Fiction:Rambo Nation

Rambo Nation is an Empire within Spore that has a long history. "Silva in lumine, Lunae arcana est, Domus mea, Silva in lumine, Stellarum est"

- Ancient Line

"Elen sila lumenn omentilmo"

- Unification Line

The Great and Glorious Rambo Nation is full of pride, and her history is filled with glory, drama, wars, and heroes. More recently, they founded the (now defunct) Noble Alliance, and then became members of the Great Eight and the Cyrandia Alliance!

Rambo Nation is composed of diverse species, with the Rambo Serindia as founders of Rambo Nation. The Serindia are bird-like creatures, and their homeworld, Planet Dinoman82 lies in Quadrant 82, the Capital of Rambo Nation. Over the years, more species joined Rambo Nation, such as Ramboidae and humanoids. Such a varierity of species allowed a diverse culture, including traders, space captains, citizens, monarchy, to flourish. Though the number of noble creatures inhabiting Rambo Nation is vast, not all are so well-meaning: ruthless criminals run riot in poorly-policed areas and intrigue is rampant. Despite Rambo Nation's diversity, all its species follow the Rambo Religion, which has Rambo Gods that are as myriad as the population.

The Nation is ruled by an Emperor or Empress; the last Emperor was killed and his daughter, Empress Ramashe, now rules Rambo Nation. She is aided by a High Council and the Rambo Nation Senate, which together take care of public and internal matters. The Senate is composed of 15 different species, each representing their own sector. Rambo Nation's flag consists of a circle with 15 stars -each symbolizing a sector of Rambo Nation- around a central star that symbolizes the nation's unity and equality, and the flag's bars represent the wings of certain Rambo species.

For any questions about Rambo Nation please add them: here.

Government


Rambo Nation is ruled by an Empress (currently Empress Ramashe) who, in matters of foreign policy, is aided by the two seat High Council to the Royal Family. These matters include forming the New Seven Starr Alliance, the G8, and waging war against the returning Xhodocto.

In order to preserve the people's voice in matters ranging from day-to-day affairs to colonization, ship production, and the declaration of war, each of the fifteen sectors of Rambo Nation elects a representative to the Rambo Nation Senate, which meets under heavy guard beneath the massive mountains of the moon Väeressëa  with Chancellor of the Crown Aleathria, a Legacy Serindia, presiding. Unfortunately, as with all elected governments, while every Senator claims to represent the people's interests, some have other plans.

The Goverment of Rambo Nation is divided in four differant political "entities".

Monarchy= The rulers of Rambo Nation are known as the Royal Dynasty, the Monarchs or the Royal Rulers. Rambo Nation, since her foundation has been ruled by members of the Dino Le Rambo family, and all are hailing from the Serindia species.

Currently Empress Ramashe is the Royal Ruler, and is the supreme ruler of Rambo Nation. Kind, cute and loyal, all obey her orders without questioning. She has been Empress since 04 BQF and her rule is a turbulent one.

Chancellor of the Royal Crown= The Chancellor of the Royal Crown is the right hand of Empress Ramashe and the presider over the Senate. This status also gives you a seat on the High Council, a group of individuals who are considered the inner circle of the Monarchy. The Chancellor of the Royal Crown is a position given with permission of the Monarchy, though the Senate also holds power to replace a Chancellor if the vote is unanimous.

The current Chancellor of the Royal Crown is Princess Aleathria; she comes from the Legacy Era, and became the highest civilian authority besides Ramashe and oversees the Senate. She is also the direct speakperson to the Empress with Senatorial matters. She has been Chancellor since 03 AQF.

Senators= The Senators of Rambo Nation are representatives from one of the 15 sectors of Rambo Nation, They often bring in subject or acts to discuss or to pass through. All results are given to the Chancellor who in return brings the information to the Empress. These are the Senators from 03 AQF-05 AQF. The discuss all citizen matters, like education, the economy, medical care and more.
 * First Row: Senator Chuinaylia, Senator Aviaratyal, Senator Lord Adar, Senator Lord Creckbo, Senator Gorubla Til'Airo Du'lko.
 * Second Row:Senator Muunithrond, Senator Lord Ram'Arathon, Senator Lord Ram'Gwalrorir, Senator Lady Ram'Eriathine, Senator Or-Ana.
 * Third Row: Senator Lord Ram'Lendilia, Senator Lady Ram'vindalë, Senator Yunur'Tugal, Senator Lord Ram'Thrandeal.

Consuls= Consuls are a new position within the Nation and are less known. Consuls are representatives of planets who enjoy the protection of the Nation and are her "protectrates". Though not given a seat within the Senate, nor having a vote in constitutional matters the consuls can directly speak with the Chancellor of the Royal Crown with matters of their concern. They often lobby Senators so they can back them up in certain votes or matters. Some senators lobby Consuls as well, as they can give you influance or a bit more overweight to turn a vote in your own favor when Consuls suppors you.

History
The history of Rambo Nation is long and complex, and it is also filled with honor, pride, drama, wars, heroes and sacrifices, etc. The timeline of events by the Rambo Nation is indicated by BQF (Before Quadrantia Federation) and AQF (After Quadrantia Federation). So as an example, the unifying of the Rambo happened in 448 BQF, which means 448 years before the forming of the Quadrantia Federation. One year is the same as human calendar.

For full information and in-depth information about the history see: History Page.

Early History (450 BQF - 429 BQF)
As Rambo Nation, consisting out of the unified Rambo Serindia Cities launched their first space ship at 450 BQF, the planet was in joy. The NX-01 Class soon became a prominent sight and made it possible to settle colonies in outer space. The vessel could achieve speeds up to Warp 2. Exploring nearby space the Serindia met with other Ramboidae, like the Mithrislic, the Aviaterdactyruscea and the Chuchiryacea and soon joined Rambo Nation. Between 446 BQF and 442 BQF Rambo Nation grow more and more, launching new ship classes and meeting and allying nearby species and empires. But 442 BQF the Rambo were contacted by the Trogg, a mysterious species whom demanded taxes. Rambo Nation did not comply and were soon engulfed in a dreadful war. The conflicts ended within a year and a Cold War occurred between the two empires, which lasted between 442 BQF - 434 BQF.

Meanwhile Rambo Nation recovered and continued their expansion and exploration, but at 434 BQF the Cold War ended, and the Second Trogg War occurred. The war lasted for four year and at 430 BQF Rambo Nation and her allies (mostly the Heer Stekeveel Empire) managed to defeat the Trogg Empire. Shortly after, the Rambo Founder vanished near the end of 430 BQF and would not be seen for many years.

Golden Age (429 BQF - 280 BQF)
After the loss of the Founder, a Golden Age approached which meant thriving and prosper for Rambo Nation and their allies. Rambo Nation soon rose out to be one of the leading nation within Quadrant 82. During the Golden Age Rambo Nation met with the Grox and a policy was made, keep out of their way. This policy is still maintained many years into the future.

Period of Conflict (280 BQF-263 BQF)
As the Golden Age ended, Rambo Nation attacked their former allies, the Mozel and conquered them and were defeated at 278 BQF. But tensions with the Heer Stekeveel Empire also rose and at 278 BQF the Rambo and Heer Stekeveel were drawn into a war. After lengthy and brave battles the war ended at 275 BQF but the second war between them started at 271 BQF and lasted until 263 BQF. A devastating war, the allies of Rambo Nation fought with them against the Heer Stekeveel and laid the foundations of the Noble Alliance.

Noble Alliance Era (227 BQF-0 BQF)
The Noble Alliance was the first major, unified, multiracial organisation in Quadrant 82.

As the member Nations and Empires recovered from the two Heer Stekeveel Wars, and Rambo Nation explored, among other places, Quadrant 89, on 220 BQF the Diva Bettie Empire launched an attack at the Noble Alliance. The attack galvanized the motley crew into an organized unit, and the fledgling Noble Alliance defeated the Diva Bettie by 215 BQF. After the war, Rambo Nation showed mercy to the Divia-Bettie and allowed them to join Rambo Nation.
 * The Years of Prosperity and Intrigue (227 BQF - 21 BQF)

Five years later the Noble Alliance held its first debate: it regarded the    so-called GN3Dura Experiment that occurred in 210 BQF. In addtion, a Noble Alliance reproach for testing a Planet Buster on an innocent world drove Rambo Nation's Planet Buster production into secrecy. Meanwhile, the fleets of the Noble Alliance explored the galaxy, and the entire Noble Alliance experienced massive economic growth.

Unfortunately, in 52 BQF the Noble Alliance was once again under attack: one of its own, the Algernon Empire, attacked Rambo Nation and the Victreeion Empire. Though Rambo Nation was able to staunch the bloodshed by dropping a Planet Buster onto the Algernon Capitol Planet in 25 BQF, the war foreshadowed the decline of Rambo Nation and the fall of the Noble Alliance.

Three years after the Algernon War the Rambo Resistance was formed, causing several Serindia Colonies to declare themselves independent and begin attacking Rambo Nation's Outer Colonies. As war raged on its perimeter, Rambo Nation met the Seven Starr Alliance, and joined what was perhaps the Universe's most famous intergalactic organisation.

Around 21 BQF, Rambo colonies and fleets located in the Tigris Galaxy made first contact with the Cianju Alliance and The Congregation, drawing Rambo Nation into the Great War. Though the devastating conflict ended Rambo Nation influence in the Tigris Galaxy, the Xhodocto remained Rambo Nation's nemesis, and the Cianju and Delpha Coalition of Planets forged alliances with the Rambo. It is important to note that the alliance with the Delpha Coalition of Planets in particular only grew stronger with the passage of time.
 * Tigris War (21 BQF-16 BQF)

After the Tigris War came the Lizaridan Threat: an empire from Quadrant 89 launched a campaign against Rambo Nation that was quickly thwarted by the Noble Alliance. The conflict's merciful brevity allowed Rambo Nation to recover with equal speed, and it thrived until 4 BQF, when a bitter two year conflict with the evil and ruthless Tralor Empire ignited the First Galactic War.
 * Rise of the Imperial Alliance (16 BQF - 0 BQF)

During the war, the Tralor Empire and newly formed Imperial Alliance (the former Lizardian Empire) attacked the Nation under command of the Unknown Entity, better known as the Galactic Emperor. Rambo Nation met the Capricorn Sector Alliance, which later became the United Republic of Cyrannus and the two became close allies, and together with the Tralor Freedom Force, they were victorious.

The First Galactic War did not occur in isolation, and the horror of the conflicts into which Rambo Nation forces were drawn gave the period a chilling moniker: The Time of Destruction. Such conflicts included a Cold War against the Xhodocto, and giving aid to their allies, the Capricorn Sector Alliance, in the Trucinex War. Nevertheless, Rambo Nation's tooth-and-nail fight to stay alive could not have prevented the Imperial Alliance's attack on Rambo Nation in 0 BQF.


 * Second Galactic War (0 BQF)

At its end, and to some, even still, The Second Galactic War was the most devastating war in which Rambo Nation had ever fought. Within weeks of its first shots, the Noble Alliance shattered, and together with the Ruin Sector Alliance The Imperial Alliance managed to take over many a colony- even occupying the Rambo Capitol for weeks. Soon, other factions, such as the URC, DCP, and Sylit Republic joined the slaughter, and yet it was the same carnage that wrought the foundations of the Quadrantia Federation. Together, its member empires and nations managed to expel the Imperial Alliance and Ruin Sector from not only the Rambo Capitol, but a large fraction of the other conquered worlds as well.

Though The Second Galactic War had dealt a crippling blow to Rambo Nation, soon they were nonetheless embroiled in the Intergalactic War against Cognatus Alliance, who had opened hostilities by attacking a Rambo task force at a remote planet that held an ancient shrine. The URC, longtime allies of the Rambo, joined the war in earnest, but suffered severe damage to its defenses and territory. The same year, the conflagration ended with the Cognatus making a final stand on Caprica.
 * Aftermath of the Second Galactic War and other conflicts (01 AQF-03 AQF)

By 01 AQF the Rambo Gods' Lieutenants and the Ancientia, an ancient race discovered below the surface of the Rambo Capitol Planet, returned to the Nation and become part of the High Council. USS Relativity, a ship capable of detecting distortions in spacetime, was launched to meet these beings, who had vanished shortly after the Clash of the Gods. Yet even this brief moment of peace could not last: the return of the Xhodocto in 1 AQF drew Rambo Nation into a long and bloody war against the March of the Apocalypse. With the Rambo Nation fleet crippled, Empress Ramashe ordered the emergency passage of the V2 Act to rapidly update Rambo Nation's starships with retrofits and the outright scrapping of ships too old to fight. Though costly, the V2 act provided the most powerful fleet that Rambo Nation would ever have, and as these ships flew from their dry-docks, even more species allied themselves with the Rambo.

Three Silver Years( 01 AQF - 03 AQF)
A new era of civilization approached as the Nation entered the end of 01 AQF. The Three Silver years were a time of prosper, recovering and economic growth. But also of new troubles and dangers looming. The War of Ages over, the Nation was engulfed once again into a conflict with their ancient enemy, the Tralor Empire which was now known as the United Lanat Empire in the Tralor Civil War. Also the Girdo Empire, an ally of the Nation was drawn into the Girdo Civil War and Rambo Nation aided the Girdo in evacuating various Girdo to Rambo territory. Though the colony of Eris was also involved in the conflict as their fleet attacked a Tokzhalan Cruiser. The Treaty of Ramaprica also occurred in the Silver Years, as it formed the foundations of the super power known as the Cyrandia Alliance, a unified organisation between the Quadrant and Cyrannus Galaxy. Meanwhile Empress Ramashe, changed appearance due to her injuries and the X-Treatment, ordered another act in notice, Rambo Nation rebuilt her ground forces. Mobile Suite Droids and tanks, anti space cannons were not part of the military and were going to be used in coming conflicts.

When the Trivoid attacked a Rambo colony, Rambo Nation became involved in the Trivoid conflict but were victorious thanks to a sudden aid of the Apes and the Ford anta. Shortly after Angazhar returned and attacked Caprica, but Ramashe and Apollo managed to escape the demon's wrath. Near the end of the Silver Years the Imperial Alliance attacked Fornaeria, a Rambo colony but were eventually defeated when the Nation was aided by various small nations and empires of unexplored Quadrant 82. In gratitude Rambo Nation allowed the Treaty of Fornaeria to be written, which made it possible that other species were able to join Rambo Nation. Shortly after the Battle of Fornaeria, the Imperial Alliance fell to a betrayal of their own. The Regent of the Alliance killed the Galactic Emperor and the Alliance crumbled and fell, a enemy of Rambo Nation was gone, with members of the Alliance fleeing or leaving the Quadrant Galaxies, while others went into isolation and the HarbornrSauriens joined Rambo Nation in expansion of the Treaty of Fornaeria. Together with vital information about Imperial technology and the powerful Novae, a ship capable of blowing up stars. In the aftermath Rambo Nation took back many conquered colonies and expanded even further, achieving another economic milestone. The Senate was finally formed, 14 chosen individuals to represent the 15 sectors of Rambo Nation, under supervising of the Chancellor of the Royal Crown. The citizens lived in peace and prosper and peace had finally returned to the Quadrant Galaxies (though there were still conflicts outside the Quadrant Galaxies, like the formation of the Confederacy and the Tralor Civil War and the return of the Xhodocto. Meanwhile the Girdo Civil War reached her conclusion and in the final battles a flotilla of Rambo Nation ships were destroyed by allied ships of Tokzhalat and the first victim was a Forrestal Class.

Later on, President Apolla married his childhood love Gianne Inviá of Coruindia and many Rambo Nation officials were present. The wedding took place shorlty before 04 AQF, that marked a new year for Rambo Nation.

But the Nation did not know that a shadow loomed over the glorious and great Nation known as Rambo Nation. A familiar and dangerous enemy returned to execute a dangerous plot, while an ancient evil is also about to be discovered and awakened. But citizens and officers do not know this, and the Empress even fainted once, unusual for a Serindia Empress.............

Quadrantia Disorder
As the Quadrantia Disorder began, a period of uncertain facts lies ahead. The Quadrantia Disorder started in 04 AQF and leads well beyond that. The Quadrantia Disorder is one of the most eventful timeperiod within the Rambo history where plots will be revealed, large scale conflicts and a event that threatens the balance of the Quadrants.

The Quadrantia Disorder is chronicles in the following chapters:
 * Chapter 01: Alveni a Malus
 * Chapter 02: Lacrima a Vinyar

Future/Alternate Realities
The prophecies of Rambo Nation's future are disturbing to speak of. The Ecchlisarchy of Rambo Nation has said that the stars predict that Rambo Nation will be struck by a disaster in the near future. Another prediction tells of Rambo Nation as it is currently exists, falling. Yet from this disaster they will emerge more powerful than before. Current prophets are unsure what of this means. Some say the prophecies are speaking of the return of the Evil One, or perhaps a punishment by the Rambo Gods.

Though, over the course of history there have been given hints of what brings the future, whether it is the future of an alternate future or history of Rambo Nation.


 * Alternate Future of Rambo Nation!
 * 1250 NE: Future's Beginning - In 1250 NE the remnants of Rambo Nation were absorbed into Republica Cyrandia. This beacon of hope and light faces the treat of the dreaded Xeranbha.
 * Legacy Era: 7.5 billion years into the future there came an end to Rambo Nation. This was revealed during a quest of Captain Rambam and some individuals he took with him onboard the USS Venture, including the so called "Legacy Serindia". The Aurilithiae Order became known as the New Order, that replaced Rambo Nation.


 * Alternate History
 * 450 BQF:Great Loron Imperium - During the Rambo era in space they encountered the Great Loron Imperius, and eventually were forced to join the Imperium as member, contributing their military to it.
 * 219 BQF:Federal Empire of Cyrannus - The FEC (alternate URC) invades the Quadrant Galaxies around 219 BQF, taking advance of the Diva-Bettie-Rambo Nation war!
 * 021 BQF:Coalition of Delpha Storyline - Rambo Nation betrayed by the DCP around the time of the Tigris War and later on even conquered by the DCP!
 * 001 AQF:Xhodocto Victory - The Xhodocto are victorious during the March of the Apocalypse, plunging the Universe into an unending darkness.

Culture
The culture of Rambo Nation is diverse and very large. Divided by 15 sectors, each represented by Senators and inhabited by various species that are members of Rambo Nation, the culture of Rambo Nation can be said to be diverse. None the less all those whom are members of Rambo Nation believe in the Rambo Gods and find unity in it.

Species
The Rambo Serindia are an old and ancient race. They are a blue bird like race with with the capability to fly. The Rambo Nation Species have different kind of classes and are listed below.

The Rambo Serindia can be considered as the most important race to Rambo Nation and have the most influence in the Rambo Senate and beyond. Though Rambo Nation expanded a lot, and not only with Ramboidae, other races joined as well and Rambo Nation became so large again, the Senate was expanded greatly and new races became members of Rambo Nation and had there own representative, representing one of the 15 differant sectors of Rambo Nation.


 * Serindia - founders of Rambo Nation.
 * Species of Rambo Nation - database of the various Rambo Nation species.

Religion
The citizens of Rambo Nation believe that their Gods came from a Paradise called Spode. They believe in different Gods with one Supreme God and all have their own legends with them. Yet some races which joined Rambo Nation didn't believe in the so called "Rambo Pantheon" and were allowed to keep their own religions and believes.


 * Rambo Pantheon - List of all Gods/Demi Gods and mythical entities of Rambo Nation. The prime and largest religion within Rambo Nation and the Quadrant Galaxies.
 * Temple of Spode - A religion that centers herself around worshipping Spode as an entity, instead of a location which the Rambo Pantheon believes. The second largest religion of Rambo Nation.
 * Asdran'Ari - A religion (a cult in the Rambo's eyes) dedicated to Denomination and teachings in essence. The smalles and most secret religion/cult in Rambo Nation. Widely unknown to the public.

Studies
The Rambo Nation take part in several studies that interest them. In particular, they are involved in the study of Taldarology, along with other nations such as the Girdo Empire and Delpha Coalition. This is the study for the Vyro'Narza. The Rambo became involved when the Taldar contacted them and supplied them powerful godtech, which the Rambo inserted into their Wells Class spaceships. This made the Rambo fascinated by the taldar.

Further more, some of the technology given by the Taldar allowed the Rambo to advance even further, as they were now able to use technology found at Lesrekta and integrate them into their own society, resulting in the construction of the Suiliagothrond Class Battlestation and the Typhon Class, a temporal weapon.

Rambo Nation also has studies to the Ayrai'Shikua, Cyrannus Galaxy and the Milky Way and the vanishing of the Core Federation. Ohter studies the Rambo are involved in are in using transwarp, cloacking devices, phasic and temporal torpedoes and how the Rambo society herself is working out, like wealth levels, national subjects, diseases and sickness, food programs etc.

Trademarks
Rambo Nation has various kind of trademarks, things which can be found at many colonies or are well known throughout the nation. Though this kind of trademarks can also be found at other planets and at planets from allied empires.

Hierarchy
Rambo Citizens=
 * Slaves.
 * Illegal Citizen.
 * Citizen.
 * Wealthy Citizen.
 * Senatorial Aide or Representative.
 * Baron/Lord/Lady/Knight
 * Colonial Ambassador/Mayor/Govenor.

Rambo Command Militairy Ranks=
 * Rambo Trooper/Space Marines/Soldier/Private
 * Rambo Trooper Commander/Space Marine Squad Commander/Corporal.
 * Rambo Trooper Senior Commander/Corporal first class.
 * Rambo Trooper Marshall/Space Marine Major.
 * Sergeant.
 * Staff Sergeant/Sergeant first class.
 * Master Sergeant.
 * Midshipman.
 * Lieutenant second class.
 * Lieutenant first class.
 * Captain/Royal Guard (Serindia only)/Seven Starr Serindia Soldier (formerly).
 * Major.
 * Lieutenant Colonel.
 * Colonel/Royal Guard Commander (Serindia only)(equal in rank with the space fleet captain).
 * Major General.
 * Lieutenant General.
 * General.

Rambo Command Navy Ranks=
 * Space Fleet
 * Crewman.
 * Yeoman.
 * Petty officer 3rd class.
 * Petty officer 2nd class.
 * Petty officer 1st Class.
 * Chief petty officer.
 * Senior chief petty officer.
 * Master chief petty officer.
 * Ensign
 * Lieutenant junior grade
 * Lieutenant
 * Lieutenant commander
 * Commander
 * Captain.
 * Fleet Captain.
 * Commodore/Rear Admiral.
 * Vice-Admiral.
 * Admiral.

Highest Authority=
 * Marscalcus (highest militairy officer)
 * Rambo Serindia Princesses.
 * Consuls from Rambo Protectrates
 * Rambo Nation Senators of Colonial Sectors/Cyrandia Alliance Senator.
 * Rambo Nation Chancellor of the Royal Crown/Cyrandia President.
 * Rambo Nation High Council/Judge Magistrates (Formerly).
 * Rambo Nation Emperor/Empress (Serindia only).

Individual Characters

 * Famous Individuals

Planets
Rambo Nation, due to her large size has a lot of planets listed as her own. Divided in 15 differant sectors, represented by there own Senators the planets play a vital role in the history and economic of Rambo Nation. The Capitol planet will be mentioned specifffically, as it is the most important planet of Rambo Nation. The Rambo Capital Planet is the homeworld of the Serindia and the most prominent, wealthy and well known planet of Rambo Nation and the Quadrant Galaxies.
 * The Rambo Capital Planet of Dinoman82

With a powerful fleet and Anti Space Cannons to protect her, after the Intergalactic War and the Second Galactic War it became a good defended world. In orbit various Orbital Cannons and Orbital Offices are located, the first to protect the planet and the other where diplomats can meet whom do not wish to enter the planet surface.

The Planet has a lot of water and green, and the few cities found on the cities are well integrated with the nature and forests on the world. With a lot of wildlife and inhabitants, the planet lives in harmony.

This section will include the Rambo Nation link to the planet page, where all notable colonies of Rambo Nation are listed. As said before, there are 15 sectors:
 *  Capitol Planet of Dinoman82 - Capitol of Dinoman82, center of Rambo Nation.
 * Planets of Rambo Nation


 * 00/01: Rambo Nation Capitol Planet of Dinoman82 - represented by Princess Aleathria, Chancellor of the Royal Crown.
 * 02: Capitol of Dinoman82 moon of Rowar - represented by Senator Aviaratyal.
 * 03: Inner Colonial Sector - represented by Senator Lord Ram'Thrandeal.
 * 04: Mid Colony Sector - represented by Senator Lord Creckbo.
 * 05: Outer Colonial Sector - represented by Senator Lady Ram'vindalë.
 * 06: Badlands Sector - represented by Senator Lord Ram'Gwalrorir.
 * 07: Planet of Boreas - represented by Senator Lord Adar.
 * 08: Chinawkya Sector - represented by Senator Chuinaylia.
 * 09: Amiaeria Sector - represented by Senator Gorubla Til'Airo Du'lko.
 * 10: Cyrannus Sector - represented by Senator Lord Ram'Lendilia.
 * 11: Western Sector - represented by Senator Muunithrond.
 * 12: Saurien Sector - represented by Senator Or-Ana.
 * 13: Yunilliage Sector - represented by Senator Yunur'Tugal.
 * 14: Planets of Ramahri Nova and New Ramirith - represented by Senator Lord Ram'Arathon.
 * 15: Deep Space Sector - represented by Senator Lady Ram'Eriathine.

For more indepth information about the various colonies of Rambo Nation: See Planets.

Rambo Nation Command
The entire Rambo Nation military stands under command of Rambo Command, with there headquarters at Rambo City. The military can be divided in two parts, the Space Fleet and the Military itself, containing mostly the ground forces. Though the space fleet always proved vital to Rambo Nation and was given the most money and attention. This changed when Rambo Nation became involved into conflicts that involved not only space battles, but also invasions of planets and ground battles.

Rambo Command Militairy Department
The military always suffered more casualties compared to the space fleet, and around 04 AQF, during the Quadrantia Disorder and after the Second Battle of Yadumarth Rambo Nation was short on ground soldiers. In panic, Rambo Command gave the Senate a new soldier program, which would replace the Chinawkya and Serindia soldiers, the Senate would await and later on would even approve this new plan. The plan changed the entire Rambo military, with Serindia and Chinawkya becoming the military commanders, the soldiers would excist out of Rambo troopers, genetically altered humanoid clones that have enchanced abilities, capable of withstanding low extremes of both heat and cold, capable of breathing in dense atmoshperes and enchanged reflexes and strength. These Rambo Troopers would become the backbone of the Rambo Nation military, an endless and replacable army of soldiers.

With the introduction of the troopers the battledroids were also turned down in favor of these troopers, though they do still excist and are used in private armies at colonies.

Clone Trooper Apearances= There are various types of soldier classes, as said before they replaced the Chinawkya and Serindia troopers, which were very pleased by this fact as they now could all become military commanders, leading there forces behind the front lines and keeping there casualties low. Though the soldiers know they are expandable, they are still fiercly loyal to the Empress and the Senate, vowing to protect Rambo Nation with there life!

As said before, all soldiers carry special black colored suites, with breathing devices to be active in most environment, whether with dense atmosphere or in hazardous places.

Rambo Command Space Fleet Department


The Fleet of Rambo Nation is large and contains many different classes and types of ships. The ships that Rambo Nation uses are all using Warp and are equipped with phasers and photon torpedoes. They are also equipped with shields to protect them from harm. The stronger vessels are equipped with quantum torpedoes, transphasic torpedoes and phased plasma torpedoes. Rambo Nation has ships that are battle cruisers, heavy battle cruisers, corvettes, medical ships, civilian and transport ship to shuttles and fighters.

The highest space fleet officer, the admiral oversees the activity and use of the fleet, but also finances, roles and input in battles. Though the overall militairy leader is the Marscalcus, but he is given advice by the Admiral and the General.

Following the hierarchy, the admiral is aided by two vice-admirals if needed, but as they are often at elite mission or commanding special fleets, the admiral is more often aided by the four rear-admirals/commodore (a rear-admiral is a captain promoted, a commodore is a fighter pilote promoted). Below the four rear-admirals stand the fifteen fleet captain, each assigned to one of the fifteen colonial sectors. After the fleet captains come the individual captains, whom command their own ships and sometimes can lead a task force if experienced enough, ofcourse they are aided by their crew of various ranks and functions.


 * Space Ships of Rambo Nation - Database of all known Rambo Nation ships.
 * Rambo Nation has various named fleet, they are considered as elite fleets!
 * Fleet of Homogeneous Clarity - the fleet defending the Capital.
 * Fleet of Retribution - a shared Cyrandia Alliance fleet with the URC.
 * Fleet of Profound Solitude - the fleet stationed at Koerband.
 * Fleet of Righteous Defenders -the fleet stationed at the Outer Colonies.
 * Fleet of Rigorous Prayer - the fleet stationed at Rambo Prime.
 * There are more fleets, but they aren't named.

Relations with other Empires
These are the current relationships of Rambo Nation with other Empires and organisations. During their course of history, Rambo Nation met and befriended many nations and empires, however they also made a lot of enemies. Some allies became more than allies, and became the closest allies of Rambo Nation, often dubbed by Rambo official the Allied Six. However these allied six does not mean that they are the strongest of the allies, just means they are the closest.

In 06 AQF/03 NE Rambo Nation reorganised her relation status.

Quadrantia Relations= The Quadrantia Relations describe our political relations with our fellow neighbouring empires of the Quadrants. Coming soon
 * Allies


 * Neutral
 * Ratings-0yellow.png/Ratings-1orange.pngr Kingdom - insect like creatures from Quadrant 89, not sure about them anymore.
 * Ratings-0yellow.png/Ratings-1orange.pngan - our relation is intermittent at best.
 * Ratings-0yellow.pngial Independate Union - a small union close to our borders, wishes to remain independant, though their planets hold a great strategic position and is wanted by us.


 * Enemies
 * Ratings-2red.pngial Alliance/Imperial Remnant - a large organisation with the most dangerous enemies of Rambo Nation. Though after the death of the Emperor the Alliance has crumbled into the Remnant which is in financial problems, their threat is diminshed.
 * Ratings-2red.pngantia Heer Stekeveel - enemies of old and forgotten times. They must be dealt with.
 * Ratings-2red.pngantia Loron - Barbaric pirates and thieves!
 * Face threatened.pngantia Grox - Avoid at all costs!
 * Face threatened.pngantia Grox - Avoid at all costs!

Current Extra-Quadrantia=
 * Allies
 * Ratings+1blue.png Tybusen Intergalactic Allied Federation - a friendly nation which contacted Rambo Nation, they also strive for peace and unity in the galaxy. The only one who seem to realise the Galactic Empire is corrupting the SSA.
 * Ratings+1blue.pnga Coalition of Planets - the all powerful DCP, great and strong allies. Did nothing to prevent our conquering. Now we question if they are still the great allies we thought them to be?


 * Neutral
 * Ratings+1blue.pngnid Imperium - An empire ruled by the humble and noble Draconid, began trade after they set up outpost near Serpentaxy territory.
 * Ratings+1blue.pnggonarious Empire - allied with them due to connections of the SSA and gave us information about the evil Marinoxidiz. Later due to our protectrate status our relation detoriated.
 * Ratings-0yellow.png/Ratings+1blue.pngtus Remnant - The remnant of the dreaded Cognatus, we are still weary about their intentions.
 * Ratings-0yellow.pngtic Empire of Cyrannus - placed us under a "protectrate".


 * Enemies
 * Ratings-2red.pngr Empire/United Lanat Empire - the most feared, cruel and dreaded enemies of Rambo Nation. They take every oppertunity to attack us and we still have difficulties with driving them back.


 * Face threatened.png Xhodocto - After the truce, Rambo Nation considered them neutral, even after there return.
 * Face threatened.png Xhodocto - After the truce, Rambo Nation considered them neutral, even after there return.

Uncertain= Uncertain relations are considered the alliances of old and before the "protectrate' status and the Nation withdrawing from the Seven Starr Alliance. Though the uncertain allies are still considered allies, the Rambo are quite wary about them.

Uncertain relations are also considered empires and nations with whom the Rambo hadn't had contact with in some time.
 * Allies
 * Ratings+2green.pngnta - aided Rambo Nation during the Trivoid Conflict, our Empress Ramashe later made a state visit to them, strenghtening our bonds!
 * Ratings+2green.png Republic - the only human allies of Rambo Nation, members of the former Noble Alliance
 * Ratings+2green.pngation of the Core Worlds † - a new and powerful ally of the Rambo, later went missing.
 * Ratings+2green.pngu Alliance/Krassio † - strong and long time allies since the Tigris War. Later left the Universe.
 * Ratings+2green.pngion Forsaken Tribes - close relatives of the Civatron whom remaind at the Tigris Galaxy, became very close allies of Rambo Nation, aiding us on various ocassions.
 * Ratings+1blue.pngnian Star Empire - a friendly empire, which opened trade and commerce with us. We are interessted in their culture and ways of living.
 * Ratings+1blue.pngite Empire - A small yet thriving empire, opened contacted with us and we started to resume trade and commerce.
 * Ratings+1blue.png Galactic Federation - an empire new to the intergalactic empire, after they contacted us we accepted an alliance with them.
 * Ratings+1blue.pnggalactic House of Order - a new Empire, who allied Rambo Nation.
 * Ratings+1blue.pngdian Federation - a noble and honest race, with a natural camouflage ability which is very impressive. Allies of the Summit Empire, we accepted their alliance and we hope it grows over time.
 * Ratings+1blue.png Nations of Drenol - a nation whom asked for aid, which we gave. In return they offered an alliance in which we accepted.
 * Ratings+1blue.png Alliance - a new discovered alliance, which we allied and hope trade will soon start.
 * Ratings+1blue.png Empire
 * Ratings+1blue.pngntaxy Empire - a noble race of snakes, with a interessting and great culture.
 * Ratings+1blue.pngious Imperium - a friendly and wise species of the Wental Galaxy.
 * Ratings+1blue.pngt Republic - A friendly and proud empire, allies of our allies of the Summit Empire and are a promsing culture.
 * Ratings+1blue.pngt Empire - a proud race of democratic warriors, they contacted us and told us we were an inspiration for them, we are honored to be considered there allies.
 * Ratings+1blue.pngatlan Empire - a friendly empire whom contacted us and are allies of the humans, in such we allied them and opened trade with the Terdiatlans.
 * Ratings+1blue.pngd Estates of the Silvarian Consortium - a newly allied species, friendly and honest allies of the Rambo.
 * Ratings+1blue.pngobi - kind people who were conquered by the Nobi Nation, also allies of ours. The Verinobi asked us for aid and we gave it in term of siding with there cause and offering food and medical aid.
 * Ratings+1blue.pngan Republic - contacted us and we have opened trade with them.
 * Ratings+1blue.png Xylon Empire - contacted us and have opened trade with them after they request an alliance, which we accepted.
 * Ratings+1blue.png Zazane - a mighty and proud race of warriors. After contacted we considerer them allies.


 * Neutral
 * Ratings-0yellow.png/Ratings+1blue.pngdian Empire - An empire which just recently begun intergalactic relations.
 * Ratings-0yellow.png En - A species that called for aid, we do not know much of eachother yet.
 * Ratings-0yellow.pngo Empire - friendly nation who made contact with us to discuss the Grox problem.
 * Ratings-0yellow.png Empire - the well known barbarians.
 * Ratings-0yellow.pngris Federation - a noble and friendly species, who we recently started contact with.
 * Ratings-0yellow.png Mecron - A hostile species, when a secret dealt was made between the Warlord and the Empress, the two left eachother alone.
 * Ratings-0yellow.png/Ratings-1orange.pngtthe Republic - a powerful and mysterious race of the Milky Way. Responsible for the loss of our planet Eris, they did seem to evacuate our citizens to safety, leaving us with no clue about their intentions.
 * Ratings-0yellow.png/Ratings-1orange.pngkian Empire † - an evil species, although lately tensions seem to diminish. Absorbed into the Confederacy of Allied Systems.
 * Ratings-2red.png Starr Alliance - the once great and glorious SSA, we were members until the proved themselves to be corrupted and did nothing to prevent the Galactic Empire' victory over us. Now all who enter without our permission will be fired upon. After all the sacrifices we made with eachother during the War of Ages and now this? Bah!
 * Ratings+1blue.png Republic/United Veatrex Federation/Shymiran Divisional Federation - brave allies, yet very strong and highly favored among the Rambo, sadly vanished by unknown means but later returned. Sadly did nothing against our protectrate status.
 * Ratings+1blue.png Council of Empire - a friendly dragon like race, who we accepted an alliance of and shared some technology with! Sadly they vanished thoug remain listed as SSA members.
 * Ratings+1blue.pngntrox Interstellar Empire - great allies of the URC and DCP, offered an alliance and we accepted though also did nothing against our conquering. Suspicious to say the least.
 * Ratings+1blue.pngsive System's Bloc - Friendly and fair allies of Rambo Nation, yet kept silent during the Galactic Empire' rise to power.
 * Ratings+1blue.png Empire - A proud race of warriors and traders, glad to be on their good side! Intelligence later indicated they became members of the SSA, they must be watched.
 * Ratings+1blue.pngrnyan Star Empire - friendly species who we allied and soon tourism and trade began between our nations. They are very promising though went missing and remain listed as members of the SSA.
 * Ratings+1blue.pnged Nation of Otzello - contacted us through SSA channels and requested an alliance. Also a nation suffered from continues conflict, but arose stronger than before. For this reason, we empathise with them a lot. Sadly didn't due anything against the rise of the Galactic Empire as well. Sucpicious.
 * Ratings-2red.pnggalactic Human Republic - Untrustable human and members of the G8? In our eyes they do not deserve their position for such a warmongering kind.
 * Ratings-2red.pngtic Empire of Cyrannus - the reformed URC are now enemies and a large threat due to their knowledge about us! Sadly they did manage to turn us into their "protectrate", a nice word for conquered.

Former Relations= Our former relations are eiter destroyed by hostile forces or been dealt with by us and our allies.
 * Allies
 * Ratings+2green.pngd Republic of Cyrannus † - one of the strongest Rambo Allies, and which they have close Galactic Relations with and highly favored by the Rambo. Later reformed and perished.
 * Ratings+2green.pngr Freedom Force † - one of the Rambo's strongest allies, sadly destroyed by the United Lanat Empire.
 * Ratings+2green.pngion Pan Empire † - the only Spode followers whom are allies of Rambo Nation. Destroyed during the Annihilation.
 * Ratings+2green.pngmian Colonial Collective - the forgotten brothers and sisters in Quadrant 21.
 * Ratings+2green.pngr Imperium - mythical creatures who allied the Rambo.
 * Ratings+1blue.png/Ratings+2green.pngnus-Avis † - Fellow Birds and whom like parties, they even have a ship based upon our Excelsior Class, we hope to improve galactic relations with them and interact more with them. Later destroyed by unknown means.
 * Ratings+1blue.png Empire † - joined the URC and the Rambo against the Cognatus, became good and strong allies. Later split into two differant organisations, since then no contact.


 * Neutral
 * Ratings-0yellow.png/Ratings+1blue.png Empire † - A newly revealed Empire, friendly and eager the Rambo consider them a neutral force as they see themselves a neutral one too, however in time of needs the Rambo will surely aid the Girdo Empire. Destroyed during the Annihilation
 * Ratings-0yellow.png/Ratings+1blue.pngri Crusade - although considered allies by Rambo Command, the Senate does not wish them to be officially allies, because that means aiding them in need, and followers of Spode and Zealots is still a point of debate in Rambo Nation, however recently this has laid down.
 * Ratings-0yellow.png Empire - Truce has been made by the Remnant of Allies, however the Grox policy still stands. Were later destroyed.
 * Ratings-0yellow.pngnex Imperium † - The Imperium went neutral after their defeat during the Trucinex War and later on split into two factions.
 * Ratings-0yellow.png/Ratings-1orange.pngoxodiz † - Gigantic creatures which attacked Eris, we have no clue of there intentions. Later extinct.


 * Enemies
 * Ratings-2red.pngtus Alliance † - an evil organisation of various aliens, who protect the ancient structures. Vanished after the Intergalactic War.
 * Ratings-2red.pngderacy of Allied Systems † - a powerful organisation, hailing from the Cyrannus Galaxy. They attacked our sister state the URC and drawn us in the Cyrannus War as they attacked our colonies and planets. They must be dealt with and we will not submit to them. Reformed later on.
 * Ratings-2red.png Congregation † - an organisation formed by the Xhodocto, now dissolved.
 * Ratings-2red.png Resistance † - a separate faction of Rambo Nation, declared themselves enemies of Rambo Nation. Later destroyed by the Imperial Alliance.
 * Ratings-2red.png Sector Alliance† - an organisation who battled Rambo Nation in the Second Galactic War, now dissolved.
 * Ratings-2red.pngcate † - a criminal organisation, with influences all over the known galaxy. Later destroyed them.
 * Ratings-2red.pngalan Empire † - an evil Empire, turned away from the Girdo Empire and dared to launch an attack at Earth.
 * Ratings-2red.png Trivoid† - former allies, once saved by Rambo Nation. Later started to attack without knowing their reasons. Attacks have now been stopped and later on went seeminly missing.

Great 7= At one point in history the following seven nations were once the closest and greatest of allies for the Nation. Sadly due to events some ceased to excist.


 * United Republic of Cyrannus - They even share a common history, and stood side by side during many wars.
 * Human Republic - aided the Rambo in the Tigris War and became close allies.
 * Tralor Freedom Force - they aided the Rambo against the Tralors, and the Rambo will now aid them in every conflict.
 * Delpha Coalition of Planets - the great DCP, aided Rambo Nation on various occasions and were fighting side by side against the Xhodocto since the Tigris War.
 * Sylit Republic - Aided the Rambo on various occasions, even created a safe haven during the Second Galactic War.
 * Core Federation - the powerful and large CoreFed, great allies of Rambo Nation and also aided them on various occasion.
 * Cianju Alliance - long time allies of Rambo Nation since the Tigris War.

Organisations= The organisations that Rambo Nation joined throughout their history.
 * Cyrannus/Quadrantia cluster
 * Ratings+2green.png Alliance † - former as it was destroyed during the Galactic Wars.
 * Ratings+2green.pngantia Federation † - an emergency organisation who let us survived against the Imperials, later disbanded in favor of the Cyrandia Alliance.
 * ratings+2green.pngdia Alliance - the great alliance between the Cyrannus and Quadrant Galaxies.
 * Intergalactic
 * Ratings-0yellow.png Eight - honored as member of the Great 8, sadly most of the originals have fallen and we are one of the last standing.
 * Ratings-2red.png Starr Alliance (former) - the once great and glorious SSA, later became corrupted and later did nothing to prevent the Galactic Empire victory over us. We certainly must re-evaluate all members. Only the TIAF seems to have their wisdom and honors of the Old SSA.

Notable Treaties= Over the course of history Rambo Nation signed various treaties, which were important for the Nation as whole.
 * Ramboidae Treaty (455 BQF): the foundation of Rambo Nation, this treaty unified all Rambo Serindia on the Capital and officially formed Rambo Nation.
 * Ramboidae Accords (446 BQF): the accord was vital to allow other Ramboidae to become members of Rambo Nation, expanding her territory and unified the various Ramboidae.
 * Noble Agreement (225 BQF): a treaty which led to the forming of the Noble Alliance and later on the Quadrantia Federation. Though disbanded due to various events the protectrate is seen as a great step towards peace.
 * Peace and Cold War Treaty (16 BQF): Rambo Nation was given the opportunity of preceding negotiations with the Xhodocto, which resulted in a temporarily truce.
 * Treaty of Ramaprica (01 AQF): the URCs relations with Rambo Nation meant that a new alliance was formed between the beings of Cyrannus and the other Quadrant Galaxies, the Cyrandia Alliance was formed and is possibly the greatest alliance the Quadrant Galaxies have ever seen.
 * Treaty of Fornaeria (02/03 AQF): treaty that allowed many races to join Rambo Nation, and as such became the greatest and most prosparing culture in the Quadrants, thriving on various species and cultures the Treaty of Fornaeria is seen as a milestone.
 * Nim-Glaré Concordat (05 AQF/01 NE): concordat describing the terms of surrender of Rambo Nation to the rule of the Galactic Empire of Cyrannus. Rambo Nation became a protectrate of the Empire and a Grand Mandator was assigned to Ramashe as aid, though in truth it kept her line.
 * Treaty of Rambo Prime (01 NE): treaty describing a weapon truce between various quadrantia races with the Empire and Rambo. With this treaty the Rambo Nation Cyrannus colonies were given back to Rambo Nation, and all Rambo colonial sectors pledged their honoration to the Concordat.
 * Anti-Quadrantia Grox Treaty (02 NE):A protocol forcing all signed members to share their information about the Quadrantia Grox and provide information about Grox movements to prevent Q-Grox encounters.

Quotes from other Empires
As in my blog people found it a good idea, and it is becoming a common thing, so please add you comment from you empire.

Allied or Neutral Empires
"The Rambo are our greatest ally, many years ago they were the first to accept our alliance and they welcomed us to the Intergalactic Community, and if the ancient scrolls are to be believed they have a prehistoric connection to us, they have helped us in our time of dire need, and so we strive to return the favour, long live the Rambo!''"

- President Apollo of the United Republic of Cyrannus

"Rambo Nation is an amazing empire rich in both culture and history, and one which we hope to improve intergalactic relations."

- The Empire of Mochadia

"Rambo Nation is one of our two closest allies, and we are honored to help them whenever we can! We hope that our alliance will last for many millennia!"

- Vice Admiral Aturox of the Sylit Republic

"Such a great Nation, their Good Reputation Spans along Galaxies and we even Designed one of Spaceships after their Excelsior class!"

- The Gablinus-Avis Empire.

"The Rambo are an honorable and disciplined race. These qualities are rare and formidable gifts that highlight the strongest of empires. We are glad to have earned their trust in the War of ages... but they also have a right to be cautious!"

- vartekian empire

"The Rambo Nation are our greatest ally, they are an intelligent empire, one of the greatest, of great captains and their philosophy is much needed in such a universe of chaos. They are a light of hope for everyone. And actually, if it was not for the Rambo warning us, the DCP would never have known about the War of Ages until it was too late, and we would have perished in the Scourge.  So, we are in their debt, and we have sworn to protect them!"

- Emperor Wormulus II.

"Despite them being heretics, Rambo are noble people and their nation is one of our greatest allies."

- Clericarch Tadjamad, leader of De'Ar Theocracy

"Being the little guy on the block, it helps having a big brother to back you up!"

- President Adrian Avanits of the Human Republic

"I dont kno nuffin bout dese doods peepz sa da dey is strng but we dont see nuffin dats stronga dan da boyz hur hur hur"

- Zr'Ahgloth

"The Grand Rambo Nation is with Humans and DCP one of our greatest allies. They are strong, intelligent and noble, and Terdiatlans honor that they met them."

- Edrantes Flayor IV, Imperial General Admiral of The Terdiatlans

"The Rambo seem somewhat similar to us in a few ways. But I am concerned with the sudden problems they are facing..."

"The Rambo Nation are one of the greatest empires in the galaxy and we are honoured to be their ally."

- Prime Minister Kronos of the United Summit Empire

"They are an inspiration for us."

- Valzo of the Unified Nation of Ottzello

"You have fame for your "friendlyness". Being friendly only makes you more easily suppressed."

- The Junction Mind

"Perhaps one of the most worthy empires to share the universe with us, the Rambo Nation stands out as a shining beacon of everything the lesser and the Young can aspire to be."

- Blademaster Hel'Bre'K of the Fordanta

"We respect this empire greatly and hope to share our knowledge and culture with them."

- Serpentaxy

"The Yuuko greatly admire the rambo nation for their efforts to create peace among all galaxies. Should they ever pass by Nethol on their Galctic travels, be sure to drop by and we'll do as much as we can to help you on your travels."

- The Yuuko Empire

"We are very simalear.We both fought the Trogg,and both seek what's best for the Galaxy.We hope for a possible alliance"

- King Pixel Spike of the Spikey

Enemy or hostile Empires
"Rambo Nation, our sworn enemies and our greatest enemy, we once defeated them during the Second Galactic War, but due to their large allied forces, like the URC, DCP, Sylit Republic, DSB, CoreFed and others, they have a prominent and strong position in the Galaxy, something we admire and respect. None the less, they will surrender to the will of the Imperial Alliance!!!!!''"

- Imperial Alliance

"Their destruction is the will of the gods...and we are their instrument''"

- Unknown

"They must realize, they will either submit or they will fall.''"

- Lamorta of the Confederacy of Allied Systems

"The moment they got involved with the Imperial Alliance/Tralor and the United Republic of Cyrannus, the time of peace had ended for the Rambo. What a shame, plunged from one conflict into another with no end in sight!"

- Morgandaûr

Mini-Portraits
Various mini-portraits made by Imperios and Cyrannian!

Species

Trivia

 * Did you know that Rambo Nation is Dino's oldest fiction and first SporeWiki and Sporepedia empire created!
 * That the Rambo Nation page was created at June 23 2009?
 * Rambo Nation was a featured article from 24th October 2011 - 31st October 2011.
 * Rambo Nation has listed various individuals as their Arc Enemies and Most Dangerous Entities (ACMDE):
 * Morgandaûr - The mysterious sorcerer of Carnthedain.
 * Oprhurzhul Dhazhrak - The Ayrai'Shikua who seems bound to the fate of Rambo Nation.
 * Antediluvian - The Dark Emperor of the Galactic Emperor of Cyrannus!