Fiction:Scelus Horde

Origins
The Scelus were born on a planet when its first inhabitants discovered covered a mysterious mutagen that fell from the stars. Observing its horrifying properties the inhabitants attempted to seal it away. However the mutagen was not properly deposed of, and leaked out into the highly polluted environment. Soon the inhabitants came under attack by mutant life forms. Though they were initially successful and holding back the horde, their own drained and taxed resources and the hordes numbers and determination lend to their extinction. After the war the Seclus converted the planet into a giant hive before beginning their expansion to other planets.

Scelus Queen
The Scelus Queen is the center of their hive mind. She is the largest and most powerful of all Scelus, standing at about 300 meters. She has complete control over the entire horde.

Scelus Primes
Scelus Primes control a very specific stain of Scelus. They have their own personality's and are sentient. The are also fairly large, growing to be about 200 to 150 meters.

Scelus Commanders
Commanders are in control of a certain hive of a certain strain. The are usually about 80 to 50 meters in size.

Lower Scelus
These are just about every other Scelus out there.

Basic Strains
These Scelus are found used in any environment.

Hopper Strain= Scelus Hoppers are one of the most common types, named for their hopping around on two legs, these Scelus are used to create more of the primordial ooze the Scelus used to create more of the selves. These little monsters bite other organisms, injecting them with Scelus mutagen which then dissolves the victim.
 * Size-5 meters

Crawler Strain= Scelus Crawlers are used to harvest the primordial ooze created by the Hoppers. They wander on too the battle field and consume any ooze they find. They then return to the hive were it is regurgitated.
 * Size-6 meters

Stinger Strain= Stinger are named for the stingers at the end of their tail. When the Crawlers drop the ooze off at the hive the Stingers inject it with mutagen, altering its chemical structure to transform it into whatever Scelus strain is needed.
 * Size-9 meters

Commander Strain= Commanders direct other Scelus in combat and around the hive. They regenerate at an incredibly fast rate and bleed the primordial ooze needed to make more Scelus. They also have some minor control over Sonics, with allows them to unleash a super sonic roar from their mouths.
 * Size-50 meters

Terran Strains
Terran Strains are used on planets inhabitable by most other species.

Bomber Strain= Bombers are flying Scelus designed for bombardment. They drop organic bombs filled with chemicals that explode upon contact with the earth. For aerial combat they can produce a sonic beam used to slice through objects.
 * Size-15 meters

Driller Strain= Drillers are Scelus named for the drill-like horns on their head. They are used for demolition of enemy structures. The horns on their head vibrate at an incredibly high frequency allowing them to bore through anything.
 * Size-12 meters

Grenader Strain= Grenaders are used by the horde for ranged attacks. They launch orbs filled with chemicals that exploded on contact with the earth.
 * Size-10 meters

Terra Prime Strain= Terra Prime is the Prime Scelus for all terran strains. He is stubborn, perverted at times, and devoted to creating a perfect universe. He commands elemental powers of earth, stone, iron, and plant-life. These powers allow him to generate earthquakes, fire rock-like orbs that petrify whatever they touch, generate iron spikes from the ground, and mutate plants into Scelus-friendly organisms.
 * Size-100 meters

Cryo Strains
These strains are especially adapted for fighting in extremely cold conditions.

Freezer Strain= Freezers are Scelus designed to freeze their targets. They release a blast of supercold chemicals that freeze their enemies solid before attacking with their powerful jaws.
 * Size-20 meters

Drainer Strain= Drainers are another strain of flying Scelus. Like all flying Scelus they can release a sonic beam. However this strain can drain a target of energy before supplying it to an ally.
 * Size-15 meters

Cryo Prime Strain= Cryo is the Prime for all cryo strains. He is patient, completely under control at all times, and focused. He commands the elements of ice, water, and posion. These powers allow him to freeze his enemies, drown them in superfluid, drain them of their body liquids, and spit a wave of toxic sludge at them.
 * Size-150 meters

Pyro Strains
Pyro strains are strain adapted for combat in extremely hot environments.

Burner Strain= Burner strain is similar to the freezer strain, except with the opposite power. Instead of freezing their target they set it on fire all the while attacking with their powerful legs and deadly jaws.
 * Size-20 meters

Strafer Strain= Strafers are another strain of flying Scelus. Along with the sonic beam these Scelus can launch fireballs. They are named for the strafing attacks they use on their targets.
 * Size-15 meters

Swarmer Strain= Swarmers are low to the ground small Scelus that attack in large groups, and often consentrate on one target with they then take down with their strings. These strings are not dagerous on their own, but are filled with a tiny amount of chemicals with causes burning pain.
 * Size-3 meters

Pyro Prime Strain= Pyro is the Prime Scelus for all pyro strains. He is hot headed, erratic, and aggressive. He commands elemental powers of fire, lightning, and plasma. These powers allow him to combust foes and unleash fire balls, plasma blobs, and lighting bolts.
 * Size-200 meters

Astro Strains
Astro strains are Scelus strain designed for combat in the void of space.

Fighter Strain=
 * Size- 55 meters

Fighters are used to directly engage enemies in space. They redirect light into a focused laser to destroy enemies.

Corvette Strain=
 * Size= 300 meters

Corvette strains are capable of unleashing a massive directed plasma beam against their foes, or drop them as fast traveling explosive orbs. They are used to bomb enemies from orbit.

Frigate Strain=
 * Size - 750 meters

Frigates are used for the defense of Scelus Hive Worlds. They can fire fast traveling bolts of plasma and generate shields made of plasma in front of themselves.

Cruiser Strain=
 * Size - 13,000 meters

Cruisers are used to back up the other Astro Strains when in combat. They can fire lasers, plasma, and particle beams.

Juggernaut Strain=
 * Size - 38,000 meters

Juggernauts are used to transport other strains across the cosmos. They can unleash powerful waves of kinetic energy, mass electrical discharges, plasma bolts, and particle beams.

Dreadnought Strain=
 * Size - 63,000 meters

Dreadnoughts are used only for assaults on seemingly unbreakable enemy forces. They can generate massive EMP's, fire devastating anti-matter projectiles, positron beams, and the most powerful is when they self destruct, collapsing in on themselves generating a intense gravitic force that sucks in whatever gets to close and crushes it.

Astro Prime Strain=
 * Size-250 meters

Astro is the Prime Scelus for all Astro Strains. He is scheming, apathetic, organization and detail. He commands elemental powers of gravity, air and magnetism. These powers allow him to cause them to rob opponents of flight by increasing their density, cause them to fly away uncontrollably by a strong gust of wind, and draw metal objects towards him or push them away.

Hive Stains
While all Scelus strains can be found in the hive these strains are only found in the hive.

Springer Strain= Springers' sole job is to guard the hives. They are named for their ability to leap long distances. In combat they use their razor sharp legs to slice their opponents to shreds.
 * Size- 4 meters

Scelus Queen Strain= The Scelus Queen wields absolute control over the horde. A towering 300 meters, she is fast, strong, agile, and extremely intelligent. She also commands elemental control over sonics, psionics, shadow and light. These powers allow her roar to scare away any foes, and also allow her to control enemies with the power of her mind, use shadows to cloak herself or blind enemies with a flash of light.
 * Size-300 meters

Myrmidon
Myrmidon are members of other races converted over to the Scelus, but retain their individual minds the only alteration being that they now are completely loyal to the horde. They resemble their original selves, but with insect like features, grotesque growths sprouting from all over their body, and frighting new powers.

Mentality
The Scelus see the universe as filled with pain and suffering, to them it is quite literally a plague and they see other sapient species as the viruses that spread it. It is their desire to end this driving them to assimilate others gathering together their thoughts, feelings, memories, strengths, and weaknesses into one. The Scelus wish to eventually achieve something called completion, where all the strengths of those gathered together make up for all the weaknesses. In Completion there would be no pain, loneliness, insecurity, or individuality, just a seamless flowing sea of information. Once Completion has been achieved the Scelus will simply revert back to the most basic state of life, becoming a sea f primordial ooze with out want or need.

Enemies
You are the viruses that spread the plague of pain, be prepared for Completion.


 * Unified Alliance of Enlightenment - They shelter our greatest enemy.
 * Vanara Empire - You shall be destroyed in the name of Completion.
 * Waptoria Alliance of Species -Your armies shall fuel our conquest.
 * Raptorian - Your evolutionary capacities are nothing in the face of Completion.
 * Raptoranean - Your pheromones smell... delicious!
 * NOVA Alliance - We shall trample you beneath our claws.
 * Multus Esse Remeant - Your greatness is nothing compared to that of Completion.
 * Unified Federation of Glory - We shall shred your glory with our fangs.
 * Volver - You may have been created by a god, but you will fall all the same.
 * - Viruses, you and all you kind.
 * Ugandalorian - Savages who will never understand Completion.
 * - Only Completion is perfection.
 * Mirusian Church of Spode - Your Spode cannot save you from us.
 * Antroth Empire - We will rip your soft flesh from your exoskeletons.

Neutral
Viruses, Completion will come in time.

Allies
These viruses will assist us in the quest for Completion.

Quotes
"I can see why the Vanara fear them so much. They are one of our priority targets. The use of Bio-Soldier only warfare seems the best way of dealing with this horde. The Scelus certainly are one of our priority targets."

- of the

"Such an intresting kind they are...I wonder if we can make something based of them. Some healthy dissection shall do well, hmmm?"

- Solid of the

Themes

 * Main - Escape to the Beginning.
 * War - Interference of Others.
 * Peace - The Flow of Emptiness

Trivia

 * Inspired by the classic arcade game Centipede, the Space Monsters from Gunbusters, and Instrumentality from Evangelion.