Vehicle:Acell:dreadnought mark 2

the dreadnought was a powerful ship, capable of destroying fleets on its own. eventually however it was realised that the outdated design could not support more powerful new weapons. instead of creating an updated design, the acell fleet decided it was best to create a new ship. the new vessel would reflect the power of the acell empire, and would not have some outdated technology equipped on the mk 1. the best and the brightest used all of their power to design a new, more powerful, godlike ship. the mark 2 dreadnought was born.

role
the dreadnought is designed to end wars quickly and decisively. the typical plan is to jump to a home planet, and deploy a gravitation wave.

defenses
quantum shield using the ability to split a hyperspace jump propulsion system into several smaller hyperspace gates. this may seem like nothing more than a weapon delivery system for missiles (and is used as such) but the acell empire is more creative than that. by strategically opening holes in space-time on a battlefield, the ship can entirely block shots. it can rapidly destroy projectiles. it is too short ranged to be used as a weapons. it can be reflected or "hosted" on other allied ships to shield them in a limited radius. the target ship must voluntarily allow this to happen, so it cannot be used on enemy ships. it still makes a powerful defensive device. its only weakness is, when fired on by an entire fleet, can run out of charge.

siege cannon the ARClight gun was a very successful weapon, and its remained popular despite losing effectiveness against modern warships. it was decided that a new gun was needed, capable of destroying even the more powerful warships. the acell engineers overperformed, creating the siege cannon. designed for long range, the siege cannon is made of super compressed matter, creating a singularity. the superheated sphere is fired at a fleet before any other shots are fired. the singularity is detonated at a decided point