Fiction:Drakodominatus Tyranny/Army/Vehicles/Heavy

Warlord Class Heavy Tank



 * Creator = Installation 1
 * Type = Heavy Tank
 * Purpose =
 * Length = 30 meters
 * Width = 15 meters
 * Height = 9 meters
 * Primary Weapons = 1 Turret Mounted Magnetohydrodynamic Cannon, 1 Coaxial Targeting Laser
 * Secondary Weapons = 2 Plasma Cannons, 2 Twinlinked Laser Autocannons
 * Tertiary Weapons = None
 * Quaternary Weapons = None
 * Defensive Capability = Heavy Armor Plating, Mesh Deflector Shielding
 * Method of Locomotion = Treads
 * Power Generation = Antimatter Powerplant
 * Relative Threat = High

The first of the new Heavy Category Vehicles to be designed following Wolframicht Stahl's greenlighting of the program, the Warlord Class Heavy Tank was designed as a jack of all trades ground vehicle that would grant the Dominatus ground supremacy over their new foes, namely the DCP and Junction. It is a defensive tank prioritizing weaponry and armor, meaning it is slower than the medium vehicles fielded by the Dominatus, and is harder to produce than it's Medium category analogue. In terms of raw firepower, it is not a significant improvement over the Shadowblade, and not an improvement at all with respect to the damage of it's main weapon. It is armed with the magnetohydrodynamic main weapon of the Shadowblade, which spits bolts of molten transuraniums at relativistic speeds at enemy armor on a turret as opposed to the casemate of the Shadowblade. Furthermore, it's version of the magnetohydrodynamic weapon has a significantly better firing speed as the more powerful generators can more quickly regenerate the power needed to fire. Further space is taken up in order to reduce the recoil of this massive weapon and enable the Warlord to fire while on the move.For it's secondary armament, it is and equipped with laser autocannon sponsons as well as plasma cannons. Coaxially, it carries a targeting laser for it's main weapon. Most of the space in this tank goes to the turreted main weapon and is also invested in the infrastructure needed to make it fire relatively rapidly and for the turret to turn quickly. In terms of ground combat, the Warlord often dominates the battlefield as in an open engagement, it is very effective against all ground threats it may face. These fearsomely armed and armored tanks are deployed either in special armored domination formations or as the leaders of Dominatus medium tank formations. Heavily armored, this is probably the most well-balanced Heavy vehicle in terms of armor, firepower, speed, and cost effectiveness. The Warlord's only bane is the presence of ATGM armed enemy infantry ambushing it as well as enemy air attacks.

Violator Class Heavy Tank Destroyer



 * Creator = Installation 1
 * Type = Heavy Tank Destroyer
 * Purpose =
 * Length = 36 meters
 * Width = 10 meters
 * Height = 11 meters
 * Primary Weapons = 1 Turret Mounted Magnetohydrodynamic Cannon w/ Shaped Antimatter Warhead, 1 Coaxial Targeting Laser
 * Secondary Weapons = 2 Plasma Cannons, 2 Twinlinked Laser Autocannons
 * Tertiary Weapons = None
 * Quaternary Weapons = None
 * Defensive Capability = Super-Heavy Armor Plating, Mesh Deflector Shielding
 * Method of Locomotion = Treads
 * Power Generation = Antimatter Powerplant
 * Relative Threat = High

The Shadowblade was created for the quick destruction of Like the Shadowblade, the Violator Class does not possess a turret but instead an armored casemate. Like the Shadowblade, the Violator also possesses a magnetohydrodynamic weapon as well as the same side sponsons. Unlike the Shadowblade, instead of just spitting out molten uranium at relativistic speeds, the Violator Class spits out an extremely powerful antimatter warhead. The bore of this weapon, in order to accommodate his warhead is much larger than the regular version on the Shadowblade and produces even more recoil. To counter this, a corresponding amount of investment is put in reducing the recoil while firing so as to prevent each round fired from pushing the tank back. While it might seem foolish that the Dominatus would put an antimatter warhead on something that would go straight through a vehicle, the reasoning for this is the possible existence of enemy vehicles where the Shadowblade would not always score a one-shot kill such as enemy heavy landers or their heaviest warmachines. Thus, the antimatter warhead explodes after reaching a certain distance in the enemy machine, and the resulting explosion, virtually without fail causes the enemy vehicle to be annihilated. It is even more armored than the Shadowblade and even more ponderous. While it can take care of any armored target that the Shadowblade cannot, it is more vulnerable to infantry, as its bottom armor is even more obvious and can be more easily located and attacked by a skilled ATGM crew.

Widowmaker Class Heavy Tetrapod

 * Creator = Installation 1
 * Type = Heavy MLRS Walker
 * Purpose = Area Saturation/Artillery
 * Length = 20 meters
 * Width = 15 meters
 * Height = 30 meters
 * Primary Weapons = 1 Ragnarok Plasma Missile Array
 * Secondary Weapons = None
 * Tertiary Weapons = None
 * Quaternary Weapons = None
 * Defensive Capability = Medium Armor Plating, Mesh Deflector Shielding
 * Method of Locomotion = Legs
 * Power Generation = Antimatter Powerplant
 * Relative Threat = High


 * Creator = Installation 1
 * Type = Heavy Anti-Infantry Walker
 * Purpose = Infantry Annihilation/Light Vehicle Annihilation
 * Length = 20 meters
 * Width = 15 meters
 * Height = 25 meters
 * Primary Weapons = 4 Rapid Firing Railguns, 4 Plasma Gatling Guns
 * Secondary Weapons = 2 Plasma Flamers
 * Tertiary Weapons = None
 * Quaternary Weapons = None
 * Defensive Capability = Heavy Armor Plating, Mesh Deflector Shielding
 * Method of Locomotion = Legs
 * Power Generation = Antimatter Powerplant
 * Relative Threat = High


 * Creator = Installation 1
 * Type = Heavy Antiaircraft Walker
 * Purpose = Airpsace Denial/Long Range AA
 * Length = 20 meters
 * Width = 15 meters
 * Height = 25 meters
 * Primary Weapons = 4 Twinlinked Magnetohydrodynamic Flak Cannons
 * Secondary Weapons = None
 * Tertiary Weapons = None
 * Quaternary Weapons = None
 * Defensive Capability = Medium Armor Plating, Mesh Deflector Shielding
 * Method of Locomotion = Treads
 * Power Generation = Antimatter Powerplant
 * Relative Threat = High

The Widowmaker Class Tetrapod is a versatile and well armored chassis created to help the Dominatus in their domination of the battlefield against other advanced foes. Inspired by the use of the same chassis for different purposes by the French and Orion League that the Dominatus faced during the Milky Way Campaign, it has three variants - Subjugator, Devastator, and Repudiator. The Subjugator Class is designed for area denial and area saturation in order to defeat lightly armored buildings, vehicles, and heavily armored elite infantry. To this end, it is equipped with a massive MLRS system that does not use hyperadvanced Dominatus technology but instead the more rugged plasma warheads which can be switched out with the neutron warhead, the first created for area denial and the second for liquidating any organic being. Moreover, because this is a simple weapon design it is possible to replicate them on the battlefield, allowing for sustained and powerful barrages. The Devastator Class is made for short to medium range elimination of swarms of even elite and heavily armored infantry. In exchange, it has no anti armor capability aside from dealing with the softest skinned vehicles. To this, it is equipped with a large amount of plasma gatling guns specialized for tearing through infantry, superheated plasma flamers capable of utterly immolating columns of infantry, as well as rapid firing railguns specialized for destroying enemies that energy weapons aren't as effective at killing. The Repudiator is a dedicated anti-aircraft system that is designed for fighting aircraft that even the Twilight Class Light Antiair has trouble fighting. To this end, it mounts magnetohydrodynamic "flak" cannons which while far less capable in defeating armor than the versions based on the Shadowblade and Warlord, are still extremely effective against virtually all kinds of aircraft. It is also mounted with missile arrays for use against aircraft as well as dedicated air-detection equipment.

Legacy Class Heavy Walker

 * Creator = Installation 1
 * Purpose = Battlefield Dominance
 * Length = 12 meters
 * Width = 20 meters
 * Height = 40 meters
 * Primary Weapons = 1 Arm Mounted Thermonuclear Ballistic Cannon, 1 Arm Mounted Gatling Superlaser
 * Secondary Weapons = 2 Twinlinked Heavy Railgun Turrets
 * Tertiary Weapons = 2 Plasma Cannons
 * Quaternary Weapons = None
 * Defensive Capability = Super-Heavy Armor Plating, Mesh Deflector Shielding
 * Method of Locomotion = Legs
 * Power Generation = Antimatter Powerplant
 * Relative Threat = Very High

The Legacy Class Walker is a towering bipedal walker created in the form of a Drakodominatus. It is one of the taller weapons on the battlefield and has a visage that inspires fear among the enemies of the Tyranny. it is a vehicle dedicated to the destruction of large concentrations of enemies, or very heavily armored ones. It's left arm is a massive ballistic artillery cannon, carrying a guided ballistic shell (closer to a missile) with a thermonuclear warhead. It's right arm carries a fearsome gatling superlaser and it's shoulders two rapid firing heavy railgun turrets. Given all of this equipment, it is the rarest of the Heavy vehicles but also the largest and most powerful. On it's rotating head, made in the visage of the Drakodominatus, it carries two rapid firing plasma cannons. It is fearsomely armored, with both shielding and ultrahard armor plate. While ponderous, it is able to dominate a battlefield if not toppled by enemy airpower, something it has very limited countermeasures against. Against enemy vehicles, fortifications and infantry, it is a harbinger of death, able to deal destruction at any range, and a reminder of not just the Dominatus but that the Tyranny, though on the defensive is still a force to be reckoned with.