Captain:Gaiel-Visdec

"Over 300 combined recorded counts of theft, possession of illegal goods, and murder, 17 counts of starship hijacking, 32 counts of unauthorized landings inside Convocation space - known ones, that is. ...Do I need to continue for you to get the idea?" "No need." "...And you want to recruit this man?!"

- Gaiel's warden and two Centauran Defence operatives

Gaiel-Visdec is an exiled marine who formerly operated as a smuggler and a pirate, and later on, joined the  as a Task Force operative after becoming incarcerated during a smuggling run to. While being one of the few members of the Centauran Defence not fully dedicated to its altruistic nature and its goals of galactic peace, Gaiel is still ferociously loyal to his fellow operatives. Due to his past ties to the criminal underworld of the, Gaiel has also taken to serving as the organization's unofficial on hand source of information in regards to the criminals of the galaxy.

Early Life
Originating from the, the nomadic military fleet that encompasses all Aenthin living beyond the Schism, Gaiel was born as the first-born son of the former admiral Taoe-Visdec. Drafted into the highly stratocratic lifestyle of his people when in his early teens, Gaiel, like all other Aenthin boys and girls, was trained to be a soldier, and thus to be viewed as a person worthy of 'burdening' the Admiralty. Whereas many of his fellow young recruits felt this to be dreadful or boring, Gaiel found himself enamored with the soldier's lifestyle, and eventually, after finishing his standard reserve training also chose to enlist into the Admiralty's standing army as a marine. In fact, this had been expected of him within the leadership of the Arkship Arenoi given his highly regarded father's renown, and his unprompted decision to pursue an active role in the military was viewed exceedingly positively among his superiors.

Gaiel rose to be a prominent figure among the fleet's marines, rising through the ranks all the way to that of a commander at a pace that seemed anomalous to some onlookers. Nevertheless, Gaiel proved himself worthy of his position time after time; a man of incredible tactical genius and highly proficient with the rifle. This was also the time when Gaiel initially gained notoriety among the other members of the galactic community, even if his name was never recorded. During an operation to a research outpost that was believed to be abandoned by his superiors, Gaiel and his squad came into contact with a group of covert operatives from the - a confrontation that turned hostile after the Aenthins were able to confirm that the s were using the outpost's equipment to monitor the Aenthin fleet that was in the planet's orbit.

However, Gaiel's spotless military record eventually turned sour when he received word that his father Taoe had not returned from his latest planetside operation, and was thus declared missing in action. Upon hearing of this terrible news, Gaiel tried to appeal to the captain of the cruiser he had been serving on, but to no avail, as the captain wasn't willing to potentially sacrifice important resources and manpower in order to search for a single man, no matter how notable they might have been. Frustrated at this inaction to save one of their own that the leadership of the Admiralty was conveying, Gaiel decided to take matters into his own hands by staging a coup, alongside all like-minded people aboard the cruiser. Hostilities erupted across the ship and continued seemingly unnoticed by the rest of the fleet until the captain was captured and killed by Gaiel and his men. This clear violation of protocol and the very collectivistic principles followed by the Aenthins was met with a fast and surgical takeover of the ship by marines from the other vessels. Due to the severity of the crimes committed, the Triumvirate of Admirals took charge in handing out punishment to those responsible - which included unnaturally numerous cases of issued death penalties in the hopes setting an example. As the chief culprit, Gaiel was condemned exceptionally harshly for his actions but was allowed to avoid the fate of many of his fellow conspirators, as the admirals of the Triumvirate agreed with the basis of his actions; viewing the perceived loss of Taoe as a crushing blow to the Admiralty as a whole.

Exile
His dreams of serving his people and making his father proud crushed, the now exiled Gaiel found himself lost in the galaxy - having been dropped off by marines on a mostly backwater world commonly used as a refueling station. However, rather than let himself be weighed down by his failures, Gaiel chose to make the best out of his situation, finding work as a dockworker and an engineer at the spaceport, even if finding the verbal abuse directed at him for his nature as a member of a Schism-born race to be unbearable at times. Eventually, an opportunity presented itself to him, as a man that he knew to be a smuggler landed at the spaceport for his standard repairs. Having grown tired of being a menial laborer, Gaiel, while no one else was present, hijacked the Voidhound, the smuggler's cargo hauler, and left the planet to try his luck in the wider galaxy.

In the next few years, Gaiel went on to establish himself as a sought-after smuggler - continuing his 'predecessor's' work, and even surpassing him thanks to his keen tactical sense. Initially working alone, Gaiel began building up a trusted, fire-forged crew after making a name for himself by breaking through an blockade previously believed to impenetrable. He, alongside his new crew, also began to partake in the more piratical ways - typically taking form in hijacking ships for their cargo and selling their acquisitions in the black market to the highest bidder. Gaiel's obvious proficiency for this line of work was also quickly noticed by some of the more well-established pirate covens, who offered the man numerous invitations to join them. However, due to having lost the respect and belief in anyone that would be his superior that he once had possessed, Gaiel rejected each offer that was sent his way.

Gaiel's career in piracy would come to an end in 2782 when authorities of the apprehended him and his crew during what had seemed to them like a standard smuggling run to Tallok Nal. However, after his capture was publicized within the Convocation's news outlets, Centauran Defence grew interested in the prospect of hiring the one-time pirate into their ranks - believing his skills to be too important for them to be wasted in his death. Sending two operatives to appeal to the warden tasked with keeping him incarcerated, the peacekeeping organization managed to convince Gaiel to begrudgingly join them, while the warden forwarded a report to his superiors that officially declared the pirate dead - and thus hiding Gaiel's direct involvement with the organization from the public that might have criticized the decision. Despite initially showing himself to be somewhat reserved about his new situation, during his time serving with the Centauran Defence, and experiencing camaraderie that he had himself felt to be missing among his pirate crew, Gaiel's love for the more military-focused lifestyle reignited in full; giving way, in time, for the man to become a vital member of the Task Force.

Appearance
While Gaiel might seem on a cursory look to be the very definition of an average Aenthin male, and, in fact, is so by most estimates, his body features a surprisingly small amount of visible cybernetic enhancements - namely only present on his forearms and legs. Typical of most Aenthins found in the wider galaxy, he is more often than not found wearing an environmental bodysuit required of him to properly function outside the Schism or the specific simulated environments found on the ships of the Aenthin Admiralty. His bodysuit also has a few personal touches; being green in coloration, albeit of an extremely dark and faded variety, and having an antenna attachment on the right side of his helmet. Underneath his bodysuit, Gaiel's skin tone is noticeably closer to what would be considered its natural tone than with most other Aenthins due to his propensity to remove his suit more often than the rest of his people despite the obvious risks involved in doing so.

Personality
Strikingly contrasting in how he presents himself, Gaiel has remarkably little trust or respect for authority figures, yet is still driven by a sense of duty and loyalty to such people. This, alongside most other personal beliefs of his, were heavily shaped by his quite rapidly changing situations; the inner differences in his current view of those in power being likely a result of a transitory period in his worldview after his induction into the Centauran Defence. Often having been considered to be without morals, Gaiel views every action - no matter how reprehensible it might be considered by others - to be acceptable if it serves to achieve what is required of him. Despite this, however, he despises anyone who goes back on their word, deceives someone else, or participates in the act of betrayal in general, and is even ready to go to brutal lengths to punish them.

Abilities
Having been an accomplished marine during his service to the Aenthin Admiralty, Gaiel has nearly three decades of military experience behind him. This, alongside his naturally keen intellect, has allowed him to survive, and even thrive in a galaxy such as Tuuros. Alongside the reputation of an ace pilot that he earned during his time as a smuggler, Gaiel is also an excellent marksman. While this originates at its core from the rigorous training that every Aenthin youth goes through, it is made particularly formidable due to a chipset implanted in Gaiel's brain that scans the sensory inputs of his eyes and calculates the best possible firing solutions on the fly, while also displaying the necessary information on his helmet's visor. Additionally, he is also known to tinker during any available spare time; typically performing maintenance on his cybernetics and the jury-rigged rifle that he built by incorporating parts from likely a dozen different sources.

Friendly
"The only ties that matter are the ones that you choose."
 * - I feel like the two of us can understand each other. He is a soldier after all. ...well a mercenary, but that is just semantics really.

Allies
"Don't even begin your speech about working together. I'm an Aenthin; I know each of them by heart."
 * - Ideals are good, but one should never be blinded by them. I'm glad that you understand that at least.
 * - Peace in everything will only get you so far. You will have to be ready to hurt, and to be hurt.

Neutral
"Speak, and be quick about it."
 * - Sir.
 * - I always found the man impressive, even if not someone I would wish to be.
 * - She's the best that the criminal elements of the galaxy have to offer. But then again, she is still just as ruthless as the rest of them.

Enemies
"Do stand in my way, and afterwards, make sure to tell me how it went for you."
 * - Having seen the Asilapheans in action, I would hate to see my people become something like that monster.

Trivia

 * Gaiel's inspiration came from the Quarian Marksman Soldier from Mass Effect 3's multiplayer mode, and the creator's long-standing wish to see a more morally questionable Quarian squad member in the game series.