Fiction:United Persan Descendants/Stellar Operations Service

Overview
The Stellar Operations Service is the navy of the UPD is a powerful force in their military and one of their primary means of attack. It is usually sent in first when attacking to carry out orbital bombardment before ground troops are deployed to carry out a more refined and selective attack. All UPD ships are bio-mechanical and thus regeneration through natural healing and repair nanos. All ships as come with a A.I. System and Neural Interface that the either crew hooks up to, allowing them to communicate directly with the ship and each other. The only exception are the strikecraft drones which have no pilots and are controlled remotely through the ship's they were deployed from A.I.

Ranks and Organization

 * Fleet - All Vessels in a Galaxy, 2+ Task Forces - Admiral
 * Task Force - 2+ Task Groups - Vice Admiral
 * Task Group - 2+ Squadrons - Rear Admiral
 * Squadron - Small No. of Vessels, Usually Juggernauts and Cruisers - Flotilla Admiral
 * Task Unit - Small No. of Vessels, Usually Frigates and Corvettes - Commodore
 * Task Element - One Vessel - Captain

Strikecraft
Guard Drone=
 * Size - 8 Meters
 * Weapons - Particle Beam Cannon
 * Defenses - Ship Fold out Armor

Defensive Drones used to defend the craft that they are equipped to. They provided a second defensive net if the first defensive net created by the Interceptor Drones fail. They are armed with a Particle Beam Cannon for offense and Ship Fold Out Armor defense.

Interceptor Drone=
 * Size - 5 Meters
 * Weapons - Light Laser
 * Defenses - Ship Fold out Armor

Interceptor Drones are used to intercept in coming ships and missiles coming after the ship they are equipped to. They form a defensive net to protect their charges. For offense they wield a Light Laser and Ship Fold Out Armor for defense.

Fighter/Bombers/Assassins
Bunyip-Class Bomber=
 * Size - 25 Meters
 * Weapons - 1 Positron Cannon, 2 Nightmare Torpedo Launchers, 1 Flak Cannon, 2 Nuclear Missile Launchers, 2 Heavy Lasers
 * Defenses - Ship Fold out Armor, AEC

The main Bomber of he UPD, these craft are slower than fighters, snipers, or escorts, but carry more powerful munitions in order to destroy larger ships and structures. 1 Positron Cannon, 2 Nightmare Torpedo Launchers, 1 Flak Cannon, 2 Nuclear Missile Launchers, and 2 Heavy Lasers. They protect themselves with Ship Fold Out Armor and AEC.

Cockatrice-Class Fighter=
 * Size - 10 Meters
 * Weapons - 3 Heavy Lasers, 1 Accel Beam Cannon
 * Defenses - Ship Fold out Armor, AEC

Very precise and incredibly quick, Cockatrice are used to destroy lighter armored targets and devastate bomber squadrons. They are armed with 3 Heavy Lasers to cut through hull and Rail Guns to shred the internal systems. Their defenses are the typical run of Ship Fold Out Armor and AEC shielding.

Enfield-Class Escort=
 * Size - 20 Meters
 * Weapons - 1 Flak Cannon, 2 Heavy Lasers, 2 Medium Lasers, 2 Light Lasers
 * Defenses - Ship Fold out Armor, AEC

Enfield are the second lightest ships in the UPD fleet, but also one of the most important. They are used to guard high value ships like Juggernauts and Cruisers, acting as their own personal guard against bombers and other enemy craft. They are armed with 1 Flak Cannon, 2 Heavy Lasers, 2 Medium Lasers, 2 Light Lasers and Ship Fold Out Armor and AEC Shields for defense.

Tatzelwurm-Class Fighter Bomber=
 * Size - 15 Meters
 * Weapons - 3 Positron Cannons, 2 Heavy Lasers, 1 Accel Missile Launcher
 * Defenses - Ship Fold out Armor, AEC

A combination between fighter and bomber, the Tatzelwurm are not has heavily armed or armored as bombers, or as fast and precise as fighters. Rather they run the middle ground between the two, allowing them to perform the tasks of both. Offensively they wield 3 Positron Cannons and 2 Heavy Lasers to cause the necessary destruction. to destroy their foes.

Kelpie-Class Sniper=
 * Size - 5 Meters
 * Weapons - 2 Heavy Lasers
 * Defenses - Ship Fold out Armor, AEC

The lightest of all UPD ships(that are not Drones), they do not directly engaged enemy ships, but rather sit back and blast enemies and range proving precision support. They are armed with 2 Heavy Lasers to carry out their mission of destruction.

Corvettes
Storsjöodjure-Class Corvette=
 * Size - 200 Meters
 * Weapons - 4 Heavy Rail Guns, 4 Heavy Lasers, 3 Particle Beam Cannons, 3 Accel pulse Guns, 2 Accel Missile Launchers, 3 Accel Beam Cannons
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, EC

Fast and mobile, the Storsjöodjure is a stealth ship used by the UPD for scouting and sneak attacks. With more effective sensors than most other ships, highly effective life support, and incredibly fast they are used to penetrate deep into enemy territory to scout, spy, or carry out acts of sabotage. They arm themselves with 4 Heavy Rail Guns, 4 Heavy Lasers, 3 Particle Beam Cannons, 3 Accel pulse Guns, 2 Accel Missile Launchers, and 3 Accel Beam Cannons. They defend themselves with Ship Fold out Armor, AEC, Cloaking Device, and EC

Hafgufa-Class Corvette=
 * Size - 400 Meters
 * Weapons - 5 Heavy Rail Guns, 4 Positron Cannons, 4 Particle Beam Cannons, 3 Rail Guns, 3 Nuclear Missile Launchers, 3 Accel pulse Guns, 2 Accel Missile Launchers, 3 Accel Beam Cannons
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, EC

Used as escorts for larger ships and various non-combat ships, Hafgufa help guide their charges through space to make sure they arrive at their destination safely. They are also used as boarder patrols, intercepting incoming ships that attempt to violate the boundaries of UPD territory without their permission. They wield an armament of 5 Heavy Rail Guns, 4 Positron Cannons, 4 Particle Beam Cannons, 3 Rail Guns, 3 Nuclear Missile Launchers, 3 Accel pulse Guns, 2 Accel Missile Launchers, and 3 Accel Beam Cannons.

Frigates
Kiryu-Class Light Frigate=
 * Size - 600 Meters
 * Weapons - 4 Heavy Rail Guns, 3 Ultra Heavy Rail Guns, 2 Particle Beam Cannons, 24 Heavy Lasers, 8 Positron Cannons, 2 Light Lasers, 4 Nightmare Torpedo Launchers, 6 Nuclear Missile Launchers, 12 Accel Pulse Guns
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, Point Defense Lasers
 * Special Abilities - EMP Generation

Acting as the backbone of the UDP Navy they have a good balance between speed, survivability, and fire power, as well as being highly cost effective. They are used for a variety of roles both offensive and defensive since they are not overly specialized, but need support from the specialized forms of UPD craft in order to be effective. They are armed with 4 Heavy Rail Guns, 3 Ultra Heavy Rail Guns, 2 Particle Beam Cannons, 24 Heavy Lasers, 8 Positron Cannons, 2 Light Lasers, 4 Nightmare Torpedo Launchers, 6 Nuclear Missile Launchers, 12 Accel Pulse Guns and are protected by Ship Fold out Armor, AEC, Cloaking Device, Point Defense Lasers. They can generate an EMP to help disable enemy ships.

Nova Dragon-Class Long Range Frigate=
 * Size - 700 Meters
 * Weapons - 10 Rail Guns, 4 Heavy Rail Guns, 2 Ultra Heavy Rail Guns, 16 Particle Cannons, 16 Positron Beam Cannons, 42 Medium Lasers, 16 Nightmare Torpedo Launchers, 13 Accel Missile Launchers
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, Point Defense Lasers
 * Special Abilities - Energy Redirection

Highly fragile, but with impressive range and fire power, the Nova Dragon is used to take out stationary enemy defense and help agument a fleets fire power, destroying enemies over a much further range then most. For offense they are armed with 10 Rail Guns, 4 Heavy Rail Guns, 2 Ultra Heavy Rail Guns, 16 Particle Beam Cannons, 16 Positron Cannons, 42 Medium Lasers, 16 Nightmare Torpedo Launchers, 13 Accel Missile Launchers. For defense they wield Ship Fold out Armor, AEC, Cloaking Device, and Point Defense Lasers. This Frigate can channel energy from one system to another to make the other system run more efficiency.

Victoria-Class Anti-Strike Craft Frigate=
 * Size - 800 Meters
 * Weapons - 16 Positron Cannons, 16 Medium Masers, 32 Light Lasers, 16 Flak Cannons, 16 Nightmare Torpedo Launchers, 8 Rail Guns, 4 Heavy Rail Guns, 6 Ultra Heavy Rail Guns, 16 Heavy Lasers, 2 Particle Beam Cannons, 2 Heavy Particle Beam Cannons, 12 Accel Missile Launchers
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, Point Defense Lasers
 * Special Abilities - Energy Redirection

Used to counter enemy fighter and bomber squadrons, the Rafalvive is capable of enduring lots of damage from their attacks and effectively dispatching them with it's weapons. The weapons it makes use of are powerful and precise with a high fire rate. The weapons are 16 Positron Cannons, 16 Medium Masers, 32 Light Lasers, 16 Flak Cannons, 16 Nightmare Torpedo Launchers, 8 Rail Guns, 4 Heavy Rail Guns, 6 Ultra Heavy Rail Guns, 16 Heavy Lasers, 2 Particle Beam Cannons, 2 Heavy Beam Cannons, and 12 Accel Missile Launchers. Like the Nova Dragon this Frigate can channel energy from one system to another to make the other system run more efficiency.

Rafalvive-Class Siege Frigate=
 * Size - 900 Meters
 * Weapons - 16 Nuclear Missile Launchers, 24 Photonic Missile Launchers, 24 Nightmare Missile Launchers, 4 Ultra Heavy Rail Guns, 6 Positron Cannons, 6 Accel Wave Cannons
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, Point Defense Lasers

Used for planetary bombardment, the Rafalvive is desgined to kill population, wipe out infrastructure, and eventually annihilate the colony all together. While powerful they are not to great at ship to ship conflict and so must have the proper escort. However once they are in their element, the results are devastating. They carry an armament of 16 Nuclear Missile Launchers, 24 Photonic Missile Launchers, 24 Nightmare Missile Launchers, 4 Ultra Heavy Rail Guns, 6 Positron Cannons, and 6 Accel Wave Cannonss.

Cruisers
Blears-Class Support Cruiser=
 * Size - 6,000 Meters
 * Weapons - 6 Medium Lasers, 2 Heavy Lasers, 6 Rail Guns, 6 Heavy Rail Guns, 3 Ultra Heavy Rail Guns, 8 Flak Cannons, 14 Nuclear Missile Launchers, 4 Ultra Heavy Rail Guns, 12 Positron Cannons, 16 Light Lasers, 26 Nightmare Missile Launchers, 3 Invader Beams, 21 Photonic Missile Launchers, 10 Accel Pulse Guns
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, EC, Drones
 * Special Abilities - Shield Drain, Distortion, Reactive Armor, Engine Inhibitor, Boosted Sensors

Used to augment the fleet's abilities by providing supporting fire, the Blears is used in operations both defensive and offensive as a support craft. Armed with 6 Medium Lasers, 2 Heavy Lasers, 6 Rail Guns, 6 Heavy Rail Guns, 3 Ultra Heavy Rail Guns, 8 Flak Cannons, 14 Nuclear Missile Launchers, 4 Ultra Heavy Rail Guns, 12 Positron Cannons, 16 Light Lasers, 26 Nightmare Missile Launchers, 3 Invader Beams, 21 Photonic Missile Launchers, and 10 Accel Pulse Guns to backup the other ships in the fleet, it defends itself from attacks by other ships with Ship Fold out Armor, AEC, Cloaking Device, EC, and Drones.

Along with their weapons a Blears can drain shields, use Accel Space to create minor distortion in gravity wells to close distances faster, armor that strengthens when it's shield are penetrated, projects nanobots that interfere with engines, and sensors that extend further and are more sensitive that others, even able to detect cloaked ships at times.

Sheong-Class Anti-Structure Cruiser=
 * Size - 12,000 Meters
 * Weapons - 16 Positron Cannons, 16 Plasma Beam Cannons, 32 Heavy Lasers, 32 Medium Lasers, 16 Light Lasers, 8 Rail Guns, 2 Heavy Rail Guns, 4 Ultra Heavy Rail Guns, 12 Ingratiation Beam Cannons, 2 Particle Beam Cannons, 16 Heavy Particle Beam Cannons, 2 Flak Cannons
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, EC, Drones
 * Special Abilities - Deploy Accel Mines

Used for attacking spacial structures of the enemy, the Sheong has a highly impressive range so the that most structures can't fight back. however it is vulnerable to counter attacks from other ships and so must be guarded. It strikes with 16 Positron Cannons, 16 Plasma Beam Cannons, 32 Heavy Lasers, 32 Medium Lasers, 16 Light Lasers, 8 Rail Guns, 2 Heavy Rail Guns, 4 Ultra Heavy Rail Guns, 12 Ingratiation Beam Cannons, 2 Particle Beam Cannons, 16 Heavy Particle Beam Cannons, and 2 Flak Cannons. For protection against attacks it has the basic Cruiser defenses. Sheong can deploy cloaked mines that are either explosive mines with a positron explosive or implosive mines to cause ship collapses. These mine stealth themselves by hiding in Accel Space and reentering real space to detonate.

Schwargen-Class Heavy Combat Cruiser Cruiser=
 * Size - 18,000 Meters
 * Weapons - 32 Positron Cannons, 16 Nightmare Torpedo Launchers, 16 Nuclear Missile Launchers, 8 Rail Guns, 8 Heavy Rail Guns, 8 Ultra Heavy Rail Guns, 4 Flak Cannons, 12 Photonic Missile Launchers, 8 Particle Beam Cannons, 8 Heavy Particle Beam Cannons, 23 Accel Wave Cannons
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, EC, Drones
 * Special Abilities - Inertia Booster

The most powerful ships the UPD Navy besides the Juggernauts, Schwargens are very well armed and defended, able to take down other ships with ease in single combat. They are armed to the teeth with 32 Positron Cannons, 16 Nightmare Torpedo Launchers, 16 Nuclear Missile Launchers, 8 Rail Guns, 8 Heavy Rail Guns, 8 Ultra Heavy Rail Guns, 4 Flak Cannons, 12 Photonic Missile Launchers, 8 Particle Beam Cannons, 8 Heavy Particle Beam Cannons, 23 Accel Wave Cannons as well all basic Cruiser defenses. These ships can boost their own speed in real space making them far faster and maneuverable.

Juggernaut
Gothica-Class Battleship=
 * Size - 31,000 Meters
 * Weapons - 6 Rail Guns, 10 Heavy Rail Guns, 8 Ultra Heavy Rail Guns, 8 Heavy Lasers, 4 Plasma Beam Cannons, 14 Heavy Particle Beam Cannons, 12 Positron Cannons, 52 Disintegration Beam Cannons, 13 Accel Wave Cannons, 8 Accel Beam Cannons, 6 Accel Missile Launchers
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, EC, Point Defense Laser, Drones
 * Special Abilities - Recharge, Jamming Nanos, Beam Drain, Eruptive Nanos

Bakushki-Class Heavy Assault Juggernaut=
 * Size - 35,000 Meters
 * Weapons - 9 Plasma Cannons, 10 Heavy Lasers, 3 Medium Lasers, 4 Heavy Particle Beam Cannons, 8 Nightmare Missile Launchers, 24 Nuclear Missile Launchers, 16 Positron Cannons, 32 Disintegration Beam Cannons, 32 Flak Cannons, 29 Accel Missile Launchers, 12 Accel Beam Cannons, 8 Accel Wave Cannons
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, EC, Point Defense Lasers, Drones
 * Special Abilities - Accel Missiles, Deploy Weapons Platform, Eruptive Nanos, Dissector Nanos

Sensurai-Class Carrier=
 * Size - 40,000 Meters
 * Weapons - 1 Heavy Particle Beam Cannon, 2 Particle Beam Cannons, 2 Ultra Heavy Rail Guns, 2 Heavy Lasers, 4 Medium Lasers, 5 Nightmare Torpedo Launchers, 8 Photonic Missile Launchers, 6 Nuclear Missile Launchers, 4 Heavy Positron Cannons, 10 Positron Cannons, 38 Rail Guns, 10 Accel Wave Cannons, 13 Accel Missile Launchers
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, EC, Point Defense Lasers, Drones
 * Special Abilities - Repair Booster Nanos, Scramble Communications, Accel Pocket, Hologram Projectors

Akusubraki-Class Mothership=
 * Size - 45,000 Meters
 * Weapons - 2 Rail Guns, 4 Heavy Rail Guns, 10 Ultra Heavy Rail Guns, 28 Particle Beam Cannons, 108 Heavy Lasers, 6 Photonic Missile Launchers, 10 Heavy Particle Beam Cannons, 50 Heavy Positron Cannons, 40 Positron Cannons, 20 Medium Lasers, 40 Light Lasers, 16 Flak Cannons, 12 Night-terror Missile Launchers, 80 Nightmare Missile Launchers, 18 Nuclear Missile Launchers, 30 Annihilation Missile Launchers, 19 Accel Wave Cannons, 19 Accel Beam Cannons
 * Defenses - Ship Fold out Armor, AEC, Cloaking Device, EC, Point Defense Lasers, Drones
 * Special Abilities - Stabilize Accel Space, FTL Disabler Nanos, Dissector Nanos, Draining Nanos

The most powerful class of ship in the UPD navy, the  is force to be reckoned with. Wielded by the Admirals and Vice Admirals of the UPD Navy. The pinnacle of the UPD military power and technology, however very few have ever been made and all act in a position of command and when they are deployed are used to spear head assaults with it's heavy fire power and strong defenses.

Armed with a massive Implosion Missile launcher which dominates much of the ship for one hit kills, but takes time to fire and has limited ammo. It also comes armed with 2 Rail Guns, 4 Heavy Rail Guns, 10 Ultra Heavy Rail Guns, 28 Particle Beam Cannons, 108 Heavy Lasers, 6 Photonic Missile Launchers, 10 Heavy Particle Beam Cannons, 50 Heavy Positron Cannons, 40 Positron Cannons, 20 Medium Lasers, 40 Light Lasers, 16 Flak Cannons, 12 Night-terror Missile Launchers, 80 Nightmare Missile Launchers, 18 Nuclear Missile Launchers, 30 Annihilation Missile Launchers, 19 Accel Wave Cannons, and 19 Accel Beam Cannons. For defense they wield Ship Fold out Armor, AEC, Cloaking Device, EMC, Point Defense Lasers, and Drones. They also can stabilize Accel Space allowing a ships around it to travel faster, project nanobots that disable FTL systems, nanobots that dissect ships, and nanobots that take the materials from dissected ships an incorporate them into the ship and others to make self repair easier.

Non-Combat
Migrator-Class Colony Ship=
 * Size - 30,000 Meters
 * Use - Colonization

Triumph-Class Constructor=
 * Size - 700 Meters
 * Use - Constructing Star Bases and Orbital Instillation

Transporter-Class Frigate=
 * Size - 2,000 Meters
 * Use - Trade Resource Transport

Star Base
Enforcer-Class Star Base=
 * Use - Military Instillation

Envoy-Class Star Base=
 * Use - Embassy

Hive-Class Star Base=
 * Use - Deep Space Living

Orbital Installations
Missile Defense Platform= Used as an orbital defense system these platforms fire powerful positron missiles to annihilate attacking enemy forces. Along with those powerful positron missiles Implosion Missile Launchers are also equipped, all enhanced(positron and implosion) with a photon field making the missiles travel at near light speed. The platform also carries nanobot projectors that deliver nanobots that inhibit any self repair systems or functions of ships damaged by the missiles.
 * Use - Orbital Defense

Ship Hangar= Used for the construction, storage, repair, and launching of ships from orbit. They can also defend themselves with a point defense system and their own personal defense drones. It can also activate an Accel Sink that opens an Accel Space distortion that ships can hide in or be trapped in if they are enemy ships. It also projects nanobots that assist in repairing nearby ally ships.
 * Use - Ship Construction, Storage, Repair, and Launching

Momentum Inhibitor= Used for further orbital defense support and assist these structures generating an inertia canceling field that it projects at enemy ships slowing them to make the easier targets. It even slows enemy projectiles and missiles though not as much. It can also slow jumps to FTL.
 * Use - Inhibiting Ship Movement

Jammer Array= Orbital nanobot projectors that stream nanos into enemy ships causing their defense and weapons systems to jam. Though not one hundred percent they do make firing weapons more difficult and less accurate as well as defenses more likely to fail.
 * Use - Jamming Enemy Ship Weapons

Accel Stabilizer= Accel Stabilizers are stable passages through Accel Space from one point in Real Space to another. All UPD colonies have their own personal Accel Stabilizer in order to provide quick and sudden back up and retreat.
 * Use - Instant Transport Gate

Subverter Cannon= Massive orbital cannons designed for pre-invasion attack. These massive cannons fire a missile that travels through Accel Space before dropping into the enemy planet's gravity well and generate a massive EMP to disable ships and defense system before creating an Accel Space distortion that speeds up the incoming UPD ships. These cannons are expensive and are generally just used for the invasion of important targets.
 * Use - Super Weapon