Creature:Skin Thief

"Tall, lanky shades have been witnessed in the forests nearby. Allegedly, they wore the hide of men, even wearing their skinned faces over their own heads. That would most definitely be the work of Skin Thieves... Insidious little monsters, they are."

- Tutor Delmar Crowfeather of the Grand-State Collegium of Magicka

Skin Thieves are a race of lesser Nature associated with the school of blood of the Source. Obsessed with skinning other creatures so steal their hides for themselves, these bloodthirsty creatures have prowled since its inception, haunting mortals and immortals alike. The vast majority are solitary hunters of the wilderness, though some have had their wills bent, either by powerful wizards or by the demonic, who enjoys using them as war beasts.

Biology
Skin Thieves are humanoid elementals made of blood and raw muscle tissue, devoid of skin or bones. They are very tall, nearing the height of some species of giant deiwos, though they are generally hunched over, masking their full size. While prominently featureless, they possess a pair of large, pitch-black eyes on their heads, and what appear to be a pair of 'fake' eyes on their chests, which serve an unknown function. Skin Thieves are exceptionally flexible thanks to their lack of bones, able to extend and bend their bodies in normally unnatural ways.

Behavior
Skin Thieves are sentient beings, though they are extremely primitive in comparison to the true intelligent races of Koldenwelt, having a minset focused in little more than slaughter. These hostile creatures are obsessed with wearing the skin of other beings - preferably intelligent ones -, and show a malevolent cunning in their efforts to achieve this; they do not appear to do it for any reason being grim satisfaction. Typically solitary predators, Skin Thieves usually wait in ambush, attacking lone targets rather than mindlessly charge into danger. Skin Thieves rarely work together, as they despise the idea of sharing their twisted loot with anyone, though they may band in a small gang if multiple individuals take interest in a single being too powerful for a single elemental to defeat, such as a Greater Kelodhros. Their hostility towards one another means they have no culture of their own, or even a spoken language; Skin Thieves communicate solely through gargled growls, grunts and roars.

Abilities
The most well known ability of the Skin Thief is being able to stretch their limbs up to some twelve meters, giving them an immense reach. They possess innate power over hemomancy and use it to detect prey over long distances, and to paralyze them by manipulating their blood inside of them to force hemmorhagic reactions, though this power requires the elemental to touch its victim. Due to their lack of natural defenses, Skin Thieves are very vulnerable to damage, though they are all gifted with dexterity beyond that of mortal men, allowing them to simply evade most blows with ease. A well known peasant tale says Skin Thieves fear salt the most of all, and this proves itself to be true; being walking masses of raw muscle, they suffer immense agony when making contact with salt.

Individuals
Behesanguis= "RRRRRRRHHHHHHHHLLL!!!'"


 * Name -
 * Affiliation -
 * Status - Deceased

Behesanguis, the patriarch of all Skin Thieves, was the Old Colossus of Blood and a servant of the demonic Simulacrum Zran Kar. One of the most malevolent gods to walk the earth, he thrived in the opportunity of ripping the skin out of other gods in order to add them to the raw leather cape he wore on his back. He was ultimately slain by the legendary, marking the first time a Colossus was ever slain by mortals.