User:Ecoraptor3339/Tv Tropes

Fiction Tropes - Empires
=== Waptora Alliance of Species ===

* Arch Enemy - Had this with the Unitech Citadel of Sapients and the Eldarisian Empire. Both are resolved in one way or another, although the Stellar Outreach Sovereignty considered the Waptoria to be borderline traitors for smoothing things over with the latter. It also did not sit well with the Waptoria's Raptoranean population, allowing the Queen of Thorns to take over and secede the Matriarchy by promising to freeze the talks and better relationships with the SOS.

* Appologetic Attacker - To avoid needless bloodshed, they tend to state exactly why they are forced to fight before actually attacking. Poachers and pirates do not fall under this.

* Berserk Button - Ethnic Cleansing, willful pollution and willful endangerment of ecosystems. These are the ony things that the Waptoria Allaince of Species are willing to go to war for.

* Friend to All Living Things - One of their defining traits is their desire to protect all forms of life.

* Odd Friendship - With the Mendel Pact.

* Plant People - Played with. The Raptoraneans live off sunlight at day and normally breathe at night. Eucahada are covered in symbiotic lichen. Waptorian Biotics are a collection of various symbiotes, including plants. The Liev fall straight into this trope.

* Thou Shalt Not Kill - All Waptorian weapons are designed to incapitate, not to kill. At the same time, they are extremely effective at that.

=== Raptoranean Matriarchy ===

* Action Girl - Both Raptoranean warriors and diplomats are typically female, with the males doing the more murdane work.

* Authority Equals Asskicking - Though this is largely just a holdover of a more vicious past, each Matriarch must be able to hold her own in a fight.

* Berserk Button - Not that they would ever want to admit it, but the Matriarchy still tends to be quite protective towards the SOS. Justified as they, while still just the Milky Way branch of the Waptoria, were the ones to find the Vanara in the first place and immediately took pity on their fairly miserable existence.

* Civil War - When the Queen of Thorns refused to abdicate, she was ousted by force and fled to the Unitech Citadel of Sapients. She later on caused a second one, which resulted in the destruction of the UCoS and her getting back on the throne.

* Compelling Voice - Raptoranean diplomats are commonly believes to have this, though in reality it's just due to the pheromones they naturally exclude.

* Cult of Personality - When a Queen is percieved by the mayority of the Matriarchy as a good ruler, this is generally the result. When she isn't, though...

* Elective Monarchy - Tough one can become a Matriarch purely trough old age, the actual Queen needs to be elected. On the flip side, she can also be voted out of her office, as happened to the Queen of Thorns shorty after hse came to the throne.

* Enemy Mine - With the SOS. Played for laughs on their part as they're not serious about it.

* Empire With A Dark Secret - The Queen of Thorns is allied with the Vermillion Sydicate. Nobody knows about it.

* Irrational Hatred - Once you've gotten on their bad side, it's very hard for them to forgive you. They know they'er ating irrationally, too, but since they're ruled by theor emotions rather then by logic, they simply don't care.

* Living Aphrodisiac - Each Raptoranean secretes pheromones which make them look harmless and more attractive. Asa downturn, this made them populat targets from slavers early on in their history. When the Waptoria Alliance of Species found them, purestrain Raptoraneans were critically endangered.

* Screw the Rules, I'm Doing What's Right - Raptoraneans as a whole are not concerned with them, only with what feels good at the moment. This forced the Queen of Thorns to become a moderate and fair ruler - if she didn't, she would just get ousted again.

* Space Romans - They're more-or-less Polynesians in space.

* Striperiffic - Infamousy so, even in combat (though their extremely strong shielding makes up for it). Justified in that Raptoraneans, living off sunlight, need to bare their skin. If they didn't, they'd starve to death.

* Undying Loyalty - Raptoraneans mate for life. In a simmilar vein, once they're allied with someone, they will stick with them no matter what.

* Warrior-Poet - Art and battle are not seen as opposite things, but rather as things which complement each other. In fact, art is seen as a way to cope with the horrors of battle.

* Walking the Earth - Raptoraneans see it as their divine mission to explore every last coner of the universe.

=== Unitech Citadel of Sapients ===

* Orange and Blue Morality - In the minds of the Science-Archons, the experiments they inflict upon their victims give them superior abilities compared to their old bodies. While technically tue, it also turns said victims into mentally broken eldritch abominations.

* Thou Shalt Not Kill - In an extremely twisted way. Victims kipnapped by the Unitech Citadel of Sapients undergo such extremly horrific experiments that either end up mentally broken or wishing they could just die. However, the last shreds of Waptorian morality still clinging to the Citadelian Science-Archons disallows them from putting an end to their misery.

=== Imperium of War ===

* Orange and Blue Morality - They truly do believe that they are doing everyone a favor by spreading war wherever they can.

* Space Romans - Played completely straight.

W'tze
* Asskicking Equals Authority - Averted. Given how reclusive he is, he really doesn't like to get into positions of power - not because he dislikes the opportunity in itself, but because he dislikes the spotlight that comes with it. * Badass Bookborm - Loves to read in his spare time. This includes books on the fysiology and psyche of the races he fights so he can understand why they tink the way they think and take them down more effeciently. * Berserk Button - Though he's extremely hard to anger, that does not mean he does not have one. He reacts particularly badly to acts of selfishness and greed. *Beware the Quit Ones - Outside of his inner circle, he does not say a whole lot. But he will take you down once if you threaten to harm said inner circle, making up for his lack in raw physical strength with stealth and determination. * Everyone Has Standards - Believes this is the case and is what keeps him from continuing on without breaking. Depending on the person, disregarding the needs of the many in front of him will either cause a "What the Hell Hero" moment, cause a "The Reason You Suck"-speech or outright trigger his Berserk Button. * Extreme Doormat - Believes himself to be this. His friends disagree.

* Hates Small Talk - He's an introvert, after all. * Martial Pacifist - He would rather like to reach an understanding with his enemies than he would like to fighting them. If that fails, though... * Not so Stoic - He even likes to joke when with his friends.

* Silent Treatment - For all his general compassion, cross him and he won't care what happens to you. * Socially Akward hero - Generally downplayed in that he oftentimes simply doesn't bother. * Sugar and Ice personality - He is extremely caring and loyal to who truly get to know him, but barely says a thing to everyone else. As long as it isn't small talk though, the "ice" part of his personality tends to break down extremely quickly once conversation is struck up wth him. * The Determinator - If there's something he really wants to do, he'll do it no matter what beating his body takes. * The Quiet One - Almost never initiates conversations when not with his friends, at least. * Weak, but Skilled - Certainly the weakest out of the old main cast, but an expert at stealth and precision shots.

Father-Brain
=== Imperator Caligustus ===