Galactic Core

The Galactic Core is at the exact center of the galaxy, surrounded by The Grox Empire, which is extremely powerful. The Core is more than approximately 500 parsecs from the player's homeworld and it forces a starship's travel range to progressively reduce back in level the closer a ship gets to it, which can stop the player from getting to certain star, though a modification fixes it.

To get there
First of all, a player needs a Interstellar Drive 3 or better, with the limiting effects of the gravitational fluctuations this is just enough to travel between stars. It is also suggested to have a Wormhole Key, that way one doesn't waste time going through the galaxy's arms.

To actually get to the Galactic Core, a player will have to travel through the Grox Empire, which won't be easy. Every time a player travels to another system, more Grox ships will be sent to chase the payer. The Grox ships have 2,700 HP and do approximately 150 damage per second. It suggested to bring a Medium Health at least, as well as a few Anti-Matter Missiles and Mega Repair Packs for defense. Also consider being of the Shaman archetype so you can return home immediately after going to the Galactic Core. AOE Repairs are good as well, as they will completely heal you and your allies, who can soak damage while you run. Also consider having shields, for even further protection, and a few Colony packs, for the creation of outposts.

As long as a player does not stop at a system, but instead immediately clicks on the next system, the ships will not catch up with the player. However, once they do catch up they can not be outrun. A solution if this happens can be to land on a empty planet and drop a colony, and then pausing to be healed and planning the next path. Other options include terraforming the nearest Grox base to kill them, which forces them to leave, or orbiting around a Black Hole; The Grox will not follow you there. Using the pause button makes this tactic a walk in the park, though some might consider it cheating. Also, if the player doesn't feel like fighting the Grox at the bases that become strewn out along the path, they could bring some terraforming tools (preferably the one use tools that don't use up energy) and do a drive-by terraform. The Grox will disappear once it reaches T1 (the base at least, and the ecosystem does not have to be filled). If colonies are made in this way it will also be easier to return later.