Fiction:The Corruptus/Demons

isn't only composed of the Shu'olerthae Spawn. Other demons created by and  are also part of the group, aiding their masters into their path of destruction.

Offensive demons
While all demons can be used by offense, these are the Corruptus' main attack front.


 * Height: 0.8m
 * Weight: 2 Kg
 * Role: All
 * Weapon: Entropic energy, soul destruction, chaos energy, tentacles
 * Relative Threat: Very high

The Shu'olerthae are the main demon of the Corruptus. They act in all fronts as the most numerous member of the legions employed in battle. They are, however, sometimes absent from battle for not being required.

The Shu'olerthae attack their enemies by directly damaging their souls. Expecially strong enemies can also be possessed by them, turning them into mindless followers of the Corruptus.


 * Height: 2,35m
 * Weight: 78 Kg
 * Role: Assault trooper
 * Weapon: Entropic energy, teleportation, blades, power over fire
 * Relative Threat: High

The Malcaeum are bloodthirsty beasts who are fueled by the hate of their enemies. They are among the most fragile troopers of the Corruptus, but are among the strongest in melee power. The angrier their enemies are, the more powerful they become. The Malcaeum also have power over fire, using it for offense, defend and self-healing.

Malcaeum are usually summoned by the Devourer's Chosen, as they are the demon that can be controlled the easiest. Usually taking the sacrifice of several slaves and sometimes cultists, these Malcaeum fight in the Chosen's name, but if pressured too hard, may turn against them, having to be banished back to Hell again.

Sarungerak

 * Height: 2,76m
 * Weight: 127kg
 * Role: Assassination, cavalry
 * Weapon: Claws, biting, power over fire, entropic energy
 * Relative Threat: High

The Sarungerak are large canine-ish beasts unleashed to cause destruction in high numbers. Merciless by nature, Sarungerak are very resilient and fast creatures. They are closely related to the Malcaem, sharing their powers of controlling fire.

While sometimes used for assassination of single targets, the Sarungerak can also be used as cavalry for others, most notably the Malcaem. When a Malcaem rides a Sarungerak, they swap energy between each other, enhancing each other's strenght and powers, and making them much more formidable opponents.

Raviegaurii

 * Height: 1,6m
 * Weight: 40kg
 * Role: Ranged combat, assault trooper, reconnaissance
 * Weapon: Entropic energy, power over fire, mind control
 * Relative Threat: High

The Raviegaurii are flying avian demons used for the ranged combat. They are sadistic and generally feminine in nature, and enjoy torturing, manipulating, and otherwise abusing mortals and other Corruptus demons for their own amusement. They have high intelligence and usually travel in groups for the purpose of self-defense. These groups will usually follow the other demons like Malcaeum, allowing them to engage in melee while Raviegaurii themselves will attack from afar. They are often summoned by Devourer's Chosen along with Malcaeum.

In battle, Raviegaurii attack primarily by using their entropic powers. Much like Malcaeum, they have control over flame, and can use this to unleash fiery death at their enemies. They can also manipulate their enemies' minds, corrupting them and forcing them to fight each other. When in dire need, Raviegaurii will protect themselves using their claws, although most likely, they will simply flee using their ability to fly. Raviegaurii draw power from their enemies' malice, and are said to consume the dead's souls like scavengers consume the flesh of the fallen. Due to this, they are also known as Ravens of War.

Mari'verao

 * Height: 8,6m
 * Weight: 368kg
 * Role: Major attack force
 * Weapon: Claws, poison, fire breathing, entropic projectiles, ressurection
 * Relative Threat: Very high

The Mari'verao are the reanimated carcasses of the, brough back to life by Shu'ulathoi to serve him once more.

The Mari'verao are gigantic undead behemoths, capable of enduring tons od damage before finally falling. When defeated, they can come back some minutes after, being only totally killed by essense-based weaponry.

Balanar

 * Height: 2.7m-6.7m
 * Weight: Variable
 * Role: Assassin, stalker
 * Weapon: Claws, inducing fear, dream haunting, entropic energy
 * Relative Threat: Very high

The Balanar, sometimes called the Night Stalkers, are specialist demons who grow in power in the absence of sunlight. They are used for assassinations and stealth missions, being less efficient when fighting large numbers of enemies at once. When in presence of sunlight, their powers are dimished and they are forced to hide, but when night starts, they regain their full strenght and start their carnages.

At night, the Balanar are physically superior to the Malcaeum, but not as strong as the Mari'verao. Their twisted faces cause great fear to those who gaze at it, and they are capable of sucking the souls off their victims by haunting their dreams. Balanar vary in size depending of the size of their prey, but are always large, musculous and imposing creatures with even larger wings and horns.

Defense demons
These demons usually stay behind, protecting they locations, but are equally dangerous on offense.

Shu'lorangar



 * Height: Variable
 * Weight: Variable
 * Role: Major attack force
 * Weapon: Entropic energy
 * Relative Threat: Very high

A Shu'lorangar is the result of several Shu'olerthae merging themselves into one body, effectively becoming one being. The number of Shu'lorangar determinate its size and weight, but more often than not, Shu'olerthae will merge by the thousands to form this monsters, becoming extremely powerful in the process.

While the Shu'lorangar cannot possess other creatures, they have the advantages for being extremely strong and durable. Attacking them causes them to separate, but the separated Shu'olerthae can always merge themselves again, forcing enemies to choose between separating the gigantic monster or dealing with its parts.

Val'dahr

 * Height: 6,9m
 * Weight: 1,260kg
 * Role: Major attack force
 * Weapon: Claws, mouth, control over ice, heat sink abilities
 * Relative Threat: Very high

The Val'dahr are large, resilient creatures who serve as tanks for the Corruptus. Their bodies are made primarly of entropic "ice" which freezes the region they are in. They are among the most resistant demons of the Corruptus.

The Val'dahr possess abilities similar of those of the late Gobongogon, being able of crystalize the terrain they are touching. They also possess powerful ice-based powers, being capable of creating violent blizzards. Their mere presence can freeze the water cause chills on any enemy that may have the unfortune of meeting them.

Flesheater

 * Height: 15,6m
 * Weight: 853 Kg
 * Role: Major attack force
 * Weapon: Entropic energy, sheer strenght
 * Relative Threat: Very high

The Carni'ficar, most known as Flesheaters, are large monsters crafted from the flesh of the fallen enemies of the Corruptus. Flesheaters are used to attack enemy vehicles and buildings, their strenght being rivalled only by the strenght of a Shu'wokethae.

Despite their enormous physical strenght, the Flesheaters aren't very adept at using ranged essence attacks, and also move considerably slower than other Corruptus creatures. A notable abilty of the Flesheaters is to absorb dead enemies into their own flesh, making them stronger and larger.

Support demons
These demons support both offense and defense fronts with their specific abilities and powers.

Kikra Caste

 * Height: Varies
 * Weight: Varies
 * Role: Cannon fodder
 * Weapon: Claws, biting, tackling
 * Relative Threat: Varies

The Kikra Caste are mortals who have succumbed to entropic corruption, being twisted into murderous, mindless and completely insane zombies.

The Kikra Caste was the main invading force of the Corruptus during the Wars of Black Fog, but its use has limited itself with the introduction of other demons. However, the Caste are still present in the modern Corruptus, serving as support for their demon masters and disrupting their enemies, making them fight each other.

Kheora'Errr

 * Height: 2.6m
 * Weight: 150kg
 * Role: Maintenance
 * Weapon: Claws, poison, entropic projectiles, ressurection
 * Relative Threat: Low-average

The Kheora'Errr are the reanimated carcasses of the Errrbot Swarm, brough back to life by Shu'ulathoi to serve him once more.

The Kheora'Errr are responsable for maintaining machinery, guarding key locations and harvesting resources that may interest the Corruptus. They are weak individually, but are often in very large groups. When defeated, they can come back some minutes after, being only totally killed by essense-based weaponry.

Sorrow Snakes

 * Height: 1,25m
 * Weight: 52 Kg
 * Role: Support force
 * Weapon: Entropic energy, psychic powers, shape-shifting
 * Relative Threat: High

The Vida'Rraverus, most known as Sorrow Snakes, are dark versions of the s, created by Shu'ulathoi. The Sorrow Snakes' main use is to support other demons, attacking from other routes, scouting, or as healers.

Sorrow Snakes have psychic auras which disturb equipment, and also have a emotional effect on other creatures, causing them to lose their will and become sorrow. Sorrow Snakes, however, are very fragile and can be killed by mortal weaponry.

Garvathae

 * Height: Varies
 * Weight: Varies
 * Role: Stealth forces
 * Weapon: Blades, claws, entropic energy
 * Relative Threat: High

The Garvathae are the stealth demons of the Corruptus. Extremely agile, slim and silent, they are used to disrupt enemy forces by eliminating key targets and causing chaos among enemy territory.

Garvathae are capable of changing size at will, hiding in the shadows to strike at their enemies with their blades, which are extensions of their own bodies. However, they are notably fragile for demons, not being capable of sustaining much damage. The greatest of all Garvathae is.

Special forces
These demons are not always part of the Corruptus' armies, being used in situation occasions.

Mor'natio

 * Height: Varies, normally 1,4m
 * Weight: Varies, normally 56kg
 * Role: Mordati's personal soldiers
 * Weapon: Claws, biting, entropic energy
 * Relative Threat: Usually average

The Mor'natio are one of the lesser demons of the Corruptus. They were created by Shu'wokerama to serve.

They vary in size, but are generally fast and strong creatures who attack in large swarms. They are also incredible resistent, but have a major weakness against essense-based attacks.

Shu'wokethae

 * Height: 12m
 * Weight: 368kg
 * Role: Elite infantry
 * Weapon: Same as Shu'wokerama's but on a smaller scale
 * Relative Threat: Extremely high

The Shu'wokethae, also known as Chaos Crows, are lesser clones of. They are created from his dark power to attack several places at once, usually by themselves.

The Shu'wokethae can use many of Shu'wokerama's own abilities. However, they cannot create Shu'olerthae or corrupt planets with their tails. They are still one of the Corruptus' most powerful forces which can never be understimated.

Gallery
General=



Trivia

 * Layout stolen with permission from Xhodocto3546.
 * The Flesheater was also made by him.
 * The Malcaeum were inspired in the Bloodletters from Warhammer 40K.