Fiction:United Persan Descendants/Stellar Operations Service

Organization
The Persan are rather unconventional in terms of warfare. Their army is a legion of mech pilots known as Immortals numbers a grand total of ten thousand in (no more no less in peace time). These mecha are attended to by their own legion of offensive and defensive support drones that follow the Immortal's and the mech AI's command as well as acting on their own far simpler AIs. Command structure among the Immortals is pretty simple with Adeptus Major Zelator overseeing and commanding a number of their fellow Immortals. An Adeptus Zelator Major Grade A commands ten Immortals, an Adeptus Zelator Major Grade B commanding hundreds of Immortals, an Adeptus Zelator Major Grade Y commanding hundreds of Immortals, and the Adeptus Zelator Major Grade G overseeing the entirety of the Immortal Legion.

Type-A
The Type-A was the first ever Immortal Mecha developed by Defiance Industrial for the Stellar Opperations Service. The mech comes equipped with a medium slot (for something such as rifle) and a heavy slot (for something such as a bazooka). However, the special thing about the Type-A is that its entire body is a self replicating nanoswarm which can disperse to defend itself or invade the form of an enemy to break them down to become more material for the mech.
 * Role - Combat
 * Weapon - Medium Slot, Heavy Slot
 * System - Nanomachine Body

Type-B
The Type-B was the first scoutr mech created by Defiance Industrial and the first mech ever not meant to be used in direct combat. Though never never meant to see the field of battle the Type-B still comes armed with a light weapin slot (for something such as pistol). The Type-B's real power comes from its ability to completely synchronize with its pilot who feels, hears, sees, etc. as the mech does, far enhanced thanks to its powerful sensors.
 * Role - Scout
 * Weapon - Pistol
 * System - Organic Integration System

Type-C
The Type-C is the first quadmech developed by GimBeast Engineering and the first ever mech meant for acting in a supporting role to other mechs. The mech is armed with three weapons slots, two medium and a melee slot (for something such as a sword). The Type-C comes with a special neuro-muzzle which infuses enemies with a biological coding that prevents any acts of aggression.
 * Role - Support
 * Weapons - Medium Slot, Medium Slot, Melee Slot
 * System - Neuro-Muzzle

Type-D
The Type-D is a mech designed by Grimbeast Engineering for the purpose of combat, indeed it was the first combat mech developed by the company. The mech comes armed with a medium slot and heavy slot for combat purposes, something it shares in common with the Type-A. this is not the only thing the Type-D shares with the Type-A as the Type-D is made up of a multitude of smaller drones which can act independently of the mech and be repurposed for different tasks by the mech's central AI.
 * Role - Combat
 * Weapons - Medium Slot, Heavy slot
 * System - Drone Body

Type-F
The Type-F is mech is the second mech ever developed by Grimbeast Engineering and their first support mech. The mech comes with a fairly standard armament of the medium and a light weapons slot. What makes it a powerful support mech is its ability to distort spacetime around itself to generate to temporarily generate an infinite and intertwined loop of spacetime to trap enemies in with itself, a loop the Type-F can perfectly navigate but they cannot.
 * Role - Support
 * Weapons - Medium Slot, Light Slot
 * System - Spacial Trap

Type-G
The Type-G is the first mech developed by the up and coming Stormbreaks manufacturing and the first ever mech built for long range combat. Despite its long range capabilities the Type-G comes armed with two melee slots and heavy weapon slot. Its main weapon though is its paraexistential gun which comes into existence anywhere the mech can sense and then fires upon anything the mech can sense before utterly vanishing.
 * Role - Long Range
 * Weapons - Melee Slot, Melee Slot, Heavy Slot
 * System - Paraexistential Gun

Type-S
The Type-S is the second combat mech designed by GrimBeast Engineering for the SOS. In terms of weaponry the Type-S is armed with a slot for a melee weapon and slot for heavy weapon. The main power of the Type-S is its ability to take the plasma generated by its massive fusion core power plant and conducted it across its body and into its weapons making it dangerous it touch and enhancing its attacks.
 * Role - Combat
 * Weapons - Melee Slot, Heavy Slot
 * System - Fusion Core Body

Strikecraft
Strikecraft are not a class of ship but rather are the Persan general term for the multirole aerospace fighters deployed by the Persan for combat. Despite their size these fightercraft are armed with hyperdrives and equipped with a number of hyperspacial missiles to destroy ships and fighters. They also come with a main gun to be used in dogfighting with other enemy fighters. The premier strikecraft of the UPD is the Wyvern, which was developed after the loss of the Sovereign Mieusiaan Coalition to the Xonexi Powers. Knowing they could not out product the French in terms of numbers the Persan chose to outproduce them in terms of quality with Wyvern generally performing better then the Mirage Roi but being more expensive per unit. A measure not meant to threaten France but to act as deterrent in the theoretical event of French hostilities.

Corvettes
Corvettes are the smallest ships produced by the Persan and are used as both a form of patrol ship for scouting out and intercepting enemies, but also to protect Persan supply lines. Corvettes are light, fast, and cheap, even more so the frigates and have even less defensive armor and shielding.

There are specialized forms of corvettes that are used primarily for hunting down and destroying Void Hunters, utilizing specialized detection and jamming equipped to prevent stealth and hold the ship still before using hyperspacial missiles to destroy the stealth ships or laying stealth hyperspacial mines for Void Hunters to run into.

Frigates
Frigates are escort ships built to defend Persan supercarrier-dreadnoughts and carriers from enemy attacks. To this end they are very light and fast, easy to build and inexpressive. Perfect for production in-mass. These small ships tend to be armed with a number of point defense systems, hyperspacial missiles, and regular guns to defend against all kinds of threats.

Void Hunters are considered a special class of frigate by the military minds of the UPD, ones made for stealth and use to intercept and destroy enemy supply ships, as well as attack capitalships. Void Hunters are armed solely with hyperspacial missile launchers.

Cruisers
Cruisers are the sword of the Persan fleets deployed to seek out and destroy enemy capitalships and supercarriers so as to quickly cripple and decapitate the enemy forces. Cruisers are fast and lightly armored ships with heavy weaponry that can hit hard and move fast but typically cannot take hits in return. They carry massive amounts of hyperspacial missiles to facilitate this and can effectively target and fire while moving at full speed. Cruisers can even carry a small number of strikecraft with them and usually end up working in tandem with strikecraft and Void Hunters squads to destroy enemy fleets.

Carriers
Smaller types of carriers do exist in the UPD fleets and are used primarily as support ships. They carry large numbers of strikecraft to be deploy against enemy forces and help to further extend the Persan's logistical capacity over a much longer range and for longer, assisting the Supercarrier-dreadnoughts in this role.

These carriers are relatively unarmed and not suited for direct combat, instead relying on escorts of frigates to protect them. What weaponry they do have is made up of point defense systems to protect against missiles and hyperspacial missile to launch against enemies.

Supercarrier-dreadnoughts
Supercarrier-dreadnoughts are the steel hearts of the Persan fleets, four massive ships each measuring around fifty kilometers in length. Each titan carriers the logistical power to keep a fleet supplied for months at a time while also providing enough fire power to be a force to be reckoned with in direct combat. The four supercarrier-dreadnoughts of the UPD are named the Asakhan, Asikhan, Asokhan, and Asukhan, each armed with a specialized cannon that makes up most of their length, the Ion Partile Laser which fires a laser guided particle beam with enough force to crack the crust of a planet.

Quotes

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