At least on my computer, each archetype has a slightly different, but very similar voice. The shaman empires, for example, have shrill voices, zealots have deep, gutteral voices, ect. If this is worth mentioning, please add it. I'm not too keen on editing. Mrb10 21:48, 27 October 2008 (UTC)

It is worth adding, ive noticed it too. I'll add voice descriptions to some archetypes. The ones ive encountered,anyway.-81.157.51.80 13:52, 11 March 2009 (UTC)

--

Yes, the race's voice depends on 2 things: size of race's mouth(creatures with large mouth will have deeper voice) and their archetype. The only exception is your race: they always have same voice. Diplomats have alien female voice. Traders have alien male voice. Bards have alien child voice. Warriors have roaring,but human voice. Zealots have deep alien voice. Scientists have strange voice, as through transmitter. Ecologist have squeaky voice. Shaman have shrill voice. Imperios 07:48, 27 December 2008 (UTC)

Skipping halfway through
That chart there shows that you can skip, but well, it's hard too explain... As my creature, Toungsterone, I was an omnivore, then in creature I was adaptable, but in Tribal, I had a problem. I saved with my cheiftan at very low health, all tribe members dead, and my main hut was at 200 hp. Every time my inevitable death came, it would return me back a few seconds and it would happen all over again. I started a new game with Toungsterone in Civ phase, was religous, and moved on to space, where I became a Diplomat. When I looked back at my history chart, it said: Omnivore Adaptable Blank Religous Diplomat In the blank spot was nothing but the Tribal flame. Perhaps these forms of combinations should be considered in the chart? Paradox Juice 17:04, 1 November 2008 (UTC)

Still no answer :( Paradox Juice 22:57, 6 January 2009 (UTC)

its not normally possible, so i say no. 159.250.29.4 13:19, 2 February 2009 (UTC)

What do you mean its not normally possible? Sure you have to go to a different game save and stuff, but it makes sense to include those combinations-we want to supply ALL combos, don't we? Paradox Juice 15:48, 21 February 2009 (UTC)


 * I agree, we need to expand this to include skipping. It'll take some work, but I might be able to do it at some point.  17:12, 21 February 2009 (UTC)

Changing Archetypes
If I change my archetype, do I keep my old superpower as well as gaining another one? For instance, if I'm a Trader and become a Zealot, do I then have Cash Infusion and Fanatical Frenzy, or just Fanatical Frenzy? 66.82.162.20 16:18, 26 December 2008 (UTC)


 * No, you lose Cash Infusion. 16:30, 26 December 2008 (UTC)

Archetype of Pollinated Species
Spore Wiki says that the archetype of any pollinated content is determined at random for each game, meaning that the consequence traits you worked so hard for are irrelevent since they do not apply in other peoples' games.

Spore (2008 video game) article in Wikipedia says that the archetype of any pollinated content is the same as what the original creator had chosen. For example, if the original creator chose to play as a Warrior, that species should always have the Warrior archetype when interacting in another player's game.

So, which one is it? 169.231.7.171 01:22, 22 February 2009 (UTC)
 * SporeWiki is correct. Your traits have no effect, but I seem to find the carnivore empires have a higher chance of being Warriors or Scientists, for some reason Thanks, TimeMaster Talk Main Contribs 02:22, 22 February 2009 (UTC)

In my game i found an Empire of a species i had made, this was Fanatic, the same as i had made it. I also discovered an empire of the same species, but a Diplomat Archetype. And the Diplomat empire was much larger then the Fanatic empire. This is possible, Why?-81.157.51.80 11:52, 22 March 2009 (UTC)

RE: "Power Monger Effect and Testing"
I would like to know if it is also true that you can travel 1.5 times more. (because it is no tool or weapon) will please someone test this for me please? - Galoluka


 * We already tried this somewhere, but I don't where I saw it. . . Also, use four tildes (~) especially for IPs to sign and don't make your own sig by going -My name even though I didn't register. Thanks, TimeMaster Talk Main Contribs 20:09, 6 March 2009 (UTC)

Archetypes and their goverments
Sometimes alien races of each other philosophies speak of their goverments.
 * Diplomats - Parliments and Grand Councils
 * Traders  - Pan Galactic empires
 * Scientist - Technocrats?
 * Bards    - Empires
 * Zealots  - Theocracy


 * I think Diplomats are just plain Grand Councils. Also, I think Warriors are probably Military Juntas.  And Traders probably don't have "Pan Galactic" empires. Thanks, TimeMaster Talk Main Contribs 00:33, 12 March 2009 (UTC)


 * Diplomats - Grand Council
 * Scientist - Technocracy
 * Bard - Empire
 * Zealot - Theocracy
 * Warrior - Military Junta
 * Shaman - Constitutional Monarchy
 * Ecologist - Democracy
 * Trader - Empire
 * Knight - Military Junta

That's my best guess. Thanks, TimeMaster Talk Main Contribs 00:44, 14 March 2009 (UTC)

Does anyone think that Knights are Republics?-81.157.51.80 11:54, 22 March 2009 (UTC)

A Trader empire once mentioned to me that they were a Pan Galactic empire, but you are probably right. Wormulon 15:37, 22 March 2009 (UTC)

Changing types without missions
I read in my spore guide that simply by behaving like an archtype (aka, blowing up tons of stuff to be like a warrior) will eventually change your archtype, they have a whole graph for it too. Has this acually happen to anyone?-- Long Live Armadyl   18:49, 4 April 2009 (UTC)